Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.22 @ 22:38:29 Player: Blue Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (29) 145 Value Destroyed (929) 929 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6574 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 731/850 Matter 126/300 Energy 158/160 System Corruption 0% Temperature Cool (4) Movement Flying (26) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (5) --- Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (6) ------ Small Storage Unit Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (8) ---- F-cell Engine Improved Cooling System Large Storage Unit Matter Compressor (0) Hacking Suite Component Analysis Suite Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter System Shield Component Analysis Suite > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Cesium-ion Thruster Improved VTOL Module Improved Cooling System High-capacity Matter Pod Improved Sensor Array Advanced ECM Suite Improved Shield Generator Hacking Suite System Shield System Shield Arc Projector Arc Projector Remote Datajack Makeshift Axe [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flying Fortress v7 Wheel Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Light EM Pulse Cannon Energy Gun Arc Projector Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 1 . . . . Utility 4 | . . . . . 1 1 . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 58 | 5 3 . 1 4 15 13 1 . 4 12 Power 13 | 1 . . . 1 4 3 . . 1 3 Engine 6 | 1 . . . 1 1 2 . . 1 . Core 7 | . . . . . 3 1 . . . 3 Reactor . | . . . . . . . . . . . Propulsion 12 | 2 . . . . 1 5 . . 3 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . . . . 1 5 . . 3 1 Utility 17 | 1 1 . 1 2 2 3 1 . . 6 Device 6 | . 1 . . 1 . 2 . . . 2 Storage 5 | 1 . . 1 . . 1 . . . 2 Processor 2 | . . . . 1 1 . . . . . Hackware 4 | . . . . . 1 . 1 . . 2 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 16 | 1 2 . . 1 8 2 . . . 2 Energy Gun 4 | 1 . . . . 2 . . . . 1 Energy Cannon 4 | . 2 . . . 2 . . . . . Ballistic Gun 3 | . . . . . 2 1 . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 19 | . . . . 3 1 2 . . 7 6 Power 7 | . . . . 1 1 1 . . 2 2 Propulsion 6 | . . . . . . 1 . . 4 1 Utility 4 | . . . . 1 . . . . 1 2 Weapon 2 | . . . . 1 . . . . . 1 Highest Loss Streak 4 | . . . . 3 1 1 . . 3 4 To Critical Strikes 1 | . . . . . . 1 . . . . Average Backups 11 | 1 5 7 7 9 14 14 14 14 12 5 Power . | . 1 1 . . . 1 3 3 2 . Propulsion 1 | . . . . 1 1 2 2 2 1 . Utility 4 | . . 1 1 3 5 6 5 5 5 3 Weapon 4 | . 4 5 5 4 5 3 3 3 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 23 | . 3 . 3 1 5 6 . . . 5 Power 4 | . . . 3 . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 13 | . . . . . 3 6 . . . 4 Weapon 6 | . 3 . . 1 2 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 90 100 100 99 70 72 83 84 76 93 Engine 8 | . 14 14 14 14 8 4 . . 4 5 Core 6 | . . . . . 8 9 7 7 1 5 Wheel 7 | . 28 28 28 28 . . . . . . Flight 11 | . . . . . 8 16 38 38 32 31 Device 4 | . 11 14 14 3 . 6 . . . 9 Storage 9 | . 14 14 14 14 9 7 7 7 7 2 Processor 7 | . . . . 10 9 7 7 7 7 6 Hackware 7 | . . . . . 8 7 14 15 15 19 Energy Gun 2 | . 6 . . . 4 . . . . . Energy Cannon 7 | . 15 28 28 13 4 3 . . . . Ballistic Gun 2 | . . . . . 5 2 . . . . Launcher 1 | . . . . 14 . . . . . . Slashing Weapon 2 | . . . . . 3 1 7 7 7 6 Peak Build Rating 65 | 5 10 10 13 14 56 65 48 48 48 64 Average Rating 43 | 3 8 10 11 13 53 60 47 48 41 58 On Entrance 25 | . 5 10 10 13 13 55 43 48 48 36 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 53 | 10 18 18 33 30 44 53 29 29 29 26 Greatest Support 55 | 20 20 20 20 20 50 55 29 29 29 29 Greatest Overweight (x) 2 | . . . 