Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 01:29:15 Player: Duduxx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1109) 1109 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (891) 891 TOTAL SCORE: 4960 Bonus ------- Pacifist 200 High Alert Combat Kills 79 Follower Combat Kills 112 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 217/300 Energy 287/290 System Corruption 5% Temperature Hot (259) Movement Walking (190) Ox1 Location -7/DSF Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (5) ------ Small Storage Unit Improved Targeting Computer Improved Propulsion Shielding System Shield > --- WEAPON (2) ------- Plasma Rifle > --- INVENTORY (8) ---- Gravmag System Gravmag System Gravmag System Gravmag System Improved VTOL Module Improved Sensor Array Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Gravmag System Gravmag System Gravmag System Gravmag System Improved VTOL Module Improved Sensor Array Rocket Launcher [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 1 1 1 . Weapon . | . . . . . . . Parts Attached 74 | 5 4 . 21 16 2 26 Power 12 | 1 . . 3 2 1 5 Engine 10 | 1 . . 2 2 1 4 Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 24 | 1 1 . 7 6 . 9 Treads 10 | 1 1 . 5 . . 3 Leg 4 | . . . . . . 4 Wheel . | . . . . . . . Hover 5 | . . . 2 3 . . Flight 5 | . . . . 3 . 2 Utility 14 | 1 1 . 2 4 1 5 Device 5 | . 1 . 2 2 . . Storage 1 | 1 . . . . . . Processor 2 | . . . . 2 . . Hackware 1 | . . . . . 1 . Protection 5 | . . . . . . 5 Artifact . | . . . . . . . Weapon 24 | 2 2 . 9 4 . 7 Energy Gun 10 | 1 . . 3 4 . 2 Energy Cannon 2 | . . . 2 . . . Ballistic Gun 3 | 1 . . . . . 2 Ballistic Cannon 3 | . 2 . 1 . . . Launcher 4 | . . . 2 . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 2 | . . . . 2 . . Corrupted Parts 2 | . . . . . . 2 System Corruption 5 | . . . . . . 5 Parts Lost 35 | . . . 4 5 . 26 Power 7 | . . . 1 1 . 5 Propulsion 12 | . . . 1 2 . 9 Utility 6 | . . . . . . 6 Weapon 10 | . . . 2 2 . 6 Highest Loss Streak 10 | . . . 2 3 . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 79 100 82 92 100 65 Engine 9 | . 14 14 9 9 15 5 Treads 12 | . 22 28 14 4 . 1 Leg 1 | . . . . . . 8 Hover 8 | . . . 7 23 30 6 Device 13 | . 3 14 17 18 15 2 Storage 10 | . 14 14 11 9 7 7 Processor 2 | . . . . 8 7 7 Hackware 1 | . . . . . 7 7 Protection 1 | . . . . . . 7 Energy Gun 5 | . 1 . 5 11 15 3 Energy Cannon 3 | . . . 4 6 . . Ballistic Cannon 7 | . 21 28 5 . . . Special Melee Weapon 2 | . . . 4 . . . Peak Build Rating 38 | 5 7 7 13 30 36 38 Average Rating 13 | 4 5 7 9 17 35 26 On Entrance 13 | . 5 7 7 11 30 36 Naked Turns . | . . . . . . . Heaviest Build 40 | 11 15 15 18 20 25 40 Greatest Support 80 | 20 40 40 69 29 29 80 Greatest Overweight (x) 5 | 3 . . 5 1 . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 2 4 2 7 8 7 8 Average Carried 4 | . 1 2 4 6 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 2 2 2 5 8 6 7 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 943 | 174 . 111 250 174 . 234 Remotely . | . . . . . . . Salvage Created 1105 | . . . 458 208 . 439 Parts 94 | . . . 51 12 . 31 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 34 | . . . 19 5 . 10 Guns 12 | . . . 4 4 . 4 Cannons 5 | . . . 4 1 . . AOE 15 | . . . 10 . . 5 Classes Destroyed 12 | . . . 8 . . 4 Worker 3 | . . . 3 . . . Builder 1 | . . . 1 . . . Tunneler 1 | . . . 1 . . . Hauler 1 | . . . 1 . . . Watcher 4 | . . . 2 2 . . Swarmer 18 | . . . 12 3 . 3 Cutter 1 | . . . . . . 1 Grunt 7 | . . . 5 1 . 1 Brawler 1 | . . . . . . 1 Sentry 3 | . . . 2 1 . . Specialist 3 | . . . . . . 3 Heavy 1 | . . . . . . 1 Best Kill Streak 10 | . . . 10 3 . 3 Combat Bots Only 7 | . . . 7 2 . 3 Max Kills in Single Turn 5 | . . . 5 1 . 2 Gunslinging . | . . . . . . . Exploded 4 | . . . 4 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 502 | . . . 89 28 . 385 Missed 194 | . . . 32 8 . 154 Damage Taken 4479 | . . . 646 328 . 3505 Core 840 | . . . 131 . . 709 Absorbed by Shields 13 | . . . . . . 13 Redirected to Shielding 36 | . . . . . . 36 Core Remaining (%) 91 | 100 . 100 67 100 . . Volleys Fired 84 | . . . 40 22 . 22 Largest 2 | . . . 2 2 . 2 Hottest 125 | . . . 125 125 . 100 Shots Fired 121 | . . . 52 38 . 31 Gun 65 | . . . 17 23 . 25 Cannon 37 | . . . 22 15 . . Launcher 19 | . . . 13 . . 6 Special . | . . . . . . . Kinetic 10 | . . . 6 . . 