Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.03 @ 18:09:19 Player: Exp. Geonium Core Result: Destroyed by as-29718 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (95) 475 Value Destroyed (3599) 3599 Prototype IDs (252) 5040 Alien Tech Used (0) 0 Bonus (6358) 6358 TOTAL SCORE: 21272 Bonus ------- Follower Combat Kills 783 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Pursued by Intercept 500 Friendly Fire -525 Cogmind --------- Core Integrity 0/850 Matter 150/300 Energy 296/1100 System Corruption 0% Temperature Cool (6) Movement Walking (130) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Composite Leg I Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (7) ------ Assembled Nanovents Assembled Nanovents Large Storage Unit Assembled Biocell Array Assembled Alloy Armor GOLEM Unit > --- WEAPON (2) ------- Neutron Cannon Axe > --- INVENTORY (15) --- Zionite Weapon Casing Long-range Tractor Beam GOLEM Unit GOLEM Unit Phasing AFG Heavy Plasma Cannon Missile Launcher RU-N14's Throwing Claymores (1) RU-N14's Throwing Claymores (2) Ripper CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Large Storage Unit Assembled Biocell Array Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Neutron Cannon Axe > --- INVENTORY -------- Zionite Weapon Casing Long-range Tractor Beam GOLEM Unit GOLEM Unit Phasing AFG Heavy Plasma Cannon Missile Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores Ripper CR-A16's Pointy Stick [Rating: 108] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Neutron Cannon Energy Gun Zionite Laser-M Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . Utility 5 | . . . 1 . . . 1 1 . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 138 | . 3 . 16 5 4 2 7 10 4 1 13 5 16 9 1 4 . 2 36 Power 11 | . . . . . 1 . 1 1 . . 1 1 2 2 . . . . 2 Engine 3 | . . . . . 1 . . . . . . 1 1 . . . . . . Core 2 | . . . . . . . 1 1 . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . 1 . 1 2 . . . . 2 Propulsion 27 | . 2 . 5 1 1 . 2 . . . 3 1 4 2 1 . . . 5 Treads 16 | . 2 . 5 1 1 . 2 . . . 1 . . 2 . . . . 2 Leg 11 | . . . . . . . . . . . 2 1 4 . 1 . . . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 49 | . 1 . 4 1 1 . 2 3 2 . 7 3 6 5 . 1 . 1 12 Device 21 | . . . 2 1 . . 1 . 1 . 3 2 3 4 . 1 . . 3 Storage 5 | . 1 . 2 . 1 . . 1 . . . . . . . . . . . Processor 4 | . . . . . . . 1 . 1 . . . . 1 . . . 1 . Hackware 2 | . . . . . . . . 1 . . . 1 . . . . . . . Protection 17 | . . . . . . . . 1 . . 4 . 3 . . . . . 9 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 51 | . . . 7 3 1 2 2 6 2 1 2 . 4 . . 3 . 1 17 Energy Gun 3 | . . . 1 . . . . . . . . . . . . . . . 2 Energy Cannon 13 | . . . 2 1 . 1 . 1 . . 2 . 1 . . 2 . . 3 Ballistic Gun 10 | . . . 3 . 1 . 2 3 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . 1 2 . 1 . 2 . 1 . . 2 . . 1 . . . Special Weapon 10 | . . . . . . . . . . . . . . . . . . 1 9 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 . . . 1 . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . 1 . 1 . . . . . . . . . . 1 8 Corrupted Parts 2 | . . . . 2 . . . . . . . . . . . . . . . System Corruption 9 | . . . . 9 . . . . . . . . . . . . . . . Parts Lost 34 | . . . 2 1 . . . . 1 1 7 2 6 . . 2 . . 12 Power 8 | . . . . . . . . . . . 2 1 2 . . 1 . . 2 Propulsion 10 | . . . 2 . . . . . . 1 3 . 1 . . . . . 3 Utility 12 | . . . . . . . . . 1 . 2 . 2 . . . . . 7 Weapon 4 | . . . . 1 . . . . . . . 1 1 . . 1 . . . Highest Loss Streak 7 | . . . 1 1 . . . . 