Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.23 @ 15:15:42 Player: ArabianSandBoa Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (275) 1375 Value Destroyed (9581) 9581 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2151) 2151 TOTAL SCORE: 17947 Bonus ------- High Alert Combat Kills 2706 Follower Combat Kills 70 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -1425 Cogmind --------- Core Integrity 223/700 Matter 51/300 Energy 41/100 System Corruption 0% Temperature Warm (104) Movement Core (1700) Ox33 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Advanced Targeting Computer Particle Charger Weapon Cycler Advanced Shield Generator > --- WEAPON (2) ------- Heavy Beamcaster Heavy Ion Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Reinforced Deuterium Engine Enhanced Nuclear Core Micro Nuclear Core Armored Treads Improved Heat Sink YI-UF0's Bottomless Matter Pit (0) Encrypted Comm Array Tactical Coordination Suite Launcher Loader Improved Shock Absorption System Improved Component Analysis Suite Dynamic Insulation System Heavy Beamcaster Enhanced Autogun Heavy Battle Rifle Gauss Cannon Slug Cannon Slug Cannon Bore Cannon Heavy Missile Launcher Flamer Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Huge Storage Unit YI-UF0's Bottomless Matter Pit Experimental Sensor Array Advanced Targeting Computer Weapon Cycler Cloak of Protection Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Advanced Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Particle Charger Improved Kinecellerator Launcher Loader Improved Transmission Jammer Improved Thermal Shield Improved Shock Absorption System Advanced Shield Generator Advanced Shield Generator Component Analysis Suite Improved Component Analysis Suite Dynamic Insulation System Long-range Tractor Beam Enhanced Autogun Gauss Cannon Heavy Missile Launcher [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Shield Generator Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . . 2 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 245 | 5 8 3 59 1 2 . 47 24 15 50 12 10 9 Power 18 | 1 . . 5 1 . . 1 2 1 3 1 2 1 Engine 8 | 1 . . 2 1 . . 1 . 1 1 . . 1 Core 10 | . . . 3 . . . . 2 . 2 1 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 27 | 2 2 . 17 . . . 1 1 1 2 1 . . Treads 7 | 2 . . 5 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 20 | . 2 . 12 . . . 1 1 1 2 1 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 105 | 1 3 . 23 . . . 18 11 7 28 6 3 5 Device 57 | 1 1 . 4 . . . 8 9 4 18 4 3 5 Storage 5 | . 1 . 2 . . . 1 . . 1 . . . Processor 8 | . 1 . 3 . . . 1 . 1 2 . . . Hackware 3 | . . . 1 . . . 1 . . 1 . . . Protection 32 | . . . 13 . . . 7 2 2 6 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 95 | 1 3 3 14 . 2 . 27 10 6 17 4 5 3 Energy Gun 33 | 1 3 2 5 . 1 . 18 2 . . . . 1 Energy Cannon 8 | . . . 1 . . . . 3 1 1 . 1 1 Ballistic Gun 20 | . . . 8 . . . . . 2 9 1 . . Ballistic Cannon 14 | . . 1 . . . . 1 3 2 2 3 2 . Launcher 11 | . . . . . . . 2 2 . 4 . 2 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 1 . . . Slashing Weapon 7 | . . . . . 1 . 6 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 5 . . . 2 . 1 2 . . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . 2 . . . Parts Lost 54 | . 1 1 19 . . . 2 3 1 14 8 1 4 Power 6 | . . . 2 . . . . . 1 2 . . 1 Propulsion 9 | . . . 7 . . . . . . 1 . . 1 Utility 29 | . . . 7 . . . 1 2 . 9 7 1 2 Weapon 10 | . 1 1 3 . . . 1 1 . 