Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 12:46:35 Player: swetpototo Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (126) 630 Value Destroyed (4634) 4634 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1938) 1938 TOTAL SCORE: 11822 Bonus ------- High Alert Combat Kills 513 Follower Combat Kills 125 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Sensor Array Improved Recalibrator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Energy Well (400) Improved Matter Compressor (283) Improved Sensor Array Graphene Brace System Shield Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Matter Pod Improved Matter Compressor Enhanced Optical Array Advanced Recoil Stabilizer High-powered Tractor Beam > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Neutrino Core Neutrino Core Improved Energy Well Improved Energy Well Improved Sensor Array Graphene Brace System Shield Flak Gun Antimatter Cannon Antimatter Cannon Enhanced Gauss Cannon Long-range Missile Launcher Remote Datajack Axe DRS Beacon [Rating: 97] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Antimatter Cannon Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Slots Evolved 10 | . . 2 . 2 . . . 4 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . 1 . . . 1 . . Utility 5 | . . 2 . . . . . 1 . 2 Weapon 2 | . . . . 1 . . . 1 . . Parts Attached 105 | . 4 8 7 8 8 11 4 . 11 44 Power 10 | . . 1 2 1 . 1 . . . 5 Engine 3 | . . 1 2 . . . . . . . Core 7 | . . . . 1 . 1 . . . 5 Reactor . | . . . . . . . . . . . Propulsion 22 | . 1 3 1 3 2 1 2 . 1 8 Treads 12 | . . . . 3 2 1 1 . 1 4 Leg 5 | . 1 1 . . . . . . . 3 Wheel 5 | . . 2 1 . . . 1 . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | . 1 3 1 2 2 2 . . 6 14 Device 13 | . 1 . . 1 . . . . 4 7 Storage 5 | . . . 1 . . . . . 1 3 Processor 2 | . . . . . . . . . 1 1 Hackware 1 | . . 1 . . . . . . . . Protection 10 | . . 2 . 1 2 2 . . . 3 Artifact . | . . . . . . . . . . . Weapon 42 | . 2 1 3 2 4 7 2 . 4 17 Energy Gun 5 | . . 1 . . 2 . . . . 2 Energy Cannon 13 | . . . . . 1 5 1 . 3 3 Ballistic Gun 9 | . . . 2 2 1 . 1 . . 3 Ballistic Cannon 12 | . 2 . 1 . . 1 . . 1 7 Launcher 2 | . . . . . . 1 . . . 1 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 1 3 Corrupted Parts 1 | . . . . 1 . . . . . . System Corruption 4 | . . . . 4 . . . . . . Parts Lost 69 | . . 4 . 1 12 7 1 . 7 37 Power 7 | . . 1 . . 1 . . . 1 4 Propulsion 16 | . . 1 . . 3 1 . . 3 8 Utility 21 | . . . . 1 2 2 1 . 3 12 Weapon 25 | . . 2 . . 6 4 . . . 13 Highest Loss Streak 13 | . . 3 . 1 10 7 1 . 4 13 To Critical Strikes 2 | . . 1 . . . . . . . 1 Average Backups 12 | . 7 7 8 12 12 13 14 14 11 12 Power 1 | . 1 . . 1 3 2 1 1 . 1 Propulsion . | . 1 . 1 1 1 1 1 1 . . Utility 5 | . 3 5 3 5 5 5 5 5 4 5 Weapon 4 | . 1 1 2 3 2 4 5 7 6 5 Tool/Special . | . . . . . . . . . . . Unused Backups 36 | . 12 2 4 2 . 1 7 . . 8 Power 4 | . 1 1 . . . . 1 . . 1 Propulsion 7 | . 6 . . 1 . . . . . . Utility 12 | . 1 1 2 1 . . 3 . . 4 Weapon 13 | . 4 . 2 . . 1 3 . . 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 90 99 88 79 79 99 66 78 80 Engine 3 | . 