Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 20:30:24 Player: gaca Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (1302) 1302 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5847 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 286/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ System Shield Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Linear Gravjet Improved Linear Gravjet Improved Weapon Cycler Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Linear Gravjet > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Improved Signal Interpreter Layered Light Armor Plating Layered Light Armor Plating System Shield Improved System Guard Improved System Guard Long-range Tractor Beam > --- WEAPON ----------- Phase Gun KE Penetrator Lance > --- INVENTORY -------- Improved Weapon Cycler [Rating: 71] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Linear Gravjet Utility Small Storage Unit Device Power Amplifier Storage Small Storage Unit Processor Signal Interpreter Hackware Makeshift System Shield Protection Scrap Shield Weapon Missile Launcher Energy Gun Thermic Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Piercing Weapon Lance Build | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Slots Evolved 12 | . . . . . . 10 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . . 2 1 Utility 7 | . . . . . . 6 1 Weapon 1 | . . . . . . 1 . Parts Attached 74 | 9 1 3 . . 5 34 22 Power 15 | 2 . 1 . . 2 7 3 Engine 11 | 2 . 1 . . 1 5 2 Core 4 | . . . . . 1 2 1 Reactor . | . . . . . . . . Propulsion 12 | 4 . . . . 1 4 3 Treads 4 | 2 . . . . 1 1 . Leg 5 | 2 . . . . . 2 1 Wheel . | . . . . . . . . Hover 3 | . . . . . . 1 2 Flight . | . . . . . . . . Utility 26 | 1 1 . . . 1 12 11 Device 12 | . . . . . . 7 5 Storage 1 | 1 . . . . . . . Processor 4 | . 1 . . . 1 . 2 Hackware 4 | . . . . . . 3 1 Protection 5 | . . . . . . 2 3 Artifact . | . . . . . . . . Weapon 21 | 2 . 2 . . 1 11 5 Energy Gun 4 | . . . . . . 3 1 Energy Cannon 6 | . . . . . . 5 1 Ballistic Gun 3 | 2 . . . . . . 1 Ballistic Cannon 4 | . . 1 . . 1 2 . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 3 | . . . . . . 2 1 System Corruption 13 | . . . . . . 7 6 Parts Lost 36 | . . . . . . 8 28 Power 6 | . . . . . . 3 3 Propulsion 6 | . . . . . . 1 5 Utility 15 | . . . . . . 3 12 Weapon 9 | . . . . . . 1 8 Highest Loss Streak 11 | . . . . . . 2 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 97 99 100 100 99 68 50 Engine 11 | . 14 14 14 14 13 8 2 Treads 20 | . 28 28 28 28 28 8 . Device 2 | . . . . . . 8 9 Storage 10 | . 14 14 14 14 14 5 . Processor 11 | . 11 14 14 14 14 5 7 Hackware 2 | . . . . . . 5 10 Energy Cannon 1 | . . . . . . 6 1 Ballistic Gun 1 | . 28 . . . . . . Ballistic Cannon 9 | . . 13 14 14 13 2 1 Launcher 9 | . . 13 14 14 14 2 . Peak Build Rating 71 | 6 7 14 14 14 20 65 71 Average Rating 24 | 5 6 13 13 14 17 43 45 On Entrance 16 | . 6 7 14 14 14 20 53 Naked Turns . | . . . . . . . . Heaviest Build 62 | 13 13 25 25 25 28 62 38 Greatest Support 43 | 40 40 40 40 40 43 43 23 Greatest Overweight (x) 5 | . . . . . . 2 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 5 Most Carried 8 | 4 7 8 8 8 8 8 6 Average Carried 6 | 2 5 7 7 8 7 6 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 4 7 7 8 8 8 7 4 Class Distribution -------------------- 73% | Mutant 9% | Bomber 5% | Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Bomber | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -7 -7 -5 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Matter Collected 1163 | 216 49 85 97 . 65 482 169 Remotely 54 | . . . . . . . 54 Salvage Created 1381 | . 49 21 243 . . 783 285 Parts 65 | . 5 2 18 . . 