Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.24 @ 18:33:51 Player: CrossedViper Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (266) 1330 Value Destroyed (14632) 14632 Prototype IDs (49) 980 Alien Tech Used (6) 1200 Bonus (19988) 19988 TOTAL SCORE: 47030 Bonus ------- High Alert Combat Kills 1573 Follower Combat Kills 198 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2946 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -1229 Cogmind --------- Core Integrity 0/1600 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Transmission Jammer Thermal Barrier Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Kinecellerator Advanced Transmission Jammer Heavy Regenerative Plating Ghost Barrier Ghost Barrier > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Multirail > --- INVENTORY -------- Improved Quantum Reactor Armored Heavy Treads Experimental Cooling System Experimental Energy Well Experimental Energy Well Experimental Terrain Scan Processor Thermal Barrier Experimental Shock Absorption System Long-range Tractor Beam Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Matter Drive Matter Drive Long-range Phase Cannon Vortex Cannon Nova Cannon Potential Cannon Improved Potential Cannon Fusion Bomb Launcher Improved Plasma Cutter Plasma Lance [Rating: 223] Favorites ----------- Power Improved Quantum Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Optical Array Hackware Ghost Barrier Protection Improved Light Armor Plating Artifact Matter Drive Weapon Flak Gun Energy Gun Gamma Rifle Energy Cannon Vortex Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Ionic Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . . . 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . . 1 1 . . . . . . 2 . . . . . . Utility 11 | . . . 2 . . . 1 1 1 2 . . . . 1 . . 2 . . 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Parts Attached 329 | 6 2 1 4 5 4 3 29 13 2 14 6 1 28 9 4 20 24 6 43 41 7 57 Power 24 | 1 . 1 . 1 . . 4 1 . . 1 . 1 . 1 1 2 . 5 2 . 3 Engine 5 | 1 . 1 . 1 . . 2 . . . . . . . . . . . . . . . Core 5 | . . . . . . . 2 1 . . 1 . 1 . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . 1 1 2 . 5 2 . 3 Propulsion 59 | 2 . . 1 2 1 1 5 3 1 1 2 . 6 2 1 5 7 1 6 2 1 9 Treads 49 | 2 . . 1 2 . 1 3 1 1 1 2 . 2 1 1 5 7 1 6 2 1 9 Leg 8 | . . . . . . . 2 1 . . . . 4 1 . . . . . . . . Wheel 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 130 | 1 2 . 2 . 3 1 10 5 1 10 1 . 10 2 2 7 6 2 21 21 3 20 Device 57 | . . . 1 . . . 4 2 . 4 . . 2 1 1 3 4 1 14 8 3 9 Storage 15 | 1 2 . . . 2 1 1 3 . . . . . . . 3 . . 1 . . 1 Processor 9 | . . . . . . . . . . 1 . . 4 1 . . 1 . 1 1 . . Hackware 6 | . . . . . . . . . . . . . 2 . 1 . . . . 2 . 1 Protection 40 | . . . 1 . 1 . 5 . 1 5 1 . 2 . . 1 1 1 5 9 . 7 Artifact 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Weapon 116 | 2 . . 1 2 . 1 10 4 . 3 2 1 11 5 . 7 9 3 11 16 3 25 Energy Gun 20 | . . . . . . . 5 . . . . . 3 2 . 1 4 1 3 1 . . Energy Cannon 36 | . . . . . . . . 1 . . . . 2 2 . 2 3 1 4 6 1 14 Ballistic Gun 28 | 2 . . 1 1 . 1 5 2 . 2 1 1 1 1 . . . . . 5 2 3 Ballistic Cannon 11 | . . . . 1 . . . 1 . . . . 2 . . 3 1 1 1 . . 1 Launcher 6 | . . . . . . . . . . 1 . . 2 . . . . . . . . 3 Special Weapon 5 | . . . . . . . . . . . . . . . . . . . 1 2 . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 1 . 1 . . 1 1 . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . 2 2 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . . . . . . 2 1 . 1 1 . 7 1 2 4 2 . 14 9 . 9 Parts Lost 106 | . . . 2 7 1 2 16 1 . 2 . 2 16 2 . 2 4 . 3 . 6 40 Power 12 | . . . . 1 . 1 1 . . . . . 2 . . . 1 . 1 . 1 4 Propulsion 23 | . . . 1 2 1 . 4 . . . . . 4 . . . 1 . 1 . 2 7 Utility 32 | . . . . 2 . . 5 . . 2 . 1 5 . . . . . . . 2 15 Weapon 39 | . . . 1 2 . 1 6 1 . . . 1 5 2 . 2 2 . 1 . 1 14 Highest Loss Streak 22 | . . . 2 4 1 3 10 1 . 1 . 2 6 2 . 1 3 . 2 . 3 22 Average Slot Usage (%) 80 | . 98 100 99 75 77 76 79 88 81 91 87 85 82 78 80 76 70 84 77 80 82 70 Engine 1 | . 14 14 11 8 11 1 2 . . . . . . . . . . . . . . . Core 1 | . . . . . . . 5 7 6 5 5 5 4 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 2 3 4 8 7 6 7 6 Treads 12 | . 28 28 21 21 20 20 11 2 13 11 10 11 6 1 8 13 17 21 14 13 11 9 Leg 2 | . . . . . . . 5 15 . . . . 6 10 3 . . . . . . . Device 9 | . . . 11 2 . . 7 21 13 22 23 23 15 1 6 2 3 8 10 8 11 6 Storage 13 | . 26 28 22 22 16 22 9 8 13 11 11 11 11 11 10 11 14 13 13 13 12 13 Processor 7 | . . . . . . . . . . . . . 3 23 21 18 14 13 13 13 12 10 Hackware 4 | . . . . . . . . . . . . . 3 11 11 13 9 8 8 9 8 6 Protection 4 | . . . 11 2 5 11 11 7 7 15 10 8 6 . . . . 4 2 3 4 4 Energy Gun 1 | . . . . . . . 5 7 . . . . 1 6 . . 2 2 1 1 . . Energy Cannon 1 | . . . . . . . . 3 . . . . . 3 10 3 . . 1 2 . 