Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 20:52:25 Player: KuFish Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1707) 1707 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 4328 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 0/700 Matter 47/300 Energy 18/100 System Corruption 7% Temperature Cool (71) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (4) ------- Katana > --- INVENTORY (5) ---- Microactuators ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Visual Processing Unit Hardened Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector Improved Grenade Launcher > --- INVENTORY -------- Improved Terrain Scan Processor Microactuators ECM Suite Improved Grenade Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 2 | . . . 1 1 Parts Attached 52 | 6 6 9 7 24 Power 10 | 1 1 3 1 4 Engine 8 | 1 1 3 1 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 2 2 3 3 3 Treads 9 | . 2 1 3 3 Leg 4 | 2 . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 1 2 1 7 Device 4 | . . 1 . 3 Storage 1 | 1 . . . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 17 | 2 2 1 2 10 Energy Gun 6 | 1 . . . 5 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 2 1 2 1 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 31 | . 5 4 . 22 Power 7 | . 1 2 . 4 Propulsion 7 | . 2 1 . 4 Utility 6 | . . 1 . 5 Weapon 11 | . 2 . . 9 Highest Loss Streak 10 | . 5 2 . 10 To Critical Strikes . | . . . . . Average Backups 6 | 2 6 7 6 6 Power . | . 1 . . . Propulsion . | . 1 . . . Utility 2 | . . 2 2 4 Weapon 2 | 1 3 3 3 1 Tool/Special . | . . . . . Unused Backups 10 | . 1 2 2 5 Power 1 | . 1 . . . Propulsion 1 | . . . . 1 Utility 5 | . . . 1 4 Weapon 3 | . . 2 1 . Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 86 93 94 70 Engine 10 | . 12 17 13 7 Core 2 | . . . . 4 Treads 11 | . 3 17 9 13 Leg 5 | . 21 3 8 . Device 6 | . . 6 9 6 Storage 8 | . 14 11 9 5 Processor 7 | . 6 11 9 6 Protection 4 | . . 3 8 5 Energy Gun 4 | . 11 . . 5 Ballistic Gun 14 | . 15 22 27 8 Ballistic Cannon 1 | . . . . 2 Peak Build Rating 36 | 6 8 11 19 36 Average Rating 18 | 3 6 9 15 25 On Entrance 8 | . 6 8 10 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 52 | 14 14 24 29 52 Greatest Support 56 | 20 40 46 48 56 Greatest Overweight (x) 10 | 1 2 . 2 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 6 8 8 8 8 Average Carried 6 | 3 6 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 8 8 8 2 Class Distribution -------------------- 41% | Mutant 22% | Gunner 18% | Scavenger-Gunner 9% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1127 | 225 149 141 138 474 Remotely . | . . . . . Salvage Created 1588 | . 313 500 167 608 Parts 113 | . 22 51 8 32 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 49 | . 11 18 3 17 Melee 1 | . . . . 1 Guns 40 | . 11 18 3 8 Cannons 4 | . . . . 4 AOE 4 | . . . . 4 Classes Destroyed 11 | . 2 4 . 5 Worker 4 | . . 2 1 1 Builder 1 | . . . . 1 Hauler 1 | . . . . 1 Watcher 2 | . . 1 . 1 Swarmer 20 | . 5 11 . 4 Grunt 18 | . 6 4 1 7 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 6 | . . 2 2 2 Specialist 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 9 | . 5 9 2 4 Combat Bots Only 8 | . 5 8 2 4 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging 1 | . 1 1 . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 687 | . 100 127 23 437 Missed 208 | . 39 32 5 132 Hits 479 | . 61 95 18 305 Melee 11 | . . . . 11 Projectile 468 | . 61 95 18 294 Critical Strikes 13 | . 1 1 2 9 Damage Taken 5608 | . 672 1031 279 3626 Core 1154 | . 180 206 64 704 Absorbed by Shields 364 | . . . . 364 Core Remaining (%) 66 | 100 28 48 88 . Volleys Fired 163 | . 34 44 14 71 Largest 4 | . 2 2 3 4 Hottest 201 | . 70 40 60 201 Shots Fired 328 | . 62 88 42 136 Gun 289 | . 62 88 42 97 Cannon 27 | . . . . 27 Launcher 12 | . . . . 12 Special . | . . . . . Kinetic 248 | . 33 88 42 85 Thermal 50 | . 29 . . 21 Explosive 12 | . . . . 12 Electromagnetic 18 | . . . . 18 Robot Hit Streak 28 | . 7 12 27 28 Robot Miss Streak 12 | . 3 3 2 12 Penetration Max . | . . . . . Secondary Targets 9 | . 3 6 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 209 | . 36 57 34 82 Core Hits 106 | . 17 36 10 43 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 3 . . 3 Burn 3 | . 3 . . . Blast 3 | . . . . 3 Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3945 | . 446 657 275 2567 Guns 2092 | . 435 488 270 899 Cannons 935 | . . . . 935 Explosions 783 | . . 169 . 614 Melee 119 | . . . . 119 Ramming 16 | . 11 . 5 . Kinetic 2450 | . 183 488 270 1509 Thermal 509 | . 252 . . 257 Explosive 677 | . . 169 . 508 Electromagnetic 174 | . . . . 174 Impact . | . . . . . Slashing 119 | . . . . 119 Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 4 | . . . . 4 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 211 | . . 100 . 111 Projectiles 91 | . . . . 91 Explosions 120 | . . 100 . 20 Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 8 | . . . . 8 Secondary . | . . . . . Self-Inflicted Damage 160 | . . 107 . 53 Shots 6 | . . 1 . 5 Rammed . | . . . . . Targets Rammed 2 | . 1 . 1 . Kicked 1 | . 