Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 00:34:20 Player: lvl5hm Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (4979) 4979 TOTAL SCORE: 11939 Bonus ------- Pacifist 4179 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 181/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter Graphene Brace System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Long-range Terrain Scanner Hardcell Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Flying Fortress v7 > --- UTILITY ---------- Triangulator Advanced Visual Processing Unit Improved Signal Interpreter Long-range Terrain Scanner Improved Transmission Jammer ECM Suite Graphene Brace Hacking Suite Hacking Suite System Shield Authchip [Processor] > --- WEAPON ----------- Hardcell Cannon Power Maul > --- INVENTORY -------- Field Propulsion Drive Nuclear Pulse Array Advanced Cooling System Heavy Missile Launcher [Rating: 114] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Flying Fortress v7 Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Flying Fortress v7 Utility Advanced Visual Processing Unit Device ECM Suite Processor Advanced Visual Processing Unit Hackware Authchip [Processor] Protection Hardened Medium Armor Plating Weapon Magnetic Acceleration Cannon Ballistic Cannon Magnetic Acceleration Cannon Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . . 2 . . . 1 . . 1 . Utility 9 | . . . 2 . . . . 2 . 1 1 . . 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 42 | 2 2 1 2 2 . . 3 . 1 8 10 . . 5 6 Power 4 | . . . . . . . . . . 3 1 . . . . Engine 1 | . . . . . . . . . . 1 . . . . . Core 3 | . . . . . . . . . . 2 1 . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 11 | 2 . . . 1 . . 1 . . . 1 . . 2 4 Treads 2 | 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . Flight 8 | . . . . . . . 1 . . . 1 . . 2 4 Utility 22 | . 2 1 2 . . . 2 . 1 3 7 . . 2 2 Device 10 | . . 1 1 . . . . . . 1 4 . . 1 2 Storage . | . . . . . . . . . . . . . . . . Processor 5 | . 1 . 1 . . . 1 . 1 . 1 . . . . Hackware 4 | . . . . . . . . . . 1 2 . . 1 . Protection 3 | . 1 . . . . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 5 | . . . . 1 . . . . . 2 1 . . 1 . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . . . 1 . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 18 | . . . . . . 1 . . . . . . . . 17 Power 2 | . . . . . . . . . . . . . . . 2 Propulsion 7 | . . . . . . . . . . . . . . . 7 Utility 8 | . . . . . . 1 . . . . . . . . 7 Weapon 1 | . . . . . . . . . . . . . . . 1 Highest Loss Streak 14 | . . . . . . 1 . . . . . . . . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | . 1 2 3 4 3 2 2 3 3 4 4 5 5 5 3 Power . | . . . 1 1 . . . . . . . . . . . Propulsion 1 | . . . . . 1 1 . . . . 1 2 2 1 . Utility 1 | . . 1 1 2 1 . 1 2 2 2 1 2 2 2 1 Weapon 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 9 | . 1 . . . 1 . . . 1 2 3 . . . 1 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . . . 1 1 3 . . . . Weapon 3 | . 1 . . . . . . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 36 44 49 51 55 49 49 42 44 75 81 82 82 78 76 Engine 3 | . . . . . . . . . . 5 5 5 5 5 3 Core 3 | . . . . . . . . . . 5 5 5 5 5 3 Treads 2 | . 28 28 22 4 . . . . . . . . . . . Flight 7 | . . . . . . . 8 7 7 6 11 11 11 11 12 Device 10 | . . 2 11 11 11 5 . . . 5 12 11 11 14 20 Processor 14 | . 8 14 15 22 22 22 25 19 21 20 11 11 11 10 8 Hackware 8 | . . . . . . . . . . 