Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.26 @ 20:48:37 Player: KTG-V2 Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (402) 2010 Value Destroyed (17610) 17610 Prototype IDs (62) 1240 Alien Tech Used (12) 2400 Bonus (5833) 5833 TOTAL SCORE: 39193 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4065 Follower Combat Kills 2543 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Friendly Fire -2575 Cogmind --------- Core Integrity 0/1600 Matter 389/425 Energy 98/100 System Corruption 19% Temperature Cool (2) Movement Core (150) Ox2 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Biometal Heavy Treads Improved Armor Integrity Analyzer Nanoactuators Improved Utility Shielding Zionite Phaser-H Sigix Broadsword Sigix Broadsword Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Antigrav System Cooled Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Energy Well Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators Advanced Reaction Control System Improved Utility Shielding SHELL Armor > --- WEAPON ----------- Zionite Phaser-H Sigix Broadsword > --- INVENTORY -------- Micro Fission Core Biometal Heavy Treads Improved Antigrav System Long-range Terrain Scanner Improved Armor Integrity Analyzer Particle Accelerator Quantum Capacitor Nanoactuators Improved Utility Shielding Improved Utility Shielding Advanced Shield Generator Improved System Restoration Module High-powered Transdimensional Reconstructor Gamma Rifle HERF Cannon Compact HERF Cannon Micro-nuke Launcher Sigix Broadsword [Rating: 197] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Medium Armor Plating Weapon Flak Gun Energy Gun Zionite Laser-S Energy Cannon HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . . . 1 1 . . . . . . . . . . . . 1 1 . . . . 1 . Utility 11 | . . . 2 . . . 1 1 . . . . 1 . . . . . . 2 1 . . 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 613 | 7 10 2 7 6 1 7 22 50 14 25 21 4 26 28 19 27 25 2 30 27 27 30 17 27 33 66 31 22 Power 42 | 1 3 1 2 . . 1 1 3 . 2 1 2 1 2 2 1 2 . 1 4 . 3 . 1 1 5 . 2 Engine 15 | 1 3 1 2 . . . 1 2 . 2 1 1 . . . 1 . . . . . . . . . . . . Core 13 | . . . . . . 1 . 1 . . . . . . . . . . . 4 . 2 . . 1 3 . 1 Reactor 14 | . . . . . . . . . . . . 1 1 2 2 . 2 . 1 . . 1 . 1 . 2 . 1 Propulsion 89 | 2 . . 1 1 . 1 8 6 1 3 6 . 6 7 . 5 3 . 2 10 2 4 . 5 7 4 3 2 Treads 43 | 2 . . 1 1 . 1 8 3 1 2 4 . 4 6 . 1 3 . 2 3 1 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . . . . . . . 3 . 1 1 . . 1 . 2 . . . . . . . . . . . . Hover 35 | . . . . . . . . . . . 1 . 2 . . 2 . . . 4 1 4 . 5 7 4 3 2 Flight 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Utility 266 | 2 5 . 2 . 1 . 4 17 10 8 9 . 10 8 9 10 14 2 19 9 16 9 13 12 20 38 13 6 Device 120 | . . . . . . . . 2 4 2 2 . 6 2 4 2 5 1 8 3 8 2 5 6 14 31 10 3 Storage 43 | 2 5 . 2 . 1 . 2 4 1 2 4 . 3 1 4 . 1 . 1 1 3 . 1 1 1 1 . 2 Processor 22 | . . . . . . . 1 2 . . . . . 3 1 2 . . . 4 3 1 2 2 . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 81 | . . . . . . . 1 9 5 4 3 . 1 2 . 6 8 1 10 1 2 6 5 3 5 5 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 216 | 2 2 1 2 5 . 5 9 24 3 12 5 2 9 11 8 11 6 . 8 4 9 14 4 9 5 19 15 12 Energy Gun 35 | . . . . . . . . . . . . . . . 2 . 1 . . . . 4 . 4 2 10 10 2 Energy Cannon 50 | . . 1 . . . . 1 4 2 3 . . 4 1 1 . . . . 3 5 1 1 5 3 8 3 4 Ballistic Gun 69 | 2 . . 1 . . . 3 14 1 6 2 1 4 9 1 8 4 . 5 . 2 6 . . . . . . Ballistic Cannon 22 | . 2 . 1 3 . 3 4 . . . . . . . 3 . . . 2 . 2 1 1 . . . . . Launcher 23 | . . . . . . 2 1 6 . 3 . 1 . 1 1 . 1 . 1 1 . . . . . 1 1 3 Special Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . . . . 3 . . . . 3 . . . . . 1 2 . . . 1 3 Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 64 | . . . 1 . . . 1 1 . . . . 2 . 4 2 8 . 1 2 3 7 8 5 4 13 2 . Parts Lost 80 | . . . . . . 2 6 8 3 2 . . . 7 1 2 1 . 12 8 . . . . 2 2 . 24 Power 7 | . . . . . . . 1 1 . 1 . . . . . . . . 1 . . . . . . . . 3 Propulsion 24 | . . . . . . 1 2 2 . . . . . 2 . . . . 3 4 . . . . 2 . . 8 Utility 24 | . . . . . . . . 3 2 . . . . 3 . . . . 3 2 . . . . . 2 . 9 Weapon 25 | . . . . . . 1 3 2 1 1 . . . 2 1 2 1 . 5 2 . . . . . . . 4 Highest Loss Streak 22 | . . . . . . 1 4 3 2 1 . . . 3 1 2 1 . 11 6 . . . . 1 2 . 22 Average Slot Usage (%) 83 | . 99 100 99 100 97 87 88 77 78 86 81 92 90 61 72 75 85 86 84 24 81 98 94 94 94 93 88 81 Engine 3 | . 14 14 10 11 11 8 6 2 7 7 5 7 1 . . . 4 . . . . . . . . . . . Core 1 | . . . . . . 2 2 4 . . . . . . . . . . . 4 5 7 4 4 4 4 4 3 Reactor 2 | . . . . . . . . . . . . . 4 5 6 5 1 6 5 . . . 4 4 4 3 4 3 Treads 11 | . 28 28 22 22 22 21 26 7 14 15 14 15 12 12 6 5 12 13 12 5 . . . . . . . . Wheel 4 | . . . . . . . . 9 7 7 6 7 6 1 6 10 . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . 2 21 28 28 26 26 26 28 26 Device 4 | . . . . . . . . . 4 7 6 7 10 1 2 . . . 1 . 20 14 9 12 12 12 9 9 Storage 21 | . 28 28 44 44 41 33 27 23 23 25 24 30 28 6 17 20 20 20 19 1 7 14 18 17 17 17 12 12 Processor 6 | . . . . . . . 8 4 . . . . . 8 5 6 20 20 18 7 8 14 14 16 17 20 16 11 Protection 4 | . . . . . . . . 6 4 6 5 7 3 5 6 3 5 6 5 . 3 3 3 4 4 . 5 7 Energy Cannon 1 | . . 1 4 . . . . . . 3 . . 1 . 4 . . . . . 5 4 3 3 3 1 1 3 Ballistic Gun 8 | . 18 . 9 . . . . 8 14 11 11 14 17 17 1 11 19 20 19 . 4 3 . . . . . . Ballistic Cannon 3 | . 9 26 8 19 22 20 16 5 . . . . . . 10 . . . . . 4 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . 4 . . . . . . 4 4 4 4 3 3 Naked Turns 40 | . . . . . . . . . . . . . . . . . . . 15 25 . . . . . . . . Heaviest Build 183 | 15 43 43 77 78 126 126 131 179 176 169 129 132 153 139 183 170 141 141 141 46 74 96 100 106 113 103 126 124 Greatest Support 160 | 40 40 40 40 40 40 40 63 60 40 50 73 28 28 140 70 70 160 160 160 150 79 111 108 112 112 105 122 122 Greatest Overweight (x) 21 | . 1 1 1 1 3 3 3 6 6 6 21 4 13 4 6 6 4 . . 4 1 1 . . 1 1 1 2 Average Overweight (x) 1 | . . 1 1 1 1 3 1 3 5 4 3 4 4 . 4 3 . . . . . . . . . . . . Largest Inventory Capacity 60 | 8 16 16 28 28 36 36 36 60 60 52 32 32 36 32 28 28 28 28 28 12 16 16 20 20 20 22 22 22 Average Capacity 26 | 6 13 16 27 28 29 36 36 38 40 36 26 32 32 9 24 28 28 28 27 6 9 16 19 20 20 20 22 21 Most Carried 40 | 7 16 16 26 28 34 34 36 40 40 38 32 32 32 32 28 28 28 28 28 7 16 16 20 20 20 22 22 22 Average Carried 25 | 4 13 16 22 27 28 33 34 36 39 35 26 32 31 9 15 27 27 28 26 4 9 15 19 19 19 19 21 21 Final Capacity 40 | 8 16 16 28 28 36 36 36 40 40 32 32 32 32 4 28 28 28 28 4 4 16 16 20 20 20 22 22 10 Final Carried 39 | 7 16 16 26 28 34 33 36 39 38 32 32 32 32 4 24 28 28 28 4 3 14 16 20 20 19 21 22 10 Class Distribution -------------------- 46% | Hauler-Mutant 13% | Scavenger-Gunner 10% | Mutant 9% | Scavenger-Mutant 8% | Scavenger-Scout 6% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Gladiator | -3/Quarantine Scavenger-Scout | -2/Research Scavenger-Scout | -2/Testing Scavenger-Scout | -2/Section 7 Scavenger-Scout | -1/Access Scavenger-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Qua Res Tes Sec Acc Com Matter Collected 13103 | 245 662 92 225 108 . 