Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.09 @ 11:09:30 Player: arkn Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (255) 1275 Value Destroyed (10131) 10131 Prototype IDs (78) 1560 Alien Tech Used (0) 0 Bonus (2648) 2648 TOTAL SCORE: 22214 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 95 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 810 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 93/100 System Corruption 41% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Experimental Heat Sink Enhanced Optical Array Recoil Nullifier Makeshift Light Armor Plating Graphene Brace > --- WEAPON (6) ------- Power Sword > --- INVENTORY (5) ---- Advanced Cooling System Improved Transmission Jammer Improved Field Recycling Unit (0) Plasma Cutter Lance Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Makeshift Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Enhanced Optical Array Recoil Nullifier Advanced Kinecellerator Improved Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Helical Railgun Heavy Autocannon Heavy Autocannon Power Sword > --- INVENTORY -------- Advanced Heat Sink Advanced Cooling System Experimental Matter Compressor Improved Trap Scanner Triangulator Encrypted Comm Array Improved Transmission Jammer Advanced Transmission Jammer Cloak of Protection Makeshift Light Armor Plating Long-range Tractor Beam Improved Field Recycling Unit Vortex Driver Slug Cannon Long-range Missile Launcher Dirty Datajack Plasma Cutter Lance [Rating: 133] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Makeshift Light Armor Plating Weapon Flak Cannon Energy Gun Quantum Rifle Energy Cannon Vortex Driver Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Slots Evolved 12 | . . . . . 4 2 . . . . . . 2 2 2 . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 . . . . . Utility 6 | . . . . . 1 2 . . . . . . 1 1 1 . . . Weapon 4 | . . . . . 2 . . . . . . . . 1 1 . . . Parts Attached 152 | 1 11 7 . 4 24 2 5 10 3 5 . 4 20 7 14 4 11 20 Power 11 | . 2 1 . 1 . . 1 1 . . . . 1 . 1 . 2 1 Engine 5 | . 1 1 . 1 . . 1 . . . . . . . . . 1 . Core 2 | . 1 . . . . . . 1 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 1 . 1 . 1 1 Propulsion 29 | . 2 1 . 1 6 . . 2 . 2 . 1 6 . 2 . 1 5 Treads 24 | . 2 1 . 1 6 . . 2 . 2 . 1 6 . 2 . 1 . Leg 5 | . . . . . . . . . . . . . . . . . . 5 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 54 | 1 2 3 . . 7 2 2 2 3 1 . 2 6 4 6 1 4 8 Device 26 | 1 . 2 . . 3 2 1 . . . . . 4 3 4 . 2 4 Storage 4 | . 2 . . . 1 . . . . . . . . . . . . 1 Processor 8 | . . . . . . . . 1 2 . . . . 1 2 . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 16 | . . 1 . . 3 . 1 1 1 1 . 2 2 . . 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 58 | . 5 2 . 2 11 . 2 5 . 2 . 1 7 3 5 3 4 6 Energy Gun 11 | . 1 1 . . 2 . . . . . . 1 1 . . 2 3 . Energy Cannon 3 | . . . . . 1 . . . . . . . . . . . . 2 Ballistic Gun 16 | . 4 . . 1 2 . 1 . . 2 . . 2 1 2 . . 1 Ballistic Cannon 19 | . . 1 . . 5 . . 5 . . . . 1 2 2 . 1 2 Launcher 3 | . . . . 1 . . . . . . . . 1 . 1 . . . Special Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . . . . . . . . 2 . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 3 . . 1 . . . . 2 1 . . . 10 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 2 System Corruption 5 | . . . . . . . . . . . . . . . . . . 5 Parts Lost 64 | . 4 3 . . 2 . . 1 . 3 . 3 7 . 5 1 13 22 Power 4 | . 1 . . . . . . . . . . . . . . . 1 2 Propulsion 19 | . 1 1 . . 2 . . . . 2 . 1 3 . 1 . 3 5 Utility 18 | . . . . . . . . 1 . 1 . 1 2 . 2 . 4 7 Weapon 23 | . 2 2 . . . . . . . . . 1 2 . 2 1 5 8 Highest Loss Streak 10 | . 1 3 . . 1 . . 1 . 2 . 2 3 . 2 1 8 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 17 | 6 12 14 15 15 18 17 18 19 19 18 16 17 17 17 17 18 18 17 Power . | 1 . . . . . . . . . . 1 1 1 1 1 1 . . Propulsion 1 | 4 3 2 2 2 . 1 1 2 2 1 . . . 1 2 2 . . Utility 10 | . 6 9 11 10 12 11 11 11 12 9 8 7 9 10 10 11 11 12 Weapon 3 | 1 2 2 2 2 3 4 4 5 4 4 4 6 4 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 6 1 1 2 4 . 1 3 1 . . 1 5 1 . 1 1 10 Power 3 | . 1 . . . . . . . . . . 1 1 . . . . . Propulsion 3 | . 2 1 . . . . . . . . . . . . . . . . Utility 22 | . 2 . 1 1 3 . 1 2 . . . . 3 1 . . 1 7 Weapon 9 | . 1 . . 1 1 . . 1 1 . . . 1 . . 1 . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 97 99 74 99 99 98 97 91 92 96 100 98 95 99 98 92 75 81 Engine 3 | . 