Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 00:30:27 Player: Nika Jay Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (143) 715 Value Destroyed (4657) 4657 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (1292) 1292 TOTAL SCORE: 13084 Bonus ------- High Alert Combat Kills 192 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 1133/1150 Matter 219/300 Energy 385/385 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox4 Location -4/Factory Parts ------- > --- POWER (3) -------- Neutrino Core Light Antimatter Reactor > --- PROPULSION (2) --- Overtuned Huge Scrapsphere (fused) > --- UTILITY (11) ----- Scrap Suit Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Experimental ECM Suite > --- WEAPON (3) ------- Cooled Particle Cannon Advanced Plasma Cannon > --- INVENTORY (20) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Overtuned Huge Scrapsphere Advanced Energy Well (500) Improved Matter Compressor (0) Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Experimental ECM Suite Experimental Power Shielding Transdimensional Reconstructor Wave Gun Improved Plasma Cutter Shock Maul Peak State ------------ > --- POWER ------------ Makeshift Power Source Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Experimental ECM Suite > --- WEAPON ----------- Cooled Particle Cannon Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Overtuned Huge Scrapsphere Advanced Energy Well Improved Matter Compressor Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Experimental ECM Suite Experimental Power Shielding Transdimensional Reconstructor Wave Gun Improved Plasma Cutter Shock Maul [Rating: 99] Favorites ----------- Power Neutrino Core Engine Hybrid Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 . . . 4 . . . . 2 Power 2 | . . . . 1 . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . Utility 9 | . . 1 2 1 . . . 4 . . . . 1 Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 116 | 7 . 18 4 13 37 6 10 9 1 6 3 . 2 Power 18 | 1 . 3 . 3 6 . . 2 . 2 . . 1 Engine 11 | 1 . 3 . 3 3 . . . . 1 . . . Core 6 | . . . . . 3 . . 2 . 1 . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 18 | 2 . 1 . 3 9 2 1 . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 18 | 2 . 1 . 3 9 2 1 . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 45 | 2 . 6 3 5 8 4 5 6 . 2 3 . 1 Device 27 | 1 . 4 2 3 5 3 3 4 . 1 . . 1 Storage 5 | 1 . 2 . . . . . . . . 2 . . Processor 4 | . . . 1 1 . . 1 . . 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 9 | . . . . 1 3 1 1 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 35 | 2 . 8 1 2 14 . 4 1 1 2 . . . Energy Gun 19 | . . 7 . 1 7 . 3 1 . . . . . Energy Cannon 8 | . . . 1 . 4 . 1 . . 2 . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . 2 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 3 . . 7 . . . . . 4 . 1 Corrupted Parts 1 | . . . . . 1 . . . . . . . . System Corruption 1 | . . . . . 1 . . . . . . . . Parts Lost 39 | . . . . 2 24 . . . . 11 . . 2 Power 7 | . . . . . 4 . . . . 2 . . 1 Propulsion 6 | . . . . . 6 . . . . . . . . Utility 15 | . . . . . 9 . . . . 6 . . . Weapon 11 | . . . . 2 5 . . . . 3 . . 1 Highest Loss Streak 8 | . . . . 1 8 . . . . 8 . . 2 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Backups 17 | 1 7 13 20 19 17 19 19 17 18 11 13 18 16 Power . | . 1 1 2 1 . 1 1 1 1 . . . . Propulsion 2 | . 