Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 09:28:34 Player: m1m1c Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (473) 473 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3118 Bonus ------- None Cogmind --------- Core Integrity 510/700 Matter 114/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Weight Redist. System Improved Shield Generator Heavy EM Shotgun Particle Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Advanced Targeting Computer ECM Suite Hacking Suite > --- WEAPON ----------- Particle Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Improved Shield Generator Heavy EM Shotgun [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 39 | 7 2 9 8 11 2 Power 5 | 1 . 1 . 2 1 Engine 2 | 1 . 1 . . . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 14 | 2 . 5 3 3 1 Treads . | . . . . . . Leg 4 | 2 . . . 2 . Wheel . | . . . . . . Hover 3 | . . . 2 1 . Flight 7 | . . 5 1 . 1 Utility 9 | 1 1 1 3 3 . Device 5 | . 1 1 2 1 . Storage 2 | 1 . . . 1 . Processor 1 | . . . 1 . . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 3 1 2 2 3 . Energy Gun 5 | 2 . 2 . 1 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 25 | . 1 12 4 7 1 Power 3 | . . 2 . 1 . Propulsion 11 | . . 5 2 4 . Utility 5 | . . 2 1 1 1 Weapon 6 | . 1 3 1 1 . Highest Loss Streak 9 | . 1 9 4 6 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 62 | . 83 75 27 56 32 Engine 6 | . 14 10 . . . Leg 14 | . 28 16 . 10 . Hover 1 | . . . 5 2 . Flight 7 | . . 16 3 6 4 Device 7 | . . 9 6 9 12 Storage 7 | . 14 10 . 2 . Processor 2 | . . . 2 7 7 Energy Gun 1 | . . 3 . 3 . Ballistic Gun 7 | . 14 8 8 . . Launcher 3 | . 12 . . 2 . Naked Turns 20 | . . 5 15 . . Heaviest Build 20 | 13 14 15 6 20 3 Greatest Support 30 | 20 20 20 8 30 6 Greatest Overweight (x) 4 | 4 . 3 1 3 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 8 5 Average Capacity 6 | 7 8 7 5 6 5 Most Carried 8 | 2 7 8 5 5 5 Average Carried 5 | 1 5 6 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 7 | 2 7 3 5 5 5 Class Distribution -------------------- 96% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 488 | 109 43 118 33 185 . Remotely . | . . . . . . Salvage Created 403 | . 88 91 17 207 . Parts 28 | . 14 5 3 6 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 14 | . 6 5 . 3 . Guns 8 | . 1 5 . 2 . Cannons 1 | . . . . 1 . AOE 5 | . 5 . . . . Classes Destroyed 6 | . 5 1 . . . Builder 1 | . 1 . . . . Tunneler 1 | . 1 . . . . Operator 3 | . 1 . 1 1 . Watcher 2 | . 2 . . . . Swarmer 10 | . 6 4 . . . Grunt 4 | . . 1 . 3 . Best Kill Streak 4 | . 4 4 1 2 . Combat Bots Only 4 | . 3 4 . 2 . Max Kills in Single Turn 3 | . 3 2 1 1 . Gunslinging 1 | . . 1 . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 249 | . 24 142 35 47 1 Missed 92 | . 7 50 21 14 . Damage Taken 2243 | . 202 892 379 714 56 Core 682 | . 16 312 164 134 56 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 93 22 70 . . Volleys Fired 65 | . 17 20 6 22 . Largest 2 | . 2 2 1 2 . Hottest 118 | . 50 70 23 118 . Shots Fired 91 | . 31 28 6 26 . Gun 64 | . 17 28 6 13 . Cannon 12 | . . . . 12 . Launcher 15 | . 14 . . 1 . Special . | . . . . . . Kinetic 31 | . 17 8 6 . . Thermal 32 | . . 20 . 12 . Explosive 15 | . 14 . . 1 . Electromagnetic 13 | . . . . 13 . Robot Hit Streak 12 | . 2 3 3 12 . Robot Miss Streak 5 | . 3 4 5 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 48 | . 8 14 3 23 . Core Hits 40 | . 16 7 4 13 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1215 | . 445 168 49 553 . Guns 523 | . 51 163 49 260 . Cannons 206 | . . . . 206 . Explosions 481 | . 394 . . 87 . Melee . | . . . . . . Ramming 5 | . . 5 . . . Kinetic 150 | . 51 50 49 . . Thermal 362 | . . 113 . 249 . Explosive 438 | . 394 . . 44 . Electromagnetic 260 | . . . . 260 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . 1 13 Average Corruption 5 | . . . . 1 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 11 | . 11 . . . . Projectiles . | . . . . . . Explosions 11 | . 11 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 110 | . 68 2 . 40 . Shots 4 | . 3 . . 1 . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 208 | . 20 177 . 