1 1 3 1 2 . . 2 . . 7 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 85 85 90 100 77 99 94 97 97 91 68 75 90 91 80 74 73 73 70 Engine 2 | . 14 14 11 11 11 11 8 . . . . 3 3 . . . . . . Core 3 | . . . . . . . . 12 15 15 9 . . . . . . . . Reactor 4 | . . . . . . . . . . . 1 3 3 12 13 7 6 6 10 Treads 12 | . 19 28 31 33 33 33 31 30 30 29 9 . . 7 1 . . . 2 Leg 6 | . 8 . . . . . . . . . 4 19 25 10 5 6 6 6 8 Device 9 | . . . 5 11 11 11 18 15 12 7 5 10 9 11 6 12 13 13 6 Storage 8 | . 14 14 19 22 22 22 12 7 7 7 7 7 6 6 6 6 6 6 6 Processor 8 | . . . . . . . 5 7 7 7 7 7 6 7 13 13 13 16 11 Hackware 3 | . . . . . . . . 5 7 7 2 4 6 6 6 6 6 3 . Protection 5 | . . . . . . . . 1 . . 6 7 14 13 13 6 6 6 8 Energy Cannon 4 | . . . 8 11 . 11 7 1 . . 5 7 5 6 6 5 6 5 1 Ballistic Gun 2 | . 28 28 12 . . . 3 11 6 1 . . . . . . . . . Launcher 1 | . . . . 11 . 10 7 . 5 5 . . 3 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 8 Slashing Weapon 3 | . . . . . . . . . 1 7 7 2 1 6 6 6 6 6 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 13 23 18 26 31 28 27 35 50 50 41 72 58 74 84 82 75 59 59 68 Greatest Support 140 | 20 40 40 60 60 60 60 80 80 80 80 60 71 92 140 140 90 90 90 130 Greatest Overweight (x) 13 | . . . . . . . . . . . 13 1 . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | . 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | . 8 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 9 10 10 10 10 8 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 6 9 9 9 9 7 8 13 14 15 14 14 12 14 14 14 15 14 14 Final Capacity 15 | 8 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 9 10 10 10 9 8 10 15 15 15 15 15 12 15 15 15 15 14 13 Class Distribution -------------------- 54% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Matter Collected 2254 | 189 111 14 256 237 10 43 188 108 68 162 216 40 220 110 20 20 72 . 170 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3369 | . 209 . 482 37 . 49 271 42 6 75 370 261 506 . 290 51 . . 720 Parts 195 | . 28 . 30 . . 6 16 5 3 11 11 10 23 . 7 6 . . 39 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 1 6 . 8 . . . 6 6 2 . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 122 | . 8 . 12 4 . 4 6 1 1 6 4 5 10 . 2 4 . . 55 Melee 5 | . . . . . . . . . . . 4 . . . . . . . 1 Guns 16 | . 8 . 7 . . . . 1 . . . . . . . . . . . Cannons 26 | . . . . . . 1 4 . . . . 4 6 . . 1 . . 10 AOE 73 | . . . 4 3 . 3 2 . 1 6 . 1 4 . 2 3 . . 44 Classes Destroyed 17 | . 4 . 3 1 . 1 2 1 1 . . . . . . 1 . . 3 Worker 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . Builder 2 | . 1 . . . . . . . . . . . 1 . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . . . . . Recycler 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . . Swarmer 29 | . 6 . 7 3 . 3 . . . 6 . . . . 1 3 . . . Grunt 16 | . 2 . 2 . . . 2 . . . . 3 6 . 1 . . . . Brawler 2 | . . . . . . . 1 . . . . 1 . . . . . . . Sentry 6 | . . . 3 . . . 2 . . . . . 1 . . . . . . Hunter 3 | . . . . . . 1 1 . . . . 1 . . . . . . . Programmer 4 | . . . . . . . . 1 . . . . 3 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . Z-Light 11 | . . . . . . . . . . . . . . . . . . . 11 Thief 1 | . . . . . . . . . 1 . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . 2 Assembled 43 | . . . . 1 . . . . . . . . . . . . . . 42 Golem 1 | . . . . . . . . . . . . . . . . . . . 1 Wasp 2 | . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 44 | . 7 . 5 3 . 4 5 1 1 3 1 4 4 . 2 3 . . 44 Combat Bots Only 42 | . 6 . 4 3 . 4 4 1 1 3 1 4 3 . 