Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 18:53:35 Player: ScarletApple Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (76) 380 Value Destroyed (2140) 2140 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 6575 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 80/100 System Corruption 47% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Power Amplifier Large Storage Unit Weapon Mount Core Analyzer Core Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Sensor Array Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Wheel > --- UTILITY ---------- Improved Cooling System Weapon Mount Core Analyzer Core Analyzer Core Analyzer Improved Reaction Control System Hardened Heavy Armor Plating > --- WEAPON ----------- Phase Cannon Falx Falx > --- INVENTORY -------- Light Deuterium Engine Power Amplifier Large Storage Unit Improved Sensor Array Advanced Terrain Scanner [Rating: 61] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Core Analyzer Device Heat Sink Storage Small Storage Unit Processor Core Analyzer Protection Hardened Heavy Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Slots Evolved 8 | . . . 2 . 2 2 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 6 | . . . 1 . 1 2 2 . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 115 | 6 2 14 33 . 15 12 7 2 15 9 Power 20 | 1 1 3 3 . 4 3 1 . 2 2 Engine 16 | 1 1 2 3 . 4 3 1 . . 1 Core 4 | . . 1 . . . . . . 2 1 Reactor . | . . . . . . . . . . . Propulsion 38 | 2 . 4 15 . 5 6 2 1 2 1 Treads 7 | 2 . . 4 . . . . . . 1 Leg 26 | . . . 11 . 5 6 2 1 1 . Wheel 5 | . . 4 . . . . . . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | 1 1 1 9 . 2 3 1 . 8 5 Device 16 | . 1 1 3 . 2 1 1 . 5 2 Storage 7 | 1 . . 2 . . 1 . . . 3 Processor 6 | . . . 3 . . 1 . . 2 . Hackware . | . . . . . . . . . . . Protection 2 | . . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 26 | 2 . 6 6 . 4 . 3 1 3 1 Energy Gun 12 | 2 . 1 5 . 2 . 1 1 . . Energy Cannon 5 | . . . . . 2 . 2 . 1 . Ballistic Gun 3 | . . 3 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon 2 | . . 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 2 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Corrupted Parts 5 | . . 1 . . . . 4 . . . System Corruption 28 | . . 3 . . . . 25 . . . Parts Lost 57 | . . 4 10 . 6 19 2 2 . 14 Power 10 | . . 1 . . 1 4 . 1 . 3 Propulsion 17 | . . 1 4 . 2 7 . . . 3 Utility 16 | . . . 4 . . 6 . 1 . 5 Weapon 14 | . . 2 2 . 3 2 2 . . 3 Highest Loss Streak 15 | . . 4 3 . 4 15 2 2 . 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 79 | . 86 98 91 100 96 72 22 25 50 73 Engine 6 | . 14 11 9 11 8 7 1 3 . . Core 1 | . . 2 1 . . . . . 5 4 Treads 7 | . 28 15 14 . . . . . . 1 Leg 10 | . . . 16 33 26 19 4 6 2 4 Wheel 3 | . . 12 . . . . . . 3 3 Device 12 | . 1 14 9 11 18 15 1 3 13 14 Storage 8 | . 14 14 11 11 9 8 . . . 4 Processor 8 | . . . 3 11 9 10 6 6 16 20 Protection 1 | . . . 3 . . . . . 3 3 Energy Gun 11 | . 28 16 17 22 20 4 1 5 . . Energy Cannon 2 | . . . . . 3 5 6 . 3 3 Ballistic Gun 1 | . . 5 4 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 51 | 13 14 16 25 20 24 22 14 20 51 51 Greatest Support 69 | 40 40 40 69 30 30 45 30 30 20 28 Greatest Overweight (x) 11 | . . . 4 . 1 2 4 1 4 11 Average Overweight (x) . | . . . . . . . 1 . 2 1 Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 5 5 5 15 Average Capacity 7 | 7 8 8 8 8 8 7 5 5 5 8 Most Carried 8 | 4 6 8 8 8 8 8 1 1 5 5 Average Carried 5 | 3 4 7 7 8 7 5 . 1 3 4 Final Capacity 15 | 8 8 8 8 8 8 5 5 5 5 15 Final Carried 8 | 4 6 8 8 8 7 . 1 1 5 2 Class Distribution -------------------- 63% | Mutant 28% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Matter Collected 1589 | 227 43 221 515 13 128 50 50 . 