Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 19:57:00 Player: arkn Result: Destroyed by 7S-XBP(x) with Makeshift Spear Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (1758) 1758 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1045) 1045 TOTAL SCORE: 5153 Bonus ------- Follower Combat Kills 245 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 102/280 System Corruption 0% Temperature Cool (21) Movement Treading (320) Ox2 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads Large Matter Pod (150) Structural Scanner Experimental Sensor Array Experimental Signal Interpreter Seismic Detector Hardened Medium Armor Plating Improved System Restoration Module Ion Burst Cannon Improved Light Cannon EMP Blaster Plasma Cutter Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Wheel Wheel Structural Scanner Seismic Detector Seismic Detector Improved Targeting Computer Melee Analysis Suite Core Shielding Beam Rifle Rocket Launcher Rocket Launcher [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 49 | 4 3 2 24 9 . 7 Power 5 | . 1 . 2 1 . 1 Engine 5 | . 1 . 2 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 2 . . 10 5 . 2 Treads 15 | 2 . . 6 5 . 2 Leg 4 | . . . 4 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 1 1 6 1 . . Device 6 | 1 1 1 3 . . . Storage 2 | . . . 2 . . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | 1 1 1 6 2 . 4 Energy Gun 4 | . . . 4 . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 3 | 1 1 1 . . . . Ballistic Cannon 4 | . . . 2 1 . 1 Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . 1 . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 3 . . 1 Parts Lost 13 | . . . 6 2 . 5 Power 3 | . . . 2 . . 1 Propulsion 7 | . . . 3 1 . 3 Utility 1 | . . . . 1 . . Weapon 2 | . . . 1 . . 1 Highest Loss Streak 5 | . . . 3 1 . 5 To Critical Strikes . | . . . . . . . Average Backups 12 | 3 4 4 12 18 20 19 Power . | . . . . . . . Propulsion 4 | 2 4 2 4 7 7 6 Utility 4 | . . 1 5 5 5 6 Weapon 3 | . . . 2 5 6 5 Tool/Special . | . . . . . . . Unused Backups 26 | . . 2 9 1 2 12 Power 1 | . . . 1 . . . Propulsion 12 | . . 2 4 . 2 4 Utility 8 | . . . 3 . . 5 Weapon 5 | . . . 1 1 . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 87 99 95 99 90 90 Engine 11 | . 8 13 10 11 11 11 Treads 24 | . 28 28 13 32 33 32 Leg 5 | . . . 15 . . . Device 14 | . 27 28 18 2 . . Storage 7 | . . . 10 11 11 11 Processor 9 | . . . 3 18 22 22 Energy Gun 4 | . . . 11 . . . Ballistic Gun 9 | . 23 27 5 . . . Ballistic Cannon 7 | . . . 3 20 13 12 Peak Build Rating 23 | 4 7 8 23 19 19 22 Average Rating 13 | 2 6 7 14 17 17 19 On Entrance 9 | . 4 5 8 15 19 15 Naked Turns . | . . . . . . . Heaviest Build 57 | 2 9 9 56 56 56 57 Greatest Support 60 | 40 40 40 60 60 60 60 Greatest Overweight (x) 2 | . . . 1 2 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 5 5 5 20 20 20 20 Average Capacity 13 | 5 5 5 14 20 20 20 Most Carried 20 | 5 5 5 15 20 20 20 Average Carried 12 | 3 4 4 12 18 19 19 Final Capacity 20 | 5 5 5 20 20 20 20 Final Carried 20 | 5 5 5 15 20 20 17 Class Distribution -------------------- 49% | Mutant 27% | Scavenger-Mutant 23% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 1771 | 259 64 45 544 612 28 219 Remotely . | . . . . . . . Salvage Created 2392 | 89 89 81 1171 549 . 413 Parts 152 | 3 8 9 70 37 . 25 Haulers Intercepted 8 | . . . 6 2 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 48 | . 4 2 19 16 . 