9 14 14 14 9 7 7 2 . . . . . . . . 2 . Core 2 | . 2 . . . . . . 4 7 7 7 7 4 . . . . . Reactor 1 | . . . . . . . . . . . . . 1 5 4 5 2 4 Treads 20 | . 14 27 28 28 26 23 23 23 23 22 23 21 21 23 20 15 7 2 Leg 1 | . 12 . . . . . . . . . . . . . . . . 10 Device 12 | . 14 6 . 3 9 21 20 12 7 4 7 7 16 20 20 14 13 14 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 5 5 5 5 4 Processor 6 | . . . . . . . . 2 3 9 7 7 6 7 10 21 17 14 Protection 7 | . . 7 14 10 8 7 6 6 11 12 15 15 9 5 3 . 3 5 Energy Gun 4 | . 13 8 1 14 2 . . . . . . 2 4 . . 4 13 10 Ballistic Gun 6 | . 14 11 . 3 . . . . . 8 23 23 16 5 4 5 1 . Ballistic Cannon 13 | . . 7 1 9 27 23 23 23 23 16 7 4 . 16 21 15 4 . Impact Weapon 1 | . . . . . . . . . . . . . 3 5 4 4 1 . Slashing Weapon 2 | . . . . . 4 7 2 6 7 5 . . . . . . . 4 Peak Build Rating 133 | 9 12 13 12 18 34 37 42 49 50 61 61 62 73 95 110 115 111 133 Average Rating 57 | 7 10 10 9 14 31 36 37 43 48 52 61 59 63 85 104 108 91 101 On Entrance 48 | 6 9 11 12 12 18 34 37 38 49 47 61 61 56 73 85 107 109 92 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 11 29 38 38 40 82 77 89 88 98 90 89 89 91 105 114 98 96 162 Greatest Support 140 | 20 40 40 40 40 60 60 60 68 68 76 76 76 118 118 130 130 140 100 Greatest Overweight (x) 4 | . 1 1 . . 1 1 1 1 1 1 1 1 4 . 1 . 1 3 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 14 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 15 15 15 15 20 19 20 20 20 20 18 20 20 20 20 20 20 20 Average Carried 18 | 6 12 14 15 15 18 18 19 19 19 19 18 19 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 15 15 15 15 20 18 20 20 20 18 18 19 19 20 20 20 20 5 Class Distribution -------------------- 22% | Tank 18% | Scavenger-Skirmisher 15% | Mutant 9% | Scavenger-Tank 7% | Executioner 6% | Scavenger-Assassin 5% | Derelict-Tank 4% | Gunner 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Scavenger-Assassin | -5/Factory Assassin | -4/Factory Executioner | -4/Upper Caves Derelict-Tank | -4/Upper Caves Derelict-Executioner | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Matter Collected 9799 | 210 345 250 . 157 1573 . 392 378 442 849 . 380 1167 370 1642 360 430 854 Remotely 642 | . . . . . . . . . . . . . . . . . 332 310 Salvage Created 10098 | 160 811 235 . 214 1416 . 212 343 237 1103 . 247 1977 360 1287 414 814 268 Parts 481 | 11 62 11 . 9 87 . 11 20 11 38 . 11 69 15 65 16 25 20 Haulers Intercepted 10 | . 2 . . . 4 . . 1 . . . . 3 . . . . . Recyclers Shooed 9 | . . . . . 2 . . . . . . . 6 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . . . . . . . . 10 46 . 10 . . . 15 23 . Prevented 3 | . . . . . . . . . 1 . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 185 | . 14 9 . 5 27 . 10 6 9 24 . 4 18 4 24 9 16 6 Melee 2 | . . . . . . . . . . . . . . . 1 . . 1 Guns 73 | . 14 7 . 4 2 . 2 . . 13 . 3 18 . 1 1 6 2 Cannons 95 | . . 2 . . 24 . 8 6 9 11 . 1 . 4 19 4 4 3 AOE 15 | . . . . 1 1 . . . . . . . . . 3 4 6 . Classes Destroyed 19 | 2 8 2 . 1 1 . 1 . . 2 . . 1 . . . 1 . Worker 16 | . 2 . . . 5 . . 2 . . . . 4 . 3 . . . Builder 15 | . 3 . . . 2 . . 2 . . . . 3 1 4 . . . Tunneler 9 | 3 . . . . 4 . . . . . . . . 1 1 . . . Hauler 10 | . 2 . . . 4 . . 1 . . . . 3 . . . . . Recycler 13 | 1 1 . . . 4 . . 1 . . . . 3 1 2 . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . 1 . . . . Watcher 12 | . 2 . . . 4 . . . . . . . 1 1 4 . . . Swarmer 35 | . 6 . . . 6 . 4 3 3 4 . . . . . 4 4 1 Grunt 78 | . 8 2 . 4 13 . 5 1 4 10 . 2 10 . 11 1 7 . Brawler 4 | . . . . . . . . . . 4 . . . . . . . . Duelist 10 | . . . . 1 . . . . 1 2 . . 3 . . . 3 . Protector 1 | . . . . . . . . . . 1 . . . . . . . . Sentry 16 | . . 2 . . 6 . . 1 . 2 . 1 1 1 1 . 1 . Hunter 9 | . . . . . 2 . . . . 1 . 1 . . 2 2 . 1 Programmer 22 | . . . . . . . 1 1 1 . . . 3 3 7 1 1 4 Behemoth 2 | . . . . . . . . . . . . . 1 . . 1 . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . Assembled 8 | . . 5 . . . . . . . . . . . . 3 . . . Best Kill Streak 13 | 2 6 2 . 2 5 . 4 4 3 9 . 2 4 4 7 4 13 3 Combat Bots Only 13 | . 3 2 . 2 4 . 4 3 3 9 . 2 2 2 5 4 13 3 Max Kills in Single Turn 4 | 1 2 1 . 1 2 . 1 2 2 2 . 1 2 2 2 4 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 1 . . . . . . . . . 1 4 3 . Melee 1 | . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Hostile Shots Fired 1272 | . 82 48 . 29 100 . 55 24 47 99 . 59 119 6 137 43 130 294 Missed 385 | . 