2 3 . . 42 Max Kills in Single Turn 20 | . 2 . 5 2 . 2 2 1 1 3 1 1 1 . 3 2 . . 20 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 20 | . . . 4 2 . 2 2 . 1 3 . 1 1 . 2 2 . . 20 Melee 1 | . . . . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Damage Taken 9935 | . 238 . 487 184 . 148 394 75 129 148 1401 544 1310 . 345 472 58 . 4002 Core 1443 | . 28 . 81 26 . 24 32 . . . 285 115 164 . 6 49 . . 633 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 344 | . . . . . . . . . . . . . . . . . . . 344 Regen/Repaired (Parts) 1654 | . . . . . . . . . . . . . . 285 1058 311 . . . Core Remaining (%) 78 | 100 . 88 . . . 67 94 . . . . 42 . . . . . . . Volleys Fired 329 | . 22 . 42 13 . 4 23 23 3 6 33 17 76 . 6 12 6 6 37 Largest 2 | . 2 . 2 1 . 1 2 2 1 1 1 1 1 . 1 1 1 1 2 Hottest 136 | . 40 . 136 68 . 65 95 65 36 36 65 90 90 . 90 90 90 90 90 Shots Fired 412 | . 44 . 83 13 . 4 25 28 4 7 34 17 77 . 7 12 6 6 45 Gun 133 | . 44 . 80 . . . . 9 . . . . . . . . . . . Cannon 208 | . . . 2 11 . 2 20 14 . . 34 17 72 . 7 9 6 1 13 Launcher 34 | . . . 1 2 . 2 5 5 4 7 . . 5 . . 3 . . . Special 37 | . . . . . . . . . . . . . . . . . . 5 32 Kinetic 133 | . 44 . 80 . . . . 9 . . . . . . . . . . . Thermal 208 | . . . 2 11 . 2 20 14 . . 34 17 72 . 7 9 6 1 13 Explosive 71 | . . . 1 2 . 2 5 5 4 7 . . 5 . . 3 . 5 32 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | . 4 . 7 2 . 3 6 5 6 1 . 12 12 . 4 3 1 . 38 Robot Miss Streak 3 | . 3 . 2 2 . 2 2 1 . 3 . 1 2 . 3 3 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 258 | . 20 . 61 3 . 2 17 7 2 1 33 14 40 . 10 6 2 . 40 Core Hits 202 | . 14 . 25 1 . 5 15 2 2 6 16 8 18 . 11 7 . . 72 Critical Kills 2 | . . . 1 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . 2 1 . . . . . . 6 . . . 1 . . . 3 Meltdown 2 | . . . 1 1 . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . 6 . . . 1 . . . 3 Melee Attacks 101 | . . . . . . . . . . . 57 . 6 . 29 . . . 9 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 101 | . . . . . . . . . . . 57 . 6 . 29 . . . 9 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . 1 . 2 . 6 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17557 | . 220 . 901 291 . 205 673 141 177 453 1282 664 2264 . 1048 641 164 . 8433 Guns 995 | . 219 . 635 . . . . 141 . . . . . . . . . . . Cannons 3599 | . . . 21 69 . 54 402 . . . . 610 1544 . 199 304 119 . 277 Explosions 9601 | . . . 229 222 . 151 265 . 177 453 . 54 576 . 322 337 45 . 6770 Melee 2049 | . . . . . . . . . . . 1282 . 144 . 527 . . . 96 Ramming 23 | . 1 . 16 . . . 6 . . . . . . . . . . . . Kinetic 995 | . 219 . 635 . . . . 141 . . . . . . . . . . . Thermal 4101 | . . . 21 69 . 54 402 . . . . 664 1625 . 521 304 164 . 277 Explosive 9099 | . . . 229 222 . 151 265 . 177 453 . . 495 . . 337 . . 6770 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3339 | . . . . . . . . . . . 1282 . 144 . 527 . . . 1386 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 10 10 10 . 3 3 3 3 7 1 1 1 1 1 1 . Average Corruption 3 | . . . . 9 10 10 . 1 3 3 3 5 1 1 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 114 | . . . . 8 20 4 . 7 10 10 20 16 6 1 7 3 2 . . Message Errors 24 | . . . . 4 5 1 . 2 3 3 2 3 . . . . 1 . . Matter Fused 27 | . . . . 2 4 2 . 1 3 1 4 4 2 . 2 1 1 . . Heat Flow Errors 22 | . . . . . 2 . . 1 1 4 5 5 . 1 3 . . . . Energy Discharges 14 | . . . . 1 4 1 . 1 . . 3 2 1 . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 11 | . . . . 1 2 . . . 1 1 2 2 1 . . 1 . . . Data Loss (major) 8 | . . . . . 