Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 18:59:49 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (518) 518 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (831) 831 TOTAL SCORE: 2999 Bonus ------- Follower Combat Kills 231 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 12/400 Matter 152/300 Energy 100/100 System Corruption 0% Temperature Cool (93) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Medium Matter Pod (100) Improved Terrain Scanner Medium Reactive Plating Mace Great Maul Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector Phasing AFG > --- WEAPON ----------- Autogun Powered Hammer > --- INVENTORY -------- Ion Engine Medium Matter Pod Improved Terrain Scanner Medium Reactive Plating Grenade Launcher Rocket Launcher Mace [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 20 | 1 2 4 . 2 11 Power 3 | . 1 . . . 2 Engine 3 | . 1 . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | . . 2 . . 2 Treads 3 | . . 1 . . 2 Leg . | . . . . . . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 . 1 . 1 . Device 3 | 1 . 1 . 1 . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | . 1 1 . 1 7 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 . . 1 1 Ballistic Cannon 2 | . . . . . 2 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 3 | . . 1 . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 16 | . 1 . . . 15 Power 3 | . 1 . . . 2 Propulsion 5 | . . . . . 5 Utility 2 | . . . . . 2 Weapon 6 | . . . . . 6 Highest Loss Streak 6 | . 1 . . . 6 To Critical Strikes . | . . . . . . Average Backups 7 | 7 8 7 8 7 7 Power . | 1 1 1 1 1 . Propulsion 1 | 3 2 1 1 . . Utility 2 | 1 2 2 3 2 3 Weapon 3 | 1 2 2 3 3 3 Tool/Special . | . . . . . . Unused Backups 8 | . 1 1 . 2 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . 2 2 Weapon 4 | . 1 1 . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 95 97 100 100 87 Engine 10 | . 9 11 11 11 10 Treads 3 | . . 4 . . 8 Leg 19 | . 28 22 22 22 11 Wheel 6 | . . 6 11 11 4 Device 20 | . 14 19 22 22 21 Storage 11 | . 14 11 11 11 11 Ballistic Gun 19 | . 28 20 22 22 12 Ballistic Cannon 1 | . . . . . 4 Impact Weapon 1 | . . 1 . . 2 Peak Build Rating 34 | 8 8 12 12 27 34 Average Rating 16 | 7 7 11 12 15 27 On Entrance 10 | 6 8 8 12 12 16 Avg Prop Armor Cover (%) 4 | . . 6 3 2 10 Naked Turns . | . . . . . . Heaviest Build 49 | 13 13 15 14 17 49 Greatest Support 48 | 20 20 20 20 20 48 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 Average Carried 7 | 7 7 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 8 8 8 8 8 6 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 750 | 264 115 96 . 30 245 Remotely . | . . . . . . Salvage Created 711 | 263 115 104 . . 229 Parts 51 | 23 11 6 . . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 27 | . . . . . 27 Prevented 1 | . . . . . 1 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 13 | . 3 4 . . 6 Guns 10 | . 3 4 . . 3 AOE 3 | . . . . . 3 Classes Destroyed 7 | 3 1 2 . . 1 Worker 3 | 3 . . . . . Builder 2 | . . 2 . . . Tunneler 7 | 7 . . . . . Recycler 1 | 1 . . . . . Swarmer 5 | . . 4 . . 1 Grunt 7 | . 3 . . . 4 Sentry 1 | . . . . . 1 Best Kill Streak 6 | 4 3 6 . . 4 Combat Bots Only 4 | . 3 4 . . 4 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 167 | . 9 19 . . 139 Missed 45 | . 3 6 . . 36 Hits 122 | . 6 13 . . 103 Projectile 122 | . 6 13 . . 103 Critical Strikes 2 | . . . . . 2 Damage Taken 2140 | . 233 105 . . 1802 Core 496 | . 108 24 . . 364 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 56 . . . . Volleys Fired 101 | 42 8 6 . . 45 Largest 2 | 2 2 2 . . 2 Hottest 96 | 40 40 40 . . 96 Shots Fired 173 | 84 16 12 . . 61 Gun 154 | 84 16 12 . . 42 Cannon 7 | . . . . . 7 Launcher 12 | . . . . . 12 Special . | . . . . . . Kinetic 161 | 84 16 12 . . 49 Thermal . | . . . . . . Explosive 12 | . . . . . 12 Electromagnetic . | . . . . . . Robot Hit Streak 11 | 6 7 5 . . 11 Robot Miss Streak 3 | 3 2 1 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 119 | 53 12 12 . . 