Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 18:50:38 Player: hairblade Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1089) 1089 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3884 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 62/300 Energy 25/100 System Corruption 7% Temperature Cool (48) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (4) ------- Improved Spread Laser > --- INVENTORY (5) ---- Deuterium Engine Huge Storage Unit Improved Sensor Array Armor Integrity Analyzer Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array Improved Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Advanced Beam Rifle Improved Spread Laser Minigun > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg Advanced Targeting Computer Armor Integrity Analyzer Advanced ECM Suite Improved Shield Generator Shock Rifle Mini Grenade Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 . 1 Weapon 2 | . . . 1 1 Parts Attached 59 | 6 4 23 11 15 Power 4 | 1 . 2 1 . Engine 4 | 1 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 5 4 2 Treads 2 | . . . 1 1 Leg 11 | 2 . 5 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 4 2 5 Device 5 | . . 2 1 2 Storage 1 | 1 . . . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 4 | . . 2 1 1 Artifact . | . . . . . Weapon 29 | 2 3 12 4 8 Energy Gun 12 | 1 . 4 2 5 Energy Cannon 5 | . 1 4 . . Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon . | . . . . . Launcher 8 | . 1 3 1 3 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 3 1 1 Parts Lost 15 | . . 3 . 12 Power 2 | . . 1 . 1 Propulsion 4 | . . 1 . 3 Utility 4 | . . 1 . 3 Weapon 5 | . . . . 5 Highest Loss Streak 8 | . . 2 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 93 99 95 Engine 8 | . 14 9 9 6 Treads 4 | . . . 9 6 Leg 26 | . 28 29 27 22 Device 8 | . . 9 8 10 Storage 9 | . 14 11 9 7 Processor 4 | . 13 7 . 3 Protection 6 | . . 4 9 6 Energy Gun 14 | . 7 5 22 16 Energy Cannon 2 | . 2 7 . . Ballistic Gun 6 | . 14 7 4 4 Launcher 2 | . . 1 . 6 Naked Turns . | . . . . . Heaviest Build 33 | 14 15 20 22 33 Greatest Support 49 | 20 20 30 49 49 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 5 8 8 8 8 Average Carried 7 | 3 6 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 8 8 8 5 Class Distribution -------------------- 43% | Tank 38% | Mutant 8% | Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 907 | 219 81 324 148 135 Remotely . | . . . . . Salvage Created 1160 | . . 553 229 378 Parts 82 | . . 43 17 22 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 26 | . . 15 4 7 Guns 12 | . . 4 4 4 Cannons 8 | . . 8 . . AOE 6 | . . 3 . 3 Classes Destroyed 11 | . . 7 1 3 Worker 5 | . . . . 5 Builder 3 | . . 2 . 1 Hauler 1 | . . 1 . . Recycler 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 2 | . . 1 1 . Swarmer 6 | . . 6 . . Grunt 13 | . . 5 3 5 Brawler 2 | . . 1 . 1 Sentry 4 | . . 3 . 1 Hunter 1 | . . . 1 . Best Kill Streak 11 | . . 7 2 11 Combat Bots Only 5 | . . 5 2 5 Max Kills in Single Turn 3 | . . 3 1 2 Gunslinging . | . . . . . Exploded 2 | . . 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 188 | . . 56 22 110 Missed 47 | . . 14 4 29 Damage Taken 2542 | . . 572 160 1810 Core 808 | . . 95 . 713 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 101 | . . 84 . 17 Core Remaining (%) 94 | 100 100 76 100 . Volleys Fired 74 | . 2 36 9 27 Largest 4 | . 1 2 3 4 Hottest 222 | . 100 120 151 222 Shots Fired 166 | . 2 65 27 72 Gun 116 | . . 32 27 57 Cannon 28 | . . 28 . . Launcher 20 | . . 5 . 15 Special 2 | . 2 . . . Kinetic 41 | . . 31 4 6 Thermal 83 | . 2 28 13 40 Explosive 20 | . . 5 . 15 Electromagnetic 22 | . . 1 10 11 Robot Hit Streak 10 | . . 8 8 10 Robot Miss Streak 14 | . . 2 2 14 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 105 | . . 43 18 44 Core Hits 83 | . . 25 12 46 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 2 1 Burn 3 | . . . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2982 | . . 987 322 1673 Guns 1356 | . . 219 322 815 Cannons 416 | . . 416 . . Explosions 1210 | . . 352 . 858 Melee . | . . . . . Ramming . | . . . . . Kinetic 299 | . . 219 30 50 Thermal 1198 | . . 416 151 631 Explosive 1210 | . . 352 . 858 Electromagnetic 275 | . . . 141 134 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . 12 . 6 Average Corruption 8 | . . 10 . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . 8 . 1 Message Errors 1 | . . 1 . . Matter Fused 2 | . . 1 . 1 Heat Flow Errors 1 | . . 1 . . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 2 | . . 2 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 1 | . . . . 1 Projectiles . | . . . . . Explosions 1 | . . . . 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 219 | . . 40 47 132 Shots 6 | . . 1 1 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 993 | . 22 194 102 993 Average Temperature 282 | . 11 47 35 464 Received Heat Transfer 603 | . . 117 . 