98 244 Remotely . | . . . . . . . . . . . Salvage Created 2730 | . 277 125 1160 54 825 33 70 . . 186 Parts 139 | . 10 9 61 5 34 4 5 . . 11 Haulers Intercepted 4 | . . . 2 . 2 . . . . . Recyclers Shooed 7 | . 3 . 3 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 13 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 60 | . 5 5 21 4 17 3 1 . . 4 Melee 7 | . . . . . . 3 1 . . 3 Guns 46 | . 5 4 20 4 13 . . . . . Cannons 5 | . . . . . 4 . . . . 1 AOE 1 | . . 1 . . . . . . . . Classes Destroyed 13 | . 5 2 5 . 1 . . . . . Worker 5 | . . . 5 . . . . . . . Builder 2 | . 1 . . . . 1 . . . . Hauler 4 | . . . 2 . 2 . . . . . Recycler 3 | . 1 . . . 2 . . . . . Watcher 3 | . 1 . 1 . 1 . . . . . Swarmer 17 | . 2 . . 4 8 2 . . . 1 Grunt 28 | . 3 2 15 . 6 1 1 . . . Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 7 | . . . 4 . 2 . . . . 1 Demolisher 2 | . . 2 . . . . . . . . Hunter 3 | . . . . . 1 . . . . 2 Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 10 | . 6 2 10 4 8 2 1 . . 2 Combat Bots Only 8 | . 5 2 8 4 5 2 1 . . 2 Max Kills in Single Turn 2 | . 2 2 2 2 2 1 1 . . 1 Gunslinging 1 | . 1 . . . 1 . . . . . Exploded 1 | . . 1 . . . . . . . . Melee 1 | . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Hostile Shots Fired 707 | . 20 33 177 20 101 164 24 2 18 148 Missed 213 | . 6 7 58 5 35 54 7 . 6 35 Damage Taken 7481 | . 131 650 1780 118 847 1731 349 89 180 1606 Core 2119 | . 15 190 322 7 74 657 127 55 15 657 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 45 | 100 . 18 . 17 86 6 . . . . Volleys Fired 213 | 2 16 42 82 5 48 8 5 . . 5 Largest 3 | 2 2 2 2 2 3 2 2 . . 1 Hottest 198 | 80 80 100 156 96 198 133 143 . . 85 Shots Fired 414 | 4 32 65 149 10 127 13 9 . 1 4 Gun 345 | 4 32 40 147 10 107 5 . . . . Cannon 42 | . . . . . 20 8 9 . 1 4 Launcher 14 | . . 14 . . . . . . . . Special 13 | . . 11 2 . . . . . . . Kinetic 43 | . . 15 28 . . . . . . . Thermal 326 | 2 16 28 121 10 127 13 4 . 1 4 Explosive 14 | . . 14 . . . . . . . . Electromagnetic 31 | 2 16 8 . . . . 5 . . . Robot Hit Streak 14 | 2 10 7 14 3 13 1 2 . . 3 Robot Miss Streak 4 | 1 1 2 4 4 3 2 2 . 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 1 . 1 2 2 . . . . . Max Gunslinging Chain 2 | . 1 . 1 1 2 . . . . . Shots Hit Robots 260 | 2 24 18 104 4 87 6 5 . . 10 Core Hits 161 | 1 12 9 49 4 42 26 13 . . 5 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . . . 7 . 2 . . . . . Burn 9 | . . . 7 . 2 . . . . . Melee Attacks 8 | . . . . . . . . . . 8 Impact . | . . . . . . . . . . . Slashing 8 | . . . . . . . . . . 8 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4397 | 24 361 236 1547 60 1355 242 192 . . 380 Guns 3174 | 24 292 217 1514 60 1006 61 . . . . Cannons 629 | . . . . . 349 62 130 . . 88 Explosions 75 | . 66 9 . . . . . . . . Melee 292 | . . . . . . . . . . 292 Ramming 203 | . 3 10 9 . . 119 62 . . . Kinetic 232 | . . 26 206 . . . . . . . Thermal 3305 | 12 175 133 1332 60 1355 123 27 . . 88 Explosive 9 | . . 9 . . . . . . . . Electromagnetic 356 | 12 183 58 . . . . 103 . . . Impact . | . . . . . . . . . . . Slashing 292 | . . . . . . . . . . 292 Piercing . | . . . . . . . . . . . Highest Corruption 47 | . . 5 8 8 2 . 27 44 45 47 Average Corruption 24 | . . 4 7 8 1 . 21 35 44 45 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 134 | . . 11 24 5 3 . 3 12 27 49 Message Errors 31 | . . 2 7 1 . . 2 1 8 10 Matter Fused 27 | . . 2 3 2 1 . . 2 6 11 Heat Flow Errors 14 | . . 1 2 . 1 . . . 5 5 Energy Discharges 14 | . . 1 4 1 1 . 1 . 1 5 Parts Rejected 8 | . . 1 1 . . . . 2 2 2 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 15 | . . 2 3 1 . . . 2 1 6 Data Loss (major) 5 | . . 2 . . . . . . 