Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 12:19:49 Player: Projekt154 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (718) 718 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2443 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 423/500 Energy 77/100 System Corruption 0% Temperature Cool (9) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Matter Pod Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Aluminum Leg Armored Wheel Flight Unit Small Storage Unit Visual Processing Unit Sensor Array Utility Shielding Recalibrator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Transmission Jammer > --- WEAPON ----------- Particle Gun Heavy Particle Cannon Flak Cannon > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Armored Wheel Hover Unit Flight Unit Small Storage Unit Visual Processing Unit Sensor Array Targeting Computer Utility Shielding Recalibrator Small Laser Light Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 2 . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 41 | 5 10 8 18 Power 5 | 1 3 . 1 Engine 5 | 1 3 . 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 4 4 Treads . | . . . . Leg 10 | 2 2 3 3 Wheel 1 | . . 1 . Hover 1 | . . . 1 Flight . | . . . . Utility 6 | . 3 . 3 Device 2 | . 1 . 1 Storage 2 | . 2 . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 2 4 10 Energy Gun 8 | . 1 3 4 Energy Cannon 2 | . . . 2 Ballistic Gun 6 | 2 . 1 3 Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 2 2 13 Power 3 | . 1 . 2 Propulsion 4 | . . 1 3 Utility 1 | . . . 1 Weapon 9 | . 1 1 7 Highest Loss Streak 11 | . 2 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 96 76 70 Engine 10 | . 13 11 3 Leg 23 | . 28 21 17 Device 3 | . 7 . 3 Storage 19 | . 17 22 18 Processor 1 | . . . 5 Energy Gun 9 | . 6 11 12 Ballistic Gun 11 | . 14 11 8 Launcher 2 | . 6 . . Peak Build Rating 18 | 5 7 12 18 Average Rating 8 | 4 6 9 13 On Entrance 6 | . 5 7 12 Naked Turns . | . . . . Heaviest Build 60 | 7 53 55 60 Greatest Support 26 | 20 20 26 26 Greatest Overweight (x) 14 | . 2 5 14 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 19 | 5 19 20 20 Most Carried 16 | 2 4 12 16 Average Carried 6 | . 2 7 12 Final Capacity 20 | 5 20 20 20 Final Carried 12 | 2 4 12 8 Class Distribution -------------------- 63% | Mutant 23% | Scavenger-Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 956 | 262 232 326 136 Remotely . | . . . . Salvage Created 954 | 44 281 452 177 Parts 59 | 3 20 27 9 Haulers Intercepted . | . . . . Recyclers Shooed 6 | . . 6 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | 1 9 9 2 Guns 17 | 1 6 8 2 AOE 4 | . 3 1 . Classes Destroyed 7 | 1 2 4 . Worker 2 | . 1 . 1 Recycler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 6 | . 3 3 . Grunt 12 | 1 6 3 2 Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 5 | 1 2 5 1 Combat Bots Only 5 | 1 2 5 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 202 | 3 29 54 116 Missed 50 | . 7 13 30 Damage Taken 2794 | 34 409 632 1719 Core 848 | . 123 171 554 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 50 57 . Volleys Fired 84 | 2 23 30 29 Largest 3 | 2 2 2 3 Hottest 184 | 40 70 79 184 Shots Fired 168 | 4 46 60 58 Gun 149 | 4 41 60 44 Cannon 14 | . . . 14 Launcher 5 | . 5 . . Special . | . . . . Kinetic 91 | 4 23 30 34 Thermal 60 | . 18 18 24 Explosive 5 | . 5 . . Electromagnetic 12 | . . 12 . Robot Hit Streak 6 | 2 4 6 6 Robot Miss Streak 4 | 2 3 3 4 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 105 | 2 24 39 40 Core Hits 60 | 2 19 23 16 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 1 2 . Burn 2 | . . 2 . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1746 | 24 453 608 661 Guns 1139 | 24 244 498 373 Cannons 288 | . . . 288 Explosions 315 | . 205 110 . Melee . | . . . . Ramming 4 | . 4 . . Kinetic 771 | 24 158 240 349 Thermal 646 | . 86 248 312 Explosive 205 | . 205 . . Electromagnetic 120 | . . 120 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 33 | . 26 7 . Projectiles . | . . . . Explosions 33 | . 26 7 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 213 | . 187 26 . Shots 6 | . 5 1 . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 212 | . 126 24 212 Average Temperature 47 | . 35 8 91 Received Heat Transfer 948 | 18 99 165 666 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1459 | . 259 655 545 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 259 | 20 259 255 45 Initial 45 | . 13 45 2 Average 71 | 7 111 68 22 Maximum Alert Level 1 | . 1 1 . Low Security (%) 94 | 100 87 96 100 Level 1 5 | . 12 3 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | 1 11 15 8 Peak Tracking Total 6 | 1 4 4 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 5 . . Max in Single Turn 3 | . 