3 . . 1 1 . 1 . 1 . 1 . . . . Misfires 6 | . . . . . . . . 1 1 1 1 . 1 . 1 . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 926 | . . . 11 74 . . . . 3 . 66 . 254 . 196 . 1 . 321 Projectiles 135 | . . . . . . . . . . . . . 126 . . . 1 . 8 Explosions 467 | . . . 11 74 . . . . 3 . . . 44 . 22 . . . 313 Melee 324 | . . . . . . . . . . . 66 . 84 . 174 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 733 | . . . . 63 . 79 40 31 132 69 . . 255 . 64 . . . . Shots 15 | . . . . 2 . 2 1 1 3 2 . . 3 . 1 . . . . Rammed 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . Targets Rammed 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 262 | . 12 . 36 8 248 . . 106 223 227 232 261 175 156 262 48 4 . 220 Average Temperature 76 | . 7 . 7 4 111 . . 61 109 105 82 111 57 102 86 29 4 . 80 Received Heat Transfer 1692 | . 30 . 120 40 . . 153 . . . . 252 313 . . 48 27 . 709 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 1277 | . . . 37 111 . 74 555 . . . . 50 50 . 350 . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . 1 1 . 1 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Peak Influence 799 | . 253 98 386 174 . 131 317 100 . . . . 189 66 799 . . . . Initial 98 | . . 98 37 72 . . 50 69 . . . . . 66 . . . . . Average 150 | . 141 98 227 130 . 117 141 54 . . . . 79 43 397 . . . . Maximum Alert Level 3 | . 1 . 1 . . . 1 . . . . . . . 3 . . . . Low Security (%) 74 | . 61 100 42 100 . 100 65 100 . . . . 100 100 9 . . . . Level 1 21 | . 38 . 57 . . . 34 . . . . . . . 68 . . . . Level 2 2 | . . . . . . . . . . . . . . . 16 . . . . Level 3 . | . . . . . . . . . . . . . . . 5 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 2 . . . 1 3 . . . . 2 . 6 . . . . Investigation 4 | . . . 1 . . . 1 1 . . . . . . 1 . . . . Extermination 2 | . . . . . . . . 1 . . . . 1 . . . . . . Reinforcement 5 | . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . 2 . . . . Intercept 2 | . . . . . . . . . . . . . . . 2 . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Distress Signals 6 | . 1 . 3 . . . . . . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 153 | . 12 . 18 7 . 4 12 2 2 4 4 5 18 . 13 4 2 . 46 Peak Tracking Total 37 | . 4 . 4 3 . 3 5 2 2 3 1 5 4 . 3 3 1 . 37 Tactical Retreats 5 | . . . . 1 . . . . . . . . 3 . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Traps Triggered 4 | . . . . 1 . . . 1 . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Disabled 19 | . . . . 1 . 1 1 1 1 . . . 7 . 4 . . 1 2 Max in Single Turn 6 | . . . . 1 . 1 1 1 1 . . . 6 . 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Accessed 36 | . 2 . 2 1 2 . 6 7 . . 4 . 2 . 9 1 . . . Terminals 23 | . 2 . 2 . . . 5 5 . . . . 2 . 6 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . Total Hacks 108 | . 8 . 8 1 2 . 17 19 . . 31 . 3 . 18 1 . . . Successful 66 | . 3 . 1 1 2 . 9 9 . . 31 . 1 . 8 1 . . . Failed 42 | . 5 . 7 . . . 8 10 . . . . 2 . 10 . . . . Catastrophic 10 | . 1 . . . . . 3 3 . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 54 | . 9 . 8 . 1 . 14 8 . . . . 3 . 11 . . . . Terminals 64 | . 8 . 8 . . . 16 14 . . . . 3 . 14 1 . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 3 . . . . Terminal Hacks 51 | . 1 . 1 1 2 . 7 3 . . 31 . . . 4 1 . . . Record 13 | . . . . . 1 . . . . . 11 . . . . 1 . . . Part Schematic 13 | . . . . . . . . . . . 12 . . . 1 . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . 1 1 . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Layout 5 | . . . . . . . 3 . . . . . . . 