1 1 . . . . 2 1 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 12 15 15 15 15 15 15 6 Most Carried 15 | 5 8 7 14 14 15 15 15 15 15 13 Average Carried 12 | 1 6 7 9 12 14 14 15 15 12 5 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 8 Final Carried 15 | 2 7 7 14 12 15 15 15 15 13 7 Class Distribution -------------------- 84% | Mutant 12% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/DSF Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Matter Collected 1116 | 203 15 62 10 101 482 221 . . 22 . Remotely . | . . . . . . . . . . . Salvage Created 946 | . 15 . . 164 598 147 . . 22 . Parts 66 | . 4 . . 16 37 8 . . 1 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 26 | . . . . 7 14 4 . . 1 . Melee 2 | . . . . . 1 . . . 1 . Guns 6 | . . . . . 5 1 . . . . Cannons 13 | . . . . 2 8 3 . . . . AOE 5 | . . . . 5 . . . . . . Classes Destroyed 10 | . 1 . . 4 2 2 . . 1 . Builder 2 | . . . . 1 . 1 . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 8 | . . . . 4 4 . . . . . Cutter 1 | . . . . . . . . . 1 . Grunt 5 | . . . . 2 2 1 . . . . Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 8 | . . . . . 7 1 . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 1 | . . . . . . 1 . . . . Best Kill Streak 4 | . 1 . . 4 3 2 . . 1 . Combat Bots Only 4 | . . . . 4 3 1 . . 1 . Max Kills in Single Turn 3 | . 1 . . 3 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . Melee 1 | . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Hostile Shots Fired 255 | . 6 . . 15 64 71 . . 59 40 Missed 94 | . 2 . . 5 18 26 . . 20 23 Hits 161 | . 4 . . 10 46 45 . . 39 17 Melee 32 | . . . . 3 5 . . . 13 11 Projectile 129 | . 4 . . 7 41 45 . . 26 6 AOE 5 | . . . . . . . . . 2 3 Critical Strikes 19 | . 1 . . 1 6 2 . . 3 6 Damage Taken 2617 | . 59 . . 234 731 442 . . 787 364 Core 626 | . 13 . . 19 71 76 . . 328 119 Absorbed by Shields 63 | . . . . 2 . . . . 61 . Regen/Repaired (Parts) 212 | . . . . . . 23 . . . 189 Core Remaining (%) 79 | 100 . . . 87 87 . . . 42 . Volleys Fired 100 | . 2 . . 10 57 24 . . 4 3 Largest 2 | . 2 . . 2 2 2 . . 1 1 Hottest 130 | . 112 . . 86 130 103 . . 55 55 Shots Fired 153 | . 4 . . 15 93 34 . . 4 3 Gun 82 | . . . . . 65 10 . . 4 3 Cannon 67 | . 4 . . 11 28 24 . . . . Launcher 4 | . . . . 4 . . . . . . Special . | . . . . . . . . . . . Kinetic 62 | . . . . . 38 24 . . . . Thermal 34 | . . . . . 24 10 . . . . Explosive 4 | . . . . 4 . . . . . . Electromagnetic 53 | . 4 . . 11 31 . . . 4 3 Robot Hit Streak 13 | . 1 . . 7 13 8 . . 1 1 Robot Miss Streak 4 | . 1 . . 2 4 2 . . 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 103 | . 2 . . 11 63 22 . . 4 1 Core Hits 39 | . 1 . . 10 23 4 . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 5 | . . . . . . 5 . . . . Destroy 1 | . . . . . . 1 . . . . Blast 4 | . . . . . . 4 . . . . Melee Attacks 97 | . . . . . 55 3 2 . 14 23 Impact . | . . . . . . . . . . . Slashing 96 | . . . . . 54 3 2 . 14 23 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2938 | . 58 . . 585 1254 905 . . 126 10 Guns 773 | . . . . . 646 105 . . 12 10 Cannons 1539 | . 58 . . 214 467 800 . . . . Explosions 350 | . . . . 350 . . . . . . Melee 255 | . . . . . 141 . . . 114 . Ramming 21 | . . . . 21 . . . . . . Kinetic 1251 | . . . . . 496 755 . . . . Thermal 713 | . . . . 163 400 150 . . . . Explosive 187 | . . . . 187 . . . . . . Electromagnetic 511 | . 58 . . 214 217 . . . 12 10 Impact . | . . . . . . . . . . . Slashing 255 | . . . . . 141 . . . 114 . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . 4 2 1 7 7 10 . Average Corruption 3 | . . . . 