Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.25 @ 17:48:48 Player: Back to the Scrapyard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (97) 485 Value Destroyed (2788) 2788 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5633 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 35/300 Energy 33/100 System Corruption 1% Temperature Cool (0) Movement Flying (239) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY (5) ------ Huge Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Cesium-ion Thruster Improved VTOL Module Heat Sink Advanced Heat Sink High-capacity Matter Pod (0) Light Armor Plating High-powered Tractor Beam Assault Rifle Light Assault Rifle Advanced EMP Blaster Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Hacking Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Heat Sink Advanced Heat Sink High-capacity Matter Pod Light Armor Plating High-powered Tractor Beam Lightning Gun Assault Rifle Light Assault Rifle Gauss Rifle Light Cannon Advanced EMP Blaster Missile Launcher Plasma Cutter Heavy Mace [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . . 2 1 Weapon 1 | . . 1 . . Parts Attached 60 | 8 4 10 19 19 Power 5 | 1 . 1 2 1 Engine 5 | 1 . 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 21 | 3 . 2 9 7 Treads 11 | 1 . 2 7 1 Leg 2 | 2 . . . . Wheel 3 | . . . . 3 Hover . | . . . . . Flight 5 | . . . 2 3 Utility 12 | 2 2 . 5 3 Device 4 | 1 1 . 1 1 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 22 | 2 2 7 3 8 Energy Gun 2 | . 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon 12 | . . 5 3 4 Launcher 3 | . 1 1 . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 34 | . 2 . 10 22 Power 4 | . . . 2 2 Propulsion 10 | . . . 2 8 Utility 7 | . 1 . 3 3 Weapon 13 | . 1 . 3 9 Highest Loss Streak 7 | . 1 . 2 7 To Critical Strikes . | . . . . . Average Backups 19 | 3 10 22 24 20 Power . | . 1 1 . . Propulsion 4 | 1 2 4 6 5 Utility 5 | . 4 6 6 5 Weapon 7 | 1 2 8 9 8 Tool/Special . | . . . . . Unused Backups 16 | . 1 3 5 7 Power . | . . . . . Propulsion 4 | . . . 2 2 Utility 5 | . . 1 . 4 Weapon 5 | . 1 1 3 . Tool/Special 2 | . . 1 . 1 Average Slot Usage (%) 91 | . 88 99 92 80 Engine 9 | . 14 11 6 5 Treads 20 | . . 32 26 19 Leg 7 | . 28 . . . Device 6 | . 3 11 2 7 Storage 10 | . 14 11 9 7 Processor 3 | . . . 8 4 Hackware 1 | . . . . 6 Protection 4 | . . . 12 3 Energy Gun 2 | . 9 1 . . Ballistic Gun 6 | . 18 5 . . Ballistic Cannon 17 | . . 25 25 18 Peak Build Rating 29 | 7 9 15 21 29 Average Rating 14 | 5 7 11 18 23 On Entrance 9 | . 7 9 13 18 Avg Prop Armor Cover (%) 13 | . . . 13 . Naked Turns . | . . . . . Heaviest Build 112 | 15 91 94 98 112 Greatest Support 80 | 20 20 60 60 80 Greatest Overweight (x) 27 | 2 4 1 18 27 Average Overweight (x) 1 | . 1 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 Most Carried 25 | 5 15 25 25 24 Average Carried 19 | 3 10 22 24 20 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 4 14 25 25 12 Class Distribution -------------------- 47% | Gunner 35% | Mutant 6% | Tank 3% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2772 | 315 344 750 733 630 Remotely . | . . . . . Salvage Created 3158 | 111 545 817 1053 632 Parts 166 | 8 33 50 44 31 Haulers Intercepted 4 | . 2 2 . . Recyclers Shooed 5 | 1 2 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 66 | . 9 21 24 12 Guns 12 | . 9 1 . 2 Cannons 52 | . . 20 24 8 AOE 2 | . . . . 2 Classes Destroyed 13 | 2 5 3 1 2 Worker 9 | . 1 2 1 5 Builder 2 | . . . . 2 Tunneler 2 | 2 . . . . Hauler 4 | . 2 2 . . Recycler 10 | 1 2 1 4 2 Operator 2 | . . 