Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.30 @ 22:51:52 Player: Xero Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (323) 1615 Value Destroyed (13911) 13911 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (11172) 11172 TOTAL SCORE: 36878 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1698 Follower Combat Kills 5111 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Win 3000 Friendly Fire -737 Cogmind --------- Core Integrity 1271/1600 Matter 116/300 Energy 228/230 System Corruption 2% Temperature Cool (4) Movement Flying (42) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Antimatter Reactor > --- PROPULSION (7) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (14) ----- Medium Storage Unit Enhanced Optical Array Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Target Analyzer Improved Target Analyzer Improved Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Quantum Reactor Linear Gravjet Linear Gravjet Advanced Sensor Array Matter Filter System Restoration Module Improved Recalibrator Peak State ------------ > --- POWER ------------ Nuclear Core Particle Reactor > --- PROPULSION ------- Linear Gravjet Linear Gravjet Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Enhanced Optical Array Advanced Sensor Array Improved Targeting Computer Improved Targeting Computer Target Analyzer Improved Target Analyzer Improved Target Analyzer Improved Armor Integrity Analyzer Recoil Nullifier System Restoration Module Improved Recalibrator > --- WEAPON ----------- Enhanced Gauss Cannon Hardcell Cannon > --- INVENTORY -------- Light Nuclear Core Light Antimatter Reactor Linear Gravjet Heavy Gauss Cannon [Rating: 126] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Flight Unit Impulse Thruster Array Utility Medium Storage Unit Device Phase Shifter Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Makeshift Armor Plating Weapon Improved Light Cannon Energy Gun Lightning Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Res Qua Res Acc Slots Evolved 18 | . . . 2 2 . . . 2 . . . . 2 . . . . 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 1 Utility 12 | . . . 1 2 . . . 1 . . . . 2 . . . . 2 . . . 2 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 412 | 8 23 4 9 32 23 10 53 41 12 11 5 7 85 8 10 . 6 13 13 8 1 6 1 1 22 Power 47 | 1 1 1 3 4 . . 4 2 1 . . 2 9 1 . . 2 2 2 4 . 1 1 . 6 Engine 22 | 1 1 . 3 2 . . 1 . 1 . . 2 4 . . . 1 2 2 2 . . . . . Core 22 | . . 1 . 2 . . 3 2 . . . . 5 1 . . 1 . . 2 . 1 . . 4 Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Propulsion 87 | 2 9 3 1 7 3 . 4 7 . 5 . 2 25 . 3 . . 1 5 2 . . . . 8 Treads 7 | . 2 . . 3 . . . 1 . 1 . . . . . . . . . . . . . . . Leg 48 | 2 7 3 1 4 3 . 4 6 . 4 . 2 12 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27 | . . . . . . . . . . . . . 13 . 3 . . 1 5 2 . . . . 3 Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 107 | 3 5 . 1 5 2 1 7 10 3 2 3 1 26 6 7 . 4 8 2 1 1 3 . 1 5 Device 59 | 2 2 . . 4 1 1 3 3 1 1 . . 15 4 3 . 4 5 1 1 . 2 . 1 5 Storage 11 | 1 3 . . . . . 1 . . . . 1 3 1 1 . . . . . . . . . . Processor 22 | . . . 1 1 1 . . 4 . . 2 . 6 1 . . . 3 1 . 1 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 15 | . . . . . . . 3 3 2 1 1 . 2 . 3 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 171 | 2 8 . 4 16 18 9 38 22 8 4 2 2 25 1 . . . 2 4 1 . 2 . . 3 Energy Gun 10 | 1 . . . . . . 3 . 2 3 1 . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . 1 4 1 2 . . . . . . . . . . . . . . . 2 Ballistic Gun 5 | 1 1 . . . . . 1 . . . 1 1 . . . . . . . . . . . . . Ballistic Cannon 88 | . 5 . 2 9 8 5 15 11 2 . . 1 19 1 . . . 2 4 1 . 2 . . 1 Launcher 13 | . 1 . . 1 5 1 2 . 1 1 . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 33 | . . . . 2 5 2 13 10 1 . . . . . . . . . . . . . . . . Slashing Weapon 12 | . 1 . 2 4 . . . . . . . . 5 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . 6 . . . . . 2 . 5 . . . . . . . 1 . 1 Corrupted Parts 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . System Corruption 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . Parts Lost 54 | . . . . 1 1 . 4 3 3 6 . . 15 . . . . 4 . 5 . 2 . 1 9 Power 5 | . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . 1 Propulsion 15 | . . . . . . . . 3 . 2 . . 5 . . . . . . 1 . . . 1 3 Utility 19 | . . . . . 1 . 2 . 1 1 . . 6 . . . . 3 . 2 . 1 . . 2 Weapon 15 | . . . . 1 . . 1 . 1 3 . . 4 . . . . . . 1 . 1 . . 3 Highest Loss Streak 5 | . . . . 1 1 . 2 1 3 5 . . 5 . . . . 3 . 2 . 2 . 1 4 To Critical Strikes 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 97 98 99 100 98 97 97 97 78 100 90 92 87 86 85 75 82 86 94 83 90 80 64 Engine 3 | . 14 6 2 3 . . . . 1 7 7 7 1 . . . . 3 3 4 5 4 . . . Core 4 | . . 7 8 5 9 9 8 7 4 . . . 4 6 6 6 5 1 . . . . . . 3 Treads 2 | . . . . 5 25 . . . 7 3 7 . . . . . . . . . . . . . . Leg 17 | . 27 28 33 21 1 27 26 28 23 26 23 29 16 . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 4 20 14 13 13 11 16 21 26 23 23 19 3 Device 10 | . 14 14 11 26 18 18 12 5 7 5 . . 9 4 11 13 12 11 9 9 10 5 9 8 4 Storage 8 | . 14 14 11 9 9 9 8 7 7 7 7 7 6 13 13 13 13 7 5 5 5 4 4 4 4 Processor 21 | . . . 9 9 17 18 18 24 23 23 25 30 26 33 26 26 26 25 35 34 36 34 38 34 32 Protection 2 | . . . . . . . 4 6 4 6 7 7 4 . . . . . . . . . . . . Energy Gun 1 | . . . . . . . 2 . 2 14 . 6 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 8 5 4 . . . . . . . . . . . . . . . . 2 Ballistic Cannon 11 | . 20 28 21 16 14 9 7 8 10 . . 