3 2 1 5 7 7 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 36 | . . . . 14 14 . 3 . 5 . Message Errors 7 | . . . . 2 3 . 1 . 1 . Matter Fused 6 | . . . . 2 4 . . . . . Heat Flow Errors 8 | . . . . 3 1 . 1 . 3 . Energy Discharges 4 | . . . . 2 1 . . . 1 . Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . 1 2 . . . . . Data Loss (major) 2 | . . . . 1 1 . . . . . Misfires 3 | . . . . 2 1 . . . . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 198 | . . . . 1 5 166 . . 26 . Projectiles 171 | . . . . . 5 166 . . . . Explosions 1 | . . . . 1 . . . . . . Melee 26 | . . . . . . . . . 26 . Knockbacks 4 | . . . . . . 4 . . . . Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . 4 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 107 | . . . . 107 . . . . . . Shots 4 | . . . . 4 . . . . . . Rammed 3 | . . . . 3 . . . . . . Targets Rammed 3 | . . . . 3 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 476 | . 60 . . 265 476 143 218 33 217 375 Average Temperature 102 | . 28 . . 80 131 36 139 16 109 92 Received Heat Transfer 390 | . 54 . . . 234 48 . . 54 . Effects 13 | . . . . . 9 . . . . 4 Shutdowns 4 | . . . . . 3 . . . . 1 Energy Bleed 2 | . . . . . 1 . . . . 1 Interference 2 | . . . . . 2 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 2 | . . . . . 2 . . . . . Damage (minor) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . Heat Transferred 1014 | . . . . 200 592 222 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 98 | 100 100 100 . 100 97 100 100 100 100 100 Level 1 1 | . . . . . 2 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 320 | . 7 . . 113 320 84 15 5 31 67 Initial 79 | . . . . . 34 79 . . 3 . Average 32 | . . . . 19 44 29 2 . 12 12 Influence Increases 1412 | . 7 . . 222 675 215 16 5 52 220 Destroy 0b10 Robot/C 520 | . . . . 140 280 80 . . 20 . Destroy 0b10 Robot/NC 15 | . 5 . . 5 . 5 . . . . Destroy Leader 142 | . 2 . . 20 90 30 . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . 10 Successful Hack 97 | . . . . . 20 2 . 5 . 70 Disable Machine 45 | . . . . 15 15 15 . . . . Destroy Structure 103 | . . . . 27 45 8 1 . 2 20 Partial Spotted 255 | . . . . . 120 60 15 . . 60 Lose Combat Pursuer 225 | . . . . 15 105 15 . . 30 60 Influence Decreases 1410 | . 7 . . 133 589 389 17 . 56 219 Entered New Map 155 | . . . . . 55 96 1 . 2 1 Time Decay 951 | . 7 . . 103 374 283 11 . . 173 Lost Part 149 | . . . . 30 10 10 . . 54 45 Lost Ally 5 | . . . . . . . 5 . . . Purge Threat 150 | . . . . . 150 . . . . . Squads Dispatched 14 | . 1 . . . 3 5 . . 2 3 Investigation 4 | . 1 . . . 1 2 . . . . Extermination 3 | . . . . . . 2 . . . 1 Reinforcement 7 | . . . . . 2 1 . . 2 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Distress Signals 4 | . . . . 1 2 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 80 | . 2 3 . 8 32 10 3 . 10 12 Peak Tracking Total 8 | . 2 3 . 4 5 2 3 . 7 8 Tactical Retreats 12 | . 1 1 . 1 4 1 . . 2 2 ECM-based Alert Blocks 3 | . 2 1 . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Traps Triggered 8 | . . . . . 2 3 . . 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 11 | . . . . . . . . . . 11 Reused 1 | . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Machines Disabled 3 | . . . . 1 1 1 . . . . Max in Single Turn 1 | . . . . 1 1 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Machines Accessed 43 | . . . 5 . 10 12 . 1 . 15 Terminals 17 | . . . . . 6 5 . 1 . 5 Fabricators 4 | . . . . . . 2 . . . 2 Repair Stations 3 | . . . . . . 1 . . . 2 Recycling Units 7 | . . . . . 2 3 . . . 2 Scanalyzers 5 | . . . . . 2 . . . . 3 Garrison Access 2 | . . . . . . 1 . . . 