Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 15:19:26 Player: MC HELL Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (2010) 2010 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (392) 392 TOTAL SCORE: 4977 Bonus ------- High Alert Combat Kills 192 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 24/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Terrain Scan Processor Melee Analysis Suite > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun Spear > --- INVENTORY (12) --- Light Ion Engine Improved Ion Engine Light Angular Momentum Engine Wheel Large Battery (300) Light EM Pulse Cannon Enhanced Autogun Mini Grenade Launcher Missile Launcher Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Enhanced Autogun Gauss Rifle Missile Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Light Angular Momentum Engine Large Battery Terrain Scan Processor Light EM Pulse Cannon Enhanced Autogun Enhanced Autogun Flail Great Maul Great Maul [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Reclamation Unit Storage Large Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 1 | . . . 1 . . . Weapon 2 | . . . 1 1 . . Parts Attached 54 | 6 2 . 6 4 20 16 Power 3 | 1 . . . . 1 1 Engine 2 | 1 . . . . 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 9 | 2 . . . . 4 3 Treads 2 | 2 . . . . . . Leg 7 | . . . . . 4 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 2 . 2 . 6 2 Device 5 | . 1 . 1 . 3 . Storage 3 | 1 1 . . . . 1 Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 3 | . . . 1 . 2 . Artifact . | . . . . . . . Weapon 29 | 2 . . 4 4 9 10 Energy Gun 8 | 1 . . 3 2 2 . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 . . . 1 4 3 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . . . 4 Special Weapon 3 | . . . 1 . 2 . Impact Weapon 4 | . . . . 1 1 2 Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 28 | . . . . 2 15 11 Power 3 | . . . . . 1 2 Propulsion 8 | . . . . . 2 6 Utility 5 | . . . . . 4 1 Weapon 12 | . . . . 2 8 2 Highest Loss Streak 5 | . . . . 2 5 3 Average Slot Usage (%) 92 | . 96 100 98 90 87 92 Engine 8 | . 14 14 11 9 8 5 Treads 10 | . 28 28 22 18 5 . Leg 12 | . . . . . 16 22 Device 6 | . 10 14 11 9 7 . Storage 9 | . 14 14 11 9 9 9 Processor 3 | . . . . . . 11 Protection 7 | . . . 10 9 8 5 Energy Gun 8 | . 14 14 21 13 6 . Ballistic Gun 15 | . 14 14 11 13 13 23 Launcher 1 | . . . . . . 4 Impact Weapon 5 | . . . . 9 9 4 Naked Turns . | . . . . . . . Heaviest Build 56 | 11 24 24 32 36 37 56 Greatest Support 43 | 40 40 40 40 40 43 43 Greatest Overweight (x) 15 | 1 . . . . 1 15 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 12 | 6 12 10 10 10 10 12 Average Capacity 10 | 5 9 10 10 10 10 11 Most Carried 12 | 6 10 10 10 9 10 12 Average Carried 8 | 4 9 10 9 8 7 10 Final Capacity 12 | 6 10 10 10 10 10 12 Final Carried 11 | 6 10 10 10 8 7 11 Class Distribution -------------------- 42% | Tank 25% | Mutant 11% | Scavenger-Mutant 9% | Scavenger-Tank 6% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Mat Matter Collected 1482 | 272 65 12 111 74 455 493 Remotely . | . . . . . . . Salvage Created 2082 | 88 154 52 221 197 529 841 Parts 128 | 5 13 6 14 13 22 55 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 43 | . 3 3 4 4 11 18 Guns 32 | . 2 3 4 4 10 9 AOE 11 | . 1 . . . 1 9 Classes Destroyed 14 | 2 2 1 2 . 4 3 Worker 3 | . . . . . . 3 Builder 1 | . . . . . . 1 Tunneler 2 | 1 . . 1 . . . Hauler 2 | . . . . . . 2 Recycler 1 | 1 . . . . . . Operator 2 | . . . 1 . . 1 Watcher 5 | . 1 . 1 . . 3 Swarmer 6 | . . 