14 10 11 6 . . . . 2 . Core 5 | . . . . 2 4 5 9 6 2 8 Treads 12 | . . . . 9 22 16 18 13 18 12 Leg 3 | . 28 12 . . . . . . . 2 Wheel 4 | . . 8 22 11 . . 8 6 4 . Device 11 | . 12 11 11 12 14 9 9 . 14 14 Storage 10 | . 14 11 11 9 9 9 9 6 8 11 Processor 1 | . . . . . . . . . . 3 Hackware 1 | . . 7 11 5 . . . . . . Protection 9 | . . 10 11 9 9 14 18 13 3 2 Energy Gun 2 | . 1 4 11 8 5 2 . . . 2 Energy Cannon 5 | . . . . . 3 13 9 6 14 3 Ballistic Gun 3 | . 1 . 3 11 9 1 6 6 1 . Ballistic Cannon 8 | . 24 12 6 3 1 4 9 6 4 10 Launcher 1 | . . . . . . 5 2 . . . Peak Build Rating 97 | . 8 13 16 33 33 30 38 34 54 97 Average Rating 38 | . 7 11 15 22 25 25 34 34 45 73 On Entrance 22 | 6 6 8 13 16 33 22 30 34 34 47 Naked Turns . | . . . . . . . . . . . Heaviest Build 106 | 14 17 20 41 45 44 55 54 53 68 106 Greatest Support 111 | 20 20 20 22 84 84 48 51 51 71 111 Greatest Overweight (x) 7 | . . 1 1 1 1 1 1 1 1 7 Average Overweight (x) . | . . . . . . . 1 1 . 1 Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | . 8 8 8 15 15 15 15 15 15 14 Most Carried 15 | . 8 8 9 15 15 15 15 15 15 15 Average Carried 12 | . 7 7 8 12 12 13 14 15 13 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 9 15 10 15 15 15 14 5 Class Distribution -------------------- 27% | Commander-Tank 23% | Mutant 13% | Scavenger-Tank 12% | Tank 7% | Scavenger-Mutant 4% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Mutant | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -8/Scraptown Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Matter Collected 4895 | 200 338 377 221 428 205 263 187 . 448 2228 Remotely 1265 | . . . . . . . . . . 1265 Salvage Created 4096 | . 313 286 69 567 266 435 67 . 262 1831 Parts 214 | . 24 25 8 22 14 16 1 . 17 87 Haulers Intercepted 6 | . 1 2 . 1 . . . . . 2 Recyclers Shooed 5 | . . . . . . 2 . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Combat Hostiles Destroyed 89 | . 9 7 4 10 6 6 1 . 8 38 Guns 20 | . . 1 4 8 4 . 1 . . 2 Cannons 58 | . 9 6 . 2 2 4 . . 8 27 AOE 10 | . . . . . . 2 . . . 8 Classes Destroyed 18 | . 4 4 . 1 1 2 1 . 2 3 Worker 11 | . . 2 . 1 . . . . . 8 Builder 4 | . . . . . 1 . . . . 3 Tunneler 2 | . . 1 . 1 . . . . . . Hauler 6 | . 1 2 . 1 . . . . . 2 Recycler 7 | . . . . . . 2 . . . 5 Mechanic 1 | . . . . . . . . . . 1 Operator 1 | . . 1 . . . . . . . . Watcher 5 | . 2 . . 1 . . . . . 2 Swarmer 24 | . 3 4 4 . . . . . 3 10 Grunt 25 | . 6 2 . 8 2 1 . . . 6 Duelist 1 | . . . . . . . . . . 1 Sentry 11 | . . 1 . 1 4 3 . . . 2 Specialist 2 | . . . . . . . . . 1 1 Hunter 9 | . . . . 1 . 1 . . 2 5 Programmer 14 | . . . . . . 1 . . 1 12 Heavy 1 | . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . 1 Scrapper 1 | . . . . . . . 1 . . . Best Kill Streak 19 | . 3 6 4 4 2 5 1 . 2 19 Combat Bots Only 8 | . 3 4 4 3 2 3 1 . 2 8 Max Kills in Single Turn 6 | . 1 2 1 2 1 2 1 . 1 6 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . 1 . . . 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Hostile Shots Fired 991 | . 57 53 16 40 122 38 18 . 87 560 Missed 292 | . 13 13 8 11 27 6 3 . 28 183 Hits 699 | . 44 40 8 29 95 32 15 . 