Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.05 @ 03:43:17 Player: Ms Vella Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (108) 540 Value Destroyed (4311) 4311 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1355) 1355 TOTAL SCORE: 12546 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 211 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 75/300 Energy 1642/1650 System Corruption 16% Temperature Warning (314) Movement Hovering (50) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Antigrav System Antigrav System Gyrokinetic Inverter Improved Antigrav System > --- UTILITY (9) ------ Medium Storage Unit Superbattery Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY (10) --- Backup Propulsion III Antigrav System Matter Compressor (0) Long-range Proton Cannon Advanced Plasma Cannon Heavy Phase Cannon Coil Gun Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Improved Antigrav System > --- UTILITY ---------- Medium Storage Unit Superbattery Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Backup Propulsion III Antigrav System Matter Compressor Long-range Proton Cannon Advanced Plasma Cannon Heavy Phase Cannon Coil Gun Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Improved Plasma Cutter [Rating: 99] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Hover Unit Gravmag Array Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Power Sword Energy Gun Heavy EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . Utility 7 | . . . 1 . . . 2 1 . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 151 | . 11 . 11 7 8 1 31 1 7 16 9 2 . 5 42 Power 24 | . 1 . 1 1 1 . 4 . 1 6 1 . . 1 7 Engine 11 | . 1 . 1 1 1 . 1 . . 2 . . . 1 3 Core 13 | . . . . . . . 3 . 1 4 1 . . . 4 Reactor . | . . . . . . . . . . . . . . . . Propulsion 38 | . 3 . 2 5 . . 9 1 2 1 . 1 . 3 11 Treads 1 | . . . . . . . . . . . . . . . 1 Leg 20 | . 3 . 2 5 . . 9 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . 2 1 . 1 . 3 10 Flight . | . . . . . . . . . . . . . . . . Utility 50 | . 5 . 1 1 5 . 8 . 2 9 3 . . 1 15 Device 19 | . . . . 1 2 . 6 . 2 4 1 . . . 3 Storage 6 | . 2 . 1 . 1 . . . . . . . . . 2 Processor 6 | . . . . . . . 1 . . 2 . . . . 3 Hackware 7 | . . . . . . . . . . 1 . . . . 6 Protection 12 | . 3 . . . 2 . 1 . . 2 2 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | . 2 . 7 . 2 1 10 . 2 . 5 1 . . 9 Energy Gun 5 | . . . 4 . . . 1 . . . . . . . . Energy Cannon 6 | . . . 2 . . . . . . . . . . . 4 Ballistic Gun 8 | . 2 . . . 1 1 4 . . . . . . . . Ballistic Cannon 9 | . . . 1 . 1 . 5 . . . . . . . 2 Launcher . | . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . 2 Impact Weapon 4 | . . . . . . . . . . . 2 1 . . 1 Slashing Weapon 5 | . . . . . . . . . 2 . 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 3 . . . . 3 . . . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . 3 System Corruption 10 | . . . . . . . . . . . . . . . 10 Parts Lost 46 | . . . 1 . . . 11 . 3 3 5 . . 6 17 Power 10 | . . . 1 . . . 2 . 1 . 1 . . 1 4 Propulsion 13 | . . . . . . . 4 . 2 . . . . 2 5 Utility 15 | . . . . . . . 2 . . 3 2 . . 2 6 Weapon 8 | . . . . . . . 3 . . . 2 . . 1 2 Highest Loss Streak 7 | . . . 1 . . . 4 . 3 2 3 . . 3 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 84 100 80 76 80 83 88 92 75 73 63 66 66 60 78 Engine 7 | . 14 14 10 10 11 11 4 . . . . . . 1 3 Core 2 | . . . . . . . 4 7 4 6 5 6 6 4 3 Leg 18 | . 28 28 33 33 33 33 26 30 7 . . . . . . Hover 5 | . . . . . . . . . 8 12 13 13 13 12 17 Device 7 | . . . . 8 11 11 18 15 15 12 7 6 6 4 1 Storage 9 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 6 5 Processor 4 | . . . . . . . 6 7 7 6 6 6 6 6 14 Hackware 3 | . . . . . . . . . . 6 6 6 6 6 17 Protection 6 | . 9 14 4 . 2 . 5 7 7 5 5 6 6 4 1 Ballistic Gun 8 | . 