Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.17 @ 09:20:10 Player: Willow Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (1992) 1992 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 4304 Bonus ------- Follower Combat Kills 35 Friendly Fire -28 Cogmind --------- Core Integrity 472/550 Matter 270/300 Energy 257/280 System Corruption 0% Temperature Hot (261) Movement Treading (235) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Advanced Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON (3) ------- Pulse Rifle Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (20) --- Light Deuterium Engine Advanced Treads Advanced Treads Advanced Treads Large Storage Unit Medium Armor Plating Hardened Medium Armor Plating Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Light Assault Rifle Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Deuterium Engine Advanced Treads Advanced Treads Advanced Treads Large Storage Unit Medium Armor Plating Hardened Medium Armor Plating Particle Gun Heavy Particle Gun Heavy Particle Gun Light Assault Rifle Rocket Launcher Datajack [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 74 | 8 7 38 6 15 Power 10 | 1 1 6 1 1 Engine 10 | 1 1 6 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 2 6 . 3 Treads 13 | 2 2 6 . 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 2 2 11 . 5 Device 10 | 1 . 8 . 1 Storage 5 | 1 1 2 . 1 Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 31 | 3 2 15 5 6 Energy Gun 17 | 2 1 11 . 3 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . 2 3 2 Ballistic Cannon . | . . . . . Launcher 4 | . . 2 1 1 Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 . 1 Parts Lost 15 | . 1 8 4 2 Power 3 | . 1 1 1 . Propulsion 4 | . . 3 . 1 Utility 4 | . . 2 1 1 Weapon 4 | . . 2 2 . Highest Loss Streak 3 | . 1 3 3 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 99 90 97 Engine 11 | . 14 11 11 9 Treads 23 | . 27 21 22 26 Device 10 | . 10 10 11 7 Storage 11 | . 14 11 11 9 Processor 7 | . 3 11 3 9 Energy Gun 21 | . 14 28 11 16 Ballistic Gun 5 | . 11 1 10 9 Launcher 2 | . . 3 5 . Special Weapon 1 | . 2 . . . Peak Build Rating 30 | 7 9 21 17 30 Average Rating 13 | 5 7 16 15 22 On Entrance 9 | . 7 9 17 15 Naked Turns . | . . . . . Heaviest Build 65 | 12 18 59 35 65 Greatest Support 64 | 40 40 40 40 64 Greatest Overweight (x) 3 | 3 . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 10 20 15 20 Average Capacity 13 | 7 9 14 15 19 Most Carried 15 | 4 10 15 15 14 Average Carried 10 | 2 8 11 13 10 Final Capacity 20 | 8 10 15 15 20 Final Carried 15 | 4 10 13 15 14 Class Distribution -------------------- 46% | Gunner 35% | Mutant 16% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1403 | 286 233 592 105 187 Remotely . | . . . . . Salvage Created 2726 | 154 402 1600 155 415 Parts 163 | 11 30 91 14 17 Haulers Intercepted 7 | . 1 6 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 63 | . 9 38 8 8 Guns 53 | . 9 32 6 6 AOE 6 | . . 4 . 2 Classes Destroyed 12 | 3 4 4 . 1 Worker 1 | 1 . . . . Builder 2 | . . 1 . 1 Tunneler 3 | 3 . . . . Hauler 7 | . 1 6 . . Recycler 3 | 1 . 1 . 1 Operator 2 | . . 2 . . Watcher 4 | . 2 1 . 1 Swarmer 25 | . 3 16 6 . Grunt 24 | . 6 13 1 4 Brawler 4 | . . 1 1 2 Duelist 1 | . . . . 1 Sentry 9 | . . 8 . 1 Best Kill Streak 6 | 3 3 6 3 5 Combat Bots Only 6 | . 3 6 3 5 Max Kills in Single Turn 4 | 1 2 4 2 1 Gunslinging 1 | . . 1 1 . Exploded 4 | . . 4 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 275 | . 46 153 37 39 Missed 73 | . 11 41 6 15 Damage Taken 2460 | . 412 1275 331 442 Core 355 | . 53 151 73 78 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 78 . 44 . Volleys Fired 196 | 6 56 88 13 33 Largest 3 | 2 2 3 2 3 Hottest 195 | 70 100 195 126 173 Shots Fired 468 | 12 101 236 27 92 Gun 448 | 12 89 231 27 89 Cannon . | . . . . . Launcher 5 | . . 2 . 3 Special 15 | . 12 3 . . Kinetic 117 | 6 44 23 6 38 Thermal 346 | 6 57 211 21 51 Explosive 5 | . . 2 . 3 Electromagnetic . | . . . . . Robot Hit Streak 14 | 7 6 14 11 14 Robot Miss Streak 7 | 1 4 7 2 3 Penetration Max . | . . . . . Secondary Targets 10 | . 3 3 2 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 285 | 8 55 133 23 66 Core Hits 127 | 6 21 59 8 33 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 16 | . 4 10 1 1 Burn 15 | . 4 9 1 1 Destroy 1 | . . 1 . . Melee Attacks 3 | . . . 