7 Guns 20 | . 4 2 14 . . . Cannons 25 | . . . 5 16 . 4 AOE 3 | . . . . . . 3 Classes Destroyed 14 | 2 2 . 6 . . 4 Worker 4 | . . . 2 2 . . Builder 2 | . . . 2 . . . Tunneler 1 | 1 . . . . . . Hauler 8 | . . . 6 2 . . Recycler 3 | 1 . 1 1 . . . Watcher 3 | . . . 3 . . . Swarmer 11 | . 3 2 3 3 . . Grunt 15 | . 1 . 8 5 . 1 Duelist 2 | . . . 2 . . . Sentry 14 | . . . 6 8 . . Bolteater 1 | . . . . . . 1 Federalist 2 | . . . . . . 2 Guru 1 | . . . . . . 1 Scrapper 2 | . . . . . . 2 Thug 1 | . . . . . . 1 Best Kill Streak 6 | 1 3 3 5 5 . 6 Combat Bots Only 6 | . 3 2 2 3 . 6 Max Kills in Single Turn 2 | 1 1 1 1 2 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 291 | . 32 13 96 73 . 77 Missed 87 | . 7 5 26 21 . 28 Hits 204 | . 25 8 70 52 . 49 Melee 8 | . . . 6 . . 2 Projectile 196 | . 25 8 64 52 . 47 AOE 1 | . . 1 . . . . Critical Strikes 7 | . . . 4 . . 3 Damage Taken 2675 | . 213 112 927 651 . 772 Core 519 | . 85 21 133 143 . 137 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . 57 . . . . Volleys Fired 239 | 19 34 10 113 48 . 15 Largest 2 | 1 1 2 2 2 . 2 Hottest 112 | 20 20 40 112 66 . 66 Shots Fired 404 | 19 34 15 216 96 . 24 Gun 231 | 19 34 15 163 . . . Cannon 168 | . . . 53 96 . 19 Launcher 3 | . . . . . . 3 Special 2 | . . . . . . 2 Kinetic 289 | 19 34 15 106 96 . 19 Thermal 112 | . . . 110 . . 2 Explosive . | . . . . . . . Electromagnetic 3 | . . . . . . 3 Robot Hit Streak 12 | 6 11 4 12 11 . 5 Robot Miss Streak 5 | 1 2 1 5 4 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 257 | 13 25 11 139 58 . 11 Core Hits 106 | 4 8 6 48 23 . 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . . . 4 7 . 2 Burn 1 | . . . 1 . . . Blast 12 | . . . 3 7 . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4178 | 104 219 90 2010 1265 . 490 Guns 1683 | 104 219 90 1270 . . . Cannons 2197 | . . . 740 1265 . 192 Explosions 298 | . . . . . . 298 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2912 | 104 219 90 1042 1265 . 192 Thermal 968 | . . . 968 . . . Explosive . | . . . . . . . Electromagnetic 298 | . . . . . . 298 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . 5 7 7 . Average Corruption 5 | . . . 5 6 7 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 74 | . . . 34 36 4 . Message Errors 21 | . . . 8 12 1 . Matter Fused 15 | . . . 6 8 1 . Heat Flow Errors 10 | . . . 5 5 . . Energy Discharges 6 | . . . 4 2 . . Parts Fused 2 | . . . 1 1 . . Data Loss (minor) 8 | . . . 3 3 2 . Data Loss (major) 3 | . . . 2 1 . . Misfires 4 | . . . 3 1 . . Alerts 2 | . . . . 2 . . Weapon Failures 3 | . . . 2 1 . . Overload Shots . | . . . . . . . Overflow Damage 43 | . . . 26 6 . 11 Projectiles 43 | . . . 26 6 . 11 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 16 | . . . 5 9 . 2 Impact . | . . . . . . . Kinetic 14 | . . . 5 7 . 2 Secondary 2 | . . . . 2 . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 259 | . . . 259 225 . 34 Average Temperature 47 | . . . 50 65 . 8 Received Heat Transfer 853 | . 18 6 297 216 . 316 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . 4 . . 1 Heat Transferred 2484 | . . . 2484 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 86 | 100 100 100 85 66 100 . Level 1 13 | . . . 14 33 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 290 | 5 80 52 290 255 139 . Initial 118 | . . . 9 118 89 . Average 76 | 1 21 6 72 181 95 . Influence Increases 1541 | 10 105 128 600 638 60 . Destroy 0b10 Robot/C 940 | . 