Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.25 @ 21:40:18 Player: KURIIRI Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (16) 3200 Robots Destroyed (283) 1415 Value Destroyed (11960) 11960 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (3968) 3968 TOTAL SCORE: 22603 Bonus ------- High Alert Combat Kills 2202 Follower Combat Kills 553 Entered Garrisons 1000 Aligned with FarCom 300 Friendly Fire -87 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 154/160 System Corruption 14% Temperature Cool (3) Movement Treading (170) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Heavy Plasma Cannon Great Maul > --- INVENTORY (15) --- Armored Treads Armored Treads Armored Treads Armored Medium Treads Compact Wheel Linear Gravjet Improved Cooling System Medium Storage Unit System Shield Trap Reconfigurator Heavy EM Shotgun Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Medium Treads > --- UTILITY ---------- Large Storage Unit Heavy Armor Plating Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Improved EM Pulse Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Fission Core Light Treads Armored Treads Armored Treads Hover Unit Linear Gravjet Experimental Sensor Array Core Analyzer Trap Reconfigurator Improved EM Pulse Cannon Advanced Beam Cannon Shock Bomb Launcher Heavy Missile Launcher Maul Great Maul [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Linear Gravjet Utility Large Storage Unit Device Energy Filter Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . Utility 3 | . . . 1 . . . 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 211 | 7 5 7 13 7 2 . 39 13 20 18 10 17 19 5 24 5 Power 13 | 1 . 1 3 . . . 1 . . 1 1 2 1 . 1 1 Engine 7 | 1 . . 2 . . . 1 . . . . 1 1 . 1 . Core 6 | . . 1 1 . . . . . . 1 1 1 . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 45 | 2 . 2 2 2 . . 9 4 9 2 1 1 3 1 6 1 Treads 39 | 2 . 2 1 1 . . 9 4 8 2 1 1 3 . 4 1 Leg . | . . . . . . . . . . . . . . . . . Wheel 5 | . . . 1 1 . . . . 1 . . . . . 2 . Hover 1 | . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . Utility 67 | 1 3 2 2 3 . . 7 3 6 8 5 8 5 2 12 . Device 24 | . 1 . . 1 . . 3 1 2 5 2 4 3 1 1 . Storage 8 | 1 2 . . 1 . . . . . . . . 1 . 3 . Processor 7 | . . 1 . . . . 1 . . . . 1 . . 4 . Hackware 5 | . . . . . . . 1 1 . 1 . . . 1 1 . Protection 23 | . . 1 2 1 . . 2 1 4 2 3 3 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 86 | 3 2 2 6 2 2 . 22 6 5 7 3 6 10 2 5 3 Energy Gun 22 | 2 2 1 4 1 . . 3 1 2 1 . . . . 4 1 Energy Cannon 31 | . . 1 1 . 1 . 10 1 . 1 2 4 9 . . 1 Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . . 1 2 1 2 1 . 1 . . . Launcher 11 | . . . . . . . 2 2 1 3 . 1 . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . 1 . . 6 . 1 . . 1 . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 1 . . 4 . . . . . . . 3 . Corrupted Parts 2 | . . 2 . . . . . . . . . . . . . . System Corruption 6 | . . 6 . . . . . . . . . . . . . . Parts Lost 40 | . . 3 2 1 . . 4 4 4 4 1 5 . 7 2 3 Power 6 | . . 1 . . . . . . . 1 1 1 . 1 1 . Propulsion 9 | . . 1 1 1 . . 1 1 1 . . 1 . 1 1 . Utility 17 | . . . . . . . 2 3 1 3 . 2 . 3 . 3 Weapon 8 | . . 1 1 . . . 1 . 2 . . 1 . 2 . . Highest Loss Streak 7 | . . 3 1 1 . . 2 1 1 2 1 3 . 7 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 93 90 98 100 100 90 78 95 88 89 96 100 75 84 96 Engine 6 | . 14 11 4 11 11 11 9 9 9 1 . 3 3 4 6 . Core 2 | . . . 6 . . . . . . 7 8 5 5 . . 6 Treads 23 | . 28 25 20 22 22 22 26 25 26 27 27 26 27 21 2 26 Wheel 1 | . . . 4 10 11 11 . . . . . . . . 6 . Device 4 | . 13 12 . . . . 1 2 9 9 2 7 9 8 4 . Storage 9 | . 14 14 11 10 11 11 9 9 9 9 9 9 9 4 6 9 Processor 5 | . . . 11 11 11 11 8 . . . . 7 9 4 12 9 Hackware 8 | . . . . . . . 8 14 9 7 9 9 9 9 16 18 Protection 8 | . . 1 9 10 11 11 9 7 14 9 15 8 8 4 4 9 Energy Gun 5 | . 18 25 11 9 11 11 6 . 6 . . . . . 7 8 Energy Cannon 6 | . . . 5 11 5 11 6 . 9 9 9 14 17 7 . 1 Ballistic Cannon 2 | . . . . . . . . 8 1 6 7 2 . . . . Impact Weapon 1 | . . . . 