2 . . Watcher 2 | . 1 . . 1 Swarmer 10 | . 3 4 3 . Grunt 40 | . 6 11 14 9 Duelist 3 | . . 2 1 . Sentry 10 | . . 4 5 1 Hunter 2 | . . . 1 1 Programmer 1 | . . . . 1 Best Kill Streak 9 | 2 3 9 4 7 Combat Bots Only 9 | . 3 9 4 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 627 | . 41 86 149 351 Missed 200 | . 9 27 46 118 Hits 427 | . 32 59 103 233 Melee 1 | . . 1 . . Projectile 426 | . 32 58 103 233 AOE 2 | . . . 2 . Critical Strikes 16 | . . 2 6 8 Damage Taken 5780 | . 444 662 1763 2911 Core 925 | . 71 60 91 703 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 234 | . . 234 . . Core Remaining (%) 84 | 100 71 85 83 . Volleys Fired 233 | 11 38 51 84 49 Largest 3 | 2 2 3 3 3 Hottest 123 | 40 85 115 90 123 Shots Fired 530 | 22 75 153 174 106 Gun 149 | 22 74 34 . 19 Cannon 378 | . . 119 174 85 Launcher 3 | . 1 . . 2 Special . | . . . . . Kinetic 503 | 22 59 151 174 97 Thermal 17 | . 15 2 . . Explosive 3 | . 1 . . 2 Electromagnetic 7 | . . . . 7 Robot Hit Streak 21 | 6 11 21 19 20 Robot Miss Streak 4 | 1 3 4 4 3 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 343 | 15 48 92 117 71 Core Hits 149 | 4 24 37 48 36 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . 2 . . . Critical Strikes 25 | . 3 4 10 8 Burn 1 | . 1 . . . Destroy 3 | . 2 . . 1 Blast 21 | . . 4 10 7 Melee Attacks 6 | . . . . 6 Impact 6 | . . . . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6691 | 202 682 1414 2263 2130 Guns 1266 | 202 658 176 . 230 Cannons 4987 | . . 1234 2230 1523 Explosions 330 | . . . . 330 Melee 42 | . . . . 42 Ramming 66 | . 24 4 33 5 Kinetic 6002 | 202 487 1394 2230 1689 Thermal 187 | . 171 16 . . Explosive 330 | . . . . 330 Electromagnetic 64 | . . . . 64 Impact 42 | . . . . 42 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 2 . 5 1 Average Corruption 3 | . 2 . 4 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 50 | . 11 . 37 2 Message Errors 5 | . 1 . 4 . Matter Fused 15 | . 4 . 10 1 Heat Flow Errors 10 | . 2 . 7 1 Energy Discharges 3 | . 1 . 2 . Data Loss (minor) 8 | . 3 . 5 . Data Loss (major) 3 | . . . 3 . Misfires 2 | . . . 2 . Alerts 1 | . . . 1 . Weapon Failures 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 67 | . . 20 42 5 Projectiles 62 | . . 20 42 . Explosions 3 | . . . . 3 Melee 2 | . . . . 2 Knockbacks 60 | . . 12 31 17 Impact 1 | . . . . 1 Kinetic 55 | . . 12 27 16 Secondary 4 | . . . 4 . Self-Inflicted Damage 14 | . 14 . . . Shots 1 | . 1 . . . Rammed 4 | . . 1 1 2 Targets Rammed 10 | . 5 1 2 2 Kicked 5 | . 5 . . . Crushed 1 | . . . 1 . Highest Temperature 396 | . 266 18 379 396 Average Temperature 102 | . 73 7 116 122 Received Heat Transfer 2016 | . 195 207 795 819 Effects 14 | . . . 11 3 Shutdowns 2 | . . . 1 1 Energy Bleed 1 | . . . 1 . Interference 8 | . . . 8 . Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . 1 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 518 | . 481 37 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 68 | 100 100 49 39 100 Level 1 31 | . . 50 60 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 323 | 5 90 323 286 108 Initial 108 | . . . 95 108 Average 105 | 1 14 151 177 44 Influence Increases 2015 | 15 280 633 691 396 Destroy 0b10 Robot/C 1320 | . 180 420 480 240 Destroy 0b10 Robot/NC 155 | 15 30 35 25 50 Destroy Leader 292 | . 36 104 100 52 Successful Hack 42 | . 24 11 7 . Disable Machine 60 | . . 30 30 . Destroy Structure 41 | . 10 3 4 24 Lose Combat Pursuer 105 | . . 30 45 30 Influence Decreases 2015 | 15 280 406 679 635 Entered New Map 263 | . . . 132 131 Time Decay 1474 | 15 270 406 447 336 Lost Part 278 | . 