Cogmind - Beta 11 X8 *** ADVENTURER MODE // 2021.11.22 @ 13:17:40 Player: RogirekTheMad Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (202) 1010 Value Destroyed (8894) 8894 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (3193) 3193 TOTAL SCORE: 20817 Bonus ------- High Alert Combat Kills 329 Follower Combat Kills 1761 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met R17 at Cetus 500 Read Decrypted Archives 300 Friendly Fire -597 Cogmind --------- Core Integrity 0/1300 Matter 154/300 Energy 26/100 System Corruption 36% Temperature Cool (21) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads Advanced Heavy Treads Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Zionite Composite Leg I Myomer Leg Zionite Composite Leg II > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Matter Compressor Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Advanced Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Railgun Magnetic Acceleration Cannon Heavy Mass Driver > --- INVENTORY -------- Micro Fission Core Antimatter Reactor Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Targeting Computer Improved Light Armor Plating Magnetic Acceleration Cannon Smartbomb Launcher [Rating: 113] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Neutrino Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Wave Gun Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Hammer Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Slots Evolved 14 | . . 2 . 2 2 . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . . . . . . . . . . . Utility 9 | . . . . 1 2 . . 1 . . . . 2 . . . . 1 2 Weapon 2 | . . . . 1 . . . 1 . . . . . . . . . . . Parts Attached 237 | 6 6 13 28 15 11 1 . 21 4 1 3 3 20 16 18 1 13 35 22 Power 28 | 1 . 5 6 2 2 . . 1 . . . . 2 1 1 1 1 2 3 Engine 16 | 1 . 5 6 1 1 . . 1 . . . . . . . . . 1 . Core 8 | . . . . 1 1 . . . . . . . 2 1 1 . . 1 1 Reactor 4 | . . . . . . . . . . . . . . . . 1 1 . 2 Propulsion 62 | 2 . 7 10 6 3 . . 4 1 . . . 4 8 2 . 5 3 7 Treads 13 | . . 4 2 2 1 . . . . . . . . . . . . . 4 Leg 49 | 2 . 3 8 4 2 . . 4 1 . . . 4 8 2 . 5 3 3 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 58 | 1 2 1 1 2 4 . . 7 1 1 1 . 6 3 5 . . 17 6 Device 22 | . . . . . 3 . . 4 . . . . 3 1 3 . . 6 2 Storage 8 | 1 1 1 1 . . . . . . . . . 1 1 . . . 1 1 Processor 8 | . 1 . . . . . . 2 1 . 1 . 1 . . . . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 20 | . . . . 2 1 . . 1 . 1 . . 1 1 2 . . 9 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 4 . 11 5 2 1 . 9 2 . 2 3 8 4 10 . 7 13 6 Energy Gun 5 | 2 . . . . . . . . . . . . . . 1 . . 1 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 43 | . 4 . 9 5 1 . . 7 1 . . 1 7 . 5 . 2 1 . Ballistic Cannon 20 | . . . . . . . . 1 1 . 1 . . 1 2 . 4 8 2 Launcher 9 | . . . . . . 1 . . . . . 1 . . 1 . 1 2 3 Special Weapon 5 | . . . . . . . . . . . 1 1 . 2 1 . . . . Impact Weapon 6 | . . . 2 . 1 . . . . . . . 1 1 . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 3 1 . . . 1 . . 1 . 2 . 2 . 2 3 2 Parts Lost 53 | . . . . . 2 . . 1 . . . . . 2 7 2 8 6 25 Power 7 | . . . . . . . . . . . . . . 1 . 1 1 1 3 Propulsion 7 | . . . . . 1 . . . . . . . . . 1 . 1 1 3 Utility 23 | . . . . . 1 . . . . . . . . 1 3 . 4 3 11 Weapon 16 | . . . . . . . . 1 . . . . . . 3 1 2 1 8 Highest Loss Streak 9 | . . . . . 2 . . 1 . . . . . 1 2 2 7 3 9 Average Slot Usage (%) 97 | . 98 88 99 99 99 100 100 99 98 100 100 100 99 99 96 96 98 97 75 Engine 4 | . 14 11 11 5 . 7 7 6 6 6 6 6 2 . . . . 3 . Core 1 | . . . . 3 6 . . . . . . . 2 4 5 1 . . . Treads 2 | . . 10 10 9 6 . . . . . . . . . . . . . 3 Leg 24 | . 28 22 32 27 23 30 30 26 25 26 26 26 22 23 22 23 23 20 11 Device 12 | . . . . . 9 23 23 20 13 13 13 13 17 13 10 17 16 14 16 Storage 7 | . 14 11 11 9 7 7 7 6 6 6 6 6 5 5 5 5 5 10 8 Processor 11 | . 12 11 11 9 7 7 7 6 12 13 13 13 17 17 17 17 16 10 7 Protection 5 | . . . . 8 12 . . 5 6 6 6 6 5 8 9 5 4 9 7 Ballistic Gun 16 | . 25 22 17 27 22 18 15 21 18 20 20 16 16 13 11 7 10 5 3 Ballistic Cannon 4 | . . . . . . . . 