5 11 17 17 16 17 Protection 5 | . . . . . . . 6 7 7 10 8 5 5 4 . Ballistic Cannon 3 | . . . . . . . . . . 5 5 5 5 5 3 Impact Weapon 3 | . . . . 4 11 11 9 7 7 2 1 5 5 5 3 Slashing Weapon 1 | . . . . . . . . . . 3 3 . . . . Peak Build Rating 114 | 2 6 5 6 8 11 11 42 42 44 69 88 88 88 101 114 Average Rating 66 | 1 3 4 5 6 9 10 41 40 42 65 81 88 88 92 100 On Entrance 37 | . 2 4 5 6 8 11 10 42 40 44 68 88 88 88 101 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 56 | . . 1 3 4 4 4 11 11 11 49 56 39 39 43 38 Greatest Support 64 | 3 3 3 3 7 7 7 50 50 50 50 56 56 56 64 64 Greatest Overweight (x) 11 | . . . . . . . . . . . . . . . 11 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 4 4 5 5 5 5 3 5 5 5 5 5 5 5 Average Carried 4 | . 1 2 3 4 4 5 2 3 3 4 4 5 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 4 4 5 5 5 3 3 5 5 5 5 5 5 4 Class Distribution -------------------- 38% | Mutant 19% | Hacker-Mutant 15% | Infiltrator-Mutant 14% | Hacker-Ninja 11% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scout | -9/Materials Scout | -9/Mines Scout | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Infiltrator-Mutant | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Matter Collected 594 | 220 . 30 . 40 . . . . . 114 . 22 . 168 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Hostile Shots Fired 334 | . 14 . 27 10 . 30 11 . 6 10 10 13 . 4 199 Missed 158 | . 9 . 13 6 . 14 6 . 2 4 6 8 . 2 88 Hits 176 | . 5 . 14 4 . 16 5 . 4 6 4 5 . 2 111 Melee 49 | . . . . . . . . . . . . . . . 49 Projectile 127 | . 5 . 14 4 . 16 5 . 4 6 4 5 . 2 62 AOE 3 | . . . . . . . . . . . . . . . 3 Critical Strikes 25 | . . . 1 . . 2 . . . . . 2 . . 20 Actively Blocked 20 | . . . . . . . . . . . . . . . 20 Part Disruptions 2 | . . . . . . . . . . . . . . . 2 Damage Taken 3980 | . 54 . 113 27 . 126 77 . 141 154 416 105 . 42 2725 Core 1649 | . 24 . 16 21 . 89 . . 15 16 157 . . . 1311 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 90 | . . . 14 . . . . . . . . . . . 76 Core Remaining (%) 92 | 100 . 90 . . . 68 100 . 97 98 . . 84 100 . Volleys Fired 17 | . . . . . . . . . . . . 6 . 7 4 Largest 1 | . . . . . . . . . . . . 1 . 1 1 Hottest 55 | . . . . . . . . . . . . 44 . 55 55 Shots Fired 18 | . . . . . . . . . . . . 6 . 7 5 Gun . | . . . . . . . . . . . . . . . . Cannon 18 | . . . . . . . . . . . . 6 . 7 5 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . . . . 6 . 7 5 Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 73 | . . . . . . . 6 . 9 19 10 . . 5 24 Impact 60 | . . . . . . . 6 . 9 12 4 . . 5 24 Slashing 13 | . . . . . . . . . . 7 6 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . 1 . . . . 18 Average Corruption 5 | . . . . . . . . . . 1 . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . . . . . 22 Message Errors 3 | . . . . . . . . . . . . . . . 3 Matter Fused 3 | . . . . . . . . . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . . . . . . . . . 5 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 263 | . . . . . . . . . . . 2 146 . 94 263 Average Temperature 65 | . . . . . . . . . . . 1 62 . 41 91 Received Heat Transfer 219 | . 21 . . . . . 27 . . . 9 48 . 18 96 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 74 | . 45 17 50 19 . 30 14 . 48 31 31 . . 30 74 Initial 25 | . . 17 . 19 . . 11 . . 25 9 . . 6 . Average 3 | . 6 3 2 1 . 7 2 . 20 2 3 . . 4 4 Influence Increases 883 | . 65 . 65 . . 30 36 . 