2 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . . . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . . . . . . . . 2 . . . . Unauthorized Hacks 9 | . 2 . . . . . 2 2 . . . . 1 . 2 . . . . Terminals 7 | . 2 . . . . . 1 1 . . . . 1 . 2 . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . Botnet 5 | . 1 . . . . . 1 1 . . . . . . 2 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . 2 . . . 5 6 . . . . 2 . 7 . . . . Full Trace Events 4 | . 1 . 1 . . . . 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 5 . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . 1 . . 12 . . . 1 . . 14 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 1 . . . 3 . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total Allies 30 | . . . . . . . . 3 . . . . 1 20 . . 3 3 . Largest Group 20 | . . . . . . . . 3 . . . . 1 20 20 4 7 8 8 Highest-Rated Group 726 | . . . . . . . . 48 . . . . 41 726 726 136 210 248 248 Highest-Rated Ally 50 | . . . . . . . . 16 . . . . 41 50 50 46 46 46 46 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 188 | . . . . . . . . 9 . . . . 6 . 114 13 8 . 38 Total Damage 5163 | . . . . . . . . 107 . . . . 227 . 3366 365 269 . 829 Kills 32 | . . . . . . . . 1 . . . . . . 22 . 2 . 7 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Robot Analysis Total 135 | . . . . . . . 1 . . . 134 . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . . 1 2 . 1 . . . 2 2 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Turns Passed 12721 | . 341 40 501 529 514 119 458 930 790 653 894 776 965 601 847 622 402 1276 1463 Spaces Moved 7172 | 1 174 25 219 307 316 68 174 524 485 399 208 478 581 271 510 388 260 879 905 Core 8 | . . . . . . . . . . . 8 . . . . . . . . Treads 3187 | . 120 25 219 307 316 68 174 524 485 399 89 . . 247 44 . . . 170 Legs 3977 | 1 54 . . . . . . . . . 111 478 581 24 466 388 260 879 735 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 120 160 160 160 160 160 160 160 160 160 120 120 120 120 140 140 140 140 110 Average Speed 150 | 120 147 160 160 160 160 160 160 160 160 160 206 143 120 208 141 140 140 140 138 Slowest Speed 700 | 120 160 160 160 160 160 160 160 160 160 160 700 190 120 240 160 140 140 140 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 38 8 28 76 69 25 18 14 66 67 80 61 22 96 22 55 42 82 78 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 27 | . . . . . 1 . 1 . . . 24 . . . . . . 1 . Known Exits Taken 11 | . 1 . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . . . . . . . . . Scrap Searched 11 | . . 1 . . . . . . 3 2 . . . . . 2 1 2 . Spaces Dug 162 | . . . . 17 . . 1 58 13 . 9 1 29 . 22 . 1 2 9 Terrain Destroyed 555 | . . . 14 33 . 21 31 58 42 48 12 11 123 . 24 24 12 2 100 Melee 30 | . . . . . . . . . . . 1 . 4 . 22 . . . 3 Projectile 74 | . . . . 6 . . 5 4 . . 11 2 34 . 2 1 3 . 6 AOE 451 | . . . 14 27 . 21 26 54 42 48 . 9 85 . . 23 9 2 91 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total 8582 | . 220 27 299 333 328 74 332 592 497 406 584 548 745 311 577 453 291 921 1044 Wait 657 | . 9 . . 2 . . 110 20 . 1 254 43 57 14 28 48 16 23 32 Move 7155 | . 173 24 218 306 315 67 174 523 484 398 207 477 581 270 509 387 259 878 905 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 75 | . 7 2 6 3 1 1 7 10 3 . 10 4 3 2 2 1 . 6 7 Fast Attach 40 | . 1 . 7 . . . 4 1 . . 7 . 3 3 . . . . 14 Attach 40 | . 2 . 1 1 1 2 1 2 2 . 4 2 7 2 1 1 . 1 10 Detach 11 | . . . 1 . 3 . 1 1 . . 1 . . . . . . . 4 Swap 58 | . . . 8 4 3 . 2 7 2 1 2 3 6 4 . 