3 5 6 5 6 5 4 . 11 10 13 6 Naked Turns 13 | . . . . . . . . . . . . . . . . . . . 13 Heaviest Build 117 | 11 19 29 38 38 51 51 48 64 61 62 66 66 69 72 72 73 85 109 117 Greatest Support 120 | 20 20 30 39 54 62 62 62 74 78 78 78 78 78 95 95 90 93 97 120 Greatest Overweight (x) 29 | . . 1 1 . 1 . . . . . . . 1 . . . . 1 29 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 9 11 15 15 15 14 14 15 15 14 15 15 15 15 15 12 15 15 15 Average Carried 13 | 1 7 9 14 14 14 13 14 14 14 13 14 15 14 14 14 11 14 10 10 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 9 11 15 15 13 14 14 15 13 14 15 15 14 15 12 11 13 13 4 Class Distribution -------------------- 37% | Scavenger-Gunner 24% | Gunner 17% | Mutant 7% | Scavenger-Tank 5% | Scavenger-Mutant 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Matter Collected 7438 | 133 100 603 406 604 380 114 8 781 411 90 47 85 307 1014 515 38 553 587 662 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8300 | . 140 583 325 1145 468 . 23 1123 260 48 . 410 201 1126 606 38 850 489 465 Parts 429 | . 11 43 18 73 28 . . 74 10 2 . 25 13 37 29 5 36 13 12 Haulers Intercepted 16 | . 1 1 5 4 . . . 2 . . . . . . . . 1 . 2 Recyclers Shooed 5 | . . 1 . . . . . 3 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 10 . 1 13 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Combat Hostiles Destroyed 148 | . 2 15 . 17 9 . . 9 6 1 . 12 3 16 21 . 11 14 12 Guns 86 | . 2 15 . 17 9 . . 6 5 1 . 2 3 4 10 . 7 3 2 Cannons 36 | . . . . . . . . 3 1 . . 2 . 10 1 . 4 6 9 AOE 26 | . . . . . . . . . . . . 8 . 2 10 . . 5 1 Classes Destroyed 19 | . 3 3 1 4 2 . . 1 2 1 . . 1 1 . . . . . Worker 7 | . . . . 1 . . . 2 . . . . 1 . . . 3 . . Builder 9 | . . . 1 . . . . 7 . . . . . . . . 1 . . Hauler 16 | . 1 1 5 4 . . . 2 . . . . . . . . 1 . 2 Recycler 5 | . . 1 . . . . . 1 . . . . . 3 . . . . . Operator 2 | . . . . . . . . 1 . . . . 1 . . . . . . Watcher 13 | . 1 2 1 2 . . . 5 . . . . . 1 1 . . . . Swarmer 28 | . . 8 . . . . . . 2 . . 4 . . 6 . . 4 4 Grunt 55 | . 2 5 . 8 3 . . 2 3 . . 8 1 5 7 . 6 5 . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . Sentry 20 | . . 2 . 4 2 . . 3 . . . . . 5 . . 3 1 . Specialist 3 | . . . . 2 . . . . . . . . . . . . 1 . . Hunter 18 | . . . . 2 1 . . 3 . . . . . 4 3 . 1 2 2 Programmer 10 | . . . . . 2 . . 1 . . . . 1 . . . . 1 5 Heavy 2 | . . . . . . . . . . . . . 1 . . . . 1 . Behemoth 3 | . . . . . . . . . . . . . . 2 . . . . 1 Cetus Guard 5 | . . . . . . . . . . . . . . . 5 . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . Mutant 2 | . . . . . . . . . . 1 . 1 . . . . . . . Best Kill Streak 11 | . 2 4 3 6 5 . . 4 6 1 . 4 2 11 9 . 7 4 5 Combat Bots Only 9 | . 2 4 . 6 5 . . 3 5 1 . 4 2 5 9 . 5 4 5 Max Kills in Single Turn 4 | . 1 1 1 2 2 . 1 3 1 1 . 3 1 2 4 . 2 2 2 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 3 . 1 3 . . 2 1 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Damage Taken 15705 | . 82 222 21 537 556 . . 518 504 102 . 252 80 1114 1764 365 1541 1121 6926 Core 2232 | . 13 28 . 34 71 . . 82 111 10 . 36 . 167 149 37 95 83 1316 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 94 . 93 93 . . 89 . . . . 71 . . . . 55 92 . Volleys Fired 428 | . 10 40 19 45 29 . 2 48 20 4 . 10 8 48 52 3 20 30 40 Largest 4 | . 2 2 2 3 3 . 2 4 4 4 . 3 4 4 4 4 4 4 3 Hottest 233 | . 46 46 46 78 78 . 50 132 134 134 . 106 141 138 189 170 182 233 195 Shots Fired 1141 | . 20 80 38 135 87 . 4 163 71 16 . 14 32 137 118 12 73 63 78 Gun 878 | . 20 80 38 135 87 . 4 137 56 12 . 4 24 90 101 6 39 26 19 Cannon 218 | . . . . . . . . 26 15 4 . 2 8 40 4 6 34 31 48 Launcher 25 | . . . . . . . . . . . . 2 . . 6 . . 6 11 Special 20 | . . . . . . . . . . . . 6 . 7 7 . . . . Kinetic 1064 | . 20 80 38 135 87 . 4 163 71 16 . 6 32 130 78 12 73 54 65 Thermal 30 | . . . . . . . . . . . . . . . 27 . . 3 . Explosive 45 | . . . . . . . . . . . . 8 . 7 13 . . 6 11 Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 30 | . 7 21 14 30 17 . 4 30 28 11 . 6 12 28 17 12 10 11 18 Robot Miss Streak 5 | . 2 2 1 2 3 . 