Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 12:59:57 Player: Apotheos1s Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2327) 2327 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (151) 151 TOTAL SCORE: 5018 Bonus ------- High Alert Combat Kills 192 Follower Combat Kills 98 Aligned with FarCom 300 Friendly Fire -439 Cogmind --------- Core Integrity 170/550 Matter 197/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads Improved Treads > --- UTILITY (4) ------ Cryofiber Web Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Axe > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Light Treads VSS Leg VSS Leg VSS Leg VSS Leg VSS Leg VSS Leg VSS Leg Cryofiber Web High-capacity Matter Pod (200) Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating System Shield Component Analysis Suite Long-range Tractor Beam Splice Drone Bay (1/6) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Huge Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Improved Treads VSS Leg VSS Leg VSS Leg VSS Leg VSS Leg VSS Leg VSS Leg Cryofiber Web High-capacity Matter Pod Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating System Shield Component Analysis Suite Component Analysis Suite Long-range Tractor Beam Splice Drone Bay Improved Light Cannon Rocket Launcher Axe [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Firepult Energy Gun Heavy EM Pulse Gun Energy Cannon Firepult Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 55 | 6 10 8 1 4 26 Power 7 | 1 . 1 . 1 4 Engine 6 | 1 . . . 1 4 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 12 | 2 2 1 . . 7 Treads 12 | 2 2 1 . . 7 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 4 3 . 3 11 Device 9 | . 2 1 . 3 3 Storage 5 | 1 1 1 . . 2 Processor . | . . . . . . Hackware 1 | . 1 . . . . Protection 7 | . . 1 . . 6 Artifact . | . . . . . . Weapon 14 | 2 4 3 1 . 4 Energy Gun 5 | . 1 2 . . 2 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . 1 . . . . Launcher 3 | . 2 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 1 . 2 Parts Lost 9 | . 1 4 . . 4 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 3 | . 1 1 . . 1 Weapon 3 | . . 3 . . . Highest Loss Streak 3 | . 1 3 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 97 96 91 85 88 Engine 8 | . 14 5 . 11 8 Core 4 | . . 8 14 2 . Treads 29 | . 28 28 28 28 34 Device 12 | . 11 7 14 14 14 Storage 12 | . 14 14 14 14 9 Protection 3 | . . 4 . . 11 Energy Gun 6 | . 2 25 12 . . Energy Cannon 7 | . . . 7 14 8 Ballistic Gun 1 | . 5 . . . . Launcher 4 | . 20 2 . . . Naked Turns . | . . . . . . Heaviest Build 122 | 14 32 39 55 55 122 Greatest Support 89 | 40 46 46 46 46 89 Greatest Overweight (x) 1 | 1 . . 1 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 25 Average Capacity 15 | 7 10 15 15 15 21 Most Carried 25 | 6 15 14 15 15 25 Average Carried 12 | 3 8 12 13 13 16 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 19 | 4 14 13 13 14 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1376 | 223 212 480 . 140 321 Remotely 335 | . 212 123 . . . Salvage Created 2514 | . 313 346 . 265 1590 Parts 98 | . 25 21 . 8 44 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 68 | . 14 22 . 7 25 Melee 3 | . . . . . 3 Guns 6 | . . 6 . . . Cannons 6 | . . . . 2 4 AOE 43 | . 14 15 . 4 10 Classes Destroyed 16 | . 8 3 . 2 3 Worker 4 | . 2 . . . 2 Builder 5 | . 3 . . 1 1 Tunneler 1 | . . 1 . . . Hauler 3 | . 1 . . . 2 Recycler 3 | . 1 1 . . 1 Operator 2 | . 1 . . . 1 Drone 2 | . . . . 2 . Watcher 6 | . 3 . . . 3 Swarmer 12 | . 3 3 . 2 4 Grunt 33 | . 11 4 . 4 14 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Sentry 6 | . . . . . 6 Demolisher 2 | . . 