Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.08 @ 21:56:54 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (352) 1760 Value Destroyed (21604) 21604 Prototype IDs (297) 5940 Alien Tech Used (12) 2400 Bonus (56018) 56018 TOTAL SCORE: 98422 Bonus ------- High Alert Combat Kills 2460 Follower Combat Kills 1308 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 234 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -784 Cogmind --------- Core Integrity 507/1600 Matter 530/550 Energy 697/700 System Corruption 3% Temperature Cool (1) Movement Treading (78) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Treaded Armored-Diametric Exoskeleton > --- UTILITY (15) ----- Armored Scrap Engine High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter Heavy Regenerative Plating Experimental Force Field Architect God Chip A Architect God Chip D > --- WEAPON (3) ------- Modified Sigix Sheargun Hpw. Ballistic Linear Construct/C > --- INVENTORY (20) --- Improved Quantum Reactor Desublimator Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (500) Experimental Matter Compressor (500) Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler Experimental Phase Shifter Experimental Phase Shifter Centrium Linked Plating Experimental Powered Armor Experimental Powered Armor High-powered Transdimensional Reconstructor Integrity Redistributor Gatling Beam A3's Sniper Rifle Hypervelocity Linear Accelerator Sigix Corpse Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Treaded Armored-Diametric Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Desublimator High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Phase Shifter Centrium Linked Plating Heavy Regenerative Plating > --- WEAPON ----------- A3's Sniper Rifle Hpw. Ballistic Linear Construct/C > --- INVENTORY -------- Advanced Energy Well Experimental Energy Well Experimental Energy Well Advanced Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Experimental Core Analyzer Experimental Core Analyzer Experimental Phase Shifter Experimental Phase Shifter Layered Medium Armor Plating Layered Heavy Armor Plating Centrium Medium Armor Plating High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Modified Sigix Sheargun Compact Linear Accelerator Hypercooled Linear Accelerator [Rating: 232] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Wheel Armored Wheel Utility Experimental Targeting Computer Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Constructs Energy Gun Modified Sigix Sheargun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Impact Weapon Makeshift Hammer Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Utility 13 | . . . 1 . . . 2 . . 2 . . . . . . . . . 2 . . . . 2 . . 2 2 . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 459 | 6 10 11 20 8 4 . 8 27 6 20 5 5 . 2 20 6 6 17 3 7 13 4 1 13 6 47 34 55 25 23 47 Power 35 | 1 2 . 2 1 . . 1 3 . 3 . . . . 2 . . 4 . 1 2 . . . . 2 6 1 . 1 3 Engine 6 | 1 2 . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Core 12 | . . . 2 . . . 1 2 . 2 . . . . 1 . . 2 . . 2 . . . . . . . . . . Reactor 17 | . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . 2 6 1 . 1 3 Propulsion 26 | 2 . 4 8 1 . . 3 6 1 . . . . . 1 . . . . . . . . . . . . . . . . Treads 14 | 1 . 1 5 . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 12 | 1 . 3 3 1 . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 317 | 1 4 2 2 4 . . 3 5 3 12 4 4 . . 