Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 00:01:59 Player: ScarletApple Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1232) 1232 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3067 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 241/400 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Medium Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Treads Carbon-fiber Leg Carbon-fiber Leg Improved Signal Interpreter Terrain Scanner Terrain Scan Processor Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Particle Gun Light Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Signal Interpreter Terrain Scanner Terrain Scan Processor Targeting Computer Heavy Armor Plating [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Matter Pod Device Heat Sink Storage Medium Matter Pod Processor Visual Processing Unit Protection Heavy Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 60 | 6 19 4 31 Power 11 | 1 2 1 7 Engine 6 | 1 2 1 2 Core 5 | . . . 5 Reactor . | . . . . Propulsion 23 | 2 5 1 15 Treads 8 | 2 . . 6 Leg 10 | . 3 . 7 Wheel 5 | . 2 1 2 Hover . | . . . . Flight . | . . . . Utility 13 | 1 7 1 4 Device 3 | . 3 . . Storage 5 | 1 4 . . Processor 4 | . . 1 3 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 2 5 1 5 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 1 2 Ballistic Cannon 4 | . 2 . 2 Launcher . | . . . . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 2 . 17 Power 4 | . . . 4 Propulsion 7 | . 1 . 6 Utility 1 | . . . 1 Weapon 7 | . 1 . 6 Highest Loss Streak 7 | . 1 . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 100 91 Engine 11 | . 14 11 10 Core 2 | . . . 6 Treads 13 | . 14 . 17 Leg 6 | . 13 . 3 Wheel 7 | . . 33 3 Device 4 | . 9 . . Storage 18 | . 18 22 18 Processor 8 | . . 11 17 Energy Gun 2 | . 5 . 1 Ballistic Gun 6 | . 9 11 1 Ballistic Cannon 9 | . 7 11 10 Special Weapon 1 | . 3 . . Naked Turns . | . . . . Heaviest Build 42 | 11 31 33 42 Greatest Support 62 | 40 40 36 62 Greatest Overweight (x) 6 | . 6 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 6 8 15 15 Most Carried 15 | 4 10 12 15 Average Carried 9 | 3 7 10 12 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 4 9 12 9 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1416 | 195 478 195 548 Remotely . | . . . . Salvage Created 1495 | . 647 244 604 Parts 89 | . 34 20 35 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 8 9 16 Melee 1 | . . . 1 Guns 10 | . 2 3 5 Cannons 22 | . 6 6 10 Classes Destroyed 11 | . 6 2 3 Worker 3 | . 2 1 . Builder 4 | . 3 . 1 Hauler 1 | . 1 . . Recycler 3 | . 2 . 1 Mechanic 1 | . . . 1 Watcher 2 | . 1 1 . Swarmer 8 | . . 4 4 Grunt 20 | . 8 4 8 Duelist 1 | . . . 1 Sentry 2 | . . 1 1 Hunter 2 | . . . 2 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 363 | . 73 63 227 Missed 85 | . 23 9 53 Damage Taken 3690 | . 587 506 2597 Core 781 | . 107 111 563 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 57 72 . Volleys Fired 164 | . 57 26 81 Largest 2 | . 2 2 2 Hottest 100 | . 60 55 100 Shots Fired 290 | . 106 52 132 Gun 140 | . 61 26 53 Cannon 137 | . 32 26 79 Launcher . | . . . . Special 13 | . 13 . . Kinetic 231 | . 68 52 111 Thermal 34 | . 13 . 21 Explosive . | . . . . Electromagnetic 25 | . 25 . . Robot Hit Streak 10 | . 7 5 10 Robot Miss Streak 4 | . 3 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 164 | . 64 30 70 Core Hits 87 | . 27 17 43 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Blast 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2369 | . 803 454 1112 Guns 829 | . 423 131 275 Cannons 1466 | . 358 318 790 Explosions . | . . . . Melee . | . . . . Ramming 53 | . 1 5 47 Kinetic 1960 | . 557 449 954 Thermal 132 | . 21 . 111 Explosive . | . . . . Electromagnetic 224 | . 224 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . 8 . . Projectiles 8 | . 8 . . Explosions . | . . . . Melee . | . . . . Knockbacks 23 | . 4 7 12 Impact 1 | . . . 1 Kinetic 21 | . 4 6 11 Secondary 1 | . . 1 . Self-Inflicted Damage 2 | . . 2 . Shots . | . . . . Rammed 2 | . . 1 1 Targets Rammed 17 | . 1 1 15 Kicked 15 | . 1 . 14 Crushed . | . . . . Highest Temperature 588 | . 23 44 588 Average Temperature 103 | . 8 13 135 Received Heat Transfer 1569 | . 366 141 1062 Effects 20 | . . . 20 Shutdowns 5 | . . . 5 Energy Bleed 5 | . . . 5 Interference 3 | . . . 3 Matter Decay 3 | . . . 3 Damage (minor) 2 | . . . 2 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 459 | . 200 . 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 339 | . 