1 1 2 . . 1 2 2 2 1 3 5 2 Penetration Max 1 | . . . . 1 . . . 1 . . . . . 1 1 . 1 . . Secondary Targets 11 | . 1 3 . 3 2 . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . 1 . . . . Shots Hit Robots 833 | . 16 59 32 110 63 . 2 125 58 10 . 6 19 107 74 5 45 46 56 Core Hits 400 | . 7 23 11 45 20 . 1 52 17 3 . 28 8 43 64 2 27 26 23 Critical Kills 9 | . . . . 1 1 . . 1 . . . . . . 4 . 2 . . Critical Parts Destroyed 12 | . . 1 1 . 1 . . . . . . . . 2 3 1 . 2 1 Critical Strikes 35 | . . 1 1 1 2 . . 2 1 . . 1 1 5 7 1 4 4 4 Destroy 22 | . . 1 1 1 2 . . 1 . . . . . 2 7 1 3 2 1 Blast 10 | . . . . . . . . . 1 . . . 1 2 . . 1 2 3 Sever 2 | . . . . . . . . . . . . 1 . 1 . . . . . Puncture 1 | . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 51 | . . . 17 . 2 . . 9 . . . . 6 14 . . . 3 . Impact 42 | . . . 17 . 2 . . . . . . . 6 14 . . . 3 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . 9 . . . . . . . . . . . Sneak Attacks 8 | . . . 2 . . . . 5 . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28870 | . 240 912 637 1953 1247 . 35 3431 1344 238 . 2126 654 4146 4226 88 1976 2280 3337 Guns 14485 | . 240 910 513 1941 1247 . 35 2293 1075 177 . 43 444 1833 1804 55 1105 475 295 Cannons 4847 | . . . . . . . . 224 269 61 . . 139 897 124 33 744 610 1746 Explosions 7870 | . . . . . . . . 340 . . . 1944 . 1026 2097 . . 1185 1278 Melee 729 | . . . 102 . . . . 555 . . . . . 72 . . . . . Ramming 311 | . . 2 22 12 . . . 19 . . . . 71 30 . . 127 10 18 Kinetic 18905 | . 240 910 513 1941 1247 . 35 2517 1344 238 . 43 583 2730 1592 88 1849 1033 2002 Thermal 388 | . . . . . . . . . . . . . . . 336 . . 52 . Explosive 7870 | . . . . . . . . 340 . . . 1944 . 1026 2097 . . 1185 1278 Electromagnetic 39 | . . . . . . . . . . . . . . . . . . . 39 Impact 174 | . . . 102 . . . . . . . . . . 72 . . . . . Slashing 628 | . . . . . . . . . . . . 139 . 288 201 . . . . Piercing 555 | . . . . . . . . 555 . . . . . . . . . . . Highest Corruption 35 | . . . . . . . . 1 1 2 2 2 1 1 1 1 5 2 35 Average Corruption 2 | . . . . . . . . 1 1 1 2 2 1 1 1 1 4 2 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 68 | . . . . . . . . 2 1 2 6 12 2 10 2 . 14 3 14 Message Errors 25 | . . . . . . . . 2 1 2 2 6 . 6 1 . 3 . 2 Matter Fused 9 | . . . . . . . . . . . . . . . . . 4 . 5 Heat Flow Errors 7 | . . . . . . . . . . . 1 2 . . . . 2 1 1 Energy Discharges 10 | . . . . . . . . . . . 1 2 1 2 1 . 2 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 10 | . . . . . . . . . . . 2 2 1 2 . . 1 1 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 616 | . . . 37 . . . . 168 38 . . 37 . 67 33 . 54 41 141 Projectiles 265 | . . . . . . . . 26 38 . . . . 6 . . 52 26 117 Explosions 162 | . . . . . . . . 24 . . . 37 . 29 33 . . 15 24 Melee 189 | . . . 37 . . . . 118 . . . . . 32 . . 2 . . Knockbacks 37 | . . . . . . . . 4 6 . . . 1 5 . . 7 2 12 Impact 4 | . . . . . . . . . . . . . . 1 . . 2 . 1 Kinetic 31 | . . . . . . . . 4 6 . . . 1 4 . . 5 2 9 Secondary 2 | . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 40 | . . . . . . . . . . . . 36 . . . . . . 4 Shots 1 | . . . . . . . . . . . . 1 . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 32 | 1 . 2 2 2 . . . 2 . . . . 5 3 . . 9 1 5 Kicked 28 | 1 . 2 2 2 . . . 2 . . . . 5 3 . . 9 1 1 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 498 | . 12 12 6 115 498 . . 164 331 166 272 274 163 326 335 168 182 344 325 Average Temperature 97 | . 5 7 6 35 163 . . 45 106 74 142 98 59 108 150 90 61 111 103 Received Heat Transfer 2109 | . 60 42 6 315 318 . . 114 153 . . 108 . 213 231 . 333 141 75 Effects 13 | . . . . . 3 . . . . . . . . 1 5 . . 3 1 Shutdowns 5 | . . . . . 1 . . . . . . . . 1 1 . . 1 1 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . Interference 7 | . . . . . 2 . . . . . . . . . 3 . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . 1 . . . . 1 . . . . 1 1 . . 1 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . 1 . . . 1 . 1 Heat Transferred 592 | . . . . . . . . . . . . . . . 518 . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Peak Influence 556 | . 115 266 339 556 224 . . 384 . . . . 216 335 480 186 478 485 378 Initial 189 | . . 41 56 58 18 . . . . . . . . 86 . 159 48 189 130 Average 160 | . 78 119 156 281 84 . . 115 . . . . 55 135 275 169 233 219 261 Maximum Alert Level 2 | . . 1 1 2 1 . . 1 . . . . 1 1 2 . 2 2 1 Low Security (%) 68 | 100 100 75 75 33 92 . . 71 . . . . 94 83 20 100 38 64 28 Level 1 27 | . . 25 24 37 7 . . 28 . . . . 5 16 48 . 44 28 71 Level 2 4 | . . . . 29 . . . . . . . . . . 31 . 16 7 . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 1 2 4 2 4 . . 7 . . . . 7 4 1 . 8 3 8 Investigation 14 | . 1 . 3 1 2 . . 1 . . . . 1 1 1 . 1 1 1 Extermination 7 | . . . . . 2 . . 1 . . . . 1 . . . . 1 2 Reinforcement 21 | . . 2 . 1 . . . 4 . . . . 2 3 . . 4 1 4 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison 8 | . . . 1 . . . . 1 . . . . 3 . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 2 . . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Distress Signals 18 | . . 2 2 4 . . . 3 . . . . 1 . 2 . . 1 3 Communications Jammed 47 | . . . . . . . . . . . . . . . . . . . 47 Distress Signals 46 | . . . . . . . . . . . . . . . . . . . 46 Times Spotted 283 | . 5 25 23 23 9 . . 19 12 2 . 14 17 22 22 6 23 20 41 Peak Tracking Total 17 | . 2 5 5 7 5 . . 3 5 1 . 5 4 4 5 5 9 4 17 Tactical Retreats 12 | . . . . 2 . . . 1 3 . . . . . . . 1 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Traps Triggered 11 | . 1 . 3 1 . . . 1 . . . . 1 2 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Machines Disabled 57 | . . . 5 2 3 . . 15 . 2 . . 2 3 5 2 12 3 3 Max in Single Turn 6 | . . . 1 1 3 . . 6 . 1 . . 1 1 1 1 3 2 1 Garrison Access 5 | . . . . . . . . 1 . . . . 2 . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Machines Accessed 52 | . 3 5 16 5 3 . . 3 . . 1 . 6 6 1 1 1 . 1 Terminals 35 | . 3 5 12 4 2 . . 1 . . . . 2 5 1 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . . . 1 . . . . . . Recycling Units 4 | . . . 2 . . . . 1 . . . . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . 3 . . . 1 . 1 Total Hacks 174 | . 13 21 45 21 8 . . 5 . . 6 . 12 11 2 25 3 . 2 Successful 109 | . 10 11 25 14 4 . . 2 . . 6 . 5 6 . 25 1 . . Failed 65 | . 3 10 20 7 4 . . 3 . . . . 7 5 2 . 2 . 2 Catastrophic 8 | . 2 1 1 1 . . . . . . . . 1 . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 90 | . 7 12 10 16 7 . . 2 . . . . 5 15 1 . 13 2 . Terminals 109 | . 13 21 36 18 7 . . 2 . . . . 3 7 2 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Stations 7 | . . . 4 . . . . . . . . . 3 . . . . . . Recycling Units 11 | . . . 5 . . . . 2 . . . . . 4 . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . 1 . . . . 6 . . . 3 . 2 Terminal Hacks 91 | . 9 11 18 12 3 . . 1 . . 6 . 2 4 . 25 . . . Record 31 | . 2 3 1 . . . . . . . . . . . . 25 . . . Part Schematic 9 | . . . 3 . . . . . . . 6 . . . . . . . . Robot Analysis 9 | . 4 . 1 3 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . 2 . . . . . . . . . . . . . . . Open Door 9 | . . . 4 . . . . . . . . . 1 4 . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . Level Access Points 3 | . 1 1 . 1 . . . . . . . . . . . . . . . Branch Access Points 5 | . . 1 1 1 1 . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . Alert Level 6 | . . 2 2 2 . . . . . . . . . . . . . . . Unreport Threat 5 | . . 1 1 3 . . . . . . . . . . . . . . . Locate Traps 4 | . . . 3 . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 4 . . . . . . . . . 1 . . . . . . Scan Component 3 | . . . 2 . . . . . . . . . 1 . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 3 . . . . . . . . . . 2 . . . . . Report Inventory 3 | . . . 2 . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . 1 . . . . . . . . . . 1 . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . 2 . . . 1 . . Seal Access 4 | . . . . . . . . 1 . . . . 2 . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 5 12 5 2 . . 2 . . . . 4 2 1 . 1 . 1 Full Trace Events 9 | . . . 3 . 2 . . . . . . . 1 1 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . 40 . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 3 . . . . . . . 19 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . Time 64 | . . . 64 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 1 . . . . . . . . . . 9 . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 3 . . . 7 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Total Allies 46 | . . . 11 . 1 . . . . 3 4 . 7 14 . . 4 2 . Largest Group 10 | . . . 10 3 1 . . . . 3 7 7 5 7 6 . 4 2 . Highest-Rated Group 284 | . . . 140 124 10 . . . . 93 244 244 266 284 169 . 228 206 . Highest-Rated Ally 103 | . . . 100 100 10 . . . . 31 39 39 70 95 37 . 85 103 . Zionite Dispatches 8 | . . . . . . . . . . . . . 2 2 . . 3 1 . Heavy 2 | . . . . . . . . . . . . . . . . . 1 1 . Light 1 | . . . . . . . . . . . . . 1 . . . . . . Fire 1 | . . . . . . . . . . . . . 1 . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . Resource Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . Total Orders 7 | . . . . . 1 . . . . . . . . 3 1 . 2 . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . TUNNEL 1 | . . . . . 1 . . . . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . 2 . . 2 . . Ally Attacks 316 | . . . 100 9 . . . . . . . 28 77 48 35 . 14 5 . Total Damage 6596 | . . . 1907 83 . . . . . . . 488 1549 667 544 . 944 414 . Kills 68 | . . . 31 1 . . . . . . . 2 14 4 8 . 6 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Robot Analysis Total 9 | . 4 . 1 3 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 . . 1 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 43 | . . . . . . . . . . . . . 17 14 1 . 11 . . Traps 26 | . . . . . . . . . . . . . 12 9 . . 5 . . Emergency Access 12 | . . . . . . . . . . . . . 3 4 . . 5 . . Garrisons 2 | . . . . . . . . . . . . . 1 . . . 1 . . Exits 3 | . . . . . . . . . . . . . 1 1 1 . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . 1 . . 2 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Turns Passed 15205 | 78 329 680 1401 634 694 436 317 1376 508 796 1470 845 1047 1336 606 258 586 926 882 Spaces Moved 9799 | 56 228 407 886 330 417 362 261 870 334 594 1055 602 709 809 336 146 405 580 412 Core 29 | 3 . . . . . . . . . . . . . . . . . . 26 Treads 141 | . . . 3 . . . . . . . . . . . . . . . 138 Legs 9629 | 53 228 407 883 330 417 362 261 870 334 594 1055 602 709 809 336 146 405 580 248 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 122 122 122 122 120 120 120 120 112 112 50 Average Speed 122 | 116 120 120 120 120 120 120 120 121 122 122 122 122 122 120 120 120 117 114 174 Slowest Speed 1500 | 120 120 190 240 120 190 120 120 122 123 122 122 122 190 122 120 120 120 203 1500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 44 38 94 32 10 58 34 22 52 67 89 80 22 88 84 99 49 13 16 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 13 | . . . . . . . . . 1 1 2 . . . . . 9 . . Known Exits Taken 16 | . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . . . 1 1 . . . . . . . . . . . . Scrap Searched 16 | . . . . . . 5 . . 2 1 5 3 . . . . . . . Spaces Dug 18 | . . . 2 . 1 . . 8 . . . . . 5 . . . 2 . Terrain Destroyed 583 | . . . 2 2 13 . . 42 6 2 . 103 13 100 155 2 29 60 54 Melee 8 | . . . 2 . 1 . . 1 . . . . . 2 . . . 2 . Projectile 156 | . . . . 2 . . . 13 6 2 . 5 13 35 19 2 29 13 17 AOE 419 | . . . . . 12 . . 28 . . . 98 . 63 136 . . 45 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Total 12125 | 65 268 534 1160 479 562 363 262 1086 385 655 1240 698 860 1054 451 221 463 804 515 Wait 1261 | . 10 59 158 70 97 . . 111 28 37 174 84 91 87 34 72 8 130 11 Move 9781 | 55 227 406 885 329 416 361 260 869 333 593 1054 601 708 808 335 145 405 579 412 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 97 | 3 7 4 19 5 3 1 . 10 . . 5 . 8 6 7 . 4 9 6 Fast Attach 49 | 6 3 4 9 2 1 . . 1 . . . . 3 1 2 . 2 7 8 Attach 63 | . . . 1 2 5 . . 2 2 . . . 6 2 7 1 5 19 11 Detach 12 | . 2 . 1 . . . . . . . . . . . . . . 9 . Swap 125 | . 3 9 18 11 5 1 . 18 2 1 3 3 11 13 9 . 6 9 3 Drop 140 | . 6 10 28 13 4 . . 16 . . 4 . 10 13 5 . 