Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.31 @ 00:17:02 // Halloween2020/ForbiddenLore Player: ILikeMonsters1890 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (95) 475 Value Destroyed (2854) 2854 Prototype IDs (81) 1620 Alien Tech Used (1) 200 Bonus (14223) 14223 TOTAL SCORE: 29372 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 247 Follower Combat Kills 954 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 322 Met Warlord at Research 2000 Hacked God Mode 5000 Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 184/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Experimental Signal Interpreter Improved Melee Analysis Suite Experimental Core Analyzer Makeshift System Shield Improved System Shield > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Cooled Antigrav System Cooled Antigrav System SGEMP Prototype Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Cooled Impulse Thruster Improved Q-thruster Improved Q-thruster Experimental Q-thruster > --- UTILITY ---------- Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Experimental Core Analyzer Layered Medium Armor Plating Graphene Brace Hacking Suite Hacking Suite Advanced Hacking Suite System Mapper Makeshift System Shield Improved System Shield > --- WEAPON ----------- Nanosword Nanosword > --- INVENTORY -------- Cooled Antigrav System Cooled Antigrav System Improved Q-thruster Nanoactuators Tiamat Missile Launcher [Rating: 159] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled Airjet Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Electron Diverter Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Insulated Plating Weapon Scythe Energy Gun Heavy Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 12 | . . . 1 . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 201 | 4 . . 2 . . 24 12 13 3 4 . 2 10 . . 1 . 10 1 4 6 18 8 4 5 16 . 10 23 21 Power 23 | . . . . . . 3 1 1 . 1 . . 1 . . . . 1 . . 1 3 1 . . 2 . 2 5 1 Engine 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Core 9 | . . . . . . 2 1 1 . 1 . . . . . . . . . . . 2 1 . . 1 . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . 2 5 1 Propulsion 65 | 3 . . 1 . . 11 6 4 . . . 2 1 . . . . 5 . 1 2 5 4 3 1 3 . 4 1 8 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Leg 9 | . . . . . . 3 . . . . . . . . . . . . . . 2 3 1 . . . . . . . Wheel 20 | 3 . . 1 . . 8 2 . . . . . . . . . . . . . . 1 3 1 . . . 1 . . Hover 18 | . . . . . . . 4 4 . . . 2 1 . . . . 5 . 1 . 1 . . . . . . . . Flight 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 3 1 8 Utility 71 | 1 . . 1 . . 3 3 6 2 3 . . 7 . . 1 . 3 1 1 3 6 2 1 2 5 . 3 12 5 Device 33 | 1 . . 1 . . 1 2 2 . 3 . . 1 . . . . 1 1 1 1 4 1 . . 3 . 2 5 3 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 17 | . . . . . . 1 1 2 . . . . 4 . . 1 . . . . . 2 1 1 1 1 . . 1 1 Hackware 7 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 1 . . 3 . Protection 14 | . . . . . . 1 . 1 2 . . . 2 . . . . 2 . . 1 . . . . . . 1 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | . . . . . . 7 2 2 1 . . . 1 . . . . 1 . 2 . 4 1 . 2 6 . 1 5 7 Energy Gun 5 | . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . . 2 4 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Impact Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . . . 2 1 1 . . . 1 . . . . 1 . 1 . 3 . . 1 3 . 1 2 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . . . 2 . . . . 1 . . . . . . . 4 . 1 . . 4 . 3 1 9 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Parts Lost 80 | . . . . . . 18 . 1 . 1 . 2 1 . . . . . . 5 . 16 6 2 . . . . 13 15 Power 10 | . . . . . . 3 . 1 . . . . . . . . . . . . . 1 1 1 . . . . 3 . Propulsion 29 | . . . . . . 7 . . . . . 2 . . . . . . . 3 . 5 2 1 . . . . 2 7 Utility 29 | . . . . . . 2 . . . 1 . . 1 . . . . . . 2 . 7 3 . . . . . 6 7 Weapon 12 | . . . . . . 6 . . . . . . . . . . . . . . . 3 . . . . . . 2 1 Highest Loss Streak 15 | . . . . . . 10 . 1 . 1 . 2 1 . . . . . . 4 . 9 4 2 . . . . 8 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 100 100 100 90 92 98 99 99 100 100 100 100 100 100 100 98 100 90 89 66 71 50 68 73 89 88 79 74 Engine 2 | . 14 14 11 11 11 . . . . . . . 3 6 6 6 6 5 5 5 2 . . . . . . . . . Core 2 | . . . . . . 9 9 6 7 7 7 7 2 . . . . . . . . 2 3 1 . . . . . . Leg 1 | . . . . . . 5 7 . . . . . . . . . . . . . 3 3 8 1 . . . . . . Wheel 7 | . 28 28 33 33 33 24 15 . . . . . . . . . . . . . . 3 7 . . . . . . . Hover 10 | . . . . . . . 