18 28 . . . 6 8 7 4 . . . . . . Ballistic Cannon 2 | . . . 2 11 11 11 2 7 4 . . . . . 1 Slashing Weapon 2 | . . . . . . . . . 4 13 7 6 6 6 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 48 | 12 27 19 30 30 31 31 43 39 39 39 37 37 37 38 48 Greatest Support 70 | 20 20 20 30 36 36 36 43 50 50 40 40 40 40 40 70 Greatest Overweight (x) 3 | . 1 . . . . . 1 . 1 . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 12 10 12 15 15 15 15 15 15 15 15 15 15 15 9 Most Carried 15 | 5 12 10 15 15 15 15 15 14 15 15 15 15 15 15 11 Average Carried 12 | 2 9 10 11 14 14 14 14 14 14 14 14 14 15 14 6 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 10 Final Carried 15 | 2 10 10 15 15 15 15 15 14 15 15 14 15 15 11 10 Class Distribution -------------------- 31% | Scavenger-Mutant 29% | Mutant 15% | Hacker-Scout 13% | Hacker-Mutant 5% | Hacker-Ninja 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/DSF Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Matter Collected 2959 | 200 200 123 137 164 20 26 933 . 34 260 75 69 . 195 523 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4487 | . 345 12 238 183 . . 1140 . 22 829 220 150 . 233 1115 Parts 236 | . 25 . 23 16 . . 64 . 2 45 7 6 . 2 46 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . 2 . . 1 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 5 3 . 1 . Prevented 7 | . . . . . . . . . . . 2 3 . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 95 | . 10 1 8 6 . . 29 . 1 14 5 6 . 3 12 Melee 24 | . . . . . . . . . . 14 3 4 . 1 2 Guns 33 | . 10 1 3 . . . 19 . . . . . . . . Cannons 27 | . . . 5 6 . . 10 . 1 . . . . . 5 Classes Destroyed 16 | . 3 1 1 2 . . 3 . 1 1 1 . . . 3 Worker 5 | . . . . 1 . . . . . . . . . . 4 Hauler 1 | . 1 . . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . . . . 2 Mechanic 3 | . . . . . . . 1 . . . . . . 1 1 Operator 2 | . . . . . . . . . . . . . . . 2 Watcher 1 | . . . . . . . . . . . . . . . 1 Swarmer 20 | . 6 . 4 . . . 4 . . . 2 4 . . . Grunt 38 | . 4 . 1 5 . . 17 . . 5 2 . . 3 1 Brawler 1 | . . . . . . . 1 . . . . . . . . Duelist 3 | . . . . 1 . . 1 . . 1 . . . . . Sentry 12 | . . . 3 . . . 4 . . 4 . . . . 1 Hunter 7 | . . . . . . . 2 . . . . . . . 5 Programmer 10 | . . . . . . . . . . 3 . 2 . . 5 Heavy 2 | . . . . . . . . . 1 1 . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 7 | . 3 1 5 3 . . 7 . 1 5 2 4 . 4 6 Combat Bots Only 6 | . 3 1 5 3 . . 6 . 1 5 2 4 . 3 3 Max Kills in Single Turn 2 | . 1 1 1 1 . . 2 . 1 1 1 2 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 2 | . . . . . . . . . . 1 1 2 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Damage Taken 8344 | . 157 8 461 66 . . 1965 . 339 1188 416 326 . 1130 2288 Core 2284 | . 12 . 61 8 . . 350 . 92 201 69 108 . 375 1008 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 542 | . . . . . . . . . . 115 35 135 . 157 100 Regen/Repaired (Parts) 137 | . . . . . . . . . . 137 . . . . . Core Remaining (%) 68 | 100 . 95 . . . 82 36 . 86 . . . . 11 . Volleys Fired 219 | . 17 1 18 23 . . 117 . 8 . . . . . 35 Largest 2 | . 2 2 2 2 . . 2 . 2 . . . . . 2 Hottest 179 | . 40 40 136 84 . . 88 . 69 . . . . . 179 Shots Fired 337 | . 31 2 30 24 . . 179 . 16 . . . . . 55 Gun 169 | . 31 2 15 1 . . 112 . 8 . . . . . . Cannon 167 | . . . 15 23 . . 67 . 8 . . . . . 54 Launcher . | . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . 1 Kinetic 268 | . 31 2 11 23 . . 155 . 16 . . . . . 30 Thermal 11 | . . . 4 . . . . . . . . . . . 7 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 58 | . . . 15 1 . . 24 . . . . . . . 18 Robot Hit Streak 26 | . 8 6 15 7 . . 26 . 10 . . . . . 13 Robot Miss Streak 4 | . 2 1 2 1 . . 4 . 1 . . . . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . 2 1 1 . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . . Shots Hit Robots 374 | . 23 1 27 21 . . 137 . 15 55 11 13 . 7 64 Core Hits 151 | . 16 1 9 9 . . 58 . 4 21 2 3 . 1 27 Critical Kills 5 | . . . . . . . . . . . . . . . 5 Critical Parts Destroyed 20 | . . . . . . . . . . . 2 3 . 3 12 Critical Strikes 33 | . . . 1 1 . . 2 . . 2 2 3 . 3 19 Destroy 10 | . . . . . . . . . . . . . . . 10 Blast 3 | . . . . 1 . . 2 . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . Smash 16 | . . . . . . . . . . . 2 3 . 3 8 Sever 3 | . . . . . . . . . . 2 . . . . 1 Melee Attacks 127 | . . . . . . . . . . 64 11 17 . 7 28 Impact 51 | . . . . . . . . . . . 6 14 . 6 25 Slashing 76 | . . . . . . . . . . 64 5 3 . 1 3 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . 2 . . . 1 4 Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . Follow-up Attacks 11 | . . . . . . . . . . 5 2 2 . 1 1 Damage Inflicted 10393 | . 269 11 526 430 . . 2588 . 325 2219 516 625 . 430 2454 Guns 2001 | . 269 11 226 17 . . 1351 . 127 . . . . . . Cannons 3115 | . . . 300 413 . . 1237 . 198 . . . . . 967 Explosions . | . . . . . . . . . . . . . . . . Melee 5259 | . . . . . . . . . . 2219 516 625 . 430 1469 Ramming . | . . . . . . . . . . . . . . . . Kinetic 3857 | . 269 11 217 413 . . 2285 . 325 . . . . . 337 Thermal 240 | . . . 83 . . . . . . . . . . . 157 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 1037 | . . . 226 17 . . 303 . . . . . . . 491 Impact 2558 | . . . . . . . . . . . 305 544 . 382 1327 Slashing 2701 | . . . . . . . . . . 2219 211 81 . 48 142 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . 5 5 6 6 6 16 Average Corruption 7 | . . . . . . . . . . 1 5 5 6 6 12 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 84 | . . . . . . . . . . 8 9 12 2 7 46 Message Errors 23 | . . . . . . . . . . 1 2 3 . 4 13 Matter Fused 11 | . . . . . . . . . . 1 . 2 . 1 7 Heat Flow Errors 9 | . . . . . . . . . . . 1 1 1 . 6 Energy Discharges 13 | . . . . . . . . . . 3 3 1 . 1 5 Parts Rejected 2 | . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 13 | . . . . . . . . . . 2 2 4 1 1 3 Data Loss (major) 4 | . . . . . . . . . . 1 1 . . . 2 Misfires 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . 4 Weapon Failures 3 | . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1424 | . . . . . . . 7 . . 51 151 240 . 228 747 Projectiles 46 | . . . . . . . 7 . . . . . . . 39 Explosions . | . . . . . . . . . . . . . . . . Melee 1378 | . . . . . . . . . . 51 151 240 . 228 708 Knockbacks 45 | . . . . 6 . . 23 . . . . 3 . 2 11 Impact 15 | . . . . . . . . . . . . 3 . 2 10 Kinetic 26 | . . . . 5 . . 20 . . . . . . . 1 Secondary 4 | . . . . 1 . . 3 . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 596 | . 27 6 168 39 . . 35 . . 8 81 118 86 5 596 Average Temperature 137 | . 11 4 55 27 . . 8 . . 8 42 62 52 3 199 Received Heat Transfer 2355 | . 78 . 147 51 . . 1170 . . 312 69 . . 489 39 Effects 12 | . . . . . . . . . . . . . . . 12 Shutdowns 5 | . . . . . . . . . . . . . . . 5 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Matter Decay 2 | . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 19 | . . . . . . . . . . . 4 1 . 3 11 Impact Corruptions 41 | . . . . . . . . . . . 3 11 . 6 21 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 1 . . . . 1 Heat Transferred 385 | . . . 148 . . . . . . . . . . . 237 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Peak Influence 466 | . 277 4 389 258 . . 466 35 20 304 . . . . 251 Initial 128 | . . 4 . 128 . . . 27 20 9 . . . . 117 Average 110 | . 87 . 107 190 . . 270 28 15 92 . . . . 101 Maximum Alert Level 2 | . 1 . 1 1 . . 2 . . 1 . . . . 1 Low Security (%) 75 | 100 87 100 80 39 . 100 19 100 100 88 . . . . 95 Level 1 20 | . 12 . 19 60 . . 60 . . 11 . . . . 4 Level 2 3 | . . . . . . . 