24 15 . 5 31 . 14 9 11 35 . 16 41 1 39 17 30 97 Damage Taken 16852 | . 649 553 . 338 924 . 569 169 545 1061 . 658 1490 65 1792 600 2475 4964 Core 1789 | . 93 52 . 44 66 . 25 . 43 131 . 56 123 . 61 112 141 842 Absorbed by Shields 553 | . . . . . . . 70 . . . . . 84 44 198 . . 157 Regen/Repaired (Parts) 323 | . . . . . 14 . . . . . . . . . . . . 309 Core Remaining (%) 76 | 100 . . . 24 88 . . . . . . 63 85 100 . . . . Volleys Fired 512 | 9 84 45 . 17 61 . 17 14 17 40 . 17 70 10 54 10 33 14 Largest 5 | 2 2 2 . 2 4 . 4 3 3 4 . 4 4 4 5 5 5 3 Hottest 346 | 80 60 86 . 86 160 . 148 120 120 136 . 171 185 172 223 323 346 190 Shots Fired 1585 | 18 165 80 . 33 231 . 61 43 52 133 . 67 228 40 251 44 106 33 Gun 791 | 18 165 54 . 27 13 . 8 . . 62 . 55 223 10 50 21 73 12 Cannon 786 | . . 26 . 5 218 . 53 43 52 71 . 12 5 30 198 22 30 21 Launcher 8 | . . . . 1 . . . . . . . . . . 3 1 3 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1297 | . 83 52 . 16 210 . 61 43 52 133 . 63 186 40 248 31 46 33 Thermal 250 | 18 82 28 . 16 8 . . . . . . 4 42 . . 12 40 . Explosive 8 | . . . . 1 . . . . . . . . . . 3 1 3 . Electromagnetic 30 | . . . . . 13 . . . . . . . . . . . 17 . Robot Hit Streak 33 | 4 11 24 . 7 13 . 11 6 3 22 . 16 26 7 13 24 33 3 Robot Miss Streak 28 | 1 5 4 . 4 28 . 7 11 3 2 . 3 4 3 5 2 3 7 Penetration Max 2 | . . . . . . . . . . 2 . . 2 . 1 . 1 . Secondary Targets 4 | . . . . . . . . . . 1 . . 3 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . 1 . . . . . Shots Hit Robots 993 | 11 97 45 . 17 156 . 38 34 26 85 . 42 165 19 148 30 67 13 Core Hits 586 | 5 37 18 . 10 153 . 38 26 13 42 . 16 65 11 79 19 47 7 Critical Kills 16 | . 1 . . . . . . . . 5 . . 5 . 5 . . . Critical Parts Destroyed 34 | . 1 . . . . . . . . 3 . 1 14 1 14 . . . Critical Strikes 82 | . 2 1 . 1 2 . . . 3 14 . 1 25 3 27 1 1 1 Burn 7 | . . 1 . 1 . . . . . . . . 5 . . . . . Destroy 47 | . 2 . . . . . . . . 8 . 1 19 1 16 . . . Blast 22 | . . . . . . . . . 3 6 . . . 2 8 1 1 1 Smash 4 | . . . . . . . . . . . . . 1 . 3 . . . Sever 2 | . . . . . 2 . . . . . . . . . . . . . Melee Attacks 60 | . . . . . 15 . 1 7 . . . . 10 4 8 2 . 13 Impact 24 | . . . . . . . . . . . . . 10 4 8 2 . . Slashing 36 | . . . . . 15 . 1 7 . . . . . . . . . 13 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . 9 . . 6 . . . . 5 . 5 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 25421 | 128 1175 539 . 302 3281 . 738 988 803 1975 . 675 3998 768 5654 1185 2305 907 Guns 9891 | 128 1175 341 . 236 239 . 71 . . 933 . 538 3283 148 880 447 1271 201 Cannons 11349 | . . 195 . 18 2288 . 667 475 803 1042 . 137 137 522 3597 378 553 537 Explosions 1700 | . . . . 48 101 . . . . . . . . 98 699 273 481 . Melee 2466 | . . . . . 643 . . 513 . . . . 578 . 476 87 . 169 Ramming 15 | . . 3 . . 10 . . . . . . . . . 2 . . . Kinetic 18021 | . 702 363 . 96 2193 . 738 475 803 1975 . 589 2859 670 4477 507 836 738 Thermal 2911 | 128 473 173 . 158 196 . . . . . . 86 561 . . 318 818 . Explosive 1599 | . . . . 48 . . . . . . . . . 98 699 273 481 . Electromagnetic 409 | . . . . . 239 . . . . . . . . . . . 170 . Impact 1141 | . . . . . . . . . . . . . 578 . 476 87 . . Slashing 1325 | . . . . . 643 . . 513 . . . . . . . . . 169 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . 1 1 1 1 . . . 1 1 1 1 1 . . 4 . 4 41 Average Corruption 2 | . 1 1 1 1 . . . 1 1 1 1 1 . . 2 . 4 19 Corruption Purged 4 | . . . . . . . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 161 | . 3 10 7 7 . . . 5 17 27 2 9 . . 11 . 32 31 Message Errors 49 | . 1 6 . 1 . . . . 5 8 . 5 . . 4 . 10 9 Matter Fused 34 | . . 1 2 . . . . 1 8 4 2 2 . . 1 . 5 8 Heat Flow Errors 12 | . . 2 2 . . . . 1 . 3 . . . . . . 3 1 Energy Discharges 21 | . . 1 1 2 . . . 1 3 1 . 1 . . 3 . 3 5 Parts Fused 2 | . . . 1 1 . . . . . . . . . . . . . . Data Loss (minor) 19 | . 1 . . 2 . . . . . 7 . 1 . . 3 . 4 1 Data Loss (major) 7 | . . . . 1 . . . . . 1 . . . . . . 3 2 Misfires 4 | . . . . . . . . 1 1 1 . . . . . . 1 . Alerts 4 | . . . 1 . . . . 1 . 1 . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 8 | . 1 . . . . . . . . 1 . . . . . . 2 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1315 | . . 7 . . 178 . . 142 12 7 . 9 384 47 462 54 13 . Projectiles 166 | . . 7 . . . . . 1 12 7 . 9 . . 107 10 13 . Explosions 88 | . . . . . . . . . . . . . . 47 41 . . . Melee 1061 | . . . . . 178 . . 141 . . . . 384 . 