Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.26 @ 14:09:22 Player: Finestep Result: Destroyed by Alpha 7 with Enhanced Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (540) 2700 Value Destroyed (27764) 27764 Prototype IDs (60) 1200 Alien Tech Used (10) 2000 Bonus (14821) 14821 TOTAL SCORE: 57785 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8983 Follower Combat Kills 551 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -513 Cogmind --------- Core Integrity 0/1600 Matter 282/300 Energy 15/100 System Corruption 17% Temperature Cool (1) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Experimental Targeting Computer Experimental Core Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Cooling System Compact HERF Cannon Linear Accelerator Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Phase Shifter Phase Armor Experimental Focal Shield Phase Redirector > --- WEAPON ----------- Hypercooled Linear Accelerator Hypercooled Linear Accelerator Sigix Broadsword > --- INVENTORY -------- Biometal Heavy Treads Biometal Heavy Treads Experimental Cooling System Improved Energy Well Matter Compressor Centrium Medium Armor Plating Advanced Hacking Suite Long-range Tractor Beam Combat Drone Bay Dimensional Node Initializer Enhanced Nova Cannon Core Cannon Compact Tesla Bomb Launcher RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 241] Favorites ----------- Power Vortex Chain Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel High-density Centrium Wheel Utility High-capacity Storage Unit Device Experimental Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Heavy Regenerative Plating Artifact Phase Armor Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Improved Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Compact Tesla Bomb Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 2 . . . . 2 . . . . . . 2 . 2 2 . . 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . 1 . . . . . . . . . . . . . 2 . . . . . Utility 10 | . . 1 2 1 1 . . . . . . . . . . . 2 . . 1 . . 2 . Weapon 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Parts Attached 497 | 6 9 26 8 16 20 . 3 3 11 73 4 . 7 9 24 . 31 38 29 20 57 36 31 36 Power 39 | 1 1 3 1 . 1 . . . . 9 1 . . . 1 . 4 6 . 3 6 . 1 1 Engine 6 | 1 1 3 . . . . . . . 1 . . . . . . . . . . . . . . Core 12 | . . . 1 . 1 . . . . 7 . . . . . . . 3 . . . . . . Reactor 21 | . . . . . . . . . . 1 1 . . . 1 . 4 3 . 3 6 . 1 1 Propulsion 90 | 2 2 9 2 2 4 . . . 4 18 3 . 1 3 2 . 4 11 1 3 10 2 2 5 Treads 67 | 2 2 9 2 2 4 . . . 1 2 3 . 1 2 2 . 4 11 1 3 8 2 2 4 Leg 15 | . . . . . . . . . . 13 . . . 1 . . . . . . . . . 1 Wheel 8 | . . . . . . . . . 3 3 . . . . . . . . . . 2 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 214 | 1 4 5 3 5 7 . 1 . 1 27 . . 5 1 6 . 16 9 23 10 27 26 19 18 Device 151 | . 1 1 1 . 3 . . . 1 17 . . 5 1 3 . 13 6 21 7 17 24 16 14 Storage 9 | 1 1 1 . . . . . . . 2 . . . . . . . 1 . . . . 2 1 Processor 13 | . 1 . 1 3 2 . . . . 1 . . . . 1 . 2 1 . . . . . 1 Hackware 3 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Protection 33 | . 1 3 1 2 2 . 1 . . 5 . . . . 2 . 1 1 2 3 6 1 . 2 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . Weapon 154 | 2 2 9 2 9 8 . 2 3 6 19 . . 1 5 15 . 7 12 5 4 14 8 9 12 Energy Gun 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 21 | . . 1 . . . . . . . 2 . . 1 3 4 . . 2 . 1 1 3 1 2 Ballistic Gun 75 | 2 1 6 2 8 6 . 1 3 4 15 . . . 1 6 . 6 8 1 2 3 . . . Ballistic Cannon 29 | . . . . . . . . . . 1 . . . . 1 . . . 3 1 6 5 6 6 Launcher 12 | . . . . 1 1 . 1 . 1 1 . . . 1 . . . 1 1 . 2 . 2 . Special Weapon 6 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 . . . 1 . . . . . 2 . 1 1 . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . 2 1 . 1 . . . . 7 . . . . 5 . 2 1 3 2 15 5 . . Corrupted Parts 15 | . . . . . . . . . . 3 . . . 4 1 . . . . . 3 4 . . System Corruption 93 | . . . . . . . . . . 18 . . . 27 4 . . . . . 15 29 . . Parts Lost 68 | . 2 6 . 1 3 . 1 . 6 9 . . 3 1 . . 3 6 . . 7 1 . 19 Power 11 | . 1 2 . . 1 . . . . 2 . . . . . . . 1 . . 2 . . 2 Propulsion 21 | . 1 1 . . 1 . . . 3 4 . . 2 . . . 1 1 . . 1 . . 6 Utility 22 | . . 1 . 1 . . 1 . 1 1 . . . 1 . . 1 4 . . 4 1 . 6 Weapon 14 | . . 2 . . 1 . . . 2 2 . . 1 . . . 1 . . . . . . 5 Highest Loss Streak 16 | . 2 1 . 1 2 . 1 . 3 3 . . 1 1 . . 2 2 . . 4 1 . 16 To Critical Strikes 3 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . Average Slot Usage (%) 85 | . 94 99 100 99 99 100 99 81 96 95 86 82 79 77 88 82 92 89 80 76 78 73 71 69 Engine 1 | . 14 10 6 . . . . . . 1 . . . . . . . . . . . . . . Core 1 | . . . 2 7 5 6 6 6 6 7 2 . . . . . . 4 4 1 . . . . Reactor 5 | . . . . . . . . . . . 8 11 11 11 11 11 10 5 4 6 9 8 7 7 Treads 15 | . 27 32 27 23 25 26 26 26 21 3 7 11 9 6 11 17 19 14 14 13 9 12 12 11 Leg 1 | . . . . . . . . . . 12 7 . . . 4 . . . . . . . . . Wheel 1 | . . . . . . . . . 1 5 . . . . . . . . . . 6 1 . . Device 9 | . 2 1 9 5 4 6 . . 4 5 5 5 5 6 6 5 14 11 10 8 11 16 18 17 Storage 5 | . 14 11 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 5 6 Processor 16 | . 1 11 9 16 26 26 26 26 26 23 23 23 23 23 22 17 15 21 19 17 16 12 8 10 Protection 5 | . 4 9 18 14 7 6 12 13 7 3 5 5 5 3 3 5 5 4 3 8 2 4 4 5 Energy Cannon 1 | . . . . . . . . . . 2 11 11 12 15 5 . . . . . . . . 1 Ballistic Gun 10 | . 25 19 18 22 19 20 20 1 18 15 . . . . 9 11 15 20 8 4 3 . . . Ballistic Cannon 3 | . . . . . . . . . . 1 5 5 2 . . 5 . . 9 10 7 7 7 4 Slashing Weapon 1 | . . . . . . . . . . . . . . . 2 . 4 . . . 