2 1 . . Highest Loss Streak 7 | . 1 1 7 . . . 1 2 1 4 7 1 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 91 94 100 82 100 92 80 80 88 71 68 69 Engine 6 | . 14 14 7 11 11 11 9 1 1 4 . . 5 Core 3 | . . . 2 . . . . 7 7 1 7 7 1 Treads 1 | . 14 . 2 . . . . . . . . . . Wheel 13 | . 13 28 19 22 22 22 13 9 9 6 6 7 7 Device 14 | . 10 . 8 . . . 13 16 14 33 18 18 32 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 Processor 9 | . 3 14 8 22 22 22 12 10 9 1 7 7 7 Hackware 2 | . . . 1 11 11 11 7 . . 3 . . . Protection 8 | . . . 12 . . . 11 11 12 10 5 7 1 Energy Gun 6 | . 27 14 5 11 . 11 14 . . . . . . Energy Cannon 1 | . . . 1 . . . . 5 1 2 . . 1 Ballistic Gun 5 | . . . 15 11 . . . . 15 8 1 . . Ballistic Cannon 2 | . . 5 . . . . 1 3 . 1 12 10 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 140 | 15 90 91 104 97 96 96 119 140 138 132 122 116 123 Greatest Support 40 | 40 40 26 40 24 24 24 28 28 28 28 28 28 28 Greatest Overweight (x) 33 | . 3 3 9 4 3 3 4 4 4 33 4 4 4 Average Overweight (x) 3 | . 1 3 3 3 3 3 3 3 3 4 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 16 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 17 25 25 25 25 24 25 25 25 25 25 25 25 Average Carried 22 | 6 10 22 23 24 24 24 23 24 24 20 20 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 17 24 24 23 24 24 25 25 25 17 25 25 23 Class Distribution -------------------- 86% | Mutant 8% | Scavenger-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Matter Collected 6682 | 185 140 90 1504 . . . 765 1092 1009 847 746 164 140 Remotely 543 | . . . . . . . . . . 460 . . 83 Salvage Created 10852 | 160 381 605 2972 97 . . 2038 1036 1799 1005 443 127 189 Parts 597 | 15 38 22 165 4 . . 107 61 97 53 12 4 19 Haulers Intercepted 18 | . 2 . 6 . . . 5 . 4 1 . . . Recyclers Shooed 7 | . . 2 4 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 14 3 . Prevented 3 | . . . . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Combat Hostiles Destroyed 205 | . 6 6 51 2 . . 30 37 31 24 10 4 4 Guns 106 | . 6 4 40 1 . . 17 . 26 8 4 . . Cannons 58 | . . 2 11 . . . 4 21 4 7 6 1 2 AOE 36 | . . . . . . . 6 16 1 8 . 3 2 Classes Destroyed 21 | 2 7 . 4 . . . 1 2 1 1 1 . 2 Worker 8 | . 1 . 1 . . . 3 . 3 . . . . Builder 2 | . 1 . . . . . . . 1 . . . . Tunneler 6 | 5 . . 1 . . . . . . . . . . Hauler 18 | . 2 . 6 . . . 5 . 4 1 . . . Recycler 16 | 1 . 4 5 . . . 3 . 1 2 . . . Mechanic 2 | . . . 2 . . . . . . . . . . Operator 6 | . 1 . 2 . . . 2 . 1 . . . . Watcher 16 | . 2 . 5 . . . 5 1 2 1 . . . Swarmer 31 | . 3 4 . . . . 6 7 3 8 . . . Grunt 117 | . 3 2 40 1 . . 17 20 20 9 1 4 . Brawler 8 | . . . 4 . . . . . . . 4 . . Duelist 8 | . . . 1 1 . . 1 . 2 2 1 . . Protector 1 | . . . . . . . . . 1 . . . . Sentry 20 | . . . 8 . . . 4 2 3 1 2 . . Specialist 2 | . . . . . . . 2 . . . . . . Hunter 10 | . . . . . . . . 6 2 1 1 . . Programmer 3 | . . . . . . . . . . 3 . . . Behemoth 2 | . . . . . . . . 2 . . . . . Zionite 4 | . . . . . . . . . . . . . 4 Tinkerer 3 | . . . . . . . . . . . . . 3 Mutant 5 | . . . . . . . . . . . 1 . 4 Best Kill Streak 9 | 5 4 3 8 2 . . 6 6 9 5 6 4 6 Combat Bots Only 7 | . 3 3 6 2 . . 5 6 7 5 6 4 4 Max Kills in Single Turn 3 | 2 2 1 2 1 . . 3 2 3 3 1 1 1 Gunslinging 1 | . . . 1 . . . . . 1 . . . . Exploded 3 | . . . . . . . 2 2 1 3 . 1 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Damage Taken 10707 | . 171 172 2533 11 . . 872 1609 1234 2194 1402 304 205 Core 1414 | . 7 57 365 11 . . 132 175 190 176 225 48 28 Absorbed by Shields 1458 | . . . . . . . 