Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 20:45:26 Player: ywiktor Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (76) 380 Value Destroyed (3102) 3102 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (672) 672 TOTAL SCORE: 8974 Bonus ------- High Alert Combat Kills 72 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Field Propulsion Drive > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Enhanced Optical Array Enhanced Optical Array Advanced Targeting Computer Improved Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Cooled Plasma Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Micro Fission Core Armored Leg Improved Heat Sink Improved Sensor Array Lightning Gun Long-range Proton Cannon Heavy Phase Cannon Magnetic Acceleration Cannon Chainsword [Rating: 77] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Propulsion Flight Unit Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . 2 2 Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 1 . . . . 1 Utility 5 | . . . . . 2 . . . . 2 1 Weapon . | . . . . . . . . . . . . Parts Attached 117 | 7 6 1 1 . 35 12 . 2 11 4 38 Power 17 | 1 . . . . 7 2 . . . . 7 Engine 12 | 1 . . . . 3 2 . . . . 6 Core 5 | . . . . . 4 . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 36 | 2 1 1 . . 13 6 . 1 1 1 10 Treads 2 | . . . . . 1 . . . . . 1 Leg 16 | 2 1 1 . . 4 . . . . 1 7 Wheel 2 | . . . . . 2 . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 15 | . . . . . 6 6 . 1 1 . 1 Utility 23 | 1 3 . 1 . 7 1 . . 1 2 7 Device 14 | . 1 . 1 . 5 . . . 1 1 5 Storage 2 | 1 1 . . . . . . . . . . Processor 4 | . . . . . 1 1 . . . 1 1 Hackware 1 | . . . . . 1 . . . . . . Protection 2 | . 1 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 41 | 3 2 . . . 8 3 . 1 9 1 14 Energy Gun 11 | . 1 . . . 3 3 . 1 3 . . Energy Cannon 9 | . . . . . . . . . . 1 8 Ballistic Gun 6 | 3 1 . . . 2 . . . . . . Ballistic Cannon 5 | . . . . . 3 . . . . . 2 Launcher 9 | . . . . . . . . . 6 . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 2 1 . . . 1 1 Parts Lost 50 | . . . . . 10 . . . 3 1 36 Power 10 | . . . . . 5 . . . . . 5 Propulsion 17 | . . . . . 1 . . . 2 . 14 Utility 11 | . . . . . 1 . . . 1 1 8 Weapon 12 | . . . . . 3 . . . . . 9 Highest Loss Streak 23 | . . . . . 3 . . . 1 1 23 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 82 | . 99 100 99 100 74 77 84 84 85 72 85 Engine 7 | . 14 14 14 14 4 7 7 7 7 6 8 Leg 11 | . 28 28 28 28 5 . . . . 5 19 Flight 13 | . . . . . 6 36 38 38 36 26 6 Device 8 | . 12 14 13 14 11 1 . . 4 . 8 Storage 7 | . 14 14 14 14 9 7 7 7 7 6 4 Processor 10 | . . . . . 6 9 15 15 15 16 16 Hackware 3 | . . . . . 8 7 7 7 2 . . Energy Gun 4 | . 6 14 14 14 5 6 7 7 5 . . Energy Cannon 1 | . . . . . . . . . . 4 4 Ballistic Gun 4 | . 21 14 14 14 7 . . . . . . Ballistic Cannon 2 | . . . . . 4 . . . . . 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 57 | 13 22 22 22 22 27 27 24 25 30 30 57 Greatest Support 101 | 20 20 20 20 20 50 25 25 29 29 19 101 Greatest Overweight (x) 7 | . 1 1 1 1 7 1 . . 1 1 7 Average Overweight (x) . | . . 1 . 1 . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 4 8 9 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 7 8 9 10 8 9 10 9 8 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 9 10 10 8 10 10 10 7 10 1 Class Distribution -------------------- 53% | Mutant 27% | Scavenger-Mutant 17% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Matter Collected 2234 | 221 47 45 . . 872 112 . 39 233 . 665 Remotely . | . . . . . . . . . . . . Salvage Created 2916 | . 94 89 . . 1269 61 . . 294 . 1109 Parts 160 | . 8 5 . . 77 6 . . 15 . 49 Haulers Intercepted 1 | . . . . . . . . . . . 1 Recyclers Shooed 2 | . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 9 . . Prevented 2 | . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Combat Hostiles Destroyed 68 | . 2 2 . . 29 1 . . 14 . 20 Melee 1 | . . . . . . . . . . . 1 Guns 29 | . 2 2 . . 22 1 . . 2 . . Cannons 17 | . . . . . 6 . . . . . 11 AOE 17 | . . . . . . . . . 12 . 5 Classes Destroyed 13 | . 2 . . . 7 . . . 1 . 3 Worker 2 | . . . . . 2 . . . . . . Builder 3 | . . . . . 2 . . . . . 1 Hauler 1 | . . . . . . . . . . . 1 Recycler 1 | . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . 2 . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 14 | . . . . . 8 . . . 6 . . Grunt 27 | . 2 2 . . 10 . . . 4 . 9 Brawler 1 | . . . . . . . . . . . 1 Sentry 10 | . . . . . 8 1 . . . . 1 Specialist 3 | . . . . . 2 . . . . . 1 Hunter 6 | . . . . . 1 . . . 2 . 3 Programmer 5 | . . . . . . . . . . . 5 Best Kill Streak 7 | . 2 2 . . 7 1 . . 7 . 6 Combat Bots Only 7 | . 2 2 . . 5 1 . . 7 . 5 Max Kills in Single Turn 3 | . 1 1 . . 1 1 . . 3 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 . 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Hostile Shots Fired 686 | . 9 13 . . 229 27 . . 33 6 369 Missed 246 | . 1 2 . . 94 9 . . 17 3 120 Damage Taken 7345 | . 115 146 . . 2049 135 . . 290 53 4557 Core 1554 | . 18 56 . . 378 27 . . 58 . 1017 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 70 31 . . . 87 100 . Volleys Fired 177 | . 6 5 . . 97 4 . . 15 . 50 Largest 2 | . 2 2 . . 2 2 . . 2 . 2 Hottest 138 | . 85 85 . . 109 118 . . 135 . 138 Shots Fired 327 | . 13 10 . . 185 7 . . 26 . 86 Gun 191 | . 13 10 . . 156 7 . . 5 . . Cannon 111 | . . . . . 29 . . . . . 82 Launcher 25 | . . . . . . . . . 21 . 4 Special . | . . . . . . . . . . . . Kinetic 166 | . 12 5 . . 113 . . . . . 36 Thermal 105 | . 1 5 . . 62 4 . . 3 . 30 Explosive 25 | . . . . . . . . . 21 . 4 Electromagnetic 31 | . . . . . 10 3 . . 2 . 16 Robot Hit Streak 23 | . 6 2 . . 14 7 . . 7 . 23 Robot Miss Streak 6 | . 1 2 . . 6 . . . 3 . 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 241 | . 9 6 . . 125 6 . . 14 . 81 Core Hits 133 | . 5 3 . . 59 3 . . 23 . 40 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 20 | . . . . . 5 . . . . . 15 Burn 4 | . . . . . 4 . . . . . . Meltdown 1 | . . . . . . . . . . . 1 Blast 11 | . . . . . 1 . . . . . 10 Sever 4 | . . . . . . . . . . . 4 Melee Attacks 15 | . . . . . . . . . . . 15 Impact . | . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . 15 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7258 | . 118 75 . . 2251 102 . . 1281 . 3431 Guns 2174 | . 118 75 . . 1783 102 . . 96 . . Cannons 2674 | . . . . . 468 . . . . . 2206 Explosions 1827 | . . . . . . . . . 1185 . 642 Melee 507 | . . . . . . . . . . . 507 Ramming 76 | . . . . . . . . . . . 76 Kinetic 2565 | . 104 33 . . 1353 . . . . . 1075 Thermal 2025 | . 14 42 . . 773 68 . . 32 . 1096 Explosive 1509 | . . . . . . . . . 1185 . 324 Electromagnetic 576 | . . . . . 125 34 . . 64 . 353 Impact . | . . . . . . . . . . . . Slashing 507 | . . . . . . . . . . . 507 Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . 2 2 2 2 . . . . . . 12 Average Corruption 2 | . 2 2 2 2 . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 26 | . 2 1 5 . . . . . . . 18 Message Errors 5 | . 1 . 1 . . . . . . . 3 Matter Fused 4 | . . . . . . . . . . . 4 Heat Flow Errors 5 | . . . 3 . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . 2 Data Loss (minor) 5 | . . . 1 . . . . . . . 4 Data Loss (major) 2 | . . 1 . . . . . . . . 1 Misfires 2 | . 1 . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 57 | . . . . . . . . . 32 . 25 Projectiles 13 | . . . . . . . . . . . 13 Explosions 44 | . . . . . . . . . 32 . 