4 30 30 30 30 30 26 26 26 26 26 28 29 24 17 3 . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 9 21 22 20 17 Device 11 | . 14 14 22 22 22 7 18 12 7 11 15 15 11 13 13 13 13 13 17 20 23 7 9 5 5 4 5 10 4 5 Storage 5 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 1 . . . . . . . . . . Processor 19 | . . . . . . 9 9 17 23 23 23 23 28 26 26 26 26 23 23 23 23 24 30 27 35 34 31 24 20 18 Hackware 4 | . . . . . . . . 2 . . . . . . . . . . . . 2 5 5 5 10 11 15 14 20 19 Protection 2 | . . . . . . 4 . 3 6 2 . . 6 6 6 6 6 7 5 1 . . . . . . . 2 3 2 Energy Gun 1 | . . . . . . 13 1 . . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Gun 3 | . 28 28 22 22 22 4 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 14 15 15 15 15 15 13 13 13 13 13 11 11 10 11 7 5 5 6 9 10 6 3 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 15 15 15 16 16 16 20 19 22 22 20 17 17 33 30 30 30 30 35 29 29 29 28 13 10 6 21 21 42 55 27 Greatest Support 57 | 26 20 20 30 30 30 30 36 36 48 32 32 48 33 33 45 33 33 57 30 33 33 40 44 20 7 27 27 46 46 48 Greatest Overweight (x) 3 | . . . . . . 1 1 . . . . . . . . . . . . . . 3 3 . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 6 7 8 8 8 8 7 8 8 8 8 8 8 8 7 8 8 8 8 8 5 5 4 5 5 5 5 5 5 5 Average Carried 5 | 3 5 6 6 8 7 5 5 7 8 7 8 7 6 7 7 7 8 7 8 5 5 3 3 4 4 4 5 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 6 7 8 8 8 4 6 8 8 8 8 6 8 7 7 8 8 8 8 5 5 3 4 5 5 5 5 5 4 4 Class Distribution -------------------- 27% | Mutant 25% | Ninja 14% | Hacker-Sprinter 8% | Scavenger-Mutant 5% | Scavenger-Skirmisher 5% | Derelict-Mutant 4% | Scout 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Assassin | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Ninja | -6/Zion Ninja | -5/Proximity Caves Ninja | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Ninja | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Matter Collected 2508 | 276 18 6 62 42 . 366 12 237 46 40 . . 48 62 . 10 . 100 10 137 70 170 . 84 50 215 . 90 136 221 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4859 | 124 42 29 105 40 . 574 12 284 164 142 . . 52 126 . . . 916 . 181 310 433 . 185 79 209 35 264 499 54 Parts 246 | 10 . 2 7 3 . 33 4 20 10 7 . . 5 6 . . . 48 . 9 4 21 . 8 1 13 1 8 20 6 Haulers Intercepted 7 | . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 2 . Recyclers Shooed 5 | . 1 . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . . 15 5 . 3 . 5 . . . . 8 8 4 17 . . 1 . 1 . . . Prevented 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Combat Hostiles Destroyed 52 | . . . 1 2 . 10 . 5 3 1 . . . 2 . . . 2 . 6 . 7 . . . 3 . . 7 3 Melee 24 | . . . . . . . . 5 3 1 . . . 2 . . . 2 . 1 . 7 . . . . . . 3 . Guns 13 | . . . 1 2 . 10 . . . . . . . . . . . . . . . . . . . . . . . . AOE 15 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . 3 . . 4 3 Classes Destroyed 18 | 2 1 1 1 1 . 4 . 2 1 . . . . . . . . . . . . . . 1 . 1 1 . 1 1 Worker 11 | . . 1 . . . . . . . . . . 2 . . . . 6 . . . . . . . . . 2 . . Builder 4 | . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . Tunneler 9 | 3 . . . . . 3 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Hauler 7 | . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 2 . Recycler 5 | 1 . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Watcher 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Swarmer 19 | . . . . 2 . . . 3 . . . . . . . . . . . 5 . 2 . . . 1 . . 4 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 17 | . . . . . . 8 . . 2 . . . . 1 . . . 1 . . . 3 . . . 2 . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 4 | . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . Hunter 4 | . . . . . . 1 . . . . . . . . . . . 1 . . . 2 . . . . . . . . Programmer 4 | . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 6 | 2 1 1 1 1 . 3 1 3 2 1 . . 2 1 . . . 6 . 5 . 3 . . . 2 1 3 4 2 Combat Bots Only 5 | . . . 1 1 . 3 . 3 2 1 . . . 1 . . . 1 . 5 . 3 . . . 2 . . 4 2 Max Kills in Single Turn 2 | 1 1 1 1 1 . 1 1 1 1 1 . . 1 1 . . . 1 . 1 . 1 . 1 . 2 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 2 2 Melee 1 | . . . . . . . . 1 1 1 . . . 1 . . . 1 . 1 . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Damage Taken 10904 | . . . 145 103 . 1496 147 223 296 52 . 112 74 146 58 . 95 39 . 669 . 1551 467 142 22 177 . 795 1645 2450 Core 3063 | . . . 34 18 . 340 13 40 61 . . 38 17 30 6 . . . . 176 . 458 129 85 22 85 . 60 229 1222 Absorbed by Shields 694 | . . . . . . . . . . . . . . . . . . . . . . . . . . 