Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.22 @ 03:01:51 Player: pappous Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1313) 1313 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-329) -329 TOTAL SCORE: 2799 Bonus ------- Friendly Fire -329 Cogmind --------- Core Integrity 0/400 Matter 193/400 Energy 66/100 System Corruption 0% Temperature Cool (18) Movement Rolling (200) Ox8 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Treads Wheel > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit Medium Matter Pod > --- WEAPON (3) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (25) --- Advanced Treads Compact Wheel Improved Heat Sink Huge Storage Unit Signal Interpreter Advanced Weapon Cycler Core Shielding Light Armor Plating Medium Armor Plating High-powered Tractor Beam AS-neutralizer No. 17b Medium Laser Ion Cannon 8R-AWN's Boregun Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Beam Rifle Heavy Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Advanced Treads Advanced Treads Compact Wheel Improved Heat Sink Improved Heat Sink Huge Storage Unit Medium Matter Pod Signal Interpreter Core Shielding Light Armor Plating Light Armor Plating Medium Armor Plating High-powered Tractor Beam Medium Laser Beam Rifle Heavy Particle Gun Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher Plasma Cutter [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 53 | 6 15 16 1 12 3 Power 8 | 1 3 3 . 1 . Engine 8 | 1 3 3 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 5 4 . 3 1 Treads 9 | 1 2 3 . 3 . Leg . | . . . . . . Wheel 6 | 1 3 1 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 5 2 . 4 . Device 1 | . . . . 1 . Storage 6 | 1 3 . . 2 . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 3 | . 1 1 . 1 . Artifact . | . . . . . . Weapon 18 | 2 2 7 1 4 2 Energy Gun 7 | . . 4 . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 2 3 1 2 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 25 | . 7 8 . 6 4 Power 6 | . 3 1 . 1 1 Propulsion 5 | . 2 1 . 2 . Utility 2 | . 1 . . 1 . Weapon 12 | . 1 6 . 2 3 Highest Loss Streak 6 | . 2 2 . 6 2 To Critical Strikes 3 | . . . . 3 . Average Slot Usage (%) 96 | . 97 94 100 97 92 Engine 11 | . 13 10 11 10 10 Treads 15 | . 13 11 11 21 16 Wheel 8 | . 13 10 11 . 4 Device 1 | . . . . 2 11 Storage 13 | . 14 11 11 13 22 Processor 12 | . 8 15 22 15 . Protection 3 | . 4 5 . . . Energy Gun 11 | . . 15 22 18 11 Ballistic Gun 18 | . 27 14 11 14 15 Naked Turns . | . . . . . . Heaviest Build 97 | 13 89 94 96 97 97 Greatest Support 44 | 20 20 22 16 44 44 Greatest Overweight (x) 9 | . 8 9 5 5 9 Average Overweight (x) 4 | . 3 7 5 2 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 19 25 25 25 25 Most Carried 24 | 4 15 24 24 24 18 Average Carried 17 | 2 11 18 23 21 17 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 24 | 4 14 23 24 17 16 Class Distribution -------------------- 38% | Mutant 22% | Scavenger-Gunner 17% | Gunner 14% | Scavenger-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 1235 | 189 478 389 10 112 57 Remotely . | . . . . . . Salvage Created 1984 | . 716 1116 . 5 147 Parts 122 | . 44 72 . . 6 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 3 | . 1 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 46 | . 13 26 . 2 5 Guns 44 | . 13 26 . . 5 AOE 2 | . . . . 2 . Classes Destroyed 9 | . 6 1 . 1 1 Worker 2 | . 2 . . . . Hauler 2 | . 1 1 . . . Recycler 6 | . 3 3 . . . Watcher 1 | . 1 . . . . Swarmer 17 | . 3 11 . . 3 Grunt 19 | . 10 8 . . 1 Sentry 7 | . . 7 . . . Hunter 1 | . . . . . 1 Assembled 3 | . . . . 3 . Best Kill Streak 12 | . 5 12 . 2 4 Combat Bots Only 12 | . 3 12 . 2 4 Max Kills in Single Turn 2 | . 2 2 . 2 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 3436 | . 811 1055 . 1126 444 Core 520 | . 105 188 . 177 50 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . 50 . . . . Core Remaining (%) 79 | 100 58 . . . . Volleys Fired 199 | . 74 72 . 35 18 Largest 3 | . 2 3 . 3 3 Hottest 131 | . 40 131 . 109 110 Shots Fired 451 | . 146 191 . 81 33 Gun 449 | . 146 191 . 79 33 Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 334 | . 146 110 . 61 17 Thermal 115 | . . 81 . 18 16 Explosive 2 | . . . . 2 . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 10 10 . 11 9 Robot Miss Streak 6 | . 6 4 . 4 5 Penetration Max . | . . . . . . Secondary Targets 8 | . . 8 . . . Max Gunslinging Chain 2 | . . 2 . . . Shots Hit Robots 288 | . 90 120 . 56 22 Core Hits 115 | . 36 55 . 16 8 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 3 . 2 . Burn 4 | . . 2 . 2 . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3744 | . 976 1359 . 1078 331 Guns 3399 | . 976 1359 . 733 331 Cannons . | . . . . . . Explosions 345 | . . . . 345 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2376 | . 976 585 . 665 150 Thermal 1023 | . . 774 . 68 181 Explosive 345 | . . . . 345 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 28 | . . . . 28 . Projectiles . | . . . . . . Explosions 28 | . . . . 28 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 420 | . 18 420 . 320 27 Average Temperature 91 | . 6 91 . 171 15 Received Heat Transfer 809 | . 357 270 . 56 126 Effects 2 | . . 1 . 1 . Shutdowns 1 | . . 1 . . . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 3 . . 1 Heat Transferred 2403 | . . 