20 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . 1 . . . 6 . . 6 . . . 1 6 Investigation 6 | . . . . . . . 1 . . 3 . . . . 2 Extermination 4 | . . . . . . . . . . 2 . . . . 2 Reinforcement 7 | . . . 1 . . . 3 . . 1 . . . . 2 Assault 2 | . . . . . . . 1 . . . . . . 1 . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . 1 . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Distress Signals 5 | . 1 . . . . . 1 . . . . . . . 3 Communications Jammed 109 | . . . . . . . 75 . 8 7 . . . . 19 Distress Signals 91 | . . . . . . . 75 . . . . . . . 16 Times Spotted 171 | . 23 2 15 7 . . 41 . 1 24 7 7 . 23 21 Peak Tracking Total 16 | . 5 2 6 3 . . 4 . 1 5 3 4 . 16 5 Tactical Retreats 13 | . . . . 1 . . 2 . . 2 2 1 . 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . 1 . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . . 1 . . . . Power Sources Rigged 1 | . . . . . 1 . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Machines Disabled 3 | . . . . . . . 3 . . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Machines Accessed 33 | . 6 . . . 5 . 5 2 . 6 . 1 2 . 6 Terminals 19 | . 6 . . . . . 5 2 . 3 . . . . 3 Fabricators 2 | . . . . . . . . . . 1 . . . . 1 Repair Stations 4 | . . . . . . . . . . 2 . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 125 | . 23 . . . 31 . 18 5 . 13 . 1 20 . 14 Successful 98 | . 17 . . . 31 . 8 2 . 10 . 1 20 . 9 Failed 27 | . 6 . . . . . 10 3 . 3 . . . . 5 Catastrophic 2 | . . . . . . . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 29 | . 6 . . . 1 . 11 2 . 4 . . . . 5 Terminals 59 | . 23 . . . . . 18 5 . 7 . . . . 6 Fabricators 5 | . . . . . . . . . . 2 . . . . 3 Repair Stations 9 | . . . . . . . . . . 4 . . . . 5 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 77 | . 14 . . . 31 . 6 1 . 3 . 1 20 . 1 Record 33 | . 3 . . . 30 . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . . . . 11 . . Robot Schematic 8 | . . . . . . . 1 . . . . . 6 . 1 Robot Analysis 2 | . . . . . . . . . . 2 . . . . . Prototype ID Bank 6 | . 2 . . . . . 1 . . . . . 3 . . Open Door 1 | . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . 1 . . . . . Emergency Access Points 2 | . 1 . . . . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 2 . . . . 2 Load Schematic 2 | . . . . . . . . . . 1 . . . . 1 Build 2 | . . . . . . . . . . 1 . . . . 1 Repair Station Hacks 6 | . . . . . . . . . . 3 . . . . 3 Scan Component 3 | . . . . . . . . . . 2 . . . . 1 Repair 1 | . . . . . . . . . . 1 . . . . . Refit 2 | . . . . . . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 . . . . . 2 1 . 2 . . . . 3 Terminals 10 | . 3 . . . . . 2 1 . 2 . . . . 2 Botnet 10 | . 3 . . . . . 2 1 . 2 . . . . 2 Fabricators 1 | . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . 1 Hacking Detections 23 | . 6 . . . . . 4 1 . 6 . . . . 6 Full Trace Events 5 | . . . . . . . 1 . . 2 . . . . 2 Feedback Events 1 | . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 1 . . . . . 6 . 1 Robots Built 5 | . . . . . . . . . . 3 . . . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 157 | . . . . . . . . . . 81 . . . . 76 Total Robot Build Rating 13 | . . . . . . . . . . 3 . . . . 10 Part Schematics Acquired 11 | . . . . . . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . Time 25 | . . . . . . . . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 2 . . . . . . . 3 Machine Destruction 2 | . . . . . . . 2 . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Total Allies 10 | . . 3 . . . . . . . 3 . . . 1 3 Largest Group 3 | . . 3 3 . . . . . . 3 . . . 1 2 Highest-Rated Group 96 | . . 40 40 . . . . . . 24 . . . 96 82 Highest-Rated Ally 96 | . . 16 16 . . . . . . 8 . . . 96 41 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 77 | . . 9 43 . . . . . . 