17 4 5 11 2 5 11 1 1 13 6 42 25 49 25 22 34 Device 207 | . 2 . 2 2 . . 2 2 2 9 3 2 . . 10 3 3 9 1 3 10 . 1 7 5 29 24 25 19 15 17 Storage 12 | 1 1 . . . . . . . 1 . . . . . 2 . . . . . . . . 1 . 1 . 3 . 2 . Processor 23 | . . . . . . . 1 . . . . . . . . . 1 1 . 1 . . . . . 2 . 11 3 1 2 Hackware 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 . . 2 Protection 66 | . 1 2 . 2 . . . 3 . 3 1 2 . . 5 1 1 1 1 . 1 1 . 4 1 8 1 8 3 3 13 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Weapon 81 | 2 4 5 8 2 4 . 1 13 2 5 1 1 . 2 . 2 1 2 1 1 . 3 . . . 3 3 5 . . 10 Energy Gun 14 | . . . 1 . 1 . . 2 1 . . . . . . . . . . . . 1 . . . . . . . . 8 Energy Cannon 5 | . . . 1 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 2 2 . 2 . 2 . 1 3 . . . . . . . . . 1 . . . 1 . . . . 1 . . . 1 Ballistic Cannon 14 | . 2 2 2 . . . . 1 . . . . . . . . . . . . . . . . . 2 2 2 . . 1 Launcher 13 | . . 3 2 1 . . . 2 . 1 1 . . 1 . 1 . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 16 | . . . . . . . . 3 1 4 . 1 . 1 . 1 1 1 . 1 . 1 . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . 3 1 1 . 1 3 . 1 . . . . 1 . . 9 . 1 . 2 . . . 9 2 6 1 2 7 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Parts Lost 34 | . . 6 . 2 . . 2 3 . . . . . . . . . . . . . . . 1 . 4 2 . . 2 12 Power 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . 4 Propulsion 7 | . . 3 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Utility 15 | . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 2 1 . . 2 5 Weapon 5 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 Highest Loss Streak 6 | . . 6 . 2 . . 1 3 . . . . . . . . . . . . . . . 1 . 1 1 . . 1 5 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Average Slot Usage (%) 72 | . 95 98 99 99 99 100 99 99 68 65 65 66 66 66 61 64 64 62 64 68 65 62 63 63 65 65 69 67 67 63 67 Engine 1 | . 13 14 . 2 11 11 7 . . 2 4 6 6 6 4 . . . . . . . . . . . . . . . . Core 2 | . . . 10 8 . . 1 8 9 3 1 . . . 2 11 11 8 11 7 5 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . 2 1 5 5 5 4 4 8 5 4 3 4 Treads 4 | . 14 6 14 22 22 22 18 19 7 1 . . . . 2 . . . . . . . . . . . . 1 4 4 4 Leg 1 | . . . . . . . . . 2 4 1 . . . . . . 1 5 5 5 5 5 5 4 . . . . . . Wheel 2 | . 14 20 17 10 11 11 9 7 1 . . . . . 1 . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 4 6 6 6 1 . . . . . . . . . . 3 4 2 . . . Device 17 | . 7 . 10 11 11 11 25 17 9 25 24 25 26 26 22 22 20 22 23 23 15 15 15 20 22 20 19 18 19 13 14 Storage 6 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 7 4 4 4 Processor 10 | . . . . . . . . 9 9 6 6 6 6 6 5 5 5 5 5 10 10 10 10 10 9 10 14 16 21 20 25 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 4 4 4 4 . . Protection 5 | . 2 13 11 10 11 11 9 9 8 . 1 . . . . . 2 . . . 4 5 5 . 4 3 3 4 5 10 9 Energy Cannon 1 | . . . 6 11 10 11 9 4 2 6 5 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 22 . 6 11 11 11 9 8 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 5 15 8 . . . . . 4 . . 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 8 4 4 4 4 Impact Weapon 2 | . . . . . . . . 3 . 6 6 6 6 5 5 4 5 5 3 5 5 4 5 5 4 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 174 | 12 62 62 63 63 63 63 78 75 75 60 64 59 59 59 84 96 90 93 98 98 102 81 87 91 99 138 138 134 139 174 160 Greatest Support 214 | 20 10 40 36 40 12 12 16 62 62 57 57 44 44 44 97 97 97 168 168 168 193 193 193 193 193 193 141 214 214 214 214 Greatest Overweight (x) 6 | 1 6 6 6 6 5 5 6 6 5 1 1 1 1 1 5 . . . . . . . . . . . . . . . . Average Overweight (x) . | . 