4 Ballistic Gun 7 | . 28 28 22 15 11 11 14 7 13 10 11 11 6 5 5 1 . . . 3 15 5 Ballistic Cannon 2 | . . . . 3 11 11 4 3 6 5 5 5 3 . . 1 . 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 226 | 12 24 26 31 33 93 121 137 107 110 110 110 110 124 98 134 170 158 164 164 176 184 226 Greatest Support 250 | 40 40 40 40 40 40 40 40 30 28 28 40 28 97 70 140 210 210 195 250 225 225 215 Greatest Overweight (x) 9 | . . . . . 9 3 5 3 3 4 3 3 4 1 1 2 1 . . . 1 5 Average Overweight (x) 1 | . . . . . 1 2 2 2 3 3 2 3 2 1 . . . . . . . 1 Largest Inventory Capacity 32 | 6 12 12 12 12 32 32 32 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 Average Capacity 22 | 4 11 12 12 12 16 31 20 13 20 20 20 20 20 20 20 24 28 28 28 28 28 27 Most Carried 28 | 2 7 12 11 9 9 9 15 12 12 20 20 16 20 17 20 26 28 24 28 28 28 28 Average Carried 17 | . 5 8 8 7 8 6 7 11 10 15 15 15 17 13 16 20 23 20 25 26 27 23 Final Capacity 32 | 6 12 12 12 12 12 32 12 20 20 20 20 20 20 20 20 28 28 28 28 28 28 4 Final Carried 28 | 2 7 12 9 8 9 7 10 11 12 20 15 15 18 13 19 24 25 20 28 28 26 3 Class Distribution -------------------- 27% | Hacker-Mutant 24% | Scavenger-Mutant 10% | Scavenger-Tank 10% | Scavenger-Gunner 7% | Hauler-Mutant 6% | Mutant 6% | Hacker-Gunner 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Hauler-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Scavenger-Mutant | -2/Testing Hacker-Mutant | -2/Section 7 Scavenger-Gunner | -1/Access Hacker-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Matter Collected 8002 | 258 . 172 119 134 . 25 787 156 69 539 219 319 542 129 59 750 395 336 430 811 831 922 Remotely 524 | . . . . . . . . . . . . . . . . . . . . 103 224 197 Salvage Created 14324 | . 142 304 290 118 21 39 1453 372 69 598 185 246 706 130 39 1125 1018 456 1646 1091 1958 2318 Parts 699 | . 9 19 9 6 2 8 82 25 4 47 6 11 26 9 1 64 47 11 71 67 95 80 Haulers Intercepted 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Recyclers Shooed 13 | . 1 1 1 1 . . 1 1 1 1 . . . . . . 1 . . 1 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . . . 6 11 54 8 . . . . . . . . Prevented 13 | . . . . . . . . . . . . . 7 6 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 227 | . 4 6 5 6 . 6 31 4 1 18 3 4 24 1 1 16 18 8 17 16 24 14 Melee 10 | . . . . . . . 1 . . . . . 1 . . 4 2 . 2 . . . Guns 110 | . 4 6 5 6 . 3 20 1 1 13 2 4 9 . . . 6 . . 4 24 2 Cannons 51 | . . . . . . 3 4 2 . 1 1 . 2 1 1 10 5 8 4 6 . 3 AOE 31 | . . . . . . . 6 . . 4 . . 12 . . . . . . 2 . 7 Classes Destroyed 24 | . 1 2 2 2 1 1 3 . . 1 . 1 5 1 . 1 . . 3 . . . Worker 15 | . . 1 . 1 . . 3 3 . . . . . . . 2 . . 1 . 3 1 Builder 4 | . . . . . . . 1 . . 1 . . . . . . . . . . 2 . Tunneler 3 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . Hauler 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Recycler 6 | . . . 1 . . . 1 . . . . . . . . 1 . . . . 3 . Operator 5 | . . . . . . . . . . . . . . . . 2 . . 1 1 . 1 Watcher 5 | . . . . . . . 1 1 . . . . . . 1 1 . 1 . . . . Swarmer 53 | . . . . . . 6 5 . . 12 . . 2 . . 3 9 . . 4 9 3 Saboteur 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Grunt 57 | . 4 4 3 1 . . 18 2 . . 3 2 6 . . . 5 6 3 . . . Brawler 5 | . . . . . . . . . . . . 1 2 . . . . 1 . . . 1 Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 30 | . . 2 1 . . . 8 2 1 1 . 1 . . 1 4 . . 5 1 2 1 Demolisher 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Hunter 18 | . . . . . . . . . . . . . 3 . . . 2 1 2 2 6 2 Programmer 36 | . . . . . . . . . . 5 . . . . . 9 2 . 4 6 7 3 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Executioner 6 | . . . . . . . . . . . . . 4 . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 6 | . . . . 5 . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | . 3 3 2 4 . 3 11 2 1 8 3 3 14 1 2 5 7 4 3 4 11 3 Combat Bots Only 14 | . 3 2 2 4 . 3 10 2 1 8 3 3 14 1 1 5 7 4 3 4 5 3 Max Kills in Single Turn 7 | . 1 1 1 1 1 1 7 2 1 4 2 1 4 1 1 1 1 1 1 2 2 3 Gunslinging 1 | . . . . . . . 1 . . 1 . . . . . . . . . . 1 . Exploded 6 | . . . . . . . 6 . . 4 . . 4 . . . . . . 2 . 2 Melee 1 | . . . . . . . 1 . . . . . 1 . . 1 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Damage Taken 39035 | . 148 201 334 572 98 380 2331 307 69 1385 232 519 2774 361 66 2282 2043 564 4559 2645 3033 14132 Core 3087 | . 8 29 26 63 27 43 282 8 5 20 17 . 350 32 . 95 155 9 243 93 124 1458 Absorbed by Shields 2780 | . . . . . . . . . . . . . . . . . . . . . . 2780 Reduced by Siege Mode 1598 | . . . . . . . . . . . . . . . . 156 185 22 153 289 6 787 Core Remaining (%) 78 | 100 . 85 . . . 60 48 98 99 . . . . 58 100 . 75 . . 66 . . Volleys Fired 810 | . 19 18 23 23 1 17 73 23 3 34 8 17 33 7 5 54 71 41 106 73 55 106 Largest 4 | . 2 2 2 2 2 2 3 3 2 3 3 3 3 3 3 3 1 1 1 3 4 4 Hottest 358 | . 