3 3 4 3 2 3 2 1 1 1 1 4 4 Utility 8 | . 2 5 8 8 8 8 9 9 10 6 5 7 8 Weapon 5 | . . 4 6 6 5 7 6 5 5 3 4 5 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 26 | . . 1 2 2 2 2 4 2 . . . . 11 Power 2 | . . . . 1 . . . 1 . . . . . Propulsion 9 | . . . . 1 . 1 3 . . . . . 4 Utility 9 | . . 1 2 . . 1 . . . . . . 5 Weapon 4 | . . . . . 2 . 1 1 . . . . . Tool/Special 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 100 96 97 99 93 97 82 87 88 82 70 70 83 Engine 9 | . 14 11 9 15 9 15 15 3 . 2 5 5 4 Core 3 | . . . . . 4 . . 7 11 5 5 5 5 Wheel 11 | . 28 22 18 15 13 15 12 5 5 5 5 5 5 Device 22 | . 14 19 25 22 16 19 15 29 35 30 34 35 34 Storage 6 | . 14 11 9 7 6 7 7 5 5 5 5 5 5 Processor 12 | . . . 7 14 15 15 15 11 11 10 11 11 10 Protection 2 | . . . . . 2 2 4 4 . 2 . . . Energy Gun 12 | . . 23 27 22 14 . 10 16 16 5 . . . Energy Cannon 2 | . . . . . 4 21 . . . 9 . . 13 Ballistic Gun 1 | . 28 9 . . . . . . . . . . . Peak Build Rating 99 | 7 8 20 29 41 48 46 62 88 88 87 72 67 99 Average Rating 50 | 5 7 15 27 36 38 44 44 83 87 76 63 67 92 On Entrance 44 | . 7 8 20 29 38 43 32 62 88 88 77 67 67 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 106 | 13 13 58 59 76 82 82 75 98 95 93 67 67 106 Greatest Support 32 | 20 20 20 20 26 32 32 32 20 20 20 20 20 20 Greatest Overweight (x) 7 | . . 2 2 3 7 3 3 4 4 4 3 3 5 Average Overweight (x) 2 | . . 1 2 2 2 1 1 3 4 3 3 3 4 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 16 20 20 19 20 20 20 20 20 20 20 20 Most Carried 20 | 6 8 20 20 20 20 20 20 20 20 20 20 19 20 Average Carried 17 | 1 7 14 19 19 17 19 19 19 20 12 14 19 17 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 20 20 20 19 20 20 20 20 9 19 19 18 Scrap Suit Usage (%) 1 | . . . . . . . 1 1 1 1 . 1 1 Parts Cannibalized 7 | . . . . . . . . 1 2 1 . 2 1 Class Distribution -------------------- 26% | Scrapper 22% | Mutant 17% | Scavenger-Skirmisher 15% | Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Skirmisher | -7/Recycling Mutant | -7/Scraptown Scrapper | -5/Factory Scrapper | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Infiltrator-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Matter Collected 2581 | 304 6 282 50 358 755 86 147 214 94 222 . 47 16 Remotely . | . . . . . . . . . . . . . . Salvage Created 6222 | 149 62 528 240 394 2580 529 . 1292 49 369 . . 30 Parts 226 | 13 5 34 6 15 90 16 . 35 4 8 . . . Haulers Intercepted 5 | . . 2 . . 3 . . . . . . . . Recyclers Shooed 5 | . . . . . 2 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 1 8 . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 89 | . 2 7 4 5 32 3 . 20 4 12 . . . Melee 3 | . . . . . 3 . . . . . . . . Guns 42 | . 2 7 2 4 9 . . 17 . 1 . . . Cannons 13 | . . . . . 5 3 . . . 5 . . . AOE 13 | . . . . . 4 . . . 4 5 . . . Classes Destroyed 15 | 2 1 4 1 1 5 . . . . 1 . . . Worker 18 | . . 1 . 3 10 . . 4 . . . . . Builder 5 | . . 2 . . 3 . . . . . . . . Tunneler 7 | 4 . 1 . . . . . 1 . . . . 1 Hauler 5 | . . 2 . . 3 . . . . . . . . Recycler 15 | 1 . . . 1 8 4 . 1 . . . . . Mechanic 2 | . . . . . 1 . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . Swarmer 21 | . . . . . 6 . . 2 4 9 . . . Grunt 33 | . 2 6 2 2 12 . . 9 . . . . . Brawler 2 | . . . . . . . . . . 2 . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 20 | . . 1 1 1 11 3 . 2 . 1 . . . Hunter 2 | . . . 1 . 1 . . . . . . . . Programmer 10 | . . . . 