428 878 1274 796 479 321 63 694 791 372 396 711 116 1038 321 324 416 252 278 305 983 232 303 Remotely 1071 | . . . . . . . . . . . . . 19 . . . 493 70 489 . . . . . . . . . Salvage Created 20603 | 84 528 92 223 91 . 466 883 1742 925 573 . 155 703 1543 934 936 933 312 1999 254 483 1015 161 295 1049 1953 994 1277 Parts 955 | 2 40 4 21 6 . 19 40 89 40 30 . 9 34 19 46 32 37 13 95 10 23 38 7 23 49 123 43 63 Haulers Intercepted 16 | . 2 . 1 . . . 6 . . . . . 1 . 1 . . . . . 2 1 . . . 1 1 . Recyclers Shooed 19 | . 3 . . . . . 2 3 . . . . 5 . 3 . . . . . . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . 31 17 3 6 . . . . . . . . . . . . . . . . Prevented 22 | . . . . . . . . . 4 8 . 10 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 300 | . 13 2 6 5 . 9 15 34 19 15 . 3 4 6 18 4 16 4 31 5 3 7 . 3 12 27 16 23 Melee 49 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 8 15 9 14 Guns 112 | . 13 . 2 . . . . 12 17 6 . 1 3 5 1 4 16 4 25 . . 2 . . . . 1 . Cannons 58 | . . 2 4 5 . 7 12 4 1 1 . . 1 . 7 . . . . 1 2 3 . 1 1 . . 6 AOE 55 | . . . . . . 2 3 16 . 7 . 1 . . 5 . . . 6 3 . . . . . 5 5 2 Classes Destroyed 20 | 1 4 1 1 2 . 3 . 1 2 1 . . . 1 . . . . 2 . . . . . . . 1 . Worker 19 | . . 1 1 . . 1 1 3 . . . . 2 . . 1 . . 3 . . 1 . 1 . 1 1 2 Builder 13 | . . . . . . 1 1 4 . . . . . . . 1 . . 4 1 . . . . . 1 . . Tunneler 4 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . . Hauler 16 | . 2 . 1 . . . 6 . . . . . 1 . 1 . . . . . 2 1 . . . 1 1 . Recycler 26 | 1 2 . . . . 3 3 7 . . . . 2 . 1 2 . . 1 . . 2 1 . 1 . . . Operator 5 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 19 | . 1 . 1 . . . 1 2 . . . . 1 . . . . . 3 . 1 1 1 . 2 3 2 . Swarmer 73 | . 9 . 4 . . . 4 9 4 3 . 1 . . 6 . 2 . . . . . . . 3 8 6 14 Grunt 99 | . 4 2 1 1 . 7 6 12 6 9 . 2 1 . 1 1 7 . 20 5 . 4 . . 1 2 3 4 Brawler 4 | . . . . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . Duelist 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Sentry 33 | . . . 1 . . . 4 7 1 1 . . 1 . 1 2 . 4 2 . 1 . . 1 . 3 3 1 Hunter 24 | . . . . . . 1 1 . . . . . 1 . 6 1 2 . 2 . 1 . . . 4 3 . 2 Programmer 38 | . . . . . . . . 6 1 . . . 1 . 4 . . . 1 . 1 3 . 2 4 10 3 2 Behemoth 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Lightning 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fireman 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 1 4 1 4 2 . 7 5 12 7 4 . 2 3 1 4 3 4 1 9 4 1 4 1 2 4 6 6 17 Combat Bots Only 17 | . 3 1 4 2 . 3 4 7 7 4 . 2 1 1 4 3 4 1 8 3 1 3 . 2 4 5 6 17 Max Kills in Single Turn 5 | 1 2 1 1 1 . 1 3 5 1 3 . 1 2 1 3 2 2 1 3 2 1 1 1 1 1 4 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . Exploded 3 | . . . . . . 1 3 3 . 3 . 1 . . 3 . . . 2 2 . . . . . 3 3 1 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . ME-RLN (-6/Extension) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Qua Res Tes Sec Acc Com Damage Taken 35429 | . 326 135 144 181 . 573 1601 2481 1542 1069 19 104 464 1001 1184 580 669 26 5996 2879 331 508 30 362 1484 2477 2180 7083 Core 3947 | . 35 . 40 27 . 121 70 245 86 95 . . 26 94 130 18 22 . 507 652 29 41 30 16 34 124 . 1505 Absorbed by Shields 1477 | . . . . . . . . . . . . . . . . 48 11 . . . . . . 103 500 542 . 273 Reduced by Siege Mode 725 | . . . . . . . . . . . . . . 32 9 . 54 7 551 72 . . . . . . . . Core Remaining (%) 65 | 100 . 86 . . . 53 87 . . . . 39 . . . . . . 6 34 97 . 80 . . 75 . . Volleys Fired 925 | 1 43 10 14 13 . 49 83 107 63 45 . 4 32 46 62 21 28 8 79 20 18 25 1 16 21 53 25 38 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 . 2 3 3 3 3 3 3 3 1 2 3 1 1 1 1 3 1 Hottest 199 | 40 70 70 80 100 . 70 104 132 69 105 . 53 132 93 148 148 105 105 105 98 110 196 88 88 88 88 199 94 Shots Fired 1675 | 2 86 19 28 19 . 84 163 182 118 72 . 5 74 111 92 59 84 24 216 20 20 42 1 16 21 52 27 38 Gun 1001 | 2 82 . 14 . . . 10 101 109 43 . 2 64 110 14 59 84 24 204 . 2 15 . 9 6 24 23 . Cannon 615 | . 4 19 14 12 . 77 151 66 9 23 . . 10 . 76 . . . 7 17 18 27 1 7 15 26 . 36 Launcher 52 | . . . . . . 7 2 15 . 6 . 3 . 1 2 . . . 5 3 . . . . . 2 4 2 Special 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1258 | 2 86 18 23 12 . 77 153 148 109 43 . 2 64 110 42 37 84 24 211 . 4 9 . . . . . . Thermal 51 | . . 1 5 7 . . 8 . . 11 . . 2 . 4 11 . . . 1 1 . . . . . . . Explosive 49 | . . . . . . 7 2 15 . 6 . . . 1 2 . . . 5 3 . . . . . 2 4 2 Electromagnetic 255 | . . . . . . . . 19 9 12 . 3 8 . 40 . . . . 16 15 26 1 7 15 37 11 36 Phasic 62 | . . . . . . . . . . . . . . . 4 11 . . . . . 7 . 9 6 13 12 . Robot Hit Streak 32 | 2 9 3 7 12 . 14 17 21 10 15 . 10 14 27 11 22 30 6 32 10 8 10 . 4 8 9 4 5 Robot Miss Streak 11 | . 3 2 2 . . 4 11 7 4 5 . . 6 2 4 2 3 1 2 1 3 2 . 1 3 2 2 4 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . 1 1 . 1 . . . . . . . . . Secondary Targets 19 | . 2 . . . . . . . 1 1 . . . . . 1 9 . 5 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 . . . . . 1 1 . 1 . . . . . . . . . Capacitor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Shots Hit Robots 1359 | 2 54 13 16 10 . 52 120 142 95 57 . 4 52 96 54 60 76 14 171 13 13 32 3 15 38 71 37 49 Core Hits 935 | 2 25 4 11 7 . 33 56 145 72 36 . 5 34 35 26 48 62 8 126 40 7 19 2 7 17 51 26 31 Critical Hits 98 | . . . . . . . . 1 . . . . 2 5 2 . 7 3 35 . 1 . 2 3 7 17 5 8 Critical Kills 42 | . . . . . . . . . . . . . . . 2 . 5 2 16 . 1 . 1 1 1 5 2 6 Critical Parts Destroyed 48 | . . . . . . . . 1 . . . . 2 . . . 2 1 19 . . . 1 2 6 10 2 2 Melee Attacks 382 | . . . . . . . . . . . 2 . 1 . . 103 . . . . . 10 16 27 57 68 65 33 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 374 | . . . . . . . . . . . 2 . . . . 103 . . . . . 3 16 27 57 68 65 33 Piercing 8 | . . . . . . . . . . . . . 1 . . . . . . . . 7 . . . . . . Sneak Attacks 29 | . . . . . . . . . . . . . . . . 15 . . . . . . 1 4 1 3 3 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53666 | 28 726 191 267 182 . 1521 2310 4610 1897 1795 . 192 1431 2510 2043 3252 2093 257 6119 1569 499 1341 371 1710 3126 5560 3944 4122 Guns 17621 | 28 674 . 102 . . . 124 1382 1696 523 . 17 1123 2425 303 1382 2093 257 4684 . 45 373 . . . 232 158 . Cannons 10651 | . 52 191 136 182 . 913 2049 1074 201 448 . . 225 . 1457 . . . 82 356 454 830 . 139 439 669 . 754 Explosions 8750 | . . . . . . 608 137 2154 . 824 . 175 83 80 283 . . . 1353 1182 . . . . . 666 764 441 Melee 16579 | . . . . . . . . . . . . . . . . 1870 . . . . . 138 371 1571 2687 3993 3022 2927 Ramming 65 | . . . 29 . . . . . . . . . . 5 . . . . . 31 . . . . . . . . Kinetic 20788 | 28 726 173 167 182 . 913 2105 2061 1696 523 . 17 1123 2425 626 705 2093 257 4766 . 85 117 . . . . . . Thermal 1046 | . . 18 71 . . . 68 . . 230 . . 83 . 129 314 . . . 133 . . . . . . . . Explosive 8078 | . . . . . . 608 137 2154 . 824 . . . 80 240 . . . 1115 1049 . . . . . 666 764 441 Electromagnetic 6349 | . . . . . . . . 395 201 218 . 175 225 . 916 . . . 238 356 414 820 . 139 439 901 158 754 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16441 | . . . . . . . . . . . . . . . . 1870 . . . . . . 