130 . . . 564 Redirected to Shielding 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 . Core Remaining (%) 75 | 100 . 100 . . . 2 97 . . . . 80 . . . . 93 . . . . 36 . . . . 72 95 . . Volleys Fired 103 | 6 3 1 7 7 . 60 . . . . . . . . . . . . . 9 . . . . . 3 . . 5 2 Largest 2 | 2 2 2 2 2 . 2 . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 Hottest 134 | 40 40 40 40 40 . 134 . . . . . . . . . . . . . 36 . . . . . 49 . . 49 46 Shots Fired 181 | 12 6 2 14 14 . 114 . . . . . . . . . . . . . 9 . . . . . 3 . . 5 2 Gun 162 | 12 6 2 14 14 . 114 . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . 2 . . 3 2 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Kinetic 119 | 12 6 2 14 14 . 71 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 43 | . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 16 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . 2 . . 3 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 2 8 9 11 3 . 14 . . . . . . . . . . . . . 2 . . . . . 2 . . 5 3 Robot Miss Streak 4 | 3 . . 3 2 . 4 . . . . . . . . . . . . . 4 . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 294 | 5 6 1 9 7 . 81 5 15 4 6 . . 6 13 . . . 32 . 8 6 29 1 9 3 3 4 5 32 4 Core Hits 156 | 4 3 1 4 2 . 36 1 10 3 4 . . 2 4 . . . 16 . 9 4 13 . 1 1 15 . 5 15 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 22 | . . . . . . 3 1 . 1 1 . . . 1 . . . 4 . . . 3 . 1 . . 1 1 3 2 Burn 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Sever 19 | . . . . . . . 1 . 1 1 . . . 1 . . . 4 . . . 3 . 1 . . 1 1 3 2 Melee Attacks 277 | . . . . . . . 18 25 7 8 . 2 15 14 . 1 3 51 . 11 6 30 2 9 4 6 4 17 33 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 276 | . . . . . . . 18 25 7 8 . 2 15 14 . 1 3 51 . 11 6 30 2 9 3 6 4 17 33 11 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sneak Attacks 59 | . . . . . . . 3 1 . . . . 5 2 . . . 22 . . . 2 . 8 . 1 2 4 9 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . Follow-up Attacks 15 | . . . . . . . . 2 1 2 . . 1 . . . . 3 . . . 3 . . . . 2 . . 1 Damage Inflicted 13543 | 80 70 11 111 101 . 1228 255 567 143 357 . . 390 500 . . . 1990 . 643 505 1083 34 572 196 1352 217 332 2389 417 Guns 1519 | 80 70 11 106 86 . 1166 . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2645 | . . . . . . . . . . . . . . . . . . . . 443 . . . . . 1285 . . 599 318 Melee 9297 | . . . . . . . 255 567 143 357 . . 390 500 . . . 1990 . 200 505 1083 34 572 196 67 217 332 1790 99 Ramming 82 | . . . 5 15 . 62 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 989 | 80 70 11 106 86 . 636 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 530 | . . . . . . 530 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2645 | . . . . . . . . . . . . . . . . . . . . 443 . . . . . 1285 . . 599 318 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9297 | . . . . . . . 255 567 143 357 . . 390 500 . . . 1990 . 200 505 1083 34 572 196 67 217 332 1790 99 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 3 17 Average Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 5 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Effects 13 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 3 5 Message Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Matter Fused 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 1 Heat Flow Errors 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1136 | . . . . . . . 27 17 . 90 . . 133 32 . . . 156 . 69 2 7 . 303 63 53 103 . 52 29 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 88 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . 53 . . . 29 Melee 1048 | . . . . . . . 27 17 . 90 . . 133 32 . . . 156 . 63 2 7 . 303 63 . 103 . 52 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 287 | . . . 2 7 . 27 . . . . . . . . . . . . . 34 . . . . . . . . 92 125 Shots 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 2 Rammed 16 | . . . 1 1 . 14 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . . . 1 1 . 14 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 376 | . . . . . . 376 1 . . . . . . . . . . 11 . . . . . . . . . . 3 174 Average Temperature 127 | . . . . . . 137 1 . . . . . . . . . . 3 . . . . . . . . . . 3 80 Received Heat Transfer 1678 | . . . 42 36 . 567 90 12 72 18 . 45 . 36 18 . 9 18 . 33 . 254 84 18 9 14 . 24 161 118 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1332 | . . . . . . 1332 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Peak Influence 2462 | 20 35 18 193 133 . 