2 1 . . 7 . . . . . Best Kill Streak 12 | 4 2 4 2 2 12 5 . 5 4 6 . . 1 Combat Bots Only 12 | . 2 3 2 1 12 1 . 4 4 6 . . . Max Kills in Single Turn 4 | 1 1 2 1 1 4 1 . 2 3 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . 3 2 . . . Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 715 | . 2 23 19 66 376 42 . 83 3 91 . . 10 Missed 240 | . . 8 7 25 128 22 . 22 1 25 . . 2 Hits 475 | . 2 15 12 41 248 20 . 61 2 66 . . 8 Melee 6 | . . . . . 2 . . . . 4 . . . Projectile 469 | . 2 15 12 41 246 20 . 61 2 62 . . 8 Critical Strikes 7 | . . . . 1 1 . . 3 . 2 . . . Damage Taken 6197 | . 22 159 166 534 2639 142 . 919 25 1371 . . 220 Core 846 | . 12 30 14 37 536 21 . 93 . 86 . . 17 Absorbed by Shields 450 | . . . . . . . . 327 9 114 . . . Regen/Repaired (Parts) 395 | . . . . 43 287 . . 21 11 10 . 13 10 Core Remaining (%) 80 | 100 95 92 97 . . . 15 . . . . 82 . Volleys Fired 294 | 17 3 27 10 23 81 18 . 80 4 28 . . 3 Largest 3 | 2 2 3 3 3 3 3 . 3 1 3 . . 3 Hottest 286 | 40 40 135 135 168 245 245 . 120 60 277 . . 286 Shots Fired 751 | 34 6 80 26 66 217 47 . 213 5 48 . . 9 Gun 594 | 34 6 80 24 66 146 . . 213 3 22 . . . Cannon 148 | . . . 2 . 69 47 . . . 21 . . 9 Launcher 9 | . . . . . 2 . . . 2 5 . . . Special . | . . . . . . . . . . . . . . Kinetic 91 | 34 6 51 . . . . . . . . . . . Thermal 591 | . . . 2 59 215 47 . 213 3 43 . . 9 Explosive 9 | . . . . . 2 . . . 2 5 . . . Electromagnetic 60 | . . 29 24 7 . . . . . . . . . Robot Hit Streak 35 | 8 6 10 16 14 18 13 . 35 11 12 . . 6 Robot Miss Streak 5 | 2 . 5 1 2 3 1 . 2 . 3 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . . 2 . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . 1 . . . Shots Hit Robots 563 | 24 5 52 23 53 190 28 . 152 1 30 . . 5 Core Hits 233 | 11 4 24 9 14 76 10 . 59 3 23 . . . Critical Kills 2 | . . . . 1 1 . . . . . . . . Critical Parts Destroyed 8 | . . 1 . . 7 . . . . . . . . Critical Strikes 33 | . . 1 . 4 22 . . 6 . . . . . Burn 23 | . . . . 3 14 . . 6 . . . . . Destroy 1 | . . 1 . . . . . . . . . . . Smash 9 | . . . . 1 8 . . . . . . . . Melee Attacks 64 | . . . . 5 57 . . 2 . . . . . Impact 64 | . . . . 5 57 . . 2 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . 2 8 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14195 | 187 41 582 506 1099 5638 868 . 3331 322 1466 . . 155 Guns 7678 | 187 41 582 424 904 1839 . . 3331 . 370 . . . Cannons 2629 | . . . . . 1212 868 . . . 394 . . 155 Explosions 1570 | . . . 82 . 464 . . . 322 702 . . . Melee 2318 | . . . . 195 2123 . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 529 | 187 41 301 . . . . . . . . . . . Thermal 9058 | . . . 82 807 3051 868 . 3331 . 764 . . 155 Explosive 1488 | . . . . . 464 . . . 322 702 . . . Electromagnetic 802 | . . 281 424 97 . . . . . . . . . Impact 2318 | . . . . 195 2123 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . 4 . 2 6 6 . 6 6 16 16 16 . Average Corruption 6 | . . 4 . 1 5 6 . 3 6 15 16 16 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 128 | . . 9 . 3 31 14 . 23 10 19 8 11 . Message Errors 26 | . . 2 . . 7 4 . 1 3 2 3 4 . Matter Fused 30 | . . 4 . 1 7 3 . 6 3 4 1 1 . Heat Flow Errors 12 | . . . . . 2 2 . 2 1 2 1 2 . Energy Discharges 17 | . . 1 . 1 4 2 . 3 2 1 1 2 . Parts Rejected 2 | . . . . . 1 . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 11 | . . . . . 3 1 . 2 . 2 2 1 . Data Loss (major) 7 | . . 1 . 