Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.18 @ 14:36:20 Player: TotallyRasta Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (137) 685 Value Destroyed (5577) 5577 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1125) 1125 TOTAL SCORE: 13347 Bonus ------- High Alert Combat Kills 165 Follower Combat Kills 821 Met Data Miner 300 Friendly Fire -161 Cogmind --------- Core Integrity 0/1150 Matter 148/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Matter Pod Improved Kinecellerator Microactuators Improved Medium Armor Plating Layered Medium Armor Plating Point Defense Array > --- WEAPON ----------- Heavy Laser Wave Gun Long-range Proton Cannon Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Microactuators Heavy Plasma Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Mini Grenade Launcher Makeshift Sword [Rating: 94] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Minigun Energy Gun Wave Gun Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Slots Evolved 12 | . . 2 . 2 2 2 . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . . 1 . . . Utility 6 | . . . . 1 1 2 . . . . 1 . 1 . Weapon 3 | . . . . 1 1 . . . . . . . 1 . Parts Attached 160 | 6 15 31 4 10 16 2 16 8 . 5 2 21 23 1 Power 16 | 1 2 4 1 1 1 . 1 1 . . . 1 2 1 Engine 12 | 1 2 4 1 1 1 . . 1 . . . 1 . . Core 2 | . . . . . . . 1 . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 56 | 2 2 13 2 5 3 . 6 1 . 2 1 14 5 . Treads 8 | . . 4 . 1 . . 2 . . . . 1 . . Leg 43 | 2 2 9 2 4 3 . 4 1 . 2 1 8 5 . Wheel . | . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . 5 . . Flight . | . . . . . . . . . . . . . . . Utility 23 | 1 3 2 . 2 3 2 . 2 . 1 . 4 3 . Device 8 | . . . . . . 2 . . . 1 . 2 3 . Storage 5 | 1 2 1 . . . . . 1 . . . . . . Processor 1 | . . . . . . . . . . . . 1 . . Hackware 1 | . . . . . 1 . . . . . . . . . Protection 8 | . 1 1 . 2 2 . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 65 | 2 8 12 1 2 9 . 9 4 . 2 1 2 13 . Energy Gun 14 | . 5 3 . . 2 . . . . . . 2 2 . Energy Cannon 9 | . . . . 1 1 . 3 1 . . 1 . 2 . Ballistic Gun 17 | 2 . 8 1 1 3 . 1 1 . . . . . . Ballistic Cannon 8 | . . . . . 1 . 1 1 . . . . 5 . Launcher 14 | . 3 1 . . 1 . 3 1 . 2 . . 3 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 62 | . 2 16 . . 3 . 7 8 . . . . 26 . Power 7 | . 1 3 . . . . . 1 . . . . 2 . Propulsion 18 | . . 7 . . . . 4 1 . . . . 6 . Utility 14 | . . 1 . . 1 . 2 3 . . . . 7 . Weapon 23 | . 1 5 . . 2 . 1 3 . . . . 11 . Highest Loss Streak 12 | . 2 5 . . 1 . 3 4 . . . . 12 . Average Slot Usage (%) 88 | . 95 94 97 100 97 98 94 65 66 71 82 92 87 1 Engine 5 | . 13 10 11 9 7 6 4 2 6 6 5 5 . . Core 1 | . . . . . . . 1 3 . . . . 4 . Treads 6 | . . 12 11 9 7 6 7 6 6 6 5 3 4 . Leg 20 | . 28 28 30 27 23 20 17 9 13 18 23 21 19 . Device 6 | . . . . . . 11 9 3 . 1 5 10 19 . Storage 12 | . 14 14 22 18 15 13 13 9 13 13 11 11 9 . Hackware 2 | . . . . . 5 6 6 3 . . . . . . Protection 6 | . 11 7 . 9 9 6 5 2 6 6 5 8 7 . Energy Gun 3 | . 17 4 . . 4 . . . . . . 4 5 . Energy Cannon 3 | . . . . 6 3 6 6 8 6 1 5 5 1 . Ballistic Gun 10 | . 9 17 22 20 12 13 12 9 6 6 5 5 . . Ballistic Cannon 3 | . . . . . 3 . 1 2 6 6 5 5 12 . Naked Turns 89 | . . . . . . . . . . . . . 5 84 Heaviest Build 92 | 12 44 32 30 43 52 53 57 73 62 62 65 82 92 12 Greatest Support 80 | 20 20 30 30 40 47 47 47 35 35 50 65 80 75 3 Greatest Overweight (x) 3 | 2 2 2 1 2 2 1 2 3 1 1 . 1 3 3 Average Overweight (x) . | . 1 . . 1 . 1 1 1 1 1 . