Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 18:39:41 Player: Tereza Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (1874) 1874 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 5501 Bonus ------- Follower Combat Kills 222 Cogmind --------- Core Integrity 0/700 Matter 258/300 Energy 78/100 System Corruption 32% Temperature Cool (36) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Improved Cooling System Medium Matter Pod (100) Microactuators Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Signal Interpreter Core Analyzer Microactuators Improved Light Armor Plating System Shield > --- WEAPON ----------- Gatling Laser Makeshift Axe > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Cooling System Medium Matter Pod Improved Terrain Scanner Melee Analysis Suite Armor Integrity Analyzer Particle Charger Microactuators Heavy Laser Gatling Laser Minigun Gauss Rifle Plasma Cutter [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 5 | . . . 2 . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 77 | 6 1 4 14 6 19 9 10 8 Power 10 | 1 . . 2 1 2 . 3 1 Engine 7 | 1 . . 2 . 2 . 2 . Core 3 | . . . . 1 . . 1 1 Reactor . | . . . . . . . . . Propulsion 17 | 2 . 3 2 2 4 3 1 . Treads 3 | . . 2 . . . . 1 . Leg 10 | . . . 2 1 4 3 . . Wheel 4 | 2 . 1 . 1 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 . 1 5 2 8 3 1 2 Device 9 | . . 1 2 1 2 1 . 2 Storage 3 | 1 . . 1 . 1 . . . Processor 6 | . . . 1 . 3 1 1 . Hackware 1 | . . . . . 1 . . . Protection 4 | . . . 1 1 1 1 . . Artifact . | . . . . . . . . . Weapon 27 | 2 1 . 5 1 5 3 5 5 Energy Gun 7 | . . . 1 . 1 1 2 2 Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 10 | 2 . . 3 . 2 1 . 2 Ballistic Cannon 1 | . 1 . . . . . . . Launcher 2 | . . . . . 1 . 1 . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . 1 1 2 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 39 | . . . 4 6 5 . 7 17 Power 7 | . . . 1 1 1 . 2 2 Propulsion 8 | . . . 1 1 2 . 3 1 Utility 13 | . . . 1 2 1 . 1 8 Weapon 11 | . . . 1 2 1 . 1 6 Highest Loss Streak 17 | . . . 1 4 3 . 5 17 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 92 | . 85 94 96 95 95 94 86 70 Engine 7 | . 14 14 10 5 5 7 4 5 Core 1 | . . . . 5 3 . 2 . Treads 8 | . . 16 20 . . . 4 6 Leg 9 | . . . 1 21 15 18 9 . Wheel 1 | . 28 11 . . 2 . . . Device 12 | . . 8 20 10 10 12 7 6 Storage 9 | . 14 14 11 11 9 7 7 7 Processor 16 | . . . 8 11 23 17 25 27 Hackware 2 | . . . . . 1 7 7 6 Protection 4 | . . . . 11 6 7 4 . Energy Gun 2 | . . . 3 . 3 5 3 . Energy Cannon 1 | . . . . 7 . . . . Ballistic Gun 7 | . 23 14 14 10 5 1 . . Ballistic Cannon 1 | . 4 14 3 . . . . . Slashing Weapon 3 | . . . . . 8 5 6 6 Naked Turns . | . . . . . . . . . Heaviest Build 46 | 14 15 16 28 30 42 39 46 36 Greatest Support 46 | 26 26 40 46 26 36 46 46 20 Greatest Overweight (x) 9 | 1 . . 7 2 9 1 2 8 Average Overweight (x) . | . . . . . 1 . . 1 Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 Average Capacity 11 | 6 8 8 9 10 12 15 15 15 Most Carried 15 | 7 8 8 10 10 15 14 15 10 Average Carried 10 | 4 6 7 9 9 11 12 12 9 Final Capacity 15 | 8 8 8 10 10 15 15 15 5 Final Carried 14 | 6 8 8 9 8 14 14 10 4 Class Distribution -------------------- 56% | Scavenger-Mutant 28% | Mutant 14% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Matter Collected 1406 | 260 . 92 486 104 169 195 100 . Remotely . | . . . . . . . . . Salvage Created 2235 | . . 114 548 85 814 111 337 226 Parts 113 | . . 8 37 3 45 2 9 9 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 7 8 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 50 | . . 2 17 2 17 2 6 4 Melee 23 | . . . . . 