31 9 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . 14 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Combat Hostiles Destroyed 24 | . 1 . 6 . . 12 5 Melee 1 | . . . . . . . 1 Guns 7 | . 1 . . . . 6 . Cannons 6 | . . . . . . 4 2 AOE 7 | . . . 6 . . 1 . Classes Destroyed 11 | . 1 1 1 . . 6 2 Worker 1 | . . . . . . 1 . Tunneler 1 | . . 1 . . . . . Hauler 1 | . . . . . . 1 . Recycler 1 | . . . . . . 1 . Watcher 1 | . . . . . . 1 . Swarmer 4 | . . . . . . 4 . Grunt 7 | . 1 . . . . 3 3 Duelist 1 | . . . . . . . 1 Sentry 1 | . . . . . . . 1 Programmer 5 | . . . . . . 5 . Subdweller 6 | . . . 6 . . . . Best Kill Streak 6 | . 1 1 6 . . 5 1 Combat Bots Only 6 | . 1 . 6 . . 4 1 Max Kills in Single Turn 4 | . 1 1 4 . . 2 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . 4 . . 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Hostile Shots Fired 377 | . 5 . 4 . . 76 292 Missed 118 | . . . 3 . . 16 99 Damage Taken 5449 | . 59 . 20 . . 2043 3327 Core 1779 | . . . . . . 629 1150 Absorbed by Shields 12 | . . . . . . . 12 Core Remaining (%) 79 | 100 . . . . 100 37 . Volleys Fired 57 | . 12 1 5 . . 27 12 Largest 3 | . 2 1 2 . . 3 3 Hottest 260 | . 40 44 80 . . 260 223 Shots Fired 128 | . 24 1 8 . . 73 22 Gun 53 | . 24 . . . . 21 8 Cannon 69 | . . 1 5 . . 49 14 Launcher 6 | . . . 3 . . 3 . Special . | . . . . . . . . Kinetic 42 | . 24 1 5 . . 6 6 Thermal 67 | . . . . . . 51 16 Explosive 6 | . . . 3 . . 3 . Electromagnetic 13 | . . . . . . 13 . Robot Hit Streak 9 | . 9 3 7 . . 8 5 Robot Miss Streak 4 | . 3 . 1 . . 3 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 104 | . 15 1 7 . . 46 35 Core Hits 51 | . 5 1 11 . . 25 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 1 3 Critical Strikes 7 | . . . . . . 4 3 Burn 3 | . . . . . . 3 . Smash 4 | . . . . . . 1 3 Melee Attacks 31 | . . . . . . 4 27 Impact 27 | . . . . . . 4 23 Slashing . | . . . . . . . . Piercing 4 | . . . . . . . 4 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3823 | . 146 21 768 . . 1808 1080 Guns 619 | . 146 . . . . 419 54 Cannons 1406 | . . 21 96 . . 933 356 Explosions 946 | . . . 672 . . 274 . Melee 852 | . . . . . . 182 670 Ramming . | . . . . . . . . Kinetic 428 | . 146 21 96 . . 83 82 Thermal 1354 | . . . . . . 1026 328 Explosive 946 | . . . 672 . . 274 . Electromagnetic 243 | . . . . . . 243 . Impact 721 | . . . . . . 182 539 Slashing . | . . . . . . . . Piercing 131 | . . . . . . . 131 Highest Corruption 19 | . . . . . . 19 6 Average Corruption 7 | . . . . . . 7 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . . . . . . 29 4 Message Errors 10 | . . . . . . 8 2 Matter Fused 7 | . . . . . . 7 . Energy Discharges 4 | . . . . . . 4 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 6 | . . . . . . 4 2 Data Loss (major) 2 | . . . . . . 2 . Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 248 | . . . . . . 119 129 Projectiles 29 | . . . . . . 24 5 Explosions 8 | . . . . . . 8 . Melee 211 | . . . . . . 87 124 Knockbacks 14 | . . . . . . 3 11 Impact 6 | . . . . . . . 6 Kinetic 8 | . . . . . . 3 5 Secondary . | . . . . . . . . Self-Inflicted Damage 205 | . . . . . . 205 . Shots 3 | . . . . . . 3 . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 641 | . 12 6 . . . 641 542 Average Temperature 166 | . 7 4 . . . 171 172 Received Heat Transfer 665 | . 30 . . . . 99 536 Effects 19 | . . . . . . 14 5 Shutdowns 5 | . . . . . . 4 1 Energy Bleed 2 | . . . . . . . 2 Interference 2 | . . . . . . 2 . Matter Decay 4 | . . . . . . 2 2 Short Circuit 2 | . . . . . . 2 . Damage (minor) 1 | . . . . . . 1 . Damage (core) 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . 1 2 Combat Hostiles 3 | . . . . . . 1 2 Parts Fried . | . . . . . . . . Impact Corruptions 9 | . . . . . . 