1 . . 3 . . 1 . 1 . 3 9 8 Peak Build Rating 45 | 6 11 15 22 29 23 23 33 32 34 41 45 45 45 41 37 37 Average Rating 30 | 4 8 10 17 21 21 23 30 30 31 34 43 42 42 34 33 35 On Entrance 26 | . 6 11 15 21 22 23 23 31 25 34 41 44 44 41 29 34 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 65 | 13 32 34 41 40 40 40 57 57 54 59 65 60 57 54 36 46 Greatest Support 67 | 40 40 40 40 40 16 16 60 60 60 67 67 67 67 64 60 60 Greatest Overweight (x) 5 | . . 1 3 3 2 2 2 1 5 . . 1 1 . 4 . Average Overweight (x) . | . . . 1 1 2 2 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 14 15 15 15 15 15 15 15 15 15 10 8 15 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 8 14 13 14 14 15 14 13 13 13 14 14 14 9 8 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 Final Carried 15 | 2 15 12 15 15 15 15 15 9 15 15 14 15 15 5 15 15 Class Distribution -------------------- 80% | Mutant 15% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Matter Collected 4782 | 206 156 . 301 90 . 20 648 924 573 412 446 309 211 124 303 59 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 10881 | . 436 . 1094 389 . 14 1781 572 1512 861 972 1151 944 199 860 96 Parts 597 | . 30 . 70 18 . 4 106 42 77 40 67 66 46 4 19 8 Haulers Intercepted 24 | . 2 . 4 . . . 6 . 4 . 2 . 3 . 3 . Recyclers Shooed 2 | . . . . 1 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Combat Hostiles Destroyed 205 | . 11 . 20 7 . 1 29 28 26 23 18 22 12 . 4 4 Melee 4 | . . . . . . . 2 . . . . . . . 2 . Guns 40 | . 10 . 13 2 . . 8 . 3 1 . . . . . 3 Cannons 123 | . . . 6 3 . 1 14 21 18 21 15 12 12 . . . AOE 25 | . 1 . 1 . . . 3 7 3 . 1 9 . . . . Classes Destroyed 19 | . 4 . 4 1 . . 2 1 2 1 . 2 . . 1 1 Worker 15 | . . . 1 . . . . . 5 . 2 . 1 . 6 . Builder 6 | . . . 2 . . . 3 . . . 1 . . . . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . Hauler 24 | . 2 . 4 . . . 6 . 4 . 2 . 3 . 3 . Recycler 6 | . . . . 1 . . 1 . . . . . . . 4 . Mechanic 1 | . . . . . . . . . 1 . . . . . . . Operator 4 | . . . . . . . 1 . . . 2 . 1 . . . Watcher 21 | . 2 . 1 . . . 5 . 1 1 3 . 3 . 5 . Swarmer 45 | . 6 . 4 . . 1 7 10 3 5 3 6 . . . . Cutter 3 | . . . . . . . . . . . . . . . . 3 Grunt 91 | . 5 . 11 6 . . 11 10 15 7 9 8 5 . 3 1 Brawler 6 | . . . . . . . . . . 4 1 . 1 . . . Duelist 6 | . . . 1 . . . . . 1 2 . . 1 . 1 . Protector 1 | . . . . . . . . . 1 . . . . . . . Sentry 44 | . . . 4 1 . . 9 5 5 5 5 5 5 . . . Specialist 1 | . . . . . . . . . . . . 1 . . . . Hunter 3 | . . . . . . . 2 . 1 . . . . . . . Programmer 4 | . . . . . . . . 3 . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | . 3 . 5 3 . 1 7 6 10 4 5 11 2 . 5 4 Combat Bots Only 11 | . 3 . 4 3 . 1 6 6 8 4 3 11 2 . 2 4 Max Kills in Single Turn 3 | . 2 . 3 1 . 1 1 3 3 1 2 2 1 . 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 3 | . 1 . 1 . . . 1 3 2 . 1 2 . . . . Melee 1 | . . . . . . . 1 . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Hostile Shots Fired 892 | . 36 13 46 22 . 6 126 126 114 147 50 99 19 54 22 12 Missed 294 | . 8 1 19 5 . 3 36 40 33 68 16 41 3 15 4 2 Damage Taken 9914 | . 294 530 406 214 . 26 1254 1346 1211 1042 488 1122 252 925 326 478 Core 860 | . 41 181 13 40 . . 110 70 49 45 . 91 . 101 45 74 Absorbed by Shields 28 | . . . . . . . . 28 . . . . . . . . Regen/Repaired (Parts) 1294 | . . . 64 . . . 163 . 205 . 503 . 359 . . . Core Remaining (%) 65 | 100 . 11 . . . 86 . . . . . . . . . . Volleys Fired 734 | . 48 6 58 17 . 3 94 115 88 108 58 59 61 9 4 6 Largest 2 | . 2 2 2 2 . 2 2 1 2 2 2 2 2 2 1 2 Hottest 159 | . 90 90 108 108 . 108 138 60 131 131 138 138 159 138 61 122 Shots Fired 1104 | . 95 8 110 34 . 6 131 122 167 145 93 76 85 15 6 11 Gun 335 | . 95 8 90 17 . 3 49 . 53 4 . . . . 6 10 Cannon 742 | . . . 20 17 . 3 80 119 109 136 93 67 85 12 . 1 Launcher 27 | . . . . . . . 2 3 5 5 . 9 . 3 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 336 | . 45 . 34 . . . 10 119 25 32 47 17 7 . . . Thermal 377 | . 44 . . . . . 42 . 136 108 2 3 25 . 