2 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 200 | 10 28 56 59 64 68 66 68 68 68 114 116 116 116 107 135 135 147 120 140 178 194 168 180 200 Greatest Support 270 | 40 40 60 60 60 80 80 80 80 80 75 150 150 150 93 124 124 124 155 230 230 225 270 270 250 Greatest Overweight (x) 4 | . . . . 1 1 . . . 2 3 1 . 1 3 1 1 1 1 . . 4 4 . . Average Overweight (x) . | . . . . 1 . . . . . 1 . . . . . 1 . . . . 3 . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 10 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 14 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 8 17 19 19 19 19 19 19 18 19 19 19 19 17 19 20 19 19 19 19 19 19 17 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 14 20 20 18 19 20 19 19 20 20 19 20 17 17 20 20 20 19 20 20 20 18 19 4 Class Distribution -------------------- 31% | Scavenger-Gunner 20% | Generator-Mutant 17% | Scavenger-Mutant 10% | Mutant 7% | Gunner 7% | Generator-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Gunner | -4/Armory Gunner | -3/Research Generator-Gunner | -2/Research Generator-Mutant | -2/Quarantine Generator-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Acc Com Matter Collected 20779 | 292 485 798 480 473 1102 11 55 . 451 2624 126 95 187 213 347 . 1457 1613 1136 1520 2534 2369 1051 1360 Remotely 6029 | . . . . . . . . . . 835 . . . . . . 580 499 741 590 518 712 789 765 Salvage Created 27090 | 152 750 1353 850 531 1621 34 147 . 635 4539 63 215 232 294 . . 2096 2011 1295 849 1391 2678 1538 3816 Parts 1208 | 10 48 109 41 32 93 . 15 . 14 196 2 8 13 8 . . 74 89 55 28 64 129 82 98 Haulers Intercepted 22 | . 2 3 2 1 1 . . . . 6 . 1 . . . . . . 3 . . 3 . . Recyclers Shooed 21 | . . . 1 . 5 . . . . 5 . . . . . . 6 . . . . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . 14 . 15 . . . 13 3 . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Acc Com Combat Hostiles Destroyed 409 | . 18 32 7 11 16 1 8 . 5 44 . 6 11 5 . . 23 31 17 17 20 46 24 67 Melee 9 | . . . . . . . . . . . . . . . . . . . . . 1 8 . . Guns 187 | . 18 32 7 11 13 1 4 . 3 30 . . . . . . 23 31 1 6 7 . . . Cannons 161 | . . . . . . . . . . 7 . 4 11 1 . . . . 10 11 5 36 21 55 AOE 45 | . . . . . 3 . 4 . 2 7 . 2 . 3 . . . . 6 . 4 . 3 11 Classes Destroyed 25 | 2 5 3 1 1 1 . . . 1 2 . . . . . . . 1 . 1 1 2 . 4 Worker 26 | . 1 1 . 1 7 . . . . 8 . . . . . . 1 . 1 1 1 . 2 2 Builder 19 | . . . 1 . 7 . . . . 4 . . . . . . 1 . . . . 4 2 . Tunneler 4 | 3 . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 22 | . 2 3 2 1 1 . . . . 6 . 1 . . . . . . 3 . . 3 . . Recycler 33 | 1 . . 4 . 3 . . . . 11 . . . . . . 4 . 3 . . 2 3 2 Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Mechanic 4 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 Operator 4 | . . 3 . . . . . . . . . . . . . . . . . . . 1 . . Watcher 25 | . 2 3 1 . 3 . . . . 1 . . . . . . 1 1 4 . 1 1 3 4 Swarmer 93 | . 6 12 . 3 3 . 8 . 3 9 . 3 8 . . . 4 5 9 3 . 10 7 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 124 | . 12 13 4 4 4 . . . . 20 . . . 4 . . 10 8 2 . 5 3 4 31 Brawler 5 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . 3 Duelist 10 | . . . . . . . . . . 1 . . . . . . . 4 . . . . . 5 Protector 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Sentry 43 | . . 6 3 1 2 . . . 1 3 . . 1 1 . . 7 6 . 1 1 8 . 2 Demolisher 6 | . . . . . . . . . 1 . . 2 . . . . . 1 . 2 . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Hunter 42 | . . . . . 4 . . . . 6 . 1 2 . . . . . 4 4 . 7 7 7 Programmer 51 | . . . . 3 3 1 . . . 4 . . . . . . 2 5 2 3 1 12 6 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . 3 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Surgeon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 24 | 4 5 7 5 4 15 1 4 . 3 16 . 4 5 5 . . 6 7 11 4 6 9 16 24 Combat Bots Only 20 | . 5 7 2 3 5 1 4 . 3 11 . 4 5 5 . . 6 7 9 4 6 8 8 20 Max Kills in Single Turn 5 | 1 1 1 1 2 5 1 2 . 2 4 1 4 1 1 . . 2 3 4 1 2 2 3 4 Gunslinging 2 | . . . . . . . 1 . . 1 . . . . . . 1 2 . . . . . . Exploded 4 | . . . . . 3 . 2 . 2 3 . 2 . 1 . . . . 3 . 2 . 2 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Acc Com Damage Taken 39709 | . 693 1380 320 454 1279 . 301 . 693 2582 . 173 787 520 214 84 2062 2047 1170 1799 5936 2931 2373 11911 Core 3629 | . 152 179 32 20 127 . 26 . 47 234 . 47 41 . 11 15 84 85 16 72 828 134 112 1367 Absorbed by Shields 9574 | . . . 123 125 263 . 26 . . 840 . . . . . . 1144 534 231 1099 193 2782 789 1425 Reduced by Siege Mode 3167 | . . . . . . . . . . . . . . 60 . . . 258 122 91 435 129 81 1991 Redirected to Core 552 | . . . . . . . . . . . . . . . . . . . . . 552 . . . Redirected to Shielding 463 | . 39 . 13 5 . . . . . . . . . . . . . 104 . 94 93 . . 115 Regen/Repaired (Parts) 4531 | . . . . . . . . . . . . . . . . . . . . . 459 1329 1103 1640 Core Remaining (%) 71 | 100 39 55 94 97 . . . . 76 . . . . . . 65 . 85 98 . . 6 . . Volleys Fired 1264 | 16 90 127 55 27 62 1 7 . 22 125 3 6 20 15 6 . 72 72 33 42 71 156 70 166 Largest 4 | 2 2 2 2 3 3 3 3 . 3 4 3 3 3 3 3 . 4 4 4 4 4 2 2 2 Hottest 318 | 40 60 91 50 79 79 79 79 . 79 286 286 286 295 295 150 . 136 136 233 318 166 188 300 300 Shots Fired 2869 | 32 170 249 110 79 178 3 17 . 61 404 9 15 44 31 8 3 204 249 117 125 164 255 121 221 Gun 1853 | 32 170 248 110 78 176 3 15 . 59 359 . . . . 2 2 204 242 36 45 72 . . . Cannon 975 | . . 1 . . . . . . . 41 9 15 44 26 4 1 . 7 80 80 82 255 117 213 Launcher 29 | . . . . 1 2 . 2 . 2 4 . . . 5 . . . . 1 . 8 . 4 . Special 12 | . . . . . . . . . . . . . . . 2 . . . . . 2 . . 8 Kinetic 2625 | 32 163 222 110 78 176 3 15 . 59 386 3 6 6 . 6 3 204 242 116 123 154 224 116 178 Thermal 168 | . 7 27 . . . . . . . 14 6 9 37 23 . . . 7 . 2 . . 1 35 Explosive 19 | . . . . 1 2 . 2 . 2 . . . . . 