6 11 13 13 13 13 11 9 10 10 9 9 8 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 13 34 24 26 28 27 28 33 38 35 33 31 37 45 41 39 39 43 40 45 52 52 52 45 44 58 Greatest Support 84 | 20 40 20 30 84 84 47 47 67 50 70 45 60 75 38 40 40 40 40 53 54 54 54 54 54 71 Greatest Overweight (x) 11 | . 2 2 . . 7 . . . . 1 . . 11 1 1 . 1 . 1 . . . . . 3 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 9 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 6 10 10 10 10 Average Carried 9 | 2 8 9 9 9 9 9 9 9 8 8 9 9 9 10 9 10 9 9 9 9 6 7 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 9 10 10 9 10 6 9 10 10 10 10 10 10 10 9 7 6 10 10 10 7 Class Distribution -------------------- 51% | Mutant 35% | Scavenger-Mutant 12% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Extension Commander-Mutant | -6/Cetus Commander-Mutant | -6/Archives Commander-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Res Qua Res Acc Matter Collected 14111 | 261 417 216 192 978 586 85 1268 783 271 274 38 166 3282 912 394 108 132 1618 571 709 38 225 63 332 192 Remotely 1873 | . . . . 545 333 85 282 . . . . . 628 . . . . . . . . . . . . Salvage Created 10912 | 62 302 122 104 648 659 82 1323 1007 130 577 . . 2312 678 190 . 187 990 705 331 . 146 35 79 243 Parts 543 | 7 16 9 12 47 27 4 84 40 7 23 . . 105 25 8 . 6 50 17 28 . 8 . 6 14 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 11 | 1 . . . . . . 1 1 . . . . 5 1 . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . 8 9 . 9 . . . . . . . 24 . . . . . Prevented 23 | . . . . . . . . . 3 18 . 1 . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Res Qua Res Acc Combat Hostiles Destroyed 260 | . 7 12 7 19 18 4 31 27 4 11 . . 45 7 5 . 2 20 6 19 . 6 1 2 7 Melee 7 | . . . . . . . 2 . . . . . 5 . . . . . . . . . . . . Guns 16 | . 7 . . . . . 1 . . 8 . . . . . . . . . . . . . . . Cannons 212 | . . 12 7 19 13 1 19 24 3 . . . 39 7 5 . 2 20 6 19 . 6 1 2 7 AOE 19 | . . . . . 5 3 7 . 1 2 . . 1 . . . . . . . . . . . . Classes Destroyed 22 | 2 2 2 2 2 . . 3 2 . . . . 4 1 . . . 1 . . . 1 . . . Worker 11 | . . . . . . . 3 . . . . . 3 . . . . 3 2 . . . . . . Builder 9 | . . . . . . . 1 . . . . . 6 1 . . . . . . . . . 1 . Tunneler 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Recycler 20 | 1 1 . . 1 . . 1 1 . . . . 7 2 . . 1 . 5 . . . . . . Mechanic 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Operator 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . Watcher 19 | . . . 1 5 . . 2 2 . . . . 3 3 . . . 3 . . . . . . . Swarmer 62 | . 3 . 5 6 4 . . 5 1 . . . 10 . 2 . . 1 . 19 . 2 . . 4 Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 Grunt 92 | . 4 4 . 4 12 3 17 4 2 6 . . 20 4 3 . 1 6 2 . . . . . . Brawler 7 | . . . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . Duelist 8 | . . . . 1 . . 1 . . 3 . . 3 . . . . . . . . . . . . Protector 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Sentry 48 | . . . 2 7 2 1 12 9 1 2 . . 2 3 . . 1 2 2 . . . . 2 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 10 | . . . . 1 . . . 1 . . . . 3 . . . . 2 2 . . . 1 . . Programmer 13 | . . . . . . . . 5 . . . . 4 . . . . 4 . . . . . . . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Z-Courier 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fireman 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | 2 4 6 4 5 6 3 11 4 4 4 . . 6 3 2 1 2 7 4 5 . 3 1 2 3 Combat Bots Only 9 | . 4 6 3 4 6 3 9 4 4 4 . . 5 3 2 . 1 5 3 5 . 3 1 1 3 Max Kills in Single Turn 3 | 1 1 1 2 2 3 2 3 1 1 1 . . 3 1 1 1 1 2 2 2 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 2 3 . 1 1 . . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Res Qua Res Acc Damage Taken 11826 | . 155 235 245 361 326 74 663 1472 381 919 . 182 3083 71 59 . . 764 247 678 . 306 37 233 1335 Core 1623 | . 14 31 44 32 35 13 86 195 34 76 . . 426 . . . . 110 32 72 . 16 . 78 329 Absorbed by Shields 251 | . . . . . . . . . . . . . . 22 42 . . . . 167 . 20 . . . Regen/Repaired (Parts) 647 | . . . . . . . 216 95 . . 162 . 152 22 . . . . . . . . . . . Core Remaining (%) 80 | 100 . 82 89 . . . 69 . . . . 56 . . . . 49 89 . . 90 . 90 94 79 Volleys Fired 918 | 6 22 22 17 62 40 14 62 93 10 28 . 10 194 49 22 9 6 117 32 37 . 18 4 19 25 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 . 2 2 2 1 Hottest 138 | 60 40 78 78 78 78 99 100 119 128 110 . 138 106 106 106 106 106 114 122 122 . 122 122 122 90 Shots Fired 1686 | 12 44 44 34 119 66 19 110 183 17 51 . 16 357 98 44 18 12 197 64 74 . 36 8 38 25 Gun 117 | 12 44 . . . . . 8 . . 45 . 8 . . . . . . . . . . . . . Cannon 1538 | . . 44 34 119 54 14 98 183 14 . . 8 356 98 44 18 12 197 64 74 . 36 8 38 25 Launcher 31 | . . . . . 12 5 4 . 3 6 . . 1 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1493 | 6 44 44 34 119 54 8 62 141 10 . . 9 356 98 44 18 12 197 64 74 . 36 8 38 17 Thermal 109 | 6 . . . . . 6 44 42 4 . . 7 . . . . . . . . . . . . . Explosive 30 | . . . . . 12 5 4 . 3 6 . . . . . . . . . . . . . . . Electromagnetic 46 | . . . . . . . . . . 45 . . 1 . . . . . . . . . . . . Phasic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Robot Hit Streak 42 | 11 17 15 11 26 11 10 24 20 13 39 . 42 22 21 12 6 8 14 15 7 . 20 13 11 15 Robot Miss Streak 5 | 1 2 2 3 3 1 1 1 2 1 1 . 4 5 2 2 3 1 5 1 4 . 2 . 2 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Secondary Targets 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 1201 | 11 34 30 24 81 48 15 89 153 13 39 . 9 249 75 31 10 9 129 46 34 . 27 7 27 11 Core Hits 549 | 4 19 17 9 36 33 11 56 46 7 26 . 2 104 28 16 3 5 59 19 21 . 8 3 10 7 Critical Kills 13 | . . . . . 1 . 1 1 . . . . 