222 370 307 147 230 121 61 Redirected to Shielding 261 | . . . 132 . . . . 28 9 92 . . . Regen/Repaired (Parts) 25 | . . . 25 . . . . . . . . . . Core Remaining (%) 47 | 100 . 74 . . . 6 . . 9 . . . . Volleys Fired 850 | 8 27 43 188 4 . . 91 193 120 91 42 8 35 Largest 2 | 2 2 2 2 2 . . 2 2 2 2 2 2 2 Hottest 188 | 80 80 100 133 73 . . 116 188 151 123 96 113 146 Shots Fired 1396 | 16 52 61 374 8 . . 162 198 236 150 82 17 40 Gun 917 | 16 52 46 334 8 . . 145 . 208 87 16 . 5 Cannon 433 | . . 15 40 . . . 13 171 28 59 66 14 27 Launcher 46 | . . . . . . . 4 27 . 4 . 3 8 Special . | . . . . . . . . . . . . . . Kinetic 741 | . . 15 239 4 . . 13 54 219 106 82 9 . Thermal 357 | . 2 12 122 . . . 10 117 17 40 . 5 32 Explosive 46 | . . . . . . . 4 27 . 4 . 3 8 Electromagnetic 252 | 16 50 34 13 4 . . 135 . . . . . . Robot Hit Streak 22 | 4 6 9 19 4 . . 21 18 21 15 22 10 20 Robot Miss Streak 9 | 2 4 3 4 1 . . 4 2 3 9 3 1 6 Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets 17 | . 2 . 8 . . . 2 . 5 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . 1 . . . . Shots Hit Robots 911 | 7 28 41 275 3 . . 123 81 168 86 61 10 28 Core Hits 521 | 6 17 13 178 3 . . 86 54 69 41 29 7 18 Critical Kills 1 | . . . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . 1 . . . . . 2 . . . . Critical Strikes 16 | . 1 1 1 . . . 2 5 3 1 2 . . Burn 1 | . . . . . . . 1 . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . Destroy 3 | . . . 1 . . . . . 2 . . . . Blast 9 | . . . . . . . 1 5 1 . 2 . . Corrupt 2 | . 1 1 . . . . . . . . . . . Melee Attacks 23 | . . . . . . . 17 . 2 4 . . . Impact 6 | . . . . . . . . . 2 4 . . . Slashing 17 | . . . . . . . 17 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 25087 | 106 499 746 4837 69 . . 3254 5162 3631 3077 1505 492 1709 Guns 11271 | 106 398 456 3942 69 . . 2154 . 2795 960 262 . 129 Cannons 8092 | . . 136 630 . . . 384 3290 596 1175 1243 225 413 Explosions 5596 | . 101 154 265 . . . 648 1872 240 882 . 267 1167 Melee 68 | . . . . . . . 68 . . . . . . Ramming 60 | . . . . . . . . . . 60 . . . Kinetic 10785 | . . 136 2628 17 . . 384 1643 2978 1384 1505 110 . Thermal 6732 | . 113 249 1976 . . . 481 1647 653 956 . 115 542 Explosive 4286 | . . . . . . . 303 1872 . 677 . 267 1167 Electromagnetic 3156 | 106 386 361 233 52 . . 2018 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 68 | . . . . . . . 68 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . 15 15 15 15 1 1 1 5 11 11 11 Average Corruption 4 | . . . 6 15 15 15 1 1 1 2 8 11 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 265 | . . . 82 28 11 2 13 23 7 24 40 26 9 Message Errors 62 | . . . 22 6 2 1 4 3 1 3 9 7 4 Matter Fused 73 | . . . 17 9 4 . 3 7 4 6 14 7 2 Heat Flow Errors 27 | . . . 11 4 1 1 2 1 . 2 4 1 . Energy Discharges 27 | . . . 11 1 1 . 1 3 . 5 3 1 1 Parts Rejected 5 | . . . 1 . . . 1 . . 1 2 . . Data Loss (minor) 39 | . . . 11 7 1 . 1 8 2 3 1 4 1 Data Loss (major) 11 | . . . 2 1 1 . . . . 2 3 1 1 Misfires 14 | . . . 4 . . . 1 1 . 2 2 4 . Alerts 2 | . . . . . 1 . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . 1 . . Weapon Failures 4 | . . . 3 . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 421 | . . 3 34 . . . 63 70 69 67 1 29 85 Projectiles 125 | . . . 5 . . . 31 20 31 10 1 18 9 Explosions 296 | . . 3 29 . . . 32 50 38 57 . 11 76 Melee . | . . . . . . . . . . . . . . Knockbacks 13 | . . 2 . . . . 1 1 1 5 1 2 . Impact . | . . . . . . . . . . . . . . Kinetic 12 | . . 