48 84 111 120 . 70 254 Destroy 0b10 Robot/C 40 | . . . . . . . . . . . . . . 40 . Destroy Leader 10 | . . . . . . . . . . . . . . 10 . Successful Hack 177 | . 5 . 5 . . . 32 . . 24 61 . . . 50 Destroy Structure 116 | . . . . . . . 4 . 3 15 20 . . 20 54 Partial Spotted 150 | . . . . . . . . . . 45 30 . . . 75 Lose Combat Pursuer 390 | . 60 . 60 . . 30 . . 45 . . 120 . . 75 Influence Decreases 809 | . 20 45 15 50 . . 66 . . 111 121 116 4 81 180 Entered New Map 127 | . . 28 . 31 . . 19 . . 23 12 5 4 5 . Time Decay 580 | . 15 17 15 19 . . 18 . . 88 109 111 . 56 132 Lost Part 22 | . . . . . . . . . . . . . . . 22 Lost Ally 29 | . 5 . . . . . 4 . . . . . . 20 . Purge Threat 51 | . . . . . . . 25 . . . . . . . 26 Squads Dispatched 23 | . . . 1 . . . 1 . 1 4 4 . . 2 10 Investigation 2 | . . . . . . . 1 . . 1 . . . . . Extermination 11 | . . . . . . . . . . 2 3 . . 2 4 Reinforcement 10 | . . . 1 . . . . . 1 1 1 . . . 6 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Distress Signals 8 | . 2 . 1 . . . . . . 1 2 . . . 2 Communications Jammed 23 | . . . . . . . . . . . 1 . . . 22 Distress Signals 23 | . . . . . . . . . . . 1 . . . 22 Times Spotted 126 | . 8 . 8 1 . 6 6 . 8 13 18 9 . 4 45 Peak Tracking Total 11 | . 7 . 8 1 . 4 5 . 5 3 3 4 . 1 11 Tactical Retreats 28 | . 2 . 1 . . 1 . . 3 5 2 5 . 2 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Traps Triggered 5 | . . . . . . . 1 . . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Machines Accessed 43 | . 2 . 4 . 1 . 5 1 . 9 9 . . 3 9 Terminals 35 | . 2 . 3 . . . 5 1 . 6 8 . . 2 8 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 2 1 . . 1 . Total Hacks 89 | . 7 . 10 . 1 . 14 1 . 13 15 . . 7 21 Successful 35 | . 2 . 5 . 1 . 6 1 . 3 4 . . 3 10 Failed 54 | . 5 . 5 . . . 8 . . 10 11 . . 4 11 Catastrophic 19 | . . . 1 . . . 1 . . 6 5 . . 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 62 | . 7 . 8 . 1 . 13 . . 8 12 . . 6 7 Terminals 76 | . 7 . 8 . . . 14 1 . 9 14 . . 6 17 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 2 . . . . . . . . . . . 4 Recycling Units 1 | . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 3 1 . . 1 . Terminal Hacks 15 | . . . 1 . 1 . 3 1 . . . . . 2 7 Part Schematic 1 | . . . . . . . . . . . . . . 1 . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 4 | . . . . . . . 1 . . . . . . . 3 Zone Layout 1 | . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . 2 Scan Component 2 | . . . 1 . . . . . . . . . . . 1 Repair 2 | . . . 1 . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . . . . 1 1 . . . . Unauthorized Hacks 14 | . 2 . 2 . . . 3 . . 2 3 . . 1 1 Terminals 14 | . 2 . 2 . . . 3 . . 2 3 . . 1 1 Assimilate 5 | . 1 . . . . . 2 . . . 2 . . . . Botnet 8 | . 1 . 1 . . . 1 . . 2 1 . . 1 1 Disrupt 1 | . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 37 | . 2 . 3 . . . 5 . . 7 8 . . 3 9 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . 1 Time 51 | . . . 26 . . . . . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Total Allies 18 | . 1 2 . . . . 1 . . . 2 . . 12 . Largest Group 8 | . 1 2 2 . . . 1 . . . 1 . . 8 . Highest-Rated Group 284 | . 10 45 45 . . . 10 . . . 26 . . 284 . Highest-Rated Ally 46 | . 10 31 31 . . . 10 . . . 26 . . 46 . Total Orders 4 | . . . . . . . . . . . 4 . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . RETURN 2 | . . . . . . . . . . . 2 . . . . Ally Attacks 27 | . . . . . . . . . . . . . . 