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 10 10 10 10 10 10 10 4 Average Capacity 9 | 5 10 10 10 10 10 10 10 10 10 10 10 10 9 4 Most Carried 11 | 3 11 10 10 10 10 10 10 6 3 5 3 10 10 1 Average Carried 7 | 1 7 9 9 9 9 9 8 4 3 4 2 7 8 . Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 4 4 Final Carried 10 | 3 10 10 10 10 10 10 6 3 3 4 2 10 . 1 Class Distribution -------------------- 24% | Scavenger-Tank 21% | Scavenger-Mutant 17% | Mutant 16% | Tank 9% | Gunner 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Tank | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Matter Collected 4398 | 200 196 784 230 379 453 . 694 205 . 352 . 302 482 121 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4998 | . 274 1219 323 425 528 . 506 364 . 263 . 132 964 . Parts 230 | . 16 64 21 21 21 . 17 13 . 12 . 3 42 . Haulers Intercepted 6 | . . 2 3 . . . . . . . . . 1 . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 9 8 . 15 . . . . Prevented 6 | . . . . . . . 4 2 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Combat Hostiles Destroyed 120 | . 10 23 7 8 15 . 15 13 . 5 . 2 22 . Guns 48 | . 4 17 7 5 4 . 3 3 . . . 2 3 . Cannons 21 | . . . . 3 5 . 2 4 . . . . 7 . AOE 50 | . 6 6 . . 5 . 10 6 . 5 . . 12 . Classes Destroyed 13 | . 3 5 . 1 1 . 1 1 . . . . 1 . Worker 1 | . . . . . . . . . . . . . 1 . Builder 5 | . . 2 . . 1 . . . . . . . 2 . Hauler 6 | . . 2 3 . . . . . . . . . 1 . Recycler 3 | . . 1 . . 1 . . . . . . . 1 . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 29 | . 3 . 4 . 7 . 3 5 . . . . 7 . Grunt 59 | . 7 14 2 4 6 . 10 4 . 4 . 2 6 . Brawler 3 | . . . . . . . . 3 . . . . . . Duelist 5 | . . 2 . 1 . . 1 . . 1 . . . . Sentry 14 | . . 7 1 2 . . . 1 . . . . 3 . Hunter 4 | . . . . 1 . . . . . 1 . . 2 . Programmer 6 | . . . . . 2 . . . . . . . 4 . Behemoth 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 6 | . 4 6 5 3 5 . 4 6 . 3 . 1 4 . Combat Bots Only 6 | . 3 5 5 3 4 . 4 6 . 3 . 1 4 . Max Kills in Single Turn 3 | . 2 3 1 1 2 . 2 2 . 2 . 1 2 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 3 . . 2 . 2 2 . 2 . . 2 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Damage Taken 10032 | . 538 1595 162 416 931 . 1408 793 . 361 . 43 2920 865 Core 1912 | . 92 161 22 82 171 . 94 66 . 43 . 24 305 852 Absorbed by Shields 28 | . . . . . 28 . . . . . . . . . Core Remaining (%) 78 | 100 63 . 54 85 75 . . . . 76 . 97 . . Volleys Fired 334 | . 31 85 26 23 31 . 40 33 . 12 . 6 47 . Largest 4 | . 2 2 2 3 4 . 4 4 . 2 . 4 4 . Hottest 256 | . 90 90 48 109 184 . 171 223 . 83 . 245 256 . Shots Fired 714 | . 56 156 52 67 94 . 75 54 . 13 . 24 123 . Gun 466 | . 50 154 52 52 57 . 37 27 . 1 . 12 24 . Cannon 186 | . . . . 15 34 . 23 14 . 1 . 12 87 . Launcher 62 | . 6 2 . . 3 . 15 13 . 11 . . 12 . Special . | . . . . . . . . . . . . . . . Kinetic 492 | . 30 118 52 52 64 . 51 27 . 2 . 12 84 . Thermal 42 | . . 6 . . 2 . . 10 . . . 6 18 . Explosive 62 | . 6 2 . . 3 . 15 13 . 11 . . 12 . Electromagnetic 118 | . 20 30 . 15 25 . 9 4 . . . 6 9 . Robot Hit Streak 24 | . 8 24 10 13 13 . 5 15 . 16 . 13 10 . Robot Miss Streak 8 | . 4 2 3 2 3 . 6 4 . 1 . 2 8 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 483 | . 39 130 35 45 51 . 38 33 . 4 . 19 89 . Core Hits 315 | . 21 51 12 17 27 . 35 36 . 25 . 7 84 . Critical Hits 5 | . . 1 . . 2 . . 1 . . . . 1 . Critical Kills 2 | . . . . . 1 . . 1 . . . . . . Critical Parts Destroyed 3 | . . 1 . . 1 . . . . . . . 1 . Melee Attacks 5 | . . . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . 5 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14742 | . 