2 . . . . . 2 . . 8 Electromagnetic 57 | . . . . . . . . . . 4 . . 1 8 . . . . 1 . 8 31 4 . Robot Hit Streak 53 | 16 15 15 18 29 25 2 2 . 13 27 7 9 16 21 2 . 29 53 22 13 33 28 26 29 Robot Miss Streak 8 | 2 3 3 3 2 3 1 7 . 2 5 1 2 2 . 1 . 3 8 3 3 1 4 2 4 Penetration Max 3 | . . . . 1 1 . . . . 1 . . . . . . 1 1 . . 1 . . 3 Secondary Targets 38 | . . . 1 3 2 . 2 . . 10 . . . . . . 9 11 . . . . . . Max Gunslinging Chain 2 | . . . 1 1 1 . 1 . . 1 . . . . . . 1 2 . . . . . . Shots Hit Robots 2064 | 27 112 172 78 58 126 2 5 . 65 275 7 8 28 14 3 . 161 165 66 77 139 205 84 187 Core Hits 1105 | 8 49 64 29 23 72 1 10 . 29 161 3 8 17 12 . . 68 85 44 37 68 89 59 169 Critical Kills 26 | . 2 . . 2 1 . . . 1 8 . . . 1 . . . 2 1 . 2 . 1 5 Critical Parts Destroyed 26 | . 2 1 . 1 2 . . . 2 6 . . . . . . 1 3 . . 2 . . 6 Critical Strikes 106 | . 4 1 . 3 3 . . . 8 15 . . . 1 1 . 1 5 5 4 10 15 5 25 Meltdown 4 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . 2 Destroy 49 | . 4 1 . 3 3 . . . 3 13 . . . . . . 1 5 1 . 5 . 1 9 Blast 40 | . . . . . . . . . . 1 . . . . . . . . 4 4 2 14 4 11 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 12 | . . . . . . . . . 5 . . . . . 1 . . . . . 3 . . 3 Melee Attacks 136 | . . . . . 1 . . . 22 . . . . . 7 . 4 7 . . 29 50 13 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 136 | . . . . . 1 . . . 22 . . . . . 7 . 4 7 . . 29 50 13 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . . . . . . 1 . 4 . . . . 4 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76938 | 219 921 2249 1275 1167 2930 48 341 . 2014 8040 355 566 1162 756 340 . 5113 4968 3160 2992 7745 9936 4571 16070 Guns 27318 | 219 921 2229 1275 1167 2677 48 104 . 739 5360 . . . . 20 . 4744 4968 434 707 1706 . . . Cannons 33059 | . . 20 . . . . . . . 1391 355 353 1162 370 80 . . . 1688 2285 2464 7837 3525 11529 Explosions 9676 | . . . . . 253 . 237 . 184 1289 . 213 . 386 134 . 88 . 1038 . 1297 . 530 4027 Melee 6493 | . . . . . . . . . 1091 . . . . . 58 . 281 . . . 2278 2088 516 181 Ramming 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . Kinetic 54067 | 219 876 2038 1275 1167 2677 48 104 . 739 6468 151 196 233 . 100 . 4744 4968 2122 2908 4170 7119 3325 8420 Thermal 6406 | . 45 211 . . . . . . . 1088 204 157 906 314 . . 88 . . 84 . . 200 3109 Explosive 6954 | . . . . . 253 . 237 . 184 126 . 213 . . 134 . . . 936 . 844 . . 4027 Electromagnetic 2626 | . . . . . . . . . . 358 . . 23 442 . . . . 102 . 453 718 530 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6874 | . . . . . . . . . 1091 . . . . . 106 . 281 . . . 2278 2088 516 514 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 50 | . 3 . . 2 4 4 4 4 4 19 19 19 19 46 46 4 3 2 . 2 18 50 3 17 Average Corruption 12 | . 2 . . 1 3 4 4 4 4 17 19 19 19 23 21 4 2 1 . 1 12 32 2 4 Corruption Purged 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Corruption Blocked 17 | . . . . . . . . . . . . . . . . . . . . 17 . . . . Effects 542 | . 15 . . 6 8 7 7 4 18 55 11 22 26 44 5 10 4 5 . 18 88 135 13 41 Message Errors 107 | . 5 . . 1 . 3 1 2 4 4 4 6 4 9 1 2 . . . 3 23 20 4 11 Matter Fused 133 | . 8 . . 3 . . 2 . 6 7 6 8 6 14 2 3 2 1 . 6 19 33 2 5 Heat Flow Errors 62 | . . . . 1 2 . 2 . 2 5 1 3 2 4 . . . 1 . 3 12 13 3 8 Energy Discharges 56 | . 1 . . 1 2 1 2 . 1 8 . 1 2 8 1 1 . 2 . 2 10 10 . 3 Parts Rejected 7 | . . . . . . . . . . 2 . . . . . . . . . 1 3 1 . . Data Loss (minor) 66 | . . . . . 3 2 . 2 3 7 . 2 6 1 1 1 . . . . 7 19 2 10 Data Loss (major) 26 | . . . . . . 1 . . . 1 . . 1 2 . . 2 1 . . 7 9 1 1 Misfires 24 | . . . . . . . . . 1 . . 1 1 5 . 3 . . . 1 3 7 . 2 Alerts 13 | . . . . . . . . . . 4 . 1 1 . . . . . . 2 1 3 . 1 Misdirections 9 | . . . . . . . . . . 4 . . . . . . . . . . . 5 . . Weapon Failures 39 | . 1 . . . 1 . . . 1 13 . . 3 1 . . . . . . 3 15 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2534 | . . . . . . . . . 3 261 34 37 44 . 14 . 28 . 88 74 19 571 147 1214 Projectiles 1495 | . . . . . . . . . . 24 34 9 44 . . . . . 28 74 17 169 141 955 Explosions 462 | . . . . . . . . . . 237 . 28 . . . . 28 . 60 . . . 6 103 Melee 577 | . . . . . . . . . 3 . . . . . 14 . . . . . 2 402 . 156 Knockbacks 158 | . . . . . . . . . . 12 1 3 3 . . . . . 6 23 . 30 19 61 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 150 | . . . . . . . . . . 12 1 3 3 . . . . . 6 21 . 28 19 57 Secondary 8 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . 4 Self-Inflicted Damage 427 | . . . . . 107 . 20 . . 17 . . . . . . . . 125 . . . 158 . Shots 8 | . . . . . 3 . 1 . . 1 . . . . . . . . 1 . . . 2 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 435 | . 40 46 38 212 203 . 194 . 245 345 354 255 435 199 238 73 269 199 367 264 250 163 160 160 Average Temperature 83 | . 11 13 10 32 117 . 71 . 59 93 148 105 143 88 89 27 97 94 95 107 91 73 68 47 Received Heat Transfer 4581 | . 303 468 164 78 150 . . . . 699 . . 18 216 18 . 392 205 4 63 288 170 135 1210 Effects 11 | . . . . . . . . . . 3 . . 7 . . . . . 1 . . . . . Shutdowns 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (major) 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . Siege Activations 40 | . . . . . . . . . . . . . . 1 . . . 4 4 3 4 8 5 11 Total Turns 1022 | . . . . . . . . . . . . . . 34 . . . 147 61 59 117 207 118 279 Longest Duration 68 | . . . . . . . . . . . . . . 34 . . . 56 35 43 68 53 46 49 Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . 3 2 . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . 3 2 . . Parts Fried 15 | . . . . . . . . . . . . . . 1 . . . . . . 2 8 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Melted 11 | . 1 . . . . . . . . 