40 40 43 46 62 72 124 181 56 104 104 104 135 138 128 128 113 113 200 200 159 358 Shots Fired 1497 | . 38 36 45 43 2 33 197 58 6 82 25 50 64 13 15 58 71 41 103 121 156 240 Gun 961 | . 38 36 45 43 1 16 169 36 6 66 19 34 37 11 5 16 49 9 74 67 152 32 Cannon 489 | . . . . . 1 17 28 22 . 15 6 16 20 2 10 42 22 32 23 49 4 180 Launcher 14 | . . . . . . . . . . 1 . . 7 . . . . . . . . 6 Special 33 | . . . . . . . . . . . . . . . . . . . 6 5 . 22 Kinetic 910 | . 38 36 45 43 2 33 157 17 6 81 25 50 24 7 5 31 13 28 1 47 152 69 Thermal 293 | . . . . . . . 31 34 . . . . . . . 3 19 4 28 36 4 134 Explosive 14 | . . . . . . . . . . 1 . . 7 . . . . . . . . 6 Electromagnetic 213 | . . . . . . . 9 7 . . . . . 1 . 20 39 9 74 38 . 16 Entropic 67 | . . . . . . . . . . . . . 33 5 10 4 . . . . . 15 Robot Hit Streak 54 | . 7 11 10 5 3 7 18 11 19 10 9 10 11 20 22 22 32 39 40 54 19 45 Robot Miss Streak 12 | . 2 2 2 6 . 5 4 12 2 8 7 5 3 4 2 2 1 2 2 1 3 1 Penetration Max 3 | . . . . . . . . . . . 1 . 3 . . . . . . 1 2 . Secondary Targets 10 | . . . . . . . 3 . . 4 . . 1 . . . . . . . 2 . Max Gunslinging Chain 2 | . . . . . . . 2 . . 1 . . 1 . . . . . . . 1 . Capacitor 180 | . . . . . . . . . . . . . . . . 17 54 13 96 . . . Shots Hit Robots 1189 | . 26 26 35 22 1 19 128 38 6 67 19 37 40 13 12 68 70 32 101 89 108 232 Core Hits 661 | . 9 13 14 12 1 6 67 23 11 64 17 30 56 10 10 31 35 29 37 35 58 93 Critical Hits 44 | . . 1 . . . . . . . . . 1 7 . 1 . 1 1 1 3 14 14 Critical Kills 12 | . . 1 . . . . . . . . . . 3 . . . . . . 1 7 . Critical Parts Destroyed 22 | . . . . . . . . . . . . 1 3 . 1 . 1 1 1 2 7 5 Melee Attacks 99 | . . . . . . . . . . . . . 10 . . 36 9 . 13 7 . 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . . . . . . . . 10 . . 36 9 . . . . . Piercing 44 | . . . . . . . . . . . . . . . . . . . 13 7 . 24 Sneak Attacks 7 | . . . . . . . . . . . . . . . . 3 1 . 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46510 | . 312 281 374 260 13 400 3238 755 221 1480 362 658 4378 464 702 4286 2522 1794 3647 3400 4854 12109 Guns 18206 | . 307 275 374 225 13 244 1798 479 221 963 240 539 1602 311 86 346 1132 198 1625 1606 4801 821 Cannons 16223 | . . . . . . 156 371 203 . 168 122 119 333 153 616 2477 949 1596 1032 1344 . 6584 Explosions 6508 | . . . . . . . 967 44 . 287 . . 2443 . . . . . 435 385 . 1947 Melee 4628 | . . . . . . . . . . . . . . . . 1395 428 . 463 . . 2342 Ramming 441 | . 5 6 . 35 . . 102 29 . 62 . . . . . 68 13 . 21 . 53 47 Kinetic 19600 | . 307 275 374 225 13 400 1685 140 221 1131 362 658 281 197 86 2163 705 1596 60 1350 4801 2570 Thermal 9104 | . . . . . . . 363 438 . . . . . . . . 455 . 1478 1563 . 4807 Explosive 4752 | . . . . . . . 967 . . 287 . . 2443 . . . . . . . . 1055 Electromagnetic 4204 | . . . . . . . 121 148 . . . . . 15 . 443 921 198 1625 487 . 246 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1823 | . . . . . . . . . . . . . . . . 1395 428 . . . . . Piercing 2805 | . . . . . . . . . . . . . . . . . . . 463 . . 2342 Entropic 3781 | . . . . . . . . . . . . . 1654 252 616 217 . . . . . 1042 Highest Corruption 24 | . . . . . 1 1 . . . 6 6 6 15 15 . 21 24 . 12 16 . . Average Corruption 10 | . . . . . 1 1 . . . 2 6 6 14 15 . 14 21 . 8 6 . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Effects 310 | . . . . . . 3 . . . 4 20 10 52 21 . 53 63 . 54 30 . . Message Errors 54 | . . . . . . . . . . . 5 2 11 3 . 14 8 . 9 2 . . Matter Fused 61 | . . . . . . . . . . 2 3 1 11 2 . 7 15 . 11 9 . . Heat Flow Errors 17 | . . . . . . . . . . 1 3 2 2 . . 3 2 . 2 2 . . Energy Discharges 26 | . . . . . . 2 . . . . 1 . 1 2 . 5 4 . 6 5 . . Parts Rejected 4 | . . . . . . . . . . . . . . . . 2 . . 2 . . . Data Loss (minor) 19 | . . . . . . . . . . 1 2 1 1 3 . 4 4 . 2 1 . . Data Loss (major) 10 | . . . . . . . . . . . . . 3 2 . . 1 . 4 . . . Misfires 13 | . . . . . . . . . . . 3 1 3 . . 2 4 . . . . . Alerts 4 | . . . . . . . . . . . . . . 2 . . 1 . 1 . . . Misdirections 28 | . . . . . . . . . . . . . 8 7 . 3 6 . 3 1 . . Targeting Errors 62 | . . . . . . 1 . . . . 3 2 11 . . 12 14 . 11 8 . . Weapon Failures 12 | . . . . . . . . . . . . 1 1 . . 1 4 . 3 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1926 | . . . . . . 8 36 . . 35 . . 71 . 64 481 80 54 186 106 27 778 Projectiles 808 | . . . . . . 8 . . . 29 . . 30 . 64 176 36 54 132 60 . 219 Explosions 437 | . . . . . . . 36 . . 1 . . 41 . . . . . 54 46 . 259 Melee 681 | . . . . . . . . . . 5 . . . . . 305 44 . . . 27 300 Knockbacks 52 | . . . . 1 . 2 9 . . 3 . . . . . 5 2 10 1 . 1 18 Impact 6 | . . . . 1 . . 2 . . 1 . . . . . . 1 . . . 1 . Kinetic 43 | . . . . . . 2 5 . . 2 . . . . . 4 1 10 1 . . 18 Secondary 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . Self-Inflicted Damage 417 | . . . . . . . 183 . . 22 . . . . . . . . 