826 2166 529 737 1559 . 2033 1681 . 758 . 555 3898 . Guns 4865 | . 356 1727 529 338 551 . 411 471 . 18 . 248 216 . Cannons 3331 | . . . . 328 338 . 280 351 . 24 . 307 1703 . Explosions 6528 | . 467 438 . 68 670 . 1342 859 . 716 . . 1968 . Melee . | . . . . . . . . . . . . . . . Ramming 18 | . 3 1 . 3 . . . . . . . . 11 . Kinetic 5932 | . 226 1306 529 338 521 . 535 471 . 42 . 302 1662 . Thermal 1328 | . . 308 . 68 238 . . 293 . . . 101 320 . Explosive 5917 | . 467 207 . . 474 . 1342 859 . 716 . . 1852 . Electromagnetic 1547 | . 130 344 . 328 326 . 156 58 . . . 152 53 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 4 4 4 . . 5 5 Average Corruption 3 | . . . . . . . . 4 4 4 . . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . Effects 24 | . . . . . . . . 10 3 5 . . 3 3 Message Errors 6 | . . . . . . . . 1 2 . . . 3 . Matter Fused 10 | . . . . . . . . 5 1 3 . . . 1 Heat Flow Errors 2 | . . . . . . . . 1 . 1 . . . . Energy Discharges 4 | . . . . . . . . 1 . 1 . . . 2 Data Loss (minor) 2 | . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 313 | . 17 24 . 2 138 . 39 18 . . . . 75 . Projectiles 34 | . . . . 2 . . 10 18 . . . . 4 . Explosions 279 | . 17 24 . . 138 . 29 . . . . . 71 . Melee . | . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . . 2 . . . . 1 15 . Impact . | . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . 2 . . . . 1 15 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 422 | . 1 81 . 1 106 . 63 51 . . . . 119 . Shots 16 | . . 2 . . 2 . 4 5 . . . . 3 . Rammed 3 | . 1 1 . 1 . . . . . . . . . . Targets Rammed 4 | . 1 1 . 1 . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 510 | . 298 147 11 265 478 . 291 378 . 120 . 312 510 . Average Temperature 96 | . 113 23 2 68 173 . 84 170 . 31 . 120 112 . Received Heat Transfer 2160 | . 294 615 18 126 162 . 333 198 . 123 . 9 207 75 Effects 15 | . 1 . . 2 7 . 1 3 . . . . 1 . Shutdowns 1 | . . . . . 1 . . . . . . . . . Energy Bleed 2 | . 1 . . . . . 1 . . . . . . . Interference 6 | . . . . 2 2 . . 2 . . . . . . Matter Decay 4 | . . . . . 2 . . 1 . . . . 1 . Short Circuit 1 | . . . . . 1 . . . . . . . . . Damage (major) 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Fried 6 | . 2 2 . . 1 . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . Heat Transferred 1649 | . . 435 . 100 200 . . 296 . . . 185 433 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Peak Influence 507 | . 292 447 373 498 307 117 . . . . 201 227 507 . Initial 197 | . . . 107 157 87 117 . . . . 197 98 61 . Average 209 | . 140 217 272 285 177 117 . . . . 197 96 293 . Maximum Alert Level 2 | . 1 2 1 2 1 . . . . . 1 1 2 . Low Security (%) 48 | 100 68 44 26 48 59 100 . . . . 80 89 6 . Level 1 45 | . 31 50 73 22 40 . . . . . 19 10 82 . Level 2 6 | . . 4 . 29 . . . . . . . . 11 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 3 3 1 2 2 . 1 . . . 1 5 . Investigation 2 | . 1 . . . . 1 . . . . . . . . Extermination 6 | . . . . . 2 1 . . . . . . 3 . Reinforcement 6 | . . 3 . . . . . . . . . 1 2 . Assault 2 | . . . . 1 . . . 1 . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Distress Signals 10 | . 1 4 1 . 1 . . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 207 | . 17 38 11 10 19 . 16 15 . 11 . 16 38 16 Peak Tracking Total 11 | . 7 7 6 3 5 1 4 7 . 5 . 4 7 11 Tactical Retreats 10 | . 1 1 . . 2 . 1 2 . . . . 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Traps Triggered 5 | . 1 . . . 2 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Machines Disabled 22 | . 