4 Thermal 61 | . . . 33 28 . . Explosive 19 | . . . 13 . . 6 Electromagnetic 31 | . . . . 10 . 21 Robot Hit Streak 9 | . . . 6 6 . 9 Robot Miss Streak 4 | . . . 3 3 . 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 92 | . . . 38 26 . 28 Core Hits 70 | . . 1 31 11 . 27 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Blast 1 | . . . 1 . . . Melee Attacks 10 | . . . 6 . . 4 Impact 4 | . . . . . . 4 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . 6 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3316 | . . 16 1349 479 . 1472 Guns 923 | . . . 218 267 . 438 Cannons 379 | . . . 206 173 . . Explosions 1922 | . . . 923 39 . 960 Melee 74 | . . . . . . 74 Ramming 18 | . . 16 2 . . . Kinetic 189 | . . . 84 . . 105 Thermal 664 | . . . 340 324 . . Explosive 1883 | . . . 923 . . 960 Electromagnetic 488 | . . . . 155 . 333 Impact 74 | . . . . . . 74 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 73 | . . . 10 45 . 18 Projectiles . | . . . . . . . Explosions 73 | . . . 10 45 . 18 Melee . | . . . . . . . Knockbacks 3 | . . . 1 . . 2 Impact 2 | . . . . . . 2 Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 244 | . . . 73 114 . 57 Shots 5 | . . . 2 1 . 2 Rammed 4 | 1 . 2 1 . . . Targets Rammed 4 | 1 . 2 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 248 | . . . 192 56 . 248 Average Temperature 63 | . . . 82 19 . 99 Received Heat Transfer 1140 | . . . 114 45 . 981 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 4 | . . . . 1 . 3 Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 1456 | . . . 777 679 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 770 | . . 58 502 770 350 529 Initial 350 | . . . 22 211 350 245 Average 218 | . . 41 210 319 350 350 Maximum Alert Level 3 | . . . 2 3 1 2 Low Security (%) 44 | 100 100 100 55 . . . Level 1 42 | . . . 34 83 100 67 Level 2 11 | . . . 9 6 . 32 Level 3 1 | . . . . 10 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 6 | . . . 2 . 1 3 Investigation 3 | . . . 2 . 1 . Extermination . | . . . . . . . Reinforcement 3 | . . . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . . . 27 10 . 30 Peak Tracking Total 12 | . . . 8 3 . 12 Tactical Retreats 13 | . . . 2 1 . 10 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 4 | . . . 2 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts 31 | . . . 31 . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . . 2 . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . 1 . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 6 | . . . 4 1 . 1 Max in Single Turn 2 | . . . 2 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 5 | . . . 4 . 1 . Terminals 3 | . . . 2 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . . . 7 . 3 . Successful 5 | . . . 4 . 1 . Failed 5 | . . . 3 . 2 . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . . . 5 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 2 . 1 . Open DSF 1 | . . . . . 1 . Reinforcement Status 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 2 | . . . 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 2 . 1 . Full Trace Events 3 | . . . 2 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . 2 . . . Non-combat 2 | . . . 2 . . . Combat . | . . . . . . . Robot Hacks Applied 5 | . . . 5 . . . no_distress 2 | . . . 2 . . . find_recycling 3 | . . . 3 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 41 | . . 22 19 . . . Total Damage 416 | . . 218 198 . . . Kills 4 | . . 2 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 1837 | 65 78 252 755 301 12 374 Spaces Moved 1046 | 37 44 152 344 224 21 224 Core 25 | 10 . . 12 . . 3 Treads 612 | 27 44 152 331 49 . 9 Legs 98 | . . . . . . 98 Wheels . | . . . . . . . Hover 284 | . . . 1 175 21 87 Flight 27 | . . . . . . 27 Fastest Speed 48 | 50 160 160 150 48 48 48 Average Speed 132 | 149 160 160 162 87 48 110 Slowest Speed 300 | 200 160 160 300 160 48 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 19 48 43 34 . 94 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 138 | . . . 65 44 . 29 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 138 | . . . 65 44 . 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 1356 | 44 53 160 479 290 22 308 Wait 57 | . . 7 19 14 . 17 Move 1041 | 37 43 151 343 223 20 224 Hop . | . . . . . . . Pick Up 22 | 2 2 . 8 3 . 7 Fast Attach 50 | 5 2 . 12 13 . 18 Attach 16 | . 2 . 