3 . 1 12 Drop 92 | . 5 1 14 4 5 . 9 5 3 . 9 2 2 11 2 . . 6 14 Fire 329 | . 22 . 42 13 . 4 23 23 3 6 33 17 76 . 6 12 6 6 37 Melee 101 | . . . . . . . . . . . 57 . 6 . 29 . . . 9 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 20 | . . . . . . . . . . . . . 4 5 . 1 10 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 39 | -10/Materials | Identified exit to Mines 250 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered Mines 348 | -10/Mines | Met a Derelict bent on vengeance 354 | -10/Mines | Discovered new exit (range 10) 370 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 382 | -10/Mines | Entered Materials 382 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 697 | -9/Materials | Identified exit to Mines 697 | -9/Materials | Identified exit to Storage 883 | -9/Materials | Entered Mines 904 | -9/Mines | Build established: Scavenger-Mutant 1043 | -9/Mines | Assembled infested the area 1101 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1112 | -9/Mines | System corruption reached 10% 1226 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1231 | -9/Mines | Found Prototype Device 1340 | -9/Mines | Discovered new exit (range 15) 1405 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1405 | -9/Mines | Discovered new exit (range 5) 1406 | -9/Mines | Build established: Mutant 1412 | -9/Mines | Entered Exiles 1453 | -9/Exiles | Met 8R-AWN 1482 | -9/Exiles | Met EX-HEX 1571 | -9/Exiles | Met EX-DEC 1597 | -9/Exiles | Learned location of Zion (-6) 1622 | -9/Exiles | Met EX-BIN 1645 | -9/Exiles | Aligned with FarCom system 1646 | -9/Exiles | Given EX-Vault access code 1686 | -9/Exiles | Opened EX-Vault 1702 | -9/Exiles | Found Cloak of Protection 1739 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1912 | -9/Exiles | Discovered new exit (range 10) 1926 | -9/Exiles | Left Exiles lab with Cloak of Protection 1926 | -9/Exiles | Entered Mines 2033 | -8/Mines | Discovered new exit (range 7) 2045 | -8/Mines | Entered Materials 2045 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2464 | -8/Materials | Discovered new exit (range 9) 2503 | -8/Materials | Entered Factory 2503 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2598 | -7/Factory | Build established: Scavenger-Mutant 2911 | -7/Factory | Identified exit to Lower Caves 3246 | -7/Factory | Identified Exp. Sensor Array 3433 | -7/Factory | Entered Lower Caves 3782 | -7/Lower Caves | Learned Factory stockpile data 4105 | -7/Lower Caves | Discovered new exit (range 11) 4222 | -7/Lower Caves | Identified exit to Lower Caves 4223 | -7/Lower Caves | Entered another Lower Caves area 4224 | -7/Lower Caves | Encountered a Warlord checkpoint 4231 | -7/Lower Caves | Identified exit to Factory 4479 | -7/Lower Caves | Learned Factory emergency access door positions 4868 | -7/Lower Caves | Discovered new exit (range 8) 4874 | -7/Lower Caves | Identified exit to Data Miner 4876 | -7/Lower Caves | Entered Data Miner 4877 | -7/Data Miner | Discovered new exit (range 6) 4907 | -7/Data Miner | Met Data Miner 4939 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4939 | -7/Data Miner | Learned location of Section 7 (-2) 4965 | -7/Data Miner | Received God Mode back door access code from Data Miner 4983 | -7/Data Miner | Interfaced with the Data Conduit 5243 | -7/Data Miner | Lost 3 parts (2n1u) 5321 | -7/Data Miner | Lost 3 parts (1p1n1u) 5499 | -7/Data Miner | Build established: Mutant 5768 | -7/Data Miner | Identified exit to Proximity