1 2 Misfires 4 | . . . 2 . . . . . 1 1 Misdirections 11 | . . . . . . . . 5 2 4 Weapon Failures 4 | . . . 2 . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 46 | . 7 . . . . . . . . 39 Projectiles . | . . . . . . . . . . . Explosions 7 | . 7 . . . . . . . . . Melee 39 | . . . . . . . . . . 39 Knockbacks 2 | . . 1 . . . 1 . . . . Impact 2 | . . 1 . . . 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 43 | . . 14 . . . 2 27 . . . Shots 1 | . . 1 . . . . . . . . Rammed 30 | . 1 1 1 . . 9 18 . . . Targets Rammed 72 | . 1 1 1 . 1 50 18 . . . Kicked 42 | . . . . . 1 41 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 375 | 36 150 227 375 . 195 53 48 . 233 230 Average Temperature 60 | 20 64 108 67 . 37 28 20 . 98 103 Received Heat Transfer 2034 | . 36 84 699 . 360 684 171 . . . Effects 2 | . . . 2 . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 20 | . 1 . 10 . 8 1 . . . . Heat Transferred 8334 | 25 350 300 3864 149 3226 259 50 . . 111 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Peak Influence 468 | . 173 116 306 208 468 147 30 15 10 . Initial 142 | . . 67 . 118 80 142 . 10 10 . Average 101 | . 44 54 144 150 246 115 19 9 8 . Maximum Alert Level 2 | . . . 1 1 2 . . . . . Low Security (%) 82 | 100 100 100 69 66 32 100 100 100 100 . Level 1 16 | . . . 30 33 61 . . . . . Level 2 . | . . . . . 6 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 3 . 2 . 1 1 1 . . . Investigation 2 | . . . 1 . . 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . 3 . 1 . 1 . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Distress Signals 7 | . 1 . 3 . 2 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 125 | . 14 18 33 4 30 7 4 5 4 6 Peak Tracking Total 17 | . 7 17 8 4 7 6 3 5 2 2 Tactical Retreats 7 | . 1 2 2 . . . 1 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Traps Triggered 7 | . . . 2 . 2 1 1 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Machines Disabled 1 | . . . 1 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Machines Accessed 7 | . 2 . 1 . 3 . 1 . . . Terminals 6 | . 2 . 1 . 2 . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 13 | . 5 . 1 . 5 . 2 . . . Successful 6 | . 3 . . . 2 . 1 . . . Failed 7 | . 2 . 1 . 3 . 1 . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . 2 . . . . . . . . . Terminals 10 | . 5 . 1 . 2 . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . Terminal Hacks 6 | . 3 . . . 2 . 1 . . . Record 3 | . 3 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . Alert Level 2 | . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 2 . . . 1 . 1 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . 7 . . Total Damage 106 | . . . . . . . . 106 . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 1 . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Turns Passed 5153 | 136 261 831 1096 139 548 412 220 123 470 917 Spaces Moved 2880 | 75 128 550 547 104 302 255 128 168 281 342 Core 361 | 3 . . 8 . . 27 71 118 116 18 Treads 719 | 72 128 227 202 . . . . . . 90 Legs 1367 | . . . 333 104 302 228 57 50 59 234 Wheels 433 | . . 323 4 . . . . . 106 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 90 90 120 120 50 50 50 50 120 Average Speed 143 | 155 160 120 137 120 120 123 135 71 156 253 Slowest Speed 600 | 160 160 160 260 120 190 150 250 120 260 600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 5 19 84 46 41 33 11 2 86 9 53 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . 1 . . . . . 1 Spaces Dug 16 | . . 16 . . . . . . . . Terrain Destroyed 139 | . 7 129 1 . . . . . 1 1 Melee . | . . . . . . . . . . . Projectile 12 | . . 9 1 . . . . . 1 1 AOE 127 | . 7 120 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Total 3418 | 88 151 630 735 108 381 324 159 169 305 368 Wait 68 | . 