3 . . . 3 Grunt 24 | . 3 . 3 4 4 10 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 6 | . . . 1 . . 5 Specialist 1 | . . . . . 1 . Hunter 4 | . . . . . 4 . Best Kill Streak 7 | 2 4 3 4 3 2 7 Combat Bots Only 7 | . 3 3 2 3 2 7 Max Kills in Single Turn 3 | 1 1 1 1 2 1 3 Gunslinging 1 | . . . . 1 . . Exploded 2 | . 1 . . . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Damage Taken 3700 | . 22 76 84 506 1732 1280 Core 579 | . . 26 . 156 165 232 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 . 89 100 . . . Volleys Fired 164 | 4 15 4 17 13 71 40 Largest 4 | 2 2 2 3 3 3 4 Hottest 201 | 60 60 60 116 116 201 114 Shots Fired 407 | 8 30 8 51 36 148 126 Gun 385 | 8 30 8 51 36 145 107 Cannon . | . . . . . . . Launcher 19 | . . . . . . 19 Special 3 | . . . . . 3 . Kinetic 270 | 4 15 4 17 18 105 107 Thermal 63 | . . . 17 13 33 . Explosive 19 | . . . . . . 19 Electromagnetic 55 | 4 15 4 17 5 10 . Robot Hit Streak 13 | 3 5 2 6 11 13 6 Robot Miss Streak 12 | 2 3 2 5 3 3 12 Penetration Max 1 | . . . . . 1 . Secondary Targets 4 | . . . . 1 1 2 Max Gunslinging Chain 1 | . . . . 1 1 1 Shots Hit Robots 240 | 4 19 4 25 25 101 62 Core Hits 113 | 2 7 3 8 10 31 52 Critical Hits 2 | . . . . . 1 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4844 | 54 238 69 191 374 1782 2136 Guns 3379 | 54 171 69 191 374 1610 910 Cannons . | . . . . . . . Explosions 1393 | . 67 . . . 100 1226 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2403 | 29 60 24 15 161 1204 910 Thermal 752 | . 67 . 74 147 464 . Explosive 1225 | . . . . . . 1225 Electromagnetic 464 | 25 111 45 102 66 114 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 4 4 . . 5 5 Average Corruption 4 | . 3 4 . . 5 5 Corruption Purged . | . . . . . . . Effects 32 | . 4 1 . . 4 23 Message Errors 6 | . 2 . . . 1 3 Matter Fused 8 | . . . . . 1 7 Heat Flow Errors 5 | . . . . . 1 4 Energy Discharges 3 | . . 1 . . . 2 Data Loss (minor) 2 | . 1 . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . 1 . Targeting Errors 6 | . 1 . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 44 | . . . . . . 44 Projectiles . | . . . . . . . Explosions 44 | . . . . . . 44 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 81 | . . . . . . 81 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 547 | . 6 . 327 547 189 254 Average Temperature 105 | . 6 . 134 300 52 64 Received Heat Transfer 1008 | . 12 . 33 234 378 351 Effects 13 | . . . 3 10 . . Shutdowns 3 | . . . . 3 . . Energy Bleed 4 | . . . 3 1 . . Interference 4 | . . . . 4 . . Damage (minor) 1 | . . . . 1 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1695 | . 150 . 185 370 990 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . . . 1 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Peak Influence 767 | 10 128 119 259 137 409 767 Initial 198 | . 6 49 46 45 89 198 Average 242 | 3 51 104 137 85 256 465 Maximum Alert Level 3 | . . . 1 . 2 3 Low Security (%) 47 | 100 100 100 76 100 29 4 Level 1 32 | . . . 23 . 59 33 Level 2 17 | . . . . . 11 52 Level 3 2 | . . . . . . 9 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 . 2 2 . 8 Investigation 3 | . 1 . 1 1 . . Extermination . | . . . . . . . Reinforcement 6 | . . . 1 1 . 4 Assault . | . . . . . . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Distress Signals 3 | . . . 1 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 7 3 11 4 20 29 Peak Tracking Total 6 | . 6 3 2 3 4 6 Tactical Retreats 9 | . . . . . 9 . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Traps Triggered 4 | . 