130 63 318 . . . . 160 . . . . 277 . . . . 65 . . . . 411 815 2462 Initial 455 | . 13 13 6 67 . . 23 28 . . . . 37 . . . . 84 . . . . . . . . . 3 231 455 Average 250 | 10 22 18 116 104 . 51 38 156 . . . . 92 . . . . 164 . . . . 7 . . . . 153 569 1904 Maximum Alert Level 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 3 5 Low Security (%) 71 | 100 100 100 100 100 . 100 100 56 . . . . 100 . . . . 60 . . . . 100 . . . . 60 . . Level 1 14 | . . . . . . . . 43 . . . . . . . . . 39 . . . . . . . . . 38 27 . Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 27 | . . . 3 . . 1 1 3 . . . . 4 . . . . . . 1 . . . . . . . 1 1 12 Investigation 5 | . . . 1 . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Reinforcement 7 | . . . 2 . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . 1 . Assault 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Distress Signals 17 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 6 4 Communications Jammed 19 | . . . . . . . . . . . . . 8 . . . . 1 . . . . . . . 1 . 4 5 . Distress Signals 11 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 4 5 . Times Spotted 365 | . 1 . 7 10 . 22 5 10 20 5 . 10 8 2 3 . 8 4 1 10 . 12 7 4 2 21 . 33 48 112 Peak Tracking Total 51 | . 1 . 4 4 . 5 3 3 7 4 . 8 3 1 3 . 9 2 1 7 . 4 6 4 4 8 . 25 12 51 Tactical Retreats 51 | . . . . 1 . 6 1 1 4 1 . . 1 . 2 . 3 . . 2 . 2 2 1 . 2 . 2 11 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Traps Triggered 8 | . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . 1 . . . 1 1 . . . . . . . . . 1 . 5 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Machines Disabled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Machines Accessed 51 | . 1 . 2 . 2 1 2 7 . . 3 . 6 . 1 . . 7 . . 5 . 3 . . 3 . 4 4 . Terminals 28 | . 1 . 2 . . 1 2 6 . . . . 4 . . . . 5 . . . . 2 . . . . 3 2 . Fabricators 6 | . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Total Hacks 155 | . 3 . 5 . 5 4 10 20 . . 22 . 17 . 1 . . 14 . . 18 . 11 . . 7 . 9 9 . Successful 98 | . 3 . 2 . 5 . 6 5 . . 22 . 8 . 1 . . 5 . . 18 . 7 . . 7 . 5 4 . Failed 57 | . . . 3 . . 4 4 15 . . . . 9 . . . . 9 . . . . 4 . . . . 4 5 . Catastrophic 8 | . . . 1 . . . 1 4 . . . . 2 . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 1 . 1 . 1 4 4 1 . . . . 1 . . 4 . 1 . . . . 5 . . 1 . 2 2 . Terminals 82 | . 3 . 5 . . 4 10 17 . . . . 13 . . . . 9 . . . . 10 . . . . 6 5 . Fabricators 15 | . . . . . . . . 3 . . . . 4 . . . . 5 . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Terminal Hacks 86 | . 2 . 2 . 5 . 5 4 . . 22 . 6 . 1 . . 3 . . 18 . 5 . . 7 . 4 2 . Record 20 | . 1 . . . 4 . . . . . 2 . . . . . . . . . 6 . 1 . . 6 . . . . Part Schematic 16 | . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . . . 1 . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . Prototype ID Bank 13 | . . . . . . . 1 2 . . 3 . 1 . . . . . . . 4 . 1 . . . . 1 . . Open Door 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . . Network Status 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Unauthorized Hacks 5 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Terminals 5 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 4 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 . 2 . . 1 2 6 . . . . 4 . . . . 4 . . . . 1 . . . . 3 3 . Full Trace Events 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . . . 11 . . . . 12 . . . . 4 . . . . . . . 1 . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . 139 . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Total Allies 10 | . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 6 . Largest Group 5 | . . 2 2 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . 5 . Highest-Rated Group 753 | . . 39 39 31 . . . . . . . 96 . . . . . . . . . . . . . 65 . . 753 . Highest-Rated Ally 369 | . . 31 31 31 . . . . . . . 96 . . . . . . . . . . . . . 65 . . 369 . Total Orders 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 114 | . . . 14 2 . . . . . . . 15 . . . . . . . . . . . . . . . . 83 . Total Damage 7220 | . . . 292 21 . . . . . . . 614 . . . . . . . . . . . . . . . . 6293 . Kills 18 | . . . 5 . . . . . . . . 3 . . . . . . . . . . . . . . . . 10 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . Derelict Logs Recovered 19 | . . 2 . . . . . . 2 2 . 2 . 1 1 2 1 . 2 . . 2 . 