371 1571 2687 3993 3022 2927 Piercing 138 | . . . . . . . . . . . . . . . . . . . . . . 138 . . . . . . Phasic 761 | . . . . . . . . . . . . . . . 132 363 . . . . . 266 . . . . . . Highest Corruption 37 | . 1 1 . . . . 1 10 10 2 . . . . . . . . 37 20 4 1 1 2 8 11 2 19 Average Corruption 4 | . 1 1 . . . . 1 6 5 1 . . . . . . . . 5 16 4 1 1 1 4 8 1 8 Corruption Purged 24 | . . . . . . . . . 9 2 . . . . . . . . . . . . . . 2 9 2 . Effects 204 | . 3 . . . . . 3 36 31 7 . . . . . . . . 24 22 1 . 2 . 6 65 2 2 Message Errors 38 | . 1 . . . . . 1 7 4 3 . . . . . . . . 1 2 . . 2 . 2 14 1 . Matter Fused 32 | . . . . . . . . 5 8 . . . . . . . . . 2 4 . . . . . 13 . . Heat Flow Errors 11 | . . . . . . . . 3 1 1 . . . . . . . . . 1 . . . . . 4 . 1 Energy Discharges 22 | . 1 . . . . . . 6 3 2 . . . . . . . . 1 2 . . . . 1 5 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 25 | . 1 . . . . . . 5 6 1 . . . . . . . . 2 2 1 . . . . 6 . 1 Data Loss (major) 9 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . 1 4 . . Misfires 4 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Misdirections 11 | . . . . . . . . . 2 . . . . . . . . . . 6 . . . . . 3 . . Targeting Errors 42 | . . . . . . . 2 6 5 . . . . . . . . . 12 2 . . . . 2 13 . . Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1811 | . . 7 . . . 27 36 92 . 17 . . 4 . . 107 . . 54 35 . 50 . 11 82 233 436 620 Projectiles 119 | . . 7 . . . 19 36 14 . 3 . . 4 . . . . . . 6 . 19 . . . . . 11 Explosions 260 | . . . . . . 8 . 78 . 14 . . . . . . . . 54 29 . . . . . 12 24 41 Melee 1432 | . . . . . . . . . . . . . . . . 107 . . . . . 31 . 11 82 221 412 568 Knockbacks 61 | . 1 . . 4 . 13 28 11 . . . . . . 3 . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 60 | . 1 . . 3 . 13 28 11 . . . . . . 3 . . . 1 . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 370 | . . . . . . . . . . 46 . . 12 38 . . . . 226 14 . . . . . . 34 . Shots 11 | . . . . . . . . . . 2 . . 1 1 . . . . 6 . . . . . . . 1 . Rammed 20 | . . . 1 . . . . . . . . . . 10 . . . . . 9 . . . . . . . . Targets Rammed 20 | . . . 1 . . . . . . . . . . 10 . . . . . 9 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 482 | . 9 144 63 60 . 146 216 218 159 86 . . 144 482 263 324 245 60 374 203 269 405 . 170 264 173 . 225 Average Temperature 73 | . 6 72 31 16 . 47 40 52 61 17 . . 44 168 81 117 72 24 96 34 79 87 . 44 77 49 . 131 Received Heat Transfer 5183 | . 48 72 27 . . 225 639 561 572 357 . 24 126 . 30 132 159 . 1176 489 30 81 . 9 21 183 198 24 Effects 19 | . . . . . . . 2 . . . . . . 10 . 2 . . 4 . . 1 . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . . . . . . . . 2 . 2 . . 1 . . . . . . . . . Interference 9 | . . . . . . . 2 . . . . . . 4 . . . . 3 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 21 | . . . . . . . . . . . . . . 1 2 . 5 4 7 2 . . . . . . . . Total Turns 390 | . . . . . . . . . . . . . . 31 33 . 54 34 221 17 . . . . . . . . Longest Duration 54 | . . . . . . . . . . . . . . 31 20 . 18 11 54 16 . . . . . . . . Robots Corrupted 29 | . . . . . . . . 3 1 1 . 1 . . 5 . . . . 1 2 3 . . 3 7 1 1 Combat Hostiles 26 | . . . . . . . . 2 1 1 . 1 . . 5 . . . . 1 1 2 . . 3 7 1 1 Parts Fried 54 | . . . . . . . 1 7 . 2 . 1 4 . 10 1 . . 2 1 3 4 . 3 3 7 2 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Heat Transferred 1601 | . . 37 148 . . . 148 . . 450 . . 100 . 161 407 . . . 150 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Qua Res Tes Sec Acc Com Peak Influence 1965 | 5 289 113 240 78 . 276 280 970 . . . . 767 268 1066 557 661 337 957 937 715 732 502 217 553 1057 1644 1965 Initial 952 | . 3 58 43 28 . . 31 14 . . . . 83 268 . 482 199 222 47 468 458 270 411 195 109 280 633 952 Average 401 | 3 155 79 106 76 . 110 130 455 . . . . 220 92 723 291 471 297 522 751 580 488 421 154 388 588 1182 1435 Maximum Alert Level 5 | . 1 . 1 . . 1 1 3 . . . . 3 1 3 2 2 1 3 3 3 3 2 1 2 3 5 5 Low Security (%) 33 | 100 74 100 82 100 . 84 86 36 . . . . 48 64 10 26 4 6 9 . . . . 50 11 . . . Level 1 26 | . 25 . 17 . . 15 13 11 . . . . 41 35 13 55 13 93 25 . . 17 36 49 32 25 . . Level 2 20 | . . . . . . . . 18 . . . . . . 8 18 81 . 27 27 98 75 63 . 56 47 7 . Level 3 15 | . . . . . . . . 33 . . . . 9 . 67 . . . 37 72 2 6 . . . 27 35 27 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 38 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 8 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 90 | . 2 . . . . 1 1 17 . . . . 4 . 7 . . . 11 5 5 3 4 2 5 8 7 8 Investigation 18 | . 1 . . . . . . 3 . . . . . . 2 . . . 3 1 . 1 . 1 1 1 3 1 Extermination 25 | . . . . . . . . 5 . . . . 1 . 4 . . . 1 1 1 1 1 1 2 4 2 1 Reinforcement 21 | . 1 . . . . 1 1 2 . . . . . . 1 . . . 5 . 3 1 3 . 1 . 1 1 Assault 16 | . . . . . . . . . . . . . . . . . . . 2 3 1 . . . 1 3 1 5 Garrison 10 | . . . . . . . . 7 . . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . 1 . . . . . . 1 . . . 2 . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Qua Res Tes Sec Acc Com Distress Signals 23 | . . . . . . . 1 4 . . . . 1 . . 2 3 . 1 1 . 2 2 1 2 . 2 1 Communications Jammed 16 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . 1 . . Distress Signals 15 | . . . . . . . . . . . . . 14 . . . . . . . . . . . . 1 . . Times Spotted 608 | . 25 2 7 6 . 11 31 44 20 15 1 4 16 6 36 23 27 3 58 37 5 19 11 9 29 49 51 63 Peak Tracking Total 21 | . 3 2 4 2 . 3 5 7 7 4 1 3 3 2 5 4 7 1 10 12 3 6 8 3 5 8 21 17 Tactical Retreats 68 | . 3 . . 1 . 2 3 2 2 . . . 1 . 1 1 1 . 4 9 . 3 2 . 5 7 11 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Qua Res Tes Sec Acc Com Traps Triggered 21 | . 1 . . . . . . 4 . . . . 2 . 1 6 . . 1 2 . 1 1 . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Qua Res Tes Sec Acc Com Machines Disabled 52 | . . . 1 . . . 1 . . . . . 2 . 5 2 1 1 12 . 1 5 5 . 6 7 3 . Max in Single Turn 5 | . . . 1 . . . 1 . . . . . 1 . 5 . . 1 4 . 1 1 1 . 1 1 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Qua Res Tes Sec Acc Com Machines Accessed 32 | . 7 . 3 . 1 . 4 6 . . 1 . 4 . 2 . . . . 1 . . 1 . . . 2 . Terminals 15 | . 7 . 3 . . . 3 2 . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . 2 . . . . 2 . 2 . . . . 1 . . . . . . 2 . Repair Stations 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 119 | . 20 . 7 . 23 . 9 28 . . 3 . 9 . 10 . . . . 3 . . 1 . . . 6 . Successful 81 | . 6 . 6 . 23 . 4 19 . . 3 . 5 . 8 . . . . 3 . . 1 . . . 3 . Failed 38 | . 14 . 1 . . . 5 9 . . . . 4 . 2 . . . . . . . . . . . 3 . Catastrophic 5 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 230 | . 16 . 5 . . . 2 2 . . 1 . 12 . 9 21 15 . 11 11 2 10 34 6 28 29 16 . Terminals 44 | . 20 . 7 . . . 6 11 . . . . . . . . . . . . . . . . . . . . Fabricators 29 | . . . . . . . . 5 . . . . 5 . 10 . . . . 3 . . . . . . 6 . Repair Stations 6 | . . . . . . . 3 1 . . . . 2 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . . 11 . . . . 2 . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 39 | . 5 . 3 . 23 . 2 3 . . 3 . . . . . . . . . . . . . . . . . Record 23 | . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 4 | . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . . . 5 . . . . 3 . 8 . . . . 3 . . . . . . 3 . Load Schematic 10 | . . . . . . . . 2 . . . . 2 . 3 . . . . 1 . . . . . . 2 . Build 12 | . . . . . . . . 3 . . . . 1 . 5 . . . . 2 . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . 9 . . . . 1 . . . . . . . . . 1 . . . . . Insert Component 7 | . . . . . . . . 5 . . . . 1 . . . . . . . . . 1 . . . . . Analyze 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . Terminals 6 | . 1 . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . Track 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 6 . 2 . . . 4 5 . . . . 3 . 2 . . . . 1 . . . . . . 1 . Full Trace Events 6 | . 3 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . Feedback Events 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 22 | . . . . . . . . . . . . . 4 . . 3 . . . . . . . . 3 9 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 59 | . 1 . . . . . . 3 . . 3 . . . . 15 . . . . . . . . . 37 . . Parts Built 13 | . . . . . . . . 2 . . . . . . 6 . . . . 3 . . . . . . 2 . Matter 1562 | . . . . . . . . 204 . . . . 102 . 642 . . . . 380 . . . . . . 234 . Time 644 | . . . . . . . . 102 . . . . 51 . 243 . . . . 190 . . . . . . 58 . Total Part Build Rating 50 | . . . . . . . . 2 . . . . . . 15 . . . . 19 . . . . . . 14 . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . Programmers 6 | . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 8 | . . . . . . . . . . . . . . . . 5 1 . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Qua Res Tes Sec Acc Com Total Allies 78 | . . . . . . . . . . . 6 . . 19 2 14 4 . 5 7 3 9 . 3 . . 6 . Largest Group 19 | . . . . . . . . . . . 6 6 6 19 6 6 5 1 3 3 3 4 3 2 . . 3 1 Highest-Rated Group 696 | . . . . . . . . . . . 337 337 335 696 175 504 387 150 210 210 288 391 275 244 . . 170 70 Highest-Rated Ally 157 | . . . . . . . . . . . 94 94 94 50 85 157 156 150 85 70 96 103 96 122 . . 70 70 Zionite Dispatches 24 | . . . . . . . . . . . . . . . 2 3 2 . 2 3 1 5 . 2 . . 4 . Heavy 6 | . . . . . . . . . . . . . . . 1 1 . . 1 . . 2 . 1 . . . . Light 5 | . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 . . . . . . Recon 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Heavy Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Total Orders 17 | . . . . . . . . . . . . . . . 1 2 1 . 3 3 1 1 . 1 . . 4 . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . DROP 7 | . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . 1 . . 2 . EXPLORE 8 | . . . . . . . . . . . . . . . 1 . . . 3 1 1 . . . . . 2 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 422 | . . . . . . . . . . . 5 24 58 . 74 56 73 . 37 19 12 36 12 5 . . 9 2 Total Damage 15532 | . . . . . . . . . . . 181 636 1760 . 2268 3173 1973 . 1393 323 565 1823 387 471 . . 286 293 Kills 84 | . . . . . . . . . . . . 4 11 . 18 21 8 . 7 1 2 7 1 2 . . 1 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Qua Res Tes Sec Acc Com Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 1 2 1 . . . . . . . . . . . . . . . . Drone Launches 15 | . . . . . . . . . . . . . . . 2 . . . 4 2 2 . . . . . 5 . Drone Recoveries 9 | . . . . . . . . . . . . . . . 2 . . . 3 2 . . . . . . 2 . Zionite Intel Received 37 | . . . . . . . . . . . . . 3 . 1 3 1 . 1 1 . . 8 . 8 9 2 . Main Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Stockpiles 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Component Schematics 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Schematics 6 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 2 1 . Unaware Analyses 8 | . . . . . . . . . . . . . . . . 1 1 . . . . . 3 . 2 . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Garrisons 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Qua Res Tes Sec Acc Com Turns Passed 31083 | 140 1168 182 703 383 617 484 1669 2477 1603 1317 3438 762 1108 1128 1481 3577 666 429 905 704 450 674 627 753 921 1496 816 405 Spaces Moved 20752 | 77 575 83 347 177 323 154 661 1293 916 728 2243 490 540 598 625 2060 293 211 326 598 464 846 817 892 1209 1789 1168 249 Core 436 | 2 . . . . . . . . . . 154 . . . . . . . 31 249 . . . . . . . . Treads 4720 | 75 575 83 347 177 323 154 661 227 4 75 193 . 96 435 173 206 290 211 295 120 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7819 | . . . . . . . . 1066 912 653 1784 490 442 163 452 1854 3 . . . . . . . . . . . Hover 7681 | . . . . . . . . . . . 112 . 2 . . . . . . 133 464 846 817 892 1209 1789 1168 249 Flight 96 | . . . . . . . . . . . . . . . . . . . . 96 . . . . . . . . Fastest Speed 33 | 50 160 180 180 180 180 220 180 120 150 140 50 140 140 120 120 130 140 160 50 34 38 38 38 38 40 36 33 36 Average Speed 113 | 157 169 180 180 180 185 220 194 146 153 159 147 140 170 152 165 147 159 160 149 69 47 46 38 40 40 39 36 58 Slowest Speed 1100 | 160 180 180 180 180 220 220 225 203 250 250 1100 140 860 205 200 200 180 160 160 250 95 97 38 43 93 88 87 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Exploration Rate (%) 50 | 5 98 20 25 37 60 34 58 27 90 79 90 68 16 88 25 76 71 90 49 27 18 26 61 21 85 67 37 11 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 7 | . . 1 . . 1 . . . . . 1 . . . . . . . . . . . 2 . 2 . . . Known Exits Taken 13 | . . . 1 . . . 1 1 . . . . . . . 1 1 1 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 . . 1 1 1 1 . . 1 . . . . 1 . . . . . . 1 . Scrap Searched 14 | . . . . 2 . . . . 4 1 5 2 . . . . . . . . . . . . . . . . Spaces Dug 153 | . . . . 4 . . . . . 6 . . 3 . 7 6 . . 3 1 1 5 5 23 19 17 50 3 Terrain Destroyed 756 | . . . . 6 . 27 21 65 . 37 . . 4 10 59 6 7 5 257 24 2 7 5 23 19 45 101 26 Melee 80 | . . . . . . . . . . . . . 1 . . 6 . . . . . 5 5 14 15 13 18 3 Projectile 130 | . . . . 6 . . . . . . . . 3 3 20 . 7 5 50 1 2 2 . 9 4 7 11 . AOE 546 | . . . . . . 27 21 65 . 37 . . . 7 39 . . . 207 23 . . . . . 25 72 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Qua Res Tes Sec Acc Com Total 26131 | 91 692 97 398 208 341 214 886 1705 1024 823 2366 560 685 733 991 2394 444 285 563 860 673 1073 1104 1216 1498 2375 1400 432 Wait 2560 | . 25 2 5 8 . 3 67 193 14 2 43 61 38 16 246 100 31 63 119 189 130 108 208 225 157 346 83 78 Move 20725 | 76 574 82 346 176 322 153 660 1292 915 727 2242 489 540 597 624 2059 292 210 325 597 463 845 816 891 1208 1788 1167 249 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 386 | 7 20 . 17 3 16 1 39 27 10 9 36 . 19 15 30 15 28 1 3 7 17 17 15 8 4 9 11 2 Fast Attach 251 | 7 2 . 3 . 1 1 6 13 3 7 11 2 9 19 3 14 9 . 4 19 22 21 19 11 9 26 5 5 Attach 128 | . . . 2 . . 2 9 14 8 6 7 . 5 5 3 7 4 . 11 8 2 3 2 2 2 13 6 7 Detach 31 | . . . . . . . 1 3 . . 3 . 1 . . 4 1 . . 5 1 . . . 1 8 2 1 Swap 252 | . 8 2 2 6 . 4 7 23 3 12 3 2 12 4 13 6 13 2 15 . 3 6 2 14 22 36 21 11 Drop 427 | . 20 1 8 2 2 1 14 33 8 15 19 2 28 21 10 21 38 1 7 6 17 38 25 22 17 28 15 8 Fire 925 | 1 43 10 14 13 . 49 83 107 63 45 . 4 32 46 62 21 28 8 79 20 18 25 1 16 21 53 25 38 Melee 382 | . . . . . . . . . . . 2 . 1 . . 103 . . . . . 10 16 27 57 68 65 33 Ram 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . 1 . . . . . . . . . . 