1 3 . . 2 . . . . . Misfires 4 | . . . . . 1 1 . 1 1 . . . . Alerts 6 | . . . . . . 1 . 2 . 2 . 1 . Weapon Failures 12 | . . 1 . . 3 . . 4 . 4 . . . Overload Shots 25 | . . . . . 5 6 . 11 2 . . . 1 Effects 2 | . . . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . . . 1 . . . . . Overflow Damage 774 | . . . 18 104 458 17 . . 79 62 . . 36 Projectiles 72 | . . . . . 9 17 . . . 14 . . 32 Explosions 155 | . . . 18 . 6 . . . 79 48 . . 4 Melee 547 | . . . . 104 443 . . . . . . . . Knockbacks 14 | . . . . 1 13 . . . . . . . . Impact 9 | . . . . 1 8 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary 5 | . . . . . 5 . . . . . . . . Self-Inflicted Damage 374 | . . . . . 100 . . . . 202 . . 72 Shots 7 | . . . . . 2 . . . . 4 . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 379 | . 6 143 72 96 261 168 . 207 90 379 84 186 198 Average Temperature 76 | . 6 48 33 35 98 79 . 25 50 175 59 103 87 Received Heat Transfer 1363 | . 12 90 36 93 786 36 . 181 . 96 . . 33 Effects 4 | . . . . . 1 . . . . 3 . . . Shutdowns 2 | . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 15 | . . . 2 1 12 . . . . . . . . Combat Hostiles 11 | . . . 2 . 9 . . . . . . . . Parts Fried 16 | . . . 7 1 8 . . . . . . . . Impact Corruptions 25 | . . . . 3 22 . . . . . . . . Robots Melted 7 | . . . . 1 2 . . 3 . 1 . . . Combat Hostiles 7 | . . . . 1 2 . . 3 . 1 . . . Parts Melted 59 | . . . . 8 21 4 . 24 . 2 . . . Heat Transferred 18189 | . . . 100 1850 6563 1088 . 7122 . 1242 . . 224 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 2 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Maximum Alert Level 2 | . . . . . 2 1 . 1 . . . . . Low Security (%) 68 | 100 100 100 100 100 29 . . 80 . . . . 100 Level 1 16 | . . . . . 6 100 . 19 . . . . . Level 2 15 | . . . . . 63 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 611 | 10 40 125 107 66 611 376 . 317 . . . . 112 Initial 236 | . . . 52 14 27 236 . . . . . . . Average 146 | 1 8 24 44 14 357 292 . 106 . . . . 7 Influence Increases 3645 | 25 85 268 217 245 1308 370 . 633 90 265 . . 139 Destroy 0b10 Robot/C 1780 | . 40 140 80 100 640 60 . 400 80 240 . . . Destroy 0b10 Robot/NC 280 | 25 . 30 . 20 135 25 . 35 . 5 . . 5 Destroy Leader 412 | . 10 24 30 30 188 . . 100 10 20 . . . Successful Hack 175 | . 5 11 35 39 7 59 . 19 . . . . . Select Force Hacks 240 | . 30 . . . . 210 . . . . . . . Disable Machine 270 | . . 30 30 30 90 . . 30 . . . . 60 Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . Destroy Structure 203 | . . 3 12 11 53 16 . 34 . . . . 74 Partial Spotted 15 | . . . . . 15 . . . . . . . . Lose Combat Pursuer 120 | . . 30 30 15 30 . . 15 . . . . . Influence Decreases 3543 | 25 85 144 309 217 761 641 336 336 309 285 58 . 37 Entered New Map 1014 | . . . 72 18 33 371 336 . 111 15 58 . . Time Decay 2062 | 25 85 144 140 199 488 270 . 336 198 160 . . 17 Lost Part 370 | . . . . . 240 . . . . 110 . . 20 Purge Threat 97 | . . . 97 . . . . . . . . . . Squads Dispatched 26 | . 3 1 1 3 8 . . 8 . . . . 2 Investigation 11 | . 3 1 1 . 1 . . 4 . . . . 1 Extermination 8 | . . . . 3 2 . . 3 . . . . . Reinforcement 3 | . . . . . 1 . . 1 . . . . 1 Assault 2 | . . . . . 2 . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Distress Signals 8 | . . 1 . 1 3 . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 139 | . 2 9 12 11 45 2 . 29 4 12 . 3 10 Peak Tracking Total 9 | . 