2 . . . Heavy 1 | . . . . . 1 Assembled 13 | . . 13 . . . Best Kill Streak 16 | . 7 16 . 2 5 Combat Bots Only 14 | . 7 14 . 2 4 Max Kills in Single Turn 4 | . 3 4 . 2 3 Gunslinging . | . . . . . . Exploded 4 | . 3 4 . 2 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2387 | . 211 708 . 132 1336 Core 611 | . 44 183 . 4 380 Absorbed by Shields . | . . . . . . Core Remaining (%) 53 | 100 . . . 7 . Volleys Fired 106 | . 31 32 . 8 35 Largest 2 | . 2 2 . 1 1 Hottest 250 | . 60 90 . 250 250 Shots Fired 141 | . 40 56 1 9 35 Gun 39 | . . 38 1 . . Cannon 44 | . . . . 9 35 Launcher 58 | . 40 18 . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 44 | . . . . 9 35 Explosive 58 | . 40 18 . . . Electromagnetic 39 | . . 38 1 . . Robot Hit Streak 16 | . 7 11 . 4 16 Robot Miss Streak 5 | . 2 2 . 3 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 96 | . 18 36 . 6 36 Core Hits 161 | . 42 47 . 15 57 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . . 1 Corrupt 1 | . . 1 . . . Sever 1 | . . . . . 1 Melee Attacks 10 | . . . . . 10 Impact . | . . . . . . Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6484 | . 2083 1375 . 558 2468 Guns 343 | . . 343 . . . Cannons 696 | . . . . 181 515 Explosions 5168 | . 2083 1032 . 377 1676 Melee 277 | . . . . . 277 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 3058 | . 309 . . 558 2191 Explosive 2806 | . 1774 1032 . . . Electromagnetic 343 | . . 343 . . . Impact . | . . . . . . Slashing 277 | . . . . . 277 Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 45 | . 4 9 12 20 . Message Errors 15 | . 1 3 4 7 . Matter Fused 8 | . . 3 2 3 . Heat Flow Errors 4 | . 1 . . 3 . Energy Discharges 6 | . 1 . 2 3 . Data Loss (minor) 6 | . 1 1 2 2 . Data Loss (major) 2 | . . . 1 1 . Misfires 2 | . . . 1 1 . Alerts 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 75 | . 59 3 . . 13 Projectiles . | . . . . . . Explosions 75 | . 59 3 . . 13 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 360 | . 100 27 . 98 135 Shots 31 | . 5 3 . 10 13 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1130 | . 261 231 10 488 1130 Average Temperature 190 | . 64 61 7 171 263 Received Heat Transfer 500 | . 54 122 . 18 306 Effects 39 | . . . . 4 35 Shutdowns 7 | . . . . . 7 Energy Bleed 4 | . . . . 2 2 Interference 8 | . . . . 1 7 Matter Decay 4 | . . . . . 4 Short Circuit 4 | . . . . 1 3 Damage (minor) 5 | . . . . . 5 Damage (major) 4 | . . . . . 4 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 15 | . . . . 3 12 Combat Hostiles 9 | . . . . 1 8 Parts Melted 61 | . . . . 11 50 Heat Transferred 16330 | . 250 . . 3200 12880 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 805 | . 805 584 . 239 489 Initial 279 | . . 279 . . 22 Average 232 | . 405 392 . 75 188 Maximum Alert Level 3 | . 3 2 . 1 2 Low Security (%) 55 | 100 32 . . 93 62 Level 1 17 | . . 43 . 6 30 Level 2 19 | . 36 56 . . 7 Level 3 6 | . 30 . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 4 . . 1 4 Investigation 5 | . 4 . . . 1 Extermination . | . . . . . . Reinforcement 4 | . . . . 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 6 | . 2 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 19 21 . 9 36 Peak Tracking Total 10 | . 3 10 . 3 5 Tactical Retreats 5 | . . . . 1 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 15 | . 10 1 . 1 3 Max in Single Turn 6 | . 6 1 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 14 | . 9 1 3 . 1 Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 63 | . 24 1 35 . 3 Successful 50 | . 13 1 35 . 1 Failed 13 | . 11 . . . 2 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 4 | . 3 . 1 . . Terminals 17 | . 