12 Melee . | . . . . . . . . . . . . Knockbacks 19 | . . . . . 10 . . . . . 9 Impact . | . . . . . . . . . . . . Kinetic 17 | . . . . . 9 . . . . . 8 Secondary 2 | . . . . . 1 . . . . . 1 Self-Inflicted Damage 69 | . . . . . . . . . . . 69 Shots 2 | . . . . . . . . . . . 2 Rammed 12 | . . . . . . . . . . . 12 Targets Rammed 17 | . . . . . . . . . . . 17 Kicked 5 | . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . Highest Temperature 381 | . 24 138 256 . 381 167 . . 114 . 271 Average Temperature 89 | . 7 52 109 . 116 81 . . 41 . 54 Received Heat Transfer 1551 | . 60 81 . . 702 42 . . 45 . 621 Effects 10 | . . . 2 . 5 . . . . . 3 Shutdowns 3 | . . . . . 3 . . . . . . Interference 6 | . . . 2 . 1 . . . . . 3 Matter Decay 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . . . . 2 Combat Hostiles 3 | . . . . . 1 . . . . . 2 Parts Melted 6 | . . . . . 3 . . . . . 3 Heat Transferred 3668 | . 37 111 . . 2072 148 . . 75 . 1225 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Peak Influence 595 | . 103 50 . . 595 345 . . . 193 320 Initial 255 | . . . . . . 255 . . . 178 7 Average 200 | . 40 25 . . 327 238 . . . 124 147 Maximum Alert Level 2 | . . . . . 2 1 . . . . 1 Low Security (%) 59 | 100 100 100 . 100 34 25 . . . 100 66 Level 1 29 | . . . . . 30 74 . . . . 33 Level 2 11 | . . . . . 35 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . 6 3 . . 1 . 7 Investigation 6 | . . . . . 2 1 . . 1 . 2 Extermination 3 | . . . . . . . . . . . 3 Reinforcement 9 | . 1 . . . 4 2 . . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Distress Signals 11 | . 2 . . . 5 1 . . . . 3 Communications Jammed 31 | . . . . . . . . . . . 31 Distress Signals 31 | . . . . . . . . . . . 31 Times Spotted 129 | . 6 2 . . 50 7 . . 14 2 48 Peak Tracking Total 12 | . 3 2 . . 6 2 . . 7 2 12 Tactical Retreats 11 | . 2 . . . 8 . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Traps Triggered 3 | . 1 . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Machines Disabled 6 | . . . . . 1 . . . . . 5 Max in Single Turn 4 | . . . . . 1 . . . . . 4 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Machines Accessed 19 | . 3 . . . 7 4 . . 1 3 1 Terminals 14 | . 2 . . . 5 3 . . 1 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 41 | . 5 . . . 23 6 . . 2 3 2 Successful 31 | . 4 . . . 20 3 . . 2 2 . Failed 10 | . 1 . . . 3 3 . . . 1 2 Catastrophic 3 | . . . . . 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 27 | . 3 . 1 . 13 5 . . 1 2 2 Terminals 31 | . 4 . . . 16 5 . . 2 2 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . Scanalyzers 7 | . . . . . 7 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 7 | . 1 . . . 4 . . . 2 . . Record 2 | . . . . . . . . . 2 . . Emergency Access Points 1 | . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . . . . Insert Component 3 | . . . . . 3 . . . . . . Analyze 4 | . . . . . 4 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 15 | . 2 . . . 9 2 . . . 2 . Terminals 15 | . 2 . . . 9 2 . . . 2 . Assimilate 4 | . . . . . 4 . . . . . . Botnet 11 | . 2 . . . 5 2 . . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 1 . . . 2 2 . . 1 3 1 Full Trace Events 6 | . 1 . . . 2 1 . . 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 3 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Turns Passed 7450 | 75 481 78 478 16 1982 539 92 410 483 605 2211 Spaces Moved 7936 | 53 291 31 252 9 1433 1433 339 1222 1203 503 1167 Core 36 | 4 . . . . 32 . . . . . . Treads 25 | . . . . . 3 . . . . . 22 Legs 1727 | 49 291 31 252 9 227 . . . . . 868 Wheels 33 | . . . . . 33 . . . . . . Hover . | . . . . . . . . . . . . Flight 6115 | . . . . . 