2 . . . . 1 1 1 4 1 2 . Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 813 | . . 24 101 . . . 212 21 156 247 . 52 . Shots 16 | . . 1 1 . . . 5 1 2 4 . 2 . Rammed 6 | . . . . . . . . . . 6 . . . Targets Rammed 6 | . . . . . . . . . . 6 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 352 | 36 78 156 311 177 162 117 316 314 220 338 333 352 238 Average Temperature 87 | 16 28 59 91 63 88 64 110 93 62 101 79 151 60 Received Heat Transfer 3432 | . 24 51 1155 6 . . 251 327 545 644 232 169 28 Effects 12 | . . . 1 . . . . 4 1 3 . 2 1 Shutdowns 1 | . . . . . . . . . . . . 1 . Energy Bleed 6 | . . . . . . . . 1 1 2 . 1 1 Interference 4 | . . . 1 . . . . 3 . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . 1 . . 3 . . . . . . Combat Hostiles 4 | . . . . 1 . . 3 . . . . . . Parts Fried 16 | . 1 2 . 1 . . 12 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Melted 10 | . . . 4 . . . 1 1 . 3 . . 1 Heat Transferred 9071 | . 175 522 2629 . . . 720 2150 787 1200 . 148 740 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 12 | . 3 3 . . . . 6 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Peak Influence 2394 | 30 220 234 767 302 . . 545 2394 1532 1089 . . . Initial 1166 | . 19 48 6 280 . . . 341 1166 658 . . . Average 631 | 11 61 72 535 209 . . 311 1274 1252 848 . . . Maximum Alert Level 5 | . 1 1 3 1 . . 2 5 4 3 . . . Low Security (%) 22 | 100 98 91 9 39 . 100 20 . . . . . . Level 1 19 | . 1 8 11 60 . . 57 8 . . . . . Level 2 21 | . . . 55 . . . 22 15 . 26 . . . Level 3 18 | . . . 23 . . . . 19 20 73 . . . Level 4 11 | . . . . . . . . 21 79 . . . . Level 5 6 | . . . . . . . . 35 . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . Squads Dispatched 35 | . 3 . 10 . . . 7 . 8 7 . . . Investigation 11 | . 1 . 4 . . . 2 . 2 2 . . . Extermination 3 | . . . . . . . . . . 3 . . . Reinforcement 13 | . 2 . 2 . . . 4 . 4 1 . . . Assault 8 | . . . 4 . . . 1 . 2 1 . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Distress Signals 9 | . 1 . 1 1 . . 3 1 2 . . . . Communications Jammed 19 | . . . . . . . . . . 19 . . . Distress Signals 19 | . . . . . . . . . . 19 . . . Times Spotted 288 | . 18 8 71 3 . . 42 37 46 30 14 6 13 Peak Tracking Total 9 | . 4 3 6 3 . . 9 5 6 6 9 4 8 Tactical Retreats 17 | . 1 . 2 . . . 3 3 3 . 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Traps Triggered 17 | . 1 . 5 . . . 1 7 . 3 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . . . . . . 2 . . Exploded 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Machines Disabled 46 | . 3 . 8 . . . 5 10 4 12 1 . 3 Max in Single Turn 4 | . 2 . 3 . . . 1 1 3 4 1 . 2 Garrison Access 1 | . . . . . . . . . . 1 . . . Garrison Relay 2 | . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Machines Accessed 43 | . 7 . 12 . 1 . 6 2 9 6 . . . Terminals 27 | . 6 . 8 . . . 4 2 6 1 . . . Fabricators 2 | . . . . . . . . . . 2 . . . Repair Stations 3 | . . . 1 . . . . . 1 1 . . . Recycling Units 4 | . 1 . 1 . . . . . 1 1 . . . Scanalyzers 5 | . . . 2 . . . 1 . 1 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 135 | . 20 . 40 . 1 . 19 3 36 16 . . . Successful 73 | . 11 . 21 . 1 . 7 1 22 10 . . . Failed 61 | . 9 . 18 . . . 12 2 14 6 . . . Catastrophic 10 | . 1 . 3 . . . 2 1 2 1 . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 55 | . 13 . 20 . 1 . 13 . 8 . . . . Terminals 86 | . 16 . 27 . . . 15 3 22 3 . . . Fabricators 6 | . . . . . . . . . . 6 . . . Repair Stations 9 | . . . 4 . . . . . 