80 100 380 340 40 . Destroy 0b10 Robot/NC 110 | 10 . 5 70 25 . . Destroy Leader 274 | . 20 20 128 106 . . Allied During Kill 41 | . . 3 . 18 20 . Successful Hack 22 | . 5 . . 17 . . Disable Machine 105 | . . . . 105 . . Destroy Structure 19 | . . . 7 12 . . Lose Combat Pursuer 30 | . . . 15 15 . . Influence Decreases 1541 | 10 105 104 342 690 231 59 Entered New Map 379 | . . . 15 164 141 59 Time Decay 1092 | 10 105 104 277 506 90 . Lost Part 70 | . . . 50 20 . . Squads Dispatched 4 | . 1 . 1 2 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 3 | . . . 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 7 6 31 26 2 27 Peak Tracking Total 11 | . 5 3 5 5 2 11 Tactical Retreats 2 | . . . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 9 | . . . . 7 . 2 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled 4 | . . . . 4 . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 10 | . 1 . 2 5 . 2 Terminals 8 | . 1 . 2 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 3 . 4 10 . 4 Successful 12 | . 2 . 2 4 . 4 Failed 9 | . 1 . 2 6 . . Catastrophic 4 | . . . 1 3 . . Database Lockouts . | . . . . . . . Manual 11 | . 2 . 4 5 . . Terminals 17 | . 3 . 4 10 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 . . 3 . 4 Record 3 | . . . . . . 3 Open Door 2 | . . . . 2 . . Zone Layout 2 | . 1 . . 1 . . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 1 . 2 1 . . Terminals 4 | . 1 . 2 1 . . Track 3 | . . . 2 1 . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 2 4 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 13 | . . 3 . 10 . . Largest Group 10 | . . 3 1 10 10 10 Highest-Rated Group 88 | . . 40 8 88 87 87 Highest-Rated Ally 16 | . . 16 8 16 15 15 Total Orders . | . . . . . . . Ally Attacks 66 | . . 5 10 12 9 30 Total Damage 539 | . . 58 43 135 80 223 Kills 10 | . . 3 . 2 2 3 Allies Corrupted . | . . . . . . . Allies Melted 2 | . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 3561 | 15 415 1541 1590 . . . Sensors 164 | . . . 164 . . . Structural 3503 | . 398 1541 1564 . . . Seismic 3476 | 15 415 1541 1505 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 7280 | 107 415 1541 2503 1377 192 1145 Spaces Moved 3249 | 98 171 593 1007 617 94 669 Core 280 | 91 124 65 . . . . Treads 2529 | 7 47 528 567 617 94 669 Legs 440 | . . . 440 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 120 160 160 160 Average Speed 152 | 57 80 147 165 160 160 160 Slowest Speed 320 | 160 160 160 240 320 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 5 40 96 55 87 20 43 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . . . 2 6 . 1 Melee . | . . . . . . . Projectile 9 | . . . 2 6 . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 5138 | 130 421 1245 1648 840 138 716 Wait 1459 | 5 212 636 445 115 41 5 Move 3243 | 97 170 592 1006 616 93 669 Hop . | . . . . . . . Pick Up 47 | 5 . 2 27 7 . 6 Fast Attach 21 | 4 2 1 9 5 . . Attach 13 | . 1 1 6 . . 5 Detach 5 | . 1 . 1 . 2 1 Swap 35 | . . 1 15 9 . 10 Drop 41 | . 1 2 25 6 2 5 Fire 239 | 19 34 10 113 48 . 15 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . 1 1 . . Trap . | . . . . . . . Miscellaneous 33 | . . . . 