10 . . . . . . . . . . . . Critical Parts Destroyed 18 | . . . . . . . 1 3 . . . 1 13 . . . . . . . . . . . . Critical Strikes 134 | . . 1 2 7 2 . 5 13 . 2 . 3 40 4 . . 1 22 10 6 . 5 3 7 1 Burn 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Destroy 26 | . . . . . . . . . . . . 1 25 . . . . . . . . . . . . Blast 94 | . . 1 2 7 1 . 3 9 . . . . 13 4 . . 1 22 10 6 . 5 3 7 . Corrupt 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Smash 6 | . . . . . 1 . 2 3 . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Phase 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 128 | . 3 . 4 9 21 2 28 31 1 . . . 29 . . . . . . . . . . . . Impact 86 | . . . . 3 21 2 28 31 1 . . . . . . . . . . . . . . . . Slashing 42 | . 3 . 4 6 . . . . . . . . 29 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36727 | 97 273 660 571 1716 1639 760 3076 3791 516 1269 . 198 7751 2381 1035 292 312 4414 1984 1344 . 910 206 1027 505 Guns 1352 | 97 273 . . . . . 120 . . 738 . 124 . . . . . . . . . . . . . Cannons 30135 | . . 660 571 1716 775 214 1755 3497 310 . . 74 6296 2381 1035 292 312 4414 1841 1344 . 910 206 1027 505 Explosions 3314 | . . . . . 579 546 1009 . 206 531 . . 300 . . . . . 143 . . . . . . Melee 1920 | . . . . . 285 . 192 294 . . . . 1149 . . . . . . . . . . . . Ramming 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . Kinetic 28249 | 33 273 660 571 1716 775 144 1003 2578 208 . . 96 6296 2381 1035 292 312 4414 1841 1344 . 910 206 1027 134 Thermal 2572 | 64 . . . . . 70 872 919 102 . . 102 300 . . . . . 143 . . . . . . Explosive 2871 | . . . . . 579 546 1009 . 206 531 . . . . . . . . . . . . . . . Electromagnetic 738 | . . . . . . . . . . 738 . . . . . . . . . . . . . . . Impact 771 | . . . . . 285 . 192 294 . . . . . . . . . . . . . . . . . Slashing 1149 | . . . . . . . . . . . . . 1149 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 371 | . . . . . . . . . . . . . . . . . . . . . . . . . 371 Highest Corruption 9 | . . . . . . . . 1 1 6 2 1 9 . . . . 1 . . . . . . 2 Average Corruption 3 | . . . . . . . . 1 1 2 2 1 7 . . . . 1 . . . . . . 2 Corruption Purged 14 | . . . . . . . . . 1 4 . . 9 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . . . 1 2 21 2 8 32 . . . . 2 . . . . . . 1 Message Errors 22 | . . . . . . . . 1 1 7 1 3 7 . . . . 1 . . . . . . 1 Matter Fused 18 | . . . . . . . . . . 6 1 2 8 . . . . 1 . . . . . . . Heat Flow Errors 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Energy Discharges 10 | . . . . . . . . . . 2 . 1 7 . . . . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . . 1 1 . 1 5 . . . . . . . . . . . . Misfires 4 | . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1435 | . . . 3 2 76 . 114 232 18 51 . . 474 48 29 12 3 103 142 42 . 2 4 59 21 Projectiles 672 | . . . 3 2 1 . 41 44 15 . . . 154 48 29 12 3 103 89 42 . 2 4 59 21 Explosions 185 | . . . . . 6 . 18 . 3 51 . . 54 . . . . . 53 . . . . . . Melee 578 | . . . . . 69 . 55 188 . . . . 266 . . . . . . . . . . . . Knockbacks 154 | . . 5 4 15 12 1 5 13 3 . . 2 55 4 2 1 . 13 5 4 . 2 3 2 3 Impact 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . Kinetic 143 | . . 5 4 15 9 1 4 12 3 . . 2 50 4 2 1 . 13 4 4 . 2 3 2 3 Secondary 7 | . . . . . . . 1 . . . . . 5 . . . . . 1 . . . . . . Self-Inflicted Damage 18 | . . . . . . . . . . . . . 18 . . . . . . . . . . . . Shots 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 Kicked 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | 20 18 156 75 84 165 121 226 423 244 337 . 341 290 148 174 81 56 229 150 269 . 105 . 48 92 Average Temperature 70 | 9 11 56 28 16 38 48 70 105 92 106 . 140 87 48 58 27 25 51 45 94 . 37 . 16 35 Received Heat Transfer 3114 | . 93 84 18 234 207 54 414 402 135 333 . 69 894 30 21 . . 45 21 6 . 9 . 27 18 Effects 24 | . . . . . . . . 6 . 1 . 9 6 . . . . 1 . 1 . . . . . Shutdowns 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Energy Bleed 7 | . . . . . . . . 3 . . . 1 2 . . . . . . 1 . . . . . Interference 13 | . . . . . . . . . . . . 8 4 . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . 3 3 . 6 . . . . . . . . . . . . . . . Impact Corruptions 9 | . . . . . 1 . 2 6 . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . Heat Transferred 4400 | 150 . . . . . 111 1443 1750 200 . . 296 350 . . . . . 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Res Qua Res Acc Peak Influence 1985 | 10 180 102 159 303 969 532 479 413 . . . . 558 668 634 234 301 1985 1308 . . 747 408 425 475 Initial 1100 | . 5 4 6 57 8 406 120 94 . . . . . 150 33 146 68 126 1100 . . 408 365 199 222 Average 291 | 3 37 30 51 84 532 433 228 150 . . . . 259 254 405 226 208 1272 1174 . . 603 377 303 282 Maximum Alert Level 5 | . . . . 1 3 2 2 2 . . . . 2 2 2 1 1 5 4 . . 3 2 2 2 Low Security (%) 48 | 100 100 100 100 79 24 . 39 62 . . . . 37 36 9 9 28 7 . . . . . 7 . Level 1 29 | . . . . 20 10 43 48 37 . . . . 44 42 40 90 71 2 . . . . 85 83 85 Level 2 12 | . . . . . 32 56 12 . . . . . 17 21 50 . . 6 . . . 68 14 9 14 Level 3 3 | . . . . . 32 . . . . . . . . . . . . 10 . . . 31 . . . Level 4 4 | . . . . . . . . . . . . . . . . . . 45 100 . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . 21 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . 5 . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 1 . . 2 . 1 4 16 . 1 . . 15 2 1 . 3 14 4 . . 2 1 4 2 Investigation 10 | . 1 . . . . . 1 1 . . . . 4 . 1 . . 2 . . . . . . . Extermination 15 | . . . . . . . . 5 . . . . 5 . . . 1 2 1 . . . . . 1 Reinforcement 25 | . . . . 2 . 1 1 4 . . . . 3 2 . . 2 3 2 . . 