1 Total Hacks 129 | . . . 21 . 26 28 . 1 . 53 Successful 90 | . . . 21 . 17 16 . 1 . 35 Failed 38 | . . . . . 9 12 . . . 17 Catastrophic 5 | . . . . . . 4 . . . 1 Database Lockouts 1 | . . . . . . . . . . 1 Manual 25 | . . . 7 . 8 3 . . . 7 Terminals 53 | . . . . . 15 14 . 1 . 23 Fabricators 7 | . . . . . . 3 . . . 4 Repair Stations 6 | . . . . . . 2 . . . 4 Recycling Units 16 | . . . . . 5 8 . . . 3 Scanalyzers 23 | . . . . . 6 . . . . 17 Garrison Access 3 | . . . . . . 1 . . . 2 Terminal Hacks 50 | . . . 21 . 9 9 . 1 . 10 Record 28 | . . . 20 . 2 5 . . . 1 Robot Analysis 1 | . . . . . . . . . . 1 Prototype ID Bank 4 | . . . . . . 2 . . . 2 Open DSF 2 | . . . . . . 1 . 1 . . Level Access Points 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 Alert Level 4 | . . . . . 3 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . 1 Reprogram Traps 2 | . . . . . . . . . . 2 Surveillance Status 1 | . . . . . 1 . . . . . Investigation Status 2 | . . . . . 1 . . . . 1 Reinforcement Status 1 | . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . 2 Network Status 3 | . . . . . . 1 . . . 2 Repair Station Hacks 6 | . . . . . . 2 . . . 4 Scan Component 3 | . . . . . . 1 . . . 2 Repair 3 | . . . . . . 1 . . . 2 Recycling Unit Hacks 8 | . . . . . 3 3 . . . 2 Process 1 | . . . . . 1 . . . . . Report Inventory 7 | . . . . . 2 3 . . . 2 Scanalyzer 21 | . . . . . 5 . . . . 16 Insert Component 7 | . . . . . 1 . . . . 6 Analyze 8 | . . . . . 1 . . . . 7 Retrieve Study 6 | . . . . . 3 . . . . 3 Garrison Access Hacks 2 | . . . . . . 1 . . . 1 Unlock Access 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . . . . . 9 8 . . . 10 Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 . . . . 6 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 2 . . . . 3 Parts Repaired 3 | . . . . . . 1 . . . 2 Time 134 | . . . . . . 38 . . . 96 Parts Recycled . | . . . . . . . . . . . Recycled Matter 213 | . . . . . 213 . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 1 . . . . 6 Part Schematics Acquired 7 | . . . . . 1 . . . . 6 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . parse_system 1 | . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 13 | . . . . . . . 13 . . . Total Damage 248 | . . . . . . . 248 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Active Infowar (turns) 1507 | . 85 124 864 4 . . . . . 430 Triangulation 430 | . . . . . . . . . . 430 ECM 1077 | . 85 124 864 4 . . . . . . Robot Analysis Total 1 | . . . . . . . . . . 1 Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Turns Passed 7006 | 47 96 124 864 657 3338 822 81 10 115 852 Spaces Moved 6999 | 50 87 111 924 431 2077 1160 286 41 158 1674 Core 16 | 16 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 1587 | 34 87 111 924 431 . . . . . . Hover . | . . . . . . . . . . . Flight 5396 | . . . . . 2077 1160 286 41 158 1674 Fastest Speed 23 | 50 80 80 80 95 50 23 23 23 23 23 Average Speed 48 | 70 80 80 90 95 50 36 23 23 25 23 Slowest Speed 166 | 80 80 80 95 95 50 39 23 23 166 99 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 14 | . . . . . 12 1 . . . 1 Potential Cave-ins 2 | . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 4 14 30 94 48 70 25 92 1 56 33 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 3 | . . . . 1 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug 76 | . . . . . 47 3 2 . 2 22 Terrain Destroyed 113 | . . . . 29 50 8 2 . 2 22 Melee 73 | . . . . . 45 2 2 . 2 22 Projectile 11 | . . . . . 5 6 . . . . AOE 29 | . . . . 29 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Total 10334 | 61 111 145 956 665 4218 1519 297 40 214 2108 Wait 2890 | . 