6 11 Explosive 5 | . . . . . . . 2 3 . . . . . . . . Electromagnetic 386 | . 6 8 76 34 . 6 77 . 6 5 44 56 53 15 . . Robot Hit Streak 23 | . 6 2 23 10 . 1 19 22 18 13 16 12 14 7 3 3 Robot Miss Streak 7 | . 5 2 4 2 . 5 4 3 6 5 3 2 7 4 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 713 | . 51 3 83 23 3 1 101 55 111 85 55 51 43 9 31 8 Core Hits 395 | . 29 1 43 9 . 2 58 24 80 49 26 31 26 7 7 3 Critical Kills 3 | . . . . . . . . . 1 1 . . . . 1 . Critical Parts Destroyed 7 | . . . . . . . 3 . . . . 2 . . 2 . Critical Strikes 36 | . 2 . 1 . . . 7 6 1 1 5 7 . 1 5 . Burn 7 | . 2 . . . . . 3 . . . . . . . 2 . Meltdown 2 | . . . . . . . . . 1 1 . . . . . . Blast 14 | . . . . . . . 1 6 . . 4 3 . . . . Corrupt 4 | . . . 1 . . . . . . . 1 1 . 1 . . Smash 9 | . . . . . . . 3 . . . . 3 . . 3 . Melee Attacks 147 | . . . . 5 3 . 47 . 2 2 . 14 . 1 57 16 Impact 144 | . . . . 5 . . 47 . 2 2 . 14 . 1 57 16 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 3 . 3 . . . . . . . 11 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22857 | . 672 43 1617 636 . 67 3276 3716 2716 2099 2048 2148 1359 401 1838 221 Guns 3568 | . 607 39 1072 196 . 16 781 . 641 36 . . . . 60 120 Cannons 13512 | . . . 398 327 . 51 1530 3188 1610 1824 1926 1160 1220 278 . . Explosions 2702 | . 62 . 147 88 . . 333 528 465 239 99 507 111 123 . . Melee 2986 | . . . . . . . 626 . . . . 481 . . 1778 101 Ramming 89 | . 3 4 . 25 . . 6 . . . 23 . 28 . . . Kinetic 6440 | . 188 . 376 . . . 280 3188 456 585 936 333 98 . . . Thermal 5105 | . 422 . 122 88 . . 696 . 1872 1275 99 170 181 . 60 120 Explosive 704 | . . . . . . . 176 528 . . . . . . . . Electromagnetic 7533 | . 59 39 1119 523 . 67 1492 . 388 239 990 1164 1052 401 . . Impact 2986 | . . . . . . . 626 . . . . 481 . . 1778 101 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . 6 . . . . 5 7 7 6 1 2 3 4 4 4 Average Corruption 3 | . . 5 . . . . 5 6 5 1 1 1 2 3 4 4 Corruption Purged 10 | . . . . . . . . . 5 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 239 | . . 1 . . . . 53 47 26 14 14 14 22 6 36 6 Message Errors 61 | . . . . . . . 12 14 4 5 3 4 5 1 12 1 Matter Fused 47 | . . . . . . . 18 3 3 3 2 4 5 2 4 3 Heat Flow Errors 16 | . . . . . . . 3 2 . 1 3 2 1 1 2 1 Energy Discharges 37 | . . . . . . . 6 13 5 1 3 2 2 1 4 . Parts Rejected 3 | . . . . . . . 1 1 . . . . . . 1 . Data Loss (minor) 35 | . . 1 . . . . 6 1 7 2 3 1 4 . 9 1 Data Loss (major) 10 | . . . . . . . 2 2 1 . . . 3 . 2 . Misfires 20 | . . . . . . . 3 9 3 2 . 1 . . 2 . Alerts 5 | . . . . . . . 2 . 1 . . . 2 . . . Weapon Failures 5 | . . . . . . . . 2 2 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1710 | . . . . . . . 244 376 . 17 79 80 56 . 838 20 Projectiles 411 | . . . . . . . 2 278 . 17 69 1 44 . . . Explosions 120 | . . . . . . . . 98 . . 10 . 12 . . . Melee 1179 | . . . . . . . 242 . . . . 79 . . 838 20 Knockbacks 54 | . . . . 1 . . 1 14 15 11 3 . 1 . 8 . Impact 11 | . . . . 1 . . 1 . . . 1 . . . 8 . Kinetic 43 | . . . . . . . . 14 15 11 2 . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 55 | . . . 42 . . . . 5 . . . . . 8 . . Shots 4 | . . . 2 . . . . 1 . . . . . 1 . . Rammed 12 | . 1 1 . 4 . . 1 . . . 2 . 3 . . . Targets Rammed 14 | . 1 1 . 4 . . 2 . . . 3 . 3 . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 . . . 1 . . . . . Highest Temperature 655 | . 206 30 210 256 . 117 333 177 335 229 556 329 655 406 261 189 Average Temperature 91 | . 59 16 51 106 . 58 77 46 66 44 134 90 127 180 81 85 Received Heat Transfer 2549 | . 102 . 129 132 . . 351 374 576 189 180 63 135 120 99 99 Effects 21 | . . . . . . . 2 . . 1 11 1 6 . . . Shutdowns 4 | . . . . . . . . . . . 3 . 1 . . . Energy Bleed 7 | . . . . . . . 1 . . 1 2 1 2 . . . Interference 1 | . . . . . . . . . . . 1 . . . . . Matter Decay 2 | . . . . . . . 1 . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . . . . 1 . 1 . . . Damage (major) 4 | . . . . . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . . . 2 . . 4 . 1 . 2 3 . 