14 2 5 2 Guns 23 | . . 1 16 2 1 . 1 2 Cannons 2 | . . 1 1 . . . . . AOE 2 | . . . . . 2 . . . Classes Destroyed 13 | . . 2 4 . 4 . 2 1 Worker 1 | . . 1 . . . . . . Builder 2 | . . . 2 . . . . . Recycler 3 | . . . . . 3 . . . Operator 2 | . . . . . 2 . . . Watcher 3 | . . . 3 . . . . . Swarmer 17 | . . . 10 . 6 . . 1 Grunt 22 | . . 2 5 2 7 2 4 . Brawler 2 | . . . . . . . . 2 Sentry 4 | . . . 2 . 1 . . 1 Specialist 2 | . . . . . 2 . . . Hunter 1 | . . . . . 1 . . . Behemoth 1 | . . . . . . . 1 . Mutant 1 | . . . . . . . 1 . Best Kill Streak 9 | . . 2 9 2 5 1 2 2 Combat Bots Only 7 | . . 1 7 2 4 1 2 2 Max Kills in Single Turn 2 | . . 2 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Hostile Shots Fired 395 | . . 9 89 26 118 12 53 88 Missed 79 | . . 1 13 7 30 1 13 14 Damage Taken 5422 | . . 127 884 527 1094 178 917 1695 Core 1190 | . . 17 134 49 280 15 203 492 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 74 | 100 . 93 . 54 49 . . . Volleys Fired 98 | . . 6 60 9 8 . 7 8 Largest 2 | . . 2 2 2 2 . 2 2 Hottest 160 | . . 55 123 91 58 . 160 113 Shots Fired 186 | . . 12 118 17 15 . 14 10 Gun 152 | . . 6 108 9 8 . 11 10 Cannon 21 | . . 6 7 8 . . . . Launcher 10 | . . . . . 7 . 3 . Special 3 | . . . 3 . . . . . Kinetic 114 | . . 12 77 9 8 . . 8 Thermal 62 | . . . 41 8 . . 11 2 Explosive 7 | . . . . . 7 . . . Electromagnetic 3 | . . . . . . . 3 . Robot Hit Streak 13 | . . 3 13 4 3 . 9 11 Robot Miss Streak 5 | . . 2 5 2 5 . 3 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 185 | . . 7 76 11 40 5 24 22 Core Hits 87 | . . 4 30 3 26 2 13 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 10 | . . . 1 . 4 1 2 2 Burn 1 | . . . 1 . . . . . Destroy 1 | . . . . . . . . 1 Sever 8 | . . . . . 4 1 2 1 Melee Attacks 103 | . . . . . 56 14 19 14 Impact . | . . . . . . . . . Slashing 103 | . . . . . 56 14 19 14 Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . 5 2 . . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4940 | . . 116 1192 201 1750 239 800 642 Guns 1758 | . . 49 1089 97 35 . 286 202 Cannons 274 | . . 67 103 104 . . . . Explosions 389 | . . . . . 330 . 59 . Melee 2519 | . . . . . 1385 239 455 440 Ramming . | . . . . . . . . . Kinetic 1303 | . . 116 887 97 35 . . 168 Thermal 729 | . . . 305 104 . . 286 34 Explosive 330 | . . . . . 330 . . . Electromagnetic 59 | . . . . . . . 59 . Impact . | . . . . . . . . . Slashing 2519 | . . . . . 1385 239 455 440 Piercing . | . . . . . . . . . Highest Corruption 24 | . . . . . . . . 24 Average Corruption 10 | . . . . . . . . 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 234 | . . . . . 187 28 19 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 234 | . . . . . 187 28 19 . Knockbacks 1 | . . 1 . . . . . . Impact . | . . . . . . . . . Kinetic 1 | . . 1 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 59 | . . . . . 59 . . . Shots 3 | . . . . . 3 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 346 | . . 27 198 346 . . 206 273 Average Temperature 83 | . . 14 64 188 . . 84 118 Received Heat Transfer 1516 | . . 72 297 105 252 117 268 405 Effects 1 | . . . . 1 . . . . Energy Bleed 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . 1 . . . 6 . Heat Transferred 1711 | . . . 851 185 . . 600 75 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Peak Influence 357 | . . 78 357 138 245 269 . . Initial 103 | . . . 29 93 . 103 . . Average 100 | . . 48 111 69 113 158 . . Maximum Alert Level 1 | . . . 1 . 1 1 . . Low Security (%) 79 | 100 100 100 71 100 76 60 . . Level 1 20 | . . . 28 . 23 39 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . . 3 . 6 2 . 