208 . Average Temperature 61 | . 8 70 . 83 . Received Heat Transfer 633 | . . 318 63 252 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 753 | . . 333 . 420 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 328 | . 328 254 100 205 50 Initial 138 | . . 138 . 31 50 Average 110 | . 123 159 26 127 47 Maximum Alert Level 1 | . 1 1 . 1 . Low Security (%) 89 | 100 78 87 100 90 100 Level 1 10 | . 21 12 . 9 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . 4 3 4 . Investigation 3 | . . 2 . 1 . Extermination . | . . . . . . Reinforcement 5 | . . 2 3 . . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 9 21 16 10 5 Peak Tracking Total 11 | . 5 11 10 3 5 Tactical Retreats 5 | . . 1 1 3 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 9 | . 7 . . 2 . Max in Single Turn 4 | . 4 . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 4 | . 1 1 . 2 . Terminals 3 | . 1 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 1 5 . 4 . Successful 3 | . 1 2 . . . Failed 7 | . . 3 . 4 . Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual 4 | . . 4 . . . Terminals 7 | . 1 5 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 2 . . . Recall Reinforcements 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . 1 . Used 1 | . 1 . . . . Hacking Detections 4 | . 1 1 . 2 . Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 1537 | 77 346 440 189 366 119 Spaces Moved 1508 | 51 244 363 273 329 248 Core 199 | 16 . 10 76 27 70 Treads . | . . . . . . Legs 630 | 35 244 201 . 150 . Wheels . | . . . . . . Hover 16 | . . . 16 . . Flight 663 | . . 152 181 152 178 Fastest Speed 29 | 50 120 29 35 35 40 Average Speed 76 | 127 120 91 40 76 42 Slowest Speed 300 | 250 120 300 105 200 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . 3 1 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 43 19 22 10 53 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 58 | . 50 . . 8 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 57 | . 50 . . 7 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 1783 | 60 269 439 339 416 260 Wait 150 | . . 44 50 47 9 Move 1494 | 50 243 356 270 327 248 Hop 5 | . . 3 1 1 . Pick Up 16 | 2 5 3 2 4 . Fast Attach 23 | 6 2 1 8 5 1 Attach 16 | 1 . 8 . 6 1 Detach 8 | 1 1 1 1 3 1 Swap . | . . . . . . Drop 5 | . 1 2 1 1 . Fire 65 | . 17 20 6 22 . Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 9) 424 | -10/Materials | Entered another Materials area 424 | -9/Materials | Evolved 2 slots: Propulsion x2 847 | -9/Materials | Discovered new exit (range 11) 852 | -9/Materials | Core integrity fell below 50% 864 | -9/Materials | Entered another Materials area 864 | -8/Materials | Evolved 2 slots: Utility x2 889 | -8/Materials | Lost 9 parts (2p4n1u2w) 1048 | -8/Materials | Discovered new exit (range 15) 1053 | -8/Materials | Entered Factory 1053 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1077 | -7/Factory | Lost 4 parts (2n1u1w) 1203 | -7/Factory | Garrison activated, responded to threat 1419 | -7/Factory | Sucked down chute 1419 | -7/Factory | Entered Waste 1431 | -7/Waste | Lost 6 parts (1p3n1u1w) 1434 | -7/Waste | EMP discharged 1472 | -7/Waste | Spotted C-40 Crusher 1474 | -7/Waste | Spotted C-40 Crusher 1481 | -7/Waste | Spotted C-40 Crusher 1499 | -7/Waste | Spotted C-40 Crusher 1507 | -7/Waste | Spotted C-40 Crusher 1511 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1534 | -7/Waste | EMP discharged 1534 | -7/Waste | System corruption reached 10% 1538 | -7/Waste | Self-destructed Last Messages --------------- A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE ALERT: Foreign system detected. Charging EMP. System corrupted (+6). Acquired Nuclear Pulse Thruster. System corrupted: Component data lost. Broken Power Sword crushed. ECM Suite crushed. Nuclear Pulse Thruster crushed. Imp. Sensor Array crushed. Nuclear Pulse Thruster crushed. Imp. Sensor Array crushed. ALERT: Foreign system detected. Charging EMP. Corrupted Remote Force Field crushed. Broken Linear Gravjet crushed. System corrupted (+6). Broken Imp. Powered Armor crushed. System corrupted: Matter fused (-9). 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