Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.12 @ 22:18:22 Player: f3-rnm Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (693) 693 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-34) -34 TOTAL SCORE: 1439 Bonus ------- Friendly Fire -34 Cogmind --------- Core Integrity 0/250 Matter 254/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Airjet Combat Airjet Sensor Array Improved Light Armor Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Small Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Rocket Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Wheel Airjet Subdweller Optics Sensor Array Seismic Detector Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 39 | 7 7 14 11 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 3 3 Treads . | . . . . Leg 6 | 2 1 1 2 Wheel 1 | . . . 1 Hover 2 | . . 2 . Flight . | . . . . Utility 6 | 2 1 1 2 Device 3 | 1 1 . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 21 | 2 4 9 6 Energy Gun 10 | 2 3 4 1 Energy Cannon 4 | . . 1 3 Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher 5 | . 1 4 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 3 5 4 Power 2 | . 1 . 1 Propulsion 3 | . 1 . 2 Utility 3 | . 1 1 1 Weapon 4 | . . 4 . Highest Loss Streak 3 | . 1 3 3 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 96 92 88 Engine 13 | . 13 14 12 Leg 13 | . 27 6 4 Hover 12 | . . 21 19 Device 7 | . 11 4 6 Storage 12 | . 14 14 9 Protection 3 | . . 3 7 Energy Gun 17 | . 27 12 10 Energy Cannon 2 | . . 3 2 Ballistic Gun 1 | . . . 2 Launcher 6 | . . 9 11 Naked Turns 18 | . . . 18 Heaviest Build 31 | 14 17 23 31 Greatest Support 24 | 20 20 24 24 Greatest Overweight (x) 8 | . 1 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 4 8 8 8 Average Carried 6 | 2 6 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 8 8 5 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Jun Mat Min Sub Matter Collected 775 | 260 5 301 209 Remotely . | . . . . Salvage Created 1021 | 145 397 196 283 Parts 73 | 18 34 5 16 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Combat Hostiles Destroyed 31 | . 9 14 8 Guns 13 | . 7 4 2 Cannons 1 | . . . 1 AOE 17 | . 2 10 5 Classes Destroyed 10 | 1 7 1 1 Worker 5 | . 5 . . Tunneler 7 | 7 . . . Hauler 1 | . 1 . . Recycler 2 | . 1 1 . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 5 | . 3 2 . Subdweller 8 | . . . 8 Assembled 12 | . . 12 . Best Kill Streak 6 | 2 6 6 4 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 3 | 1 3 3 1 Gunslinging . | . . . . Exploded 3 | . 2 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Jun Mat Min Sub Damage Taken 1683 | . 434 531 718 Core 252 | . 48 70 134 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 114 | 13 50 28 23 Largest 2 | 2 2 2 2 Hottest 96 | 90 90 96 96 Shots Fired 206 | 26 99 41 40 Gun 175 | 26 96 31 22 Cannon 7 | . . 1 6 Launcher 24 | . 3 9 12 Special . | . . . . Kinetic 11 | . . . 11 Thermal 133 | 26 96 . 11 Explosive 24 | . 3 9 12 Electromagnetic 38 | . . 32 6 Robot Hit Streak 23 | 5 8 12 23 Robot Miss Streak 6 | 2 5 6 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 123 | 13 46 31 33 Core Hits 83 | 7 23 39 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3192 | 176 937 988 1091 Guns 1398 | 176 564 266 392 Cannons 135 | . . 26 109 Explosions 1658 | . 372 696 590 Melee . | . . . . Ramming 1 | . 1 . . Kinetic 209 | . . . 209 Thermal 1240 | 176 817 64 183 Explosive 1341 | . 119 632 590 Electromagnetic 401 | . . 292 109 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Heat Flow Errors 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 47 | . 36 11 . Projectiles . | . . . . Explosions 47 | . 36 11 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 173 | . 122 51 . Shots 7 | . 3 4 . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 366 | 90 366 156 248 Average Temperature 67 | 35 81 50 79 Received Heat Transfer 180 | . 108 . 72 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 2608 | 459 1774 150 225 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Peak Influence 193 | 35 193 156 . Initial 75 | . 22 75 . Average 82 | 14 101 106 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 17 21 16 Peak Tracking Total 9 | . 4 9 6 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . . 2 Machines | -11 -10 -10 -10 ---------- Run | Jun Mat Min Sub Machines Disabled 3 | . 3 . . Max in Single Turn 3 | . 3 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Machines Accessed 3 | . 2 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 3 1 . Successful 3 | . 2 1 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Jun Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Jun Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Jun Mat Min Sub Turns Passed 2074 | 315 642 405 712 Spaces Moved 1541 | 154 383 323 681 Core 52 | 8 . . 44 Treads . | . . . . Legs 606 | 146 383 37 40 Wheels 38 | . . . 38 Hover 845 | . . 286 559 Flight . | . . . . Fastest Speed 50 | 50 120 77 50 Average Speed 99 | 116 120 82 91 Slowest Speed 450 | 120 190 190 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 47 | 10 54 86 40 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 6 | . . 