3 3 3 5 4 5 5 4 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 20 20 20 20 19 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 20 20 20 20 20 20 20 20 20 15 15 15 15 14 16 16 16 20 20 19 20 20 20 20 18 20 20 20 20 20 20 Average Carried 18 | 2 13 19 19 19 19 19 19 19 19 14 14 14 14 14 14 16 16 19 20 18 19 19 20 19 17 19 19 19 19 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 20 20 20 20 20 20 20 20 15 15 15 15 14 14 16 16 16 20 20 19 20 20 20 19 18 20 20 20 20 20 20 Scrap Engine Consumption 181 | . . . . . . . . . 33 12 5 3 1 . 28 . 1 20 . 1 9 2 3 . 5 16 5 16 . 12 9 Constructs Created 5 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . 1 . Constructs Modified 73 | . . . . . . . . . 9 1 8 1 1 . 11 . 1 7 . . 6 . . . 3 7 . 10 . 6 2 Class Distribution -------------------- 31% | Construct 13% | Alien-Construct 9% | Mutant 8% | Scavenger-Construct 7% | Alien-Gunner 6% | Infiltrator-Construct 5% | Commander-Mutant 5% | Hacker-Construct 4% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Commander-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Hacker-Construct | -4/Extension Hacker-Construct | -4/Cetus Hacker-Construct | -4/Archives Construct | -4/Hub_04(d) Infiltrator-Construct | -3/Research Scavenger-Construct | -3/Quarantine Scavenger-Construct | -3/Section 7 Alien-Construct | -2/Research Alien-Construct | -1/Access Alien-Construct | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Matter Collected 22315 | 212 250 357 344 144 40 . 154 337 78 161 155 104 . 51 609 91 296 474 105 110 352 158 90 196 173 2383 1809 1605 1143 4710 5624 Remotely 5226 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 802 608 3009 807 Salvage Created 21982 | . 295 199 639 182 57 . 542 340 192 164 . 224 . 220 607 37 177 107 123 201 1208 316 347 617 561 807 1851 997 1804 5101 4067 Parts 1038 | . 21 15 52 10 2 . 23 18 9 15 . 3 . 2 27 5 4 5 17 4 44 14 16 29 26 62 109 32 80 163 231 Haulers Intercepted 8 | . . . 3 . . . . 2 . . . . . . 1 . . . . . 1 . . . . . . . 1 . . Recyclers Shooed 11 | . . 2 4 . . . 2 . 1 . . . . . . . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . 2 . 2 . 2 1 . 12 . . . . . . . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 274 | . 10 13 8 7 . . 7 10 2 3 . 1 . 2 7 4 2 2 9 . 10 4 4 6 4 10 28 12 21 44 44 Guns 21 | . 8 . 2 1 . . 2 4 2 . . . . . . . . . . . . . . . . . . . . . 2 Cannons 215 | . 2 2 3 2 . . 5 2 . 3 . 1 . . 7 . 2 1 . . 10 4 4 6 4 10 28 12 21 44 42 AOE 37 | . . 11 3 4 . . . 3 . . . . . 2 . 4 . 1 9 . . . . . . . . . . . . Classes Destroyed 23 | . 3 3 5 2 . . . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . 1 3 . 1 . Worker 11 | . . 3 2 . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . 1 . Builder 12 | . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . . 3 3 1 . 1 . . Hauler 8 | . . . 3 . . . . 2 . . . . . . 1 . . . . . 1 . . . . . . . 1 . . Recycler 22 | . 1 2 2 . . . 2 . 1 . . . . . . . . . . 1 3 . . 1 . 1 1 1 . 6 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Mechanic 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . Operator 8 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . 2 2 1 . . Drone 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Watcher 20 | . . . 2 . . . 1 . . 1 . . . . 1 . . . . 2 1 . . 2 4 1 3 . 1 1 . Swarmer 50 | . 6 6 3 4 . . . 3 . . . . . . . 