17 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . 7 . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 43 | . 7 1 35 . . Record 36 | . 1 . 35 . . Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 7 | . 6 . . . 1 Process 2 | . 2 . . . . Report Inventory 3 | . 2 . . . 1 Retrieve Matter 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 7 | . 6 . . . 1 Full Trace Events 3 | . 2 . . . 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 234 | . 234 . . . . Retrieved Matter 234 | . 234 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 4 | . . . . 4 . Largest Group 3 | . . . . 3 1 Highest-Rated Group 40 | . . . . 40 16 Highest-Rated Ally 18 | . . . . 18 16 Total Orders 8 | . . 3 5 . . ROAM 1 | . . 1 . . . EXPLORE 7 | . . 2 5 . . Ally Attacks 21 | . . . . 18 3 Total Damage 294 | . . . . 250 44 Kills 7 | . . . . 7 . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches 12 | . . 6 . 6 . Drone Recoveries 7 | . . . . 7 . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 7876 | 91 1511 1141 1227 2240 1666 Spaces Moved 3559 | 51 797 572 619 822 698 Core 6 | 6 . . . . . Treads 3553 | 45 797 572 619 822 698 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 Average Speed 193 | 150 160 160 196 240 204 Slowest Speed 242 | 160 160 160 240 240 242 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 71 | 5 92 99 95 99 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 516 | . 150 95 . 59 212 Melee . | . . . . . . Projectile 21 | . . . . 2 19 AOE 495 | . 150 95 . 57 193 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 4410 | 66 997 742 630 1083 892 Wait 558 | . 122 123 8 241 64 Move 3554 | 50 796 571 618 821 698 Hop . | . . . . . . Pick Up 81 | 10 25 5 1 5 35 Fast Attach . | . . . . . . Attach 26 | 6 2 5 1 1 11 Detach 2 | . . 1 . . 1 Swap 29 | . 8 3 . 3 15 Drop 44 | . 13 2 2 4 23 Fire 106 | . 31 32 . 8 35 Melee 10 | . . . . . 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 5) 610 | -10/Materials | Destroyed 7 combat bots 622 | -10/Materials | Discovered new exit (range 15) 742 | -10/Materials | Discovered new exit (range 13) 1086 | -10/Materials | Discovered new exit (range 10) 1603 | -10/Materials | Entered Mines 1615 | -10/Mines | Met a Derelict bent on vengeance 1721 | -10/Mines | Assembled infested the area 1757 | -10/Mines | Core integrity fell below 50% 1777 | -10/Mines | Destroyed 14 combat bots 1780 | -10/Mines | Lost 3 parts (1u2w) 1827 | -10/Mines | Core integrity fell below 20% 1903 | -10/Mines | Discovered new exit (range 6) 1931 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2295 | -10/Mines | Found the Drone Emporium 2311 | -10/Mines | Found Prototype Device 2312 | -10/Mines | Identified Splice Drone Bay 2399 | -10/Mines | Discovered new exit (range 29) 2458 | -10/Mines | Learned location of 1 exit from Materials 2736 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2736 | -10/Mines | Discovered new exit (range 6) 2744 | -10/Mines | Entered Exiles 2744 | -10/Exiles | Accompanied by 5 allies 2774 | -10/Exiles | Discovered new exit (range 16) 2817 | -10/Exiles | Met 8R-AWN 2846 | -10/Exiles | Met EX-HEX 2948 | -10/Exiles | Met EX-DEC 2998 | -10/Exiles | Learned location of Zion (-6) 3021 | -10/Exiles | Discovered new exit (range 29) 3192 | -10/Exiles | Met EX-BIN 3223 | -10/Exiles | Aligned with FarCom system 3224 | -10/Exiles | Given EX-Vault access code 3279 | -10/Exiles | Opened EX-Vault 3287 | -10/Exiles | Found Prototype Energy Cannon 3289 | -10/Exiles | Identified Firepult 3400 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3579 | -10/Exiles | Visited The Gauntlet 3971 | -10/Exiles | Left Exiles lab with Firepult 