1 1 2 1 Assault 9 | . . . . . . . 2 . . 1 . . . . . . . 4 1 . . 1 . . . Garrison 14 | . . . . . . . . 6 . . . . 3 . . . . 3 . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 5 | . . . . . . . . . . . . . 2 . . . . 1 1 . . . . 1 . Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . . . 2 . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Res Qua Res Acc Distress Signals 21 | . . 1 1 4 . 1 1 1 . . . . 1 3 1 . 1 2 1 . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 578 | . 30 14 12 34 18 8 37 55 7 14 . 12 79 33 28 3 6 94 16 22 . 10 7 14 25 Peak Tracking Total 11 | . 6 5 6 5 6 3 9 6 7 11 . 3 9 5 6 1 3 9 6 6 . 6 3 7 9 Tactical Retreats 67 | . 3 3 1 2 . 1 3 5 1 3 . 1 11 3 1 . . 12 1 4 . . . 5 7 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Res Qua Res Acc Traps Triggered 13 | . 1 . . . 1 . . 1 . . . . 1 2 . . 2 2 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Most Traps Carried 1 | . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Res Qua Res Acc Machines Disabled 77 | . . . . 3 14 . 5 5 1 . . . 13 2 . 4 . 19 7 . . 1 . 2 1 Max in Single Turn 7 | . . . . 2 1 . 1 1 1 . . . 3 1 . . . 4 7 . . 1 . 1 1 Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . Garrison Relay 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Res Qua Res Acc Machines Accessed 70 | . 6 . 4 5 2 1 15 6 . . . 1 8 10 3 1 2 3 . . . 1 1 . 1 Terminals 38 | . 4 . 3 2 2 . 10 2 . . . 1 . 8 3 . . 1 . . . . 1 . 1 Fabricators 7 | . . . . . . . . 2 . . . . 2 . . . . 2 . . . 1 . . . Repair Stations 6 | . . . . . . . 2 1 . . . . 2 1 . . . . . . . . . . . Recycling Units 8 | . 2 . . 1 . 1 2 . . . . . 1 1 . . . . . . . . . . . Scanalyzers 3 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . . 1 1 . . . . 2 . . . 2 . . . . . . . . Total Hacks 161 | . 13 . 7 9 3 1 35 13 . . . 1 17 16 8 25 3 5 . . . 2 2 . 1 Successful 110 | . 6 . 4 8 2 . 22 12 . . . 1 10 10 2 25 1 4 . . . . 2 . 1 Failed 51 | . 7 . 3 1 1 1 13 1 . . . . 7 6 6 . 2 1 . . . 2 . . . Catastrophic 7 | . . . . . . 1 1 . . . . . 1 1 3 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 3 . 2 . . . 5 1 . . 3 . 11 17 1 1 22 6 5 . . 8 7 2 6 Terminals 77 | . 10 . 5 5 3 . 24 5 . . . 1 . 12 8 . . 1 . . . . 2 . 1 Fabricators 11 | . . . . . . . . 2 . . . . 3 . . . . 4 . . . 2 . . . Repair Stations 19 | . . . . . . . 8 5 . . . . 4 2 . . . . . . . . . . . Recycling Units 12 | . 3 . . 1 . 1 2 . . . . . 3 2 . . . . . . . . . . . Scanalyzers 8 | . . . 2 2 . . . . . . . . 4 . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . . 1 1 . . . . 3 . . . 3 . . . . . . . . Terminal Hacks 64 | . 4 . 1 4 2 . 10 3 . . . 1 . 8 2 25 . 1 . . . . 2 . 1 Record 31 | . . . . . . . 1 . . . . 1 . . 2 25 . . . . . . 2 . . Robot Schematic 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . 2 . . 3 . . . . . . . . . . . . . . . . . . Open Door 13 | . . . . . . . 4 . . . . . . 8 . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 2 . . . . 2 . . . . 3 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Build 4 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . Repair Station Hacks 17 | . . . . . . . 7 5 . . . . 3 2 . . . . . . . . . . . Scan Component 10 | . . . . . . . 4 3 . . . . 2 1 . . . . . . . . . . . Repair 7 | . . . . . . . 3 2 . . . . 1 1 . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . 1 . . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 2 . . 1 . . 2 . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 2 2 . . . . . . . . 4 . . . . . . . . . . . . Insert Component 4 | . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . . Analyze 4 | . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . 1 1 . . . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 5 | . . . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . . Terminals 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . Track 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 . 1 2 1 . 11 4 . . . . 6 4 3 . 1 2 . . . 1 . . 1 Full Trace Events 6 | . . . . . . . 1 . . . . . 3 . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 326 | . . . . . . . . . . . . . 116 . . . . 210 . . . . . . . Total Robot Build Rating 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . Part Schematics Acquired 30 | . . . 1 1 . . . . . . 13 . 2 . . . 13 . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . . 3 2 . . . . 1 1 . . . . . . . . . . . Time 248 | . . . . . . . 96 76 . . . . 26 50 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 3 . . 10 . . 16 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . . 25 . . 3 . . . . . . . . . . . . . . . . . Machine Destruction 25 | . . . . . 25 . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . 1 . . 2 . . . 14 . . . . . . . . . . . Allies Hacked 9 | . . . . . . . . . . . . 2 . . . . . 7 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Res Qua Res Acc Total Allies 96 | . . . . . . . 12 . . 2 7 . 9 32 5 . 1 16 3 . . 5 . 3 1 Largest Group 26 | . . . . . . . 10 10 . 2 9 9 6 26 26 20 16 15 2 1 . 5 5 4 1 Highest-Rated Group 1070 | . . . . . . . 173 173 . 52 305 305 238 1070 1069 893 762 861 206 31 . 750 750 287 32 Highest-Rated Ally 269 | . . . . . . . 31 29 . 32 41 41 70 159 159 96 96 165 103 31 . 269 269 81 32 Zionite Dispatches 21 | . . . . . . . . . . . . . 5 3 . . 2 3 2 . . 4 . 1 1 Heavy 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Light 3 | . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . Recon 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Fire 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hero 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 42 | . . . . . . . 