4 . . 9 . . . . . . . . 1 . 14 . Grunt 57 | . 4 . 3 1 . . 3 5 . . . . . . . . . 2 . . 1 1 . 1 . . 2 5 15 14 . Brawler 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Duelist 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Sentry 27 | . . . 2 . . . 4 . 2 1 . . . . 2 . . . . . 3 . 4 2 1 . 4 . . 2 . Demolisher 6 | . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 13 | . . . . . . . . . . . . 1 . . . . 2 . . . 2 . . . . . 4 . . 4 . Programmer 38 | . . . . . . . . . . 2 . . . . 5 . . . . . 2 . . 3 3 . 16 . 5 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 18 | . 3 6 8 4 . . 3 4 2 1 . 1 . 2 3 4 1 1 9 1 4 2 3 3 2 7 3 3 7 18 4 Combat Bots Only 15 | . 3 5 3 4 . . 3 4 1 1 . 1 . 2 2 4 1 1 9 . 4 2 3 2 2 1 3 3 6 15 4 Max Kills in Single Turn 4 | . 1 2 2 4 . . 1 2 1 1 . 1 . 2 1 3 1 1 4 1 1 1 1 1 2 1 2 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 4 . . . 2 . . . . . 2 . 3 . 1 4 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Hostile Shots Fired 1761 | . 31 45 19 33 . . 23 40 4 24 14 12 . 12 50 7 15 7 14 . 71 4 11 41 13 131 184 16 47 275 618 Missed 712 | . 9 9 3 10 . . 1 8 2 10 5 6 . 5 18 3 7 2 2 . 32 . 4 11 6 48 86 4 17 70 334 Damage Taken 21957 | . 202 898 212 392 . . 336 801 30 129 178 103 . 98 635 57 141 142 190 . 944 153 195 512 173 2338 1480 137 364 3121 7996 Core 1836 | . 44 157 36 38 . . 34 59 15 20 37 . . . . 15 . . 18 . 66 . . 15 . 156 204 20 . 63 839 Absorbed by Shields 5709 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . 1289 440 143 384 2330 1112 Redirected to Core 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . 121 . . . . . Ignored by Resistances 2023 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2023 . Regen/Repaired (Parts) 7846 | . . . . . . . . . 15 . 92 . 38 . 278 . 85 205 . . 658 . 7 . 519 841 . 873 . 2955 1280 Core Remaining (%) 74 | 100 . 19 . . . 81 . . 80 . . . . 93 . . . . 96 . . . . 92 . . 53 98 . . 31 Volleys Fired 1100 | . 28 24 34 22 6 . 23 25 6 13 . 12 . 6 35 6 7 11 5 5 36 18 15 14 25 79 98 37 49 154 307 Largest 2 | . 2 2 2 2 1 . 2 2 2 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 1 1 2 Hottest 135 | . 78 78 91 91 68 . 91 91 90 80 . 80 . 80 135 135 135 135 43 135 135 135 135 135 135 135 69 46 46 46 110 Shots Fired 1348 | . 56 35 64 43 6 . 46 45 11 13 . 12 . 6 35 6 7 11 5 5 36 18 15 14 25 85 157 45 49 154 344 Gun 202 | . 48 . 31 21 . . 23 21 5 . . . . . . . . . . . . . . . . . . . . . 53 Cannon 1120 | . 8 24 30 21 6 . 23 21 6 13 . 12 . 5 35 4 7 11 . 5 36 18 15 14 25 85 157 45 49 154 291 Launcher 26 | . . 11 3 1 . . . 3 . . . . . 1 . 2 . . 5 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1156 | . 56 24 34 21 . . 23 21 6 . . 12 . 5 35 4 7 11 . 5 36 18 15 14 25 85 157 45 49 154 294 Thermal 111 | . . . 27 21 6 . 23 21 . 13 . . . . . . . . . . . . . . . . . . . . . Explosive 26 | . . 11 3 1 . . . 3 . . . . . 1 . 2 . . 5 . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Slashing 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Robot Hit Streak 43 | . 8 5 10 14 4 . 33 13 18 9 . 4 . . 18 . 10 15 1 2 22 36 11 12 10 27 13 11 12 30 43 Robot Miss Streak 4 | . 2 2 3 2 2 . 3 2 1 2 . 2 . . 2 . . 3 4 1 2 3 1 1 1 1 3 2 1 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 1 . 1 1 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1011 | . 37 18 42 32 4 . 36 39 8 10 . 10 . 4 29 . 8 6 1 3 39 15 14 13 24 83 82 32 37 116 269 Core Hits 482 | . 16 25 23 11 1 . 