1138 1433 339 1222 1203 503 277 Fastest Speed 27 | 50 120 190 120 190 50 27 27 27 30 109 119 Average Speed 67 | 114 129 190 188 190 67 28 27 27 34 118 131 Slowest Speed 610 | 120 190 190 190 190 400 109 27 30 109 119 610 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 12 | . . . . . 8 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . Exploration Rate (%) 42 | 4 51 11 62 6 83 29 48 88 91 8 23 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . 2 1 . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 7 | . . . . . . . 1 4 2 . . Spaces Dug 18 | . . . . . . . . . 18 . . Terrain Destroyed 174 | . . . . . 5 . . . 124 . 45 Melee . | . . . . . . . . . . . . Projectile 17 | . . . . . 5 . . . . . 12 AOE 157 | . . . . . . . . . 124 . 33 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Total 9699 | 63 386 40 257 8 2273 1561 338 1294 1240 513 1726 Wait 1319 | . 68 4 . . 667 83 . 66 5 1 425 Move 7901 | 52 290 30 251 8 1416 1424 338 1221 1202 502 1167 Hop 12 | . . . . . 8 4 . . . . . Pick Up 58 | 4 8 . 1 . 20 13 . 2 1 1 8 Fast Attach 46 | 6 2 . 1 . 14 5 . . . 3 15 Attach 42 | . . . . . 13 5 . . 8 1 15 Detach 20 | . . . . . 6 5 . . 5 4 . Swap 29 | 1 4 1 . . 8 2 . 2 3 . 8 Drop 63 | . 8 . 4 . 24 16 . 3 1 1 6 Fire 177 | . 6 5 . . 97 4 . . 15 . 50 Melee 15 | . . . . . . . . . . . 15 Ram 12 | . . . . . . . . . . . 12 Kick 5 | . . . . . . . . . . . 5 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 8) 518 | -10/Materials | Discovered new exit (range 9) 557 | -10/Materials | Entered Mines 559 | -10/Mines | Discovered new exit (range 13) 590 | -10/Mines | Met a Derelict bent on vengeance 625 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 627 | -10/Mines | Discovered new exit (range 5) 635 | -10/Mines | Entered Exiles 660 | -10/Exiles | Discovered new exit (range 15) 702 | -10/Exiles | Met 8R-AWN 734 | -10/Exiles | Met EX-HEX 797 | -10/Exiles | Met EX-BIN 820 | -10/Exiles | Aligned with FarCom system 822 | -10/Exiles | Given EX-Vault access code 875 | -10/Exiles | Opened EX-Vault 884 | -10/Exiles | Found Prototype Device 884 | -10/Exiles | Identified Chronowheel 884 | -10/Exiles | Activated Chronowheel 884 | -10/Exiles | Spacetime reconverged on an earlier point 889 | -10/Exiles | Found Prototype Flight Unit 931 | -10/Exiles | Warned to stay clear of 0b10 Research branches 988 | -10/Exiles | Met EX-DEC 1087 | -10/Exiles | Discovered new exit (range 14) 1113 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1113 | -10/Exiles | Entered Mines 1113 | -9/Mines | Discovered new exit (range 9) 1129 | -9/Mines | Entered Materials 1129 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1131 | -8/Materials | Identified Flying Fortress v7 2529 | -8/Materials | Lost 3 parts (1p1n1w) 2580 | -8/Materials | Core integrity fell below 50% 2653 | -8/Materials | Discovered new exit (range 15) 2954 | -8/Materials | Discovered new exit (range 5) 3051 | -8/Materials | Build established: Scavenger-Mutant 3111 | -8/Materials | Entered Factory 3111 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3133 | -7/Factory | Discovered new exit (range 10) 3524 | -7/Factory | Build established: Sprinter 3625 | -7/Factory | Discovered new exit (range 15) 3650 | -7/Factory | Entered Lower Caves 3656 | -7/Lower Caves | Learned Factory terminal intel 3740 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3742 | -7/Lower Caves | Entered Zion 3760 | -7/Zion | Discovered new exit (range 13) 3817 | -7/Zion | Given the Hacking Drone Bay 3825 | -7/Zion | Learned location of Warlord (-5) 3889 | -7/Zion | Learned Factory emergency access door positions 3904 | -7/Zion | Rebuked by Imprinter 3943 | -7/Zion | Learned location of Armory (-4) 3984 | -7/Zion | Learned Factory emergency access