Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.13 @ 12:52:25 Player: Henry Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (181) 905 Value Destroyed (5724) 5724 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 11517 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 329 Friendly Fire -129 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Improved Energy Well (600) Long-range Sensor Array Experimental Terrain Scanner Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Coolant Injector Coolant Injector Large Storage Unit High-capacity Storage Unit Long-range Sensor Array Improved Signal Interpreter > --- WEAPON ----------- High-powered Shock Rifle Beamcaster Improved Heavy Laser Great Axe > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Improved Energy Well Improved Sensor Array Long-range Sensor Array Experimental Terrain Scanner Cooled Particle Cannon Advanced Assault Cannon Improved Proton Missile Launcher Improved Plasma Cutter [Rating: 73] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Weapon Advanced Assault Cannon Energy Gun High-powered Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Ext Slots Evolved 10 | . . . 2 2 2 . . 2 2 . Power . | . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . 2 . . Utility 4 | . . . . 2 . . . . 2 . Weapon 2 | . . . . . 2 . . . . . Parts Attached 223 | 6 8 3 19 35 16 6 42 23 19 46 Power 24 | 1 2 1 2 4 1 . 4 1 1 7 Engine 14 | 1 . 1 2 1 1 . 3 1 . 4 Core 9 | . 2 . . 3 . . 1 . 1 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 85 | 2 2 . 10 12 6 6 12 3 6 26 Treads 4 | . . . . 2 2 . . . . . Leg 65 | 2 2 . 10 6 . . 12 3 6 24 Wheel 4 | . . . . 4 . . . . . . Hover 12 | . . . . . 4 6 . . . 2 Flight . | . . . . . . . . . . . Utility 33 | 1 2 . 2 5 . . 5 10 7 1 Device 18 | . . . . 2 . . 3 6 6 1 Storage 11 | 1 2 . 2 1 . . 1 3 1 . Processor 4 | . . . . 2 . . 1 1 . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 81 | 2 2 2 5 14 9 . 21 9 5 12 Energy Gun 16 | 1 1 . . . 1 . . 4 4 5 Energy Cannon 9 | . . . . 4 1 . 3 . . 1 Ballistic Gun 26 | 1 1 2 5 5 6 . 5 . . 1 Ballistic Cannon 11 | . . . . . . . 8 . . 3 Launcher 5 | . . . . . . . 1 2 1 1 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 7 | . . . . 5 1 . . 1 . . Slashing Weapon 6 | . . . . . . . 4 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 . 1 1 2 1 Parts Lost 102 | . 2 3 9 14 . 3 15 1 5 50 Power 11 | . 1 1 2 1 . . 1 . . 5 Propulsion 49 | . . . 5 9 . 2 5 1 3 24 Utility 10 | . . . . 2 . . 3 . . 5 Weapon 32 | . 1 2 2 2 . 1 6 . 2 16 Highest Loss Streak 14 | . 1 2 3 3 . 3 5 1 3 14 Average Slot Usage (%) 92 | . 97 98 94 93 99 88 92 99 99 78 Engine 4 | . 3 8 9 1 6 7 4 5 1 2 Core 3 | . 9 4 . 7 . . 2 . 3 . Treads 1 | . . . . 4 6 . . . . . Leg 25 | . 28 28 40 20 . . 22 39 34 29 Wheel 1 | . . . . 5 7 . . . . . Hover 2 | . . . . . 15 28 4 . . . Device 7 | . . . . 8 7 7 5 5 17 13 Storage 15 | . 26 28 22 18 15 15 15 13 11 9 Processor 5 | . . . . 8 7 7 6 6 5 3 Energy Gun 3 | . 14 2 . . . 3 . 9 15 5 Energy Cannon 2 | . . . . 5 2 . 3 6 . 1 Ballistic Gun 8 | . 14 24 21 8 20 8 5 1 . 2 Ballistic Cannon 2 | . . . . . . . 10 4 . 1 Impact Weapon 2 | . . . . 3 5 7 3 . . . Slashing Weapon 1 | . . . . . . . 3 3 5 2 Naked Turns 1 | . . . . . . . . . . 1 Heaviest Build 92 | 9 33 33 59 67 75 73 83 88 85 92 Greatest Support 105 | 20 20 20 40 45 44 44 80 92 97 105 Greatest Overweight (x) 21 | . 1 1 2 6 7 2 21 1 1 10 Average Overweight (x) . | . . 1 . 