2 4 5 2 9 1 . 5 4 6 . 2 6 Tactical Retreats 8 | . . 2 1 1 2 . . 1 . . . . 1 ECM-based Alert Blocks 6 | . . . . . . . . . . . . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Traps Triggered 11 | . 1 1 2 4 2 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Machines Disabled 19 | . . 2 2 2 7 . . 2 . . . . 4 Max in Single Turn 4 | . . 1 1 1 1 . . 1 . . . . 4 Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Machines Accessed 57 | . 4 2 6 8 6 13 3 9 . . 4 . 2 Terminals 26 | . 3 1 5 4 3 5 . 4 . . . . 1 Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations 4 | . . . . 2 1 . . 1 . . . . . Recycling Units 14 | . 1 . . . 1 8 . 3 . . . . 1 Scanalyzers 4 | . . 1 1 1 . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 143 | . 9 7 18 17 11 25 15 19 . . 17 . 5 Successful 96 | . 4 4 13 9 4 18 15 11 . . 17 . 1 Failed 43 | . 5 2 4 7 7 7 . 7 . . . . 4 Catastrophic 11 | . 2 . . 1 3 2 . 3 . . . . . Database Lockouts 4 | . . 1 1 1 . . . 1 . . . . . Manual 74 | . 8 . 10 8 6 24 . 13 . . . . 5 Terminals 64 | . 7 3 16 7 3 15 . 10 . . . . 3 Fabricators 4 | . . . . 4 . . . . . . . . . Repair Stations 8 | . . . . 4 2 . . 2 . . . . . Recycling Units 22 | . 2 . . . 4 10 . 4 . . . . 2 Scanalyzers 11 | . . 4 2 2 . . . 3 . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Terminal Hacks 42 | . 1 1 3 2 1 1 15 1 . . 17 . . Record 20 | . . . . . . . 15 . . . 5 . . Part Schematic 5 | . . . . . . 1 . . . . 4 . . Robot Analysis 5 | . . . . 1 . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . Open Door 1 | . . . . . 1 . . . . . . . . Branch Access Points 4 | . 1 1 1 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . Repair Station Hacks 7 | . . . . 3 2 . . 2 . . . . . Scan Component 4 | . . . . 2 1 . . 1 . . . . . Repair 3 | . . . . 1 1 . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . 3 1 1 . . . 2 . . . . . Retrieve Study 7 | . . 3 1 1 . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 39 | . 3 . 9 2 1 17 . 6 . . . . 1 Terminals 26 | . 2 . 9 2 . 10 . 3 . . . . . Track 4 | . . . 2 . . 2 . . . . . . . Botnet 11 | . 1 . 3 2 . 3 . 2 . . . . . Operators 3 | . . . 1 . . 1 . 1 . . . . . Skim 7 | . . . 3 . . 4 . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 13 | . 1 . . . 1 7 . 3 . . . . 1 Reject 1 | . . . . . 1 . . . . . . . . Tunnel 8 | . 1 . . . . 7 . . . . . . . Fedlink 4 | . . . . . . . . 3 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 4 2 5 8 5 6 . 4 . . . . 1 Full Trace Events 3 | . . . . . 1 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 7 | . . 3 1 1 . . . 2 . . . . . Parts Repaired 3 | . . . . 1 1 . . 1 . . . . . Time 121 | . . . . 51 26 . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 2 . . 3 . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 7651 | 21 358 171 262 1031 1036 508 1293 1541 418 307 163 263 279 Sensors 6344 | . . . 262 945 365 508 1293 1541 418 307 163 263 279 Terrain 4329 | . . . . 987 930 247 8 800 418 234 163 263 279 Seismic 550 | 21 358 171 . . . . . . . . . . . Jamming 1812 | . . . . . . . . 417 418 302 133 263 279 ECM 227 | . . . . . . . . . . . . . 227 Robot Analysis Total 5 | . . . . 1 . . . . . . 4 . . Derelict Logs Recovered 6 | . . . . . . . . . 2 1 . 