10 . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 14) 968 | -10/Materials | Discovered new exit (range 4) 1069 | -10/Materials | Discovered new exit (range 15) 1202 | -10/Materials | Discovered new exit (range 10) 1309 | -10/Materials | Entered Mines 1376 | -10/Mines | Learned Materials terminal intel 1468 | -10/Mines | Discovered new exit (range 11) 1481 | -10/Mines | Learned location of Storage (-7) 1491 | -10/Mines | Entered Materials 1491 | -9/Materials | Evolved 2 slots: Utility x2 1492 | -9/Materials | Loaded intel: 12 terminal locations 1782 | -9/Materials | Discovered new exit (range 7) 1801 | -9/Materials | Build established: Hauler-Mutant 1916 | -9/Materials | Identified exit to Mines 2194 | -9/Materials | Entered Mines 2195 | -9/Mines | Assembled infested the area 2426 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2554 | -9/Mines | Found a hidden stash of uninstalled traps 2570 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2570 | -9/Mines | Discovered new exit (range 5) 2577 | -9/Mines | Entered Exiles 2613 | -9/Exiles | Discovered new exit (range 15) 2653 | -9/Exiles | Met 8R-AWN 2680 | -9/Exiles | Met EX-HEX 2748 | -9/Exiles | Met EX-DEC 2759 | -9/Exiles | Learned location of Zion (-7) 3000 | -9/Exiles | Discovered new exit (range 11) 3194 | -9/Exiles | Entered Mines 3375 | -8/Mines | Discovered new exit (range 9) 3678 | -8/Mines | Entered Materials 3678 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4338 | -8/Materials | Discovered new exit (range 16) 4423 | -8/Materials | Lost 4 parts (2n2w) 4893 | -8/Materials | Identified exit to Factory 4990 | -8/Materials | Repaired Arm. Treads 5347 | -8/Materials | Entered Factory 5347 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5426 | -7/Factory | Garrison activated, responded to threat 5967 | -7/Factory | Discovered new exit (range 16) 5987 | -7/Factory | Identified exit to Storage 6083 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 6138 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 6243 | -7/Factory | Local fabrication network quarantined 6495 | -7/Factory | Garrison activated, responded to threat 6741 | -7/Factory | Destroyed 7 combat bots 6875 | -7/Factory | Discovered exit to Storage (range 10) 6994 | -7/Factory | Lost 3 parts (1p1u1w) 7720 | -7/Factory | System corruption reached 10% 7812 | -7/Factory | Discovered new exit (range 4) 7822 | -7/Factory | Identified exit to Lower Caves 7824 | -7/Factory | Entered Lower Caves 7991 | -7/Lower Caves | Encountered a Warlord checkpoint 8545 | -7/Lower Caves | Learned 8 Factory zone layouts 8961 | -7/Lower Caves | Ambushed by wild Derelicts 9242 | -7/Lower Caves | Discovered new exit (range 9) 9256 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9346 | -7/Lower Caves | Destroyed 7 combat bots 9427 | -7/Lower Caves | Entered another Lower Caves area 9531 | -7/Lower Caves | Core integrity fell below 50% 9824 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9853 | -7/Lower Caves | Learned 8 Factory zone layouts 9876 | -7/Lower Caves | Spotted B-75 Beast 10468 | -7/Lower Caves | Destroyed B-75 Beast 10696 | -7/Lower Caves | Discovered new exit (range 6) 10744 | -7/Lower Caves | Entered Zion 10840 | -7/Zion | Discovered new exit (range 9) 11015 | -7/Zion | Learned Factory terminal intel 11263 | -7/Zion | Given A8's code to call for help 11540 | -7/Zion | Identified exit to Deep Caves 11655 | -7/Zion | Learned Factory emergency access door positions 11853 | -7/Zion | Learned location of Warlord (-5) 12015 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12018 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12674 | -7/Zion | Build established: Mutant 13411 | -7/Zion | Build established: Hauler-Mutant 13884 | -7/Zion | Imprinted 13887 | -7/Zion | Declared Zion's savior 14182 | -7/Zion | Entered Proximity Caves 14182 | -6/Proximity Caves | Accompanied by 6 allies 14685 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 14870 | -6/Proximity Caves | Discovered new exit (range 14) 14944 | -6/Proximity Caves | Entered Factory 14944 | -6/Factory | Accompanied by 6 allies 14944 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 14947 | -6/Factory | Loaded intel: 22 terminal locations 14985 | -6/Factory | Retrieved Zion intel report: Main Access 14985 | -6/Factory | Identified exit to Factory 15428 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 15543 | -6/Factory | Garrison activated, responded to threat 15549 | -6/Factory | Build established: Hauler-Gunner 15642 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 15662 | -6/Factory | Found Hvy. Insulated Plating 15943 | -6/Factory | Local fabrication network quarantined 16052 | -6/Factory | Sucked down chute 16052 | -6/Factory | Entered Waste 16062 | -6/Waste | Spotted C-40 Crusher 16097 | -6/Waste | Destroyed C-40 Crusher 16119 | -6/Waste | Found Damper Plating 16132 | -6/Waste | Spotted C-40 Crusher 16164 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16167 | -6/Waste | Crushed by Compactor (1 part destroyed) 16170 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16172 | -6/Waste | Destroyed C-40 Crusher 16251 | -6/Waste | Spotted C-40 Crusher 16279 | -6/Waste | Crushed by Compactor (1 part destroyed) 16282 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16285 | -6/Waste | Crushed by Compactor (1 part destroyed) 16292 | -6/Waste | Destroyed C-40 Crusher 16343 | -6/Waste | Spotted C-40 Crusher 16362 | -6/Waste | Spotted C-40 Crusher 16383 | -6/Waste | Destroyed C-40 Crusher 16392 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16395 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16398 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16401 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16418 | -6/Waste | Destroyed C-40 Crusher 16423 | -6/Waste | Spotted C-40 Crusher 16432 | -6/Waste | Lost 3 parts (1u2w) 16464 | -6/Waste | Destroyed C-40 Crusher 16477 | -6/Waste | Found Damper Plating 16764 | -6/Waste | Build established: Scavenger-Gunner 16809 | -6/Waste | Warlord forces began an assault 16841 | -6/Waste | Discovered new exit (range 13) 17180 | -6/Waste | Entered Factory 17180 | -6/Factory | Accompanied by 6 allies 17366 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 17397 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 17425 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 17503 | -6/Factory | Discovered exit to Factory (range 8) 17555 | -6/Factory | Fabricated Lrn. Terrain Scanner? 17578 | -6/Factory | Local fabrication network quarantined 17661 | -6/Factory | Fabricated Arm. Huge Wheel? 