1 . 2 1 4 . . 1 . . . 1 12 . Max in Single Turn 5 | . 1 . 1 1 2 . . 1 . . . . 5 . Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Machines Accessed 27 | . 4 2 2 1 4 1 1 . 3 . 1 4 4 . Terminals 21 | . 4 2 2 1 3 1 . . . . 1 4 3 . Fabricators 2 | . . . . . 1 . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 75 | . 12 7 5 2 10 1 1 . 19 . 1 9 8 . Successful 42 | . 7 2 2 1 3 . 1 . 19 . 1 4 2 . Failed 33 | . 5 5 3 1 7 1 . . . . . 5 6 . Catastrophic 10 | . 1 1 2 . 3 1 . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 24 | . 2 4 4 2 4 1 . . 1 . . 4 2 . Terminals 52 | . 12 7 5 2 8 1 . . . . 1 9 7 . Fabricators 3 | . . . . . 2 . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 40 | . 7 2 2 1 2 . 1 . 19 . 1 4 1 . Record 14 | . 1 . . . . . . . 11 . . 1 1 . Part Schematic 8 | . . . . . . . . . 8 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 3 | . . . . . . . 1 . . . 1 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 3 | . 1 1 . . . . . . . . . 1 . . Unreport Threat 4 | . 1 1 . 1 . . . . . . . 1 . . Locate Traps 2 | . . . 1 . 1 . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . 1 . Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 2 2 1 3 1 . . . . . 3 4 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . Matter 234 | . . . . . 234 . . . . . . . . . Time 117 | . . . . . 117 . . . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 2 . . . 9 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Total Allies 20 | . . . . . . . . 2 . 1 . 17 . . Largest Group 15 | . . . . . . . . 2 2 3 1 15 6 . Highest-Rated Group 511 | . . . . . . . . 59 59 153 94 511 295 . Highest-Rated Ally 156 | . . . . . . . . 30 30 94 94 156 156 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 141 | . . . . . . . . . . 33 . 98 10 . Total Damage 3581 | . . . . . . . . . . 990 . 2436 155 . Kills 21 | . . . . . . . . . . 6 . 13 2 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Turns Passed 7597 | 73 422 794 333 513 967 276 1009 705 153 300 47 634 1262 109 Spaces Moved 4112 | 50 174 294 191 255 492 179 566 350 103 174 38 285 783 178 Core 196 | 6 . . . . . . . . . . . . 12 178 Treads 309 | . . 90 . 41 . . 6 172 . . . . . . Legs 3596 | 44 174 204 191 214 492 179 560 178 103 174 38 274 771 . Wheels . | . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . 11 . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 153 150 150 150 150 120 104 50 50 Average Speed 140 | 123 161 147 126 156 131 153 152 164 150 150 120 144 129 60 Slowest Speed 210 | 150 180 180 150 200 180 153 185 205 150 150 120 150 210 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 44 33 43 27 19 7 72 52 75 35 1 43 25 49 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 2 | . . . . . . . 1 . . . . . . 1 Spaces Dug 10 | . . . . . . . . 5 . . . . 5 . Terrain Destroyed 403 | . 6 25 . 3 50 . 78 44 . 53 . 1 143 . Melee 5 | . . . . . . . . . . . . . 5 . Projectile 25 | . . . . . 5 . 10 4 . . . 1 5 . AOE 373 | . 6 25 . 3 45 . 68 40 . 53 . . 133 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Total 5365 | 58 259 521 236 321 755 181 648 430 102 199 39 493 943 180 Wait 482 | . 24 65 10 18 188 . 15 18 . 8 . 71 65 . Move 4098 | 49 173 293 190 254 491 178 565 349 102 173 37 284 782 178 Hop . | . . . . . . . . . . . . . . . Pick Up 82 | 3 9 23 2 5 11 1 3 1 . . . 18 6 . Fast Attach 37 | 6 1 6 . . 4 1 3 2 . 2 . 5 6 1 Attach 50 | . 4 14 1 2 5 1 3 4 . 1 2 1 12 . Detach 11 | . 2 2 . . 1 . . . . 1 . 2 2 1 Swap 73 | . 10 11 3 8 7 . 