314 44 . . Knockbacks 151 | . . 4 . . 51 . 15 16 3 7 . 1 5 2 39 . 5 3 Impact 4 | . . . . . . . . . . . . . 4 . . . . . Kinetic 135 | . . 4 . . 44 . 15 15 3 7 . 1 1 2 36 . 4 3 Secondary 12 | . . . . . 7 . . 1 . . . . . . 3 . 1 . Self-Inflicted Damage 134 | . . . . . . . . . . . . . . . 75 . 59 . Shots 3 | . . . . . . . . . . . . . . . 2 . 1 . Rammed 4 | . . 1 . . 2 . . . . . . . . . 1 . . . Targets Rammed 4 | . . 1 . . 2 . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 563 | 126 90 378 228 309 262 . 56 228 361 280 . 353 517 22 364 199 370 563 Average Temperature 87 | 50 30 89 109 147 38 . 25 59 124 81 . 87 111 8 98 95 124 134 Received Heat Transfer 2748 | . 222 141 . 132 360 . 108 21 198 336 . 141 341 4 320 36 388 . Effects 16 | . . 3 . 1 . . . . . . . . 5 . 1 . 4 2 Shutdowns 2 | . . . . . . . . . . . . . 1 . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 Interference 9 | . . 2 . 1 . . . . . . . . 3 . . . 3 . Matter Decay 2 | . . 1 . . . . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 10 | . . . . . . . . . . . . . 6 . 3 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Parts Fried 12 | . . . . . . . . . . . . . 7 . 4 1 . . Impact Corruptions 28 | . . . . . . . . . . . . . 16 . 10 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . . . 1 . . 1 . . 9 . . . 2 . Heat Transferred 6215 | 300 1075 518 . 481 248 . . . . . . 200 1950 . . 407 1036 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Maximum Alert Level 2 | . . . . . 1 . 2 1 . . . . 1 1 2 . . . Low Security (%) 69 | 100 100 100 . 100 61 100 36 88 . . . . 40 99 64 . . . Level 1 27 | . . . . . 38 . 48 11 . . . . 59 . 22 . . . Level 2 2 | . . . . . . . 14 . . . . . . . 13 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 624 | 10 115 50 . 62 289 123 624 327 . . . . 335 200 574 . . . Initial 327 | . . 16 . . . 119 86 327 . . . . . 155 53 . . . Average 130 | . 31 3 . 13 147 117 280 74 . . . . 195 95 176 . . . Influence Increases 6250 | 20 455 90 . 177 905 14 578 235 285 535 . 130 826 319 938 240 368 135 Destroy 0b10 Robot/C 3580 | . 280 80 . 120 540 . 240 120 180 460 . 80 360 80 420 180 320 120 Destroy 0b10 Robot/NC 410 | 20 60 . . . 115 . . 30 . 5 . . 70 25 80 5 . . Destroy Leader 704 | . 68 10 . 30 156 . 30 42 30 40 . 20 78 32 98 40 30 . Allied During Kill 17 | . . . . 6 . . 8 . . . . . . . . . 3 . Successful Hack 54 | . . . . . 10 14 . 4 . . . . . 26 . . . . Disable Machine 270 | . . . . . 15 . 30 . . . . . 45 90 90 . . . Anti-Garrison Action 450 | . . . . . . . 250 . . . . . 200 . . . . . Destroy Structure 360 | . 2 . . 6 9 . 5 9 . . . . 13 66 250 . . . Lose Combat Pursuer 405 | . 45 . . 15 60 . 15 30 75 30 . 30 60 . . 15 15 15 Influence Decreases 5059 | 20 411 106 . 177 643 10 40 562 238 331 . 130 508 363 429 572 384 135 Time Decay 4552 | 20 371 86 . 157 622 10 . 552 238 311 . 110 438 363 379 562 304 29 Lost Part 437 | . 40 20 . . 11 . . 10 . 20 . 20 70 . 50 10 80 106 Lost Ally 70 | . . . . 20 10 . 40 . . . . . . . . . . . Squads Dispatched 36 | . 3 . . . 5 . . 6 . 1 . . 10 4 6 . 1 . Investigation 9 | . 1 . . . 3 . . 2 . . . . 2 1 . . . . Extermination 14 | . . . . . . . . 2 . . . . 6 3 3 . . . Reinforcement 9 | . 2 . . . 2 . . . . . . . 2 . 3 . . . Assault 2 | . . . . . . . . . . 1 . . . . . . 1 . Garrison 2 | . . . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Distress Signals 9 | . 2 . . . 3 . . 1 . . . . 1 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 276 | . 29 12 . 6 38 . 12 11 15 23 . 6 31 6 38 10 21 18 Peak Tracking Total 9 | . 5 2 . 3 5 . 4 3 4 9 . 4 5 2 6 4 9 7 Tactical Retreats 25 | . 2 3 . 1 3 . 1 1 5 2 . 1 3 . . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Traps Triggered 14 | . 3 . . . . . 1 3 . . . . 1 . 2 . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Machines Disabled 21 | . . . . . 1 . 5 . . . . . 3 6 6 . . . Max in Single Turn 4 | . . . . . 1 . 1 . . . . . 1 4 1 . . . Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . . . . Garrison Relay 1 | . . . . . . . 1 . . . . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . 4 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Machines Accessed 45 | . 1 . 1 . 10 1 . 7 1 2 4 . 3 5 1 4 1 4 Terminals 16 | . 1 . . . 8 . . 2 . . . . . 3 1 1 . . Fabricators 3 | . . . . . . . . 2 . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . 1 . . . . . Garrison Access 6 | . . . . . . 1 . 3 . . . . 