167 265 339 Initial 48 | . . 37 48 Average 119 | . 76 177 150 Maximum Alert Level 1 | . . 1 1 Low Security (%) 85 | 100 100 47 85 Level 1 14 | . . 52 14 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 4 3 2 Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 15 13 30 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . 1 2 Successful 2 | . . . 2 Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Record 1 | . . . 1 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2820 | 90 1162 486 1082 Spaces Moved 1544 | 55 637 379 473 Core 11 | 9 2 . . Treads 675 | 46 285 . 344 Legs 390 | . 341 . 49 Wheels 468 | . 9 379 80 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 100 Average Speed 136 | 142 146 90 158 Slowest Speed 350 | 160 350 90 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 64 34 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1975 | 64 766 476 669 Wait 114 | . 13 60 41 Move 1541 | 54 636 378 473 Hop . | . . . . Pick Up 37 | 4 17 5 11 Fast Attach 23 | 6 10 . 7 Attach 21 | . 2 2 17 Detach 7 | . 2 . 5 Swap 16 | . 7 2 7 Drop 35 | . 21 2 12 Fire 164 | . 57 26 81 Melee . | . . . . Ram 1 | . . 1 . Kick 15 | . 1 . 14 Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 938 | -10/Materials | Discovered new exit (range 7) 1199 | -10/Materials | Discovered new exit (range 16) 1253 | -10/Materials | Entered another Materials area 1253 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1623 | -9/Materials | Discovered new exit (range 9) 1706 | -9/Materials | Identified exit to Materials 1739 | -9/Materials | Entered another Materials area 1739 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1859 | -8/Materials | Lost 3 parts (1n2w) 1899 | -8/Materials | Core integrity fell below 50% 1925 | -8/Materials | Lost 4 parts (1p2n1w) 2766 | -8/Materials | Core integrity fell below 20% 2794 | -8/Materials | Lost 7 parts (2p3n2w) 2821 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02770_ Discarded Visual Processing Unit. 02771_ Discarded Imp. Signal Interpreter. 02773_ Kicked G-50 Soldier out of the way. 02777_ Overheating: Energy bleed (-8). 02781_ Kicked Y-45 Defender out of the way. 02781_ Critical hit (Burn: +37). 02783_ Kicked Y-45 Defender out of the way. 02785_ W-25 Informer suffers critical hit (Burn). 02785_ Kicked Y-45 Defender out of the way. 02785_ Y-45 Defender destroyed. 02786_ Acquired 35 matter. 02803_ Kicked G-50 Soldier out of the way. 02808_ Kicked G-50 Soldier. 02810_ Kicked G-50 Soldier out of the way. 02814_ G-50 Soldier knocked back. 02816_ Lgt. Nuclear Core destroyed. 02816_ Kicked G-50 Soldier out of the way. 02818_ Kicked G-50 Soldier. 02820_ Kicked G-50 Soldier out of the way. 02820_ Hvy. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#############??????????????????????? | | #?????????????# #??????????????????????? | | #?????????????# ###????????????????????? | | #?????????????# + ?????????????????????? | | #?????????????# #??????????????????????? | | +?????????????# #??????????????????????? | | #?????????????# !#??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????######+####+#??????????????????????? | | ##############???# ## #??????????????????????? | | = T ##### #??????????????????????? | | % / ##g#??????????????????????? | | %""" """ """ ##### %## #??????????????????????? | | %""" """ """ #???# ## #??????????????????????? | | """ """ """ #???###!#### #??????????????????????? | | #?????#%#??#@#??????????????????????? | | ##############?????# #??#g#??????????????????????? | | #####??????????????# #??# #??????????????????????? | | #????????????# #??# #??????????????????????? | | #????????????#%#??#+#??????????????????????? | | +????????????# #???????????????????????????? | | #????????????# #???????????????????????????? | | #????????????# ????????????????????????????? | | # #????????????? ????????????????????????????? | | ? #????????????? ????????????????????????????? | | ? ???????????? ????????????????????????????? | | ?? ?????????? ????????????????????????????? | | ?? ??????????#????????????????????????????? | | ?? ??????????????????????????????????????? | | ??? ??????????????????????????????????????? | | ????#####+???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 23 Energy Capacity 430 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed MagneticLightningUnit Manual? 0 Play Time 00:32:40 Cumulative 5.8 hours Start 2024.04.07 @ 23:27:25 End 2024.04.08 @ 00:01:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b534618f-3569-4763-95ea-33030417efa7