18 20 5 4 . 3 . 1 12 4 2 2 10 1 9 4 4 8 10 25 40 19 20 62 123 Critical Kills 4 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 7 | . . . . . . . . 2 . . . . . . 2 . . . . . 1 . . . . 2 . . . . . Critical Strikes 85 | . . . 1 . . . . 3 . . . 1 . . 2 . 1 . . . 6 3 1 . 2 6 7 3 4 19 26 Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 72 | . . . . . . . . . . . . . . . . . 1 . . . 5 3 1 . 1 4 7 3 4 19 24 Smash 9 | . . . . . . . . 2 . . . 1 . . 2 . . . . . 1 . . . 1 2 . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 124 | . . . . . . . . 10 . 8 2 5 . 5 17 8 3 8 1 10 7 . . 9 20 11 . . . . . Impact 124 | . . . . . . . . 10 . 8 2 5 . 5 17 8 3 8 1 10 7 . . 9 20 11 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . . 4 . . . . . . 2 . 1 . . 1 6 . . . 3 7 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 95112 | . 347 1106 1010 828 81 . 700 1295 186 385 . 460 . 434 1289 320 505 516 560 318 4161 1774 1430 1464 1960 8039 6470 3029 6337 19390 30718 Guns 2737 | . 265 . 381 271 . . 256 261 124 . . . . . . . . . . . . . . . . . . . . . 1179 Cannons 86426 | . 82 330 453 327 81 . 444 327 62 385 . 136 . . 1129 . 405 516 . 198 3581 1774 1430 1340 1538 7236 6357 3029 6337 19390 29539 Explosions 2561 | . . 776 176 227 . . . 244 . . . . . 145 . 320 . . 560 . . . . . . . 113 . . . . Melee 3344 | . . . . . . . . 463 . . . 324 . 289 160 . 100 . . 120 580 . . 83 422 803 . . . . . Ramming 44 | . . . . 3 . . . . . . . . . . . . . . . . . . . 41 . . . . . . . Kinetic 85887 | . 347 330 425 271 . . 256 261 62 . . 136 . . 1129 . 405 516 . 198 3581 1774 1430 1340 1538 7236 6357 3029 6337 19390 29539 Thermal 1973 | . . . 409 327 81 . 444 327 . 385 . . . . . . . . . . . . . . . . . . . . . Explosive 2561 | . . 776 176 227 . . . 244 . . . . . 145 . 320 . . 560 . . . . . . . 113 . . . . Electromagnetic 124 | . . . . . . . . . 124 . . . . . . . . . . . . . . . . . . . . . . Impact 3344 | . . . . . . . . 463 . . . 324 . 289 160 . 100 . . 120 580 . . 83 422 803 . . . . . Slashing 1179 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1179 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 . . . . . . . . . . . . 3 3 3 3 . . 1 . . . . . 4 10 1 3 3 Average Corruption 2 | . 1 1 . . . . . . . . . . . . 2 3 3 3 . . 1 . . . . . 2 7 1 2 2 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 3 1 7 . Corruption Blocked 49 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . 39 . . . Effects 133 | . 1 7 . . . . . . . . . . . . 9 14 12 . . . 2 . . . . . 18 12 . 4 54 Message Errors 39 | . . 3 . . . . . . . . . . . . 3 4 3 . . . . . . . . . 7 4 . 1 14 Matter Fused 23 | . . . . . . . . . . . . . . . 2 3 4 . . . . . . . . . 4 3 . . 7 Heat Flow Errors 19 | . . 1 . . . . . . . . . . . . 1 1 1 . . . 1 . . . . . 3 1 . . 10 Energy Discharges 22 | . . . . . . . . . . . . . . . 3 2 2 . . . . . . . . . 1 1 . 1 12 Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 14 | . . 2 . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 2 . 1 5 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 2 Misfires 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Alerts 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 10637 | . . 22 . 59 . . 12 281 . 53 . 77 . 222 209 . 95 20 . 99 720 132 91 270 273 766 976 204 1172 2832 2052 Projectiles 8874 | . . . . 15 . . 12 . . 53 . . . . 49 . 30 20 . 49 457 132 91 242 94 394 976 204 1172 2832 2052 Explosions 126 | . . 22 . 44 . . . 