2 1 1 1 . . . Largest Inventory Capacity 20 | 6 14 14 18 18 18 18 18 20 18 18 Average Capacity 17 | 5 10 14 17 18 18 18 18 18 18 16 Most Carried 18 | 2 11 13 17 18 18 18 18 18 18 18 Average Carried 14 | 1 6 11 13 16 17 16 13 17 16 12 Final Capacity 18 | 6 14 14 18 18 18 18 18 18 18 4 Final Carried 18 | 2 11 13 17 18 18 12 17 18 18 4 Class Distribution -------------------- 34% | Scavenger-Mutant 19% | Mutant 19% | Scavenger-Skirmisher 18% | Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Ext Matter Collected 4188 | 253 89 142 493 804 196 . 997 439 178 597 Remotely . | . . . . . . . . . . . Salvage Created 7892 | 50 286 137 780 1836 196 . 1290 587 825 1905 Parts 402 | 2 21 21 55 79 16 . 69 23 39 77 Haulers Intercepted 2 | . . . . 1 . . . . 1 . Recyclers Shooed 11 | . . . 1 1 . . 1 . . 8 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Ext Combat Hostiles Destroyed 137 | . 7 9 17 29 3 . 28 7 11 26 Melee 25 | . . . . 1 . . 11 1 2 10 Guns 77 | . 7 9 17 22 1 . 8 3 4 6 Cannons 23 | . . . . 4 2 . 6 1 . 10 AOE 8 | . . . . . . . 3 1 4 . Classes Destroyed 15 | 1 4 . 5 3 1 . . . . 1 Worker 10 | . . . 1 4 1 . 2 . 1 1 Builder 7 | . . . 1 3 . . 2 . . 1 Tunneler 1 | . 1 . . . . . . . . . Hauler 2 | . . . . 1 . . . . 1 . Recycler 14 | 1 . . . 7 . . 1 1 1 3 Mechanic 2 | . . . 1 . . . . 1 . . Watcher 8 | . 1 . . . 1 . 1 2 1 2 Swarmer 44 | . 3 9 3 10 . . 4 2 5 8 Grunt 53 | . 4 . 9 9 . . 17 4 5 5 Brawler 4 | . . . 2 1 . . 1 . . . Duelist 2 | . . . . 1 . . . . . 1 Sentry 18 | . . . 3 6 1 . 3 1 1 3 Hunter 2 | . . . . 2 . . . . . . Programmer 6 | . . . . . 2 . 3 . . 1 Behemoth 1 | . . . . . . . . . . 1 Thug 4 | . . . . . . . . . . 4 Savage 2 | . . . . . . . . . . 2 Guerrilla 1 | . . . . . . . . . . 1 Best Kill Streak 9 | 1 3 6 6 7 2 . 9 4 7 7 Combat Bots Only 8 | . 3 6 5 7 1 . 8 3 5 6 Max Kills in Single Turn 4 | 1 1 2 2 2 1 . 4 3 3 3 Gunslinging 1 | . . 1 1 . . . . . . . Exploded 2 | . . . . . . . 2 1 2 . Melee 1 | . . . . 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Ext Damage Taken 13589 | . 453 398 1111 1709 144 115 3465 278 701 5215 Core 2206 | . 63 71 186 310 10 77 453 14 43 979 Absorbed by Shields 147 | . . . . . . . . . . 147 Core Remaining (%) 60 | 100 . 46 53 43 . . 22 98 . . Volleys Fired 407 | 7 35 23 86 99 10 . 38 8 18 83 Largest 4 | 1 2 2 2 2 4 . 4 4 3 4 Hottest 203 | 40 70 40 46 150 146 . 172 203 190 200 Shots Fired 868 | 7 67 44 169 194 34 1 120 25 47 160 Gun 650 | 7 67 44 169 145 28 1 32 13 39 105 Cannon 197 | . . . . 49 6 . 86 9 5 42 Launcher 9 | . . . . . . . 2 3 3 1 Special 12 | . . . . . . . . . . 12 Kinetic 587 | . 35 44 169 145 28 . 110 1 . 55 Thermal 205 | 7 32 . . 49 6 . 8 16 17 70 Explosive 2 | . . . . . . . 2 . . . Electromagnetic 74 | . . . . . . 1 . 8 30 35 Robot Hit Streak 16 | 6 10 4 9 16 5 1 6 8 11 15 Robot Miss Streak 7 | 1 3 4 6 4 2 . 7 1 4 4 Penetration Max 1 | . . . . 1 . . . . . 1 Secondary Targets 16 | . 3 5 3 3 . . . . . 2 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . 1 Shots Hit Robots 638 | 6 42 23 102 147 20 1 111 20 39 127 Core Hits 307 | 2 20 10 39 58 9 . 69 13 26 61 Critical Hits 22 | . . 1 2 1 1 . 3 . 2 12 Critical Kills 9 | . . . 1 . . . 2 . 2 4 Critical Parts Destroyed 12 | . . 1 1 1 1 . 1 . . 7 Melee Attacks 257 | . . . . 69 10 . 86 15 43 34 Impact 98 | . . . . 69 10 . 19 . . . Slashing 159 | . . . . . . . 67 15 43 34 Piercing . | . . . . . . . . . . . Sneak Attacks 29 | . . . . 7 1 . 