1 1 . . . . Total Hacks 125 | . 2 . 1 . 24 2 . 15 1 2 31 . 7 11 1 10 1 17 Successful 89 | . . . 1 . 14 1 . 5 1 2 31 . 3 3 . 10 1 17 Failed 36 | . 2 . . . 10 1 . 10 . . . . 4 8 1 . . . Catastrophic 4 | . 1 . . . . . . 1 . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 44 | . 2 . 1 . 22 . . 6 . . . . 3 7 1 . . 2 Terminals 38 | . 2 . . . 21 . . 6 . . . . . 7 1 1 . . Fabricators 8 | . . . . . . . . 6 . . . . . 2 . . . . Repair Stations 3 | . . . . . 1 . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . . . . . . 3 . . . . . Garrison Access 9 | . . . . . . 2 . 3 . . . . 2 2 . . . . Terminal Hacks 65 | . . . 1 . 2 . . . 1 2 31 . . . . 10 1 17 Record 19 | . . . . . . . . . . . 11 . . . . 8 . . Part Schematic 12 | . . . . . . . . . . . 12 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . Prototype ID Bank 19 | . . . . . . . . . . . 3 . . . . . . 16 Open Door 7 | . . . . . . . . . 1 2 . . . . . 2 1 1 Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . 1 . . . . Network Status 2 | . . . . . . . . 1 . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . . . . . 2 . . . . . Insert Component 2 | . . . . . 1 . . . . . . . 1 . . . . . Analyze 2 | . . . . . 1 . . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . . Unauthorized Hacks 15 | . . . . . 10 . . 2 . . . . 1 2 . . . . Terminals 13 | . . . . . 9 . . 2 . . . . . 2 . . . . Track 2 | . . . . . 2 . . . . . . . . . . . . . Assimilate 2 | . . . . . 2 . . . . . . . . . . . . . Botnet 6 | . . . . . 3 . . 1 . . . . . 2 . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . Skim 1 | . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . . . 7 1 . 5 . . . . 3 5 1 1 . . Full Trace Events 4 | . 1 . . . 1 . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 . . . . . 12 . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 . . . . . . . . . . . Machine Destruction 5 | . . . . . . . 5 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 3 . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Total Allies 7 | . . . . 2 1 . 3 . . . . . . . . . 1 . Largest Group 3 | . . . . 2 1 . 3 . . . . . . . . . 1 1 Highest-Rated Group 87 | . . . . 45 10 . 87 . . . . . . . . . 47 47 Highest-Rated Ally 47 | . . . . 31 10 . 31 . . . . . . . . . 47 47 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . 1 1 . . . . Ranger 1 | . . . . . . . . . . . . . 1 . . . . . Chimera 1 | . . . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . 10 . . 21 . . . . . . . . . 1 . Total Damage 522 | . . . . 149 . . 330 . . . . . . . . . 43 . Kills 4 | . . . . 1 . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Active Infowar (turns) 17629 | 34 1479 527 . . 1 26 1402 1672 470 . . 456 3243 1522 1701 1662 1822 1612 Optics 7357 | . . . . . . . . . . . . . . 561 1701 1662 1821 1612 Terrain 1513 | 34 1479 . . . . . . . . . . . . . . . . . Structural 3205 | . . . . . 1 26 3 . . . . . 804 1009 199 . . 1163 Traps 5082 | . . . . . . . . . . . . . 3242 1171 652 . 17 . Seismic 8036 | . . 527 . . . . 1402 1672 470 . . 456 1697 . . 1472 340 . Decoding 2980 | . . . . . . . . . . . . . . . . . 1645 1335 Jamming 423 | . . . . . . . . . . . . . . . 423 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . . . 2 . 1 . . . 2 3 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Turns Passed 30278 | 64 1479 1375 606 812 3589 26 1402 2410 1540 2935 192 1353 4086 1522 1778 1662 1835 1612 Spaces Moved 12782 | 23 635 634 376 456 1218 11 421 956 612 1146 80 500 1579 776 865 1014 777 703 Core 33 | . . . . . . . . . . . . . . . . . . 33 Treads 12226 | . 415 634 376 456 1218 11 421 956 612 1146 80 500 1579 776 865 1014 777 390 Legs 523 | 23 220 . . . . . . . . . . . . . . . . 280 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 113 | 120 120 160 160 160 160 240 240 240 240 240 243 243 160 160 155 155 155 113 Average Speed 200 | 120 167 160 160 160 225 240 240 240 240 240 243 243 196 160 164 155 214 209 Slowest Speed 490 | 120 190 240 160 160 240 240 240 240 240 243 243 245 490 160 235 155 240 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 64 | 3 98 91 78 95 81 . 47 27 66 96 69 63 31 23 16 93 87 88 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 8 | . . 1 . 1 . . . . 1 . 1 1 . . . 1 2 . Known Exits Taken 8 | . . . 1 . . 1 . 1 1 1 . 1 . . 1 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . . . . 1 . 1 1 . . 1 . Scrap Searched 19 | . . 1 . 2 . . . . 2 3 . 