212 . . . Shots 5 | . . . . . . . 2 . . . . . . . . . . . 3 . . . Rammed 35 | . 2 1 . 5 . . 7 . . 4 . . . . . 3 1 . 1 . 2 9 Targets Rammed 42 | . 2 2 . 7 . . 9 2 . 4 . . . . . 3 1 . 1 . 2 9 Kicked 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Crushed 5 | . . 1 . 2 . . 2 . . . . . . . . . . . . . . . Highest Temperature 432 | . 12 18 . 8 17 5 404 215 1 115 239 258 388 27 . 333 114 432 387 165 . 304 Average Temperature 106 | . 8 9 . 4 17 2 123 73 1 29 74 108 140 9 . 104 33 128 120 67 . 108 Received Heat Transfer 3395 | . 66 87 90 200 100 . 981 102 36 27 108 207 321 27 . 90 150 171 270 81 9 272 Effects 7 | . . . . . . . 1 . . . . . 1 . . 2 . 2 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 5 | . . . . . . . 1 . . . . . 1 . . 2 . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 22 | . . . . . . . . . . . . . . . . 2 3 2 5 4 2 4 Total Turns 625 | . . . . . . . . . . . . . . . . 54 47 31 95 95 16 287 Longest Duration 120 | . . . . . . . . . . . . . . . . 28 33 18 35 32 9 120 Robots Corrupted 25 | . . . . . . . . . . . . . . . . 2 5 . 12 4 . 2 Combat Hostiles 25 | . . . . . . . . . . . . . . . . 2 5 . 12 4 . 2 Parts Fried 42 | . . . . . . . . . . . . . . . . 8 6 . 20 6 . 2 Impact Corruptions 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . 1 3 . . . . . . . . 1 . 1 4 . . Heat Transferred 6599 | . . . . . . . 777 931 . . . . . . . . 592 . 1150 1252 . 1897 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Peak Influence 1044 | . 240 253 288 112 . 143 819 659 274 679 . . . . 57 335 428 443 697 394 1044 899 Initial 658 | . . 93 98 112 . . 55 333 229 133 . . . . 18 29 188 156 148 334 207 658 Average 341 | . 106 179 185 54 . 98 441 515 242 328 . . . . 24 139 282 282 389 266 625 700 Maximum Alert Level 3 | . 1 1 1 . . . 3 2 1 2 . . . . . 1 2 2 2 1 3 3 Low Security (%) 29 | 100 79 60 44 100 . 100 25 . . 27 . . . . 100 66 11 23 6 19 . . Level 1 35 | . 20 39 55 . . . 20 7 100 40 . . . . . 33 72 65 60 80 33 . Level 2 27 | . . . . . . . 29 92 . 32 . . . . . . 16 11 32 . 22 64 Level 3 8 | . . . . . . . 24 . . . . . . . . . . . . . 44 35 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 4 . 1 1 . . 5 6 . 3 . . . . . 3 3 4 6 3 2 5 Investigation 10 | . 2 . 1 . . . 1 4 . . . . . . . . 1 . . . . 1 Extermination 15 | . . . . . . . . 1 . 2 . . . . . 2 1 . 2 2 2 3 Reinforcement 17 | . 2 . . 1 . . 4 1 . . . . . . . 1 1 4 2 1 . . Assault 4 | . . . . . . . . . . 1 . . . . . . . . 2 . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Distress Signals 17 | . . . 1 . . . 3 1 . . . . . . 1 2 1 5 1 . 1 1 Communications Jammed 46 | . . . . . . . . . . . . . . . . . . . . . 46 . Distress Signals 46 | . . . . . . . . . . . . . . . . . . . . . 46 . Times Spotted 394 | . 7 6 9 11 7 7 55 11 1 20 3 6 59 1 4 31 25 13 32 18 30 38 Peak Tracking Total 18 | . 3 2 3 8 11 4 14 4 1 5 3 4 18 1 2 7 5 4 5 4 8 7 Tactical Retreats 26 | . . . 1 2 1 . 9 1 . . . 2 . . . 2 4 3 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Traps Triggered 10 | . 1 . . . . . 1 . . . . . 1 . . 5 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . 10 4 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Machines Disabled 46 | . . 1 . . 1 . 3 . . 8 . . 4 . . 2 2 . 8 10 4 3 Max in Single Turn 6 | . . 1 . . 1 . 2 . . 6 . . 1 . . 1 1 . 1 1 1 1 Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Machines Accessed 53 | . 4 . 1 . 1 1 2 6 1 2 . . 3 . 1 3 4 1 7 7 1 8 Terminals 36 | . 2 . . . . 1 1 2 1 . . . . . 1 2 4 1 5 7 1 8 Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 1 . . . . . 1 . . 1 . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Total Hacks 200 | . 14 . 1 . 1 4 6 14 2 4 . . 10 . 7 7 17 5 19 35 4 50 Successful 73 | . 7 . 1 . 1 1 1 6 . 3 . . 10 . 1 4 8 1 4 12 1 12 Failed 126 | . 7 . . . . 2 5 8 2 1 . . . . 6 3 9 4 15 23 3 38 Catastrophic 34 | . . . . . . . . 4 . . . . . . 2 3 . 2 2 6 1 14 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Manual 83 | . 10 . 1 . . 4 . 6 2 . . . . . 7 4 9 5 10 9 . 16 Terminals 163 | . 11 . . . . 4 4 6 2 . . . . . 7 5 17 5 13 35 4 50 Fabricators 6 | . . . . . . . . 5 . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 5 | . 3 . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . 2 . . . . . 2 . . 5 . . . Garrison Access 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . Terminal Hacks 42 | . 5 . . . 1 1 . . . . . . 10 . . 1 5 1 . 10 1 7 Record 11 | . . . . . 1 . . . . . . . 10 . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . . . . 1 . . . . . . . . . . . . . . . 1 Open Door 5 | . . . . . . . . . . . . . . . . . . . . 4 . 1 Branch Access Points 4 | . 1 . . . . . . . . . . . . . . 1 . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 5 | . . . . . . . . . . . . . . . . . 3 . . 1 . 