17950 | -6/Factory | Retrieved Zion intel report: Active Garrisons 17951 | -6/Factory | Zion Heavy squad teleported in 18014 | -6/Factory | Found Prototype Protection 18098 | -6/Factory | Build established: Hauler-Mutant 18323 | -6/Factory | Zion Recon squad teleported in 18345 | -6/Factory | Discovered new exit (range 13) 18477 | -6/Factory | Terminal network hard line cut 18661 | -6/Factory | Entered Extension 18721 | -6/Extension | Build established: Scavenger-Gunner 18741 | -6/Extension | Retrieved Zion intel report: Component Schematics 18792 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 19310 | -6/Extension | Build established: Hauler-Mutant 19381 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 19382 | -6/Extension | Zion hero teleported in (ME-RLN) 19473 | -6/Extension | ME-RLN assimilated hostile H-66 Slayer 19481 | -6/Extension | ME-RLN assimilated hostile H-66 Slayer 19486 | -6/Extension | Disrupted transfer network 19538 | -6/Extension | Zion Heavy squad teleported in 19549 | -6/Extension | Zion Hover Resupply teleported in 19599 | -6/Extension | P-60 Hacker assimilated allied Y-54 Guardian 20208 | -6/Extension | Terminal network hard line cut 20278 | -6/Extension | Build established: Scavenger-Mutant 20516 | -6/Extension | Rescued a captive Derelict 21366 | -6/Extension | Rescued A7 21671 | -6/Extension | Spotted B-75 Beast 21678 | -6/Extension | ME-RLN assimilated hostile B-75 Beast 21692 | -6/Extension | Spotted B-75 Beast 21693 | -6/Extension | ME-RLN assimilated hostile B-75 Beast 21837 | -6/Extension | Destroyed B-75 Beast 21888 | -6/Extension | Destroyed B-75 Beast 22049 | -6/Extension | Discovered new exit (range 15) 22050 | -6/Extension | Discovered exit to Factory (range 15) 22061 | -6/Extension | Identified Zio. Weapon Casing 22089 | -6/Extension | Identified exit to Cetus 22169 | -6/Extension | Energy Cycler disabled 22169 | -6/Extension | Allies destroyed ME-RLN 22169 | -6/Extension | Rescued a captive Derelict 22169 | -6/Extension | Rescued a captive Derelict 22169 | -6/Extension | Rescued a captive Derelict 22173 | -6/Extension | Rescued a captive Derelict 22173 | -6/Extension | Rescued a captive Derelict 22174 | -6/Extension | Rescued a captive Derelict 22174 | -6/Extension | Rescued a captive Derelict 22175 | -6/Extension | Rescued a captive Derelict 22181 | -6/Extension | Rescued a captive Derelict 22238 | -6/Extension | Entered Cetus 22238 | -6/Cetus | Accompanied by 2 allies (A7) 22243 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 22265 | -6/Cetus | Spotted Cetus Guard 22265 | -6/Cetus | Spotted Cetus Guard 22269 | -6/Cetus | Spotted Cetus Guard 22271 | -6/Cetus | Destroyed Cetus Guard 22273 | -6/Cetus | Allies destroyed Cetus Guard 22273 | -6/Cetus | Spotted Cetus Guard 22284 | -6/Cetus | Destroyed Cetus Guard 22354 | -6/Cetus | Cetus Manufacturing Module disabled 22427 | -6/Cetus | Zion Light squad teleported in 22432 | -6/Cetus | Zion Explosive Resupply teleported in 22437 | -6/Cetus | Found Prototype Launcher 22437 | -6/Cetus | Identified Gui. Missile Launcher 22440 | -6/Cetus | Found Prototype Launcher 22440 | -6/Cetus | Identified Rocket Array 22505 | -6/Cetus | Failed to start Cetus Manufacturing Module 22542 | -6/Cetus | Build established: Scavenger-Gunner 22597 | -6/Cetus | Retrieved Zion intel report: Unaware Analyses 22616 | -6/Cetus | Discovered new exit (range 16) 22645 | -6/Cetus | Spotted Cetus Guard 22645 | -6/Cetus | Spotted Cetus Guard 22652 | -6/Cetus | Allies destroyed Cetus Guard 22653 | -6/Cetus | Spotted Cetus Guard 22655 | -6/Cetus | Spotted Cetus Guard 22659 | -6/Cetus | Destroyed Cetus Guard 22662 | -6/Cetus | Destroyed Cetus Guard 22665 | -6/Cetus | Destroyed Cetus Guard 22688 | -6/Cetus | Found Zio. Weapon Casing 22700 | -6/Cetus | Found Zio. Weapon Casing 22708 | -6/Cetus | Found Zio. Weapon Casing 22716 | -6/Cetus | Discovered exit to Factory (range 15) 22728 | -6/Cetus | Scared off Revision 17 22902 | -6/Cetus | Identified exit to Archives 22904 | -6/Cetus | Entered Archives 22904 | -6/Archives | Accompanied by 1 ally (A7) 23060 | -6/Archives | Discovered new exit (range 16) 23087 | -6/Archives | Discovered exit to Factory (range 16) 23147 | -6/Archives | Discovered new exit (range 16) 23170 | -6/Archives | Identified exit to Hub_04(d) 23333 | -6/Archives | Entered Hub_04(d) 23447 | -6/Hub_04(d) | Zion Light squad teleported in 23510 | -6/Hub_04(d) | Discovered exit to Factory (range 23) 23683 | -6/Hub_04(d) | First assault squad dispatched 23722 | -6/Hub_04(d) | Zion Heavy squad teleported in 23840 | -6/Hub_04(d) | Discovered exit to Factory (range 14) 24030 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 24057 | -6/Hub_04(d) | Network Hub disabled 24114 | -6/Hub_04(d) | Spotted Lightning 24116 | -6/Hub_04(d) | Spotted Lightning 24136 | -6/Hub_04(d) | System corruption reached 10% 24146 | -6/Hub_04(d) | Spotted Lightning 24156 | -6/Hub_04(d) | Core integrity fell below 50% 24176 | -6/Hub_04(d) | Destroyed Lightning 24192 | -6/Hub_04(d) | Destroyed Lightning 24204 | -6/Hub_04(d) | System corruption reached 30% 24210 | -6/Hub_04(d) | Destroyed Lightning 24215 | -6/Hub_04(d) | Spotted Lightning 24217 | -6/Hub_04(d) | Spotted Lightning 24217 | -6/Hub_04(d) | Spotted Lightning 24220 | -6/Hub_04(d) | Lost 11 parts (1p2n3u5w) 24223 | -6/Hub_04(d) | Released all parts (11) 24224 | -6/Hub_04(d) | Core integrity fell below 20% 24231 | -6/Hub_04(d) | Destroyed 8 combat bots 24238 | -6/Hub_04(d) | Entered Factory 24238 | -5/Factory | Evolved 2 slots: Utility x2 24384 | -5/Factory | Fabricated Biometal Heavy Treads? 24434 | -5/Factory | Local fabrication network quarantined 24451 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 24535 | -5/Factory | Build established: Mutant 24538 | -5/Factory | First assault squad dispatched 24658 | -5/Factory | System corruption reached 10% 24684 | -5/Factory | Released all parts (5) 24690 | -5/Factory | Spotted B-75 Beast 24693 | -5/Factory | Core integrity fell below 50% 24715 | -5/Factory | Lost 6 parts (2n2u2w) 24716 | -5/Factory | Zion Light squad teleported in 24801 | -5/Factory | Allied Derelicts emerged from ambush trap array 24803 | -5/Factory | P-70 Sage assimilated allied XL-N14(g) 24854 | -5/Factory | Retrieved Zion intel report: Active Terminals 24855 | -5/Factory | Zion Hover Resupply teleported in 24907 | -5/Factory | Discovered new exit (range 3) 24917 | -5/Factory | Zion Recon squad teleported in 24942 | -5/Factory | Entered another Factory area 24942 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25130 | -4/Factory | Zion Light squad teleported in 25130 | -4/Factory | Discovered new exit (range 91) 25236 | -4/Factory | First assault squad dispatched 25362 | -4/Factory | Identified exit to Research 25392 | -4/Factory | Entered Research 25392 | -3/Research | Accompanied by 2 allies 25392 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 25407 | -3/Research | Found Prototype Device 25407 | -3/Research | Identified Exp. Thermal Shield 25465 | -3/Research | Build established: Scavenger-Mutant 25530 | -3/Research | Found Powered Armor 25533 | -3/Research | Found Powered Armor 25535 | -3/Research | Found Powered Armor 25539 | -3/Research | Found Powered Armor 25542 | -3/Research | Found Powered Armor 25544 | -3/Research | Found Powered Armor 25583 | -3/Research | Found Enh. Force Lance 25707 | -3/Research | Zion Hacking Resupply teleported in 