3 . . . 3 5 . Spaces Dug 26 | . . . . . 4 . . . . . . . 1 4 2 1 5 9 Terrain Destroyed 378 | . . . . 6 8 . . 6 14 31 . 2 7 40 141 18 71 34 Melee 21 | . . . . . 4 . . . . . . . 1 4 2 1 . 9 Projectile 204 | . . . . . 2 . . 6 14 30 . 2 6 12 71 9 27 25 AOE 152 | . . . . 6 2 . . . . . . . . 24 68 8 44 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Total 16129 | 41 883 919 381 503 1891 12 707 1039 644 1231 79 595 2385 1023 1063 1074 871 788 Wait 2243 | 7 136 222 . 18 525 . 180 27 9 30 . 66 657 203 97 35 18 13 Move 12764 | 22 634 633 375 455 1217 10 420 955 611 1145 79 499 1578 775 864 1013 776 703 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 109 | 2 12 4 1 2 14 . 3 8 2 4 . 4 16 7 8 3 12 7 Fast Attach 70 | 1 1 3 2 3 12 . 1 1 . . . 1 9 4 8 2 6 16 Attach 45 | . 4 1 . . 4 2 . 1 . 4 . 2 6 3 5 1 7 5 Detach 2 | . . . . . . . . . . . . . . . 1 . . 1 Swap 115 | . 6 5 . 5 17 . 9 9 4 5 . 4 21 8 8 4 4 6 Drop 123 | . 6 5 3 3 24 . 4 14 1 3 . 2 18 9 9 4 8 10 Fire 512 | 9 84 45 . 17 61 . 17 14 17 40 . 17 70 10 54 10 33 14 Melee 60 | . . . . . 15 . 1 7 . . . . 10 4 8 2 . 13 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 4 | . . 1 . . 2 . . . . . . . . . 1 . . . Escape Stasis 4 | . . . . . . . 2 2 . . . . . . . . . . Rewire 46 | . . . . . . . 39 . . . . . . . . . 7 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 32 | . . . . . . . 31 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 3) 65 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 658 | -10/Materials | Discovered new exit (range 9) 768 | -10/Materials | Discovered new exit (range 11) 817 | -10/Materials | Discovered new exit (range 3) 1153 | -10/Materials | Discovered new exit (range 14) 1408 | -10/Materials | Discovered new exit (range 16) 1544 | -10/Materials | Entered Mines 1545 | -10/Mines | Learned location of Storage (-9) 1545 | -10/Mines | Assembled infested the area 1780 | -10/Mines | Learned Materials emergency access door positions 2095 | -10/Mines | Core integrity fell below 50% 2122 | -10/Mines | Lost 3 parts (1n2w) 2356 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2356 | -10/Mines | Discovered new exit (range 5) 2385 | -10/Mines | Discovered new exit (range 6) 2540 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2637 | -10/Mines | Discovered new exit (range 14) 2919 | -10/Mines | Entered Exiles 2920 | -10/Exiles | Identified exit to Mines 2958 | -10/Exiles | Met 8R-AWN 2984 | -10/Exiles | Met EX-HEX 3029 | -10/Exiles | Met EX-BIN 3060 | -10/Exiles | Aligned with FarCom system 3061 | -10/Exiles | Given EX-Vault access code 3098 | -10/Exiles | Opened EX-Vault 3111 | -10/Exiles | Found Cloak of Protection 3143 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3192 | -10/Exiles | Met EX-DEC 3240 | -10/Exiles | Visited The Gauntlet 3525 | -10/Exiles | Left Exiles lab with Cloak of Protection 3525 | -10/Exiles | Entered Mines 3673 | -9/Mines | Learned location of Zion (-6) 3682 | -9/Mines | Discovered new exit (range 7) 3849 | -9/Mines | Discovered new exit (range 8) 3890 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4337 | -9/Mines | Entered Materials 4337 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4883 | -8/Materials | Build established: Scavenger-Skirmisher 6063 | -8/Materials | Discovered new exit (range 11) 7926 | -8/Materials | Entered Factory 7926 | -7/Factory | Evolved 2 slots: Utility x2 7950 | -7/Factory | Identified exit to Garrison 7952 | -7/Factory | Entered Garrison 8204 | -7/Garrison | Triggered checkpoint 8227 | -7/Garrison | Build established: Scavenger-Tank 8604 | -7/Garrison | Phase Generator disabled 8819 | -7/Garrison | Garrison Relay disabled 9134 | -7/Garrison | Triggered checkpoint 9254 | -7/Garrison | Build established: Scavenger-Skirmisher 9347 | -7/Garrison | Discovered new exit (range 3) 9354 | -7/Garrison | Entered Factory 10290 | -7/Factory | Garrison activated, responded to threat 10768 | -7/Factory | Found Prototype Launcher 11005 | -7/Factory | Discovered new exit (range 9) 11027 | -7/Factory | Identified exit to Lower Caves 11224 | -7/Factory | Found Powered Armor 11466 | -7/Factory | Build established: Skirmisher 11764 | -7/Factory | Entered Lower Caves 11772 | -7/Lower Caves | Met a Warlord Commander 11773 | -7/Lower Caves | Learned location of Warlord (-4) 11774 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11780 | -7/Lower