1815 . 181 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 372 | . 289 372 126 . 95 Initial 126 | . . 70 126 . . Average 146 | . 144 200 126 . 36 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 69 | 100 71 47 100 . 100 Level 1 30 | . 28 52 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 3 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 7 | . 3 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 28 41 . 7 7 Peak Tracking Total 7 | . 3 6 . 7 3 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 7 | . 6 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled 4 | . 3 . . 1 . Max in Single Turn 3 | . 3 . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 49 | . . . 49 49 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 4909 | 84 1522 1339 293 1215 456 Spaces Moved 2024 | 48 804 505 155 359 153 Core 3 | 3 . . . . . Treads 524 | 42 59 4 . 352 67 Legs . | . . . . . . Wheels 1497 | 3 745 501 155 7 86 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 110 175 175 175 215 Average Speed 198 | 149 148 197 175 302 254 Slowest Speed 480 | 160 480 480 175 465 305 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 92 45 39 51 56 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 4 . . Spaces Dug . | . . . . . . Terrain Destroyed 40 | . 33 . . 7 . Melee . | . . . . . . Projectile . | . . . . . . AOE 40 | . 33 . . 7 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 2550 | 57 997 712 178 418 188 Wait 198 | . 81 86 19 . 12 Move 2019 | 47 803 504 154 358 153 Hop . | . . . . . . Pick Up 53 | 4 18 21 2 7 1 Fast Attach 15 | 6 2 6 1 . . Attach 23 | . 7 6 . 7 3 Detach 1 | . . . . . 1 Swap 17 | . 6 6 . 5 . Drop 25 | . 6 11 2 6 . Fire 199 | . 74 72 . 35 18 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Exiles -8/Mines History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 3) 701 | -10/Materials | Discovered new exit (range 15) 1607 | -10/Materials | Entered another Materials area 1607 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1862 | -9/Materials | Destroyed 12 combat bots 1877 | -9/Materials | Discovered new exit (range 16) 2033 | -9/Materials | Build established: Scavenger-Tank 2946 | -9/Materials | Entered Mines 3075 | -9/Mines | Discovered new exit (range 6) 3114 | -9/Mines | Build established: Scavenger-Gunner 3226 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3226 | -9/Mines | Discovered new exit (range 5) 3239 | -9/Mines | Entered Exiles 3239 | -9/Exiles | Accompanied by 2 allies 3269 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3330 | -9/Exiles | Discovered new exit (range 17) 3558 | -9/Exiles | Met 8R-AWN 3562 | -9/Exiles | Build established: Gunner 3616 | -9/Exiles | Met EX-HEX 3729 | -9/Exiles | Met EX-DEC 4100 | -9/Exiles | Attacked by the Exiles 4116 | -9/Exiles | Core integrity fell below 50% 4196 | -9/Exiles | Core integrity fell below 20% 4217 | -9/Exiles | Lost 6 parts (1p2n1u2w) 4224 | -9/Exiles | Found Prototype Ballistic Gun 4231 | -9/Exiles | Found Prototype Device 4454 | -9/Exiles | Entered Mines 4475 | -8/Mines | Build established: Scavenger-Gunner 4910 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04680_ Acquired Wheel. 04681_ Acquired 17 matter. 04684_ Extracted 11 matter. 04687_ S-10 Pest destroyed. 04692_ Beam Rifle destroyed. 04697_ S-10 Pest destroyed. 04709_ R-06 Scavenger collects Lgt. Nuclear Core. 04712_ R-06 Scavenger collects Flight Unit. 04716_ R-06 Scavenger collects Lgt. Assault Rifle. 04720_ R-06 Scavenger collects Assault Rifle. 04721_ Acquired 11 matter. 04723_ Acquired 18 matter. 04881_ K-01 Serf collects debris. 04903_ Critical hit (Burn: +37). 04904_ Hvy. Assault Rifle destroyed. 04905_ Ion Engine destroyed. 04906_ K-01 Serf collects debris. 04907_ Aluminum Leg melted. 04907_ G-47 Trooper destroyed. 04909_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ?????????????????????????????#????? | | ???????######???????????????# #??? | | ??????## ##?????????????? ! ??? | | ??????# #??????###????# ??? | | ####### ??????## #### ??? | | # ## #???????# ???? | | #????????? #???? | | ##????####? #???? | | ###### ### #???? | | ##??? | | ##?? | | ### ####? ##? | | ##?#### ##???#] #? | | ##?????## ##### #? | | ##???????## g k #? | | ##?????????# g #? | | ##??????????# ## #####@ #? | | #???????????# #####??# ##? | | #???????????# #?????%/! ##?? | | #???????????# ??? ##??? | | ##???????????####?# #???? | | #?????????????????## #???? | | ???????????????????# ##???? | | ???????????????????## #????? | | ????????????????????## ##????? | | ?????????????????????# ##?????? | | ???##????????????????## ##??????? | | ?## ##????????????????## ????????? | | ## #????????????????? ????????? | | #?????????????????# ????????? | | #?????????????????# ????????? | | ##?????????????????? ????????? | | #####?????????????????????????????? | | #?????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ##????????????????????????????????? | | ##???????????????????????????????? | | #???????????????????????????????? | | ##??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionSystemAnalyzer Manual? 0 Play Time 00:31:38 Cumulative 80.5 hours Start 2022.04.22 @ 00:37:15 End 2022.04.22 @ 03:01:51 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4fb372f2-99a0-4ae5-8eeb-80f35ca63b14