1 Unreport Threat 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . Locate Traps 3 | . 1 . . . . . . . . . . . . . . . . . . 2 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . 1 . . . . . 2 . . 2 . . . Insert Component 4 | . . . . . . . . . . 1 . . . . . 1 . . 2 . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 2 . 1 . . . . 3 . . . . . . 1 1 3 . 2 2 . 5 Terminals 14 | . . . . . . . . 1 . . . . . . 1 1 3 . 1 2 . 5 Track 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 10 | . . . . . . . . . . . . . . . 1 1 3 . 1 2 . 2 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 39 | . 2 . . . . 1 2 4 1 1 . . . . 1 2 4 1 7 5 1 7 Full Trace Events 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Matter 102 | . . . . . . . . 102 . . . . . . . . . . . . . . Time 25 | . . . . . . . . 25 . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Time 44 | . . . . . . . . . . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Robots Rewired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Total Allies 11 | . . . . . . . . . . . . . 3 . . . . . . . . 8 Largest Group 8 | . . . . . . . . . . . . . 3 . . . . . . . . 8 Highest-Rated Group 136 | . . . . . . . . . . . . . 136 . . . . . . . . 114 Highest-Rated Ally 49 | . . . . . . . . . . . . . 49 . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . . . . . . . . . 12 . . . . . . . . 48 Total Damage 1339 | . . . . . . . . . . . . . 376 . . . . . . . . 963 Kills 4 | . . . . . . . . . . . . . 2 . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Robot Analysis Total 4 | . 2 . . . . 1 . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Turns Passed 14687 | 94 240 178 275 783 575 269 907 1113 174 630 500 296 1021 352 239 1185 865 504 1432 1069 529 1457 Spaces Moved 7234 | 85 110 69 111 430 331 98 288 620 118 311 283 191 588 226 123 589 441 280 737 485 220 500 Core 60 | 47 . . . . . . . . . . . . . . . . . . . . . 13 Treads 4947 | 38 110 69 111 430 269 98 173 . . 30 137 . 62 58 123 589 441 280 737 485 220 487 Legs 814 | . . . . . . . 115 365 . . . . 166 168 . . . . . . . . Wheels 1413 | . . . . . 62 . . 255 118 281 146 191 360 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 200 180 120 130 130 130 130 120 130 160 145 145 145 143 145 145 50 Average Speed 155 | 99 160 160 160 160 164 219 199 157 130 140 166 130 143 142 167 155 145 146 150 150 147 176 Slowest Speed 260 | 160 160 160 160 160 200 220 260 210 130 240 205 130 185 180 180 185 165 148 158 153 177 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 32 | 4 30 21 21 79 55 17 31 21 7 8 54 42 78 49 7 24 53 10 65 29 11 20 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 5 | . 2 . 1 . 1 . . 1 . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . . . . . . . . . . . 1 . 1 . . 1 . Unknown Exits Taken 18 | 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 1 . . Scrap Searched 8 | . . 1 . 2 . . . . . . 2 1 . 2 . . . . . . . . Spaces Dug 43 | . . . . . . . . . . 15 . . 5 . . 6 1 3 3 1 6 3 Terrain Destroyed 416 | . . . . . . 2 51 9 . 96 2 16 52 1 . 10 1 8 35 14 78 41 Melee 10 | . . . . . . . . . . . . . 4 . . 4 . . . 1 . 1 Projectile 178 | . . . . . . 2 3 5 . 6 2 16 34 1 . 6 1 8 3 1 78 12 AOE 228 | . . . . . . . 48 4 . 90 . . 14 . . . . . 32 12 . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Total 9405 | 92 138 104 168 479 359 119 456 722 132 443 299 209 709 244 145 768 640 344 1030 699 305 801 Wait 515 | . . 5 30 12 20 . 28 37 8 56 . . . . 7 37 64 17 75 39 20 60 Move 7212 | 84 109 68 110 429 330 97 287 619 117 310 282 190 587 225 122 588 440 279 736 484 219 500 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 166 | 2 5 7 1 3 1 2 16 12 2 16 . 1 18 3 5 13 9 . 15 18 1 16 Fast Attach 111 | 6 1 1 . 1 1 . 17 6 1 4 . . 7 1 1 7 7 1 23 12 . 14 Attach 170 | . . . 4 4 2 3 11 4 1 7 4 1 18 8 2 9 18 4 13 19 4 34 Detach 58 | . . . . . 1 . 1 . . . . . 6 . . 5 14 . 10 10 1 10 Swap 54 | . 1 . . . 1 . 1 3 . 3 2 . 3 . 1 4 . 1 7 14 3 10 Drop 148 | . 1 3 . . 2 . 13 16 . 9 3 . 9 . 2 12 7 1 31 23 . 16 Fire 810 | . 19 18 23 23 1 17 73 23 3 34 8 17 33 7 5 54 71 41 106 73 55 106 Melee 99 | . . . . . . . . . . . . . 10 . . 36 9 . 13 7 . 24 Ram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Kick 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . Crush 38 | . 2 2 . 7 . . 8 . . 3 . . . . . 3 1 . 1 . 2 9 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 20 | . . . . . . . . . . . . . 18 . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered Mines 428 | -10/Mines | Discovered new exit (range 13) 467 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 513 | -10/Mines | Entered Materials 513 | -9/Materials | Evolved 2 slots: Utility x2 763 | -9/Materials | Discovered new exit (range 15) 788 | -9/Materials | Entered Mines 806 | -9/Mines | Met a Derelict bent on vengeance 861 | -9/Mines | Assembled infested the area 866 | -9/Mines | Assisted by a Guerilla fighting off Assembled 891 | -9/Mines | Build established: Scavenger-Mutant 971 | -9/Mines | Lost 4 parts (1n2u1w) 1078 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1170 | -9/Mines | Lost 3 parts (1p1n1w) 1303 | -9/Mines | Discovered new exit (range 7) 1339 | -9/Mines | Discovered new exit (range 8) 1563 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1563 | -9/Mines | Discovered new exit (range 5) 1571 | -9/Mines | Entered Exiles 1611 | -9/Exiles | Met 8R-AWN 1639 | -9/Exiles | Met EX-HEX 1707 | -9/Exiles | Met EX-DEC 1736 | -9/Exiles | Learned location of Zion (-6) 1978 | -9/Exiles | Discovered new exit (range 10) 2104 | -9/Exiles | Attacked by the Exiles 2146 | -9/Exiles | Entered Mines 2206 | -8/Mines | Lost 3 parts (1p1n1w) 2206 | -8/Mines | Central database locked down 2270 | -8/Mines | Discovered new exit (range 9) 2415 | -8/Mines | Entered Materials 2415 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2733 | -8/Materials | Build established: Hauler-Tank 2914 | -8/Materials | Destroyed 10 combat bots 2919 | -8/Materials | Lost 10 parts (1p1n4u4w) 3159 | -8/Materials | Discovered new exit (range 15) 3289 | -8/Materials | Core integrity fell below 50% 3322 | -8/Materials | Entered Factory 3322 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3546 | -7/Factory | Build established: Scavenger-Tank 3673 | -7/Factory | Discovered new exit (range 9) 4185 | -7/Factory | Discovered new exit (range 14) 4334 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4435 | -7/Factory | Entered another Factory area 4435 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4603 | -6/Factory | Discovered new exit (range 5) 4609 | -6/Factory | Entered another Factory area 4609 | -5/Factory | Evolved 2 slots: Utility x2 4869 | -5/Factory | Repaired Flak Gun 4912 | -5/Factory | Found Prototype Processor 4912 | -5/Factory | Identified Exp. Terrain Scan Processor 4918 | -5/Factory | Found Exp. Terrain Scan Processor 5093 | -5/Factory | Discovered new exit (range 13) 5209 | -5/Factory | First assault squad dispatched 5212 | -5/Factory | Destroyed 8 combat bots 5239 | -5/Factory | Entered Upper Caves 5266 | -5/Upper Caves | Learned 8 Factory zone layouts 5457 | -5/Upper Caves | Build established: Scavenger-Mutant 5464 | -5/Upper Caves | Encountered a Warlord checkpoint 5701 | -5/Upper Caves | Discovered new exit (range 15) 5739 | -5/Upper Caves | Entered another Upper Caves area 5740 | -5/Upper Caves | Encountered a Warlord checkpoint 5824 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6027 | -5/Upper Caves | Discovered new exit (range 5) 6035 | -5/Upper Caves | Entered Warlord 6082 | -5/Warlord | System corruption cleaned by Quarantine Array 6199 | -5/Warlord | Build established: Hauler-Gunner 6404 | -5/Warlord | Crushed by falling debris 6426 | -5/Warlord | Crushed by falling debris 6426 | -5/Warlord | System corruption reached 10% 6446 | -5/Warlord | Visited the Vortex Lab 6457 | -5/Warlord | Lost 4 parts (1n2u1w) 6459 | -5/Warlord | Found Prototype Energy Gun 6461 | -5/Warlord | Found Prototype Energy Gun 6464 | -5/Warlord | Found Prototype Energy Cannon 6467 | -5/Warlord | Found Prototype Energy Cannon 6471 | -5/Warlord | Found Prototype Energy Gun 6476 | -5/Warlord | Found Prototype Energy Gun 6528 | -5/Warlord | Met Warlord 6534 | -5/Warlord | Warlord's base attacked by MAIN.C 6544 | -5/Warlord | Identified Vortex Cannon (x2) 6552 | -5/Warlord | Found Prototype Device 6552 | -5/Warlord | Identified Thermal Barrier 6571 | -5/Warlord | Found Prototype Hackware 6580 | -5/Warlord | Found Prototype Reactor 6667 | -5/Warlord | Build established: Hauler-Mutant 6866 | -5/Warlord | Found Prototype Ballistic Cannon 6874 | -5/Warlord | Spotted Executioner 6884 | -5/Warlord | Warlord forces counterattacked 6900 | -5/Warlord | Destroyed Executioner 6908 | -5/Warlord | Identified Vortex Rail (x4) 6921 | -5/Warlord | Destroyed 14 combat bots 6929 | -5/Warlord | Lost 4 parts (1p1n1u1w) 6944 | -5/Warlord | Spotted Striker 6944 | -5/Warlord | Spotted Executioner 6950 | -5/Warlord | Spotted Executioner 6951 | -5/Warlord | Spotted Executioner 6960 | -5/Warlord | Destroyed Executioner 6966 | -5/Warlord | Destroyed Executioner 6979 | -5/Warlord | Destroyed Executioner 6996 | -5/Warlord | Found Prototype Processor 7002 | -5/Warlord | Destroyed 8 combat bots 7007 | -5/Warlord | Found Prototype Processor 7008 | -5/Warlord | Identified Exp. Core Analyzer 7009 | -5/Warlord | Identified Exp. Targeting Computer 7034 | -5/Warlord | Spotted Executioner 7034 | -5/Warlord | Spotted Striker 7039 | -5/Warlord | Discovered new exit (range 12) 7056 | -5/Warlord | Entered Proximity