5 . . . 6 14 Total Damage 1232 | . . 69 451 . . . . . . 44 . . . 276 392 Kills 15 | . . 1 10 . . . . . . . . . . 1 3 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . . . . . . . . . . 2 . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . . 3 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Turns Passed 11121 | 6 1230 1726 373 449 1202 263 1720 186 155 1327 448 411 43 374 1208 Spaces Moved 6983 | 4 703 647 222 321 832 209 688 152 130 899 520 397 77 398 784 Core 22 | . . . . . . . . . . . . . . . 22 Treads 50 | . . . . . . . . . . . . . . . 50 Legs 3802 | 4 703 647 222 321 832 209 688 152 24 . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 3109 | . . . . . . . . . 106 899 520 397 77 398 712 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 120 120 56 56 56 56 56 52 50 Average Speed 101 | 120 162 120 120 120 120 120 153 120 82 56 56 56 56 62 82 Slowest Speed 210 | 120 190 120 120 120 120 120 190 120 190 56 56 56 56 106 210 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 91 93 24 50 92 53 44 4 85 26 69 58 68 63 20 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 . 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 12 | . . 1 . 1 . 1 . . . . 4 2 . 3 . Spaces Dug 7 | . . . . . . . . . . 7 . . . . . Terrain Destroyed 15 | . . . . . . . 6 . . 7 . . . . 2 Melee 7 | . . . . . . . . . . 7 . . . . . Projectile 8 | . . . . . . . 6 . . . . . . . 2 AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Total 10472 | 7 768 1595 299 363 1037 221 1183 155 162 1641 660 558 76 511 1236 Wait 2786 | . 15 946 30 4 183 9 305 3 11 626 113 132 . 101 308 Move 6968 | 3 702 646 221 320 831 208 687 151 129 898 519 396 76 397 784 Hop . | . . . . . . . . . . . . . . . . Pick Up 90 | . 12 1 9 1 4 2 16 . 1 15 5 8 . 1 15 Fast Attach 77 | . 4 . 5 2 6 . 17 . 7 12 2 1 . . 21 Attach 45 | . 2 . 2 . 1 1 8 1 . 1 6 1 . 5 17 Detach 19 | . 2 . 2 1 . . 4 . . 3 2 . . . 5 Swap 30 | . 5 . 4 5 1 . 6 . . 3 1 . . . 5 Drop 118 | 4 9 1 8 7 10 1 23 . 6 25 3 6 . 1 14 Fire 219 | . 17 1 18 23 . . 117 . 8 . . . . . 35 Melee 113 | . . . . . . . . . . 58 9 14 . 6 26 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . . . 6 Trap 1 | . . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 7 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 727 | -10/Materials | Discovered new exit (range 9) 1082 | -10/Materials | Discovered new exit (range 8) 1237 | -10/Materials | Entered Mines 1238 | -10/Mines | Assembled infested the area 2502 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2539 | -10/Mines | Discovered new exit (range 13) 2629 | -10/Mines | Learned Materials stockpile data 2963 | -10/Mines | Entered Materials 2963 | -9/Materials | Accompanied by 3 allies 2963 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3303 | -9/Materials | Discovered new exit (range 14) 3336 | -9/Materials | Entered Mines 3349 | -9/Mines | Learned location of Storage (-9) 3505 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3505 | -9/Mines | Discovered new exit (range 5) 3562 | -9/Mines | Discovered new exit (range 5) 3568 | -9/Mines | Build established: Scavenger-Mutant 3785 | -9/Mines | Entered Exiles 3815 | -9/Exiles | Met 8R-AWN 3837 | -9/Exiles | Met EX-HEX 3895 | -9/Exiles | Met EX-DEC 3963 | -9/Exiles | Learned location of Zion (-7) 3983 | -9/Exiles | Met EX-BIN 4080 | -9/Exiles | Discovered new exit (range 10) 4200 | -9/Exiles | Aligned with FarCom system 4201 | -9/Exiles | Given EX-Vault access code 4230 | -9/Exiles | Opened EX-Vault 4237 | -9/Exiles | Found Prototype Device 4237 | -9/Exiles | Identified PSU Rigger 4240 | -9/Exiles | Found Prototype Storage 4240 | -9/Exiles | Identified Superbattery 4244 | -9/Exiles | Found Prototype Ballistic Gun 4244 | -9/Exiles | Identified