486 Effects 56 | . . . . 56 Shutdowns 5 | . . . . 5 Energy Bleed 8 | . . . . 8 Interference 7 | . . . . 7 Matter Decay 5 | . . . . 5 Short Circuit 3 | . . . . 3 Damage (minor) 6 | . . . . 6 Damage (major) 16 | . . . . 16 Damage (core) 6 | . . . . 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2138 | . . 888 444 806 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 290 | . 37 290 225 245 Initial 117 | . . 15 117 48 Average 117 | . 18 203 135 61 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 74 | 100 100 40 73 95 Level 1 25 | . . 59 26 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 1 6 Investigation 2 | . 1 . . 1 Extermination 1 | . . . . 1 Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 2 20 8 16 Peak Tracking Total 6 | . 1 4 2 6 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . 4 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . . 2 5 Max in Single Turn 4 | . . . 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 1 1 1 5 Terminals 5 | . 1 . 1 3 Fabricators . | . . . . . Repair Stations 3 | . . 1 . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 1 3 2 8 Successful 7 | . 1 2 2 2 Failed 7 | . . 1 . 6 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 1 . 2 5 Fabricators . | . . . . . Repair Stations 6 | . . 3 . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Locate Traps 1 | . . . 1 . Disarm Traps 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 . 2 Scan Component 2 | . . 1 . 1 Repair 2 | . . 1 . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 5 | . 1 . 1 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 . 1 Time 64 | . . 26 . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2726 | 63 190 746 780 947 Spaces Moved 1538 | 55 141 427 430 485 Core 25 | 25 . . . . Treads 1 | . . . . 1 Legs 1512 | 30 141 427 430 484 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 125 Average Speed 121 | 88 120 120 122 126 Slowest Speed 250 | 120 120 120 126 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 29 44 34 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . 2 . . . Terrain Destroyed 81 | . 2 34 2 43 Melee . | . . . . . Projectile 2 | . 2 . . . AOE 79 | . . 34 2 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2249 | 68 155 593 665 768 Wait 493 | . . 84 194 215 Move 1534 | 54 140 426 429 485 Hop . | . . . . . Pick Up 48 | 8 7 11 10 12 Fast Attach 15 | 2 . 7 1 5 Attach 15 | 4 1 3 2 5 Detach . | . . . . . Swap 29 | . 3 13 8 5 Drop 41 | . 2 13 12 14 Fire 74 | . 2 36 9 27 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 4) 254 | -10/Materials | Entered another Materials area 254 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 322 | -9/Materials | Build established: Mutant 803 | -9/Materials | System corruption reached 10% 904 | -9/Materials | Repaired Aluminum Leg 995 | -9/Materials | Discovered new exit (range 5) 1000 | -9/Materials | Entered another Materials area 1000 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1599 | -8/Materials | Build established: Tank 1747 | -8/Materials | Discovered new exit (range 16) 1780 | -8/Materials | Entered Factory 1780 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2223 | -7/Factory | Repaired Imp. Sensor Array 2602 | -7/Factory | Garrison activated, responded to threat 2646 | -7/Factory | Core integrity fell below 50% 2663 | -7/Factory | Core integrity fell below 20% 2698 | -7/Factory | Lost 8 parts (1p1n2u4w) 2727 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Overheating: Broken Titanium Leg damaged (-1). Overheating: Sml. Storage Unit damaged (-6). The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Overheating: Energy bleed (-11). K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Wheel. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Corrupted Com. Wheel. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired Lightning Gun. K-01 Serf cleans the Terminal. Titanium Leg destroyed. Lightning Gun destroyed. Broken Titanium Leg destroyed. Sml. Storage Unit destroyed. 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"""" "" #?# #?????? #???????? | | "" #?# #?????? #???????? | | """ """" """" #?# !! #???????#???????? | | """ """" """" #######+#####???????????????? | | """ """" """" #???# #???????????????????? | | #???# #???????????????????? | | ##### #???????????????????? | | #???????????????????? | | #???????????????????? | | ########+####### #???????????????????? | | #### #?# #???????????????????? | | + """ #?###############???????????????????? | | #### ""R" #???????????????????????????????????? | | ## "" " #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## ! #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperGyrokineticArchive Manual? 0 Play Time 00:40:21 Cumulative 15.3 hours Start 2024.05.02 @ 18:06:02 End 2024.05.02 @ 18:50:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5bbef3b0-246d-48e9-8d53-2925586ae39e