3 11 42 . 8 . . . . 4 Move 2871 | 74 127 549 546 103 301 254 128 167 280 342 Hop . | . . . . . . . . . . . Pick Up 30 | 6 2 6 10 . 1 . 1 . 4 . Fast Attach 56 | 4 1 2 14 . 5 1 7 2 14 6 Attach 34 | 2 . 7 9 . 4 9 . . . 3 Detach 9 | . . 4 4 . 1 . . . . . Swap 25 | . 1 5 10 . 6 2 . . 1 . Drop 27 | . . 3 17 . 6 . . . 1 . Fire 213 | 2 16 42 82 5 48 8 5 . . 5 Melee 8 | . . . . . . . . . . 8 Ram 28 | . . 1 . . . 9 18 . . . Kick 42 | . . . . . 1 41 . . . . Crush 2 | . 1 . 1 . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 8) 398 | -10/Materials | Entered Mines 414 | -10/Mines | Learned location of Zion (-6) 724 | -10/Mines | Assembled infested the area 788 | -10/Mines | Core integrity fell below 50% 818 | -10/Mines | Lost 4 parts (1p1n2w) 956 | -10/Mines | Learned location of Recycling (-7) 1096 | -10/Mines | Core integrity fell below 20% 1217 | -10/Mines | Discovered new exit (range 14) 1221 | -10/Mines | Learned Materials emergency access door positions 1229 | -10/Mines | Entered Materials 1229 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1721 | -9/Materials | Lost 3 parts (1n1u1w) 1772 | -9/Materials | Destroyed 8 combat bots 1827 | -9/Materials | Core integrity fell below 50% 2055 | -9/Materials | Build established: Scavenger-Mutant 2150 | -9/Materials | Core integrity fell below 20% 2310 | -9/Materials | Discovered new exit (range 8) 2325 | -9/Materials | Entered Mines 2435 | -9/Mines | Learned Materials stockpile data 2446 | -9/Mines | Discovered new exit (range 16) 2464 | -9/Mines | Entered Materials 2464 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2759 | -8/Materials | Build established: Scavenger-Gunner 2880 | -8/Materials | Lost 4 parts (1p1n2w) 3000 | -8/Materials | Discovered new exit (range 10) 3012 | -8/Materials | Entered Factory 3012 | -7/Factory | Evolved 2 slots: Utility x2 3204 | -7/Factory | Build established: Scavenger-Mutant 3285 | -7/Factory | Lost 4 parts (1p2u1w) 3371 | -7/Factory | Core integrity fell below 50% 3400 | -7/Factory | Discovered new exit (range 14) 3406 | -7/Factory | Core integrity fell below 20% 3424 | -7/Factory | Entered another Factory area 3424 | -6/Factory | Evolved 2 slots: Utility x2 3454 | -6/Factory | Lost 15 parts (3p7n4u1w) 3535 | -6/Factory | Build established: Mutant 3581 | -6/Factory | System corruption reached 10% 3644 | -6/Factory | Sucked down chute 3644 | -6/Factory | Entered Waste 3645 | -6/Waste | Met a frightened Derelict 3659 | -6/Waste | EMP discharged 3659 | -6/Waste | System corruption reached 30% 3666 | -6/Waste | Spotted C-40 Crusher 3682 | -6/Waste | Spotted C-40 Crusher 3692 | -6/Waste | Spotted C-40 Crusher 3704 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3704 | -6/Waste | Spotted C-40 Crusher 3707 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3711 | -6/Waste | Spotted C-40 Crusher 3723 | -6/Waste | Spotted C-40 Crusher 3759 | -6/Waste | EMP discharged 3762 | -6/Waste | Discovered new exit (range 11) 3767 | -6/Waste | Entered Factory 4191 | -6/Factory | Discovered new exit (range 15) 4237 | -6/Factory | Entered Lower Caves 4270 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4862 | -6/Lower Caves | Core integrity fell below 50% 4892 | -6/Lower Caves | Lost 9 parts (2p2n3u2w) 5116 | -6/Lower Caves | Discovered new exit (range 7) 5131 | -6/Lower Caves | Core integrity fell below 20% 5154 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04977_ System corrupted: Matter fused (-6). 04984_ Acquired Com. Battery. 04985_ Acquired 16 matter. 04990_ Acquired Com. Battery. 04992_ Acquired 10 matter. 05000_ KWXW7E|H7>=CNME|A216IMU9 05019_ 3KWTLC>|MLLLBJ