Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 19:01:57 Player: WazdakkaGutsmek Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (119) 595 Value Destroyed (3745) 3745 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1323) 1323 TOTAL SCORE: 13963 Bonus ------- Follower Combat Kills 75 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/1600 Matter 0/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Q-thruster Improved Cloaking Device Long-range Proton Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Field Propulsion Drive > --- UTILITY ---------- Advanced Cryofiber Web Advanced Coolant Injector > --- WEAPON ----------- Nova Cannon Heavy Gauss Cannon Micro-nuke Launcher > --- INVENTORY -------- Impulse Thruster Array Advanced Force Field Long-range Proton Cannon Micro-nuke Launcher [Rating: 77] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion VII Flight Unit Impulse Thruster Array Utility Medium Reactive Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . 2 2 . 2 Power 2 | . . . . . . . . . . 1 . . . 1 . . Propulsion 6 | . . . 2 . . . . . . . 2 . 1 1 . . Utility 9 | . . . . . . . 2 1 2 1 . . 1 . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 141 | 1 14 2 11 3 . 1 37 25 8 12 11 4 11 . . 1 Power 16 | . 1 1 3 . . . 2 2 1 2 . 2 1 . . 1 Engine 8 | . . 1 3 . . . 1 1 1 1 . . . . . . Core 4 | . 1 . . . . . 1 1 . 1 . . . . . . Reactor 4 | . . . . . . . . . . . . 2 1 . . 1 Propulsion 42 | . 5 1 2 . . . 11 11 1 . 5 1 5 . . . Treads 29 | . 3 1 2 . . . 9 10 1 . 3 . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . Wheel 8 | . . . . . . . 2 1 . . 2 1 2 . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . 3 . . . Utility 31 | 1 1 . 1 . . . 8 5 5 5 4 . 1 . . . Device 11 | 1 . . 1 . . . 2 1 2 1 2 . 1 . . . Storage 2 | . 1 . . . . . 1 . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . . . . Hackware 2 | . . . . . . . . 1 1 . . . . . . . Protection 15 | . . . . . . . 4 3 2 4 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 52 | . 7 . 5 3 . 1 16 7 1 5 2 1 4 . . . Energy Gun 4 | . . . . . . . 1 2 . 1 . . . . . . Energy Cannon 9 | . . . 3 1 . 1 1 1 . . 1 . 1 . . . Ballistic Gun 19 | . 6 . . . . . 9 2 1 1 . . . . . . Ballistic Cannon 4 | . . . . . . . . . . 2 1 . 1 . . . Launcher 12 | . 1 . 2 2 . . 5 . . . . . 2 . . . Special Weapon 2 | . . . . . . . . 1 . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . 2 . . . . . . . . . Parts Lost 47 | . 5 2 3 1 . . 13 1 1 9 . 6 5 . . 1 Power 6 | . 2 . . . . . 1 . . 2 . . . . . 1 Propulsion 18 | . . 2 1 . . . 6 . . 3 . 4 2 . . . Utility 16 | . 1 . . 1 . . 4 . 1 4 . 2 3 . . . Weapon 7 | . 2 . 2 . . . 2 1 . . . . . . . . Highest Loss Streak 6 | . 2 1 2 1 . . 4 1 1 5 . 6 2 . . 1 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 88 72 65 71 66 66 76 93 98 86 12 40 33 4 . 19 Engine 4 | . 2 12 11 11 11 11 4 . 1 9 . . . . . . Core 2 | . 5 . . . . . 1 5 4 . . . . . . 4 Treads 21 | . 22 17 14 22 22 22 28 29 26 20 4 12 . . . . Device 6 | . 9 . 8 5 . . 5 7 11 4 2 10 8 . . . Storage 7 | . 14 14 11 11 11 11 9 7 6 4 . . . . . . Hackware 3 | . . . . . . . . 6 8 10 . . . . . . Protection 6 | . . . . . . . 3 11 18 16 2 8 . . . 4 Energy Gun 2 | . 1 . . . . . 3 1 11 4 . . . . . 4 Energy Cannon 4 | . . . 15 15 11 20 4 6 . . 1 . 1 . . . Ballistic Gun 9 | . 26 28 4 . . . 