2 15 . . 2 . 8 5 2 . 2 . . . . . . . 6 STAY 14 | . . . . . . . . 10 . . 1 . . . 1 . . . . . . . . . 2 FOLLOW 7 | . . . . . . . . 3 . . 1 . 1 1 1 . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 PICKUP 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . EXPLORE 14 | . . . . . . . 2 2 . . . . 4 2 . . 2 . . . . . . . 2 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 756 | . . . . . . . 14 85 . . 2 86 73 119 117 34 11 178 9 . . 18 1 9 . Total Damage 20955 | . . . . . . . 215 1187 . . 68 2529 1352 3308 3713 902 376 5004 613 . . 844 84 760 . Kills 150 | . . . . . . . 1 12 . . 1 14 11 22 24 4 6 46 3 . . 4 1 1 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . 3 1 2 . . . . . . . . 1 . . . . . Drone Launches 15 | . . . . . . . 2 2 . . . . 4 3 . . 2 . . . . . . . 2 Drone Recoveries 4 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . 1 Zionite Intel Received 7 | . . . . . . . . . . . . . . 1 . . 4 . . . . . 1 . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Res Qua Res Acc Turns Passed 31680 | 80 2280 1137 729 2731 1777 709 2224 3264 947 1158 2141 1379 3509 2627 832 246 360 1341 543 554 24 269 63 224 532 Spaces Moved 22450 | 44 1074 515 408 1117 983 142 1093 1663 695 851 1677 1093 2218 2524 643 248 448 1681 603 842 52 351 103 332 1050 Core 23 | 7 . . . . 2 . . . . . . . 7 . . . . . . . . . . . 7 Treads 1051 | . 6 . . 130 909 . . . . 6 . . . . . . . . . . . . . . . Legs 11429 | 37 1068 515 408 987 72 142 1093 1663 695 845 1677 1093 1134 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8927 | . . . . . . . . . . . . . 1077 2524 643 248 448 1681 603 842 52 351 103 332 23 Flight 1020 | . . . . . . . . . . . . . . . . . . . . . . . . . 1020 Fastest Speed 30 | 50 120 190 120 120 123 123 123 123 123 120 120 120 45 45 45 56 56 56 45 45 45 45 45 45 30 Average Speed 95 | 108 154 190 120 124 157 123 123 124 123 122 120 120 91 48 56 56 56 56 58 45 45 45 45 48 39 Slowest Speed 600 | 120 260 260 120 160 400 123 123 126 123 250 120 120 600 95 101 56 106 56 110 45 45 45 45 54 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 55 | 3 99 85 39 64 80 17 91 37 80 94 92 94 40 96 79 100 41 27 11 89 9 10 19 14 23 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 12 | . . . . . . . . . 1 . 1 . . . . . 10 . . . . . . . . Known Exits Taken 10 | . 1 . . 1 . 1 . 1 1 1 . 1 . 1 . . 1 . . . . 1 . . . Unknown Exits Taken 14 | 1 . 1 1 . . . 1 . . . 1 . 1 . 1 1 . 1 1 1 1 . 1 1 . Scrap Searched 16 | . . 1 . . . . . . 4 2 1 4 . . . . . . . 3 1 . . . . Spaces Dug 168 | . 1 . 2 8 . 2 11 24 . . . . 16 . 1 1 1 80 4 12 . 2 . . 3 Terrain Destroyed 522 | . 1 2 3 12 38 25 36 25 22 37 . 3 77 11 7 3 1 109 42 48 . 7 1 3 9 Melee 53 | . 1 . 2 8 . 2 11 24 . . . . 5 . . . . . . . . . . . . Projectile 216 | . . 2 1 4 . 1 4 1 . . . 3 52 11 7 3 1 41 17 48 . 7 1 3 9 AOE 253 | . . . . . 38 22 21 . 22 37 . . 20 . . . . 68 25 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Res Qua Res Acc Total 30751 | 62 1655 630 604 2320 1102 651 1807 2602 764 913 1807 1146 3301 3818 1065 336 542 1883 728 942 52 424 110 358 1129 Wait 6390 | . 497 82 162 1068 32 478 540 742 38 11 112 23 692 1131 378 80 77 57 69 53 . 45 1 2 20 Move 22410 | 43 1073 514 407 1116 982 141 1092 1662 694 850 1676 1092 2217 2522 642 247 447 1680 602 841 51 350 102 331 1036 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Pick Up 121 | 5 15 2 2 11 1 2 10 13 5 . 6 5 21 . 2 . 2 6 4 1 . 3 . 2 3 Fast Attach 192 | 6 9 2 1 10 2 3 20 12 1 7 4 4 55 6 9 . 4 10 9 2 . 2 2 1 11 Attach 73 | 1 . . 2 6 2 . 5 6 3 4 1 1 16 . 1 . 1 3 3 5 1 3 . . 9 Detach 30 | . . . . 2 . . 3 1 . . 2 . 8 . . . . 1 2 2 . 2 . . 7 Swap 148 | 1 14 2 6 16 19 7 28 23 8 . . 2 14 2 . . 1 . 1 1 . 1 . . 2 Drop 218 | . 22 6 3 20 3 4 18 19 3 3 6 9 52 7 11 . 4 9 6 . . . 1 3 9 Fire 918 | 6 22 22 17 62 40 14 62 93 10 28 . 10 194 49 22 9 6 117 32 37 . 18 4 19 25 Melee 128 | . 3 . 4 9 21 2 28 31 1 . . . 29 . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . 27 . . . . . . . . . . . Rewire 85 | . . . . . . . 1 . . 10 . . . 74 . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 81 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 456 | -10/Materials | Identified exit to Mines 1190 | -10/Materials | Discovered new exit (range 16) 1343 | -10/Materials | Discovered new exit (range 16) 1705 | -10/Materials | Discovered new exit (range 11) 2361 | -10/Materials | Entered Mines 2408 | -10/Mines | Assembled infested the area 2413 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2526 | -10/Mines | Discovered new exit (range 15) 2600 | -10/Mines | Discovered new exit (range 10) 2805 | -10/Mines | Learned 2 Materials zone layouts 3498 | -10/Mines | Entered Materials 3498 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4202 | -9/Materials | Discovered new exit (range 7) 4227 | -9/Materials | Entered another Materials area 4227 | -8/Materials | Evolved 2 slots: Utility x2 4542 | -8/Materials | Discovered new exit (range 14) 4691 | -8/Materials | Discovered new exit (range 16) 4731 | -8/Materials | Identified exit to Storage 6336 | -8/Materials | Identified exit to Garrison 6405 | -8/Materials | Discovered new exit (range 3) 6958 | -8/Materials | Entered Garrison 7206 | -8/Garrison | Triggered checkpoint 7275 | -8/Garrison | Triggered checkpoint 7291 | -8/Garrison | Triggered checkpoint 7323 | -8/Garrison | Triggered checkpoint 7432 | -8/Garrison | Discovered new exit (range 12) 7464 | -8/Garrison | Triggered checkpoint 7492 | -8/Garrison | Discovered