4 1 2 14 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . Damage Inflicted 16098 | 79 430 227 1204 3276 560 1 3416 942 1453 4510 Guns 6827 | 79 430 227 1196 1726 254 1 503 246 593 1572 Cannons 2937 | . . . . 875 143 . 970 80 109 760 Explosions 900 | . . . . . . . 214 325 211 150 Melee 5194 | . . . . 671 163 . 1682 277 540 1861 Ramming 142 | . . . 8 4 . . 47 14 . 69 Kinetic 5565 | . 190 227 1196 1726 254 . 1317 . . 655 Thermal 3414 | 79 240 . . 875 143 . 246 227 289 1315 Explosive 124 | . . . . . . . 124 . . . Electromagnetic 1659 | . . . . . . 1 . 424 624 610 Impact 1045 | . . . . 671 163 . 211 . . . Slashing 4149 | . . . . . . . 1471 277 540 1861 Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . 5 5 1 17 20 . . 1 Average Corruption 7 | . . . 5 4 1 9 17 . . 1 Corruption Purged . | . . . . . . . . . . . Effects 207 | . . . 8 47 . 9 136 . . 7 Message Errors 38 | . . . . 11 . 1 23 . . 3 Matter Fused 26 | . . . 1 7 . 1 17 . . . Heat Flow Errors 20 | . . . 1 6 . 1 12 . . . Energy Discharges 15 | . . . . 8 . . 5 . . 2 Parts Rejected 5 | . . . . . . 1 4 . . . Data Loss (minor) 21 | . . . 1 8 . 3 9 . . . Data Loss (major) 2 | . . . 1 . . . 1 . . . Misfires 6 | . . . 1 . . 1 4 . . . Alerts 2 | . . . . . . . 2 . . . Misdirections 18 | . . . . . . 1 17 . . . Targeting Errors 50 | . . . 3 6 . . 39 . . 2 Weapon Failures 4 | . . . . 1 . . 3 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1239 | . . . . 328 106 . 324 87 6 388 Projectiles 47 | . . . . 30 . . 3 4 . 10 Explosions 8 | . . . . . . . . 8 . . Melee 1184 | . . . . 298 106 . 321 75 6 378 Knockbacks 11 | . . . . 4 . . 6 . . 1 Impact 5 | . . . . 4 . . 1 . . . Kinetic 6 | . . . . . . . 5 . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 178 | . . . 4 2 . . 97 . . 75 Shots 3 | . . . . . . . 2 . . 1 Rammed 11 | . . . 1 1 . . 3 . . 6 Targets Rammed 24 | . . . 1 1 . . 9 1 . 12 Kicked 13 | . . . . . . . 6 1 . 6 Crushed . | . . . . . . . . . . . Highest Temperature 377 | . 200 8 145 288 133 142 377 206 197 192 Average Temperature 87 | . 65 3 18 82 59 62 123 88 92 77 Received Heat Transfer 3263 | . 123 . 444 450 54 . 837 90 138 1127 Effects 4 | . . . . . . . 1 3 . . Shutdowns 1 | . . . . . . . 1 . . . Interference 3 | . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . 1 1 . Parts Fried 19 | . . . . 10 . . . 1 3 5 Impact Corruptions 17 | . . . . 14 1 . 2 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 5311 | 175 644 . . 1295 185 . 322 346 407 1937 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 1 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Ext Peak Influence 506 | 5 125 207 400 341 228 82 506 308 249 255 Average Influence 138 | . 51 109 226 171 112 58 85 243 174 105 Maximum Alert Level 2 | . . 1 2 1 1 . 2 1 1 1 Low Security (%) 70 | 100 100 93 42 57 90 100 87 23 53 83 Level 1 29 | . . 6 54 42 9 . 9 76 46 16 Level 2 . | . . . 2 . . . 3 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . . . 1 3 2 . 6 1 2 2 Investigation 4 | . . . . 1 . . 1 1 . 1 Extermination 6 | . . . . . 2 . 3 . 1 . Reinforcement 7 | . . . 1 2 . . 2 . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . 2 . 1 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Ext Distress Signals 8 | . 1 . 2 1 . . 1 1 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 217 | . 10 15 31 48 6 6 31 14 12 44 Peak Tracking Total 9 | . 5 6 7 7 3 6 9 6 5 8 Tactical Retreats 11 | . . 1 1 4 . . . 1 . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Ext Traps Triggered 11 | . . . . 1 4 . 