8 14 7 6 . . . . . . Launcher 1 | . . . . 6 11 1 . . . . . . 2 . . . Peak Build Rating 77 | 9 11 7 16 16 12 15 30 51 61 71 49 56 77 19 19 68 Average Rating 32 | 6 8 6 12 13 11 14 20 44 56 60 14 44 55 19 4 38 On Entrance 20 | 6 9 6 6 16 11 12 15 29 50 61 2 49 42 19 19 3 Naked Turns 452 | . . . . . . . . . . 43 191 . 1 . 17 200 Heaviest Build 157 | 12 49 47 57 57 55 56 108 138 145 157 27 34 54 . . 37 Greatest Support 90 | 20 40 40 40 40 40 40 89 90 90 90 64 64 56 16 3 24 Greatest Overweight (x) 35 | . 3 2 2 1 1 1 9 35 1 1 2 6 . . . 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 5 5 5 5 5 5 Average Capacity 19 | 8 14 20 20 20 20 20 23 25 25 23 5 5 5 5 5 5 Most Carried 25 | 7 9 10 10 9 10 11 14 25 25 25 5 5 5 5 5 5 Average Carried 13 | 6 7 8 8 9 9 10 11 20 23 22 4 4 4 5 4 5 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 6 9 9 9 9 10 11 10 25 23 5 5 3 5 5 5 5 Class Distribution -------------------- 54% | Mutant 17% | Tank 7% | Hacker-Tank 7% | Scavenger-Skirmisher 6% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Hacker-Tank | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Skirmisher | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Matter Collected 3428 | 234 492 87 155 33 . 56 859 716 296 285 . 37 176 . . 2 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4580 | 75 563 87 388 7 . 70 1460 1104 430 135 . 37 224 . . . Parts 229 | 6 38 5 29 1 . 6 60 58 15 4 . 1 6 . . . Haulers Intercepted 8 | . 2 . 2 . . . 1 2 1 . . . . . . . Recyclers Shooed 4 | . . . . . . . 2 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Combat Hostiles Destroyed 82 | . 14 2 10 1 . 4 27 11 5 3 . 1 4 . . . Melee 1 | . . . . . . . . . . . . 1 . . . . Guns 38 | . 11 2 1 . . . 8 8 5 3 . . . . . . Cannons 21 | . . . 5 . . 3 6 3 . . . . 4 . . . AOE 21 | . 3 . 4 1 . 1 12 . . . . . . . . . Classes Destroyed 14 | 2 6 . 1 . . 1 2 1 . . . 1 . . . . Worker 6 | . 1 . 1 . . . 3 1 . . . . . . . . Builder 2 | . . . . . . . 1 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 8 | . 2 . 2 . . . 1 2 1 . . . . . . . Recycler 12 | 1 . . . . . . 5 5 1 . . . . . . . Operator 5 | . 2 . 2 . . . . . 1 . . . . . . . Watcher 3 | . 1 . . . . . . 2 . . . . . . . . Swarmer 17 | . 6 . 3 1 . 3 4 . . . . . . . . . Grunt 42 | . 8 2 5 . . . 18 5 2 2 . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . Sentry 5 | . . . 2 . . . 3 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . 1 . . . . Hunter 4 | . . . . . . 1 1 1 . . . . 1 . . . Programmer 12 | . . . . . . . . 5 3 1 . . 3 . . . Best Kill Streak 7 | 1 5 1 4 1 . 3 7 7 4 2 . 1 1 . . . Combat Bots Only 5 | . 4 1 3 1 . 3 5 2 2 2 . 1 1 . . . Max Kills in Single Turn 3 | 1 3 1 2 1 . 2 2 2 1 1 . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 2 1 . 1 2 . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Hostile Shots Fired 1027 | . 89 25 59 20 . 12 162 55 54 195 . 134 121 . 1 100 Missed 297 | . 23 11 17 4 . 5 32 18 19 34 . 46 45 . 1 42 Damage Taken 14009 | . 832 209 586 136 . 75 2286 689 491 3105 . 1897 1685 . 41 1977 Core 3968 | . 166 45 108 9 . 25 265 32 21 768 . 215 682 . 29 1603 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 148 | . . . . . . . 148 . . . . . . . . . Ignored by Resistances 408 | . . . . . . . . 25 38 345 . . . . . . Core Remaining (%) 67 | 100 . 15 . . . 64 51 95 97 23 . 81 47 . 