AWS/Gauss 4487 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4607 | -9/Exiles | Visited The Gauntlet 4987 | -9/Exiles | Left Exiles lab with Superbattery 4987 | -9/Exiles | Entered Mines 5238 | -8/Mines | Discovered new exit (range 9) 5250 | -8/Mines | Entered Materials 5250 | -8/Materials | Evolved 2 slots: Utility x2 5300 | -8/Materials | Garrison activated, responded to threat 5715 | -8/Materials | Lost 4 parts (1p1u2w) 5825 | -8/Materials | Core integrity fell below 50% 5878 | -8/Materials | Lost 4 parts (2n1u1w) 6828 | -8/Materials | Identified exit to Factory 6970 | -8/Materials | Entered Factory 6970 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7104 | -7/Factory | Identified exit to DSF 7105 | -7/Factory | Build established: Scavenger-Skirmisher 7156 | -7/Factory | Entered DSF 7168 | -7/DSF | Discovered new exit (range 20) 7192 | -7/DSF | Additional patrols routed to DSF 7233 | -7/DSF | Lost 3 parts (1p2n) 7311 | -7/DSF | Entered Factory 7311 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7550 | -6/Factory | Build established: Hacker-Ninja 8029 | -6/Factory | Found Prototype Device 8029 | -6/Factory | Identified Active Sensor Suite 8328 | -6/Factory | Build established: Hacker-Scout 8457 | -6/Factory | Identified exit to Lower Caves 8495 | -6/Factory | Repaired Gravmag Array 8610 | -6/Factory | Fabricated G-34 Mercenary? 8638 | -6/Factory | Entered Lower Caves 8660 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8745 | -6/Lower Caves | Learned Factory trap positions 8802 | -6/Lower Caves | Spotted B-75 Beast 8913 | -6/Lower Caves | Identified exit to Lower Caves 8984 | -6/Lower Caves | Destroyed B-75 Beast 9013 | -6/Lower Caves | Lost 3 parts (1p1u1w) 9075 | -6/Lower Caves | Learned Factory machine intel 9086 | -6/Lower Caves | Entered another Lower Caves area 9488 | -6/Lower Caves | Discovered new exit (range 5) 9492 | -6/Lower Caves | Learned Factory machine intel 9496 | -6/Lower Caves | Identified exit to Data Miner 9497 | -6/Lower Caves | Entered Data Miner 9497 | -6/Data Miner | Discovered new exit (range 6) 9508 | -6/Data Miner | Met Data Miner 9527 | -6/Data Miner | Received God Mode back door access code from Data Miner 9539 | -6/Data Miner | Identified exit to Proximity Caves 9540 | -6/Data Miner | Entered Proximity Caves 9599 | -5/Proximity Caves | Escorted by Enhanced Grunt 9599 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9733 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9793 | -5/Proximity Caves | Core integrity fell below 50% 9811 | -5/Proximity Caves | Learned Factory terminal intel 9829 | -5/Proximity Caves | Lost 3 parts (1p2u) 9858 | -5/Proximity Caves | Core integrity fell below 20% 9889 | -5/Proximity Caves | Lost 3 parts (2n1w) 9898 | -5/Proximity Caves | Discovered new exit (range 15) 9914 | -5/Proximity Caves | Entered Factory 9914 | -5/Factory | Evolved 2 slots: Utility x2 9915 | -5/Factory | Loaded intel: 113 trap records 9916 | -5/Factory | Loaded intel: 239 machine locations 9917 | -5/Factory | Loaded intel: 26 terminal locations 9933 | -5/Factory | Discovered new exit (range 15) 10099 | -5/Factory | Build established: Hacker-Mutant 10242 | -5/Factory | System corruption reached 10% 10310 | -5/Factory | Lost 5 parts (2n2u1w) 10381 | -5/Factory | Lost 7 parts (2p2n3u) 10405 | -5/Factory | Core integrity fell below 50% 10516 | -5/Factory | Incoming investigation squad redirected 10818 | -5/Factory | Core integrity fell below 20% 11046 | -5/Factory | Fabricated H-66 Slayer? 11095 | -5/Factory | Spotted B-75 Beast 11122 | -5/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 11087_ ALERT: Cargo convoy en route, clear transfer corridor. 11087_ K-01 Serf collects debris. 