Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 02:26:43

Player: feather

Result: Destroyed by 5X-WKY(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (34)      170
Value Destroyed (664)      664
Prototype IDs (16)         320
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1554

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     140/300
Energy                     230/250
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (200) Ox8
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
             Ion Engine
>            --- PROPULSION (2) ---
             Wheel
>            --- UTILITY (2) ------
             Huge Storage Unit
             Core Shielding
>            --- WEAPON (2) -------
      Medium Laser
>            --- INVENTORY (25) ---
  Subdweller Power Source
             Cargo Legs
             Wheel
  Subdweller Monowheel
  Subdweller Monowheel
  Subdweller Monowheel
             Huge Storage Unit
             Huge Storage Unit
  Subdweller Optics
             Signal Interpreter
             Signal Interpreter
    Improved Terrain Scanner
             Seismic Detector
             ECM Suite
             EM Pulse Gun
  Subdweller Laser
  Subdweller Beam Cannon
  Subdweller Beam Cannon
  Subdweller Beam Cannon
             Grenade Launcher
             Grenade Launcher
             Grenade Launcher
             Grenade Launcher
             Scrap Shield Fragment (48)

 Peak State 
------------
>            --- POWER ------------
             Ion Engine
>            --- PROPULSION -------
             Wheel
             Wheel
>            --- UTILITY ----------
             Huge Storage Unit
             Seismic Detector
>            --- WEAPON -----------
             EM Pulse Gun
             Battle Rifle
>            --- INVENTORY --------
       Light Ion Engine
  Subdweller Power Source
       Light Nuclear Core
             Cargo Legs
             Wheel
  Subdweller Monowheel
  Subdweller Monowheel
             Huge Storage Unit
             Huge Storage Unit
  Subdweller Optics
             Signal Interpreter
             Signal Interpreter
    Improved Terrain Scanner
             ECM Suite
             Core Shielding
             Tractor Beam
      Medium Laser
  Subdweller Beam Cannon
  Subdweller Beam Cannon
             Grenade Launcher
             Grenade Launcher
             Grenade Launcher
             Grenade Launcher
             Multitool
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Huge Storage Unit
  Protection               Core Shielding
Weapon                     Battle Rifle
  Energy Gun               Medium Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Battle Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             47   | 7   13  27  
  Power                    5    | 1   1   3   
    Engine                 5    | 1   1   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               13   | 2   7   4   
    Treads                 .    | .   .   .   
    Leg                    4    | 2   2   .   
    Wheel                  9    | .   5   4   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 2   1   1   
    Device                 1    | 1   .   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   25   | 2   4   19  
    Energy Gun             7    | 1   1   5   
    Energy Cannon          3    | .   .   3   
    Ballistic Gun          7    | 1   1   5   
    Ballistic Cannon       .    | .   .   .   
    Launcher               6    | .   2   4   
    Special Weapon         2    | .   .   2   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   1   4   
  Power                    .    | .   .   .   
  Propulsion               3    | .   1   2   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      2    | .   1   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     94   | .   98  92  
  Engine                   14   | .   14  14  
  Leg                      1    | .   3   .   
  Wheel                    22   | .   23  21  
  Device                   14   | .   14  14  
  Storage                  14   | .   14  14  
  Energy Gun               12   | .   13  12  
  Ballistic Gun            12   | .   13  12  
  Launcher                 1    | .   .   1   
Peak Build Rating          13   | 7   10  13  
  Average Rating           10   | 5   8   11  
  On Entrance              5    | .   7   10  
Naked Turns                .    | .   .   .   
Heaviest Build             96   | 15  91  96  
  Greatest Support         30   | 20  20  30  
  Greatest Overweight (x)  9    | 1   9   9   
  Average Overweight (x)   4    | .   4   5   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         23   | 7   23  25  
  Most Carried             25   | 5   25  25  
  Average Carried          22   | 3   18  24  
  Final Capacity           25   | 8   25  25  
  Final Carried            25   | 5   25  25  