5 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . . 4 . Heat Transferred 2034 | . . . . . . 1588 446 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Peak Influence 234 | . 45 22 . 9 . 234 91 Initial 49 | . . 17 . . . . 49 Average 37 | . 19 8 . 6 . 73 31 Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 98 | 100 100 100 . 100 . 96 100 Level 1 1 | . . . . . . 3 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . . . . 5 1 Investigation 1 | . . . . . . 1 . Extermination 4 | . . . . . . 3 1 Reinforcement 2 | . 1 . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Distress Signals 2 | . . . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 48 | . 6 . 8 . . 16 18 Peak Tracking Total 7 | . 1 . 4 . . 3 7 Tactical Retreats 4 | . . . . . . 1 3 Traps | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -10 -7 -7 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Disabled 3 | . . . . . . 3 . Max in Single Turn 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Accessed 11 | . . 1 1 3 3 1 2 Terminals 4 | . . . . 1 . 1 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 38 | . . 1 3 14 15 1 4 Successful 34 | . . 1 3 11 15 1 3 Failed 4 | . . . . 3 . . 1 Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 7 | . . . . 3 . . 4 Terminals 12 | . . . . 7 . 1 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 34 | . . 1 3 11 15 1 3 Record 28 | . . . 3 10 15 . . Open Door 1 | . . 1 . . . . . Open DSF 2 | . . . . . . 1 1 Branch Access Points 1 | . . . . 1 . . . Unreport Threat 2 | . . . . . . . 2 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . 1 . . 1 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Turns Passed 6239 | 117 354 883 973 197 1728 1314 673 Spaces Moved 3619 | 79 195 543 585 124 1064 492 537 Core 162 | 5 . . . . . . 157 Treads 3040 | 25 195 543 585 124 1064 480 24 Legs 138 | 49 . . . . . 12 77 Wheels . | . . . . . . . . Hover 279 | . . . . . . . 279 Flight . | . . . . . . . . Fastest Speed 40 | 50 160 160 160 160 160 160 40 Average Speed 159 | 128 160 160 160 160 160 230 94 Slowest Speed 320 | 160 160 160 160 160 160 320 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 5 27 88 20 15 59 10 8 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 6 | . . 1 . . 5 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 59 | . . . 17 . . 40 2 Melee . | . . . . . . . . Projectile 13 | . . . . . . 11 2 AOE 46 | . . . 17 . . 29 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total 3943 | 90 215 559 618 123 1096 599 643 Wait 47 | . 5 . . . . 17 25 Move 3612 | 78 194 542 584 123 1063 491 537 Hop . | . . . . . . . . Pick Up 54 | 3 3 4 7 . 13 15 9 Fast Attach 34 | 6 1 2 . . 2 11 12 Attach 21 | . . . . . . 11 10 Detach 9 | . . 2 . . . 2 5 Swap 19 | 3 . 1 . . 3 12 . Drop 41 | . . 7 7 . 15 7 5 Fire 57 | . 12 1 5 . . 27 12 Melee 31 | . . . . . . 4 27 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . . 2 . Rewire 15 | . . . 15 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -7/Recycling -7/Scraptown -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 462 | -10/Materials | Identified exit to Mines 472 | -10/Materials | Entered Mines 486 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 826 | -10/Mines | Discovered new exit (range 9) 841 | -10/Mines | Identified exit to Materials 863 | -10/Mines | Discovered exit to Materials (range 6) 902 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1334 | -10/Mines | Discovered new exit (range 9) 1337 | -10/Mines | Learned Materials stockpile data 1351 | -10/Mines | Identified exit to Subcaves 1355 | -10/Mines | Entered Subcaves 1478 | -10/Subcaves | Learned location of Zion (-7) 1512 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1523 | -10/Subcaves | Ambushed by swarm of Subdwellers 1525 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1525 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1525 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1733 | -10/Subcaves | Visited Clippyterm 1738 | -10/Subcaves | Learned Factory fabricator intel 1786 | -10/Subcaves | Discovered new exit (range 12) 1806 | -10/Subcaves | Identified exit to Recycling 2328 | -10/Subcaves | Entered Recycling 2329 | -7/Recycling | Met a Zionite searching for Scraptown 2418 | -7/Recycling | Scanned before Scraplab entrance 2445 | -7/Recycling | Entered Scraplab 2482 | -7/Recycling | Discovered new exit (range 3) 2484 | -7/Recycling | Identified exit to Scraptown 2525 | -7/Recycling | Entered Scraptown 2873 | -7/Scraptown | Visited Bundlers 3118 | -7/Scraptown | Visited TADAMA 3166 | -7/Scraptown | Visited Cyclists 3820 | -7/Scraptown | Visited Junk Repository 3906 | -7/Scraptown | Visited SPCMW 3959 | -7/Scraptown | Visited UFD Registry 3983 | -7/Scraptown | Visited Awakened 4005 | -7/Scraptown | Visited Symbiants 4111 | -7/Scraptown | Discovered new exit (range 11) 4140 | -7/Scraptown | Identified exit to Factory 4253 | -7/Scraptown | Entered Factory 4253 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 4254 | -5/Factory | Loaded intel: 6 fabricator locations 4554 | -5/Factory | Build established: Bomber 5173 | -5/Factory | Core integrity fell below 50% 5206 | -5/Factory | System corruption reached 10% 5367 | -5/Factory | Discovered new exit (range 16) 5370 | -5/Factory | Cargo convoy interrupted 5505 | -5/Factory | Identified exit to Factory 5567 | -5/Factory | Entered another Factory area 5567 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5778 | -4/Factory | Lost 11 parts (2p3n3u3w) 5885 | -4/Factory | Lost 5 parts (1n2u2w) 5917 | -4/Factory | Build established: Hacker-Mutant 6138 | -4/Factory | Core integrity fell below 50% 6178 | -4/Factory | Lost 7 parts (1p4u2w) 6225 | -4/Factory | Core integrity fell below 20% 6230 | -4/Factory | Build established: Mutant 6240 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06216_ Lance destroyed. 06216_ Slug penetrates Wall. 06219_ Slug penetrates Fusion Modulator. 06219_ Slug penetrates Wall. 06222_ Slug penetrates Fabricator. 06222_ Slug penetrates Wall. 06222_ Penetrated by Slug. 06225_ Adv. Weight Redist. System destroyed. 06227_ Slug penetrates Fusion Modulator. 06227_ Slug penetrates Fabricator. 06227_ Penetrated by Slug. 06229_ Slug penetrates Wall. 06229_ Penetrated by Slug. 06232_ Slug penetrates Wall. 06238_ Penetrated by Slug. 06239_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06240_ Penetrated by Slug. 06240_ Lyr. Light Armor Plating destroyed. 06240_ Penetrated by Slug. 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" " """ #????????????????? | | #????????# """"" """"" #????????????????? | | #????????# """"" """"" #????????????????? | | " " #????????# #????????????????? | | "Y" #????????# """ #????????????????? | | """ #????????# """ ! ! #????????????????? | | #######????????# """ #????????????????? | | ???????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 39 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 80 Additional Mass Support 9 Corruption Containment 24 Armor Coverage 800 Resistance: KI 25 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 57 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 35 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed HybridLatentLattice Manual? 0 Play Time 00:59:02 Cumulative 11.6 hours Start 2025.02.19 @ 14:22:26 End 2025.02.20 @ 20:30:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa0293e5-3a4e-42c2-aeb3-4e97eb34d8b4