5 8 18 Fire 428 | . 10 40 19 45 29 . 2 48 20 4 . 10 8 48 52 3 20 30 40 Melee 51 | . . . 17 . 2 . . 9 . . . . 6 14 . . . 3 . Ram 3 | . . . . . . . . . . . . . . . . . . . 3 Kick 27 | 1 . 2 2 2 . . . 2 . . . . 5 3 . . 8 1 1 Crush 2 | . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 6 | . . . . . . . . . . . . . . 6 . . . . . Rewire 80 | . . . 3 . . . . . . 20 . . 4 53 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 6 exits: Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Build established: Mutant 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Propulsion x2 758 | -9/Materials | Discovered new exit (range 9) 913 | -9/Materials | Identified exit to Mines 913 | -9/Materials | Identified exit to Storage 940 | -9/Materials | Identified exit to Materials 1088 | -9/Materials | Entered Storage 1131 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1186 | -9/Storage | Repaired Autogun 1357 | -9/Storage | Met 01-MTF 1594 | -9/Storage | Garrison activated, responded to threat 1940 | -9/Storage | Repaired Hvy. Hammer 2125 | -9/Storage | Discovered exit to Materials (range 7) 2317 | -9/Storage | Identified exit to Recycling 2489 | -9/Storage | Entered Materials 2489 | -8/Materials | Accompanied by 3 allies (01-MTF) 2489 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2494 | -8/Materials | 01-MTF left 2679 | -8/Materials | Discovered new exit (range 14) 2881 | -8/Materials | Build established: Scavenger-Gunner 3059 | -8/Materials | Identified exit to Factory 3123 | -8/Materials | Entered Factory 3123 | -7/Factory | Evolved 2 slots: Utility x2 3159 | -7/Factory | Identified exit to Lower Caves 3397 | -7/Factory | Fabricated T-07 Excavator (x1) 3430 | -7/Factory | Build established: Scavenger-Tank 3817 | -7/Factory | Entered Lower Caves 3904 | -7/Lower Caves | Encountered a Warlord checkpoint 3917 | -7/Lower Caves | Build established: Scavenger-Gunner 4028 | -7/Lower Caves | Learned Factory security intel 4235 | -7/Lower Caves | Discovered new exit (range 7) 4253 | -7/Lower Caves | Entered another Lower Caves area 4459 | -7/Lower Caves | Discovered new exit (range 10) 4570 | -7/Lower Caves | Entered Factory 4570 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5362 | -6/Factory | Identified exit to Lower Caves 5442 | -6/Factory | Garrison activated, responded to threat 5530 | -6/Factory | Spotted B-75 Beast 5548 | -6/Factory | Build established: Gunner 5946 | -6/Factory | Entered Lower Caves 6163 | -6/Lower Caves | Arm. Leg stolen by Master Thief 6165 | -6/Lower Caves | Prc. Assault Rifle stolen by Master Thief 6379 | -6/Lower Caves | Discovered new exit (range 5) 6386 | -6/Lower Caves | Identified exit to Lower Caves 6454 | -6/Lower Caves | Entered another Lower Caves area 6455 | -6/Lower Caves | Encountered a Warlord checkpoint 6461 | -6/Lower Caves | Learned location of Zion (-6) 6483 | -6/Lower Caves | Build established: Scavenger-Gunner 6527 | -6/Lower Caves | Discovered new exit (range 6) 6531 | -6/Lower Caves | Identified exit to Factory 7134 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7220 | -6/Lower Caves | Discovered new exit (range 3) 7221 | -6/Lower Caves | Identified exit to Zion 7250 | -6/Lower Caves | Entered Zion 7250 | -6/Zion | Accompanied by 3 allies 7280 | -6/Zion | Given A8's code to call for help 7344 | -6/Zion | Found Prototype Special Weapon 7345 | -6/Zion | Identified RU-N14's Throwing Claymores 7375 | -6/Zion | Found RU-N14's Throwing Claymores 7448 | -6/Zion | Discovered new exit (range 10) 7459 | -6/Zion | Identified exit to Proximity Caves 7735 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7759 | -6/Zion | Learned location of Warlord (-4) 8436 | -6/Zion | Imprinted 8438 | -6/Zion | Declared Zion's savior 8546 | -6/Zion | Build established: Gunner 8720 | -6/Zion | Entered Proximity Caves 8720 | -5/Proximity Caves | Accompanied by 7 allies 9011 | -5/Proximity Caves | Spotted B-75 Beast 9520 | -5/Proximity Caves | Discovered exit to Factory (range 6) 9565 | -5/Proximity Caves | Entered