door positions 3986 | -7/Zion | Learned 4 Factory zone layouts 4152 | -7/Zion | Entered Proximity Caves 4155 | -6/Proximity Caves | Spotter reported a threat 4168 | -6/Proximity Caves | Learned location of Extension (-6) 4246 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4289 | -6/Proximity Caves | Destroyed 7 combat bots 4619 | -6/Proximity Caves | Discovered new exit (range 16) 4635 | -6/Proximity Caves | Entered Factory 4635 | -6/Factory | Evolved 2 slots: Utility x2 4636 | -6/Factory | Identified exit to Factory 4638 | -6/Factory | Loaded intel: 28 terminal locations 4855 | -6/Factory | Build established: Mutant 5030 | -6/Factory | Discovered exit to Factory (range 6) 5240 | -6/Factory | Entered another Factory area 5240 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5241 | -5/Factory | Identified exit to Upper Caves 5740 | -5/Factory | Lost 6 parts (4n2w) 6025 | -5/Factory | Lost 3 parts (2p1u) 6038 | -5/Factory | Build established: Scavenger-Mutant 7306 | -5/Factory | Cargo convoy interrupted 7364 | -5/Factory | System corruption reached 10% 7392 | -5/Factory | Core integrity fell below 50% 7449 | -5/Factory | Core integrity fell below 20% 7451 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07433_ Chainsword destroyed. 07433_ R-10 Processor collects Targeting Computer. 07435_ Kicked X-67 Chaingunner. 07436_ Arm. Leg destroyed. 07436_ R-10 Processor collects Lgt. Fission Core. 07437_ Slammed into X-67 Chaingunner. 07438_ Acquired 62 matter. 07438_ Lrn. Proton Cannon destroyed. 07439_ Med. Storage Unit destroyed. 07439_ P-70 Sage resets X-77 Beamer, system corruption cleaned. 07441_ System corrupted: Heat flow error (+224). 07441_ Slammed into X-67 Chaingunner. 07445_ P-70 Sage resets X-72 Disruptor, system corruption cleaned. 07445_ Slammed into X-67 Chaingunner. 07450_ Destabilizing: Core damaged (-20). 07451_ Slammed into X-67 Chaingunner. Map ----- +----------------------------------------------------+ | ??????????????# """" """ # #????????? | | ??????????????? """" """" # #??????+?? | | ??????????????# """" """" # ########????????? | | ??????????????# """" """ # #???????????????? | | ??????????????# # #???????????????? | | ??????????????# """" """ # #????????????+??? | | ??????????????#? """" """" # #???????????????? | | ??????"????????? """" """" + +???????????????? | | ??????"" ????????"""" """" # #???????????????? | | ??????"" ????? # #???????????????? | | ??????"" ################ #???????????????? | | ??????"" #???????????????? | | ??????"" #???????????????? | | ?????""" #???????????????? | | ?? #???????????????? | | ?? #???????????????? | | ???# ##########+###########???????????????? | | ????? ??????????# #?????????????????????? | | ??????????????????# """#?????????????????????? | | ??????????????????# """"#?????????????????????? | | ??????????????????# """"#?????????????????????? | | ??????????????????# """"#?????????????????????? | | ??????????????????# pm ""#?????????????????????? | | ??????????????????# hp"""#?????????????????????? | | ??????????????????# i[px"""#?????????????????????? | | ??????????????????# =[!xp@x#?????????????????????? | | ??????????????????##########?????????????????????? | | ???????????????????????#%#???????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 225 Power Shielding 33 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 13 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Challenges ------------ None Game ------ Seed MagneticGodFacilitator Manual? 0 Play Time 01:51:14 Cumulative 14.8 hours Start 2024.04.17 @ 22:44:24 End 2024.04.20 @ 20:45:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0130bd7-d2ed-485e-af48-10865d25fc25