Caves 5770 | -7/Data Miner | Entered Proximity Caves 5876 | -6/Proximity Caves | Learned location of 1 exit from Factory 6106 | -6/Proximity Caves | Core integrity fell below 50% 6413 | -6/Proximity Caves | Build established: Scavenger-Mutant 6538 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6546 | -6/Proximity Caves | Entered Factory 6546 | -6/Factory | Evolved 2 slots: Utility x2 6547 | -6/Factory | Identified exit to Factory 6550 | -6/Factory | Loaded intel: 261 machine locations 7511 | -6/Factory | Sucked down chute 7511 | -6/Factory | Entered Waste 7512 | -6/Waste | Joined by Warlord forces that had cleared the area 8014 | -6/Waste | Discovered new exit (range 16) 8097 | -6/Waste | Identified exit to Factory 8112 | -6/Waste | Entered Factory 8112 | -6/Factory | Accompanied by 20 allies 8113 | -6/Factory | Loaded intel: 266 machine locations 8176 | -6/Factory | Garrison activated, responded to threat 8324 | -6/Factory | Identified exit to Lower Caves 8526 | -6/Factory | Discovered exit to Factory (range 15) 8714 | -6/Factory | Discovered exit to Factory (range 9) 8926 | -6/Factory | Intercept squad dispatched 8936 | -6/Factory | Spotted Tracker 8948 | -6/Factory | Spotted Combat Programmer 8951 | -6/Factory | Combat Programmer assimilated allied J3-7TQ(d) 8953 | -6/Factory | Allies destroyed Tracker 8956 | -6/Factory | Combat Programmer assimilated allied 82-M85(b) 8959 | -6/Factory | Entered Lower Caves 8959 | -6/Lower Caves | Accompanied by 4 allies 9061 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9085 | -6/Lower Caves | Spotted B-75 Beast 9109 | -6/Lower Caves | Destroyed B-75 Beast 9204 | -6/Lower Caves | Encountered a Warlord checkpoint 9350 | -6/Lower Caves | Learned 4 Factory zone layouts 9391 | -6/Lower Caves | Build established: Mutant 9551 | -6/Lower Caves | Discovered new exit (range 5) 9580 | -6/Lower Caves | Identified exit to Lower Caves 9581 | -6/Lower Caves | Entered another Lower Caves area 9581 | -6/Lower Caves | Accompanied by 4 allies 9621 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9623 | -6/Lower Caves | Learned Factory emergency access door positions 9660 | -6/Lower Caves | Discovered exit to Factory (range 10) 9708 | -6/Lower Caves | Learned Factory terminal intel 9887 | -6/Lower Caves | Discovered new exit (range 7) 9894 | -6/Lower Caves | Identified exit to Zion 9983 | -6/Lower Caves | Entered Zion 9983 | -6/Zion | Accompanied by 5 allies 10114 | -6/Zion | System corruption cleaned by Quarantine Array 10153 | -6/Zion | Discovered new exit (range 14) 10267 | -6/Zion | Found Prototype Special Weapon 10269 | -6/Zion | Found Prototype Special Weapon 10272 | -6/Zion | Found Prototype Special Weapon 10275 | -6/Zion | Found Prototype Special Weapon 10375 | -6/Zion | Identified exit to Deep Caves 10696 | -6/Zion | Found CR-A16's Pointy Stick 10741 | -6/Zion | Found Prototype Device 10918 | -6/Zion | Gained Derelict followers 11184 | -6/Zion | Identified RU-N14's Throwing Claymores (x4) 11229 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11259 | -6/Zion | Entered Deep Caves 11259 | -6/Deep Caves | Accompanied by 8 allies 11268 | -6/Deep Caves | Identified Phasing AFG 11361 | -6/Deep Caves | Z-Facility disabled 11383 | -6/Deep Caves | Attacked by Z-Imprinter 11434 | -6/Deep Caves | Destroyed Z-Imprinter 11458 | -6/Deep Caves | Found Prototype Protection 11458 | -6/Deep Caves | Identified Zio. Weapon Casing 11568 | -6/Deep Caves | Found Prototype