10 . 100 168 Squads Dispatched 10 | . . 3 2 5 Investigation 5 | . . 2 1 2 Extermination 1 | . . . . 1 Reinforcement 4 | . . 1 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 1 3 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | . 18 33 32 26 Peak Tracking Total 10 | . 3 10 5 8 Tactical Retreats 7 | . . 2 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . 2 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 5 7 3 4 Terminals 16 | . 5 5 3 3 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 57 | . 12 24 13 8 Successful 18 | . 8 8 1 1 Failed 39 | . 4 16 12 7 Catastrophic 11 | . . 4 4 3 Database Lockouts . | . . . . . Manual 46 | . 12 14 13 7 Terminals 46 | . 12 14 13 7 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units . | . . . . . Scanalyzers 7 | . . 6 . 1 Garrison Access . | . . . . . Terminal Hacks 5 | . 2 1 1 1 Robot Analysis 2 | . 2 . . . Branch Access Points 3 | . . 1 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 6 . . . Terminals 6 | . 6 . . . Operators 1 | . 1 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 15 | . 3 5 3 4 Full Trace Events 9 | . . 4 3 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1040 | 21 100 . . 919 Structural 919 | . . . . 919 Seismic 121 | 21 100 . . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5722 | 113 1408 1618 1661 922 Spaces Moved 1889 | 60 463 562 531 273 Core 18 | 17 . . . 1 Treads 1316 | 2 . 562 525 227 Legs 504 | 41 463 . . . Wheels 45 | . . . . 45 Hover . | . . . . . Flight 6 | . . . 6 . Fastest Speed 50 | 50 120 240 240 110 Average Speed 241 | 105 237 240 252 263 Slowest Speed 1400 | 190 400 240 1340 1400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 78 41 51 10 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 5 | . . . . 5 Terrain Destroyed 30 | . 8 . . 22 Melee 5 | . . . . 5 Projectile 9 | . . . . 9 AOE 16 | . 8 . . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2572 | 85 695 721 704 367 Wait 266 | . 170 62 34 . Move 1885 | 59 462 561 530 273 Hop . | . . . . . Pick Up 70 | 7 13 21 21 8 Fast Attach 7 | 4 1 2 . . Attach 37 | 3 2 2 12 18 Detach . | . . . . . Swap 30 | 1 2 11 8 8 Drop 28 | . 2 10 13 3 Fire 233 | 11 38 51 84 49 Melee 6 | . . . . 6 Ram . | . . . . . Kick 5 | . 5 . . . Crush 5 | . . 1 2 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / Sub) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 5 exits: [*Fac] / Sto x2 / Low x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 7) 619 | -10/Materials | Discovered new exit (range 15) 1004 | -10/Materials | Discovered new exit (range 12) 1231 | -10/Materials | Loaded intel: 36 non-interactive machine locations 1288 | -10/Materials | Loaded intel: 16 trap records 1374 | -10/Materials | Learned Storage emergency access door positions 1404 | -10/Materials | Identified exit to Materials 1404 | -10/Materials | Identified exit to Subcaves 1404 | -10/Materials | Identified exit to Mines 1428 | -10/Materials | Learned Materials trap positions 1444 | -10/Materials | Learned 2 Materials zone layouts 1522 | -10/Materials | Entered another Materials area 1522 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1523 | -9/Materials | Identified exit to Materials 1524 | -9/Materials | Loaded intel: 26 trap records 1880 | -9/Materials | Build established: Gunner 2371 | -9/Materials | Destroyed 9 combat bots 2531 | -9/Materials | Repaired Lgt. Treads 2559 | -9/Materials | Repaired Lgt. Treads 3077 | -9/Materials | Identified exit to Mines 3140 | -9/Materials | Entered another Materials area 3140 | -8/Materials | Evolved 2 slots: Utility x2 4791 | -8/Materials | Discovered new exit (range 4) 4801 | -8/Materials | Entered Factory 4801 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4802 | -7/Factory | Identified exit to Storage 5045 | -7/Factory | Identified exit to Lower Caves 5103 | -7/Factory | Discovered new exit (range 12) 5167 | -7/Factory | Lost 3 parts (1p1n1u) 5399 | -7/Factory | Lost 7 parts (3n1u3w) 5655 | -7/Factory | Lost 5 parts (1p2n2w) 5703 | -7/Factory | Core integrity fell below 50% 5717 | -7/Factory | Core integrity fell below 20% 5723 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05689_ Penetrated by Slug. 05692_ Wheel destroyed. 05693_ U-05 Engineer builds a Wall. 05693_ Slug penetrates H-55 Commando. 05693_ Lgt. Cannon+ destroyed. 05696_ Slug penetrates H-55 Commando. 05698_ Penetrated by Slug. 05700_ Wheel destroyed. 05701_ Slug penetrates H-55 Commando. 05701_ Penetrated by Slug. 05701_ Gauss Rifle destroyed. 05704_ Penetrated by Slug. 05705_ U-05 Engineer builds a Wall. 05710_ Penetrated by Slug. 05714_ T-07 Excavator destroyed. 05716_ Penetrated by Slug. 05718_ W-25 Informer sends out distress signal. 05720_ Structural Scanner destroyed. 05721_ Hvy. Mace destroyed. 05722_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????? s ??????????????????????? | | ????????????????????# s Y[ #????????????????????? | | ????????????????????##s ##????????????????????? | | ????????????????????## ##????????????????????? | | ???????????????????### ##????????????????????? | | ???????????????????###h ##????????????????????? | | ???????????????????## ##????????????????????? | | ???????????????????##T ##????????????????????? | | ???????????????????### ##????????????????????? | | ????????????????????## | ##????????????????????? | | ????????????????????## =%!##????????????????????? | | ????????????????????## !=*###???????????????????? | | ????????????????????## #######???????????????? | | ????????????????????## #######???????????????? | | ????????????????????## @ # ##???????????????? | | ????????????????????## # ##???????????????? | | ????????????????????## # ###??????????????? | | ????????????????????## # #### # | | ????????????????????## + ##############+### | | ????????????????????## # # | | ???????????????????? # # # | | ???????????????????? # # # | | ???????????????????? # w# # | | ???????????????????? # ###### | | ???????????????????? # ###### ! % | | ???????????????????? Y u #??## = | | ???????????????????? ###### ???## ######+"## | | ????????????????????####### ???## #### | | ??????????????????????????? ???## ####"" | | ??????????????????????????? ???## ####"Y | | ???????????????????????????????## ####"" | | ??????????????????????????????? # #### | | ??????????????????????????????? # #### """ | | ??????????????????????????????? # #### """ | | ??????????????????????????????? # #### """ | | ??????????????????????????????? # #### | | ??????????????????????????????? # #### """ | | ??????????????????????????????? # #### """ | | ??????????????????????????????? # ##????"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 15% | -9/Materials Lgt. Treads | 17% | -9/Materials Studied --------- Lgt. Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredBeamRocket Manual? 0 Play Time 00:37:09 Cumulative 377.8 hours Start 2026.05.25 @ 17:16:08 End 2026.05.25 @ 17:48:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 511 Rogue 493 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 58 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e262eff-554c-4784-a988-0dca2b0d02d6