98 . Volleys Fired 409 | 8 86 21 41 5 . 5 99 54 20 43 . 1 25 . . 1 Largest 3 | 2 2 2 2 2 . 2 2 3 3 3 . 1 2 . . 2 Hottest 185 | 60 60 40 136 98 . 136 140 121 185 156 . 81 174 . . 100 Shots Fired 825 | 16 167 42 61 6 . 10 189 153 56 80 . 1 42 . . 2 Gun 576 | 16 166 42 13 . . . 129 108 56 44 . . . . . 2 Cannon 217 | . . . 40 5 . 7 43 45 . 35 . 1 41 . . . Launcher 31 | . 1 . 8 1 . 3 17 . . . . . 1 . . . Special 1 | . . . . . . . . . . 1 . . . . . . Kinetic 529 | 8 159 42 13 . . . 100 108 21 60 . . 18 . . . Thermal 254 | 8 7 . 40 5 . 7 72 45 35 10 . . 23 . . 2 Explosive 31 | . 1 . 8 1 . 3 17 . . . . . 1 . . . Electromagnetic 10 | . . . . . . . . . . 9 . 1 . . . . Robot Hit Streak 15 | 6 15 8 10 3 . 4 14 10 14 8 . . 5 . . 5 Robot Miss Streak 14 | 1 6 4 3 1 . 1 4 4 3 14 . 4 4 . . 1 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . Shots Hit Robots 527 | 10 104 26 37 3 . 4 126 91 44 58 . . 23 . . 1 Core Hits 251 | 3 38 8 19 1 . 5 68 38 27 36 . . 8 . . . Critical Kills 1 | . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 5 | . . 3 1 . . . 1 . . . . . . . . . Critical Strikes 14 | . . 3 1 . . . 3 1 . 3 . . 3 . . . Burn 2 | . . . . . . . 2 . . . . . . . . . Destroy 6 | . . 3 1 . . . 1 1 . . . . . . . . Blast 6 | . . . . . . . . . . 3 . . 3 . . . Melee Attacks 3 | . . . . . . . . 3 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . 3 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11852 | 117 1206 221 961 147 . 261 3459 1993 1067 1248 . 21 1098 . 12 41 Guns 6102 | 117 1066 221 74 . . . 1586 1356 1062 598 . . . . . 22 Cannons 3583 | . . . 471 62 . 105 685 637 . 635 . . 988 . . . Explosions 2069 | . 137 . 416 85 . 156 1188 . . . . . 87 . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 98 | . 3 . . . . . . . 5 15 . 21 23 . 12 19 Kinetic 5484 | 61 1000 221 74 . . . 1272 1356 234 938 . . 328 . . . Thermal 4138 | 56 66 . 471 62 . 105 999 637 828 232 . . 660 . . 22 Explosive 2069 | . 137 . 416 85 . 156 1188 . . . . . 87 . . . Electromagnetic 63 | . . . . . . . . . . 63 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 19 | . 1 1 . . . . . 3 2 4 . 7 11 . 2 19 Average Corruption 3 | . 1 1 . . . . . 2 1 3 . 3 8 . 2 14 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 62 | . 7 4 . . . . . 8 11 3 . 1 14 . . 14 Message Errors 9 | . 1 1 . . . . . . 3 . . . 1 . . 3 Matter Fused 20 | . . 2 . . . . . 4 4 2 . . 5 . . 3 Heat Flow Errors 9 | . 2 . . . . . . 3 . 1 . . . . . 3 Energy Discharges 7 | . 2 . . . . . . . 3 . . . 2 . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . . . . 2 . . . Data Loss (minor) 5 | . 1 1 . . . . . . . . . . 1 . . 2 Data Loss (major) 6 | . 1 . . . . . . 1 1 . . 1 1 . . 1 Misfires 1 | . . . . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 137 | . 40 . 10 . . 18 6 24 . 10 . . 29 . . . Projectiles 73 | . . . 10 . . . . 24 . 10 . . 29 . . . Explosions 64 | . 40 . . . . 18 6 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . . . 12 . 1 7 . . 2 Impact 4 | . . . . . . . . . . 1 . 1 . . . 2 Kinetic 17 | . . . . . . . . . . 10 . . 7 . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 510 | . 39 . 100 . . . 152 . 112 7 . . 80 . 12 8 Shots 11 | . 1 . 3 . . . 5 . 1 . . . 1 . . . Rammed 24 | . . . . . . . . . 1 6 . 9 3 . . 5 Targets Rammed 26 | . 1 . . . . . . . 1 6 . 10 3 . . 5 Kicked 1 | . 1 . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . . . . Highest Temperature 874 | . 218 9 72 27 . 120 380 195 339 874 . 17 192 . . 203 Average Temperature 140 | . 25 5 20 14 . 49 140 48 119 430 . 17 100 . . 110 Received Heat Transfer 2661 | . 246 153 183 . . . 1053 99 105 558 . 210 18 . . 36 Effects 48 | . . . . . . . 6 . 2 40 . . . . . . Shutdowns 9 | . . . . . . . . . . 9 . . . . . . Energy Bleed 6 | . . . . . . . 1 . . 5 . . . . . . Interference 10 | . . . . . . . 4 . . 6 . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . Short Circuit 11 | . . . . . . . 1 . 2 8 . . . . . . Damage (minor) 2 | . . . . . . . . . . 2 . . . . . . Damage (major) 4 | . . . . . . . . . . 4 . . . . . . Damage (core) 5 | . . . . . . . . . . 5 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Melted 15 | . . . 1 . . . 4 1 7 . . . 2 . . . Heat Transferred 7286 | 125 150 . 851 111 . 185 1961 1073 1825 450 . . 518 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Peak Influence 370 | 10 260 95 261 215 . 138 370 220 157 56 15 45 243 156 117 236 Initial 136 | . 6 5 . 63 . . . 87 81 21 . 10 8 136 117 69 Average 88 | 6 73 53 90 168 . 72 173 90 77 17 14 29 67 141 117 103 Maximum Alert Level 1 | . 1 . 1 1 . . 1 1 . . . . 1 . . 1 Low Security (%) 88 | 100 92 100 94 52 . 100 49 89 100 100 100 100 98 100 100 94 Level 1 11 | . 7 . 5 47 . . 50 10 . . . . 1 . . 5 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 2 . . . 3 5 4 5 1 1 3 . . 2 Investigation 3 | . . . . . . . 1 1 . . . . . . . 1 Extermination 12 | . . . . . . . . 4 3 2 1 . 1 . . 1 Reinforcement 12 | . 2 . 2 . . . 2 . . 3 . 1 2 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Distress Signals 7 | . 2 . . . . . 2 1 . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 199 | . 38 5 15 7 . 3 43 25 8 9 . 6 20 1 1 18 Peak Tracking Total 12 | . 3 2 4 4 . 2 5 4 2 6 1 3 9 1 1 12 Tactical Retreats 19 | . 2 3 . . . . 2 2 . 1 . 2 4 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Traps Triggered 11 | . 2 . . . . . 2 3 1 . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Machines Disabled 10 | . . . 2 . . . 6 1 1 . . . . . . . Max in Single Turn 2 | . . . 1 . . . 2 1 1 . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Machines Accessed 37 | . 6 . 2 . 1 . 7 4 5 1 2 . 4 2 . 3 Terminals 25 | . 6 . 2 . . . 7 2 3 1 1 . 1 1 . 1 Fabricators 2 | . . . . . . . . 1 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Recycling Units 4 | . . . . . . . . 1 . . . . 2 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . 1 . 1 . . 1 Total Hacks 78 | . 19 . 4 . 1 . 13 7 10 7 3 . 5 5 . 4 Successful 33 | . 9 . 2 . 1 . 4 1 7 2 2 . 2 2 . 1 Failed 45 | . 10 . 2 . . . 9 6 3 5 1 . 3 3 . 3 Catastrophic 13 | . . . . . . . 6 2 1 . . . 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 47 | . 19 . 4 . 1 . 8 2 6 6 . . . . . 1 Terminals 63 | . 19 . 4 . . . 13 4 8 7 2 . 2 3 . 1 Fabricators 2 | . . . . . . . . 1 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Recycling Units 6 | . . . . . . . . 2 . . . . 2 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 . 1 . 1 . . 2 Terminal Hacks 14 | . 2 . . . 1 . 3 . 4 1 1 . 1 1 . . Record 1 | . . . . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . . . . 1 . . 1 . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . Unreport Threat 4 | . 2 . . . . . 2 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . . 1 1 . . Retrieve Matter 2 | . . . . . . . . . . . . . 1 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . . . . . 1 . 1 . . . . . Unauthorized Hacks 14 | . 7 . 2 . . . 1 1 2 1 . . . . . . Terminals 12 | . 7 . 2 . . . 1 . 1 1 . . . . . . Botnet 5 | . 1 . 1 . . . 1 . 1 1 . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Skim 6 | . 5 . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 1 . . . . . . . Liberate 2 | . . . . . . . . 1 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 6 . 2 . . . 6 4 3 1 . . 3 1 . 2 Full Trace Events 2 | . . . . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . 1 . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Total Allies 6 | . . . . 2 . . . 3 . 1 . . . . . . Largest Group 3 | . . . . 2 2 . . 3 3 1 . . . . . . Highest-Rated Group 48 | . . . . 45 45 . . 48 48 41 . . . . . . Highest-Rated Ally 41 | . . . . 31 31 . . 16 16 41 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . 13 . . . . 11 3 . . . . . . Total Damage 266 | . . . . 146 . . . . 91 29 . . . . . . Kills 6 | . . . . 5 . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Turns Passed 12416 | 67 1408 509 707 365 580 519 1471 2943 1259 807 315 203 773 20 19 451 Spaces Moved 5775 | 35 551 145 203 126 235 208 526 1020 454 305 364 104 870 43 30 556 Core 806 | . 1 . . . . . . 1 . 74 303 4 3 . 30 390 Treads 3485 | . 439 145 203 126 235 208 400 950 454 231 1 93 . . . . Legs 146 | 35 111 . . . . . . . . . . . . . . . Wheels 689 | . . . . . . . 126 69 . . 60 7 427 . . . Hover 166 | . . . . . . . . . . . . . . . . 166 Flight 483 | . . . . . . . . . . . . . 440 43 . . Fastest Speed 42 | 120 120 240 240 240 240 240 135 190 243 50 50 100 42 45 50 50 Average Speed 173 | 120 189 301 284 240 240 240 191 230 244 199 58 159 71 45 50 74 Slowest Speed 1800 | 120 240 320 320 240 240 240 465 1800 247 247 153 350 100 45 50 156 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . 9 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 81 33 26 37 64 27 41 30 13 8 6 85 21 2 41 16 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . 1 1 . . . . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 . . 1 . . 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 5 | . . . . . . . . 3 . 2 . . . . . . Terrain Destroyed 271 | . 7 . 54 6 . 15 105 4 23 16 . . 41 . . . Melee 3 | . . . . . . . . 3 . . . . . . . . Projectile 48 | . . . . . . . 13 1 . 16 . . 18 . . . AOE 220 | . 7 . 54 6 . 15 92 . 23 . . . 23 . . . Terrain Rammed 2 | . . . . . . . . . . . . . . . 2 . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Total 7450 | 44 767 185 275 182 252 218 799 1498 558 434 462 134 972 43 34 593 Wait 970 | . 103 16 11 49 17 4 118 358 70 55 75 15 56 1 . 22 Move 5742 | 34 550 144 202 125 234 207 525 1019 453 304 363 103 852 42 29 556 Hop 8 | . . . . . . . . . . . . . 8 . . . Pick Up 57 | 1 5 2 3 . 1 1 7 20 2 5 2 . 7 . 1 . Fast Attach 54 | . 8 . 6 . . . 16 6 . 1 7 3 6 . . 1 Attach 49 | 1 3 2 3 . . . 8 9 6 8 4 1 4 . . . Detach 12 | . 1 . 2 . . . 1 5 1 1 1 . . . . . Swap 38 | . 3 . 2 3 . 1 13 10 2 3 . . 1 . . . Drop 72 | . 7 . 5 . . . 12 14 3 8 2 1 10 . 2 8 Fire 409 | 8 86 21 41 5 . 5 99 54 20 43 . 1 25 . . 1 Melee 3 | . . . . . . . . 3 . . . . . . . . Ram 17 | . . . . . . . . . . 6 . 1 3 . 2 5 Kick 1 | . 