2 13 1 Combat Hostiles 11 | . . . . 2 . . 2 . 1 . 2 1 . . 2 1 Parts Fried 60 | . . . 7 2 . . 15 . 1 . 5 3 10 1 15 1 Impact Corruptions 42 | . . . . . . . 9 . . . . 3 . . 29 1 Robots Melted 2 | . . . . . . . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . . . . . . 1 1 . . . . . . Parts Melted 19 | . 1 . . . . . 2 . 10 4 . 1 . . . 1 Heat Transferred 9588 | . 1334 . 150 100 . . 1484 . 3356 2183 150 200 150 . 259 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . 1 . 4 1 . . 3 . 2 . 1 2 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Peak Influence 1808 | . 200 142 368 241 . 53 415 1295 862 1808 1109 1529 799 430 320 106 Initial 881 | . . 52 43 99 . . 20 134 631 451 881 640 744 323 209 . Average 479 | . 88 102 135 135 . 28 229 652 659 1094 968 1077 644 326 114 79 Maximum Alert Level 5 | . 1 . 1 1 . . 2 4 3 5 4 4 3 2 1 . Low Security (%) 33 | 100 95 100 74 64 . 100 27 12 . . . . . . 78 100 Level 1 21 | . 4 . 25 35 . . 72 16 . . . . . 90 21 . Level 2 13 | . . . . . . . . 26 72 17 . 8 61 9 . . Level 3 22 | . . . . . . . . 26 27 32 99 46 38 . . . Level 4 7 | . . . . . . . . 18 . 41 . 44 . . . . Level 5 . | . . . . . . . . . . 8 . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . 5 . . . 11 . 4 . 6 . 4 . . . Investigation 17 | . 1 . 5 . . . 4 . 3 . 2 . 2 . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 6 | . . . . . . . 2 . . . 2 . 2 . . . Assault 3 | . . . . . . . . . 1 . 2 . . . . . Garrison 5 | . . . . . . . 5 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Distress Signals 15 | . 1 . 1 . . . 3 . 5 . 2 . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 290 | . 18 2 28 7 . 3 40 28 34 32 40 19 16 6 13 4 Peak Tracking Total 10 | . 4 2 4 3 . 3 5 5 5 6 10 7 3 5 2 2 Tactical Retreats 19 | . 1 . 2 . . . 4 3 . 3 2 . 2 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Traps Triggered 14 | . . . 1 . . . 2 2 2 1 1 3 . 2 . . Indirectly 3 | . . . . . . . . . 1 1 . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . Traps Reconfigurated 17 | . . . . . . . . . . 13 . . . 1 3 . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Machines Disabled 44 | . . 5 4 1 . . 1 15 1 11 1 5 . . . . Max in Single Turn 5 | . . 5 2 1 . . 1 2 1 2 1 1 . . . . Garrison Relay 15 | . . . . . . . . 6 . 5 . 4 . . . . Phase Generator 2 | . . . . . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Machines Accessed 80 | . 8 1 11 1 2 . 13 2 10 2 10 3 9 2 6 . Terminals 58 | . 7 . 9 . . . 9 2 7 2 6 3 7 2 4 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . 1 . . . 2 . 1 . 2 . 1 . . . Recycling Units 4 | . 1 . 1 . . . 1 . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . 1 . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Total Hacks 254 | . 28 1 43 1 2 . 40 5 24 6 39 7 29 5 24 . Successful 145 | . 18 1 22 1 2 . 28 3 16 2 20 2 11 1 18 . Failed 107 | . 9 . 20 . . . 12 2 8 4 19 5 18 4 6 . Catastrophic 13 | . . . 1 . . . . . 3 . 1 1 7 . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . Manual 143 | . 22 . 26 . 1 . 19 3 15 2 23 1 19 . 12 . Terminals 193 | . 26 . 37 . . . 29 5 17 6 24 7 23 5 14 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 27 | . . . 5 . . . 8 . 5 . 5 . 4 . . . Recycling Units 5 | . 2 . 1 . . . 1 . 1 . . . . . . . Scanalyzers 18 | . . . . . . . . . . . 9 . . . 9 . Garrison Access 7 | . . . . . . . 2 . 1 . 1 . 2 . 1 . Terminal Hacks 56 | . 7 1 11 1 2 . 10 3 6 2 3 2 5 1 2 . Record 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis 4 | . 1 . 2 . . . 1 . . . . . . . . . Prototype ID Bank 7 | . 1 . 3 . . . 3 . . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . 1 . . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . . . . . Alert Level 8 | . . . 3 . . . 1 . 1 . 1 . 1 . 1 . Unreport Threat 11 | . . . 1 . . . 2 1 3 . 1 . 2 . 1 . Locate Traps 7 | . 3 . 1 . . . 1 . . . 1 . 1 . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . 1 . 1 . . . 1 . . . Garrison Registry 3 | . . . . . . . . 1 . 1 . 1 . . . . Patrol Navigation 2 | . . . . . . . . . . 