33 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 15) 155 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 16) 523 | -10/Materials | Entered Mines 554 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 556 | -10/Mines | Found Prototype Device 569 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 610 | -10/Mines | Assembled infested the area 615 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1526 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1562 | -10/Mines | Learned Materials trap positions 1863 | -10/Mines | Discovered new exit (range 12) 1949 | -10/Mines | Discovered new exit (range 5) 2003 | -10/Mines | Discovered new exit (range 9) 2064 | -10/Mines | Entered Materials 2064 | -9/Materials | Accompanied by 1 ally 2064 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2064 | -9/Materials | Identified Exp. Sensor Array 2065 | -9/Materials | Loaded intel: 27 trap records 2229 | -9/Materials | Discovered new exit (range 13) 2819 | -9/Materials | Build established: Scavenger-Mutant 3947 | -9/Materials | Lost 3 parts (2p1n) 4208 | -9/Materials | Build established: Mutant 4211 | -9/Materials | Discovered new exit (range 8) 4537 | -9/Materials | Build established: Scavenger-Mutant 4559 | -9/Materials | Discovered new exit (range 6) 4567 | -9/Materials | Entered Storage 4863 | -9/Storage | Core integrity fell below 50% 5159 | -9/Storage | Build established: Mutant 5522 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5833 | -9/Storage | Build established: Commander-Mutant 5923 | -9/Storage | Discovered new exit (range 3) 5944 | -9/Storage | Entered Recycling 5944 | -9/Recycling | Accompanied by 10 allies 6052 | -9/Recycling | Scanned before Scraplab entrance 6076 | -9/Recycling | Entered Scraplab 6090 | -9/Recycling | Discovered new exit (range 3) 6136 | -9/Recycling | Entered Scraptown 6136 | -9/Scraptown | Accompanied by 10 allies 6136 | -9/Scraptown | System corruption cleaned by C-Scrubber 6162 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6388 | -9/Scraptown | Visited Cyclists 6402 | -9/Scraptown | Visited UFD Registry 6402 | -9/Scraptown | Registered with UFD as "Fiberspawn" 6439 | -9/Scraptown | Visited LU-1G1's Boring Crew 6466 | -9/Scraptown | Visited Science Guys 6583 | -9/Scraptown | Visited Infowarlord's Domain 6599 | -9/Scraptown | Found Exp. Signal Interpreter 6645 | -9/Scraptown | Visited Abandonware Association 6669 | -9/Scraptown | Visited Scrapoid Pod Storage 6699 | -9/Scraptown | Visited Scrap Suit Storage 6918 | -9/Scraptown | Visited Junk Repository 7047 | -9/Scraptown | Met Optimus 7047 | -9/Scraptown | Accepted into 0bPrime 7166 | -9/Scraptown | Civil war broke out across Scraptown 7241 | -9/Scraptown | Core integrity fell below 20% 7241 | -9/Scraptown | Identified exit to Factory 7281 | -9/Scraptown | Destroyed by 7S-XBP(x) with Makeshift Spear Last Messages --------------- 07240_ Slug penetrates 48-P6N(p). 07241_ 48-P6N(p) switches sides. Optimus: You really should get out of here Fiberspawn. Scraptown is unimportant, the mission is important. Take the northeast exit, it's probably the safer route. Loading 2 Scraptown exits... 07241_ 48-P6N(p) knocked back. 07242_ 48-P6N(p) destroyed. 07244_ Acquired 80 matter. 07246_ CC-KOD(E) heat spikes uncontrollably. 07247_ Acquired 23 matter. 07249_ Acquired 47 matter. 07267_ Mercenary 2d destroyed. 07269_ Machine disabled. 07275_ Lgt. Angular Momentum Engine destroyed. 07276_ Critical hit (Burn: +50). 07277_ Lgt. Treads destroyed. 07279_ Imp. Light Cannon destroyed. 07280_ P6-O47(j) heat spikes uncontrollably. 07281_ Critical hit (Impale). 07281_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????