1 1 . . . . . Drone Launches 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Turns Passed 8029 | 77 75 73 352 151 212 1029 261 350 257 177 31 145 217 169 136 339 168 476 90 402 135 405 241 173 167 470 89 350 571 241 Spaces Moved 12852 | 40 81 73 393 140 264 932 192 569 500 410 80 367 415 268 271 830 369 529 184 524 178 360 218 239 328 822 299 859 1449 669 Core 261 | . . . . . . . . . . . . . . . . . . . . . . 24 3 205 28 1 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 40 | . . . . . . . . . . . . . . . . . . . . . 1 3 2 34 . . . . . . Wheels 2481 | 40 81 73 393 140 264 932 152 . . . . . . . . . . . . . . 193 213 . . . . . . . Hover 5673 | . . . . . . . 40 569 500 410 80 367 415 268 271 830 369 529 184 524 177 140 . . . . . . . . Flight 4397 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 821 299 859 1449 669 Fastest Speed 14 | 80 80 80 80 80 80 80 48 38 22 38 38 22 40 40 27 40 40 30 48 48 52 43 100 50 45 28 28 24 24 14 Average Speed 46 | 87 80 80 80 80 80 82 81 39 37 38 38 37 40 40 39 40 40 42 48 51 59 85 101 59 45 40 28 25 25 23 Slowest Speed 200 | 90 80 80 80 80 80 95 140 48 38 38 38 40 40 40 40 40 40 48 48 56 120 200 200 120 50 100 28 28 92 40 Overloaded Moves 59 | . . . . . . . . . 6 . . 17 . . 6 . . 19 . . . 4 . . . . . . . 7 Propulsion Burnouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 13 32 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 25 17 39 39 69 94 21 33 75 63 72 61 16 46 54 86 62 18 48 72 63 67 10 49 57 87 55 27 48 73 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 15 | . . 1 . . 1 . . . . 1 1 1 . 1 . 2 . . 1 . 3 1 . 1 1 . . . . . Known Exits Taken 20 | . . . 1 . . . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . . . 1 . 1 . . 5 3 . . . 1 1 3 3 . 1 3 . 5 . 2 4 . 1 . . . Spaces Dug 63 | . . . . . . . 6 9 2 . . 2 5 . . . 3 8 . 5 . . 1 . . . . 11 3 8 Terrain Destroyed 380 | . . . . . . . 6 9 2 . . 2 5 . . . 3 8 . 91 . . 1 . . 86 . 11 103 53 Melee 63 | . . . . . . . 6 9 2 . . 2 5 . . . 3 8 . 5 . . 1 . . . . 11 3 8 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 317 | . . . . . . . . . . . . . . . . . . . . 86 . . . . . 86 . . 100 45 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Total 14223 | 70 84 85 416 164 265 1071 272 663 558 422 79 370 445 309 298 834 384 718 185 629 195 411 231 252 340 946 300 954 1573 700 Wait 700 | 12 . 11 11 17 . 27 39 40 46 1 . . 2 25 28 . 13 131 . 82 . 4 . . . 87 . 64 60 . Move 12739 | 39 80 72 392 139 263 931 191 568 499 409 79 366 414 267 270 829 368 528 183 523 177 359 217 238 327 821 298 846 1426 620 Hop 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 17 Pick Up 64 | 4 1 1 3 . 1 11 7 7 1 1 . . 5 1 . 2 . 3 . 1 . 1 2 1 1 1 . 1 5 3 Fast Attach 123 | 1 . . . . . 6 8 10 1 . . . 5 . . . . 6 . 1 7 11 8 4 4 10 . 10 15 16 Attach 41 | . . . 2 . . 12 1 2 . 1 . 2 3 . . . . 1 . 1 . 5 . . 1 . . . 7 3 Detach 9 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . 1 3 2 Swap 38 | 3 . . . . . 6 3 1 2 3 . . 2 . . 1 . 3 1 2 . 2 . . . 6 . . 1 2 Drop 95 | 5 . . . . 1 4 9 12 3 2 . . 3 2 . 1 . 6 1 1 5 . 2 . 4 7 . 10 9 8 Fire 103 | 6 3 1 7 7 . 60 . . . . . . . . . . . . . 9 . . . . . 3 . . 5 2 Melee 239 | . . . . . . . 14 22 6 5 . 2 11 14 . 1 3 40 . 9 6 27 2 9 3 5 2 16 33 9 Ram 16 | . . . 1 1 . 14 . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Rewire 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 78 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 16) 153 | -10/Materials | Entered Mines 201 | -10/Mines | Learned Materials stockpile data 210 | -10/Mines | Learned location of Mines (-8) 212 | -10/Mines | Discovered new exit (range 5) 226 | -10/Mines | Entered Materials 226 | -9/Materials | Accompanied by 2 allies 226 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 231 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 305 | -9/Materials | Build established: Mutant 311 | -9/Materials | Identified exit to Mines 311 | -9/Materials | Identified exit to Storage 519 | -9/Materials | Discovered new exit (range 7) 520 | -9/Materials | Met 8R-AWN 578 | -9/Materials | Entered Mines 578 | -9/Mines | Accompanied by 1 ally 579 | -9/Mines | Followed 8R-AWN into the Mines 597 | -9/Mines | Discovered new exit (range 5) 724 | -9/Mines | Discovered new exit (range 5) 729 | -9/Mines | Entered Exiles 742 | -9/Exiles | Discovered new exit (range 15) 751 | -9/Exiles | Welcomed by 8R-AWN 764 | -9/Exiles | Met EX-HEX 794 | -9/Exiles | Met EX-DEC 807 | -9/Exiles | Learned location of Zion (-6) 828 | -9/Exiles | Met EX-BIN 837 | -9/Exiles | Aligned with FarCom system 838 | -9/Exiles | Given EX-Vault access code 858 | -9/Exiles | Opened EX-Vault 864 | -9/Exiles | Found Supersonic Drone Bay 882 | -9/Exiles | Warned to stay clear of 0b10 Research branches 933 | -9/Exiles | Discovered new exit (range 14) 941 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 941 | -9/Exiles | Entered Mines 1037 | -8/Mines | Core integrity fell below 50% 1080 | -8/Mines | Lost 10 parts (2p4n2u2w) 1394 | -8/Mines | Build established: Scavenger-Skirmisher 1638 | -8/Mines | Lost 3 parts (1n2w) 1661 | -8/Mines | Core integrity fell below 20% 1847 | -8/Mines | Build established: Scavenger-Mutant 1949 | -8/Mines | Discovered new exit (range 10) 1970 | -8/Mines | Entered Materials 1970 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2056 | -8/Materials | Identified exit to Factory 2231 | -8/Materials | Entered Factory 2231 | -7/Factory | Evolved 2 slots: Utility x2 2384 | -7/Factory | Identified exit to Lower Caves 2581 | -7/Factory | Entered Lower Caves 2590 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2591 | -7/Lower Caves | Encountered a Warlord checkpoint 2697 | -7/Lower Caves | Build established: Mutant 2802 | -7/Lower Caves | Learned Factory emergency access door positions 2805 | -7/Lower Caves | Learned 8 Factory zone layouts 2832 | -7/Lower Caves | Discovered new exit (range 17) 2838 | -7/Lower Caves | Entered another Lower Caves area 2843 | -7/Lower Caves | Discovered new exit (range 4) 2975 | -7/Lower Caves | Learned Factory emergency access door positions 3011 | -7/Lower Caves | Discovered new exit (range 11) 3015 | -7/Lower Caves | Entered Data Miner 3015 | -7/Data Miner | Discovered new exit (range 6) 3021 | -7/Data Miner | Met Data Miner 3030 | -7/Data Miner | Learned location of Section 7 (-3) 3030 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3037 | -7/Data Miner | Received God Mode back door access code from Data Miner 3046 | -7/Data Miner | Entered Proximity Caves 3162 | -6/Proximity Caves | Learned Factory security intel 3175 | -6/Proximity Caves | Spotted B-75 Beast 3190 | -6/Proximity Caves | Discovered new exit (range 5) 3191 | -6/Proximity Caves | Entered Factory 3191 | -6/Factory | Evolved 2 slots: Utility x2 3192 | -6/Factory | Identified exit to Factory 3295 | -6/Factory | Incoming investigation squad redirected 3377 | -6/Factory | Identified exit to Lower Caves 3408 | -6/Factory | Entered Lower Caves 3536 | -6/Lower Caves | Learned location of Extension (-5) 3574 | -6/Lower Caves | Discovered new exit (range 11) 3577 | -6/Lower Caves | Identified exit to Lower Caves 3577 | -6/Lower Caves | Entered another Lower Caves area 3623 | -6/Lower Caves | Build established: Ninja 3628 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3676 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 3708 | -6/Lower Caves | Discovered new exit (range 12) 3712 | -6/Lower Caves | Identified exit to Zion 3713 | -6/Lower Caves | Entered Zion 3753 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3757 | -6/Zion | Discovered new exit (range 16) 3764 | -6/Zion | Found GAL Module 3773 | -6/Zion | Identified exit to Proximity Caves 3808 | -6/Zion | Learned location of Quarantine (-3) 3853 | -6/Zion | Identified exit to Deep Caves 3860 | -6/Zion | Learned location of 1 exit from Proximity Caves 3874 | -6/Zion | Rebuked by Imprinter 3897 | -6/Zion | Opened final containment barrier to the Deep Caves 3904 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 3954 | -6/Zion | Given the Hacking Drone Bay 4052 | -6/Zion | Entered Proximity Caves 4055 | -5/Proximity Caves | Spotted B-75 Beast 4161 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4209 | -5/Proximity Caves | Learned location of 1 exit from Factory 4220 | -5/Proximity Caves | Entered Factory 4220 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4221 | -5/Factory | Identified exit to Upper Caves 4288 | -5/Factory | Identified exit to DSF 4562 | -5/Factory | Identified exit to Extension 4693 | -5/Factory | Fabricated Rnf. Quantum Reactor? 