Caves 7085 | -4/Proximity Caves | Lost 6 parts (1p2n1u2w) 7268 | -4/Proximity Caves | Spotted B-86 Titan 7282 | -4/Proximity Caves | Destroyed B-86 Titan 7392 | -4/Proximity Caves | Discovered new exit (range 7) 7408 | -4/Proximity Caves | Entered Factory 7408 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7510 | -4/Factory | Identified Vortex Chain Reactor 7559 | -4/Factory | Identified Ghost Barrier 7609 | -4/Factory | Discovered new exit (range 15) 7612 | -4/Factory | Discovered new exit (range 7) 7647 | -4/Factory | Entered Research 7647 | -3/Research | Evolved 2 slots: Propulsion x2 7858 | -3/Research | Build established: Hacker-Gunner 7886 | -3/Research | Spotted B-86 Titan 7986 | -3/Research | Identified Hvy. Autocannon 8113 | -3/Research | System corruption reached 10% 8235 | -3/Research | Build established: Hacker-Mutant 8344 | -3/Research | Found Quantum Capacitor 8588 | -3/Research | Found Fusion Bomb Launcher 8596 | -3/Research | Discovered new exit (range 19) 8599 | -3/Research | Identified exit to Quarantine 8832 | -3/Research | Entered Quarantine 8852 | -3/Quarantine | Found Alien Artifact 8855 | -3/Quarantine | Found Alien Artifact 8858 | -3/Quarantine | Found Alien Artifact 8860 | -3/Quarantine | Found Alien Artifact 8863 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x3) 8863 | -3/Quarantine | Warped through subspace 9169 | -3/Quarantine | Lost 3 parts (1p1n1w) 9187 | -3/Quarantine | Destroyed 7 combat bots 9212 | -3/Quarantine | Discovered new exit (range 4) 9312 | -3/Quarantine | Found Prototype Processor 9314 | -3/Quarantine | Identified Exp. Melee Analysis Suite 9697 | -3/Quarantine | Entered Research 9697 | -2/Research | Warlord forces began assault on 0b10 9697 | -2/Research | Evolved 2 slots: Utility x2 9778 | -2/Research | Identified exit to Testing 9807 | -2/Research | Research machine network offline 9971 | -2/Research | Borebot progress halted 10104 | -2/Research | Spotted Striker 10105 | -2/Research | Spotted Striker 10192 | -2/Research | Spotted B-90 Cyclops 10201 | -2/Research | Entered Testing 10369 | -2/Testing | Found Prototype Device 10370 | -2/Testing | Identified Exp. Shock Absorption System 10513 | -2/Testing | Identified Transdimensional Reconstructor 10552 | -2/Testing | Found Ghost Barrier 10790 | -2/Testing | Spotted Striker 10791 | -2/Testing | Spotted Striker 10814 | -2/Testing | Build established: Scavenger-Mutant 10903 | -2/Testing | Destroyed Striker 10916 | -2/Testing | Destroyed Striker 10933 | -2/Testing | Spotted Alpha 7 10954 | -2/Testing | System corruption reached 10% 10984 | -2/Testing | Destroyed Alpha 7 11005 | -2/Testing | Found Prototype Ballistic Gun 11010 | -2/Testing | Found Prototype Processor 11010 | -2/Testing | Identified Exp. Target Analyzer 11143 | -2/Testing | Found Prototype Energy Cannon 11143 | -2/Testing | Identified Potential Cannon 11149 | -2/Testing | Found Prototype Energy Cannon 11206 | -2/Testing | Identified Imp. Potential Cannon 11451 | -2/Testing | First assault squad dispatched 11503 | -2/Testing | Spotted Fortress 11624 | -2/Testing | Discovered new exit (range 5) 11633 | -2/Testing | Entered Section 7 11706 | -2/Section 7 | Found Alien Artifact 11706 | -2/Section 7 | Identified Integrity Redistributor 11706 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-142) 11840 | -2/Section 7 | Found Alien Artifact 11840 | -2/Section 7 | Identified Core Reset Matrix 11840 | -2/Section 7 | Used Core Reset Matrix 11844 | -2/Section 7 | Sensed 15 artifacts in vicinity 11941 | -2/Section 7 | Spotted S7 Guard 11964 | -2/Section 7 | Build established: Hacker-Mutant 11983 | -2/Section 7 | Destroyed S7 Guard 11994 | -2/Section 7 | Found Prototype Protection 11994 | -2/Section 7 | Identified Hvy. Regenerative Plating 12014 | -2/Section 7 | Found Core Membrane 12014 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 12122 | -2/Section 7 | Discovered new exit (range 8) 12175 | -2/Section 7 | Found Integrated Reactor 12175 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12299 | -2/Section 7 | Spotted Executioner 12300 | -2/Section 7 | Spotted Executioner 12332 | -2/Section 7 | Destroyed Executioner 12349 | -2/Section 7 | Destroyed Executioner 12361 | -2/Section 7 | Found Prototype Device 12362 | -2/Section 7 | Identified Adv. Kinecellerator 12374 | -2/Section 7 | Found Prototype Processor 12374 | -2/Section 7 | Identified Exp. Core Analyzer 12379 | -2/Section 7 | Identified Multirail 12477 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 12479 | -2/Section 7 | Found Transdimensional Reconstructor 12512 | -2/Section 7 | Found Matter Drive 12521 | -2/Section 7 | Found Matter Drive 12702 | -2/Section 7 | Entered Access 12702 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 