Caves | Found Encrypted Comm Array 12054 | -7/Lower Caves | Build established: Scavenger-Tank 12540 | -7/Lower Caves | Build established: Tank 12682 | -7/Lower Caves | Discovered new exit (range 15) 12894 | -7/Lower Caves | Identified exit to Lower Caves 13304 | -7/Lower Caves | Entered another Lower Caves area 13340 | -7/Lower Caves | Build established: Gunner 13442 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13567 | -7/Lower Caves | Discovered new exit (range 5) 13569 | -7/Lower Caves | Identified exit to Data Miner 13576 | -7/Lower Caves | Identified exit to Factory 14679 | -7/Lower Caves | Build established: Tank 15198 | -7/Lower Caves | Found Prototype Device 15666 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15784 | -7/Lower Caves | Destroyed 9 combat bots 16239 | -7/Lower Caves | Entered Data Miner 16239 | -7/Data Miner | Discovered new exit (range 6) 16286 | -7/Data Miner | Met Data Miner 16327 | -7/Data Miner | Learned location of Section 7 (-2) 16327 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16368 | -7/Data Miner | Received God Mode back door access code from Data Miner 16431 | -7/Data Miner | Entered Proximity Caves 16736 | -6/Proximity Caves | Found DCF Scrap (10 items) 17602 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17658 | -6/Proximity Caves | Discovered exit to Factory (range 2) 17784 | -6/Proximity Caves | Entered Factory 17784 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17785 | -6/Factory | Identified exit to Lower Caves 19868 | -6/Factory | Spotted B-75 Beast 19913 | -6/Factory | Destroyed B-75 Beast 19976 | -6/Factory | Lost 3 parts (2u1w) 20441 | -6/Factory | Build established: Scavenger-Tank 20512 | -6/Factory | Joined by Warlord Ranger squad 20792 | -6/Factory | Identified Rocket Array 21355 | -6/Factory | Discovered new exit (range 16) 21364 | -6/Factory | Build established: Scavenger-Assassin 21551 | -6/Factory | Incoming investigation squad redirected 21870 | -6/Factory | Entered another Factory area 21870 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 22442 | -5/Factory | Identified Heart of Steel 22542 | -5/Factory | Discovered new exit (range 7) 22556 | -5/Factory | Joined by Warlord Chimera squad 22838 | -5/Factory | Discovered new exit (range 7) 23118 | -5/Factory | Build established: Scavenger-Tank 23392 | -5/Factory | Entered another Factory area 23392 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 23642 | -4/Factory | Build established: Scavenger-Assassin 23668 | -4/Factory | Discovered new exit (range 14) 23957 | -4/Factory | Build established: Assassin 25068 | -4/Factory | Build established: Executioner 25072 | -4/Factory | Assembled infested ambush trap array 25169 | -4/Factory | Identified exit to Upper Caves 25170 | -4/Factory | Entered Upper Caves 25435 | -4/Upper Caves | Learned location of Quarantine (-2) 26373 | -4/Upper Caves | Discovered new exit (range 4) 26377 | -4/Upper Caves | Identified exit to Upper Caves 26433 | -4/Upper Caves | Entered an active Warlord outpost 26458 | -4/Upper Caves | Learned Factory security intel 26458 | -4/Upper Caves | Learned Research terminal intel 26518 | -4/Upper Caves | Spotted B-86 Titan 26532 | -4/Upper Caves | Learned Research stockpile data 26657 | -4/Upper Caves | Destroyed B-86 Titan 26832 | -4/Upper Caves | Entered another Upper Caves area 26863 | -4/Upper Caves | Discovered new exit (range 6) 26870 | -4/Upper Caves | Identified exit to Research 27186 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 27251 | -4/Upper Caves | Lost 8 parts (1p2n2u3w) 27301 | -4/Upper Caves | Crushed by falling debris 27319 | -4/Upper Caves | Destroyed 13 combat bots 27332 | -4/Upper Caves | Lost 5 parts (1n2u2w) 27768 | -4/Upper Caves | Build established: Derelict-Tank 28107 | -4/Upper Caves | Learned Research emergency access door positions 28367 | -4/Upper Caves | Discovered new exit (range 9) 28667 | -4/Upper Caves | Entered Warlord 28667 | -4/Warlord | Accompanied by 1 ally 28800 | -4/Warlord | System corruption cleaned by Quarantine Array 29055 | -4/Warlord | Visited the Vortex Lab 29062 | -4/Warlord | Warlord's base attacked by MAIN.C 29075 | -4/Warlord | Found Prototype Energy Cannon 29075 | -4/Warlord | Identified Vortex Driver 29079 | -4/Warlord | Found Vortex Driver 29385 | -4/Warlord | Build established: Derelict-Executioner 