25758 | -3/Research | Zion Heavy squad teleported in 25815 | -3/Research | Spotted B-86 Titan 25823 | -3/Research | Zion Heavy squad teleported in 25886 | -3/Research | Zion Light squad teleported in 26007 | -3/Research | Zion Heavy Resupply teleported in 26016 | -3/Research | Found Prototype Slashing Weapon 26016 | -3/Research | Identified Centrium Greatsword 26029 | -3/Research | Discovered new exit (range 4) 26051 | -3/Research | Identified exit to Quarantine 26066 | -3/Research | Entered Quarantine 26066 | -3/Quarantine | Accompanied by 3 allies 26072 | -3/Quarantine | Found Alien Artifact 26084 | -3/Quarantine | Found Alien Slashing Weapon 26084 | -3/Quarantine | Identified Sigix Broadsword 26096 | -3/Quarantine | Retrieved Zion intel report: Main Access 26096 | -3/Quarantine | Identified exit to Research 26119 | -3/Quarantine | Found Alien Artifact 26177 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 26219 | -3/Quarantine | Identified Transdimensional Reconstructor 26219 | -3/Quarantine | Warped through subspace 26255 | -3/Quarantine | Found Alien Artifact 26255 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 26255 | -3/Quarantine | Warped through subspace 26265 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 26274 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 26276 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 26306 | -3/Quarantine | Found Alien Artifact 26306 | -3/Quarantine | Identified Dimensional Node Initializer 26306 | -3/Quarantine | Initialized slip node 26312 | -3/Quarantine | Found Dimensional Node Initializer 26316 | -3/Quarantine | Found Transdimensional Reconstructor 26318 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 26376 | -3/Quarantine | Build established: Scavenger-Gladiator 26539 | -3/Quarantine | Identified Core Reset Matrix 26558 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 26595 | -3/Quarantine | Found Alien Artifact 26595 | -3/Quarantine | Identified Subatomic Replicator 26606 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 26623 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 26652 | -3/Quarantine | Found Alien Artifact 26652 | -3/Quarantine | Identified Terrabomb 26652 | -3/Quarantine | Used Terrabomb 26693 | -3/Quarantine | Entered Research 26693 | -2/Research | Evolved 2 slots: Utility x2 26700 | -2/Research | Found Prototype Processor 26700 | -2/Research | Identified Exp. Core Analyzer 26770 | -2/Research | Discovered new exit (range 5) 26771 | -2/Research | Identified exit to Testing 26977 | -2/Research | Build established: Scavenger-Scout 27132 | -2/Research | Zion Heavy squad teleported in 27252 | -2/Research | Spotted B-90 Cyclops 27348 | -2/Research | Zion Infowar Resupply teleported in 27446 | -2/Research | Entered Testing 27548 | -2/Testing | Spotted PY-O17XTT8SXK 27554 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 27611 | -2/Testing | Found Prototype Device 27611 | -2/Testing | Identified Beam Splitter 27616 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 27618 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 27778 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 27795 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 27799 | -2/Testing | Discovered new exit (range 15) 27806 | -2/Testing | Retrieved Zion intel report: Emergency Access 27808 | -2/Testing | Identified exit to Access 27874 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 28030 | -2/Testing | Retrieved Zion intel report: Active Garrisons 28106 | -2/Testing | Found Prototype Protection 28227 | -2/Testing | First assault squad dispatched 28322 | -2/Testing | Spotted Fortress 28351 | -2/Testing | Discovered new exit (range 5) 28352 | -2/Testing | Identified exit to Section 7 28367 | -2/Testing | Entered Section 7 28369 | -2/Section 7 | Initialized slip node 28608 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 28711 | -2/Section 7 | Build established: Scavenger-Gladiator 28810 | -2/Section 7 | Retrieved Zion intel report: Main Access 28821 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 28823 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 28922 | -2/Section 7 | System corruption reached 10% 29095 | -2/Section 7 | Found Alien Artifact 29095 | -2/Section 7 | Identified Integrated Dissipator 29095 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29127 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 29131 | -2/Section 7 | Spotted S7 Guard 29141 | -2/Section 7 | Found Alien Artifact 29141 | -2/Section 7 | Identified Integrated Singularity Reactor 29141 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 29161 | -2/Section 7 | Destroyed S7 Guard 29190 | -2/Section 7 | Found Alien Artifact 29190 | -2/Section 7 | Identified Integrity Redistributor 29190 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-84) 29208 | -2/Section 7 | Found Integrity Redistributor 29233 | -2/Section 7 | Found Integrated Dissipator 29233 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29304 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 29341 | -2/Section 7 | Spotted S7 Guard 29351 | -2/Section 7 | Found Alien Artifact 29351 | -2/Section 7 | Identified Integrated Heat Negator 29351 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 29411 | -2/Section 7 | First assault squad dispatched 29524 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 29551 | -2/Section 7 | Spotted B-99 Colossus 29590 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 29602 | -2/Section 7 | Found Alien Artifact 29602 | -2/Section 7 | Identified LRC Storage 29602 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 29607 | -2/Section 7 | Found Alien Artifact 29607 | -2/Section 7 | Identified LRC Matter Compressor 29607 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 29684 | -2/Section 7 | Warped through subspace to slip node 29736 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 29751 | -2/Section 7 | Build established: Scavenger-Scout 29774 | -2/Section 7 | Terminal network hard line cut 29863 | -2/Section 7 | Entered Access 29863 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 29866 | -1/Access | Identified SHELL Armor 29871 | -1/Access | Found Quantum Capacitor 30252 | -1/Access | Zion Demo squad teleported in 30290 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-98) 30362 | -1/Access | Retrieved Zion intel report: Unaware Analyses 30363 | -1/Access | Zion Infowar Resupply teleported in 30366 | -1/Access | Found Prototype Device 30366 | -1/Access | Identified Exp. Sensor Array 30379 | -1/Access | Fabricated Nanoactuators? 