 Class Distribution 
--------------------
 70% | Mutant
 29% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           998  | 219 364 415 
  Remotely                 .    | .   .   .   
Salvage Created            1098 | 172 551 375 
  Parts                    84   | 10  51  23  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      2    | .   .   2   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  16   | .   10  6   
  Guns                     7    | .   4   3   
  AOE                      9    | .   6   3   
Classes Destroyed          10   | 2   6   2   
  Worker                   6    | .   6   .   
  Tunneler                 5    | 4   1   .   
  Hauler                   1    | .   1   .   
  Recycler                 2    | 1   1   .   
  Operator                 1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  3    | .   3   .   
  Grunt                    9    | .   7   2   
  Artisan                  1    | .   .   1   
  Subdweller               4    | .   .   4   
Best Kill Streak           9    | 4   9   2   
  Combat Bots Only         7    | .   7   2   
Max Kills in Single Turn   3    | 1   3   2   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   3   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        67   | .    32   35   
  Missed                   16   | .    6    10   
Damage Taken               839  | .    316  523  
  Core                     257  | .    40   217  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  8    | .    .    8    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              148  | 15   51   82   
  Largest                  2    | 2    2    2    
  Hottest                  130  | 70   80   130  
Shots Fired                244  | 30   102  112  
  Gun                      219  | 30   94   95   
  Cannon                   8    | .    .    8    
  Launcher                 12   | .    8    4    
  Special                  5    | .    .    5    
  Kinetic                  131  | 15   46   70   
  Thermal                  79   | 15   32   32   
  Explosive                12   | .    8    4    
  Electromagnetic          22   | .    16   6    
  Robot Hit Streak         21   | 10   5    21   
  Robot Miss Streak        4    | 2    4    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           122  | 19   45   58   
  Core Hits                58   | 6    33   19   
  Critical Kills           1    | .    .    1    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         3    | 1    .    2    
    Burn                   1    | 1    .    .    
    Destroy                2    | .    .    2    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2115 | 239  1138 738  
  Guns                     1306 | 239  544  523  
  Cannons                  .    | .    .    .    
  Explosions               809  | .    594  215  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  834  | 100  279  455  
  Thermal                  373  | 139  221  13   
  Explosive                777  | .    562  215  
  Electromagnetic          131  | .    76   55   
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      2    | .    2    .    
  Shots                    1    | .    1    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        108  | 63   108  24   
  Average Temperature      30   | 23   35   15   
  Received Heat Transfer   327  | .    195  132  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             3    | 1    2    .    
  Heat Transferred         1123 | 481  605  37   
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    1    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             318  | 25  318 .   
  Initial                  16   | .   16  .   
  Average                  101  | 10  114 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         76   | 100 73  .   
  Level 1                  23   | .   26  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              23   | .   16  7   
  Peak Tracking Total      7    | .   7   2   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          2    | .   1   1   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          5    | .   3   2   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                22   | .   9   13  
  Successful               20   | .   7   13  
  Failed                   2    | .   2   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   6    | .   6   .   
  Terminals                9    | .   9   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             20   | .   7   13  
  Record                   12   | .   .   12  
  Part Schematic           1    | .   1   .   
  Prototype ID Bank        3    | .   3   .   
  Locate Traps             2    | .   2   .   
  Registered Components    1    | .   1   .   
  Derelict Proto ID Bank   1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   1    | .   1   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               3232 | 149  984  2099 
Spaces Moved               1674 | 71   518  1085 
  Core                     2    | 2    .    .    
  Treads                   .    | .    .    .    
  Legs                     115  | 69   46   .    
  Wheels                   1557 | .    472  1085 
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   95   119  
  Average Speed            157  | 125  146  164  
  Slowest Speed            680  | 190  680  215  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       39   | 3    51   64   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          52   | .    35   17   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      52   | .    35   17   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2026 | 97   639  1290 
  Wait                     81   | .    26   55   
  Move                     1672 | 70   517  1085 
  Hop                      .    | .    .    .    
  Pick Up                  45   | 5    22   18   
  Fast Attach              11   | 7    4    .    
  Attach                   3    | .    .    3    
  Detach                   3    | .    3    .    
  Swap                     33   | .    9    24   
  Drop                     29   | .    7    22   
  Fire                     148  | 15   51   82   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   1    | .    .    1    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub)
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 16)
  150 | -11/Scrapyard | Entered Materials
  301 | -10/Materials | Build established: Mutant
  409 | -10/Materials | Discovered new exit (range 8)
  709 | -10/Materials | Destroyed 7 combat bots
  817 | -10/Materials | Discovered new exit (range 14)
  865 | -10/Materials | Discovered new exit (range 14)
  971 | -10/Materials | Discovered new exit (range 13)
 1134 | -10/Materials | Entered Subcaves
 1452 | -10/Subcaves  | Discovered new exit (range 14)
 1490 | -10/Subcaves  | Visited 4L-MR0's lab
 1515 | -10/Subcaves  | Found Cargo Legs
 1712 | -10/Subcaves  | Build established: Scavenger-Mutant
 1825 | -10/Subcaves  | Visited Clippyterm
 1829 | -10/Subcaves  | Learned Factory trap positions
 1829 | -10/Subcaves  | Learned Research security intel
 2244 | -10/Subcaves  | Ambushed by angry Subdweller bent on revenge
 2272 | -10/Subcaves  | Core integrity fell below 50%
 2391 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2578 | -10/Subcaves  | Build established: Mutant
 3228 | -10/Subcaves  | Core integrity fell below 20%
 3233 | -10/Subcaves  | Destroyed by 5X-WKY(R) with Subdweller Machine Gun

 Last Messages 
---------------
02695_ Dropped Scrap Shield Fragment.
02696_ Subatomizers dissect the Disposable Heat
  Sink.
02696_ Acquired Scrap Shield Fragment.
02699_ Dropped Sub. Power Source.
02699_ Acquired Sub. Power Source.
02707_ Subatomizers dissect the Disposable Heat
  Sink. <x4>
02808_ Subatomizers dissect the Sub. Power Source.
02855_ Sub. Power Source shoots sparks and powers
  down.
02857_ Dropped Broken Sub. Power Source.
02918_ Subatomizers dissect the Broken Sub. Power
  Source. <x3>
03048_ Acquired Sub. Beam Cannon.
03067_ Acquired 12 matter.
03073_ Acquired 8 matter.
03077_ Acquired 13 matter.
03221_ Battle Rifle destroyed.
[Achievement: Back For More]

 Map 
-----
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| ####   #?#    ??## ?#    @##?####   #????????????? |
| #      ###   #??#$ "##R    ##       #????????????? |
| ""    #?#    #???# &                ##???????????? |
| """  ##?#    ???#$ #$#<              ##??????????? |
| ""#  #??#   #???#??###                  ?????????? |
| "##  ##?#   #?######                    ?????????? |
|  ##   #?#   ###                         ?????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
 Sensor Array | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Back For More

 Challenges 
------------
None

 Game 
------
Seed              ModifiedPlatingMachine
  Manual?         0
Play Time         00:25:42
  Cumulative      47.6 hours
  Start           2025.01.24 @ 02:02:41
  End             2025.01.24 @ 02:26:43
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          50
  Rogue           50
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             27
Gallery%          37
Achievement%      29
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              20/SmallcapsGlow
Map View          54x42
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: f4cd7533-100d-4c05-86a3-3790ee538c99