4696 | -5/Factory | Entered Upper Caves 4697 | -5/Upper Caves | Encountered a Warlord checkpoint 4698 | -5/Upper Caves | Learned Factory terminal intel 4739 | -5/Upper Caves | Spotted B-75 Beast 4749 | -5/Upper Caves | Learned location of Armory (-3) 4778 | -5/Upper Caves | Discovered new exit (range 17) 4785 | -5/Upper Caves | Identified exit to Upper Caves 4786 | -5/Upper Caves | Entered another Upper Caves area 4788 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4878 | -5/Upper Caves | Spotted B-75 Beast 4951 | -5/Upper Caves | Lost 4 parts (2n2u) 5157 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5183 | -5/Upper Caves | Discovered new exit (range 10) 5187 | -5/Upper Caves | Identified exit to Zhirov 5188 | -5/Upper Caves | Entered Zhirov 5188 | -5/Zhirov | Discovered new exit (range 3) 5190 | -5/Zhirov | Identified exit to Proximity Caves 5199 | -5/Zhirov | Met Zhirov 5209 | -5/Zhirov | Learned location of Testing (-2) 5209 | -5/Zhirov | Learned location of Command (-1) 5223 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5238 | -5/Zhirov | Found Alien Artifact 5238 | -5/Zhirov | Identified Integrated Dissipator 5238 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5323 | -5/Zhirov | Entered Proximity Caves 5324 | -4/Proximity Caves | Identified exit to Factory 5364 | -4/Proximity Caves | Spotted B-86 Titan 5463 | -4/Proximity Caves | Lost 9 parts (4n4u1w) 5541 | -4/Proximity Caves | Learned 8 Research zone layouts 5592 | -4/Proximity Caves | Core integrity fell below 50% 5631 | -4/Proximity Caves | Lost 5 parts (1p1n2u1w) 5643 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5728 | -4/Proximity Caves | Entered Factory 5728 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5729 | -4/Factory | Loaded intel: 25 terminal locations 5800 | -4/Factory | Discovered new exit (range 16) 5800 | -4/Factory | Identified exit to Upper Caves 5851 | -4/Factory | Spotted B-86 Titan 5936 | -4/Factory | Lost 4 parts (1p1n2u) 5969 | -4/Factory | Entered Upper Caves 6139 | -4/Upper Caves | Discovered new exit (range 5) 6141 | -4/Upper Caves | Identified exit to Upper Caves 6142 | -4/Upper Caves | Entered another Upper Caves area 6273 | -4/Upper Caves | Spotted B-86 Titan 6282 | -4/Upper Caves | Ambushed by wild Derelicts 6305 | -4/Upper Caves | Discovered new exit (range 10) 6308 | -4/Upper Caves | Identified exit to Warlord 6309 | -4/Upper Caves | Entered Warlord 6336 | -4/Warlord | Discovered new exit (range 9) 6339 | -4/Warlord | Identified exit to Proximity Caves 6400 | -4/Warlord | Build established: Derelict-Mutant 6527 | -4/Warlord | Visited the Vortex Lab 6548 | -4/Warlord | Warlord's base attacked by MAIN.C 6554 | -4/Warlord | Met Warlord 6561 | -4/Warlord | Opened Warlord's prototype stash 6571 | -4/Warlord | Found Prototype Device 6571 | -4/Warlord | Identified Exp. Cloaking Device 6592 | -4/Warlord | Found Prototype Hackware 6592 | -4/Warlord | Identified System Mapper 6637 | -4/Warlord | Found Prototype Processor 6637 | -4/Warlord | Identified Exp. Core Analyzer 6754 | -4/Warlord | Warlord forces counterattacked 6779 | -4/Warlord | Entered Proximity Caves 6859 | -3/Proximity Caves | Build established: Hacker-Sprinter 6867 | -3/Proximity Caves | Discovered new exit (range 4) 6868 | -3/Proximity Caves | Identified exit to Research 6868 | -3/Proximity Caves | Entered Research 6868 | -3/Research | Evolved 2 slots: Utility x2 6939 | -3/Research | Identified exit to Research 7085 | -3/Research | Identified exit to DSF 7178 | -3/Research | Spotted B-86 Titan 7189 | -3/Research | Discovered new exit (range 15) 7218 | -3/Research | Entered another Research area 7218 | -2/Research | Warlord forces began assault on 0b10 7218 | -2/Research | Evolved 2 slots: Utility x2 7226 | -2/Research | Spotted B-90 Cyclops 7328 | -2/Research | Research machine network offline 7392 | -2/Research | Met up with Warlord 7397 | -2/Research | Took control of God Mode 7397 | -2/Research | Attacked by Warlord forces 7398 | -2/Research | Spotted 7B-WVG(K) 7398 | -2/Research | Spotted RI-A5H(K) 7398 | -2/Research | Attacked by Warlord 7414 | -2/Research | Spotted W3-CS0(H) 7440 | -2/Research | Spotted HG-W81(L) 7441 | -2/Research | Allies destroyed RI-A5H(K) 7445 | -2/Research | Allies destroyed 7B-WVG(K) 7452 | -2/Research | Allies destroyed HG-W81(L) 7506 | -2/Research | Found Prototype Launcher 7506 | -2/Research | Identified Enh. Gamma Bomb Array 7647 | -2/Research | Spotted B-90 Cyclops 7682 | -2/Research | Spotted B-90 Cyclops 7685 | -2/Research | Spotted Striker 7685 | -2/Research | Discovered new exit (range 7) 7728 | -2/Research | Lost 8 parts (2p1n4u1w) 7787 | -2/Research | Discovered new exit (range 8) 7788 | -2/Research | Identified exit to Testing 7789 | -2/Research | Entered Testing 7790 | -2/Testing | Maximum security lockdown engaged 7829 | -2/Testing | Found Prototype Slashing Weapon 7829 | -2/Testing | Identified Nanosword 7845 | -2/Testing | Found Nanosword 