3 . Impact 3 | . . . 3 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4875 | 90 606 2524 469 1186 Guns 4085 | 90 601 2203 310 881 Cannons . | . . . . . Explosions 626 | . . 321 . 305 Melee 159 | . . . 159 . Ramming 5 | . 5 . . . Kinetic 604 | 30 211 97 27 239 Thermal 3481 | 60 390 2106 283 642 Explosive 626 | . . 321 . 305 Electromagnetic . | . . . . . Impact 159 | . . . 159 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 1 4 7 . Average Corruption 2 | . 1 1 6 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 40 | . 4 19 17 . Message Errors 7 | . 2 2 3 . Matter Fused 9 | . . 4 5 . Heat Flow Errors 7 | . 1 3 3 . Energy Discharges 8 | . . 5 3 . Data Loss (minor) 3 | . . 2 1 . Data Loss (major) 1 | . . 1 . . Misfires 2 | . 1 . 1 . Alerts 2 | . . 1 1 . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 39 | . . 20 19 . Projectiles . | . . . . . Explosions 20 | . . 20 . . Melee 19 | . . . 19 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 531 | 70 299 531 251 321 Average Temperature 101 | 30 75 116 89 107 Received Heat Transfer 837 | . 135 441 72 189 Effects 16 | . 1 12 . 3 Shutdowns 1 | . . 1 . . Energy Bleed 3 | . 1 1 . 1 Interference 7 | . . 5 . 2 Short Circuit 2 | . . 2 . . Damage (major) 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried . | . . . . . Impact Corruptions 3 | . . . 3 . Robots Melted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Melted 28 | . 6 18 1 3 Heat Transferred 9019 | 173 1443 5220 666 1517 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 392 | 25 303 392 175 274 Initial 25 | . 16 5 25 . Average 148 | 9 83 201 117 155 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 66 | 100 83 49 100 58 Level 1 33 | . 16 50 . 41 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 6 . 4 Investigation 8 | . 2 5 . 1 Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 10 | . 1 8 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 17 59 10 21 Peak Tracking Total 6 | . 4 6 3 6 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 6 | . 3 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 1 4 . 2 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 25 | . 9 15 . 1 Terminals 20 | . 8 11 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 2 . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 75 | . 25 44 . 6 Successful 46 | . 10 33 . 3 Failed 28 | . 14 11 . 3 Catastrophic 5 | . 4 1 . . Database Lockouts 1 | . 1 . . . Manual 56 | . 24 26 . 6 Terminals 65 | . 24 35 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 2 . . Scanalyzers 7 | . . 7 . . Garrison Access . | . . . . . Terminal Hacks 24 | . 6 17 . 1 Record 3 | . . 3 . . Part Schematic 1 | . . 1 . . Robot Analysis 3 | . 1 2 . . Branch Access Points 1 | . . 1 . . Terminal Index 2 | . 1 . . 1 Recycling Unit Index 1 | . 1 . . . Alert Level 4 | . 1 3 . . Unreport Threat 6 | . 2 4 . . Dispatch Records 1 | . . 1 . . Investigation Status 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . 7 . . Insert Component 3 | . . 3 . . Analyze 4 | . . 4 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 4 9 . 2 Terminals 12 | . 3 7 . 2 Botnet 11 | . 3 7 . 1 Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 2 . . Tunnel 3 | . 1 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 6 9 . 1 Full Trace Events 5 | . 2 2 . 1 Feedback Events 2 | . . 2 . . Corruption 2 | . . 2 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 4 | . . . . 4 Total Damage 85 | . . . . 85 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 3 | . 1 2 . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4669 | 150 1362 2344 498 315 Spaces Moved 2124 | 74 663 1027 275 85 Core 19 | 19 . . . . Treads 2105 | 55 663 1027 275 85 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 150 Average Speed 171 | 157 160 181 160 199 Slowest Speed 240 | 200 160 240 160 235 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 5 86 92 59 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 5 | . 1 2 2 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 11 | . 11 . . . Terrain Destroyed 45 | . 11 22 . 12 Melee . | . . . . . Projectile 11 | . 11 . . . AOE 34 | . . 22 . 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2731 | 93 848 1324 302 164 Wait 238 | . 109 108 2 19 Move 2120 | 73 662 1026 274 85 Hop . | . . . . . Pick Up 54 | 5 10 30 3 6 Fast Attach 24 | 7 1 11 2 3 Attach 19 | . 