Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 12:44:56 Player: amhuman Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (426) 426 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 1649 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 7 Cogmind --------- Core Integrity 189/400 Matter 283/300 Energy 125/125 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads (fused) > --- UTILITY (3) ------ Small Storage Unit Target Analyzer > --- WEAPON (2) ------- Light Assault Rifle (fused) Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Nuclear Core Heat Sink Target Analyzer Light Assault Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Target Analyzer > --- WEAPON ----------- Light EM Pulse Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Wheel Target Analyzer Small Laser Light Assault Rifle Improved Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Target Analyzer Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 20 | 6 2 7 5 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 2 | . . 1 1 Leg 2 | 2 . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 2 . Device 1 | . 1 . . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 1 3 3 Energy Gun 3 | 2 . . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 5 | . 1 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . . 2 System Corruption 5 | . . . 5 Parts Lost 8 | . . 1 7 Power 1 | . . . 1 Propulsion 4 | . . 1 3 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 76 | . 88 91 71 Engine 9 | . 14 11 9 Treads 10 | . . 4 13 Leg 5 | . 28 19 . Wheel 1 | . . 1 1 Device 4 | . 2 11 3 Storage 11 | . 14 11 11 Processor 10 | . . 10 11 Energy Gun 3 | . 20 3 2 Ballistic Gun 17 | . 7 13 19 Peak Build Rating 13 | 6 7 13 13 Average Rating 9 | 5 6 11 9 On Entrance 6 | . 6 7 13 Naked Turns . | . . . . Heaviest Build 16 | 12 13 16 13 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 2 | 1 . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 7 8 8 Average Carried 6 | 1 4 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 6 8 6 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 499 | 257 19 38 185 Remotely . | . . . . Salvage Created 564 | . 143 309 112 Parts 44 | . 7 24 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 21 | . 3 10 8 Guns 17 | . 3 6 8 Cannons 3 | . . 3 . AOE 1 | . . 1 . Classes Destroyed 3 | . 1 2 . Swarmer 14 | . . 6 8 Grunt 5 | . 3 2 . Sentry 2 | . . 2 . Best Kill Streak 5 | . 3 5 4 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 154 | . 8 64 82 Missed 53 | . 5 22 26 Damage Taken 1023 | . 37 481 505 Core 211 | . . 113 98 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 74 | . 12 30 32 Largest 2 | . 2 2 2 Hottest 80 | . 80 76 76 Shots Fired 145 | . 24 60 61 Gun 120 | . 24 36 60 Cannon 25 | . . 24 1 Launcher . | . . . . Special . | . . . . Kinetic 91 | . 9 30 52 Thermal 29 | . 15 6 8 Explosive . | . . . . Electromagnetic 25 | . . 24 1 Robot Hit Streak 8 | . 4 8 7 Robot Miss Streak 9 | . 2 2 9 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 82 | . 14 39 29 Core Hits 37 | . 8 15 14 Critical Kills . | . . . . Critical Parts Destroyed 4 | . . 1 3 Critical Strikes 7 | . . 2 5 Burn 2 | . . . 2 Destroy 4 | . . 1 3 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 962 | 3 134 553 272 Guns 580 | . 134 197 249 Cannons 325 | . . 302 23 Explosions 54 | . . 54 . Melee . | . . . . Ramming 3 | 3 . . . Kinetic 405 | . 47 153 205 Thermal 229 | . 87 98 44 Explosive . | . . . . Electromagnetic 325 | . . 302 23 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 27 | . . . 27 Message Errors 8 | . . . 8 Matter Fused 9 | . . . 9 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Parts Fused 2 | . . . 2 Data Loss (minor) 3 | . . . 3 Alerts 2 | . . . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 28 | . . 28 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 1 | 1 . . . Kicked 1 | 1 . . . Crushed . | . . . . Highest Temperature 250 | . 67 41 250 Average Temperature 30 | . 28 12 57 Received Heat Transfer 225 | . 39 108 78 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 559 | . 200 100 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 448 | . 127 448 223 Initial 174 | . . 53 174 Average 94 | . 59 195 82 Maximum Alert Level 2 | . . 2 1 Low Security (%) 83 | 100 100 59 85 Level 1 15 | . . 30 14 Level 2 1 | . . 9 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 6 18 13 Peak Tracking Total 6 | . 3 6 4 Tactical Retreats 6 | . . 4 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 4 6 . Successful 3 | . 2 1 . Failed 7 | . 2 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 1 6 . Terminals 10 | . 4 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 6 | . . . 6 Total Damage 42 | . . . 42 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1865 | 83 147 282 1353 Spaces Moved 1166 | 56 82 131 897 Core 6 | 2 . . 4 Treads 669 | . . . 669 Legs 241 | 54 82 105 . Wheels 250 | . . 26 224 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 95 80 Average Speed 135 | 123 120 115 139 Slowest Speed 190 | 190 120 190 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 29 24 103 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 5 | . . 5 . Melee . | . . . . Projectile . | . . . . AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1323 | 66 108 207 942 Wait 47 | . 10 30 7 Move 1163 | 55 81 130 897 Hop . | . . . . Pick Up 13 | 4 3 5 1 Fast Attach 11 | 6 . 4 1 Attach 5 | . 1 1 3 Detach . | . . . . Swap 4 | . 1 2 1 Drop 5 | . . 5 . Fire 74 | . 12 30 32 Melee . | . . . . Ram . | . . . . Kick 1 | 1 . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 10) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 500 | -9/Materials | Discovered new exit (range 14) 513 | -9/Materials | Entered Mines 530 | -9/Mines | Escorted by a lone wolf Derelict 560 | -9/Mines | Lost 3 parts (1p1n1w) 565 | -9/Mines | Learned location of Storage (-9) 653 | -9/Mines | Learned location of 1 exit from Proximity Caves 706 | -9/Mines | Discovered new exit (range 8) 1057 | -9/Mines | Lost 3 parts (1n1u1w) 1098 | -9/Mines | Discovered new exit (range 3) 1578 | -9/Mines | Core integrity fell below 50% 1866 | -9/Mines | Self-destructed Last Messages --------------- 01497_ System corrupted: Component data lost. 01517_ HLOZDHNFVMMPN //60I=OVXXBNNWYE 01567_ C-30 ARC bursts open, deploying its payload. 01567_ S-10 Pest unfolds itself. 01574_ S-10 Pest destroyed. 01583_ S-10 Pest suffers critical hit (Destroy). 01583_ Destroyed Lgt. Assault Rifle. 01590_ Acquired 16 matter. 01619_ K-01 Serf cleans the Pressure Siphon. 01624_ System corrupted: Component data lost. 01626_ K-01 Serf cleans the Pressure Siphon. 01654_ KBBI6VH3%N16J/>TFBJ