5 1 2 . . . . . . . . . . . 2 Heat Transferred 3765 | . 100 462 . . . . . . . 859 185 148 851 296 . . 50 . . 74 . . . 740 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Acc Com Peak Influence 2668 | 20 267 622 399 197 433 . . . . 1208 426 409 . . . . 530 809 819 762 682 1240 1658 2668 Initial 964 | . 13 43 262 145 29 . . . . 25 422 298 . . . . . 206 373 391 428 223 744 964 Average 509 | 6 93 304 298 104 186 . . . . 592 423 301 . . . . 259 387 430 589 419 515 1110 1557 Maximum Alert Level 5 | . 1 2 1 . 2 . . . . 4 2 2 . . . . 2 3 3 3 2 4 5 5 Low Security (%) 22 | 100 96 27 1 100 57 . . . . 24 . . . . . . 40 9 . . . 6 . . Level 1 30 | . 3 48 98 . 34 . . . . 11 . 82 . . . . 43 51 36 5 44 47 . . Level 2 25 | . . 23 . . 7 . . . . 27 100 16 . . . . 16 33 52 75 55 20 . . Level 3 9 | . . . . . . . . . . 16 . . . . . . . 5 11 19 . 22 63 5 Level 4 8 | . . . . . . . . . . 20 . . . . . . . . . . . 2 34 52 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 25 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 98 | . 4 5 1 3 5 . . . . 9 . 3 . . . . 7 6 4 3 8 12 6 22 Investigation 21 | . 4 1 1 1 1 . . . . 1 . . . . . . 1 4 . 1 3 . 1 2 Extermination 21 | . . . . 2 1 . . . . 1 . . . . . . 2 2 1 . . 5 3 4 Reinforcement 21 | . . 4 . . 3 . . . . 1 . . . . . . 1 . 2 2 2 5 . 1 Assault 24 | . . . . . . . . . . 5 . . . . . . . . 1 . . 1 2 15 Garrison 11 | . . . . . . . . . . 1 . 3 . . . . 3 . . . 3 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . . 2 . . . 1 1 4 Construction Impeded 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Acc Com Distress Signals 39 | . 2 2 2 . 3 . . . 18 . . . . . . . 1 1 . 4 . 2 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 583 | . 25 46 8 12 21 . 8 . 9 53 . 9 11 5 37 2 30 34 24 25 21 61 40 102 Peak Tracking Total 31 | . 5 7 2 3 4 . 4 . 3 6 . 5 4 5 13 2 5 5 5 4 6 11 10 31 Tactical Retreats 22 | . . 1 . . . . . . . . . . . 1 1 . 1 1 1 1 1 7 3 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Acc Com Traps Triggered 21 | . 3 . 1 1 1 . . . . 3 . . . . 1 . . 6 . . 1 . 1 3 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Acc Com Machines Disabled 66 | . . . . . 2 . . . . 13 . 4 . . . . 7 11 2 . 14 6 3 4 Max in Single Turn 6 | . . . . . 2 . . . . 6 . 4 . . . . 3 2 1 . 3 1 2 1 Garrison Access 3 | . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Acc Com Machines Accessed 55 | . 8 7 2 4 . . . 4 . 2 . 1 . . . . 4 6 . 2 4 5 1 5 Terminals 34 | . 6 5 1 2 . . . . . 1 . . . . . . 4 2 . 1 3 5 1 3 Fabricators 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Repair Stations 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Recycling Units 7 | . 2 2 1 1 . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Total Hacks 164 | . 32 21 7 6 . . . 30 . 4 . 2 . . . . 12 14 . 3 12 11 2 8 Successful 89 | . 16 11 3 4 . . . 30 . . . . . . . . 3 9 . 2 4 5 1 1 Failed 74 | . 16 9 4 2 . . . . . 4 . 2 . . . . 9 5 . 1 8 6 1 7 Catastrophic 18 | . 1 2 2 2 . . . . . 1 . . . . . . 2 . . . 2 1 1 4 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 17 15 . 3 . . . . . 4 . . . . 1 . 5 2 . 3 7 6 . 2 Terminals 98 | . 26 15 6 3 . . . . . 1 . . . . . . 12 4 . 2 10 11 2 6 Fabricators 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . Repair Stations 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Recycling Units 18 | . 6 6 1 2 . . . . . 3 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Terminal Hacks 53 | . 6 4 3 . . . . 30 . . . . . . . . 1 1 . 1 2 4 1 . Record 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . Part Schematic 11 | . . 1 . . . . . 10 . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 4 | . 1 . . . . . . . . . . . . . . . . . . . 2 1 . . Locate Traps 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 9 6 . 2 . . . . . . . . . . . . 2 2 . 1 1 1 . 1 Terminals 20 | . 7 5 . 1 . . . . . . . . . . . . 2 2 . . 1 1 . 1 Track 9 | . 2 2 . . . . . . . . . . . . . . 1 2 . . . 1 . 1 Botnet 9 | . 4 2 . 1 . . . . . . . . . . . . 1 . . . 1 . . . Operators 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 8 6 2 2 . . . . . 2 . 1 . . . . 4 6 . 1 3 5 1 5 Full Trace Events 9 | . 1 . . . . . . . . 1 . . . . . . 1 3 . . 1 . . 2 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 6 . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . 1 . . . . . 10 . . . . . . . . . . . . 15 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 135 | . . . . . . . . . . . . . . . . . . 135 . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . 3 . . . . . . . . . . 4 . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . 3 . . 3 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Acc Com Total Allies 27 | . . . . . . . . . 1 . 20 . . . 3 . . 3 . . . . . . Largest Group 20 | . . . . . . . . . 1 . 20 19 1 . 3 . . 2 . . . . . . Highest-Rated Group 701 | . . . . . . . . . 96 . 701 650 26 . 128 . . 130 . . . . . . Highest-Rated Ally 96 | . . . . . . . . . 96 . 50 50 26 . 44 . . 65 . . . . . . Total Orders 20 | . . . . . . . . . . . . . . . . . . . . . . . 10 10 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 18 | . . . . . . . . . . . . . . . . . . . . . . . 9 9 Ally Attacks 151 | . . . . . . . . . 13 . . 30 . . 15 . . . . . . . 43 50 Total Damage 2771 | . . . . . . . . . 329 . . 456 . . 527 . . . . . . . 670 789 Kills 14 | . . . . . . . . . 1 . . 4 . . 2 . . . . . . . 6 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Acc Com Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 1 . . 1 . . . 1 2 . 1 . . . . . . . . Drone Launches 22 | . . . . . . . . . . . . . . . . . . . . . . . 10 12 Drone Recoveries 21 | . . . . . . . . . . . . . . . . . . . . . . . 