3971 | -10/Exiles | Entered Mines 3971 | -9/Mines | Accompanied by 5 allies 4111 | -9/Mines | Discovered new exit (range 16) 4910 | -9/Mines | Learned Materials emergency access door positions 5229 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6006 | -9/Mines | Learned location of 1 exit from Materials 6180 | -9/Mines | Discovered new exit (range 13) 6211 | -9/Mines | Entered Materials 6211 | -8/Materials | Accompanied by 1 ally 6211 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6212 | -8/Materials | Identified exit to Factory 7771 | -8/Materials | Core integrity fell below 50% 7877 | -8/Materials | Self-destructed Last Messages --------------- unit. 07853_ K-01 Serf cleans the Atomic Centrifuge. 07856_ R-06 Scavenger inserts Imp. Flight Unit into recycling unit. 07857_ K-01 Serf collects debris. 07857_ K-01 Serf cleans the Atomic Centrifuge. 07859_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 07859_ K-01 Serf collects debris. 07861_ K-01 Serf cleans the Atomic Centrifuge. 07864_ S-10 Pest unfolds itself. 07865_ K-01 Serf cleans the Atomic Centrifuge. 07867_ R-06 Scavenger collects Lgt. Treads. 07869_ Imp. Medium Armor Plating destroyed. 07870_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 07871_ K-01 Serf cleans the Atomic Centrifuge. 07872_ S-10 Pest destroyed. 07873_ Acquired 14 matter. 07874_ K-01 Serf collects debris. 07874_ R-06 Scavenger collects Beam Rifle. 07876_ K-01 Serf collects debris. 07877_ R-06 Scavenger collects Hvy. Assault Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????+???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????w??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???########??????????????????????????????????????? | | ???# ???????????????????????????????????????? | | ???# ????????????????????????????????????????? | | ???# ??s??????????????????????????????????????? | | ???+ #?????????????????????????????????????????? | | ???# ############??????????????????????????????? | | ???# ## #??????????????????????????????? | | ??## # #????##########????????????????? | | ###== % ######=% = #????????????????? | | =[== +!%==s[@*s""" #????????????????? | | !%% % "" ######%* k""" #????????????????? | | ! """#????#!= k""" #????????????????? | | ### " S"#????# ! rs #????????????????? | | ?## # = #????# "" """s#????????????????? | | ??? ##########????# "Y """s#????????????????? | | ??# ?????????????# "" """ + ???????????????? | | ??### #????????????# # ??????????????? | | #??? "#????????????###+######? ??????????????? | | ""#???# #??????????????????????????????######### | | ""#???# ##?????????????????????????? | | ""#???# ## ?????????????+??????????gg | | ?????# ## ?????#??????????????????????????##### | | ??????# ## ??? #??????????????????????????????? | | ????### "#! ?? #??????????????????????????????? | | ???## "# ????????????????????????????????? | | ???# ###+#######???????????????????????????? | | ??## %[ #???????????????????????????? | | ###### !% * #???????????????????????????? | | [ =%* #???????????????????????????? | | ###### ####### #???????????#####??########## | | ???##""#+#### # #??????????? ?## ##!! | | ???# ####" ########### """ ## ##! | | ???# ! #??## # # """ ###### # | | ???# #???# # """"""" # """ # ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Error 47 Release The Drones! Challenges ------------ None Game ------ Seed CoreSingularityBay Manual? 0 Play Time 00:49:16 Cumulative 6.7 hours Start 2022.04.23 @ 12:10:38 End 2022.04.23 @ 12:59:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 12 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76ccc022-d2fb-4484-b27b-e13315d985cd