1 . . . Crushed 1 | . . . 1 . Highest Temperature 461 | . 189 70 78 461 Average Temperature 104 | . 66 16 30 148 Received Heat Transfer 1501 | . 345 156 162 838 Effects 9 | . . . . 9 Shutdowns 3 | . . . . 3 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . . 2 Heat Transferred 1419 | . 962 . . 457 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 88 | 100 100 68 100 86 Level 1 10 | . . 31 . 12 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 454 | . 131 309 122 454 Initial 122 | . . 44 122 . Average 78 | . 65 171 69 63 Influence Increases 1666 | . 291 485 85 805 Destroy 0b10 Robot/C 980 | . 220 360 60 340 Destroy 0b10 Robot/NC 40 | . . 15 5 20 Destroy Leader 206 | . 40 62 20 84 Disable Machine 30 | . . 15 . 15 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 80 | . 1 18 . 61 Lose Combat Pursuer 180 | . 30 15 . 135 Influence Decreases 1286 | . 186 299 375 426 Entered New Map 231 | . . 61 169 1 Time Decay 793 | . 136 198 206 253 Lost Part 262 | . 50 40 . 172 Squads Dispatched 14 | . 2 1 3 8 Investigation 2 | . 2 . . . Extermination 2 | . . . . 2 Reinforcement 5 | . . 1 3 1 Assault 2 | . . . . 2 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 2 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 17 24 6 47 Peak Tracking Total 13 | . 5 7 3 13 Tactical Retreats 12 | . 2 1 . 9 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 1 . 2 Max in Single Turn 2 | . . 1 . 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . . 1 1 . Terminals 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . 1 1 . Successful 1 | . . . 1 . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Record 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 331 | . . . . 331 Optics 331 | . . . . 331 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2887 | 86 430 415 427 1529 Spaces Moved 1387 | 73 217 182 255 660 Core 61 | 40 6 . 3 12 Treads 958 | . 35 135 140 648 Legs 368 | 33 176 47 112 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 120 120 50 Average Speed 150 | 96 127 149 138 168 Slowest Speed 550 | 120 190 160 160 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 29 18 22 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 84 | . . 15 . 69 Melee . | . . . . . Projectile 9 | . . . . 9 AOE 75 | . . 15 . 60 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1925 | 88 310 256 309 962 Wait 227 | . 41 4 18 164 Move 1383 | 72 216 181 254 660 Hop . | . . . . . Pick Up 64 | 10 11 11 9 23 Fast Attach . | . . . . . Attach 48 | 6 6 7 5 24 Detach . | . . . . . Swap 6 | . . 2 2 2 Drop 27 | . 1 7 6 13 Fire 163 | . 34 44 14 71 Melee 5 | . . . . 5 Ram . | . . . . . Kick 1 | . 1 . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 15) 432 | -10/Materials | Core integrity fell below 50% 460 | -10/Materials | Lost 5 parts (1p2n2w) 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 688 | -9/Materials | Destroyed 8 combat bots 849 | -9/Materials | Core integrity fell below 50% 881 | -9/Materials | Discovered new exit (range 13) 932 | -9/Materials | Entered another Materials area 932 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1218 | -8/Materials | Build established: Scavenger-Gunner 1242 | -8/Materials | Discovered new exit (range 11) 1359 | -8/Materials | Entered Factory 1359 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1738 | -7/Factory | Build established: Gunner 2120 | -7/Factory | Lost 6 parts (2p1u3w) 2394 | -7/Factory | Build established: Mutant 2449 | -7/Factory | Garrison activated, responded to threat 2570 | -7/Factory | Core integrity fell below 50% 2733 | -7/Factory | Cargo convoy interrupted 2884 | -7/Factory | Core integrity fell below 20% 2888 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. The unstable cave ceiling collapses. Slug penetrates Earth. Lgt. Treads destroyed. Energy Filter destroyed. U-05 Engineer builds a Wall. Imp. Grenade Launcher destroyed. Slug penetrates Wall. The unstable cave ceiling collapses. Lgt. Nuclear Core destroyed. H-55 Commando suffers critical hit (Burn). U-05 Engineer lays Concrete. R-06 Scavenger collects Hrd. Heavy Armor Plating. Imp. Shield Generator destroyed. Slug penetrates H-55 Commando. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Slug penetrates Wall. 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[#@ # # "/% | | ?# " !=|## ##### # | | ?# "G / u / ""T"" # | | ?# "" # ##### """"" !# | | ?# " # #???# # | | ?####/####%## ## ##??########## | | ????# ?# /" # #????# [ | | ????# ?# // # "" #????# | | ????# ?/"/ + T +????# """ | | ????#### # # ???# """ | | ???????# # # ???# """ | | ???????# ### ###? ??# "" | | ???????########?# #??? ??# "" | | ????????????????# #????"?# | | ????????????????# #???? ?# "" | | ????????????????# #??????# | | ????????????????# #??????# ! | | ????????????????# ???? ## T### | | ????????????????#+#??????###+##?###??? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdDoorMaterializer Manual? 0 Play Time 00:32:19 Cumulative 12.5 hours Start 2026.07.06 @ 20:21:22 End 2026.07.06 @ 20:52:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7cf9cadf-d5ff-403d-b95a-9c121cbfd591