10 11 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Acc Com Turns Passed 25313 | 111 1140 1356 614 1400 772 363 371 153 646 1544 212 476 541 893 1805 379 1323 1223 871 1429 2700 2345 825 1821 Spaces Moved 11056 | 39 544 575 272 529 321 222 215 92 271 587 104 287 276 342 755 155 425 442 453 656 1397 995 328 774 Core 18 | 4 . . . . . . . . . . . . . . . . . . . . . . . 14 Treads 9093 | 35 544 575 272 529 321 222 215 92 269 . 68 287 276 342 755 155 425 442 453 656 236 837 328 759 Legs 338 | . . . . . . . . . . 301 36 . . . . . . . . . . . . 1 Wheels 1607 | . . . . . . . . . 2 286 . . . . . . . . . . 1161 158 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 162 162 162 162 120 105 160 160 160 160 160 246 151 145 150 145 130 150 160 50 Average Speed 173 | 148 160 160 160 241 162 162 162 162 182 162 171 160 170 239 218 246 223 159 150 145 161 159 160 155 Slowest Speed 400 | 160 160 160 160 243 243 162 162 162 240 260 240 160 240 400 246 246 250 231 150 150 225 170 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Exploration Rate (%) 40 | 4 87 53 25 17 12 42 52 74 47 18 83 9 51 58 79 41 14 28 12 31 95 37 8 41 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 5 | . 2 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . . . . . . 1 . . 1 1 . . 1 . . 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 1 . . 1 1 . 1 1 . . Scrap Searched 4 | . . . . . . 1 . . 1 . . . 1 1 . . . . . . . . . . Spaces Dug 92 | . . . . . 1 . 8 . . 6 . . 2 4 5 . 2 7 2 7 5 20 21 2 Terrain Destroyed 729 | . . . . 8 32 . 15 . 4 93 2 43 17 13 49 1 100 19 59 23 38 67 54 92 Melee 34 | . . . . . 1 . . . . . . . . . 2 . . 5 . . . 16 8 2 Projectile 347 | . . . . . 1 . . . 1 24 2 8 17 13 3 1 54 11 32 23 28 51 30 48 AOE 343 | . . . . 8 30 . 15 . 3 68 . 35 . . 44 . 46 . 27 . 9 . 16 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Acc Com Total 14588 | 64 678 782 371 597 434 223 224 97 338 901 134 293 304 387 899 154 646 784 563 1044 1650 1385 472 1164 Wait 1077 | . 12 15 14 5 13 . . . 9 47 12 . 2 21 47 . 89 149 24 299 30 115 20 154 Move 11033 | 38 543 574 271 528 320 221 214 91 270 587 103 286 275 341 754 154 424 441 452 655 1396 994 327 774 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 182 | 4 16 19 10 8 8 1 . . 4 23 2 1 . . 11 . 9 10 5 11 18 9 3 10 Fast Attach 175 | 6 2 5 2 1 2 . . 2 2 24 4 . . 7 14 . 8 17 14 7 35 12 4 7 Attach 123 | . 4 8 2 5 7 . 1 1 4 18 . . 2 1 6 . 7 5 1 6 12 7 6 20 Detach 34 | . . 1 . . 1 . . 1 . 1 . . . 1 8 . 1 1 2 1 6 3 3 4 Swap 206 | . 3 13 4 10 11 . 2 . 5 31 . . 5 1 4 . 16 16 14 7 14 20 21 9 Drop 294 | . 8 20 13 11 9 . . 2 . 45 10 . . . 27 . 16 20 18 16 39 18 5 17 Fire 1264 | 16 90 127 55 27 62 1 7 . 22 125 3 6 20 15 6 . 72 72 33 42 71 156 70 166 Melee 136 | . . . . . 1 . . . 22 . . . . . 7 . 4 7 . . 29 50 13 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Rewire 61 | . . . . . . . . . . . . . . . 15 . . 46 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: [*Res] / Upp x2 / Ext x2 / *Arm) -4/Armory -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 11) 329 | -10/Materials | Discovered new exit (range 16) 597 | -10/Materials | Discovered new exit (range 12) 918 | -10/Materials | Core integrity fell below 50% 958 | -10/Materials | Discovered new exit (range 16) 1124 | -10/Materials | Discovered new exit (range 9) 1252 | -10/Materials | Entered another Materials area 1252 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1728 | -9/Materials | Build established: Scavenger-Mutant 2007 | -9/Materials | Identified exit to Mines 2124 | -9/Materials | Central database locked down 2356 | -9/Materials | Destroyed 7 combat bots 2466 | -9/Materials | Discovered new exit (range 5) 2608 | -9/Materials | Entered another Materials area 2608 | -8/Materials | Evolved 2 slots: Utility x2 3138 | -8/Materials | Discovered new exit (range 15) 3222 | -8/Materials | Entered Factory 3222 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3529 | -7/Factory | Build established: Scavenger-Tank 3712 | -7/Factory | Discovered new exit (range 7) 4285 | -7/Factory | Build established: Tank 4382 | -7/Factory | Discovered new exit (range 13) 4622 | -7/Factory | Entered another Factory area 4622 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5004 | -6/Factory | Build established: Gunner 5197 | -6/Factory | Discovered new exit (range 22) 5394 | -6/Factory | Entered Lower Caves 5402 | -6/Lower Caves | Encountered a Warlord checkpoint 5446 | -6/Lower Caves | Build established: Scavenger-Gunner 5515 | -6/Lower Caves | Learned Factory stockpile data 5739 | -6/Lower Caves | Discovered new exit (range 11) 5757 | -6/Lower Caves | Entered another Lower Caves area 6109 | -6/Lower Caves | Discovered new exit (range 13) 6128 | -6/Lower Caves | Entered Data Miner 6130 | -6/Data Miner | Discovered new exit (range 6) 6151 | -6/Data Miner | Met Data Miner 6190 | -6/Data Miner | Learned location of Section 7 (-2) 6196 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6219 | -6/Data Miner | Received God Mode back door access code from Data Miner 6281 | -6/Data Miner | Entered Proximity Caves 6392 | -5/Proximity Caves | Escorted by Enhanced Grunt 6572 | -5/Proximity Caves | Learned location of 1 exit from Factory 6669 | -5/Proximity Caves | Lost 3 parts (1n2w) 6728 | -5/Proximity Caves | Discovered new exit (range 20) 6927 | -5/Proximity Caves | Entered Factory 6927 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6928 | -5/Factory | Identified exit to Factory 7412 | -5/Factory | Garrison activated, responded to threat 7470 | -5/Factory | Discovered exit to