3 2 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Ext Machines Disabled 7 | . . . 1 . . . 5 . . 1 Max in Single Turn 3 | . . . 1 . . . 3 . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Ext Machines Accessed 30 | . 2 1 3 5 3 . 8 1 1 6 Terminals 24 | . 2 1 3 5 3 . 4 . 1 5 Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . . 2 . . 1 Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 78 | . 7 2 9 16 6 . 13 2 3 20 Successful 33 | . 4 1 3 5 . . 5 2 2 11 Failed 45 | . 3 1 6 11 6 . 8 . 1 9 Catastrophic 11 | . 1 . 2 3 1 . 2 . 1 1 Database Lockouts . | . . . . . . . . . . . Manual 60 | . 7 2 9 16 6 . 8 . 2 10 Terminals 68 | . 7 2 9 16 6 . 8 . 3 17 Fabricators 2 | . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . . . 3 . . 3 Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 11 | . 2 . 1 1 . . 1 . 1 5 Part Schematic 1 | . 1 . . . . . . . . . Open Door 5 | . . . . . . . . . 1 4 Unreport Threat 5 | . 1 . 1 1 . . 1 . . 1 Fabricator Hacks 2 | . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 2 . . 3 Report Inventory 1 | . . . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . 2 . . . Retrieve Components 2 | . . . . . . . . . . 2 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 14 | . 2 1 2 4 . . 1 . 1 3 Terminals 14 | . 2 1 2 4 . . 1 . 1 3 Botnet 14 | . 2 1 2 4 . . 1 . 1 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 2 1 3 5 3 . 7 1 1 5 Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . Matter 102 | . . . . . . . . 102 . . Time 25 | . . . . . . . . 25 . . Total Part Build Rating 1 | . . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . . . 14 Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Ext Total Allies 6 | . . . . . . . . . . 6 Largest Group 3 | . . . . . . . . . . 3 Highest-Rated Group 224 | . . . . . . . . . . 224 Highest-Rated Ally 156 | . . . . . . . . . . 156 Total Orders . | . . . . . . . . . . . Ally Attacks 81 | . . . . . . . . . . 81 Total Damage 1050 | . . . . . . . . . . 1050 Kills 10 | . . . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Ext Turns Passed 9051 | 109 383 268 675 2091 671 162 1785 692 818 1397 Spaces Moved 4664 | 73 210 131 242 1004 433 138 758 445 479 751 Core 17 | 4 . . . . . . 8 . . 5 Treads 90 | . . . . 13 77 . . . . . Legs 3335 | 69 210 131 242 541 . . 533 445 479 685 Wheels 554 | . . . . 450 104 . . . . . Hover 668 | . . . . . 252 138 217 . . 61 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 150 120 110 108 108 108 123 121 50 Average Speed 133 | 116 128 150 148 143 122 109 153 123 123 120 Slowest Speed 1100 | 120 150 150 180 300 425 176 1100 154 152 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 46 31 23 69 14 88 25 16 8 38 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 3 | . . 3 . . . . . . . . Spaces Dug 95 | . . . . 36 6 . 24 9 18 2 Terrain Destroyed 164 | . . . . 47 6 . 63 12 23 13 Melee 95 | . . . . 36 6 . 24 9 18 2 Projectile 31 | . . . . 11 . . 13 1 . 6 AOE 38 | . . . . . . . 26 2 5 5 Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Ext Total 6206 | 87 260 162 402 1312 532 149 1130 544 591 1037 Wait 443 | . . 3 35 83 36 6 146 24 19 91 Move 4655 | 72 209 130 241 1003 433 137 757 444 478 751 Hop . | . . . . . . . . . . . Pick Up 91 | 2 6 3 10 10 11 . 30 6 4 9 Fast Attach 93 | 6 3 2 7 14 10 . 16 14 7 14 Attach 79 | . 1 1 5 7 2 6 23 2 7 25 Detach 24 | . 1 . 1 2 1 . 7 4 5 3 Swap 51 | . 4 . 7 14 4 . 3 7 5 7 Drop 83 | . 1 . 9 10 15 . 17 19 5 7 Fire 407 | 7 35 23 86 99 10 . 38 8 18 83 Melee 255 | . . . . 