10 2 . 2 . 15 5 . Drop 90 | . 4 21 4 10 13 . 9 . . . . 17 12 . Fire 334 | . 31 85 26 23 31 . 40 33 . 12 . 6 47 . Melee 5 | . . . . . . . . . . . . . 5 . Ram . | . . . . . . . . . . . . . . . Kick 4 | . 1 1 . 1 . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . 4 . . . . . . 10 . . Rewire 85 | . . . . . . . . 21 . . . 64 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension -4/Factory -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 15) 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Propulsion x2 661 | -9/Materials | Lost 5 parts (1p1n3w) 810 | -9/Materials | Lost 4 parts (1p2n1w) 934 | -9/Materials | Discovered new exit (range 8) 1198 | -9/Materials | Discovered new exit (range 8) 1290 | -9/Materials | Entered Storage 1374 | -9/Storage | Garrison activated, responded to threat 1602 | -9/Storage | Discovered new exit (range 15) 1623 | -9/Storage | Entered Materials 1623 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2129 | -8/Materials | Discovered new exit (range 3) 2136 | -8/Materials | Entered Factory 2136 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2317 | -7/Factory | Build established: Tank 2910 | -7/Factory | Discovered new exit (range 16) 3061 | -7/Factory | Fabricated Matter Neutralizer (x2) 3103 | -7/Factory | Entered another Factory area 3103 | -6/Factory | Evolved 2 slots: Utility x2 3356 | -6/Factory | Discovered new exit (range 16) 3358 | -6/Factory | Build established: Scavenger-Gunner 3379 | -6/Factory | Entered Lower Caves 3380 | -6/Lower Caves | Encountered a Warlord checkpoint 3435 | -6/Lower Caves | Spotted B-75 Beast 3714 | -6/Lower Caves | Destroyed B-75 Beast 3967 | -6/Lower Caves | Lost 3 parts (1n1u1w) 4013 | -6/Lower Caves | Learned Factory interactive machine intel 4199 | -6/Lower Caves | Learned Factory terminal intel 4376 | -6/Lower Caves | Discovered new exit (range 5) 4388 | -6/Lower Caves | Entered another Lower Caves area 4501 | -6/Lower Caves | Lost 3 parts (1n1u1w) 4532 | -6/Lower Caves | Build established: Gunner 4532 | -6/Lower Caves | Learned location of Extension (-5) 4825 | -6/Lower Caves | Lost 4 parts (1p2u1w) 4952 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5067 | -6/Lower Caves | Discovered new exit (range 14) 5073 | -6/Lower Caves | Learned Factory stockpile data 5093 | -6/Lower Caves | Entered Data Miner 5093 | -6/Data Miner | Accompanied by 2 allies 5093 | -6/Data Miner | Discovered new exit (range 6) 5122 | -6/Data Miner | Met Data Miner 5170 | -6/Data Miner | Learned location of Section 7 (-2) 5170 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5194 | -6/Data Miner | Received God Mode back door access code from Data Miner 5246 | -6/Data Miner | Entered Proximity Caves 5246 | -5/Proximity Caves | Accompanied by 2 allies 5283 | -5/Proximity Caves | Escorted by Enhanced Grunt 5494 | -5/Proximity Caves | Learned location of 1 exit from Factory 5527 | -5/Proximity Caves | Discovered new exit (range 14) 5546 | -5/Proximity Caves | Entered Factory 5546 | -5/Factory | Accompanied by 1 ally 5546 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5547 | -5/Factory | Identified exit to Factory 5549 | -5/Factory | Loaded intel: 48 interactive machine locations 5550 | -5/Factory | Loaded intel: 22 terminal locations 5584 | -5/Factory | Discovered new exit (range 9) 5587 | -5/Factory | Build established: Scavenger-Mutant 5593 | -5/Factory | Entered Extension 5593 | -5/Extension | Accompanied by 1 ally 5739 | -5/Extension | Rescued