Factory (range 9) 7527 | -5/Factory | First assault squad dispatched 7594 | -5/Factory | Destroyed 11 combat bots 7595 | -5/Factory | System corruption reached 10% 7993 | -5/Factory | Cargo convoy interrupted 8074 | -5/Factory | Found Prototype Processor 8074 | -5/Factory | Identified Exp. Melee Analysis Suite 8140 | -5/Factory | Lost 3 parts (1n1u1w) 8154 | -5/Factory | Found Exp. Melee Analysis Suite 8471 | -5/Factory | Sucked down chute 8471 | -5/Factory | Entered Waste 8472 | -5/Waste | Joined by Warlord forces that had cleared the area 8654 | -5/Waste | Discovered new exit (range 10) 8683 | -5/Waste | Entered Factory 8683 | -5/Factory | Accompanied by 19 allies 8743 | -5/Factory | Discovered new exit (range 11) 8907 | -5/Factory | Garrison activated, responded to threat 9159 | -5/Factory | Entered Upper Caves 9159 | -5/Upper Caves | Accompanied by 1 ally 9472 | -5/Upper Caves | Identified exit to Upper Caves 9609 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9700 | -5/Upper Caves | Entered another Upper Caves area 9744 | -5/Upper Caves | Learned Factory terminal intel 9756 | -5/Upper Caves | Learned Factory security intel 9820 | -5/Upper Caves | Build established: Mutant 10338 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10429 | -5/Upper Caves | System corruption reached 30% 10567 | -5/Upper Caves | Discovered new exit (range 11) 10593 | -5/Upper Caves | Entered Warlord 10669 | -5/Warlord | System corruption cleaned by Quarantine Array 10973 | -5/Warlord | Build established: Scavenger-Mutant 11115 | -5/Warlord | Found Prototype Special Weapon 11119 | -5/Warlord | Found Prototype Special Weapon 11119 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 11125 | -5/Warlord | Found RU-N14's Throwing Claymores v3 11301 | -5/Warlord | Build established: Scavenger-Gunner 11778 | -5/Warlord | Met Warlord 11799 | -5/Warlord | Opened Warlord's prototype stash 11803 | -5/Warlord | Warlord's base attacked by MAIN.C 11815 | -5/Warlord | Found Prototype Reactor 11826 | -5/Warlord | Found Prototype Device 11826 | -5/Warlord | Identified Exp. Focal Shield 11837 | -5/Warlord | Found Prototype Processor 11848 | -5/Warlord | Found Prototype Processor 12100 | -5/Warlord | Found Prototype Ballistic Cannon 12100 | -5/Warlord | Identified Hvy. Autocannon 12149 | -5/Warlord | Spotted Executioner 12153 | -5/Warlord | Warlord forces counterattacked 12154 | -5/Warlord | Spotted Striker 12268 | -5/Warlord | Spotted Executioner 12293 | -5/Warlord | Found Corrupted Prototype Processor 12293 | -5/Warlord | Identified Exp. Targeting Computer (x2) 12315 | -5/Warlord | Spotted Striker 12318 | -5/Warlord | Discovered new exit (range 16) 12398 | -5/Warlord | Entered Proximity Caves 12467 | -4/Proximity Caves | Learned Research emergency access door positions 12755 | -4/Proximity Caves | Discovered exit to Factory (range 11) 12777 | -4/Proximity Caves | Entered Factory 12777 | -4/Factory | Evolved 2 slots: Utility x2 12779 | -4/Factory | Loaded intel: 28 terminal locations 13309 | -4/Factory | Identified exit to Upper Caves 13309 | -4/Factory | Identified exit to Extension 13309 | -4/Factory | Identified exit to Armory 13664 | -4/Factory | Garrison activated, responded to threat 13762 | -4/Factory | Discovered new exit (range 16) 14011 | -4/Factory | Identified Exp. Core Analyzer 14100 | -4/Factory | Entered Armory 14150 | -4/Armory | Found Fusion Bomb Launcher 14299 | -4/Armory | Found Prototype Launcher 14299 | -4/Armory | Identified Com. Tesla Bomb Launcher 14390 | -4/Armory | Incoming investigation squad redirected 14476 | -4/Armory | Incoming investigation squad redirected 14502 | -4/Armory | Fabricated Hcp. Storage Unit (x1) 14738 | -4/Armory | Fabricated Combat Drone Bay (x1) 14910 | -4/Armory | Build established: Gunner 14939 | -4/Armory | P-70 Sage assimilated allied Archangel 7b 15241 | -4/Armory | Discovered new exit (range 8) 15301 | -4/Armory | Destroyed 7 combat bots 15323 | -4/Armory | Entered Research 15323 | -3/Research | Evolved 2 slots: Propulsion x2 15614 | -3/Research | Discovered new exit (range 14) 16067 | -3/Research | Destroyed 9 combat bots 16073 | -3/Research | First assault squad dispatched 16194 | -3/Research | Entered another Research area 16194 | -2/Research | Warlord forces began assault on 0b10 16194 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16195 | -2/Research | Identified Vortex Chain Reactor 16299 | -2/Research | Identified exit to Quarantine 16304 | -2/Research | Research machine network offline 16359 | -2/Research | Spotted B-90 Cyclops 16553 | -2/Research | Build established: Generator-Gunner 16582 | -2/Research | Borebot progress halted 16585 | -2/Research | Found Hvy. Insulated Plating 16756 | -2/Research | Spotted Executioner 16780 | -2/Research | Spotted Executioner 16781 | -2/Research | Destroyed Executioner 16791 | -2/Research | Destroyed Executioner 16912 | -2/Research | Met up with Warlord 16994 | -2/Research | Borebot progress halted 17116 | -2/Research | Spotted Executioner 17117 | -2/Research | Destroyed Executioner 17128 | -2/Research | Spotted Executioner 17143 | -2/Research | Spotted Striker 17195 | -2/Research | Warlord invited to help at Command 17485 | -2/Research | Spotted Executioner 17491 | -2/Research | Destroyed Executioner 17528 | -2/Research | Found Exp. Targeting Computer 17623 | -2/Research | Entered Quarantine 17678 | -2/Quarantine | Garrison activated, responded to threat 17679 | -2/Quarantine | Cryocooling Duct disabled 17682 | -2/Quarantine | Cryocooling Duct disabled 17694 | -2/Quarantine | Ambient heat