Factory 9565 | -5/Factory | Evolved 2 slots: Utility x2 9897 | -5/Factory | Zion Fire squad teleported in 10214 | -5/Factory | Discovered new exit (range 16) 10231 | -5/Factory | Identified exit to Upper Caves 10291 | -5/Factory | Zion Light squad teleported in 10608 | -5/Factory | Identified exit to Extension 10612 | -5/Factory | Entered Extension 10612 | -5/Extension | Accompanied by 4 allies 10751 | -5/Extension | Zion Offense Resupply teleported in 10796 | -5/Extension | Rescued a captive Derelict 10892 | -5/Extension | Energy Cycler disabled 10892 | -5/Extension | Rescued a captive Derelict 10893 | -5/Extension | Rescued a captive Derelict 10893 | -5/Extension | Rescued a captive Derelict 11104 | -5/Extension | Enhanced Grunt warped into view, answering call for help 11107 | -5/Extension | Enhanced Grunt warped into view, answering call for help 11121 | -5/Extension | Spotted B-75 Beast 11134 | -5/Extension | Destroyed B-75 Beast 11206 | -5/Extension | Spotted B-75 Beast 11215 | -5/Extension | Destroyed B-75 Beast 11230 | -5/Extension | Discovered new exit (range 15) 11260 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 11426 | -5/Extension | Zion Resource Resupply teleported in 11501 | -5/Extension | Retrieved Zion intel report: Prototype Stockpiles 11698 | -5/Extension | Identified exit to Cetus 11718 | -5/Extension | Discovered new exit (range 10) 11734 | -5/Extension | Identified exit to Factory 11931 | -5/Extension | Build established: Commander-Gunner 11948 | -5/Extension | Entered Cetus 11948 | -5/Cetus | Accompanied by 6 allies 11965 | -5/Cetus | Spotted Cetus Guard 11965 | -5/Cetus | Spotted Cetus Guard 11971 | -5/Cetus | Spotted Cetus Guard 11971 | -5/Cetus | Destroyed Cetus Guard 11972 | -5/Cetus | Spotted Cetus Guard 11975 | -5/Cetus | Allies destroyed Cetus Guard 11983 | -5/Cetus | Allies destroyed Cetus Guard 11985 | -5/Cetus | Allies destroyed Cetus Guard 12302 | -5/Cetus | Cetus Manufacturing Module disabled 12327 | -5/Cetus | Destroyed 9 combat bots 12361 | -5/Cetus | Discovered new exit (range 16) 12379 | -5/Cetus | Spotted Cetus Guard 12389 | -5/Cetus | Spotted Cetus Guard 12391 | -5/Cetus | Spotted Cetus Guard 12395 | -5/Cetus | Spotted Cetus Guard 12396 | -5/Cetus | Destroyed Cetus Guard 12399 | -5/Cetus | Destroyed Cetus Guard 12410 | -5/Cetus | Destroyed Cetus Guard 12413 | -5/Cetus | Destroyed Cetus Guard 12455 | -5/Cetus | Scared off Revision 17 12548 | -5/Cetus | Identified exit to Archives 12554 | -5/Cetus | Entered Archives 12588 | -5/Archives | Met Zhirov 12594 | -5/Archives | Reinforcements dispatched to Archives 12604 | -5/Archives | Unable to access archive contents 12619 | -5/Archives | Read partially decrypted archive contents 12624 | -5/Archives | Discovered new exit (range 13) 12639 | -5/Archives | Reinforcements dispatched to Archives 12654 | -5/Archives | Identified exit to Hub_04(d) 12659 | -5/Archives | Zhirov detonated Archives 12744 | -5/Archives | Discovered exit to Hub_04(d) (range 15) 12763 | -5/Archives | Discovered exit to Factory (range 10) 12812 | -5/Archives | Entered Hub_04(d) 12826 | -5/Hub_04(d) | Zion Heavy squad teleported in 12833 | -5/Hub_04(d) | Build established: Scavenger-Gunner 12835 | -5/Hub_04(d) | Zion Kinetic Resupply teleported in 12870 | -5/Hub_04(d) | Zion Defense Resupply teleported in 12916 | -5/Hub_04(d) | Garrison activated, responded to threat 13002 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 13131 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 13257 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/0 13306 | -5/Hub_04(d) | Disrupted transfer network 13368 | -5/Hub_04(d) | Discovered exit to Factory (range 3) 13398 | -5/Hub_04(d) | Entered Factory 13398 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13421 | -4/Factory | Lost 7 parts (1p4u2w) 13885 | -4/Factory | Zion Heavy squad teleported in 14102 | -4/Factory | Found Prototype Protection 14112 | -4/Factory | Identified Zio. Heavy Carapace 14222 | -4/Factory | Build established: Scavenger-Tank 14270 | -4/Factory | Discovered new exit (range 3) 14296 | -4/Factory | Identified exit to Research 14317 | -4/Factory | Lost 3 parts (1n1u1w) 14324 | -4/Factory | Entered Research 14324 | -3/Research | Evolved 2 slots: Utility x2 14325 | -3/Research | Identified exit to Armory 14801 | -3/Research | Lost 4 parts (4u) 14933 | -3/Research | System corruption reached 10% 14969 | -3/Research | Lost 5 parts (1p1u3w) 14989 | -3/Research | Spotted B-86 Titan 15002 | -3/Research | Found Prototype Launcher 15002 | -3/Research | Identified Hellfire Missile Launcher 15005 | -3/Research | Found Hellfire Missile Launcher 15025 | -3/Research | Destroyed B-86 Titan 15046 | -3/Research | Lost 3 parts (1u2w) 15162 | -3/Research | Lost 9 parts (2p2n3u2w) 15184 | -3/Research | Core integrity fell below 50% 15184 | -3/Research | System corruption reached 30% 15192 | -3/Research | Core integrity fell below 20% 15206 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 15189_ ALERT: Garrison Access compromised, dispatching assault squad. 15189_ Garrison Access disabled. 15189_ Relay Coupler [NC] tumbles out of Garrison Access. 15189_ Slug penetrates P-80 Master. 15190_ Slug penetrates Garrison Access. 15190_ P-80 Master resets H-77 Assassin, system corruption cleaned. 15191_ Garrison Access collapses. 15192_ Penetrated by Slug. 15193_ U-05 Engineer builds a Door. 15197_ Acquired Hpw. Shock Rifle. 15202_ Hpw. Shock Rifle destroyed. 15202_ S-43 Plague misfires. 15203_ Slug penetrates S-43 Plague. 15203_ Slug penetrates Wall. 15204_ Penetrated by Slug. 15204_ Slug penetrates Wall. 15204_ Slammed into H-77 Assassin. 15204_ H-77 Assassin knocked back. 15205_ Slammed into H-77 Assassin. 15206_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##############????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# ! s #????????????????? | | ???????????????????# hhp #????????????????? | | ???????????????????######@#######????????????????? | | ???????????####/####### g h #????????????????????? | | ??????????? pTph###### #?????????????? | | ??????????? ph #?????????????? | | ??????????? k h h #######??????????????? | | ???????????####+####### #????????????????????? | | ??????????????????????### ###????????????????????? | | ????????????????????????#h#??????????????????????? | | ????????????????????#####/########???????????????? | | ????????????????????# #???????????????? | | ????????????????????# R #???????????????? | | ????????????????????# u """ #???????????????? | | ????????????????????# """ #???????????????? | | ????????????????????# """ =#???????????????? | | ????????????????????# " "" ###+####+##?????? | | ????????????????????# "" = "" # ??????? | | ????????????????????# G + ??????? | | ????????????????????# "" ! # ??????? | | ????????????????????# " # ???????? | | ????????????????????# # """???????? | | ????????????????????# # """???????? | | ????????????????????######+####### """???????? | | ???????????????????????# # """ ? #???? | | ???????????????????????# # """ #???? | | ???????????????????????# "" # """ #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 33 Energy Capacity 500 Matter Stores 527 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Chainsword | -9/Storage | Hacked Minigun | -9/Storage | Hacked Imp. Salvage Targeting Computer | -9/Storage | Hacked Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Adv. Cooling System | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Reclamation Unit | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Overload Amplifier | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Maneuvering Thrusters | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeDeuteriumCannon Manual? 0 Play Time 03:09:39 Cumulative 84.7 hours Start 2021.11.21 @ 19:52:24 End 2021.11.22 @ 13:17:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 9 Adventurer 40 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 55 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 867c89f7-2f0f-4a2a-9116-0631e1f1c5c2