69 10 . 84 15 43 34 Ram 2 | . . . . 1 . . . . . 1 Kick 22 | . . . 1 . . . 9 1 . 11 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 4) 493 | -10/Materials | Entered Mines 701 | -10/Mines | Learned Materials trap positions 721 | -10/Mines | Discovered new exit (range 11) 731 | -10/Mines | Core integrity fell below 50% 761 | -10/Mines | Entered Materials 761 | -9/Materials | Evolved 2 slots: Propulsion x2 762 | -9/Materials | Loaded intel: 15 trap records 1198 | -9/Materials | Build established: Scavenger-Mutant 1234 | -9/Materials | Lost 3 parts (1p2n) 1426 | -9/Materials | Discovered new exit (range 9) 1436 | -9/Materials | Entered another Materials area 1436 | -8/Materials | Evolved 2 slots: Utility x2 1537 | -8/Materials | Lost 3 parts (2n1u) 2765 | -8/Materials | Core integrity fell below 50% 2790 | -8/Materials | Destroyed 7 combat bots 3510 | -8/Materials | Discovered new exit (range 16) 3525 | -8/Materials | Identified exit to Factory 3527 | -8/Materials | Entered Factory 3527 | -7/Factory | Evolved 2 slots: Weapon x2 3827 | -7/Factory | Build established: Scavenger-Skirmisher 4129 | -7/Factory | Build established: Skirmisher 4198 | -7/Factory | Sucked down chute 4198 | -7/Factory | Entered Waste 4205 | -7/Waste | Spotted C-40 Crusher 4213 | -7/Waste | EMP discharged 4233 | -7/Waste | Spotted C-40 Crusher 4235 | -7/Waste | Spotted C-40 Crusher 4285 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4291 | -7/Waste | Spotted C-40 Crusher 4297 | -7/Waste | Spotted C-40 Crusher 4302 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4305 | -7/Waste | Spotted C-40 Crusher 4313 | -7/Waste | EMP discharged 4313 | -7/Waste | System corruption reached 10% 4316 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4347 | -7/Waste | Lost 3 parts (2n1w) 4348 | -7/Waste | Discovered new exit (range 10) 4359 | -7/Waste | Identified exit to Factory 4360 | -7/Waste | Entered Factory 5179 | -7/Factory | Lost 5 parts (1p1n1u2w) 5256 | -7/Factory | Lost 4 parts (3n1w) 5762 | -7/Factory | Core integrity fell below 50% 5789 | -7/Factory | Destroyed 8 combat bots 6130 | -7/Factory | Discovered new exit (range 5) 6143 | -7/Factory | Identified exit to Factory 6145 | -7/Factory | Entered another Factory area 6145 | -6/Factory | Evolved 2 slots: Propulsion x2 6211 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 6344 | -6/Factory | Spotted B-75 Beast 6433 | -6/Factory | Build established: Scavenger-Gunner 6790 | -6/Factory | Discovered new exit (range 16) 6829 | -6/Factory | Identified exit to Factory 6837 | -6/Factory | Entered another Factory area 6837 | -5/Factory | Evolved 2 slots: Utility x2 6949 | -5/Factory | Discovered new exit (range 9) 6957 | -5/Factory | Identified exit to Extension 7143 | -5/Factory | Build established: Scavenger-Skirmisher 7169 | -5/Factory | Found Prototype Device 7169 | -5/Factory | Identified Exp. Terrain Scanner 7197 | -5/Factory | Discovered new exit (range 15) 7215 | -5/Factory | Identified exit to Upper Caves 7383 | -5/Factory | Lost 3 parts (2n1w) 7655 | -5/Factory | Entered Extension 7812 | -5/Extension | Lost 5 parts (3n2w) 7830 | -5/Extension | Disrupted transfer network 7851 | -5/Extension | Rescued a captive Derelict 7852 | -5/Extension | Rescued a captive Derelict 8114 | -5/Extension | Rescued A7 8136 | -5/Extension | Rescued a captive Derelict 8136 | -5/Extension | Rescued a captive Derelict 8175 | -5/Extension | P-70 Sage