levels rising (+20) 17694 | -2/Quarantine | Non-combat units ordered to evacuate 17697 | -2/Quarantine | Ambient heat levels rising (+20) 17697 | -2/Quarantine | Combat units ordered to evacuate 17797 | -2/Quarantine | Quarantine Guard activated 17810 | -2/Quarantine | Spotted Quarantine Guard 17810 | -2/Quarantine | Spotted Quarantine Guard 17810 | -2/Quarantine | Spotted Quarantine Guard 17810 | -2/Quarantine | Spotted Quarantine Guard 17849 | -2/Quarantine | Spotted Quarantine Guard 17857 | -2/Quarantine | Destroyed Quarantine Guard 17875 | -2/Quarantine | Destroyed Quarantine Guard 17888 | -2/Quarantine | Destroyed Quarantine Guard 17898 | -2/Quarantine | Spotted Quarantine Guard 17902 | -2/Quarantine | Destroyed Quarantine Guard 17911 | -2/Quarantine | Spotted Quarantine Guard 17917 | -2/Quarantine | Destroyed Quarantine Guard 17917 | -2/Quarantine | Destroyed Quarantine Guard 17919 | -2/Quarantine | Lost 4 parts (1p1n2u) 17951 | -2/Quarantine | Spotted Quarantine Guard 17959 | -2/Quarantine | Spotted Quarantine Guard 17969 | -2/Quarantine | Destroyed Quarantine Guard 17973 | -2/Quarantine | Spotted Quarantine Guard 17985 | -2/Quarantine | Destroyed Quarantine Guard 17995 | -2/Quarantine | Destroyed Quarantine Guard 18094 | -2/Quarantine | Found Prototype Device 18094 | -2/Quarantine | Identified Adv. Particle Accelerator 18190 | -2/Quarantine | Found Alien Energy Cannon 18190 | -2/Quarantine | Identified Core Cannon 18256 | -2/Quarantine | Discovered new exit (range 13) 18256 | -2/Quarantine | Spotted Quarantine Guard 18275 | -2/Quarantine | Found Alien Artifact 18275 | -2/Quarantine | Identified Phase Armor 18470 | -2/Quarantine | System corruption reached 10% 18558 | -2/Quarantine | Destroyed Quarantine Guard 18749 | -2/Quarantine | Found Alien Artifact 18847 | -2/Quarantine | Build established: Scavenger-Gunner 18854 | -2/Quarantine | Found Alien Slashing Weapon 18854 | -2/Quarantine | Identified Sigix Broadsword 19060 | -2/Quarantine | Identified Core Reset Matrix 19128 | -2/Quarantine | Destroyed Quarantine Guard 19163 | -2/Quarantine | Build established: Generator-Mutant 19309 | -2/Quarantine | Found Alien Artifact 19309 | -2/Quarantine | Identified Transdimensional Reconstructor 19309 | -2/Quarantine | Warped through subspace 19376 | -2/Quarantine | Found Alien Artifact 19376 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 19376 | -2/Quarantine | Warped through subspace 19376 | -2/Quarantine | Spotted Fortress 19504 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 19518 | -2/Quarantine | Found Alien Artifact 19530 | -2/Quarantine | Found Transdimensional Reconstructor 19714 | -2/Quarantine | Warped through subspace 19760 | -2/Quarantine | Warped through subspace 19892 | -2/Quarantine | Found Alien Artifact 19892 | -2/Quarantine | Identified Phase Redirector 20040 | -2/Quarantine | Core integrity fell below 50% 20097 | -2/Quarantine | Core integrity fell below 20% 20132 | -2/Quarantine | Destroyed Fortress 20151 | -2/Quarantine | Found Prototype Protection 20151 | -2/Quarantine | Identified Centrium Heavy Armor Plating 20154 | -2/Quarantine | Found Prototype Device 20154 | -2/Quarantine | Identified Exp. EM Disruption Field 20157 | -2/Quarantine | Found Unknown Device 20157 | -2/Quarantine | Identified Antimissile System 20161 | -2/Quarantine | Found Prototype Device 20161 | -2/Quarantine | Identified Exp. Force Field 20179 | -2/Quarantine | Found Vortex Chain Reactor 20292 | -2/Quarantine | Discovered new exit (range 6) 20292 | -2/Quarantine | Spotted Quarantine Guard 20306 | -2/Quarantine | Destroyed Quarantine Guard 20323 | -2/Quarantine | Entered Section 7 20353 | -2/Section 7 | Spotted S7 Guard 20618 | -2/Section 7 | Found Alien Artifact 20618 | -2/Section 7 | Identified Microwarp Drive 21006 | -2/Section 7 | Destroyed S7 Guard 21025 | -2/Section 7 | Found Corrupted Prototype Protection 21025 | -2/Section 7 | Identified Hvy. Regenerative Plating 21056 | -2/Section 7 | Found Alien Artifact 21056 | -2/Section 7 | Identified Integrated Thermoelectric Network 21056 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 21306 | -2/Section 7 | Garrison activated, responded to threat 21627 | -2/Section 7 | Destroyed 8 combat bots 21633 | -2/Section 7 | System corruption reached 30% 21694 | -2/Section 7 | Found Alien Artifact 21694 | -2/Section 7 | Identified Integrated Mediator 21694 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 21940 | -2/Section 7 | Build established: Scavenger-Mutant 22183 | -2/Section 7 | Discovered new exit (range 16) 22216 | -2/Section 7 | Identified Dimensional Node Initializer 22216 | -2/Section 7 | Initialized slip node 22323 | -2/Section 7 | Spotted B-90 Cyclops 22573 | -2/Section 7 | First assault squad dispatched 22604 | -2/Section 7 | Incoming assault squad redirected 22668 | -2/Section 7 | Entered Access 22668 | -1/Access | Evolved 2 slots: Utility x2 22691 | -1/Access | Identified exit to Command 23155 | -1/Access | Destroyed 8 combat bots 23194 | -1/Access | First assault squad dispatched 23210 | -1/Access | Incoming assault squad redirected 23493 | -1/Access | Entered Command 23576 | -1/Command | Incoming investigation squad redirected 23755 | -1/Command | Build established: Generator-Mutant 24024 | -1/Command | First assault squad dispatched 24251 | -1/Command | Found Hvy. Reactive Plating 24293 | -1/Command | Incoming assault squad redirected 24465 | -1/Command | Spotted B-99 Colossus 24518 | -1/Command | Incoming assault squad redirected 24619 | -1/Command | Destroyed 8 combat bots 24806 | -1/Command | Incoming assault squad redirected 25032 | -1/Command | High security lockdown imminent 25086 | -1/Command | System corruption reached 10% 25112 | -1/Command | High security lockdown engaged 25154 | -1/Command | Spotted Striker 25161 | -1/Command | Spotted Alpha 7 25168 | -1/Command | Destroyed Striker 25182 | -1/Command | Destroyed Alpha 7 25239 | -1/Command | Spotted Executioner 25239 | -1/Command | Spotted Executioner 25239 | -1/Command | Spotted Alpha 7 25239 | -1/Command | Spotted Striker 25242 | -1/Command | Spotted Executioner 25242 | -1/Command | Spotted Executioner 25252 | -1/Command | Destroyed Striker 25252 | -1/Command | Destroyed Executioner 25258 | -1/Command | Destroyed Executioner 25284 | -1/Command | Core integrity fell below 50% 25296 | -1/Command | Destroyed 20 combat bots 25296 | -1/Command | Destroyed Executioner 25301 | -1/Command | Discovered new exit (range 22) 25305 | -1/Command | Core integrity fell below 20% 25306 | -1/Command | Spotted B-99 Colossus 25314 | -1/Command | Spotted B-99 Colossus 25314 | -1/Command | Destroyed by Alpha 7 with Enhanced Gamma Rifle Last Messages --------------- 25302_ Acquired Enh. Biometal Leg. 25304_ C1BGQ84WZG#N54M9YHFUWW=P YPZP8T|&&C= 25304_ Penetrated by Slug. 25304_ Slug penetrates Earth. 25304_ Penetrated by Slug. 25304_ Slug penetrates Earth. 25305_ Slug penetrates Reinforced Barrier. 25308_ Slug penetrates Wall. 25312_ Penetrated by Slug. 25312_ Slug penetrates Wall. 25313_ Dropped RU-N14's Throwing Claymores v3. 25314_ Penetrated by Slug. 25314_ Slug penetrates Wall. 25314_ Enh. Biometal Leg destroyed. 25314_ Knocked back. 25314_ Triggered Stasis Trap. 25314_ Penetrated by Slug. 25314_ Slug penetrates Reinforced Barrier. 25314_ A bubble of rippling energy engulfs the area. 25314_ Field strength at 94. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????################# | | ?????????????????????????????????# """"""""""" | | ?????????????????????????????????# """"T"""" | | ?????????????????????????????????#%% | | ???????????????????????????????###% | | ????????????????????????????????"% | | ?????????????????????????????????# % | | ?????????????????????????????????# % | | ????????????????##???????????????####""###"####"## | | ??????????####### ####???????????# ## | | ?????????? BB????######## ## % % | | ???????????? BB##### ## ## % * | | ????????????? ; # # # ##% % %% [!%= | | ?????????????""""" ^ #!]g! =%%%= | | ?????????????" % ^ %!*%!% *! | | ?????????????" "" ^ %!]!! = =%! | | ?????????????" <" ^^ g!%[%m%*!%! | | ?????????????" ^@ E gg%[=![!%%*[ | | ?????????????"""" ^%^^% 7 #####%%=###+### | | ?????????# ; #|# #####????#% [ %??? | | ?????????# BB;;#### #????????#! % | | ?????????# BB#????#####????????#! % | | ?????????#############??????????????????# % | | ????????????????????????????????????????# % | | ????????????????????????????????????????# | | ????????????????????????????????????????# % | | ????????????????????????????????????????# * | | ????????????????????????????????????????#### #"+"# | | ?????????????????????????????????????????? " | | ?????????????????????????????????????????#? ? " | | ?????????????????????????????????????????#" # | | ?????????????????????????????????????????#"" ? + | | ?????????????????????????????????????????#"" " | | ??????????????????????????????????????????"" # | | ????????????????????????????????????????????? # | | ??????????????????????????????????????????????? + | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????+ | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????+ | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 120 Energy Generation 79 Energy Capacity 950 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 2400 Resistance: KI 40 Resistance: TH 30 Resistance: EM 75 Propulsion Shielding 33 Utility Shielding 90 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Enh. Force Lance | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Plasma Lance | -2/Quarantine | Archive Hdn. Centrium Leg | -2/Quarantine | Archive Enh. Biometal Leg | -2/Quarantine | Archive Adv. Myomer Leg | -2/Quarantine | Archive Exp. System Shield | -2/Quarantine | Archive Point Singularity Launcher | -2/Quarantine | Archive Stealth Drone Bay | -2/Quarantine | Archive Centrium Heavy Treads | -2/Quarantine | Archive Exp. Shield Generator | -2/Quarantine | Archive Hellfire Missile Launcher | -2/Quarantine | Archive Com. Tesla Bomb Launcher | -2/Quarantine | Archive Com. Particle Reactor | -2/Quarantine | Archive Exp. Shock Absorption System | -2/Quarantine | Archive Exp. Reaction Control System | -2/Quarantine | Archive Hvy. Hardcell Cannon | -2/Quarantine | Archive Robot Schematics ------------------ A-27 Freighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free T-07 Excavator | -2/Quarantine | Archive R-06 Scavenger | -2/Quarantine | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -4/Armory Combat Drone Bay | x1 | -4/Armory Alien Tech Used ----------------- Core Cannon Phase Armor Sigix Broadsword Transdimensional Reconstructor High-powered Transdimensional Reconstructor Phase Redirector Microwarp Drive Integrated Thermoelectric Network Integrated Mediator Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalCloakDerivative Manual? 0 Play Time 03:18:59 Cumulative 601.2 hours Start 2022.04.28 @ 22:07:49 End 2022.06.26 @ 14:09:22 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 374 Rogue 374 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/1/0/0/0/0 Lore% 86 Gallery% 88 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 132d4a33-1266-4e0c-aca7-049230154722