1 . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 19 | . . . 3 . . . 5 . 5 . 4 . 2 . . . Scan Component 11 | . . . 2 . . . 3 . 3 . 2 . 1 . . . Repair 8 | . . . 1 . . . 2 . 2 . 2 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . . . . . 6 . . . 9 . Insert Component 7 | . . . . . . . . . . . 3 . . . 4 . Analyze 8 | . . . . . . . . . . . 3 . . . 5 . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 50 | . 11 . 8 . . . 12 . 4 . 6 . 3 . 6 . Terminals 46 | . 10 . 7 . . . 11 . 3 . 6 . 3 . 6 . Track 1 | . . . . . . . 1 . . . . . . . . . Assimilate 6 | . . . . . . . 2 . . . 1 . 1 . 2 . Botnet 16 | . 4 . 2 . . . 2 . 2 . 2 . 2 . 2 . Operators 3 | . 1 . . . . . 1 . 1 . . . . . . . Skim 20 | . 5 . 5 . . . 5 . . . 3 . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . 1 . 1 . . . . . . . Tunnel 4 | . 1 . 1 . . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 7 . 10 . . . 11 2 8 1 8 3 8 2 4 . Full Trace Events 13 | . 1 . 3 . . . 2 . . . 1 1 3 2 . . Feedback Events 2 | . . . . . . . . . . . . . 1 1 . . Corruption 2 | . . . . . . . . . . . . . 1 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . 2 . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . 1 . . . 2 . 2 . 2 . 1 . . . Time 301 | . . . 38 . . . 64 . 64 . 57 . 78 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . . . 2 . . . 4 . Part Schematics Acquired 6 | . . . . . . . . . . . 2 . . . 4 . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . . . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . . . . . parse_system 3 | . . . . . 3 . . . . . . . . . . . Relay Couplers Released 68 | . . . . . . . . 26 . 20 . 22 . . . . Machine Destruction 62 | . . . . . . . . 23 . 20 . 19 . . . . Programmers 6 | . . . . . . . . 3 . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Total Allies 9 | . . . . 3 . . 1 . . 3 . . . . 2 . Largest Group 3 | . . . . 3 2 2 1 . . 3 2 . . . 1 . Highest-Rated Group 120 | . . . . 40 32 32 16 . . 120 80 . . . 10 . Highest-Rated Ally 40 | . . . . 16 16 16 16 . . 40 40 . . . 10 . Total Orders 12 | . . . . 4 . . . . . 3 5 . . . . . STAY 5 | . . . . 1 . . . . . 1 3 . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . FOLLOW 6 | . . . . 3 . . . . . 1 2 . . . . . Ally Attacks 83 | . . . . 18 . 5 17 . . 29 14 . . . . . Total Damage 1456 | . . . . 225 . 49 127 . . 723 332 . . . . . Kills 20 | . . . . 3 . 1 1 . . 12 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Robot Analysis Total 4 | . 1 . 2 . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . Drone Launches 7 | . . . . 7 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Turns Passed 17867 | 78 951 339 1278 903 292 281 3266 1466 1180 1304 1693 1212 1338 118 1841 327 Spaces Moved 7916 | 43 488 187 659 502 213 210 1152 666 458 546 764 364 583 87 868 126 Core 4 | 2 . . . . . . . . . . . . . . 2 . Treads 5961 | 41 488 187 368 173 . . 1112 666 440 546 764 364 583 20 83 126 Legs . | . . . . . . . . . . . . . . . . . Wheels 1516 | . . . 291 329 213 210 40 . 18 . . . . . 415 . Hover 435 | . . . . . . . . . . . . . . 67 368 . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 125 115 130 130 130 163 155 166 170 170 153 80 40 170 Average Speed 152 | 154 160 166 150 158 130 130 160 169 162 166 170 170 165 96 86 170 Slowest Speed 250 | 160 160 240 240 240 130 130 163 245 240 170 170 250 250 153 250 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 1 . . . . . . . 1 Exploration Rate (%) 55 | 4 76 49 57 79 59 56 78 75 46 80 66 48 67 25 51 21 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 10 | . 2 1 3 . 1 . 2 . 1 . . . . . . . Known Exits Taken 8 | . 1 . 1 . . 1 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . Spaces Dug 93 | . . . . 1 . . 34 5 2 2 1 . 14 . 24 10 Terrain Destroyed 345 | . 4 18 5 8 . . 66 73 5 71 30 5 26 . 24 10 Melee 69 | . . . . 1 . . 30 . 2 2 . . . . 24 10 Projectile 109 | . . . . . . . 10 44 . . 27 5 23 . . . AOE 167 | . 4 18 5 7 . . 26 29 3 69 3 . 