59 377 Melee 5 | . . . . . . . . . . 5 Projectile 694 | . 44 40 8 29 95 32 15 . 59 372 AOE 1 | . . . . . . . . . . 1 Critical Strikes 29 | . . 2 . . 3 2 2 . 3 17 Actively Blocked 1 | . . . . . . . . . . 1 Part Disruptions 4 | . . . . . . . . . . 4 Damage Taken 11798 | . 462 376 61 529 1533 531 232 . 1173 6901 Core 1635 | . 110 64 16 36 188 66 27 . 121 1007 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 27 | . . . . . . 2 23 . 2 . Core Remaining (%) 72 | 100 56 . 80 . . . 42 . 85 . Volleys Fired 338 | . 36 27 6 49 43 18 3 . 38 118 Largest 4 | . 2 2 2 3 3 2 3 . 4 4 Hottest 321 | . 60 60 65 91 102 126 145 . 225 321 Shots Fired 723 | . 72 52 9 108 58 22 9 . 56 337 Gun 176 | . . 1 9 82 36 . 3 . 2 43 Cannon 540 | . 72 51 . 26 22 18 6 . 54 291 Launcher 7 | . . . . . . 4 . . . 3 Special . | . . . . . . . . . . . Kinetic 571 | . 72 51 3 72 48 11 6 . 34 274 Thermal 80 | . . . . . 3 . 3 . 22 52 Explosive 7 | . . . . . . 4 . . . 3 Electromagnetic 65 | . . 1 6 36 7 7 . . . 8 Robot Hit Streak 24 | . 13 7 2 9 24 10 3 . 9 14 Robot Miss Streak 6 | . 6 6 2 6 2 3 5 . 6 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . Shots Hit Robots 400 | . 31 26 6 73 48 14 3 . 28 171 Core Hits 228 | . 14 14 4 41 15 15 4 . 12 109 Critical Kills 2 | . . . . 1 . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 27 | . . 3 . 1 1 . . . 5 17 Burn 1 | . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . 1 Destroy 1 | . . . . 1 . . . . . . Blast 23 | . . 3 . . . . . . 5 15 Corrupt 1 | . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13935 | . 591 537 49 1141 872 581 53 . 1056 9055 Guns 2106 | . . 8 49 951 471 . 53 . 22 552 Cannons 8807 | . 591 511 . 190 347 256 . . 1034 5878 Explosions 2977 | . . . . . 54 325 . . . 2598 Melee . | . . . . . . . . . . . Ramming 45 | . . 18 . . . . . . . 27 Kinetic 8692 | . 591 511 7 741 653 97 53 . 721 5318 Thermal 1465 | . . . . . 30 . . . 335 1100 Explosive 2750 | . . . . . 54 325 . . . 2371 Electromagnetic 983 | . . 8 42 400 135 159 . . . 239 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 23 | . . . . 5 5 9 . . . 23 Average Corruption 7 | . . . . 2 5 7 . . . 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 125 | . . . . 9 9 41 . . . 66 Message Errors 31 | . . . . 2 1 14 . . . 14 Matter Fused 27 | . . . . 1 1 8 . . . 17 Heat Flow Errors 12 | . . . . 2 1 5 . . . 4 Energy Discharges 4 | . . . . . . 3 . . . 1 Parts Rejected 3 | . . . . 1 . . . . . 2 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 16 | . . . . 2 . 3 . . . 11 Data Loss (major) 11 | . . . . 1 1 5 . . . 4 Misfires 4 | . . . . . 2 . . . . 2 Alerts 5 | . . . . . 1 3 . . . 1 Weapon Failures 11 | . . . . . 2 . . . . 9 Overload Shots . | . . . . . . . . . . . Overflow Damage 523 | . . 14 . 16 35 34 . . 71 353 Projectiles 413 | . . 14 . 16 . 15 . . 71 297 Explosions 110 | . . . . . 35 19 . . . 56 Melee . | . . . . . . . . . . . Knockbacks 52 | . 2 3 . 1 1 2 . . 4 39 Impact . | . . . . . . . . . . . Kinetic 49 | . 2 3 . 1 1 2 . . 3 37 Secondary 3 | . . . . . . . . . 1 2 Self-Inflicted Damage 369 | . . 9 . . 122 61 . . . 177 Shots 10 | . . . . . 2 2 . . . 