assimilated allied JP-MBY(g) 8236 | -5/Extension | Lost 3 parts (1p1n1w) 8259 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8314 | -5/Extension | Lost 14 parts (8n1u5w) 8538 | -5/Extension | Lost 3 parts (2n1w) 8544 | -5/Extension | Spotted B-75 Beast 8549 | -5/Extension | Rescued a captive Derelict 8645 | -5/Extension | Spotted B-75 Beast 8646 | -5/Extension | Core integrity fell below 50% 8669 | -5/Extension | Destroyed B-75 Beast 8711 | -5/Extension | Lost 12 parts (2p2n4u4w) 8936 | -5/Extension | Build established: Scavenger-Mutant 9005 | -5/Extension | Core integrity fell below 20% 9023 | -5/Extension | Lost 9 parts (1p6n2w) 9052 | -5/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 08982_ Slammed into G-50 Soldier. 08982_ R-10 Processor collects Med. Storage Unit. 08984_ Slammed into G-50 Soldier. 08987_ R-10 Processor collects Med. Storage Unit. 08987_ Lgt. Angular Momentum Engine destroyed. 08988_ Kicked G-50 Soldier out of the way. 08989_ Carbon-fiber Leg destroyed. 08990_ Slammed into G-50 Soldier. 08991_ Terminal disabled. 08992_ Aluminum Leg destroyed. 09011_ Acquired 30 matter. 09034_ Slammed into R-10 Processor. 09041_ Antigrav Array destroyed. 09044_ Terminal disabled. 09044_ Antigrav Array destroyed. 09044_ Lgt. Angular Momentum Engine destroyed. 09044_ Knocked back. 09049_ Slug penetrates Wall. 09050_ Dropped Hcp. Storage Unit. 09051_ Dropped Coolant Injector. Map ----- +----------------------------------------------------+ | % % %#??##%#????????????????????????????? | | ### ###########???# ##???????????????????????????? | | ?# T#???????????# ##???????????????????????????? | | ?## ##???????????# ##???????????????????????????? | | ??# #????????????# #????????????????????????????? | | ??####????????????#*#????????????????????????????? | | ??????????????????#|#????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????#%#????????????????????????????? | | ?????????????????##!#????????????????????????????? | | ?????????????????##%#????????????????????????????? | | ????????????????### #????????????????????????????? | | ??????????????###T#%#????????????????????????????? | | ??????????????# %#????????????????????????????? | | ??????????????#####%#????????????????????????????? | | ??????????????????;*###????????#?????????????????? | | ??????????????????#%# ######??Y#?????????????????? | | ????????????????### ;;; ##Y### ###???????????????? | | ???????????????## %% "" ""#???????????????? | | ???????????????## " " #???????????????? | | ???????????????## % #???????????????? | | ???????????????## #???????????????? | | ??????????####### #######?????????? | | ????????? ????????? | | ????????? ???????? | | ???????? % @ ???????? | | ???????? =% ! ????????? | | ???????? k ! *!! A AR????????? | | ??????????####### ! BB ########????????? | | ????????????????# BB #???????????????? | | ????????????????# #???????????????? | | ????????????????# #???????????????? | | ????????????????# #???????????????? | | ????????????????###### #"""#######???????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 130 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 10 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetGrenadeInsulator Manual? 0 Play Time 01:45:19 Cumulative 421.1 hours Start 2020.08.13 @ 10:10:32 End 2020.08.13 @ 12:52:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 49 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c4dcf33-a911-4db0-8ab8-a8df1c624834