27 . Total Damage 470 | . . . . . . . . . . . . . . 470 . Kills 2 | . . . . . . . . . . . . . . 2 . Allies Corrupted 1 | . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Active Infowar (turns) 4757 | . 78 127 128 308 155 38 182 19 104 1212 994 252 7 346 807 Optics 4757 | . 78 127 128 308 155 38 182 19 104 1212 994 252 7 346 807 Sensors 625 | . . 22 128 308 155 12 . . . . . . . . . Terrain 715 | . . . . . . . . . . . . . . . 715 Triangulation 1706 | . . . . . . . . . . . 298 252 7 346 803 Jamming 2339 | . . . . . . . . . . . 931 252 7 346 803 ECM 3003 | . . . 12 . . . . . . 1203 696 . . 289 803 Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 8 | . . 3 . 3 . . . . . . . 2 . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Turns Passed 4942 | 26 114 127 128 308 155 38 182 19 104 1212 994 252 7 346 930 Spaces Moved 8441 | 40 215 247 194 484 253 64 209 36 148 1819 2103 544 17 621 1447 Core 973 | 40 215 247 194 118 . . . . . . . . . . 159 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 683 | . . . . 366 253 64 . . . . . . . . . Flight 6785 | . . . . . . . 209 36 148 1819 2103 544 17 621 1288 Fastest Speed 33 | 50 50 50 50 50 60 60 50 50 50 50 42 42 42 39 33 Average Speed 46 | 50 50 50 50 57 60 60 50 50 50 50 42 42 42 41 41 Slowest Speed 600 | 50 50 50 50 60 60 60 50 50 50 50 42 42 42 42 600 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 54 | . . . . . . . . . . 6 20 2 . . 26 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 43 | 4 48 60 30 93 63 33 31 2 94 48 54 65 3 16 54 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 6 | . . 3 . 2 . . . . . . . 1 . . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . . . . Spaces Dug 70 | . . . . . . . 4 . 3 15 10 1 . 11 26 Terrain Destroyed 75 | . . . . . . . 4 . 3 15 10 5 . 11 27 Melee 60 | . . . . . . . 4 . 3 15 10 . . 5 23 Projectile 15 | . . . . . . . . . . . . 5 . 6 4 AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Total 9260 | 44 220 249 223 512 257 63 274 36 161 2082 2178 558 16 691 1696 Wait 681 | 3 . . 27 25 . . 54 . . 215 61 11 . 49 236 Move 8326 | 39 214 246 193 483 252 63 208 35 147 1806 2064 539 16 620 1401 Hop 46 | . . . . . . . . . . 6 18 2 . . 20 Pick Up 21 | . 2 2 . . 1 . 2 . 3 3 6 . . 1 1 Fast Attach 29 | 2 2 1 2 2 . . 2 . 1 8 3 . . 3 3 Attach 10 | . . . . . . . 1 . . 1 3 . . 1 4 Detach 8 | . 1 . 1 1 . . . 1 . 1 1 . . . 2 Swap 7 | . . . . . . . . . . . 4 . . 2 1 Drop 24 | . 1 . . 1 4 . 1 . 1 5 8 . . 3 . Fire 17 | . . . . . . . . . . . . 6 . 7 4 Melee 73 | . . . . . . . 6 . 9 19 10 . . 5 24 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 18 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Arm / Qua x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 27 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 11) 141 | -10/Materials | Entered Mines 211 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 265 | -10/Mines | Discovered new exit (range 8) 268 | -10/Mines | Entered Materials 268 | -9/Materials | Accompanied by 2 allies 268 | -9/Materials | Evolved 2 slots: Utility x2 273 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 301 | -9/Materials | Repaired ECM Suite 316 | -9/Materials | Discovered new exit (range 7) 345 | -9/Materials | Identified exit to Storage 381 | -9/Materials | Identified exit to Mines 396 | -9/Materials | Entered Mines 397 | -9/Mines | Learned location of Storage (-9) 480 | -9/Mines | Discovered