3 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Total 12272 | 51 570 205 837 560 228 212 2337 836 728 793 1064 850 870 103 1834 194 Wait 2988 | . 14 1 89 7 1 . 973 29 131 61 213 383 184 . 860 42 Move 7899 | 42 487 186 658 501 212 209 1151 664 457 545 764 363 582 86 867 125 Hop . | . . . . . . . . . . . . . . . . . Pick Up 120 | 2 13 2 11 13 5 . 12 4 15 6 7 10 9 . 11 . Fast Attach 52 | 6 1 2 4 3 . . 6 2 7 1 3 1 . . 14 2 Attach 38 | . . 3 1 1 . . 9 8 3 4 . 5 . 4 . . Detach 7 | . . . . . . . 2 1 1 . . . . 1 2 . Swap 121 | 1 4 2 8 3 2 . 24 3 10 13 7 11 19 1 10 3 Drop 98 | . 2 2 8 6 5 . 17 6 14 3 9 4 12 1 9 . Fire 734 | . 48 6 58 17 . 3 94 115 88 108 58 59 61 9 4 6 Melee 147 | . . . . 5 3 . 47 . 2 2 . 14 . 1 57 16 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 14 | . 1 1 . 4 . . 2 . . . 3 . 3 . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . . . Rewire 50 | . . . . . . . . . . 50 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Central database locked down 248 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 13) 725 | -10/Materials | Identified exit to Mines 779 | -10/Materials | Learned location of Mines (-9) 804 | -10/Materials | Discovered new exit (range 15) 822 | -10/Materials | Learned Storage stockpile data 855 | -10/Materials | Learned 2 Mines zone layouts 878 | -10/Materials | Learned 2 Mines zone layouts 948 | -10/Materials | Learned Storage emergency access door positions 1030 | -10/Materials | Entered Mines 1044 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1161 | -10/Mines | Discovered new exit (range 13) 1235 | -10/Mines | Learned location of Storage (-7) 1297 | -10/Mines | Assembled infested the area 1314 | -10/Mines | Core integrity fell below 50% 1314 | -10/Mines | Discovered new exit (range 15) 1318 | -10/Mines | Core integrity fell below 20% 1343 | -10/Mines | Discovered new exit (range 10) 1344 | -10/Mines | Lost 3 parts (1p1n1w) 1369 | -10/Mines | Entered Materials 1369 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1370 | -9/Materials | Identified exit to Mines 1818 | -9/Materials | Discovered new exit (range 14) 2057 | -9/Materials | Discovered exit to Mines (range 9) 2227 | -9/Materials | Central database locked down 2339 | -9/Materials | Identified exit to Materials 2379 | -9/Materials | Loaded intel: 7 trap records 2438 | -9/Materials | Loaded intel: 2 recycling unit locations 2605 | -9/Materials | Repaired EM Pulse Cannon 2647 | -9/Materials | Entered Mines 2786 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2823 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2866 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2869 | -9/Mines | Found Prototype Device 3006 | -9/Mines | Found the Drone Emporium 3014 | -9/Mines | Found Prototype Device 3014 | -9/Mines | Identified Decoy Drone Bay 3074 | -9/Mines | Lost 7 allies 3187 | -9/Mines | Learned 2 Materials zone layouts 3191 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3311 | -9/Mines | Excavation squad dispatched 3311 | -9/Mines | A large section of the Mines collapsed 3336 | -9/Mines | Learned Materials garrison access intel 3545 | -9/Mines | Discovered new exit (range 5) 3550 | -9/Mines | Entered Exiles 3550 | -9/Exiles | Accompanied by 2 allies 3590 | -9/Exiles | Met 8R-AWN 3618 | -9/Exiles | Met EX-HEX 3655 | -9/Exiles | Met EX-BIN 3672 | -9/Exiles | Aligned with FarCom system 3673 | -9/Exiles | Given EX-Vault access code 3703 | -9/Exiles | Opened EX-Vault 3713 | -9/Exiles | Found Trap Reconfigurator 3741 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3759 | -9/Exiles | Exiles lab attacked by MAIN.C 3784 | -9/Exiles | Learned location of Zion (-7) 3824 | -9/Exiles | Discovered new exit (range 10) 3842 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3842 | -9/Exiles | Entered Mines 3842 | -8/Mines | Accompanied by 2 allies 4123 | -8/Mines | Entered Materials 4123 | -8/Materials | Accompanied by 1 ally 4123 | -8/Materials | Evolved 2 slots: Utility x2 4124 | -8/Materials | Identified