3 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Turns Passed 9183 | 116 358 434 307 1031 1435 581 1927 1541 418 330 163 263 279 Spaces Moved 6476 | 66 259 270 252 709 649 415 1799 891 353 211 146 264 192 Core 2 | 2 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 6474 | 64 259 270 252 709 649 415 1799 891 353 211 146 264 192 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 100 110 80 105 100 100 110 100 100 100 100 Average Speed 106 | 79 80 92 100 112 114 118 105 108 110 109 100 100 112 Slowest Speed 175 | 80 80 100 100 115 175 125 120 110 110 110 100 100 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 34 20 25 17 79 94 92 19 62 44 60 46 4 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 13 | . 1 . . . . 7 . 1 1 . 3 . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 10 | . . . . . . . 7 . 1 1 . 1 . Spaces Dug 76 | . . . . 1 5 4 . 13 18 . . . 35 Terrain Destroyed 250 | . . 3 19 12 55 18 . 13 24 70 . . 36 Melee 5 | . . . . 1 2 . . 2 . . . . . Projectile 63 | . . . . . 19 18 . 11 2 10 . . 3 AOE 182 | . . 3 19 11 34 . . . 22 60 . . 33 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Total 8068 | 98 404 404 288 874 1057 470 1829 1333 377 261 164 263 246 Wait 844 | 3 141 62 17 85 130 15 . 323 19 5 . . 44 Move 6463 | 65 258 269 251 708 648 414 1798 890 352 210 145 263 192 Hop . | . . . . . . . . . . . . . . Pick Up 86 | 6 2 11 2 8 35 5 3 8 . . 4 . 2 Fast Attach 53 | 7 . 7 3 1 19 1 5 2 . 2 4 . 2 Attach 48 | . . 3 . 6 16 1 2 5 . 10 2 . 3 Detach 26 | . . 8 . . 5 1 3 1 . . 8 . . Swap 113 | . . 10 2 29 38 5 7 13 2 6 1 . . Drop 69 | . . 7 3 9 20 10 11 9 . . . . . Fire 294 | 17 3 27 10 23 81 18 . 80 4 28 . . 3 Melee 64 | . . . . 5 57 . . 2 . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 15) 389 | -10/Materials | Identified exit to Mines 467 | -10/Materials | Discovered new exit (range 6) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 677 | -9/Materials | Central database locked down 763 | -9/Materials | Build established: Gunner 899 | -9/Materials | Discovered new exit (range 4) 906 | -9/Materials | Identified exit to Mines 909 | -9/Materials | Entered another Materials area 909 | -8/Materials | Evolved 2 slots: Utility x2 926 | -8/Materials | Central database locked down 1170 | -8/Materials | Discovered new exit (range 9) 1177 | -8/Materials | Identified exit to Factory 1216 | -8/Materials | Entered Factory 1216 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1322 | -7/Factory | Repaired Imp. EM Shotgun 1455 | -7/Factory | Allied Derelicts emerged from ambush trap array 1514 | -7/Factory | Build established: Scavenger-Skirmisher 1534 | -7/Factory | Identified exit to Storage 1534 | -7/Factory | Identified exit to Lower Caves 1767 | -7/Factory | Central database locked down 2247 | -7/Factory | Entered Storage 2326 | -7/Storage | Repaired Hcp. Storage Unit 2484 | -7/Storage | Garrison activated, responded to threat 2573 | -7/Storage | Destroyed 7 combat bots 2582 | -7/Storage | Lost 7 parts (1p2n2u2w) 2671 | -7/Storage | Lost 3 parts (2u1w) 2790 | -7/Storage | Core integrity fell below 50% 2820 | -7/Storage | Lost 8 parts (2p2n2u2w) 2851 | -7/Storage | Destroyed 12 combat bots 3477 | -7/Storage | Discovered new exit (range 13) 3497 | -7/Storage | Found Prototype Launcher 3497 | -7/Storage | Identified Gui. Missile Launcher 3598 | -7/Storage | Core integrity fell below 20% 3677 | -7/Storage | Used back door to open Recycling access 3677 | -7/Storage | Discovered new exit (range 5) 3681 | -7/Storage | Identified exit