29412 | -4/Warlord | Warlord forces counterattacked 29602 | -4/Warlord | Opened Warlord's prototype stash 29642 | -4/Warlord | Found Prototype Processor 29642 | -4/Warlord | Identified Exp. Targeting Computer 29737 | -4/Warlord | Warlord base infiltrated, sounded retreat 29848 | -4/Warlord | System corruption reached 10% 29869 | -4/Warlord | Lost 3 parts (1p2w) 29875 | -4/Warlord | Core integrity fell below 50% 29946 | -4/Warlord | Lost 7 parts (2n4u1w) 29998 | -4/Warlord | Found Prototype Device 29998 | -4/Warlord | Identified Adv. Kinecellerator 30035 | -4/Warlord | Found Prototype Ballistic Cannon 30035 | -4/Warlord | Identified Hvy. Autocannon 30082 | -4/Warlord | Found Corrupted Hvy. Autocannon 30107 | -4/Warlord | System corruption reached 30% 30145 | -4/Warlord | Spotted Executioner 30228 | -4/Warlord | Core integrity fell below 20% 30272 | -4/Warlord | Lost 10 parts (1p3n3u3w) 30275 | -4/Warlord | Spotted Executioner 30279 | -4/Warlord | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 30208_ Slug penetrates Wall. 30220_ System corrupted: Substantial component data lost. 30221_ Penetrated by Slug. 30221_ Adv. Kinecellerator destroyed. 30221_ Penetrated by Slug. 30223_ Mak. Leg destroyed. 30224_ Helical Railgun destroyed. 30226_ Dropped Hcp. Storage Unit. 30234_ Penetrated by Slug. 30234_ X-87 Electro destroyed. 30236_ ZRGBBI0JFD63Q6FWTK7BOYU6O/ 30238_ Slug penetrates Wall. 30241_ Penetrated by Slug. 30241_ Lrn. Tractor Beam destroyed. 30251_ System corrupted: Matter fused (-7). 30252_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 30262_ ANNOUNCEMENT: Detected 2 Programmer squads, 1 Saboteur squad, 1 Hunter squad, with prototype support. 30268_ System corrupted: Energy discharge (-32). 30276_ Slug penetrates Wall. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ####""##???#??????????????????###????### | | # ###""#### ##????????????????? ###???### | | [ # ""#""## ###########??????? ####? ## | | %=!#*=*""= ##!=#######??????? ### ##? | | =%*#!!="" ![[=%*!="######### # ###? | | %=!#%=="" * ![######### ###?? | | ! = [*|! %* = [[### ## ##??? | | *% ! * % % %% %=% =*+ ##? #??? | | ! = % %*% |%%% %!+ E ###? #??? | | ! % =[== % % =%% %* !!#### s ##?? #??? | | =*! !"" %= =[ * = ##### ss###?? ##?? | | #=]=""=!*%=![= = "##### ##??? #?? | | # !!""!=="#"######"#######s ###??# ??? | | #######""#################### ###?? ??? | | # ####""######??????????### ##??? ??? | | ##???##""##?????????????### ###??? ???? | | #???##""##?????????????### ####??? ???? | | # #??##""##?????????????## ###???? #???? | | #??##""##?????????????##^ ##????? #???? | | ##????????????????????### ###????? #???? | | ##??????????????????###### ###????? ##??? | | ????????????????????#####; ####??## #??? | | ????????????????????## ;; ###?## #??? | | ??????????????????#### ; #### #??? | | ?????????????????######;% ;# ### #??? | | ?????????????????### ; @### ## #??? | | ????????????????### #### ## #??? | | ????????????????##; #### ## ##??? | | ????????????????### ;; #### #???? | | ????????????????######;# ###### ##???? | | ?????????????????###### ###?########????? | | ??????????????????????# ####???######????? | | ??????????????????????# ###??????????????? | | ??????????????????????# #????????????????? | | #?????????????????????# #????????????????? | | #?????????????????????# #????????????????? | | #?????????????????????# #????????????????? | | ###??????###??????????# #????????????????? | | """"######X############ #????????????????? | | ^ !!]!/ ^ #????????????????? | | !!!]! #????????????????? | | """"]""!#####""###########????????????????? | | #####?###???####??????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1000 Resistance: TH 15 Evasion (%) 55 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 10 Kinecelleration 50 Item Schematics ----------------- Seismic Detector | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Structural Scanner | -6/Factory | Scanalyzed Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Overachiever Reappropriation Challenges ------------ None Game ------ Seed BackupCargoFlightbrick Manual? 0 Play Time 04:57:14 Cumulative 291.5 hours Start 2024.11.05 @ 16:06:41 End 2024.11.09 @ 11:09:30 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 168 Adventurer 11 Explorer 6 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cd76c14-03b8-4cd4-a0a6-dbfe03af68e8