6 Rammed 13 | . . 2 . . . . 2 . . 9 Targets Rammed 13 | . . 2 . . . . 2 . . 9 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 540 | . 72 18 32 347 265 269 370 . 123 540 Average Temperature 83 | . 30 10 13 93 65 87 241 . 65 85 Received Heat Transfer 2102 | . 144 27 . 252 603 63 164 . 9 840 Effects 10 | . . . . 1 . . 1 . . 8 Shutdowns 4 | . . . . 1 . . . . . 3 Energy Bleed 1 | . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . 1 . . . 1 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 6 | . . . . . . . 2 . . 4 Heat Transferred 2429 | . . . . . 74 . . . 650 1705 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Maximum Alert Level 4 | . . . . . . . . . . 4 Low Security (%) 86 | . 100 100 100 100 100 100 . 100 100 63 Level 1 3 | . . . . . . . . . . 8 Level 2 . | . . . . . . . . . . 2 Level 3 5 | . . . . . . . . . . 15 Level 4 3 | . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Peak Influence 1196 | . 147 67 80 79 82 83 . . 145 1196 Initial 75 | . . 42 . . 22 . . . . 75 Average 131 | . 83 17 26 30 39 8 . . 67 310 Influence Increases 3540 | . 271 226 90 393 240 245 . . 220 1855 Destroy 0b10 Robot/C 1820 | . 180 140 80 260 120 120 . . 160 760 Destroy 0b10 Robot/NC 205 | . 15 30 . 30 5 20 . . . 105 Destroy Leader 402 | . 46 34 10 54 50 . . . 30 178 Allied During Kill 28 | . . . . 24 . 4 . . . . Successful Hack 95 | . . 7 . 10 14 45 . . . 19 Disable Machine 435 | . 30 . . . 30 15 . . 15 345 Destroy Structure 495 | . . . . . 21 41 . . 15 418 Partial Spotted 15 | . . 15 . . . . . . . . Lose Combat Pursuer 45 | . . . . 15 . . . . . 30 Influence Decreases 2442 | . 170 327 90 338 295 245 . . 75 902 Entered New Map 162 | . . 59 . . 33 . . . . 70 Time Decay 1556 | . 170 228 90 252 150 188 . . . 478 Lost Part 581 | . . 40 . 10 112 22 . . 65 332 Lost Ally 105 | . . . . 60 . 35 . . 10 . Purge Threat 38 | . . . . 16 . . . . . 22 Squads Dispatched 18 | . 1 . . 2 1 . . . 1 13 Investigation 1 | . . . . 1 . . . . . . Extermination 4 | . . . . . . . . . . 4 Reinforcement 12 | . 1 . . 1 1 . . . 1 8 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Distress Signals 8 | . 1 . . 2 . 1 . . . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 162 | . 15 12 4 26 6 8 8 . 9 74 Peak Tracking Total 17 | . 4 4 4 6 4 4 4 . 3 17 Tactical Retreats 2 | . . . . 1 . . . . . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Traps Triggered 3 | . . . . 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Machines Disabled 29 | . 2 . . . 2 1 . . 1 23 Max in Single Turn 6 | . 1 . . . 2 1 . . 1 6 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Machines Accessed 25 | . 1 2 . 3 2 9 3 1 . 4 Terminals 19 | . 1 2 . 3 2 6 . 1 . 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 95 | . 1 10 . 10 8 30 25 1 . 10 Successful 62 | . . 4 . 5 5 16 25 1 . 6 Failed 33 | . 1 6 . 5 3 14 . . . 4 Catastrophic 7 | . . 2 . 1 1 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 43 | . 1 5 . 7 6 18 . . . 6 Terminals 61 | . 1 10 . 10 8 21 . 1 . 10 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 49 | . . 2 . 2 3 11 25 1 . 5 Record 30 | . . . . . . 