2 11 2 4 Detach 2 | . . 2 . . Swap 31 | 1 4 16 2 8 Drop 43 | 1 3 32 1 6 Fire 196 | 6 56 88 13 33 Melee 3 | . . . 3 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 8) 535 | -10/Materials | Central database locked down 711 | -10/Materials | Discovered new exit (range 12) 1125 | -10/Materials | Discovered new exit (range 11) 1147 | -10/Materials | Identified exit to Materials 1513 | -10/Materials | Entered another Materials area 1513 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1637 | -9/Materials | Lost 3 parts (1n1u1w) 2221 | -9/Materials | Discovered new exit (range 16) 2251 | -9/Materials | Identified exit to Storage 2377 | -9/Materials | Build established: Gunner 2452 | -9/Materials | Discovered new exit (range 16) 2701 | -9/Materials | Discovered new exit (range 16) 2734 | -9/Materials | Identified exit to Materials 3462 | -9/Materials | Discovered exit to Materials (range 11) 3642 | -9/Materials | Identified exit to Mines 3857 | -9/Materials | Entered Mines 3903 | -9/Mines | Core integrity fell below 50% 3926 | -9/Mines | Lost 3 parts (1p2w) 4095 | -9/Mines | Learned 8 Materials zone layouts 4103 | -9/Mines | Learned location of Storage (-9) 4116 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4296 | -9/Mines | Discovered exit to Materials (range 16) 4308 | -9/Mines | Escorted by a lone wolf Derelict 4355 | -9/Mines | Entered Materials 4355 | -8/Materials | Accompanied by 1 ally 4355 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4356 | -8/Materials | Identified exit to Factory 4405 | -8/Materials | Garrison activated, responded to threat 4670 | -8/Materials | Self-destructed Last Messages --------------- 04628_ R-06 Scavenger collects Lgt. Assault Rifle. 04629_ K-01 Serf collects debris. 04629_ U-05 Engineer builds a Wall. 04631_ Acquired Hvy. Particle Gun. 04633_ K-01 Serf collects debris. 04635_ U-05 Engineer lays Concrete. 04638_ K-01 Serf collects debris. 04638_ U-05 Engineer lays Concrete. 04638_ Acquired Hvy. Particle Gun. 04639_ U-05 Engineer lays Concrete. 04642_ K-01 Serf collects debris. 04642_ U-05 Engineer lays Concrete. 04643_ U-05 Engineer builds a Wall. 04649_ U-05 Engineer lays Concrete. 04660_ L-31 Rogue suffers critical hit (Burn). 04664_ L-31 Rogue heat damages Imp. Aluminum Leg. 04664_ U-05 Engineer lays Concrete. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????############## | | ???????????????########??############ # | | ???????????????# #??# ## """ """ # | | ???????????????# #??# ## """"""""" # | | ???????????????# """#??# ## """"" # | | ???????????????# """#??# ## # | | ???????????????# """#??# ############+## | | ???????????????# #??# # # # | | ???????????????####+###??# # """ + | | ??????????????????# #????# # """ # | | ??????????????????# #????#####+##### """ # # | | ??????????????????# #???##### + ###### | | ??????????????????# #???# g g### """ ""#????# | | ???????############ #???# #?# """ Y"#????# | | ???##### ## #???#@l[ #?# """ ""#????# | | ???# #"" ## #???# ] [ #?# #????# | | ???# #"T ## #???# [] #?##########????# | | ???# #"" ## #???# #???????????????# | | ???# + """ ## ##### ###?????????????# | | ???# # """ # # #?????????????# | | ???# # """ # #?????????????? | | ???# # # ###?????????????? | | #### ########### ###?????????????? | | #?????????# """ "" % # #?????????????? | | #?????????# """^^ u ###?????????????? | | ###########^ "" " % ##??????????????? | | % o ##??????????????? | | * % % ##??????????????? | | % % #???????????????? | | ################## #???????????????? | | ???????????? # ###############?????????????? | | ???????????? # # #?????????????? | | ???????????? + # """ """ ##????????????? | | ???????????? """ # # """ """ """ #????????????? | | ???????????? """ # + "G """ """ ##????????????? | | ???????????? """ # # """ #?????????????? | | ????????????###### # #?????????????? | | ?????????????????# ###############?????????????? | | ?????????????????# ##################??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed MiningHackingBox Manual? 0 Play Time 00:44:46 Cumulative 68.2 hours Start 2025.01.15 @ 11:35:28 End 2025.01.17 @ 09:20:10 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 34 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 38 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c6ed53d-9fba-4b71-87f8-b2c0ac7f48ea