7865 | -2/Testing | Found Prototype Device 7865 | -2/Testing | Identified Exp. Force Field 7874 | -2/Testing | Spotted Striker 7874 | -2/Testing | Spotted Striker 7881 | -2/Testing | Spotted Alpha 7 7882 | -2/Testing | Stole the SGEMP Prototype 7891 | -2/Testing | Found Prototype Device 7891 | -2/Testing | Identified Adv. Kinecellerator 7896 | -2/Testing | Spotted PL-532V2ATTSP 7929 | -2/Testing | Found Prototype Processor 7929 | -2/Testing | Identified Exp. Signal Interpreter 7962 | -2/Testing | Core integrity fell below 50% 7987 | -2/Testing | Spotted Striker 7987 | -2/Testing | Spotted Striker 8012 | -2/Testing | Spotted Investigator 8014 | -2/Testing | Scanned by Researcher 8024 | -2/Testing | Core integrity fell below 20% 8025 | -2/Testing | System corruption reached 10% 8027 | -2/Testing | Spotted Striker 8030 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08026_ Investigator stasis bubble strength at 146. 08026_ I-47 Archangel stasis bubble strength at 70. 08026_ Slug penetrates Catalytron. 08026_ Hacking Suite destroyed. 08026_ Slug penetrates Catalytron. 08027_ Stasis bubble strength at 153. 08027_ Investigator stasis bubble strength at 137. 08027_ I-47 Archangel stasis bubble strength at 60. 08028_ Stasis bubble strength at 147. 08028_ Investigator stasis bubble strength at 128. 08028_ I-47 Archangel stasis bubble strength at 50. 08029_ The unstable cave ceiling collapses. 08029_ Door malfunctions. 08029_ Stasis bubble strength at 141. 08029_ Investigator stasis bubble strength at 119. 08029_ I-47 Archangel stasis bubble strength at 40. 08030_ Slug penetrates Catalytron. 08030_ Stasis bubble strength at 135. 08030_ Investigator stasis bubble strength at 110. 08030_ I-47 Archangel stasis bubble strength at 30. 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" # #???????????? | | [ ## #????? ??????#"!""??# #???????????? | | ######+##########+############### ############# | | | | s C | | ##############/###########/########/############# | | ????????????? ???????# #?? ????#! ?# | | ????????????? ???????# # """ ??# ""?# | | ???????????? ??????# """# """ # """ + | | ???????????? ??????# """# """ # "R # | | ??????????? ?????# """# "T" # """ + | | ??#???????? s????# # """ # """ # | | ""#??????? ??# # / #### [ # # | | "#??????? ??# =@! #?############# """?# | | ""#??????#########+#?## pep g ???g????# """?# | | ""#??????????????# #??## % h """""???# ""??# | | ######???? ?????# #??##p[K """hp""T""???# ??# | | #???? ""S?### #### icg """% % g ??# ???# | | """" #?""" "" # == gg #g"""gi #?###???## | | "S"" #?""" / = g g# b% #????????? | | " "" # # * lg%""" """ #????????? | | # "???????# != # """ ""???=??????????? | | "" #?????????# != # """ """?????????????? | | "" * #?????????# !/ K #? i g ?????????????? | | "" #?????????# #? ???????????? | | #?????????# """"""" p#?? ???????????? | | ####"#?????????# """"""" #???#######???????????? | | ???###?????????# """"" "gg#?????????????????????? | | ???# #?????????# %####??????????????????? | | ???# #?????????# g"" #??????????????????? | | ???# #?????????# " """#??????????????????? | | ?###"##?#??????# "" "" T"#??????????????????? | | ?+ #?#""????# "F "" """#??????????????????? | | ?# #?#""""??# """"" 7"" #??????????????????? | | # #?#" " # %###########???????????? | | + #????" + "# #???????????? | | # #????" # ### # """"" #???????????? | | ?# #????#"??# #?# # "" F" #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 25 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 12 Corruption Block 11 Armor Coverage 600 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 90 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 80 Melee Accuracy 14 Target Analysis 8 Core Analysis 9 Offensive Hacking 54 Defensive Hacking 23 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Lrn. Missile Launcher | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Point Defense System | -6/Zion | Archive Beamcaster | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Phase Shifter | -2/Research | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Rnf. Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Godhack Challenges ------------ None Game ------ Seed AblativeAntimatterLog Manual? 0 Play Time 02:28:29 Cumulative 126.7 hours Start 2022.12.30 @ 21:41:34 End 2022.12.31 @ 00:17:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 71 Gallery% 57 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9317c916-f90c-4fb0-a4db-3cafe64bf271