Exp. Sensor Array 4125 | -8/Materials | Loaded intel: 1 garrison access location 4278 | -8/Materials | Repaired Lgt. Treads 4318 | -8/Materials | Repaired EM Pulse Cannon 4361 | -8/Materials | Garrison activated, responded to threat 4651 | -8/Materials | Build established: Scavenger-Mutant 4983 | -8/Materials | Identified exit to Garrison 5008 | -8/Materials | Found Prototype Launcher 5008 | -8/Materials | Identified Rocket Array 5045 | -8/Materials | Build established: Mutant 5050 | -8/Materials | Garrison activated, responded to threat 5517 | -8/Materials | Learned Storage security intel 5615 | -8/Materials | Learned location of 2 exits from Lower Caves 5678 | -8/Materials | Learned Factory emergency access door positions 5696 | -8/Materials | Learned location of 1 exit from Lower Caves 5726 | -8/Materials | Learned Storage security intel 5764 | -8/Materials | Identified exit to Factory 7127 | -8/Materials | Garrison activated, responded to threat 7389 | -8/Materials | Entered Garrison 7390 | -8/Garrison | Identified exit to Materials 7489 | -8/Garrison | Triggered checkpoint 7540 | -8/Garrison | Discovered exit to Materials (range 56) 7540 | -8/Garrison | Discovered exit to Materials (range 77) 7540 | -8/Garrison | Discovered exit to Materials (range 61) 7564 | -8/Garrison | Garrison Relay disabled 7762 | -8/Garrison | Triggered checkpoint 7846 | -8/Garrison | Build established: Hacker-Mutant 7984 | -8/Garrison | Garrison Relay disabled 8068 | -8/Garrison | Garrison Relay disabled 8197 | -8/Garrison | Triggered checkpoint 8395 | -8/Garrison | Phase Generator disabled 8476 | -8/Garrison | Crushed by falling debris 8484 | -8/Garrison | Spotted B-75 Beast 8484 | -8/Garrison | Spotted B-75 Beast 8523 | -8/Garrison | Triggered checkpoint 8683 | -8/Garrison | Triggered checkpoint 8738 | -8/Garrison | Garrison Relay disabled 8756 | -8/Garrison | Garrison Relay disabled 8778 | -8/Garrison | Build established: Mutant 8855 | -8/Garrison | Entered Materials 9157 | -8/Materials | Repaired Lgt. Treads 9196 | -8/Materials | Repaired EM Pulse Cannon 9536 | -8/Materials | Discovered exit to Factory (range 6) 9655 | -8/Materials | First assault squad dispatched 9790 | -8/Materials | Destroyed 8 combat bots 10033 | -8/Materials | Identified exit to Garrison 10035 | -8/Materials | Entered Garrison 10106 | -8/Garrison | Phase Generator disabled 10189 | -8/Garrison | Triggered checkpoint 10237 | -8/Garrison | Triggered checkpoint 10277 | -8/Garrison | Garrison Relay disabled 10292 | -8/Garrison | Garrison Relay disabled 10453 | -8/Garrison | Triggered checkpoint 10494 | -8/Garrison | Discovered new exit (range 10) 10520 | -8/Garrison | Discovered new exit (range 49) 10520 | -8/Garrison | Discovered new exit (range 14) 10520 | -8/Garrison | Discovered new exit (range 72) 10593 | -8/Garrison | Triggered checkpoint 10805 | -8/Garrison | Triggered checkpoint 10862 | -8/Garrison | Garrison Relay disabled 11043 | -8/Garrison | Triggered checkpoint 11105 | -8/Garrison | Triggered checkpoint 11194 | -8/Garrison | Triggered checkpoint 11229 | -8/Garrison | Garrison Relay disabled 11339 | -8/Garrison | Entered Materials 11339 | -8/Materials | Accompanied by 2 allies 12264 | -8/Materials | Repaired Hvy. Armor Plating 12312 | -8/Materials | Discovered exit to Factory (range 5) 12656 | -8/Materials | Discovered exit to Factory (range 16) 12840 | -8/Materials | Repaired Hvy. Armor Plating 12939 | -8/Materials | First assault squad dispatched 13032 | -8/Materials | Identified exit to Garrison 13032 | -8/Materials | Entered Garrison 13055 | -8/Garrison | Core integrity fell below 50% 13104 | -8/Garrison | Triggered checkpoint 13213 | -8/Garrison | Garrison Relay disabled 13297 | -8/Garrison | Spotted B-75 Beast 13373 | -8/Garrison | Destroyed B-75 Beast 13403 | -8/Garrison | Garrison Relay disabled 13592 | -8/Garrison | Lost 3 parts (1p1n1u) 13652 | -8/Garrison | Triggered checkpoint 13728 | -8/Garrison | Destroyed 11 combat bots 13764 | -8/Garrison | Triggered checkpoint 13799 | -8/Garrison | Garrison Relay disabled 13814 | -8/Garrison | Garrison Relay disabled 13848 | -8/Garrison | Discovered new exit (range 12) 13848 | -8/Garrison | Discovered new exit (range 54) 13848 | -8/Garrison | Discovered new exit (range 83) 14244 | -8/Garrison | Entered Materials 14590 | -8/Materials | Discovered exit to Factory (range 15) 15052 | -8/Materials | Discovered exit to Factory (range 16) 15440 | -8/Materials | Discovered exit to Factory (range 13) 15543 | -8/Materials | Repaired Broken Arm. Medium Treads 15580 | -8/Materials | Identified exit to Garrison 15582 | -8/Materials | Entered Garrison 15622 | -8/Garrison | Spotted B-75 Beast 15637 | -8/Garrison | Core integrity fell below 20% 15664 | -8/Garrison | Triggered checkpoint 15664 | -8/Garrison | Triggered checkpoint 15675 | -8/Garrison | Lost 7 parts (1p1n3u2w) 15685 | -8/Garrison | Discovered new exit (range 12) 15700 | -8/Garrison | Entered Materials 16080 | -8/Materials | Discovered exit to Factory (range 16) 16387 | -8/Materials | Build established: Hacker-Mutant 17336 | -8/Materials | Discovered exit to Factory (range 7) 17540 | -8/Materials | Identified exit to Garrison 17541 | -8/Materials | Entered Garrison 17771 | -8/Garrison | Spotted B-75 Beast 17771 | -8/Garrison | Spotted B-75 Beast 17868 | -8/Garrison | Crushed by falling debris 17868 | -8/Garrison | Smashed by cave-in Last Messages --------------- 17620_ G-47 Trooper system corrupted by crushing effect. 17621_ G-47 Trooper system terminally corrupted. 17621_ Imp. Heat Sink fried. 17625_ Acquired Lgt. Nuclear Core. 17630_ Acquired Arm. Treads. 17635_ System corrupted: Matter fused (-7). 17654_ Acquired 16 matter. 17708_ Acquired 28 matter. 17747_ System corrupted: Heat flow error (+171). 17766_ System corrupted: Component data lost. 17802_ 01FLO5=KLV4KDIZNX5W5X 17868_ Crushed by falling debris. 17868_ System Shield destroyed. 17868_ System corrupted by crushing effect (+5). 17868_ Adv. Targeting Computer destroyed. 17868_ System corrupted by crushing effect (+1). 17868_ Hacking Suite destroyed. 17868_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????g??????????????????????????????????? | | ??????????????g??????????????????????????????????? | | ??????????????g??????????????????????????????????? | | ????????????????????????????????????????C????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????? ????????????? | | ????????????????????????# #??????? #???????????? | | ????????????????????????###??????? ##??????????? | | ????????????????????????# #?????s? ??? ?????? | | ????????????????????????# #?????s? ??? ????? | | ????????????????????????# #?????s? ?? ????? | | ????????????# ?????????###?????s? ?? ?????? | | ????####????# ??????# #??????# #? ??????? | | ???"""""""??# ############## ## ???????? | | ?"""!!!!"""?# # ????????? | | #"" ""?# # ?????????? | | #"! !"##!!! [[[##### ####### ??????????? | | #"! !"#####????????# #?????# #???????????? | | #"! !"#?????#???#??# #?????# #???????????? | | #"! !"#?????# # ## ####### #???????????? | | ?"! !"????????# " #???????????? | | ??? !???????# ## ####### #???????????? | | ???? ????????## ??# #?????# #???????????? | | ?????# #?????????## ???# #?????# #???????????? | | ?##### #################"######## #???????????? | | ?# = = #???????????? | | ?# =!= #???????????? | | ?# % ]%* #???????????? | | ?# #####"####### #####^^###########???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 825 Propulsion Shielding 66 Evasion (%) 57 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Hvy. Plasma Cannon | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorLayeredMallet Manual? 0 Play Time 02:00:48 Cumulative 197.9 hours Start 2024.11.24 @ 19:15:17 End 2024.11.25 @ 21:40:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 96 Adventurer 36 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80d07c42-7387-4204-952a-c9f096c696a8