a captive Derelict 5756 | -5/Extension | Rescued a captive Derelict 5757 | -5/Extension | Rescued a captive Derelict 5853 | -5/Extension | Rescued a captive Derelict 5854 | -5/Extension | Rescued a captive Derelict 5951 | -5/Extension | Build established: Scavenger-Tank 6058 | -5/Extension | Rescued a captive Derelict 6059 | -5/Extension | Rescued a captive Derelict 6100 | -5/Extension | Rescued A7 6109 | -5/Extension | Spotted B-75 Beast 6129 | -5/Extension | Spotted B-75 Beast 6137 | -5/Extension | Allies destroyed B-75 Beast 6143 | -5/Extension | Allies destroyed B-75 Beast 6203 | -5/Extension | Discovered exit to Factory (range 3) 6227 | -5/Extension | Entered Factory 6227 | -4/Factory | Accompanied by 6 allies (A7) 6227 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7346 | -4/Factory | Lost 3 parts (1n2u) 7364 | -4/Factory | Spotted B-86 Titan 7412 | -4/Factory | Lost 6 parts (1n1u4w) 7475 | -4/Factory | Discovered new exit (range 16) 7484 | -4/Factory | Released all parts (3) 7489 | -4/Factory | Entered Upper Caves 7514 | -4/Upper Caves | Lost 12 parts (2p4n3u3w) 7562 | -4/Upper Caves | Core integrity fell below 50% 7587 | -4/Upper Caves | Core integrity fell below 20% 7598 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07484_ Released Microactuators. 07484_ Released Carbon-fiber Leg. 07484_ Released Microactuators. 07487_ Slug penetrates Wall. LOCATION=UNKNOWN GOAL=ESCAPE 07495_ Searching scrap... 07495_ Found Shock Absorption System. 07495_ Found Lgt. Antimatter Reactor. 07495_ Found 23 Matter. 07496_ Acquired 23 matter. 07496_ Acquired Lgt. Antimatter Reactor. 07507_ System corrupted: Energy discharge (-52). 07525_ System corrupted: Energy discharge (-20). 07556_ Acquired 98 matter. 07574_ System corrupted: Matter fused (-7). 07586_ Slug penetrates Wall. 07593_ Penetrated by Slug. 07596_ Slug penetrates Wall. 07596_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ??????????????????????????# #???????######?????? | | ??????????????????????????# #????### ##????? | | ??????????????????????????? ##### ##???? | | ???????????????????????????? ##### | | ????????????????????????????? | | ????????????????????????????? | | ?????????????????????????????? ### ##### | | ???????????????????# ??????????# #?## #???? | | ???????????????????# ????????## ##?# ##??? | | ????????????????????# ######## #?# #??? | | ??????????????# ## #?## #??? | | ?????????? @ s #??# ##?? | | ?????????? ####;###### #### ##? | | ????????????# ??????" ""???# | | ????????????# ?????????"" ??# | | ???????????????????????#"T ?# | | ???????????????????????#"" # | | ???????????????????????# # | | ???????????????????????# # ### ## | | ???????????????????????#" """# ##?## #? # | | ???????????????????????#" "??# #???## ## | | ????????????????????????" "??# #????### ##? | | ????????????????????????#####+#??# ??????? #?? | | ????????????????????????????????? ??????? ?? | | ???????????????????????????????? ??????? #? | | ???????????????????????????????? ???????? ? | | ????????????????????????????????# ???????? ?? | | ????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 66 Point Defense Rating 160 Melee Speed Boost 20 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Matter Neutralizer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseStormRay Manual? 0 Play Time 01:42:03 Cumulative 99.5 hours Start 2021.02.18 @ 12:32:08 End 2021.02.18 @ 14:36:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b531a68f-e008-4c7c-9195-0204b4f2c8f9