5 25 . . . Part Schematic 1 | . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . 1 . 1 Level Access Points 1 | . . . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . Alert Level 4 | . . 1 . 1 1 . . . . 1 Unreport Threat 3 | . . . . 1 . . . . . 2 Locate Traps 1 | . . 1 . . . . . . . . Registered Components 2 | . . . . . 1 1 . . . . Zone Layout 2 | . . . . . . 2 . . . . Release Object 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . Retrieve Components 2 | . . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 11 | . . 2 . 3 2 3 . . . 1 Terminals 11 | . . 2 . 3 2 3 . . . 1 Botnet 11 | . . 2 . 3 2 3 . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 1 2 . 3 2 7 . . . 3 Full Trace Events 7 | . . . . 3 . 4 . . . . Feedback Events 2 | . . . . 1 . 1 . . . . Corruption 2 | . . . . 1 . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 11 | . . . . . . 11 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 8 | . . . . . . 8 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Total Allies 11 | . . . 3 . . 8 . . . . Largest Group 7 | . . . 3 3 . 7 4 2 2 . Highest-Rated Group 86 | . . . 40 40 . 86 46 18 18 . Highest-Rated Ally 18 | . . . 16 16 . 18 18 10 10 . Total Orders . | . . . . . . . . . . . Ally Attacks 64 | . . . . 55 . 8 1 . . . Total Damage 743 | . . . . 625 . 111 7 . . . Kills 6 | . . . . 5 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Active Infowar (turns) 6206 | . 365 985 276 621 155 394 1753 . . 1657 Optics 1657 | . . . . . . . . . . 1657 Sensors 84 | . . . . . . . . . . 84 Terrain 2402 | . 365 985 276 621 155 . . . . . Jamming 2490 | . . . . 188 155 394 1753 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Turns Passed 8336 | . 386 985 276 621 305 1263 1762 5 330 2403 Spaces Moved 3557 | 1 214 403 255 366 117 500 719 3 118 861 Core 65 | . . . . . . . . . . 65 Treads 2208 | . . . . 104 117 500 719 3 118 647 Legs 442 | 1 214 218 . . . . . . . 9 Wheels 842 | . . 185 255 262 . . . . . 140 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 80 80 100 160 160 240 240 160 50 Average Speed 180 | 120 120 102 94 117 160 218 240 240 172 217 Slowest Speed 410 | 120 120 190 100 240 240 240 240 240 245 410 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 2 42 38 54 27 22 98 63 . 93 26 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . Scrap Searched 7 | . . . 4 . . . 3 . . . Spaces Dug 1 | . . . . . . . . . . 1 Terrain Destroyed 360 | . . . . . 21 50 4 . 16 269 Melee . | . . . . . . . . . . . Projectile 141 | . . . . . . 4 4 . 16 117 AOE 219 | . . . . . 21 46 . . . 152 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Total 4840 | . 274 925 284 468 175 648 756 2 176 1132 Wait 593 | . 5 477 5 26 5 8 . . 4 63 Move 3548 | . 213 402 254 365 116 499 719 2 117 861 Hop . | . . . . . . . . . . . Pick Up 50 | . 7 4 3 6 . 8 13 . 2 7 Fast Attach 69 | . 2 3 2 8 6 7 3 . 6 32 Attach 30 | . 1 3 . 1 5 4 . . 5 11 Detach 19 | . 2 1 1 5 . 3 . . 1 6 Swap 23 | . 1 2 5 3 . . 1 . 3 8 Drop 59 | . 7 4 8 5 . 2 16 . . 17 Fire 338 | . 36 27 6 49 43 18 3 . 38 118 Melee . | . . . . . . . . . . . Ram 10 | . . 2 . . . . . . . 