4 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Mat Machines Disabled 8 | . . . 1 . . 7 Max in Single Turn 3 | . . . 1 . . 3 Garrison Relay 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Machines Accessed 10 | . . . 6 2 . 2 Terminals 8 | . . . 5 1 . 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 34 | . . . 18 8 . 8 Successful 28 | . . . 16 5 . 7 Failed 5 | . . . 1 3 . 1 Catastrophic 1 | . . . . 1 . . Database Lockouts 1 | . . . 1 . . . Manual 1 | . . . 1 . . . Terminals 29 | . . . 16 5 . 8 Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 25 | . . . 14 4 . 7 Record 12 | . . . 4 3 . 5 Prototype ID Bank 2 | . . . 1 . . 1 Emergency Access Points 1 | . . . . . . 1 Alert Level 3 | . . . 3 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Dispatch Records 2 | . . . 2 . . . Patrol Status 1 | . . . . 1 . . Transport Status 1 | . . . 1 . . . Investigation Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 4 | . . . 2 1 . 1 Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . 5 . Machine Destruction 5 | . . . . . 5 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Mat Turns Passed 2246 | 109 224 36 365 167 772 573 Spaces Moved 1058 | 49 105 16 180 70 372 266 Core 13 | 7 . . . . . 6 Treads 525 | 42 105 16 180 70 112 . Legs 520 | . . . . . 260 260 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 Average Speed 150 | 149 160 160 160 160 135 157 Slowest Speed 800 | 160 160 160 160 160 180 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 4 20 12 16 9 50 34 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 130 | . 8 . . . 7 115 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 130 | . 8 . . . 7 115 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Total 1406 | 76 132 19 218 97 509 355 Wait 69 | 8 1 . 8 10 28 14 Move 1052 | 48 104 15 179 69 371 266 Hop . | . . . . . . . Pick Up 53 | 10 7 . 5 1 15 15 Fast Attach 4 | 2 1 . 1 . . . Attach 35 | 4 1 . 2 3 17 8 Detach 2 | . . . . . 2 . Swap 15 | . . . 3 1 3 8 Drop 12 | . 3 . 3 . 2 4 Fire 164 | 4 15 4 17 13 71 40 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered Mines 340 | -10/Mines | Discovered new exit (range 15) 370 | -10/Mines | Entered Materials 370 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 381 | -9/Materials | Central database locked down 592 | -9/Materials | Repaired EM Pulse Gun 720 | -9/Materials | Discovered new exit (range 9) 735 | -9/Materials | Entered another Materials area 735 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 897 | -8/Materials | Identified exit to Garrison 902 | -8/Materials | Entered Garrison 1178 | -8/Garrison | Lost 5 parts (1p1n1u2w) 1272 | -8/Garrison | Triggered checkpoint 1422 | -8/Garrison | Triggered checkpoint 1447 | -8/Garrison | Core integrity fell below 50% 1471 | -8/Garrison | Garrison Relay disabled 1485 | -8/Garrison | Lost 4 parts (1n3w) 1540 | -8/Garrison | Triggered checkpoint 1596 | -8/Garrison | Lost 3 parts (2u1w) 1663 | -8/Garrison | Discovered new exit (range 9) 1674 | -8/Garrison | Entered Materials 2078 | -8/Materials | Lost 3 parts (1p1n1u) 2091 | -8/Materials | Destroyed 7 combat bots 2148 | -8/Materials | Garrison activated, responded to threat 2210 | -8/Materials | Core integrity fell below 20% 2247 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- System corrupted: Energy discharge (-60). U-05 Engineer lays Concrete. S-10 Pest destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired 8 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. 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