11087_ R-10 Processor collects Imp. Heat Sink. 11090_ K-01 Serf collects debris. 11091_ R-10 Processor collects Hpw. Shock Rifle. 11094_ K-01 Serf collects debris. 11094_ R-10 Processor collects Tesla Rifle. 11094_ R-10 Processor collects Backup Propulsion III. 11104_ System corrupted: Matter fused (-9). 11107_ K-01 Serf cleans the Assembly Bed. 11109_ HV Slug penetrates B-75 Beast. 11110_ Slug penetrates B-75 Beast. 11112_ B-75 Beast suffers critical hit (Destroy). 11114_ Mic. Fission Core destroyed. 11114_ Knocked back. 11115_ HV Slug penetrates B-75 Beast. 11115_ B-75 Beast suffers critical hit (Destroy). 11115_ Destroyed Unknown Engine. 11118_ Acquired 1 matter. 11118_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????# # ## """"""" | | ?????????????????????????????######## ## | | ????????????????????????????????????# ## | | ????????????????????????###########?# ########+### | | ??????????????????????### ### | | ??????????????????????## # | | ?????????????????????## % + | | ?????????????????????# # | | ?????????????????????# # | | ??????????????????????# ##### T# # | | ?????????????????????## ##??#### # | | ?????????????????????# [ #?????# # | | ??????????????????????# #?????# # | | ???"""?"""????????????# #?????#^ | | ???"""?"""?????????????#] * ! % #??????#^ | | ???"""?"""?????????###?#] ! [%####???#^ """ | | ??????^???????????? #?# = %%#T"#???#^ """ | | ?????????????????##% ;###########+### "#####^ """ | | ????????????????? % %BB ^ | | ???????????????? BB t ! | | ???????????"""?"""" """ | | ???????????"T" """" """" k | | ?????????????? """" """" % | | ??????????? """" """" #####/################ | | ????????# """"h"""" # #???????? | | ????????# """" """" @ # """""" "" #???????? | | ????????# # """""" """????????? | | ????????# """ """" + """""" R"#???????? | | ????????# """ """" ; """""" """????????? | | ????????# """ """" ; #???????? | | ?????????? """ """" ### """""" ????????? | | ??????????? ? """" #?# """"""?? ] ????????? | | ????????????? """" #?# """"""?????#???????? | | ????????????? #?# """"""?????????????? | | ????????????? """" #?# ????????????????? | | ????????????? """" #?? ??????????????????? | | ???????????? """" #??##??????????????????? | | ???????????????"""" #??????????????????????? | | ???????????????"""" ][ #??????????????????????? | | ???????????????"""" ][ ???????????????????????? | | ??????????????????? [[ ???????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????????? ?????????????????""""""" | | ???????????????????????????????????????????""""""" | | ???????????????????????????????????????????""""""" | | ?????""????????????????????????????????????""""""" | | ?????""??????????????????????????????????????????? | | ?????T"????????????????^^^???????????????????????? | | ?????""??????????????^??^^???????????????????????? | | ?????""??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 2050 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Propulsion Shielding 90 Phase Shifting 5 Evasion (%) 61 Melee Accuracy 24 Target Analysis 8 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 53 Item Schematics ----------------- Adv. Heavy Treads | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ G-34 Mercenary | -8/Materials | Hacked M-36 Artificer | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free H-66 Slayer | -5/Factory | Hacked Fabricated ------------ G-34 Mercenary | x3 | -6/Factory H-66 Slayer | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilNeutrinoReconstructor Manual? 0 Play Time 02:17:29 Cumulative 838.8 hours Start 2022.04.04 @ 23:05:12 End 2022.04.05 @ 03:43:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 161 Rogue 1 Adventurer 160 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21c5a27d-bf6d-4de2-93e6-b85ff813d54e