42 Core Hits 58 | 21 7 6 . . 24 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 6 | . . 2 . . 4 Destroy 5 | . . 1 . . 4 Smash 1 | . . 1 . . . Melee Attacks 6 | . . 5 . . 1 Impact 6 | . . 5 . . 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . 3 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1669 | 420 94 249 . . 906 Guns 1033 | 420 94 64 . . 455 Cannons 100 | . . . . . 100 Explosions 351 | . . . . . 351 Melee 185 | . . 185 . . . Ramming . | . . . . . . Kinetic 1133 | 420 94 64 . . 555 Thermal . | . . . . . . Explosive 351 | . . . . . 351 Electromagnetic . | . . . . . . Impact 185 | . . 185 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 129 | . . 114 . . 15 Projectiles . | . . . . . . Explosions 15 | . . . . . 15 Melee 114 | . . 114 . . . Knockbacks 2 | . . 2 . . . Impact 2 | . . 2 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 244 | . . . . . 244 Shots 9 | . . . . . 9 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 157 | . 1 . . . 157 Average Temperature 50 | . 1 . . . 54 Received Heat Transfer 561 | . 36 . . . 525 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . 5 . . . Impact Corruptions 5 | . . 5 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 81 | 15 80 81 27 . . Initial 33 | . . 33 27 . . Average 9 | 2 11 20 27 . . Influence Increases 824 | 55 100 103 . . 566 Destroy 0b10 Robot/C 480 | . 60 80 . . 340 Destroy 0b10 Robot/NC 75 | 55 . 10 . . 10 Destroy Leader 60 | . 10 10 . . 40 Allied During Kill 116 | . . . . . 116 Successful Hack 2 | . . 2 . . . Select Force Hacks 30 | . 30 . . . . Destroy Structure 1 | . . 1 . . . Lose Combat Pursuer 60 | . . . . . 60 Influence Decreases 824 | 55 20 112 44 27 566 Entered New Map 118 | . . 47 44 27 . Time Decay 391 | 55 20 65 . . 251 Lost Part 135 | . . . . . 135 Lost Ally 180 | . . . . . 180 Squads Dispatched 3 | . 2 1 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 4 7 . . 20 Peak Tracking Total 7 | . 3 6 . . 7 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 3 1 . . 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 10 | . 4 3 . . 3 Successful 7 | . 2 2 . . 3 Failed 2 | . 2 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . . 1 . . . Manual 2 | . 1 . . 1 . Terminals 6 | . 3 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . . . 3 Record 3 | . . . . . 3 Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 9 | . . . . 9 . Largest Group 9 | . . . . 9 9 Highest-Rated Group 268 | . . . . 268 268 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 117 | . . . . . 117 Total Damage 1357 | . . . . . 1357 Kills 13 | . . . . . 13 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1783 | 216 239 204 4 751 369 Terrain 916 | . . 161 4 751 . Seismic 1781 | 216 239 204 4 749 369 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2102 | 320 239 204 4 751 584 Spaces Moved 1265 | 29 159 153 3 668 253 Core . | . . . . . . Treads 120 | . . . . . 120 Legs 1028 | 29 159 153 3 668 16 Wheels 117 | . . . . . 117 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 105 | 120 120 105 105 105 130 Average Speed 120 | 120 120 106 105 105 168 Slowest Speed 315 | 120 120 120 105 105 315 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 5 37 23 2 60 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 40 | . . 1 . . 39 Melee 1 | . . 1 . . . Projectile 2 | . . . . . 2 AOE 37 | . . . . . 37 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1687 | 247 195 175 3 718 349 Wait 271 | 172 21 2 1 41 34 Move 1260 | 28 158 152 2 667 253 Hop . | . . . . . . Pick Up 13 | 3 3 3 . 3 1 Fast Attach 8 | 1 2 1 . . 4 Attach 5 | . . 2 . . 3 Detach . | . . . . . . Swap 11 | . . 2 . 3 6 Drop 12 | 1 3 2 . 4 2 Fire 101 | 42 8 6 . . 45 Melee 6 | . . 5 . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 2) 321 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 16) 495 | -10/Materials | Discovered new exit (range 10) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 578 | -9/Materials | Central database locked down 750 | -9/Materials | Discovered new exit (range 12) 764 | -9/Materials | Entered Mines 765 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 768 | -9/Mines | Entered Zion 780 | -7/Zion | Given A8's code to call for help 828 | -7/Zion | Discovered new exit (range 15) 862 | -7/Zion | Gained Derelict followers 919 | -7/Zion | Learned location of Armory (-3) 1046 | -7/Zion | Found Prototype Device 1047 | -7/Zion | Identified Phasing AFG 1135 | -7/Zion | Received a hallucinogenic algorithm 1135 | -7/Zion | Ran a hallucination algorithm 1182 | -7/Zion | Met Imprinter 1200 | -7/Zion | Imprinted 1202 | -7/Zion | Declared Zion's savior 1519 | -7/Zion | Entered Proximity Caves 1519 | -6/Proximity Caves | Accompanied by 9 allies 1586 | -6/Proximity Caves | Spotter reported a threat 1639 | -6/Proximity Caves | Spotter reported a threat 1753 | -6/Proximity Caves | Lost 3 allies 1791 | -6/Proximity Caves | Lost 3 parts (2n1w) 1860 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1919 | -6/Proximity Caves | Core integrity fell below 50% 1927 | -6/Proximity Caves | Lost 4 allies 1963 | -6/Proximity Caves | Lost 6 parts (1p2n3w) 1972 | -6/Proximity Caves | Learned location of 2 exits from Lower Caves 2083 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2101 | -6/Proximity Caves | Core integrity fell below 20% 2103 | -6/Proximity Caves | Self-destructed Last Messages --------------- >>Query(Status Report 117P) PATROL 3H FAILED TO REPORT. REQUESTING REINFORCEMENTS. >>Query(Status Report 317X) INTERCEPTED DERELICT INTEL. Data stored: Lower Caves exits (x2). 01986_ Storage Shell breached. 01989_ The unstable cave ceiling collapses. 02070_ Ion Engine destroyed. 02083_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02091_ Y-54 Guardian suffers critical hit (Destroy). 02091_ Med. Treads destroyed. 02094_ HV Slug penetrates Y-54 Guardian. 02094_ HV Slug penetrates Wall. 02095_ Bore Cannon destroyed. 02095_ Phasing AFG destroyed. 02098_ Seismic Detector destroyed. 02099_ HV Slug penetrates Y-54 Guardian. 02099_ Y-54 Guardian suffers critical hit (Destroy). 02099_ Destroyed Lgt. Treads. 02101_ Bore Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #????????????????????? | | ??????????????###????????? #????????????????????? | | ?????????????## ######??? #????????????????????? | | ????????????? ??? ####?????????????????? | | ????????????? ?## # ##????????????????? | | ??????????????# ## #????????????????? | | ?????????? #### % #????????????????? | | ??????????? #?????????????????? | | ??????????? #??????????????????? | | ?????????????# % % ##?????????????????? | | ????????????## ##????????????????? | | ????????????# Y @ ##???????????????? | | ???????????# ### #???????????????? | | ??????????????? ??## #####???????????????? | | ????????????????# ####g ##???????????????????? | | ????????????????# #####?????????????????? | | ????????????? #?# #### ####??????????????? | | ??????????? ?## ###### # # ############???? | | ??????????# ??## ##??# # #???? | | ??????????# ##?## ##??# #???? | | ??????????# #??# ##?# # #+###### #???? | | ??????????# ??# ### #" " # #???? | | ??????????# #??# " " # #???? | | ??????????# ##?## #" " "# #???? | | ?????###### ??###### " + #???? | | ????## ??????### # #" # #???? | | ????# ???????# # # #???? | | ????# #???????## # #???? | | ????# #????????## # #""T" # #???? | | ?????# ##????????## #"""" """# #???? | | ???### #?????????### ########### #???? | | ???# ######??????# #???? | | ????# #??????# #???? | | ????# #??????## ##############???? | | ????# ## ###?????# #????????????????? | | ????## ## #?????# ###??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarragePropulsionMultitool Manual? 0 Play Time 00:21:21 Cumulative 152.3 hours Start 2026.01.03 @ 18:26:52 End 2026.01.03 @ 18:59:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 257 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 40 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eff5de27-70c5-4259-8a5e-90c80203cfd2