3 2 . . . Recycling Units 10 | . 4 . 3 . . . . . 1 2 . . . Scanalyzers 21 | . . . 6 . . . 2 . 10 3 . . . Garrison Access 2 | . . . . . . . 2 . . . . . . Terminal Hacks 30 | . 6 . 9 . 1 . 2 1 9 2 . . . Robot Analysis 9 | . 3 . 3 . . . 2 . 1 . . . . Prototype ID Bank 3 | . . . . . . . . . 2 1 . . . Level Access Points 1 | . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . 1 1 . . . . Unreport Threat 3 | . . . 1 . . . . . 2 . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . 1 . . . . Registered Components 2 | . . . 1 . . . . . 1 . . . . Zone Layout 6 | . 3 . 2 . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 4 . . . Load Schematic 2 | . . . . . . . . . . 2 . . . Build 2 | . . . . . . . . . . 2 . . . Repair Station Hacks 5 | . . . 2 . . . . . 1 2 . . . Scan Component 3 | . . . 1 . . . . . 1 1 . . . Repair 2 | . . . 1 . . . . . . 1 . . . Recycling Unit Hacks 4 | . 1 . 2 . . . . . 1 . . . . Report Inventory 3 | . 1 . 1 . . . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer 18 | . . . 4 . . . 2 . 10 2 . . . Insert Component 8 | . . . 2 . . . 1 . 4 1 . . . Analyze 10 | . . . 2 . . . 1 . 6 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 11 | . 4 . 4 . . . 2 . 1 . . . . Terminals 7 | . 1 . 3 . . . 2 . 1 . . . . Botnet 6 | . 1 . 3 . . . 1 . 1 . . . . Disrupt 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 6 . 10 . . . 4 1 9 5 . . . Full Trace Events 11 | . 1 . 4 . . . 2 . 2 2 . . . Feedback Events 2 | . . . 2 . . . . . . . . . . Corruption 2 | . . . 2 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 3 . . . 1 . 1 1 . . . Parts Built 4 | . . . . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . . . . Time 212 | . . . . . . . . . . 212 . . . Total Part Build Rating 24 | . . . . . . . . . . 24 . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 121 | . . . 61 . . . . . . 60 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . . . 1 . 4 1 . . . Part Schematics Acquired 5 | . . . 2 . . . 1 . 1 1 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 6 . 2 . . . Machine Destruction 8 | . . . . . . . . 6 . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Total Allies 7 | . . 3 . 2 . . . . . . 2 . . Largest Group 3 | . . 3 2 2 . . . . . . 2 . . Highest-Rated Group 53 | . . 40 23 53 . . . . . . 50 . . Highest-Rated Ally 31 | . . 16 16 31 . . . . . . 30 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 45 | . . 23 . 2 . . . . . . 20 . . Total Damage 672 | . . 171 . 40 . . . . . . 461 . . Kills 4 | . . 3 . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Robot Analysis Total 9 | . 3 . 3 . . . 2 . 1 . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . 1 1 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Turns Passed 19415 | 84 1322 1091 3314 663 284 69 3641 2805 1604 1916 1154 589 879 Spaces Moved 8390 | 17 498 641 1467 373 206 52 1448 1049 548 681 625 334 451 Core 2 | . . . . . . . . . . 2 . . . Treads 279 | 16 225 . 38 . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . Wheels 8108 | . 273 641 1429 373 206 52 1448 1049 548 679 625 334 451 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 120 | 120 135 135 130 135 135 135 135 145 145 145 145 145 145 Average Speed 150 | 157 146 135 149 141 135 135 148 158 159 163 151 149 159 Slowest Speed 1700 | 160 160 135 480 150 135 135 160 160 160 1700 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 97 97 93 63 59 23 77 84 55 19 69 59 54 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . . 1 . . Known Exits Taken 2 | . . . . . . . 1 . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 . 1 . Scrap Searched 7 | . . 3 . 1 . . . . . . 2 1 . Spaces Dug 100 | . . . . . . . 20 61 6 9 . 4 . Terrain Destroyed 608 | . 8 13 33 . . . 82 247 54 147 8 16 . Melee 21 | . . . . . . . 15 . 2 4 . . . Projectile 115 | . . . . . . . 10 65 10 20 8 2 . AOE 472 | . 8 13 33 . . . 57 182 42 123 . 14 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Total 13863 | 56 1036 807 2248 502 214 51 2745 1971 1121 1362 753 414 583 Wait 3958 | 25 493 105 451 120 . . 1070 615 414 502 33 57 73 Move 8377 | 16 497 640 1466 372 205 51 1447 1048 547 680 624 333 451 Hop . | . . . . . . . . . . . . . . Pick Up 153 | 2 10 11 38 2 3 . 28 19 10 13 10 1 6 Fast Attach 61 | . 1 . 16 . . . 13 8 6 10 4 3 . Attach 76 | 1 . 1 16 . 2 . 5 9 4 23 5 4 6 Detach 41 | . . 1 6 . 2 . 7 6 1 9 3 3 3 Swap 108 | 4 7 2 27 1 . . 29 7 5 17 3 3 3 Drop 140 | . 1 4 40 3 2 . 38 25 12 7 . 2 6 Fire 850 | 8 27 43 188 4 . . 91 193 120 91 42 8 35 Melee 23 | . . . . . . . 17 . 2 4 . . . Ram 7 | . . . . . . . . . . 6 1 . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . 41 . . . . . Rewire 28 | . . . . . . . . . . . 28 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 3) 85 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 693 | -10/Materials | Discovered new exit (range 16) 867 | -10/Materials | Discovered new exit (range 13) 976 | -10/Materials | Discovered new exit (range 17) 1153 | -10/Materials | Discovered new exit (range 11) 1407 | -10/Materials | Entered Mines 1628 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1631 | -10/Mines | Found Prototype Device 1657 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1886 | -10/Mines | Discovered new exit (range 7) 1975 | -10/Mines | Learned location of Recycling (-8) 2054 | -10/Mines | Discovered new exit (range 14) 2341 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2429 | -10/Mines | Destroyed YI-UF0 2446 | -10/Mines | Found Corrupted Prototype Storage 2498 | -10/Mines | Entered Materials 2498 | -9/Materials | Accompanied by 2 allies 2498 | -9/Materials | Evolved 2 slots: Utility x2 2958 | -9/Materials | Discovered new exit (range 22) 3044 | -9/Materials | Build established: Scavenger-Mutant 3298 | -9/Materials | First assault squad dispatched 3373 | -9/Materials | Core integrity fell below 50% 3440 | -9/Materials | Lost 7 parts (1p1n3u2w) 4180 | -9/Materials | Lost 4 parts (1p2n1u) 4319 | -9/Materials | Core integrity fell below 20% 4625 | -9/Materials | Repaired Corrupted Imp. Deuterium Engine 4698 | -9/Materials | Discovered new exit (range 16) 4927 | -9/Materials | Discovered new exit (range 16) 5094 | -9/Materials | Build established: Mutant 5372 | -9/Materials | System corruption reached 10% 5599 | -9/Materials | Central database locked down 5651 | -9/Materials | Sterilization system engaged 5651 | -9/Materials | Non-combat units ordered to evacuate 5751 | -9/Materials | Combat units ordered to evacuate 5812 | -9/Materials | Entered Mines 6358 | -9/Mines | Assembled infested the area 6466 | -9/Mines | Discovered new exit (range 5) 6475 | -9/Mines | Entered Exiles 6516 | -9/Exiles | Met 8R-AWN 6536 | -9/Exiles | Met EX-HEX 6574 | -9/Exiles | Met EX-BIN 6589 | -9/Exiles | Aligned with FarCom system 6590 | -9/Exiles | Given EX-Vault access code 6621 | -9/Exiles | Opened EX-Vault 6632 | -9/Exiles | Found Cloak of Protection 6661 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6700 | -9/Exiles | Met EX-DEC 6747 | -9/Exiles | Discovered new exit (range 10) 6759 | -9/Exiles | Left Exiles lab with Cloak of Protection 6759 | -9/Exiles | Entered Mines 6803 | -8/Mines | Discovered new exit (range 6) 6828 | -8/Mines | Entered Materials 6828 | -8/Materials | Evolved 2 slots: Utility x2 7014 | -8/Materials | Discovered new exit (range 7) 7638 | -8/Materials | Discovered new exit (range 12) 8350 | -8/Materials | Discovered new exit (range 4) 8597 | -8/Materials | Discovered new exit (range 8) 10065 | -8/Materials | Identified exit to Garrison 10428 | -8/Materials | First assault squad dispatched 10469 | -8/Materials | Entered Garrison 10546 | -8/Garrison | Triggered checkpoint 10716 | -8/Garrison | Discovered new exit (range 12) 11030 | -8/Garrison | Triggered checkpoint 11119 | -8/Garrison | Triggered checkpoint 11144 | -8/Garrison | Triggered checkpoint 11398 | -8/Garrison | Triggered checkpoint 11416 | -8/Garrison | Triggered checkpoint 11420 | -8/Garrison | Triggered checkpoint 11861 | -8/Garrison | Triggered checkpoint 11902 | -8/Garrison | Garrison Relay disabled 12165 | -8/Garrison | Triggered checkpoint 12240 | -8/Garrison | Triggered checkpoint 12409 | -8/Garrison | Garrison Relay disabled 12605 | -8/Garrison | Discovered new exit (range 8) 12696 | -8/Garrison | Spotted B-75 Beast 12696 | -8/Garrison | Spotted B-75 Beast 12864 | -8/Garrison | Destroyed B-75 Beast 12984 | -8/Garrison | Core integrity fell below 50% 13010 | -8/Garrison | Destroyed B-75 Beast 13084 | -8/Garrison | Found Launcher Loader 13237 | -8/Garrison | Discovered new exit (range 5) 13274 | -8/Garrison | Entered Materials 14074 | -8/Materials | First assault squad dispatched 14197 | -8/Materials | Destroyed 7 combat bots 14244 | -8/Materials | Discovered new exit (range 13) 14560 | -8/Materials | Core integrity fell below 20% 14878 | -8/Materials | Entered Factory 14878 | -7/Factory | Evolved 2 slots: Utility x2 15056 | -7/Factory | Lost 3 parts (3u) 15341 | -7/Factory | Build established: Infiltrator-Mutant 15483 | -7/Factory | Lost 4 parts (1p1n2u) 15527 | -7/Factory | Identified exit to Factory 15705 | -7/Factory | Build established: Mutant 15838 | -7/Factory | Fabricated Adv. Shield Generator (x2) 16200 | -7/Factory | Lost 3 parts (1u2w) 16317 | -7/Factory | Lost 4 parts (1p3u) 16526 | -7/Factory | Identified Exp. Sensor Array 16577 | -7/Factory | Discovered new exit (range 11) 16736 | -7/Factory | Build established: Infiltrator-Mutant 16745 | -7/Factory | Fabricated Adv. Shield Generator (x2) 16788 | -7/Factory | Identified YI-UF0's Bottomless Matter Pit 16794 | -7/Factory | Entered Lower Caves 16812 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16838 | -7/Lower Caves | Met a Warlord Commander 16839 | -7/Lower Caves | Learned location of Warlord (-5) 16847 | -7/Lower Caves | Found Encrypted Comm Array 17081 | -7/Lower Caves | Build established: Mutant 17165 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 17194 | -7/Lower Caves | System corruption reached 10% 17249 | -7/Lower Caves | Lost 7 parts (6u1w) 17370 | -7/Lower Caves | Spotted B-75 Beast 17391 | -7/Lower Caves | Core integrity fell below 50% 17417 | -7/Lower Caves | Allies destroyed B-75 Beast 17433 | -7/Lower Caves | Identified exit to Lower Caves 17831 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 17948 | -7/Lower Caves | Entered another Lower Caves area 17953 | -7/Lower Caves | Discovered exit to Factory (range 