3 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 1 2 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 8 | . . 3 5 Successful 7 | . . 2 5 Failed . | . . . . Catastrophic . | . . . . Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals 6 | . . 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 5 | . . 2 3 Record 5 | . . 2 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2498 | 126 867 1018 487 Spaces Moved 898 | 100 308 348 142 Core 26 | 25 . . 1 Treads . | . . . . Legs 870 | 75 308 348 139 Wheels . | . . . . Hover 2 | . . . 2 Flight . | . . . . Fastest Speed 50 | 50 120 260 190 Average Speed 240 | 102 251 260 263 Slowest Speed 750 | 120 260 470 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 6 36 35 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . 35 5 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 40 | . 35 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1086 | 119 355 403 209 Wait 8 | 6 . . 2 Move 895 | 99 307 347 142 Hop . | . . . . Pick Up 38 | 7 9 12 10 Fast Attach . | . . . . Attach 34 | 5 6 8 15 Detach 7 | . 2 4 1 Swap 7 | . 4 . 3 Drop 10 | . 3 2 5 Fire 84 | 2 23 30 29 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire 2 | . . . 2 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 127 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 932 | -10/Materials | Discovered new exit (range 12) 994 | -10/Materials | Entered another Materials area 994 | -9/Materials | Evolved 2 slots: Power x2 1419 | -9/Materials | Central database locked down 1803 | -9/Materials | Build established: Scavenger-Mutant 1957 | -9/Materials | Discovered new exit (range 15) 2012 | -9/Materials | Entered another Materials area 2012 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2458 | -8/Materials | Core integrity fell below 50% 2463 | -8/Materials | Garrison activated, responded to threat 2488 | -8/Materials | Core integrity fell below 20% 2499 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Assault Rifle destroyed. Particle Gun destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). Aluminum Leg destroyed. Critical hit (Blast). Knocked back. K-01 Serf collects debris. Dropped Imp. Aluminum Leg. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. Hover Unit destroyed. K-01 Serf collects debris. M-13 Machinist repairs G-47 Trooper. K-01 Serf collects debris. M-13 Machinist repairs Lgt. Nuclear Core. K-01 Serf collects debris. U-05 Engineer builds a Wall. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ??????????????????????????????+##????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ????????????????????????##???? ????????????????? | | ???????????????????????? ????" #????????????????? | | ??????????????????????"" ????" #????????????????? | | ??????????????????????"" ????# #????????????????? | | ??????????????????????"" #???# ##???????????????? | | ??????????????????????? #?### ###??????????????? | | ???????????????????????? #?#=H* #??????????????? | | ????????????????#####?###+### ! #? ????????????? | | ????????????????# ? + u k +? ????????????? | | ????????????????# ?# u[ ! #? ????????????? | | ????????????????# #@ % == # " ???????????? | | ????????????????# # a! %"k # "????????????? | | ????????????????# # "" # "????????????? | | ?????????????????########= % T"u #+#????????????? | | ???????????????????????## gg "" ######## ??? | | ???????????????????????##%m%! "" ??? | | ??????????????????????### ?? | | ??????????????? ?? | | ??????????????? ## ##+###### ?? | | ?????????????????????#?? ??# ###????? | | ???????????????????????# !??# #??????? | | ???????????????????????#[// ??# ##### #??????? | | ???????????????????????#[// ??# #????????????? | | ???????????????????????#/// ??# #????????????? | | ???????????????????????# [??# #????????????? | | ???????????????????????##+######+##+###??????????? | | ?????????????????????+ + ! #??????????? | | ???????????????????????????##### #??????????? | | ???????????????????????????????# ! #??????????? | | ???????????????????????????????# #??????????? | | ???????????????????????????????# ! %#??????????? | | ??????????????????###########??# = #??????????? | | ??????????????????#!! #######+#+#??????#???? | | ??????????????????#! # #???? | | ??????????????????#!! + #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Lgt. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Hey, That's Mine! One Hack Too Far Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed PointMultitargetingSpecial Manual? 0 Play Time 01:15:55 Cumulative 1.2 hours Start 2024.11.29 @ 10:46:22 End 2024.11.29 @ 12:19:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ece6582c-9172-447a-acf2-9a4e6de53135