to Recycling 3682 | -7/Storage | Entered Recycling 3952 | -7/Recycling | Discovered new exit (range 16) 3969 | -7/Recycling | Identified exit to Factory 4044 | -7/Recycling | Build established: Skirmisher 4238 | -7/Recycling | Scanned before Scraplab entrance 4253 | -7/Recycling | Entered Scraplab 4261 | -7/Recycling | Discovered new exit (range 2) 4261 | -7/Recycling | Identified exit to Scraptown 4263 | -7/Recycling | Entered Scraptown 4263 | -7/Scraptown | System corruption cleaned by C-Scrubber 4424 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4493 | -7/Scraptown | Discovered exit to Factory (range 7) 4526 | -7/Scraptown | Build established: Mutant 4577 | -7/Scraptown | Visited Bundlers 4668 | -7/Scraptown | Visited The Evicted 4690 | -7/Scraptown | Visited Shadow of the Wyrm 4849 | -7/Scraptown | Visited Cave Peace 4862 | -7/Scraptown | Visited Red Mages 4937 | -7/Scraptown | Visited Awakened 4954 | -7/Scraptown | Visited CPS Storage 4978 | -7/Scraptown | Visited UFD Registry 4978 | -7/Scraptown | Registered with UFD as "Armorcycle" 5026 | -7/Scraptown | Visited Curators Association 5061 | -7/Scraptown | Visited Abandonware Association 5075 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 5075 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 5102 | -7/Scraptown | Visited Derelict Rescue Squad 5128 | -7/Scraptown | Visited Modified Component R&D 5156 | -7/Scraptown | Visited Infowarlord's Domain 5163 | -7/Scraptown | Found Exp. Terrain Scan Processor 5271 | -7/Scraptown | Visited Junk Repository 5332 | -7/Scraptown | Visited Junk Repository 5512 | -7/Scraptown | Visited Botcube Research 5551 | -7/Scraptown | Visited Scrap Suit Storage 5559 | -7/Scraptown | Found Scrap Suit 5562 | -7/Scraptown | Found Scrap Suit 5701 | -7/Scraptown | Discovered exit to Factory (range 5) 5915 | -7/Scraptown | Build established: Scrapper 6126 | -7/Scraptown | Met Optimus 6126 | -7/Scraptown | Accepted into 0bPrime 6190 | -7/Scraptown | Entered Factory 6190 | -5/Factory | Evolved 4 slots: Utility x4 6433 | -5/Factory | Loaded intel: 8 recycling unit locations 6815 | -5/Factory | Repaired Imp. Shield Generator 7054 | -5/Factory | Learned location of Protoforge (-2) 7190 | -5/Factory | Discovered new exit (range 16) 7364 | -5/Factory | Central database locked down 7677 | -5/Factory | Identified exit to Upper Caves 7731 | -5/Factory | Entered Upper Caves 7800 | -5/Upper Caves | Learned Factory stockpile data 8123 | -5/Upper Caves | Discovered new exit (range 19) 8148 | -5/Upper Caves | Identified exit to Upper Caves 8149 | -5/Upper Caves | Entered another Upper Caves area 8151 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8161 | -5/Upper Caves | System corruption reached 10% 8223 | -5/Upper Caves | Lost 8 parts (2p4u2w) 8259 | -5/Upper Caves | Discovered new exit (range 20) 8386 | -5/Upper Caves | Lost 3 parts (2u1w) 8438 | -5/Upper Caves | Learned Factory stockpile data 8468 | -5/Upper Caves | Discovered new exit (range 11) 8477 | -5/Upper Caves | Identified exit to Zhirov 8479 | -5/Upper Caves | Entered Zhirov 8483 | -5/Zhirov | Discovered new exit (range 3) 8486 | -5/Zhirov | Identified exit to Proximity Caves 8502 | -5/Zhirov | Met Zhirov 8520 | -5/Zhirov | Learned location of Quarantine (-2) 8520 | -5/Zhirov | Learned location of Testing (-3) 8530 