12907 | -1/Access | Identified exit to Command 13094 | -1/Access | Build established: Scavenger-Gunner 13218 | -1/Access | Spotted B-99 Colossus 13218 | -1/Access | Spotted B-99 Colossus 13231 | -1/Access | Entered Command 13255 | -1/Command | Lost 3 parts (1p1n1u) 13338 | -1/Command | Spotted B-99 Colossus 13730 | -1/Command | Disengaged cave seal 13730 | -1/Command | Derelicts emerged from the dark tunnel 13730 | -1/Command | Welcomed Warlord to Command 13998 | -1/Command | Spotted M Guard 13998 | -1/Command | Spotted M Guard 13998 | -1/Command | Spotted Combat Programmer 13999 | -1/Command | Spotted Combat Programmer 14011 | -1/Command | Warlord commented on Warlord statues 14024 | -1/Command | Destroyed M Guard 14037 | -1/Command | Destroyed M Guard 14056 | -1/Command | Destroyed Combat Programmer 14058 | -1/Command | All MAIN.C guards destroyed 14085 | -1/Command | Lost 12 parts (1p2n5u4w) 14096 | -1/Command | Found Prototype Reactor 14096 | -1/Command | Identified Zero-point Reactor 14166 | -1/Command | Found Hvy. Regenerative Plating 14170 | -1/Command | Found Zero-point Reactor 14183 | -1/Command | Found Prototype Device 14186 | -1/Command | Found Prototype Launcher 14276 | -1/Command | First assault squad dispatched 14313 | -1/Command | Identified AEGIS Remote Shield 14373 | -1/Command | Met MAIN.C 14374 | -1/Command | 0b10 Conduit disabled 14489 | -1/Command | Destroyed MAIN.C Shell 14492 | -1/Command | MAIN.C activated Command garrisons 14527 | -1/Command | Found Prototype Protection 14527 | -1/Command | Identified Centrium Heavy Armor Plating 14532 | -1/Command | Found Centrium Heavy Armor Plating 14568 | -1/Command | Lost 3 parts (1n2w) 14650 | -1/Command | Core integrity fell below 50% 14654 | -1/Command | Emitted hypermatrix ping 14659 | -1/Command | Assembled emerged from beneath the floor 14675 | -1/Command | Identified Ragnarok Missile Launcher 14679 | -1/Command | Failed to warp due to unstable space 14681 | -1/Command | Core integrity fell below 20% 14688 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- 14677_ Destroyed Gamma Rifle. 14677_ Destroyed Unknown Special Weapon. 14677_ P-80 Master destroyed. 14677_ H-88 Terminator destroyed. 14677_ Destroyed Unknown Hover Unit. 14677_ as-39909 destroyed. 14677_ Penetrated by Slug. 14677_ Ragnarok Missile Launcher destroyed. 14679_ P-80 Master heat damages Unknown Processor, Gamma Rifle, Unknown Reactor, Unknown Device. 14679_ Warp failed due to unstable space. 14680_ P-80 Master resets P-80 Master, system corruption cleaned. 14680_ Penetrated by Slug. 14681_ P-80 Master heat damages Unknown Reactor, Unknown Hover Unit, Unknown Processor. 14681_ P-80 Master critical meltdown. 14683_ Penetrated by Slug. 14683_ P-80 Master resets H-88 Terminator, system corruption cleaned. 14686_ Slug penetrates 0b10 Conduit. 14688_ H-88 Terminator shuts down. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########???????????????? | | ????????????????????????#@ # #???????????????? | | ??????????###############;;;#; #???????????????? | | ?????????#"""""" ##???????????????? | | ?????????#"" ! #???????????????? | | ?????????#""" !! h ################## | | ?????????#"""""""" " !!!] % = ! | | ?????????# |!! ! %W [ * % " | | ?????????#"" " !! al[p p = !% | | ?????????#"" [ ! =%################### | | ?????????# % [; #???????????????# | | ?????????# *!! ###???????????????# | | ?????????# " #?????????????????# | | ?????????# M " #?????????????????# | | ?????????# "" #?????????????????# | | ?????????# """" """#?????????????????# | | ?????????# " " " #?????????????????# | | ?????????# " " " " #?????????????????# | | ?????????" " " """" " #?????????????????# | | ?????????" " " """" #?????????????????# | | ?????????" " " " #?????????????????# | | ?????????# """ " #?????????????????? | | ?????????# " """"""""#?????????????????? | | ?????????# " " " "? #?????????????????? | | ?????????###################?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 71 Energy Capacity 1380 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 50 Resistance: EX 75 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 50 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 54 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Integrity Redistributor Core Reset Matrix Core Membrane Integrated Reactor Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotDerelictRay Manual? 0 Play Time 02:19:12 Cumulative 472.8 hours Start 2021.06.24 @ 15:54:15 End 2021.06.24 @ 18:33:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 355 Rogue 348 Adventurer 0 Explorer 7 Win Type - Total 22 Types 8/3/9/1/0/0/0/1/0 Lore% 86 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f011130c-cb6a-4619-ae90-7604c39e35b4