8) 18269 | -7/Lower Caves | Learned 12 Factory zone layouts 18516 | -7/Lower Caves | Discovered new exit (range 15) 18531 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18537 | -7/Lower Caves | Entered Zion 18627 | -7/Zion | Discovered new exit (range 16) 18793 | -7/Zion | System corruption cleaned by Quarantine Array 18846 | -7/Zion | Learned Factory repair station intel 18890 | -7/Zion | Learned 12 Factory zone layouts 18940 | -7/Zion | Learned Factory emergency access door positions 19130 | -7/Zion | Rebuked by Imprinter 19166 | -7/Zion | Attempted to imprint without authorization 19166 | -7/Zion | Attacked by Zionites 19416 | -7/Zion | Self-destructed Last Messages --------------- 19341_ HJ-7NX(c) destroyed. 19355_ Dropped Component Analysis Suite. 19367_ 8U-80Y(z) emerges from the Twisted Machinery. 19368_ 8U-80Y(z) destroyed. 19381_ GE-YJI(z) pulls a Mak. Laser out of the Twisted Machinery. 19381_ Mak. Flight Unit melted. 19381_ GE-YJI(z) destroyed. 19400_ Acquired 13 matter. CC-387(z) bursts out of the Twisted Machinery. 19401_ 0B-ZH7(z) pulls a Unknown Piercing Weapon out of the Twisted Machinery. 19402_ CC-387(z) pulls a Mak. Sword out of the Twisted Machinery. 19403_ BL-U41(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 19404_ 70-VWI(z) pulls a Mak. Axe out of the Twisted Machinery. 19406_ Destroyed Mak. Power Source. 19409_ CC-387(z) destroyed. 19411_ Overheating: Energy bleed (-13). 19414_ L1-458(z) pulls a Mak. Laser out of the Twisted Machinery. 19415_ Arm. Huge Wheel destroyed. 19415_ Lgt. Angular Momentum Engine destroyed. 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"""" """"""""" | | ##"" * """""""" !""z """"""""" | | /%= ""##""""" zz%! | | == ""#""#"""" @ * "" | | """###"" z"""" | | ###" ""##"""" """"""" "" | | #"#" ""##""" """" ## ## "" | | """ #""" ""##"" """" # # """ | | """ ###" "###"" """"" """ "" | | #####""" "#?#"" """" """ " | | #####""# "##"#" """ | | # "#### ####"" # # | | #??#"" ## ## | | #??#"" "" """ " "" | | #??#"" """" "#"" """" "" | | # #### #??#""" """"""""""""""" """"" """ | | # ! #??######??#""" ""##""#"#"""#"""""""" """# | | # !######????#"#"" ""#######"#"""""""""" """# | | """""????###""" "#??????############" "## | | ######?????###""""?????????????????#"" "#? | | " " " #???????##"#"#????????????????#"""" ""? | | """ #?????????###?????????????????#"""" ""#? | | " " #?????????????????????????????###"""""#? | | """""#???????????????????????????????#""""##? | | """" #?????????????????????????????????"##??? | | "" "" ""#??????????????????????????????????????? | | "" "" " #??????????????????????????????????????? | | "" """""" #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 5 Base Temperature (-) 100 Armor Coverage 600 Resistance: TH 25 Power Shielding 33 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 11 Target Analysis 5 Recoil Reduction 2 Particle Charging 15 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Scanalyzed Recalibrator | -9/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Adv. Shield Generator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -7/Factory Adv. Shield Generator | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamNullSword Manual? 1 Play Time 02:25:13 Cumulative 371.6 hours Start 2023.02.23 @ 10:47:23 End 2023.02.23 @ 15:15:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 427 Rogue 427 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 375d4b7c-3bcf-4858-952a-ebe288c4c79d