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8545 | -5/Zhirov | Found Alien Artifact 8557 | -5/Zhirov | Found Alien Artifact 8557 | -5/Zhirov | Identified Integrated Reactor 8557 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8642 | -5/Zhirov | Entered Proximity Caves 8753 | -4/Proximity Caves | Build established: Mutant 8761 | -4/Proximity Caves | Identified exit to Factory 8769 | -4/Proximity Caves | Learned Research garrison access intel 8905 | -4/Proximity Caves | Entered Factory 8905 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8906 | -4/Factory | Identified exit to Armory 8957 | -4/Factory | Found Prototype Device 8957 | -4/Factory | Identified Exp. ECM Suite 8981 | -4/Factory | Found Exp. ECM Suite 9047 | -4/Factory | Loaded intel: 8 recycling unit locations 9184 | -4/Factory | Self-destructed Last Messages --------------- other source of his power, no more picking at the edges or being satisfied with resources alone... UFD!SANITIZING UFD!... Loading Factory recycling unit intel (x8)... 09047_ ALERT: Suspicious activity at Recycling Unit F005. Dispatching Investigation squad. 09081_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09087_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 09087_ ALERT: All DSF locations entering lockdown mode. 09095_ Connecting with Terminal... 09164_ Power Conduit explodes. 09164_ Adv. Plasma Cannon+ destroyed. 09164_ Destroyed Adv. Plasma Cannon+. 09164_ Recycling Unit disabled. 09166_ K-01 Serf collects debris. 09167_ Mak. Power Source destroyed. 09170_ K-01 Serf collects debris. 09183_ Penetrated by Slug. 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""" ?############# # """ """ ##?## | | ????? ############## # ##### | | ?????? ?? ############## # ##### | | ?????????################ + ##### | | ???????#?### # ############### | | ?????????#?# # ######## | | ?????##???## # #######? | | ???????????#! # ######## | | ???????##?## # ######## | | ????????#?## + ######## | | ???????##### # ######## | | ??????#????# # h ######## | | ???????#???# # ##############? | | ???????#???# # # ###### | | ????????#?## # # """###?#? | | ?????? ??? # # + Y"#####? | | ?????????? ############?# # """###?#? | | ??????????????########### # ###### | | ???????????#??######?#### # """ ###### | | ???????????#??? ? ?# # """ ###### | | ???????????#??? ??? # # """ ###### | | ???????????##??? ? ? ?# # ###?## | | ??????????????# "??"??"?# ###########???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 50 Energy Generation 57 Energy Capacity 1015 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 12 Armor Coverage 375 Resistance: TH 15 Evasion (%) 44 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. EM Shotgun | 38% | -7/Factory Hcp. Storage Unit | 42% | -7/Storage Imp. Shield Generator | 65% | -5/Factory Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Neutrino Core | -5/Factory | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Botjacking Overkill Challenges ------------ None Game ------ Seed TargetHellfireMegatreads Manual? 0 Play Time 02:17:09 Cumulative 172.4 hours Start 2025.12.21 @ 14:47:40 End 2025.12.27 @ 00:30:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 85 Adventurer 2 Explorer 2 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 66 Gallery% 64 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc3916ac-3ee1-494d-b540-ee775a089a2c