8 Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . 1 . . 1 Escape Stasis . | . . . . . . . . . . . Rewire 99 | . . . . . . 99 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 4) 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Utility x2 990 | -9/Materials | Lost 3 parts (1n2w) 1056 | -9/Materials | Discovered new exit (range 6) 1372 | -9/Materials | Entered Mines 1534 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1621 | -9/Mines | Discovered new exit (range 9) 1648 | -9/Mines | Entered Materials 1648 | -8/Materials | Accompanied by 3 allies 1648 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1911 | -8/Materials | Discovered new exit (range 14) 2259 | -8/Materials | Build established: Tank 2269 | -8/Materials | Entered Storage 2375 | -8/Storage | Identified exit to Recycling 2513 | -8/Storage | Lost 10 parts (1p3n2u4w) 2569 | -8/Storage | Used back door to open Recycling access 2574 | -8/Storage | Entered Recycling 3157 | -8/Recycling | Lost 7 parts (1n2u4w) 3297 | -8/Recycling | Core integrity fell below 50% 3341 | -8/Recycling | Lost 3 allies 3571 | -8/Recycling | Discovered new exit (range 16) 3581 | -8/Recycling | Build established: Commander-Tank 3765 | -8/Recycling | Scanned before Scraplab entrance 3801 | -8/Recycling | Entered Scraplab 3823 | -8/Recycling | Discovered new exit (range 4) 3837 | -8/Recycling | Entered Scraptown 3837 | -8/Scraptown | Accompanied by 4 allies 3837 | -8/Scraptown | System corruption cleaned by C-Scrubber 4540 | -8/Scraptown | Discovered new exit (range 7) 4820 | -8/Scraptown | Visited Cave Peace 4906 | -8/Scraptown | Visited UFD Registry 4906 | -8/Scraptown | Registered with UFD as "Electrounit" 4928 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4966 | -8/Scraptown | Visited LU-1G1's Boring Crew 5007 | -8/Scraptown | Visited Derelict Rescue Squad 5027 | -8/Scraptown | Found DRS Beacon 5095 | -8/Scraptown | Visited Scrapoid Research Area 5229 | -8/Scraptown | Met Optimus 5229 | -8/Scraptown | Accepted into 0bPrime 5352 | -8/Scraptown | Visited Supply Room 5481 | -8/Scraptown | Visited Observation Area 5569 | -8/Scraptown | Civil war broke out across Scraptown 5589 | -8/Scraptown | Discovered new exit (range 4) 5599 | -8/Scraptown | Entered Factory 5599 | -6/Factory | Accompanied by 2 allies 5599 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5604 | -6/Factory | Identified exit to DSF 5604 | -6/Factory | Entered DSF 5604 | -6/DSF | Accompanied by 2 allies 5648 | -6/DSF | Additional patrols routed to DSF 5671 | -6/DSF | Lost 8 allies 5757 | -6/DSF | Lost 4 parts (1p3u) 5813 | -6/DSF | Discovered new exit (range 16) 5904 | -6/DSF | Sterilization system engaged 5915 | -6/DSF | Lost 3 parts (3n) 5924 | -6/DSF | Ambient heat levels rising (+10) 5934 | -6/DSF | Entered Factory 5934 | -5/Factory | Evolved 2 slots: Utility x2 6034 | -5/Factory | Build established: Scavenger-Tank 6171 | -5/Factory | Lost 3 parts (1n2w) 6517 | -5/Factory | Spotted B-75 Beast 6613 | -5/Factory | Identified exit to Factory 6648 | -5/Factory | Destroyed B-75 Beast 6703 | -5/Factory | Lost 5 