1 Investigation 3 | . . . 1 . 2 . . . Extermination . | . . . . . . . . . Reinforcement 7 | . . . 2 . 4 1 . . Assault 1 | . . . . . . . . 1 Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Distress Signals 5 | . . . 1 . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 2 3 26 8 34 8 8 10 Peak Tracking Total 14 | . 3 2 7 6 5 2 3 14 Tactical Retreats 9 | . . 1 . 1 5 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Traps Triggered 4 | . . . 2 . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Disabled 3 | . . . . 1 1 . 1 . Max in Single Turn 1 | . . . . 1 1 . 1 . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Accessed 13 | . 1 1 3 . 4 4 . . Terminals 11 | . 1 1 3 . 4 2 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 26 | . 4 3 4 . 8 7 . . Successful 5 | . 1 1 . . . 3 . . Failed 21 | . 3 2 4 . 8 4 . . Catastrophic 5 | . . 1 . . 4 . . . Database Lockouts . | . . . . . . . . . Manual 16 | . 2 3 4 . 6 1 . . Terminals 22 | . 4 3 4 . 8 3 . . Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 3 | . 1 1 . . . 1 . . Record 1 | . . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 1 3 . 4 3 . . Full Trace Events 2 | . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total Allies 3 | . . . . . . 3 . . Largest Group 3 | . . . . . . 3 2 . Highest-Rated Group 93 | . . . . . . 93 62 . Highest-Rated Ally 31 | . . . . . . 31 31 . Total Orders . | . . . . . . . . . Ally Attacks 58 | . . . . . . 19 39 . Total Damage 1043 | . . . . . . 327 716 . Kills 6 | . . . . . . 4 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Turns Passed 4494 | 49 60 256 1299 612 869 311 705 333 Spaces Moved 2188 | 40 63 180 588 350 380 176 305 106 Core 28 | 8 . . 16 . 1 . . 3 Treads 830 | . . 93 535 . . . 99 103 Legs 1008 | . . . 37 336 253 176 206 . Wheels 322 | 32 63 87 . 14 126 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 120 110 110 120 120 250 Average Speed 166 | 85 90 126 165 160 164 155 205 255 Slowest Speed 500 | 100 90 160 400 190 500 190 260 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 17 50 48 75 35 7 47 26 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 2 | . . . . 1 . . . 1 Spaces Dug 7 | . . . 3 . 4 . . . Terrain Destroyed 48 | . . . 3 . 45 . . . Melee 4 | . . . . . 4 . . . Projectile 3 | . . . 3 . . . . . AOE 41 | . . . . . 41 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total 2771 | 52 65 196 802 386 562 204 361 143 Wait 220 | . . 5 126 19 60 . 3 7 Move 2180 | 39 62 179 587 349 379 175 304 106 Hop . | . . . . . . . . . Pick Up 50 | 7 2 1 7 2 20 5 6 . Fast Attach 25 | 5 . 1 5 2 8 1 2 1 Attach 27 | 1 . . 3 3 3 4 7 6 Detach 3 | . . . . . . . 3 . Swap 25 | . 1 3 6 1 8 4 1 1 Drop 40 | . . 1 8 1 20 1 9 . Fire 98 | . . 6 60 9 8 . 7 8 Melee 103 | . . . . . 56 14 19 14 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 14) 50 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 15) 110 | -10/Materials | Entered Mines 147 | -10/Mines | Learned location of Storage (-8) 307 | -10/Mines | Build established: Mutant 344 | -10/Mines | Discovered new exit (range 15) 366 | -10/Mines | Entered Materials 366 | -9/Materials | Evolved 2 slots: Utility x2 911 | -9/Materials | Build established: Scavenger-Mutant 1276 | -9/Materials | Destroyed 7 combat bots 1648 | -9/Materials | Discovered new exit (range 14) 1663 | -9/Materials | Identified exit to Mines 1665 | -9/Materials | Entered Mines 1719 | -9/Mines | Build established: Mutant 1862 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2226 | -9/Mines | Assembled infested the area 2231 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2263 | -9/Mines | Discovered new