new exit (range 14) 495 | -9/Mines | Learned Materials interactive machine intel 508 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 557 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 579 | -9/Mines | Discovered new exit (range 3) 581 | -9/Mines | Identified exit to Materials 590 | -9/Mines | Build established: Scout 614 | -9/Mines | Learned location of Zion (-7) 623 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 701 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 701 | -9/Mines | Discovered new exit (range 5) 703 | -9/Mines | Identified exit to Exiles 704 | -9/Mines | Entered Exiles 719 | -9/Exiles | Met 8R-AWN 729 | -9/Exiles | Met EX-HEX 747 | -9/Exiles | Met EX-BIN 780 | -9/Exiles | Aligned with FarCom system 781 | -9/Exiles | Given EX-Vault access code 795 | -9/Exiles | Opened EX-Vault 801 | -9/Exiles | Found Flying Fortress v7 814 | -9/Exiles | Warned to stay clear of 0b10 Research branches 830 | -9/Exiles | Met EX-DEC 851 | -9/Exiles | Discovered new exit (range 15) 858 | -9/Exiles | Identified exit to Mines 859 | -9/Exiles | Left Exiles lab with Flying Fortress v7 859 | -9/Exiles | Entered Mines 895 | -8/Mines | Discovered exit to Materials (range 5) 897 | -8/Mines | Entered Materials 897 | -8/Materials | Evolved 2 slots: Propulsion x2 898 | -8/Materials | Identified exit to Factory 899 | -8/Materials | Loaded intel: 19 interactive machine locations 1079 | -8/Materials | Entered Factory 1079 | -7/Factory | Evolved 2 slots: Utility x2 1097 | -7/Factory | Identified exit to DSF 1098 | -7/Factory | Entered DSF 1119 | -7/DSF | Additional patrols routed to DSF 1172 | -7/DSF | Build established: Mutant 1195 | -7/DSF | Discovered new exit (range 14) 1201 | -7/DSF | Identified exit to Factory 1202 | -7/DSF | Entered Factory 1202 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1407 | -6/Factory | Spotted B-75 Beast 1639 | -6/Factory | Found Powered Armor 1939 | -6/Factory | Discovered new exit (range 18) 2411 | -6/Factory | Discovered new exit (range 9) 2414 | -6/Factory | Identified exit to Factory 2414 | -6/Factory | Entered another Factory area 2414 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2489 | -5/Factory | Discovered new exit (range 8) 2491 | -5/Factory | Identified exit to Factory 2742 | -5/Factory | Crushed by falling debris 2761 | -5/Factory | Build established: Infiltrator-Mutant 3179 | -5/Factory | Cargo convoy interrupted 3309 | -5/Factory | Discovered new exit (range 10) 3313 | -5/Factory | Identified exit to Upper Caves 3347 | -5/Factory | Build established: Hacker-Mutant 3408 | -5/Factory | Entered Upper Caves 3439 | -5/Upper Caves | Encountered a Warlord checkpoint 3572 | -5/Upper Caves | Learned location of Armory (-3) 3572 | -5/Upper Caves | Learned 4 Factory zone layouts 3621 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3652 | -5/Upper Caves | Discovered new exit (range 19) 3659 | -5/Upper Caves | Identified exit to Upper Caves 3660 | -5/Upper Caves | Entered another Upper Caves area 3664 | -5/Upper Caves | Discovered exit to Factory (range 9) 3667 | -5/Upper Caves | Entered Factory 3667 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3668 | -4/Factory | Identified exit to Research 3903 | -4/Factory | Spotted B-86 Titan 4013 | -4/Factory | Entered Research 4013 | -3/Research | Evolved 2 slots: Utility x2 4047 | -3/Research | Repaired Angular Momentum