30478 | -1/Access | Discovered new exit (range 18) 30483 | -1/Access | Zion Hacker squad teleported in 30503 | -1/Access | Retrieved Zion intel report: Unaware Schematics 30504 | -1/Access | Zion Heavy Resupply teleported in 30653 | -1/Access | First assault squad dispatched 30679 | -1/Access | Entered Command 30679 | -1/Command | Accompanied by 1 ally 30838 | -1/Command | Used Subatomic Replicator to replicate Sigix Broadsword 30904 | -1/Command | Destroyed 17 combat bots 30918 | -1/Command | Build established: Scavenger-Gladiator 30958 | -1/Command | First assault squad dispatched 30979 | -1/Command | High security lockdown imminent 31047 | -1/Command | Spotted M Guard 31047 | -1/Command | Spotted M Guard 31047 | -1/Command | Spotted Combat Programmer 31057 | -1/Command | Spotted Combat Programmer 31059 | -1/Command | High security lockdown engaged 31062 | -1/Command | System corruption reached 10% 31075 | -1/Command | Core integrity fell below 50% 31083 | -1/Command | Core integrity fell below 20% 31084 | -1/Command | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 31078_ Imp. Gyrokinetic Inverter destroyed. 31079_ The unstable cave ceiling collapses. 31079_ ALERT: Assault forces dispatched. 31079_ Penetrated by EMDS Slug. 31080_ Knocked back. 31081_ Penetrated by Slug. 31081_ Lrg. Storage Unit destroyed. 31081_ EMDS Slug penetrates Reinforced Barrier. 31081_ Penetrated by Slug. 31081_ Penetrated by EMDS Slug. 31082_ Dropped Lrg. Storage Unit. 31083_ Knocked back. 31083_ Penetrated by EMDS Slug. 31084_ The unstable cave ceiling collapses. 31084_ Penetrated by Slug. 31084_ Slug penetrates Reinforced Barrier. 31084_ Penetrated by EMDS Slug. 31084_ Imp. Gyrokinetic Inverter destroyed. 31084_ Knocked back. 31084_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????#T | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????#" | | ???????????????????????????????###?#####????????#" | | ??????????????????#"""##?####### ### ###?#####?# | | ??????????????????# ## #?# #?? | | ??????????????????# ## W # W # ### ### | | ??????????????????# h =% | | ??????????????????#pY p h h * % | | ??????????????????# pY h % | | ??????????????????#!! l | | ??????????????????#!]! | | ??????????????????# ! # # # ### # | | ??????????????????###### @ ## #?# #? | | ??????????????????????# # ###?#####?? | | ??????????????????????## # # ##?????????? | | ???????????????????????### ## ###??????????? | | ?????????????????????????# ### ####????????????? | | ?????????????????????????# #??# #??????????????? | | ?????????????????????????# #???##??????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 62 Energy Capacity 1970 Matter Stores 425 Matter Capacity 500 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 16 Corruption Prevention 12 Armor Coverage 2400 Resistance: KI 20 Resistance: TH 15 Resistance: EM 90 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Thermal Conversion 60 Weapon Cycling 15 Melee Speed Boost 30 Evasion (%) 71 Targeting Accuracy 16 Melee Accuracy 16 Core Analysis 15 Armor Integrity Analysis 33 Recoil Reduction 4 Particle Charging 30 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Weapon Cycler | -7/Factory | Scanalyzed Lrn. Terrain Scanner | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Fission Core | -6/Extension | Z-intel Arm. Leg | -6/Extension | Z-intel Proton Cannon | -6/Extension | Z-intel Imp. Titanium Leg | -6/Extension | Z-intel Lgt. Fission Core | -6/Extension | Z-intel Hardlight Generator | -6/Extension | Z-intel Melee Analysis Suite | -6/Extension | Z-intel Phase Cannon | -6/Extension | Z-intel Hvy. Particle Cannon | -6/Extension | Z-intel Transmission Jammer | -6/Extension | Z-intel Drone Bay | -6/Extension | Z-intel Lgt. Angular Momentum Engine | -6/Extension | Z-intel Arm. Wheel | -6/Extension | Z-intel EM Pulse Cannon | -6/Extension | Z-intel Adv. ECM Suite | -6/Extension | Z-intel Imp. Melee Analysis Suite | -2/Section 7 | Z-intel Quantum Capacitor | -2/Section 7 | Z-intel Biometal Medium Treads | -2/Section 7 | Z-intel Com. Matter Pod | -2/Section 7 | Z-intel Imp. Antigrav System | -2/Section 7 | Z-intel Antimissile System | -2/Section 7 | Z-intel Thermal Converter | -2/Section 7 | Z-intel Adv. Medium Treads | -2/Section 7 | Z-intel Particle Reactor | -2/Section 7 | Z-intel Energy Filter | -2/Section 7 | Z-intel Arm. Medium Treads | -2/Section 7 | Z-intel Maneuvering Thrusters | -2/Section 7 | Z-intel Gravity Neutralizing Apparatus | -2/Section 7 | Z-intel Adv. Micro-nuke Launcher | -2/Section 7 | Z-intel Enh. Armored Medium Treads | -2/Section 7 | Z-intel Imp. Energy Well | -2/Section 7 | Z-intel Adv. Thermal Defense Suite | -2/Section 7 | Z-intel Cld. Antigrav System | -2/Section 7 | Z-intel Plasma Sword | -2/Section 7 | Z-intel Adv. Kinecellerator | -2/Section 7 | Z-intel Hdn. Centrium Heavy Treads | -2/Section 7 | Z-intel Adv. Armor Integrity Analyzer | -2/Section 7 | Z-intel Imp. Component Analysis Suite | -2/Section 7 | Z-intel Imp. Utility Shielding | -2/Section 7 | Z-intel Fusion Bomb Launcher | -2/Section 7 | Z-intel Reaction Control System | -2/Section 7 | Z-intel Phase Gun | -2/Section 7 | Z-intel Impulse Thruster Array | -2/Section 7 | Z-intel Imp. Cloaking Device | -2/Section 7 | Z-intel System Shield | -2/Section 7 | Z-intel Hardcell Cannon | -2/Section 7 | Z-intel Imp. Overload Amplifier | -2/Section 7 | Z-intel Imp. Actuator Array | -2/Section 7 | Z-intel Imp. Shock Absorption System | -2/Section 7 | Z-intel Remote Force Field | -2/Section 7 | Z-intel Hvy. Gauss Cannon | -2/Section 7 | Z-intel Nanoactuators | -2/Section 7 | Z-intel Robot Schematics ------------------ A-15 Conveyor | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel T-07 Excavator | -6/Extension | Z-intel R-10 Processor | -6/Extension | Z-intel L-41 Fighter | -6/Extension | Z-intel S-43 Plague | -2/Testing | Z-intel L-61 Swordsman | -2/Testing | Z-intel B-74 Champion | -2/Testing | Z-intel A-02 Transporter | -2/Section 7 | Z-intel Y-72 Warden | -2/Section 7 | Z-intel H-88 Terminator | -2/Section 7 | Z-intel K-01 Serf | -2/Section 7 | Z-intel G-67 Veteran | -2/Section 7 | Z-intel G-73 Enforcer | -2/Section 7 | Z-intel E-15 Imp | -2/Section 7 | Z-intel C-55 Analyst | -2/Section 7 | Z-intel W-44 Eye | -2/Section 7 | Z-intel D-83 Annihilator | -1/Access | Z-intel C-65 Expert | -1/Access | Z-intel P-80 Master | -1/Access | Z-intel Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Lrn. Terrain Scanner | x1 | -6/Factory Arm. Huge Wheel | x2 | -6/Factory Biometal Heavy Treads | x2 | -5/Factory | Preloaded Hcp. Storage Unit | x1 | -5/Factory Nanoactuators | x2 | -1/Access Alien Tech Used ----------------- Sigix Broadsword Transdimensional Reconstructor High-powered Transdimensional Reconstructor Dimensional Node Initializer Subatomic Replicator Terrabomb Integrated Dissipator Integrated Singularity Reactor Integrity Redistributor Integrated Heat Negator LRC Storage LRC Matter Compressor Achievements -------------- Beloved Collateral Damage Fist Fight Generalissimo Heroic Deeds No Signal Challenges ------------ None Game ------ Seed WaveAssemblyCloak Manual? 0 Play Time 05:51:55 Cumulative 128.8 hours Start 2021.03.21 @ 19:46:53 End 2021.03.26 @ 20:48:37 Sessions 35 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 30 Adventurer 0 Explorer 1 Win Type - Total 8 Types 3/2/1/1/0/0/0/1/0 Lore% 57 Gallery% 69 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8f62ff29-ac3b-4a4e-b394-0bd129598ee3