5 35 16 212 1973 277 8 . 5 359 Move 6962 | 49 86 110 923 430 2052 1158 285 40 157 1672 Hop 14 | . . . . . 12 1 . . . 1 Pick Up 93 | 7 11 . 10 3 24 19 . . 5 14 Fast Attach 10 | . . . . . . 1 2 . . 7 Attach 47 | 5 3 . . 3 7 9 . . 8 12 Detach 7 | . . . . . 2 3 . . 1 1 Swap 39 | . . . 1 2 23 7 . . . 6 Drop 52 | . 4 . 6 2 13 17 . . . 10 Fire 100 | . 2 . . 10 57 24 . . 4 3 Melee 97 | . . . . . 55 3 2 . 14 23 Ram 3 | . . . . 3 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . 20 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Met 8R-AWN 136 | -10/Materials | Discovered new exit (range 12) 144 | -10/Materials | Entered Mines 145 | -10/Mines | Followed 8R-AWN into the Mines 146 | -10/Mines | Identified exit to Materials 264 | -10/Mines | Discovered new exit (range 5) 268 | -10/Mines | Entered Exiles 300 | -10/Exiles | Discovered new exit (range 14) 309 | -10/Exiles | Build established: Mutant 322 | -10/Exiles | Welcomed by 8R-AWN 333 | -10/Exiles | Met EX-HEX 379 | -10/Exiles | Met EX-DEC 394 | -10/Exiles | Visited The Gauntlet 478 | -10/Exiles | Discovered new exit (range 15) 590 | -10/Exiles | Met EX-BIN 614 | -10/Exiles | Aligned with FarCom system 615 | -10/Exiles | Given EX-Vault access code 704 | -10/Exiles | Opened EX-Vault 708 | -10/Exiles | Found Prototype Flight Unit 711 | -10/Exiles | Identified Flying Fortress v7 734 | -10/Exiles | Warned to stay clear of 0b10 Research branches 765 | -10/Exiles | Learned location of Zion (-6) 978 | -10/Exiles | Learned about 8R-AWN's background 1132 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1132 | -10/Exiles | Entered Mines 1174 | -9/Mines | Lost 3 parts (1p1u1w) 1272 | -9/Mines | Discovered new exit (range 15) 1294 | -9/Mines | Identified exit to Materials 1319 | -9/Mines | Learned location of Storage (-9) 1579 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1789 | -9/Mines | Entered Materials 1789 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2411 | -8/Materials | Discovered new exit (range 16) 2418 | -8/Materials | Identified exit to Factory 4995 | -8/Materials | Discovered exit to Factory (range 10) 5127 | -8/Materials | Entered Factory 5127 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5382 | -7/Factory | Identified exit to Garrison 5757 | -7/Factory | Repaired Cesium-ion Thruster 5949 | -7/Factory | Sucked down chute 5949 | -7/Factory | Entered Waste 5950 | -7/Waste | Met a frightened Derelict 5964 | -7/Waste | EMP discharged 5972 | -7/Waste | Spotted C-40 Crusher 5972 | -7/Waste | Spotted C-40 Crusher 5977 | -7/Waste | Spotted C-40 Crusher 5992 | -7/Waste | Spotted C-40 Crusher 5994 | -7/Waste | Spotted C-40 Crusher 6021 | -7/Waste | Spotted C-40 Crusher 6026 | -7/Waste | Discovered new exit (range 16) 6030 | -7/Waste | Identified exit to Factory 6030 | -7/Waste | Entered Factory 6039 | -7/Factory | Identified exit to DSF 6040 | -7/Factory | Entered DSF 6061 | -7/DSF | Additional patrols routed to DSF 6064 | -7/DSF | Discovered new exit (range 16) 6135 | -7/DSF | Core integrity fell below 50% 6154 | -7/DSF | Identified exit to Factory 6155 | -7/DSF | System corruption reached 10% 6155 | -7/DSF | Entered Factory 6155 | -6/Factory | Evolved 2 slots: Utility x2 6185 | -6/Factory | Lost 3 parts (1p1n1u) 6208 | -6/Factory | Repaired Lrg. Storage Unit 6464 | -6/Factory | Build established: Hacker-Sprinter 6489 | -6/Factory | Identified exit to Factory 6669 | -6/Factory | Repaired Imp. Cesium-ion Thruster 6690 | -6/Factory | Central database locked down 6715 | -6/Factory | Discovered new exit (range 16) 6998 | -6/Factory | Lost 4 parts (1p1n1u1w) 7007 | -6/Factory | Self-destructed Last Messages --------------- 06929_ K-01 Serf knocked back. 06956_ Cesium-ion Thruster+ severed. 