Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.28 @ 15:16:41 // Halloween2020/ForbiddenLore Player: Demise Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (1023) 1023 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3053 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 268/300 Energy 50/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (4) ---- Hacking Suite Heavy Rocket Launcher Improved Datajack Power Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Beamcaster Plasma Cannon > --- INVENTORY -------- Nuclear Core Improved Heat Sink Medium Storage Unit Medium Matter Pod Advanced Sensor Array Signal Interpreter Advanced Terrain Scanner Hacking Suite Hacking Suite Improved Medium Laser Assault Rifle Assault Rifle Shock Bomb Launcher Heavy Rocket Launcher Improved Datajack Power Maul [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 46 | 3 16 . 6 21 Power 4 | . 2 . 2 . Engine . | . . . . . Core 4 | . 2 . 2 . Reactor . | . . . . . Propulsion 10 | 2 3 . . 5 Treads 6 | . 3 . . 3 Leg 1 | . . . . 1 Wheel 3 | 2 . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 4 . 2 5 Device 2 | . . . . 2 Storage 5 | 1 4 . . . Processor 1 | . . . . 1 Hackware 2 | . . . 2 . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 20 | . 7 . 2 11 Energy Gun 12 | . 7 . 2 3 Energy Cannon 3 | . . . . 3 Ballistic Gun 2 | . . . . 2 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 19 | . 2 . . 17 Power 1 | . . . . 1 Propulsion 6 | . . . . 6 Utility 4 | . . . . 4 Weapon 8 | . 2 . . 6 Highest Loss Streak 11 | . 2 . . 11 Average Slot Usage (%) 96 | . 99 100 94 90 Engine 1 | . 3 . . . Core 10 | . 10 14 10 8 Treads 22 | . 21 28 22 20 Leg 1 | . . . . 3 Wheel 4 | . 6 . . 6 Device 1 | . . . . 5 Storage 24 | . 28 28 22 17 Hackware 4 | . . . 17 6 Energy Gun 20 | . 27 28 22 4 Ballistic Gun 2 | . . . . 8 Naked Turns 7 | . . . . 7 Heaviest Build 54 | 17 43 43 47 54 Greatest Support 60 | 32 40 40 40 60 Greatest Overweight (x) 4 | . 1 1 1 4 Average Overweight (x) . | . . 1 1 2 Largest Inventory Capacity 16 | 8 16 16 16 16 Average Capacity 14 | 7 13 16 16 15 Most Carried 16 | 8 16 16 16 16 Average Carried 13 | 7 12 15 15 15 Final Capacity 16 | 8 16 16 16 4 Final Carried 16 | 8 16 16 16 4 Class Distribution -------------------- 72% | Mutant 17% | Hacker-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 982 | 316 267 10 86 303 Remotely . | . . . . . Salvage Created 1275 | 203 357 . 194 521 Parts 85 | 19 19 . 8 39 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 22 | . 7 . 4 11 Melee 1 | . 1 . . . Guns 15 | . 5 . 4 6 Cannons 5 | . . . . 5 AOE 1 | . 1 . . . Classes Destroyed 9 | 3 3 . 1 2 Worker 2 | 2 . . . . Tunneler 5 | 5 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Watcher 3 | . 1 . . 2 Swarmer 1 | . . . . 1 Grunt 18 | . 7 . 3 8 Duelist 1 | . . . . 1 Sentry 2 | . . . 1 1 Best Kill Streak 7 | 7 2 . 2 3 Combat Bots Only 3 | . 2 . 2 3 Max Kills in Single Turn 2 | 1 2 . 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2748 | . 415 . 104 2229 Core 643 | . 68 . 25 550 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 72 93 . Volleys Fired 103 | 21 26 . 7 49 Largest 2 | 2 2 . 2 2 Hottest 155 | 100 100 . 131 155 Shots Fired 201 | 42 51 . 14 94 Gun 178 | 42 51 . 14 71 Cannon 20 | . . . . 20 Launcher 2 | . . . . 2 Special 1 | . . . . 1 Kinetic 52 | . . . . 52 Thermal 103 | 42 17 . 4 40 Explosive 2 | . . . . 2 Electromagnetic 44 | . 34 . 10 . Robot Hit Streak 14 | 4 7 . 6 14 Robot Miss Streak 10 | 5 2 . 1 10 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 146 | 21 39 . 13 73 Core Hits 67 | 9 20 . 7 31 Critical Hits 1 | . . . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2276 | 223 628 . 132 1293 Guns 1738 | 223 510 . 132 873 Cannons 402 | . . . . 402 Explosions 122 | . 106 . . 16 Melee . | . . . . . Ramming 14 | . 12 . . 2 Kinetic 576 | . . . . 576 Thermal 1207 | 223 233 . 52 699 Explosive 16 | . . . . 16 Electromagnetic 463 | . 383 . 80 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 5 5 . 1 Average Corruption 4 | . 4 5 . 1 Corruption Purged . | . . . . . Effects 25 | . 13 11 . 1 Message Errors 10 | . 8 1 . 1 Matter Fused 6 | . 2 4 . . Heat Flow Errors 2 | . 1 1 . . Energy Discharges 3 | . 1 2 . . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 1 | . . 1 . . Targeting Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary 1 | . . . . 