exit (range 15) 2276 | -9/Mines | Identified exit to Materials 2277 | -9/Mines | Entered Materials 2277 | -8/Materials | Evolved 2 slots: Utility x2 2298 | -8/Materials | Lost 4 parts (1n1u2w) 2320 | -8/Materials | Build established: Scavenger-Mutant 3118 | -8/Materials | Discovered new exit (range 6) 3144 | -8/Materials | Identified exit to Factory 3145 | -8/Materials | Core integrity fell below 50% 3146 | -8/Materials | Entered Factory 3146 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3168 | -7/Factory | Lost 3 parts (1p1n1w) 3252 | -7/Factory | Allied Derelicts emerged from ambush trap array 3316 | -7/Factory | Garrison activated, responded to threat 3426 | -7/Factory | Discovered new exit (range 14) 3441 | -7/Factory | Identified exit to Lower Caves 3457 | -7/Factory | Entered Lower Caves 3457 | -7/Lower Caves | Accompanied by 2 allies 3685 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3868 | -7/Lower Caves | Spotted B-75 Beast 3914 | -7/Lower Caves | Destroyed B-75 Beast 3929 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 4142 | -7/Lower Caves | Discovered new exit (range 9) 4160 | -7/Lower Caves | Identified exit to Lower Caves 4162 | -7/Lower Caves | Entered another Lower Caves area 4186 | -7/Lower Caves | Encountered a Warlord checkpoint 4233 | -7/Lower Caves | Build established: Scavenger-Gladiator 4414 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4466 | -7/Lower Caves | System corruption reached 10% 4468 | -7/Lower Caves | Core integrity fell below 50% 4486 | -7/Lower Caves | Core integrity fell below 20% 4495 | -7/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- Slug penetrates Y-64 Sentinel. Y-64 Sentinel destroyed. Gauss Rifle destroyed. System corrupted by crushing effect (+1). Adv. Heat Sink fries itself beyond repair. Acquired KE Penetrator. Slug penetrates B-48 Gladiator. Imp. Medium Armor Plating fries itself beyond repair. Wave Gun fries itself beyond repair. System corrupted: Matter fused (-5). Imp. Treads fries itself beyond repair. Adv. Heat Sink fries itself beyond repair. Slug penetrates B-48 Gladiator. B-48 Gladiator destroyed. Gatling Laser destroyed. KE Penetrator destroyed. Lrg. Storage Unit destroyed. System corrupted by crushing effect (+3). System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#????????? ???????????????? | | ??????????????????? ##???????# ??????? ???????? | | ??????????????????? ???????# #?????# ???????? | | ???????????????????? ???????# #????# ??????? | | ?????????????????? ???????# #???# ????###? | | ?????????????????? ??????## #### #????# # | | ?????????????????? #??#### ????## | | ?????????????????? ### ?????# | | ?????????????????? #?????# | | ??????????????????# #?????## | | ??????????????????? #??###?### | | ???????????????????? #### ###?## | | ????????????????????? ## #### | | ????????????????????????#%gg | | ????????????????????????# | | ?????????????????#??????#%b ## #### | | ?????????????????#" ????#@b ## ##??# | | ??????????????????" $???#%# ##### #???# | | ?????????????????### ### # ##???## #??? | | ?????????# # # ####?????# #? | | ?????????# *! #????????# ##? ## | | ????????? %%#????????# ##?###?# | | ???????????# #####????????## ##??????# | | ???????????###### ???????????????## ##??????? | | ????????????????# ?????????????????####???????? | | ????????????????# #?????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassDeuteriumNanosword Manual? 0 Play Time 00:55:11 Cumulative 30.3 hours Start 2024.07.07 @ 17:43:37 End 2024.07.07 @ 18:39:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f5df4a71-5917-4320-a048-d90218a9ab9a