06957_ Acquired Cesium-ion Thruster+. 06958_ Triangulator destroyed. 06959_ Lgt. Fission Core+ destroyed. 06959_ Arc Projector+ severed. 06960_ Acquired Arc Projector+. 06967_ Cesium-ion Thruster+ destroyed. 06967_ Arc Projector+ destroyed. 06973_ U-05 Engineer lays Concrete. 06980_ Imp. Cesium-ion Thruster severed. 06981_ U-05 Engineer lays Concrete. 06983_ Imp. Cesium-ion Thruster severed. 06983_ U-05 Engineer lays Concrete. 06985_ Acquired Imp. Cesium-ion Thruster. 06987_ U-05 Engineer builds a Wall. 06991_ U-05 Engineer lays Concrete. 06995_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07004_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????############ #"#### | | ??????????????????##############??????# | | ??????????????????# ##"#""## | | ??????????????????# " " """" + | | ??????????????????# " " ""S"" ##### | | ??????????????????# " " "" "" #???# " | | ??????????????????# " " #???# "G" ###### | | ??????????????????# " " ##### " " #????? | | ??????????????????#[ " " # #????? | | ??????????????????# " " # #????? | | ??????????????????# " " # #????? | | ??????????????????# " " + #????? | | ??????????????????# # #????? | | ????###?????????### # ###/####????? | | ##### ####################### #??? ???????? | | #"# #???"???????? | | # #???????????? | | # + ""????????? | | # # """???????? | | # #?? ??????? | | # ########### ###### ######+#######???????? | | # #?????????# #????# # #???????? | | # #?????????# #????# # ! """""" #???????? | | # #?##??????# #????# # """""" #???????? | | # ###"#######+###### # """""" #???????? | | + # ccc @p # """""" #???????? | | # # ! ! ##### # #???????? | | # " c #???# # """""" #???????? | | #### # ! #???# + """""" #???????? | | ?# " #???# # """""" #???????? | | ?# # "" "" #???# # """""" #???????? | | ?# < + "" "" #???# # #???????? | | ## # """ """ #???# # ! #???????? | | # """ """ #???# ##############???????? | | # """ """ #???# ????????????????????? | | # #???# ????????????????????? | | """" # #???# ????????????????????? | | """" ##############???? ????????????????????? | | """" ??????????????? ????????????????????? | | ####?????????????? ????????????????????? | | #????????????????? ????????????????????? | | ###### #?????????????????# ????????????????????? | | #????? #?????????????????? ????????????????????? | | ###????? #?????????????????? ????????????????????? | | ???????? ???????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ????????" ???????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 33 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 65 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Arc Projector | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Component Analysis Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cesium-ion Thruster | 8% | -7/Factory Lrg. Storage Unit | 54% | -6/Factory Imp. Cesium-ion Thruster | 50% | -6/Factory Studied --------- Hpw. Shotgun | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Cesium-ion Thruster | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Arc Projector | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Follow The Leader Heavy Suspicion Item+ Part-time Excavator Serviceable Loadout Sixth Sense System Compromised Throw Away The Key Window Shopping Challenges ------------ None Game ------ Seed ShadingMetafieldMonowheel Manual? 0 Play Time 02:18:38 Cumulative 8.7 hours Start 2026.08.22 @ 20:00:04 End 2026.08.22 @ 22:38:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1bc75ba-7030-4290-b776-e479e42a3f45