1 Self-Inflicted Damage 60 | . 60 . . . Shots 2 | . 2 . . . Rammed 6 | . 4 . . 2 Targets Rammed 7 | . 5 . . 2 Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 342 | 177 307 127 144 342 Average Temperature 83 | 66 92 67 46 102 Received Heat Transfer 1047 | . 198 . 48 801 Effects 2 | . 1 . . 1 Energy Bleed 1 | . . . . 1 Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | 2 1 . . 4 Heat Transferred 2750 | 666 570 . 111 1403 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 201 | 40 190 16 135 201 Initial 56 | . 26 16 . 56 Average 47 | 21 53 11 49 72 Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 100 100 91 Level 1 2 | . . . . 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 1 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . 1 . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 17 . 11 27 Peak Tracking Total 14 | . 4 . 3 14 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 5 | . 4 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . . 6 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 11 | . 7 1 1 2 Terminals 9 | . 6 . 1 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 17 1 3 14 Successful 25 | . 13 1 1 10 Failed 9 | . 3 . 2 4 Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 24 | . 12 . 3 9 Terminals 32 | . 15 . 3 14 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 4 1 . 6 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . . . 1 Open Door 1 | . . 1 . . Level Access Points 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Locate Traps 3 | . 2 . . 1 Reprogram Traps 1 | . . . . 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 7 . 1 4 Terminals 12 | . 7 . 1 4 Track 2 | . 1 . . 1 Assimilate 1 | . 1 . . . Botnet 7 | . 4 . 1 2 Operators 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 6 . 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 32 | . 32 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2894 | 152 1086 569 390 697 Spaces Moved 1468 | 72 616 313 193 274 Core 20 | . . . . 20 Treads 1018 | . 420 313 193 92 Legs 142 | 48 . . . 94 Wheels 288 | 24 196 . . 68 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 100 100 180 180 50 Average Speed 162 | 113 149 180 180 171 Slowest Speed 240 | 120 180 180 180 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 97 78 20 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 17 | . . . . 17 Terrain Destroyed 45 | . 4 . . 41 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 41 | . 4 . . 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1789 | 103 735 324 225 402 Wait 82 | . 35 2 9 36 Move 1464 | 71 615 312 192 274 Hop . | . . . . . Pick Up 41 | 5 18 5 4 9 Fast Attach 18 | 1 6 . 5 6 Attach 12 | 2 1 . . 9 Detach 4 | . 1 . . 3 Swap 16 | . 9 . 1 6 Drop 42 | 3 19 5 7 8 Fire 103 | 21 26 . 7 49 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 6 | . 5 . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 153 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Build established: Mutant 335 | -10/Materials | Central database locked down 508 | -10/Materials | Discovered new exit (range 8) 611 | -10/Materials | Discovered new exit (range 11) 673 | -10/Materials | Repaired EM Shotgun 713 | -10/Materials | Discovered new exit (range 15) 969 | -10/Materials | Discovered new exit (range 16) 1239 | -10/Materials | Entered Mines 1248 | -10/Mines | Met a Derelict shopkeep closing up shop 1335 | -10/Mines | Discovered new exit (range 12) 1737 | -10/Mines | Discovered new exit (range 10) 1808 | -10/Mines | Entered Materials 1808 | -9/Materials | Evolved 2 slots: Utility x2 2142 | -9/Materials | Discovered new exit (range 11) 2174 | -9/Materials | Build established: Hacker-Mutant 2198 | -9/Materials | Entered another Materials area 2198 | -8/Materials | Evolved 2 slots: Propulsion x2 2300 | -8/Materials | Identified exit to Factory 2534 | -8/Materials | Lost 4 parts (2n2w) 2859 | -8/Materials | Garrison activated, responded to threat 2881 | -8/Materials | Core integrity fell below 50% 2885 | -8/Materials | Core integrity fell below 20% 2895 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02865_ K-01 Serf collects debris. 02866_ Autogun destroyed. 02866_ K-01 Serf collects debris. 02869_ Slammed into B-36 Bruiser. 02869_ Destabilizing: System corrupted (+1). 02870_ Overheating: Energy bleed (-7). 02873_ 1PE