new exit (range 5) 7572 | -8/Garrison | Triggered checkpoint 7763 | -8/Garrison | Discovered new exit (range 19) 7763 | -8/Garrison | Discovered new exit (range 49) 7763 | -8/Garrison | Discovered new exit (range 33) 7763 | -8/Garrison | Discovered new exit (range 13) 7826 | -8/Garrison | Triggered checkpoint 7879 | -8/Garrison | Garrison Relay disabled 8177 | -8/Garrison | Garrison Relay disabled 8346 | -8/Garrison | Garrison Relay disabled 8735 | -8/Garrison | Entered Materials 8764 | -8/Materials | Discovered exit to Storage (range 19) 9444 | -8/Materials | Entered Storage 10488 | -8/Storage | Discovered new exit (range 19) 10653 | -8/Storage | Met a pair of Derelict thieves 10724 | -8/Storage | Destroyed 9 combat bots 11219 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11490 | -8/Storage | Repaired Titanium Leg 11518 | -8/Storage | Repaired Med. Storage Unit 11556 | -8/Storage | Build established: Commander-Mutant 11639 | -8/Storage | Repaired Imp. Light Cannon 11668 | -8/Storage | Entered Factory 11668 | -7/Factory | Accompanied by 10 allies 11668 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12228 | -7/Factory | Fabricated Quantum Capacitor (x2) 12616 | -7/Factory | Build established: Mutant 13258 | -7/Factory | Repaired Carbon-fiber Leg 13297 | -7/Factory | Repaired Titanium Leg 13526 | -7/Factory | Discovered new exit (range 6) 13796 | -7/Factory | Garrison activated, responded to threat 14118 | -7/Factory | Discovered new exit (range 20) 14230 | -7/Factory | Identified exit to Factory 14371 | -7/Factory | Build established: Scavenger-Mutant 14649 | -7/Factory | Identified exit to Lower Caves 14932 | -7/Factory | Entered Lower Caves 14938 | -7/Lower Caves | Met a Warlord Commander 14939 | -7/Lower Caves | Learned location of Warlord (-5) 14961 | -7/Lower Caves | Encountered a Warlord checkpoint 15042 | -7/Lower Caves | Learned 4 Factory zone layouts 15567 | -7/Lower Caves | Attracted the attention of an 0b10 base 15633 | -7/Lower Caves | Lost 3 parts (1p1u1w) 15637 | -7/Lower Caves | Identified exit to Lower Caves 15642 | -7/Lower Caves | Learned Factory terminal intel 15879 | -7/Lower Caves | Entered another Lower Caves area 15896 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16051 | -7/Lower Caves | Encountered a Warlord checkpoint 16111 | -7/Lower Caves | Discovered exit to Factory (range 5) 16482 | -7/Lower Caves | Identified exit to Zion 16629 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16717 | -7/Lower Caves | Lost 5 parts (1n1u3w) 17037 | -7/Lower Caves | Entered Zion 17037 | -7/Zion | Accompanied by 2 allies 17072 | -7/Zion | Learned location of 1 exit from Lower Caves 17143 | -7/Zion | Discovered new exit (range 14) 17165 | -7/Zion | Found CR-A16's Pointy Stick 17251 | -7/Zion | System corruption cleaned by Quarantine Array 17334 | -7/Zion | Learned Factory security intel 17379 | -7/Zion | Learned Factory emergency access door positions 17382 | -7/Zion | Learned Factory scanalyzer intel 17725 | -7/Zion | Received a hallucinogenic algorithm 17898 | -7/Zion | Gained Derelict followers 18656 | -7/Zion | Imprinted 18658 | -7/Zion | Declared Zion's savior 19178 | -7/Zion | Entered Proximity Caves 19178 | -6/Proximity Caves | Accompanied by 9 allies 19358 | -6/Proximity Caves | P-60 Hacker assimilated allied KN-EP0(M) 19366 | -6/Proximity Caves | P-60 Hacker assimilated allied MA-YHD(g) 19786 | -6/Proximity Caves | Spotted B-75 Beast 20389 | -6/Proximity Caves | Discovered exit to Factory (range 7) 20557 | -6/Proximity Caves | Entered Factory 20557 | -6/Factory | Accompanied by 2 allies 20557 | -6/Factory | Evolved 2 slots: Utility x2 20561 | -6/Factory | Loaded intel: 28 terminal locations 20562 | -6/Factory | Loaded intel: 4 scanalyzer locations 20747 | -6/Factory | Zion Fire squad teleported in 21282 | -6/Factory | Zion Recon squad teleported in 21343 | -6/Factory | Discovered new exit (range 22) 21527 | -6/Factory | Zion Explosive Resupply teleported in 21836 | -6/Factory | Zion Light squad teleported in 21848 | -6/Factory | Spotted B-75 Beast 21928 | -6/Factory | Zion Infowar Resupply teleported in 21932 | -6/Factory | P-60 Hacker assimilated allied RJ-J3O(A) 22034 | -6/Factory | Destroyed B-75 Beast 22393 | -6/Factory | Terminal network hard line cut 22722 | -6/Factory | Garrison activated, responded to threat 22771 | -6/Factory | Lost 3 parts (3n) 22809 | -6/Factory | Lost 3 parts (2u1w) 22852 | -6/Factory | Lost 3 parts (2n1w) 22902 | -6/Factory | Lost 5 parts (4u1w) 22991 | -6/Factory | Build established: Mutant 23221 | -6/Factory | Repaired Med. Storage Unit 23719 | -6/Factory | Core integrity fell below 50% 24066 | -6/Factory | Entered Extension 24621 | -6/Extension | Rescued A7 24643 | -6/Extension | Rescued a captive Derelict 24643 | -6/Extension | Rescued a captive Derelict 24646 | -6/Extension | Rescued a captive Derelict 24655 | -6/Extension | Rescued a captive Derelict 24657 | -6/Extension | Rescued a captive Derelict 24713 | -6/Extension | Zion Heavy squad teleported in 24752 | -6/Extension | Zion Hacking Resupply teleported in 24775 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 25201 | -6/Extension | Spotted B-75 Beast 25232 | -6/Extension | Allies destroyed B-75 Beast 25237 | -6/Extension | Spotted B-75 Beast 25259 | -6/Extension | Allies destroyed B-75 Beast 25353 | -6/Extension | Rescued a captive Derelict 25356 | -6/Extension | Rescued a captive Derelict 25357 | -6/Extension | Rescued a captive Derelict 25390 | -6/Extension | Rescued a captive Derelict 25391 | -6/Extension | Rescued a captive Derelict 25448 | -6/Extension | Zion Light squad teleported in 25453 | -6/Extension | Rescued a captive Derelict 25585 | -6/Extension | Discovered new exit (range 10) 25585 | -6/Extension | Discovered new exit (range 6) 25725 | -6/Extension | Build established: Commander-Mutant 25743 | -6/Extension | Repaired Imp. Reaction Control System 25794 | -6/Extension | Terminal network hard line cut 26099 | -6/Extension | Identified exit to Cetus 26100 | -6/Extension | Identified exit to Factory 26693 | -6/Extension | Entered Cetus 26693 | -6/Cetus | Accompanied by 26 allies (A7) 26698 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 26698 | -6/Cetus | Spotted Cetus Guard 26698 | -6/Cetus | Spotted Cetus Guard 26698 | -6/Cetus | Spotted Cetus Guard 26698 | -6/Cetus | Spotted Cetus Guard 26715 | -6/Cetus | Allies destroyed Cetus Guard 26718 | -6/Cetus | Allies destroyed Cetus Guard 26718 | -6/Cetus | Allies destroyed Cetus Guard 26723 | -6/Cetus | Allies destroyed Cetus Guard 26859 | -6/Cetus | Found Prototype Protection 26859 | -6/Cetus | Identified Zio. Weapon Casing 26960 | -6/Cetus | Discovered exit to Factory (range 21) 27051 | -6/Cetus | Discovered new exit (range 21) 27065 | -6/Cetus | Spotted Cetus Guard 27066 | -6/Cetus | Spotted Cetus Guard 27069 | -6/Cetus | Spotted Cetus Guard 27069 | -6/Cetus | Spotted Cetus Guard 27079 | -6/Cetus | Allies destroyed Cetus Guard 27086 | -6/Cetus | Allies destroyed Cetus Guard 27088 | -6/Cetus | Allies destroyed Cetus Guard 27091 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 27092 | -6/Cetus | Allies destroyed Cetus Guard 27096 | -6/Cetus | Discovered exit to Factory (range 21) 27104 | -6/Cetus | Scared off Revision 17 27131 | -6/Cetus | Started Cetus Manufacturing Module 27156 | -6/Cetus | Manufactured an Enhanced Grunt 27181 | -6/Cetus | Manufactured an Enhanced Grunt 27206 | -6/Cetus | Manufactured an Enhanced Grunt 27231 | -6/Cetus | Manufactured an Enhanced Grunt 27256 | -6/Cetus | Manufactured an Enhanced Grunt 27525 | -6/Cetus | Entered Archives 27525 | -6/Archives | Accompanied by 20 allies 27549 | -6/Archives | Discovered new exit (range 22) 27553 | -6/Archives | Unable to access archive contents 27558 | -6/Archives | Unable to access archive contents 27591 | -6/Archives | Discovered new exit (range 21) 27603 | -6/Archives | Unable to access archive contents 27606 | -6/Archives | Discovered exit to Factory (range 21) 27612 | -6/Archives | Unable to access archive contents 27771 | -6/Archives | Entered Hub_04(d) 27771 | -6/Hub_04(d) | Accompanied by 16 allies 27788 | -6/Hub_04(d) | Zion Recon squad teleported in 27840 | -6/Hub_04(d) | Discovered exit to Factory (range 68) 27897 | -6/Hub_04(d) | Zion Kinetic Resupply teleported in 27952 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 27967 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 27990 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 28002 | -6/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/0 28131 | -6/Hub_04(d) | Entered Factory 28131 | -5/Factory | Accompanied by 12 allies 28131 | -5/Factory | Evolved 2 slots: Utility x2 28221 | -5/Factory | Zion Light squad teleported in 28431 | -5/Factory | First assault squad dispatched 28496 | -5/Factory | P-70 Sage assimilated allied 8K-ZVP(b) 28595 | -5/Factory | Lost 3 parts (1p2u) 28810 | -5/Factory | Zion Infowar Resupply teleported in 28966 | -5/Factory | Fabricated M-14 Sweeper? 29007 | -5/Factory | Fabricated E-15 Imp? 29043 | -5/Factory | Build established: Scavenger-Mutant 29064 | -5/Factory | Zion hero teleported in (ME-RLN) 29098 | -5/Factory | ME-RLN assimilated hostile G-50 Soldier 29104 | -5/Factory | ME-RLN assimilated hostile G-50 Soldier 29109 | -5/Factory | Garrison activated, responded to threat 29125 | -5/Factory | ME-RLN assimilated hostile G-67 Veteran 29203 | -5/Factory | ME-RLN assimilated hostile B-60 Warrior 29261 | -5/Factory | ME-RLN assimilated hostile H-66 Slayer 29397 | -5/Factory | ME-RLN assimilated hostile G-67 Veteran 29404 | -5/Factory | High security lockdown imminent 29450 | -5/Factory | Discovered new exit (range 8) 29472 | -5/Factory | Entered another Factory area 29472 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 29722 | -4/Factory | First assault squad dispatched 29902 | -4/Factory | Zion Heavy squad teleported in 30001 | -4/Factory | Discovered new exit (range 6) 30008 | -4/Factory | Zion Heavy Resupply teleported in 30015 | -4/Factory | Entered Upper Caves 30015 | -4/Upper Caves | Accompanied by 1 ally 30144 | -4/Upper Caves | Learned 12 Research zone layouts 30226 | -4/Upper Caves | Spotted B-86 Titan 30524 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30566 | -4/Upper Caves | Discovered new exit (range 8) 30569 | -4/Upper Caves | Entered another Upper Caves area 30584 | -4/Upper Caves | Discovered new exit (range 19) 30593 | -4/Upper Caves | Entered Research 30593 | -3/Research | Evolved 2 slots: Utility x2 30594 | -3/Research | Identified exit to Armory 30594 | -3/Research | Identified exit to Quarantine 30611 | -3/Research | Spotted B-86 Titan 30633 | -3/Research | Zion hero teleported in (1C-UTU) 30640 | -3/Research | Build established: Mutant 30675 | -3/Research | Destroyed B-86 Titan 30696 | -3/Research | Zion Demo squad teleported in 30709 | -3/Research | Zion Experimental squad teleported in 30787 | -3/Research | Zion Experimental squad teleported in 30843 | -3/Research | First assault squad dispatched 30862 | -3/Research | Entered Quarantine 30862 | -3/Quarantine | Accompanied by 5 allies (1C-UTU) 30893 | -3/Quarantine | Found Alien Artifact 30893 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 30893 | -3/Quarantine | Warped through subspace 30919 | -3/Quarantine | Discovered new exit (range 5) 30922 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 30925 | -3/Quarantine | Entered Research 30925 | -2/Research | Accompanied by 2 allies 30925 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 30999 | -2/Research | Zion Hacker squad teleported in 31011 | -2/Research | Garrison activated, responded to threat 31040 | -2/Research | Spotted B-90 Cyclops 31087 | -2/Research | Discovered new exit (range 21) 31149 | -2/Research | Entered Access 31149 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 31229 | -1/Access | Zion Zionite Resupply teleported in 31242 | -1/Access | Found Prototype Energy Cannon 31242 | -1/Access | Identified Zio. Alpha Cannon 31245 | -1/Access | Found Zio. Alpha Cannon 31330 | -1/Access | Build established: Scavenger-Mutant 31559 | -1/Access | Lost 4 parts (1p1n1u1w) 31602 | -1/Access | Retrieved Zion intel report: Main Access 31602 | -1/Access | Identified exit to Surface 31649 | -1/Access | Search patrols dispatched 31681 | *** | Escaped! Last Messages --------------- patrols dispatched. 31652_ Penetrated by Slug. 31653_ Slug penetrates Wall. 31655_ Penetrated by Slug. 31656_ Slug penetrates Wall. 31656_ Xenon Bombardment Thruster destroyed. 31659_ Penetrated by Slug. 31659_ Xenon Bombardment Thruster destroyed. 31659_ Slug penetrates Wall. 31662_ Penetrated by Slug. 31662_ Hvy. Gauss Cannon destroyed. 31663_ Slug penetrates Wall. 31666_ T-07 Excavator destroyed. 31666_ Slug penetrates Wall. 31670_ K-01 Serf cleans the Terminal. 31678_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 31679_ The Access Shell folds into the floor. [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????#^ #???????????????????????????????????? | | ??????????# ^#???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ########### #???????????????????????????????????? | | #?????#""""""""""#??????????????????? | | ########### #?????# #??????????????????? | | ??# #?????# #??????????????????? | | ?# #?????# #??????????????????? | | ?# #####?# "" #??????????????????? | | # ## # # "@ #??????????????????? | | " # " # #??????????????????? | | """" / ####### #??????????????????? | | """"" # #?????# #??????????????????? | | """"" ?# #????## ##?????????????????? | | """" ??# #????# #?????????????????? | | ? " ????# #????##"" ##?????????????????? | | ? ?????#%|#?????#"" #??????????????????? | | ??????#= #?????#"" #??????????????????? | | ##????????# #?????#T #??????????????????? | | ??????????# #?????#"" #??????????????????? | | ??????????# #?????#"" #??????????????????? | | ??????????# #######"" ####### #?????????? | | ??????????# k #?????????? | | ??????????# +?????????? | | ??????????#### ###################### #?????????? | | ##???????????# #?????????????????????????????????? | | #???????????# #?????????????????????????????????? | | #???????????# #?????????????????????????????????? | | #???????????# #?????????????????????????????????? | | #???????????# #?????????????????????????????????? | | #???????????# #?????????????????????????????????? | | #???????????# #?????????????????????????????????? | | #??????????? ?????????????????????????????????? | | #??????????? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 32 Energy Capacity 480 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 16 Target Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 7 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Phase Shifter | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Lyr. Light Armor Plating | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Beamcaster | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Power Maul | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Spear | -7/Zion | Archive Gravmag Array | -6/Factory | Scanalyzed Cld. Aerolev Unit | -6/Factory | Scanalyzed Plasma Rifle | -6/Hub_04(d) | Z-intel Hvy. Plasma Cannon | -6/Hub_04(d) | Z-intel Imp. Melee Analysis Suite | -6/Hub_04(d) | Z-intel Adv. ECM Suite | -6/Hub_04(d) | Z-intel Lrn. Tractor Beam | -6/Hub_04(d) | Z-intel Coil Gun | -6/Hub_04(d) | Z-intel Energy Well | -6/Hub_04(d) | Z-intel Med. Reactive Plating | -6/Hub_04(d) | Z-intel Adv. Treads | -6/Hub_04(d) | Z-intel Adv. Targeting Computer | -6/Hub_04(d) | Z-intel Imp. Cooling System | -6/Hub_04(d) | Z-intel Hpw. Shock Rifle | -6/Hub_04(d) | Z-intel Hpw. Shotgun | -6/Hub_04(d) | Z-intel Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked I-25 Savior | -7/Factory | Hacked M-14 Sweeper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Quantum Capacitor | x2 | -7/Factory | Preloaded M-14 Sweeper | x1 | -5/Factory E-15 Imp | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Achievements -------------- Beloved Derelict Escape Everything Is Under Control Friend Of Zion Generalissimo Heroic Deeds Prison Break Project G-00 Prolific Hacker Revising The Future Sniper Use The Force Challenges ------------ None Game ------ Seed GrenadeStasisRedirector Manual? 0 Play Time 06:25:14 Cumulative 56.0 hours Start 2023.04.19 @ 20:48:38 End 2023.04.30 @ 22:51:52 Sessions 17 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 0 Adventurer 29 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69e5f73d-901a-47e4-8cc3-e6f419472044