parts (1n2u2w) 7728 | -5/Factory | Destroyed 8 combat bots 8005 | -5/Factory | Build established: Gunner 8020 | -5/Factory | System corruption reached 10% 8048 | -5/Factory | Cargo convoy interrupted 8109 | -5/Factory | Lost 9 parts (1p1n3u4w) 8270 | -5/Factory | Core integrity fell below 50% 8288 | -5/Factory | Garrison activated, responded to threat 8310 | -5/Factory | Core integrity fell below 20% 8320 | -5/Factory | Lost 13 parts (1p3n4u5w) 8337 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 08320_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08329_ Knocked back. 08330_ Slammed into H-71 Marshal. 08331_ Slammed into C-35 Carver. 08331_ H-71 Marshal calls for reinforcements. 08331_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08332_ Slammed into C-35 Carver. 08332_ Destabilizing: Core damaged (-10). 08333_ K= TNFKQ/:UELS|0P9DXMH 08333_ Slammed into C-35 Carver. 08334_ Enh. Optical Array destroyed. 08334_ Slammed into C-35 Carver. 08334_ Imp. Recalibrator broken. 08334_ Destabilizing: Short circuit. 08335_ Slammed into C-35 Carver. 08335_ Slug penetrates Wall. 08336_ Slammed into C-35 Carver. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ?????????????????????????p??????????? | | ????????????????????????? ??????????? | | ????????????????????????# #?????????? | | ???????????############? ?????????? | | ???????????# #? ?????????? | | ???????????# #? p ?????????? | | ???????????# #? ?????????? | | ########???# """ """ #? Hc?????????? | | """ #???# """ """ #?#c#?????????? | | " " #???# """ """ #?#c#?????????? | | #???# #?#c#?????????? | | ]!! ]#???# """ """ #?#c#?????????? | | !! ##### """ """ #?#c#?????????? | | ! # + """ """ #?#@#?????????? | | ##### ##cc#?????????? | | #???# """ ##; ;?????????? | | #???# """ " "" ### ;#????????? | | #???# """ "R"" ## H#????????? | | & ###???# """" + +????????? | | *| #?????####+######## %#????????? | | ! ######## # # #????????? | | T" # # #????????? | | % + # #????????? | | % ! # # #????????? | | % ########## ! # !# +????????? | | ##???????## ####### #????????? | | "###????????# #?????# #????????? | | " ??????????# ???? #????????? | | ##??????????# ?? #????????? | | #???????????# ? #????????? | | =#???????????# ######????????? | | %#???????????# #?????????????? | | [#???????????# #?????????????? | | %+???????????# #?????????????? | | #???????????# #?????????????? | | #???????????######+###?????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 33 Energy Capacity 930 Matter Stores 750 Matter Capacity 750 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: TH 10 Evasion (%) 55 Core Analysis 6 Recoil Reduction 10 Offensive Hacking 10 Item Schematics ----------------- Adv. Treads | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterSalvagingKit Manual? 0 Play Time 01:23:28 Cumulative 107.3 hours Start 2025.07.28 @ 12:42:50 End 2025.07.29 @ 12:46:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 51 Adventurer 59 Explorer 28 Win Type - Total 14 Types 12/0/2/0/0/0/0/0/0/0 Lore% 34 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ab2798b-70d2-4018-b30c-c7b325f4c079