Protection 11568 | -6/Deep Caves | Identified Zio. Heavy Carapace 11792 | -6/Deep Caves | Spotted as-57450 11839 | -6/Deep Caves | Core integrity fell below 50% 11844 | -6/Deep Caves | Destroyed as-57450 12029 | -6/Deep Caves | Found Zio. Weapon Casing 12032 | -6/Deep Caves | Found Zio. Weapon Casing 12035 | -6/Deep Caves | Found Zio. Weapon Casing 12086 | -6/Deep Caves | Found Zio. Heavy Carapace 12089 | -6/Deep Caves | Found Zio. Heavy Carapace 12342 | -6/Deep Caves | Build established: Scavenger-Mutant 12354 | -6/Deep Caves | Triggered Deep Caves wall 12376 | -6/Deep Caves | Spotted AS-91498 12380 | -6/Deep Caves | Destroyed AS-91498 12392 | -6/Deep Caves | Spotted AS-97583 12394 | -6/Deep Caves | Destroyed AS-97583 12399 | -6/Deep Caves | Spotted as-29718 12403 | -6/Deep Caves | Exposed GOLEM chamber 12407 | -6/Deep Caves | Found GOLEM Unit 12416 | -6/Deep Caves | Found GOLEM Unit 12419 | -6/Deep Caves | Destroyed 42 combat bots 12424 | -6/Deep Caves | Found GOLEM Unit 12436 | -6/Deep Caves | Core integrity fell below 20% 12463 | -6/Deep Caves | Lost 7 parts (1p2n4u) 12645 | -6/Deep Caves | Discovered new exit (range 6) 12695 | -6/Deep Caves | Build established: Golem 12722 | -6/Deep Caves | Destroyed by as-29718 with Assembled Focal Cannon Last Messages --------------- 12419_ Hvy. Treads destroyed. 12419_ Imp. Cooling System destroyed. 12420_ Acquired Zio. Weapon Casing. 12424_ Acquired GOLEM Unit. 12432_ Zio. Weapon Casing destroyed. 12449_ 92-NDC(g) destroyed. 12494_ Zio. Composite Leg I destroyed. 12540_ Asb. Alloy Leg integration complete. 12541_ GOLEM Unit beginning Asb. Alloy Leg integration. 12560_ Discarded Asb. Alloy Leg. 12561_ GOLEM Unit beginning Asb. Alloy Leg integration. 12645_ EXIT=FOUND 12693_ Asb. Alloy Leg integration complete. 12694_ GOLEM Unit beginning Asb. Biocell Array integration. 12710_ Asb. Biocell Array integration complete. 12711_ GOLEM Unit beginning Asb. Nanovents integration. 12712_ Asb. Nanovents integration complete. 12713_ GOLEM Unit beginning Asb. Nanovents integration. 12714_ Asb. Nanovents integration complete. 12715_ GOLEM Unit beginning Asb. Alloy Armor integration. Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????####### | | ???????????????????????????????????????## | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ????????????????????????????????????????# | | ?????????????????????????????????????????# | | ??????????????? ?????????????????????????## | | ????????????? ?????????????????????????## | | ??????????? ?????????????????????????## | | ??????????? ?????????????????????#### | | ?????????? ?????????????????????# | | ?????????? ] ????????????????????# | | ????????? 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" # ##??????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 49 Energy Capacity 1100 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Enh. Autogun | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Proton Cannon | -6/Factory | Hacked Enh. Optical Array | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Energy Well | -6/Zion | Archive Wave Gun | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyNullMinigun Manual? 0 Play Time 01:42:41 Cumulative 455.8 hours Start 2023.10.03 @ 14:10:14 End 2023.10.03 @ 18:09:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 507 Rogue 507 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 81 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1155134c-1596-4369-a451-d8d76c4ef046