Engine 4167 | -3/Research | Spotted B-86 Titan 4397 | -3/Research | Build established: Hacker-Ninja 4407 | -3/Research | Identified exit to Armory 4407 | -3/Research | Identified exit to Quarantine 4821 | -3/Research | System corruption reached 10% 4852 | -3/Research | Spotted B-86 Titan 4892 | -3/Research | Core integrity fell below 50% 4902 | -3/Research | Lost 14 parts (2p5n6u1w) 4938 | -3/Research | Spotted B-86 Titan 4940 | -3/Research | Core integrity fell below 20% 4943 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 04865_ Nuclear Pulse Array destroyed. 04865_ Penetrated by Slug. 04871_ W-44 Eye sends out distress signal. 04871_ Triangulator destroyed. 04881_ System corrupted: Matter fused (-6). 04896_ System corrupted: Matter fused (-9). 04911_ Connecting with Terminal... 04913_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 7Y. 04923_ O-32 Director uses terminal to summon reinforcements. 04923_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R017. 04923_ O-32 Director locks terminal. 04933_ Hacking Suite destroyed. 04939_ Slug penetrates A-15 Conveyor. 04942_ Slug penetrates Wall. 04942_ Knocked back. 04943_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????####+###???????# #?######???????? | | ????????????# ######## #? #???????? | | ????????????# # ! #???????? | | ??????????### # #???????? | | ??????????? + #???????? | | ????????????# """ # #???????? | | ????????????# """ # #???????? | | ????????????# """ ####/##### #?######???????? | | ????????????## #? ??# #??????????????? | | ?????????? ?# # p ## #??????????????? | | ??????????? # p# =/ ## #??????????????? | | ??????????? / * # =! ## #??????????????? | | ???????? # # Y ## #??????????????? | | ???????"" !?# ![ # ######## #??????????????? | | ????????" ???# [[ ###???]#?? ???????????????? | | ???????? ????#R #??? #?? ???????????????? | | ?????????????# #?? #?? ???????????????? | | ?????????????# #??] #?? ???????????????? | | ?????????????# !!!A % #? ##? ???????????????? | | ?????????????# !!! c #? #? ???????????????? | | ?????????????# !! # #?? ???????????????? | | ?????????????# tc# = ]#??????????????????? | | ?????????????# + #??? #????????????? | | ?????????????# ###### #????????????? | | ?????????????# c +????????????? | | ?????????????+ # @ h #????????????? | | ?????????????# # #????????????? | | ?????????????# # ==! #????????????? | | ?????????????# # ==! "#???????????? | | ?????????????######; == """ "#???????????? | | ?????????????????#BB """ "#???????????? | | ?????????????????#BB """ T#???????????? | | ?????????????????### ????????????????? | | ???????????????????# h ???????????????? | | ???????????????????# ???????????????? | | ???????????????????#! == w??????????????? | | ???????????????????# =! ??????????????? | | ???????????????g??? =! ??????????????? | | ??????????????g???? ????????????????? | | ??????????????g????? ???????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 625 Evasion (%) 63 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- ECM Suite | 30% | -9/Materials Angular Momentum Engine | 15% | -3/Research Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Challenges ------------ None Game ------ Seed ForceSkeletonNullifier Manual? 0 Play Time 01:29:24 Cumulative 87.3 hours Start 2025.07.24 @ 23:03:43 End 2025.07.25 @ 00:34:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 774dd6ec-7171-468c-a449-92d908ad1067