2 2 2 8 Detach 15 | . 2 . 2 6 . 5 Swap 8 | . . . 7 1 . . Drop 19 | . 2 . 8 6 . 3 Fire 84 | . . . 40 22 . 22 Melee 10 | . . . 6 . . 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . 2 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 31 | . . . 31 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 11) 144 | -10/Materials | Entered Mines 151 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 170 | -10/Mines | Learned Materials emergency access door positions 313 | -10/Mines | Build established: Mutant 371 | -10/Mines | Discovered new exit (range 7) 396 | -10/Mines | Entered Materials 396 | -9/Materials | Accompanied by 3 allies 396 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 874 | -9/Materials | Destroyed 7 combat bots 904 | -9/Materials | Discovered new exit (range 16) 1120 | -9/Materials | Discovered new exit (range 15) 1151 | -9/Materials | Entered another Materials area 1151 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1332 | -8/Materials | Lost 3 parts (1p2n) 1444 | -8/Materials | Discovered new exit (range 16) 1452 | -8/Materials | Entered Factory 1452 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1464 | -7/Factory | Identified exit to DSF 1464 | -7/Factory | Entered DSF 1482 | -7/DSF | Additional patrols routed to DSF 1588 | -7/DSF | Lost 10 parts (3p3n2u2w) 1671 | -7/DSF | Core integrity fell below 50% 1679 | -7/DSF | Lost 6 parts (1p2n2u1w) 1681 | -7/DSF | Discovered new exit (range 14) 1751 | -7/DSF | Sterilization system engaged 1771 | -7/DSF | Ambient heat levels rising (+10) 1773 | -7/DSF | Core integrity fell below 20% 1786 | -7/DSF | Ambient heat levels rising (+10) 1801 | -7/DSF | Ambient heat levels rising (+10) 1816 | -7/DSF | Ambient heat levels rising (+10) 1828 | -7/DSF | Lost 10 parts (1p4n2u3w) 1831 | -7/DSF | Ambient heat levels rising (+10) 1838 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Redist. System, Transport Network Coupler, Med. Storage Unit. 01833_ L-41 Fighter overheating. 01834_ L-41 Fighter heat damages core (-14). 01834_ A-02 Transporter heat damages Lgt. Treads. 01834_ L-41 Fighter overheating. 01834_ G-47 Trooper overheating. 01835_ L-41 Fighter heat damages core (-12). 01835_ L-41 Fighter overheating. 01836_ L-41 Fighter heat damages Imp. Deuterium Engine. 01836_ L-41 Fighter overheating. 01837_ L-41 Fighter heat spikes uncontrollably. 01837_ G-47 Trooper overheating. 01838_ G-47 Trooper heat damages Lgt. Nuclear Core, Aluminum Leg, Particle Gun. 01838_ L-41 Fighter heat short circuits Carbon-fiber Leg. 01838_ G-47 Trooper overheating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????""?????????? | | ????????????????????????#"##????????? | | ???????#########???????##" ###??????? | | ???????# ^^!!######### """#??????? | | ???????# !!# #= """"#??????? | | ???????# %<""##"????? | | ???????# [% % """""????? | | ???????### ###===#==## ""##?????? | | ???????###% ###===#==## ###??????? | | ???????#=%%= ######## # #??????? | | ???????#[[ #??????#== #??????? | | ???????#[[ #??????#== * #??????? | | ???????### ###??????## [%=##??????? | | ???????#== !!#??????# #???????? | | ???????#== !!#??????#= #???????? | | ???????#== !!#?###??#= = #???????? | | ########## ##### ######@ ###??????? | | #!!!## =#===## !#??????? | | #!!! %== = ===## !#??????? | | % !%! [[ * #??????? | | *= ! = ^#??????? | | ] *" *= #??????? | | !!!#!!!# % =%!# # ## !!#??????? | | !!!#!!!## # #!! # ## !!#??????? | | ########## ############gg###??????? | | #??????#!! *[ #??????#** l*#???????? | | #??????#!! =%[[#??????#**Yg*#???????? | | #??????#!! ![[#??????#** *#???????? | | #??????### ###??????### ##???????? | | #??????# #??????#** *#???????? | | #??????# ^^^ #??????#** *#???????? | | ######## % %^ ########## ##???????? | | #!!#!! ###% "##***# ### ###??????? | | #!!#!! #"#!% "##* # ## ""##?????? | | / = "%" """""????? | | " ""##"????? | | #!!# "!!!!!! # **# ##"""""#??????? | | ########!!!!!!!#########"""""#??????? | | ???????#"###"###???????##"####??????? | | ???????###?###??????????#"#?????????? | | ?????????????????????????""?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingEtherialAmplifier Manual? 0 Play Time 00:20:13 Cumulative 53.3 hours Start 2024.09.19 @ 01:08:59 End 2024.09.19 @ 01:29:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58f6f99b-5b23-42aa-8f3f-a66a17abbea3