1 . . . . . . . . . . . . . . . Crush 10 | . . . . . . . . . 1 . . 9 . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 68 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 16) 680 | -10/Materials | Discovered new exit (range 16) 917 | -10/Materials | Discovered new exit (range 15) 1007 | -10/Materials | Discovered new exit (range 9) 1046 | -10/Materials | Core integrity fell below 50% 1067 | -10/Materials | Learned 2 Storage zone layouts 1131 | -10/Materials | Identified exit to Subcaves 1183 | -10/Materials | Identified exit to Materials 1225 | -10/Materials | Learned location of 1 exit from Recycling 1476 | -10/Materials | Entered Mines 1509 | -10/Mines | Core integrity fell below 20% 1889 | -10/Mines | Found a hidden stash of uninstalled traps 1985 | -10/Mines | Entered Materials 1985 | -9/Materials | Evolved 2 slots: Propulsion x2 1986 | -9/Materials | Identified exit to Materials 1986 | -9/Materials | Identified exit to Mines 2692 | -9/Materials | Entered Mines 2717 | -9/Mines | Discovered exit to Materials (range 10) 2765 | -9/Mines | Discovered exit to Materials (range 7) 2973 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2976 | -9/Mines | Discovered new exit (range 5) 3057 | -9/Mines | Entered Exiles 3057 | -9/Exiles | Accompanied by 2 allies 3058 | -9/Exiles | Identified exit to Mines 3087 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3117 | -9/Exiles | Met 8R-AWN 3158 | -9/Exiles | Met EX-HEX 3250 | -9/Exiles | Met EX-BIN 3286 | -9/Exiles | Aligned with FarCom system 3288 | -9/Exiles | Given EX-Vault access code 3346 | -9/Exiles | Opened EX-Vault 3358 | -9/Exiles | Found Field Lobotomy Kit 3414 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3483 | -9/Exiles | Met EX-DEC 3608 | -9/Exiles | Discovered exit to Mines (range 14) 3637 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3637 | -9/Exiles | Entered Mines 3923 | -8/Mines | Discovered exit to Materials (range 8) 4156 | -8/Mines | Entered Materials 4156 | -8/Materials | Evolved 2 slots: Utility x2 5341 | -8/Materials | Lost 4 parts (3n1w) 5487 | -8/Materials | Discovered new exit (range 15) 5627 | -8/Materials | Entered Factory 5627 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6003 | -7/Factory | Build established: Scavenger-Skirmisher 7351 | -7/Factory | Build established: Tank 8471 | -7/Factory | Discovered new exit (range 16) 8570 | -7/Factory | Entered another Factory area 8570 | -6/Factory | Accompanied by 3 allies 8570 | -6/Factory | Evolved 2 slots: Utility x2 9465 | -6/Factory | Garrison activated, responded to threat 9600 | -6/Factory | Identified exit to Lower Caves 9600 | -6/Factory | Identified exit to Extension 9696 | -6/Factory | Discovered new exit (range 16) 9829 | -6/Factory | Entered another Factory area 9829 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9907 | -5/Factory | Build established: Hacker-Tank 10520 | -5/Factory | Lost 4 parts (1p3u) 10536 | -5/Factory | Core integrity fell below 50% 10590 | -5/Factory | Lost 5 parts (1p3n1u) 10593 | -5/Factory | Released all parts (9) 10631 | -5/Factory | Discovered new exit (range 10) 10636 | -5/Factory | Entered another Factory area 10636 | -4/Factory | Evolved 2 slots: Propulsion x2 10837 | -4/Factory | Identified exit to DSF 10907 | -4/Factory | Build established: Mutant 10951 | -4/Factory | Entered DSF 11011 | -4/DSF | Additional patrols routed to DSF 11127 | -4/DSF | Discovered new exit (range 14) 11154 | -4/DSF | Entered Research 11154 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11173 | -3/Research | Lost 6 parts (4n2u) 11612 | -3/Research | Build established: Skirmisher 11832 | -3/Research | System corruption reached 10% 11896 | -3/Research | Discovered new exit (range 8) 11918 | -3/Research | Core integrity fell below 50% 11919 | -3/Research | Discovered new exit (range 15) 11927 | -3/Research | Entered another Research area 11927 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 11939 | -2/Research | Identified exit to DSF 11947 | -2/Research | Entered DSF 11958 | -2/DSF | Discovered new exit (range 15) 11966 | -2/DSF | Entered Access 11966 | -1/Access | Evolved 2 slots: Utility x2 12011 | -1/Access | Build established: Mutant 12247 | -1/Access | System corruption reached 10% 12325 | -1/Access | Core integrity fell below 50% 12397 | -1/Access | Core integrity fell below 20% 12417 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12323_ Knocked back. 12325_ U-05 Engineer builds a Wall. 12326_ K-01 Serf suffers critical hit (Blast). 12326_ K-01 Serf destroyed. 12328_ Knocked back. 12329_ Acquired 2 matter. 12332_ Slug penetrates P-80 Master. 12332_ P-80 Master knocked back. 12335_ System corrupted: Substantial component data lost. 12356_ System corrupted: Matter fused (-5). 12381_ Sealed Freight Elevator disabled. 12385_ System corrupted: Component data lost. 12396_ Penetrated by Slug. 12400_ System corrupted: Heat flow error (+255). 12401_ Penetrated by Slug. 12415_ CHXOJ,1FYT>G=TEBS1:L= 12415_ Connecting with Garrison Access... 12415_ ALERT: Suspicious activity at Garrison Access A001. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###+###???????????? | | ?????????????????????????????? ??????????? | | ?????????????Y?????s?s???????? ??????????? | | ??????????????????sss???????? ??????????? | | ???????????????????????????? ?????????? | | ??????????????????????????? ?????????? | | ??????????????############# ????????? | | ??????????????# """G""" ????????? | | ??????????????# """ """@ ????????? | | ??????????????# [ ????????? | | ??????????????# ????????? | | ??????????????# ?????????? | | ??????????????# ?????????? | | #?#########???# ??????????? | | ?# #???# s ??????????? | | # #####p ss ??????????? | | # ???????????? | | + Yp ### s??????????? | | # p #?# ????????????? | | # ##### #?# ????????????? | | ?# #???#######?#+####+#######?????????????? | | ?## ##??????????????????????????????????????? | | ???# #########???????????????????????????????? | | ???# ?????????????????????????????? | | ???# ########????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???### ###???????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 100 Energy Generation 49 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 975 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 61 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderReactionCoupler Manual? 0 Play Time 02:34:42 Cumulative 52.5 hours Start 2024.10.20 @ 17:09:11 End 2024.10.20 @ 19:01:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 33 Adventurer 16 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b556d9e6-07ca-41b0-a4a4-fc9f45d181d7