1 5 Spaces Dug 10 | . 6 4 . Terrain Destroyed 188 | . 39 63 86 Melee . | . . . . Projectile . | . . . . AOE 188 | . 39 63 86 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Total 1883 | 264 467 417 735 Wait 135 | 81 9 43 2 Move 1538 | 153 382 322 681 Hop . | . . . . Pick Up 31 | 10 12 6 3 Fast Attach 13 | . 2 3 8 Attach 14 | 7 3 3 1 Detach . | . . . . Swap 12 | . 2 8 2 Drop 24 | . 6 4 14 Fire 114 | 13 50 28 23 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . . 1 Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 316 | -11/Junkyard | Entered Materials 335 | -10/Materials | Build established: Mutant 378 | -10/Materials | Identified exit to Mines 675 | -10/Materials | Discovered new exit (range 10) 876 | -10/Materials | Discovered new exit (range 5) 958 | -10/Materials | Entered Mines 959 | -10/Mines | Assembled infested the area 964 | -10/Mines | Assisted by a Guerilla fighting off Assembled 974 | -10/Mines | Discovered new exit (range 9) 1130 | -10/Mines | Lost 3 parts (1u2w) 1174 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1223 | -10/Mines | Discovered new exit (range 11) 1237 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1353 | -10/Mines | Discovered new exit (range 5) 1363 | -10/Mines | Entered Subcaves 1380 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1387 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1488 | -10/Subcaves | Ambushed by Subdweller buried in earth 1506 | -10/Subcaves | Core integrity fell below 50% 1677 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1677 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1681 | -10/Subcaves | Learned location of Zion (-6) 1700 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1815 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1825 | -10/Subcaves | Build established: Scavenger-Mutant 1885 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1975 | -10/Subcaves | Crushed by falling debris 1975 | -10/Subcaves | Core integrity fell below 20% 1975 | -10/Subcaves | System corruption reached 10% 2006 | -10/Subcaves | Lost 3 parts (1p2n) 2075 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01975_ Crushed by falling debris. 01975_ Lgt. Deuterium Engine destroyed. 01975_ System corrupted by crushing effect (+3). 01975_ Aluminum Leg destroyed. 01975_ System corrupted by crushing effect (+3). 01975_ Aluminum Leg destroyed. 01975_ System corrupted by crushing effect (+4). 01975_ Scrap Shield Fragment crushed. 01981_ Acquired 51 matter. 01986_ Acquired 35 matter. 01995_ Scrap Shield Fragment affixed to Scrap Shield (+49). 02014_ Acquired Wheel. 02027_ System corrupted: Heat flow error (+243). 02047_ S-10 Pest springs to life. 02053_ Scrap Shield destroyed. 02054_ System corrupted: Heat flow error (+293). 02056_ Dropped Wheel. 02057_ Dropped Sub. Laser. 02057_ Dropped Hvy. Battle Rifle. 02072_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????? ?# ##?????????????????????? | | ???????????????# ## ###???????????????????? | | ???????????????# #???????????????????? | | ????????????? ## ????????????????????? | | ?????????????#; $ R ????????????????????? | | ???????????? #; #????????????????????? | | ????????????? = #????????????????????? | | ??????????????#;% % ##???????????????????? | | ??????????????#; = % #???????????????????? | | ??????????????# &%% #???????????????????? | | ??????????????# ! #????????????????????? | | ??????????????#;; ##???????????????????? | | ?????????????## @ #???????????????????# | | ????????????## #??????????????????? | | ????????????# #?????????????????## | | ????????????## #;; #????????????????## | | ?????????????## ;;; ##???????????????## | | ??????????????## #????????????????# | | ???????????????# ;; #????????????????# | | ???????????????####; ;; ##?????????????????# | | ??????????????????#]s # #??????????????????# | | ??????????????????#!%& ##??????????????????# | | ?????????####????##s#### #??????????????????## | | ????????## #?#### #?# #?????????????????# | | ????????# ### s ## #????????????????# | | ????????# ## ## #????????????????##! " | | ????????# ## #? "??????????????## !"" | | ????????# ####?#### ""?????????#####! #" | | ????????# ##???????# # ?????????##" #"] "!! | | ????????# ##???????## ##?????????#"" " | | ???????## ##????????# ?????????##" ## | | ???????# ##??###??## ????????####### "# | | ???????# #??? ### ???????## #??## "# | | ???????# #??? #? ##??????#" ####" ## | | ???????# #??? #??# #???#### " ## "# | | ???????# #?## #???# #???# " | | ???????# ### #?### ##?## " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingHellfireAnalyzer Manual? 0 Play Time 00:20:35 Cumulative 53.5 hours Start 2023.08.12 @ 18:39:36 End 2023.08.12 @ 22:18:22 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 5 Adventurer 36 Explorer 0 Win Type - Total 6 Types 1/0/5/0/0/0/0/0/0 Lore% 38 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1aef0912-883e-4f2e-9a74-77e8ac2217da