17 . . . . . 43 . . . . . . . . . . . . . . . . . Melee 1637 | . . . . . . . . 264 . . . 77 . 179 160 . 65 . . 50 263 . . 28 179 372 . . . . . Knockbacks 269 | . 1 2 . . . . . 2 . . . 2 . 1 5 . 2 2 . 1 12 3 . 1 4 5 28 10 14 30 144 Impact 15 | . . . . . . . . 2 . . . . . 1 . . . . . 1 5 . . . 1 5 . . . . . Kinetic 237 | . 1 2 . . . . . . . . . 2 . . 5 . 2 2 . . 7 3 . 1 2 . 25 7 12 28 138 Secondary 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 3 2 2 6 Self-Inflicted Damage 164 | . . . . 1 . . . 22 . . . . . 13 . . . . . . . . . . . . 128 . . . . Shots 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 282 | . 66 248 102 14 . . . 33 126 64 . 112 . 50 185 157 282 154 . 222 226 122 125 154 110 212 272 201 70 198 178 Average Temperature 53 | . 17 68 32 2 . . . 14 57 32 . 51 . 30 40 65 138 60 . 102 78 67 62 66 50 74 35 53 23 54 51 Received Heat Transfer 1767 | . 72 . 87 150 . . 171 225 9 18 103 . . 12 45 . . . . . 90 9 27 69 27 4 40 20 53 240 296 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 37 | . . . . . . . . 1 1 . . 1 . . 3 . 2 1 . 3 9 . . . 5 11 . . . . . Impact Corruptions 60 | . . . . . . . . 11 . . . 4 . 10 3 . 1 . . 2 5 . . 1 7 14 . . 2 . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Heat Transferred 3219 | . . . 740 592 148 . 777 592 . 370 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Peak Influence 1333 | . 248 270 201 182 . . 135 424 104 454 . . . . 223 . . . . 193 187 279 206 185 194 304 476 624 674 1333 . Initial 450 | . . 46 43 74 . . . . 30 450 . . . . . . . . . 126 17 . 111 72 21 27 171 247 284 408 . Average 179 | . 141 162 118 80 . . 47 185 46 199 . . . . 76 . . . . 99 103 201 186 91 65 127 222 378 389 1041 . Maximum Alert Level 5 | . 1 1 1 . . . . 2 . 2 . . . . 1 . . . . . . 1 1 . . 1 2 2 2 5 . Low Security (%) 64 | 100 65 83 94 100 . 100 100 49 100 63 . . . . 98 . . . . 100 100 43 41 100 100 80 47 . 16 . . Level 1 17 | . 34 16 5 . . . . 44 . 8 . . . . 1 . . . . . . 56 58 . . 19 44 50 46 . . Level 2 7 | . . . . . . . . 6 . 28 . . . . . . . . . . . . . . . . 8 49 37 2 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 2 1 1 1 . . . 3 . 6 . . . . 7 . . . . 4 . . . 6 7 . 12 1 6 4 . Investigation 15 | . 1 1 . . . . . . . 1 . . . . 2 . . . . . . . . 1 4 . 2 . 3 . . Extermination 17 | . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . 2 1 . 6 . 2 1 . Reinforcement 23 | . 1 . 1 . . . . 1 . 3 . . . . 3 . . . . 3 . . . 3 2 . 4 1 1 . . Assault 6 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Distress Signals 46 | . . . 2 . . . 2 5 . . . . . . 1 . . 2 . . . 1 . 1 . . . 6 2 24 . Communications Jammed 52 | . . . . . . . . . . . . . . . 10 . . . . . . . . 11 25 . 3 . 3 . . Distress Signals 41 | . . . . . . . . . . . . . . . . . . . . . . . . 10 25 . 3 . 3 . . Times Spotted 503 | . 13 15 17 13 . . 15 23 2 10 4 1 . 3 18 6 3 37 8 3 22 11 2 19 19 15 36 28 32 51 77 Peak Tracking Total 14 | . 3 4 3 4 . . 4 4 . 6 4 1 . 2 5 8 1 11 5 1 6 5 1 11 6 3 4 5 8 14 5 Tactical Retreats 29 | . 1 1 . . . . . . . 1 1 . . 1 2 1 1 2 . . 1 . . . 2 1 2 4 2 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Traps Triggered 10 | . 2 . . . . . . . . 3 . . . . . . . . . . 2 . . 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . . . . 1 . 3 4 12 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Machines Disabled 58 | . . 3 1 . . . 1 3 . 1 . . . . 2 . . 1 . . 3 . 1 3 1 4 10 2 . 6 16 Max in Single Turn 3 | . . 3 1 . . . . 1 . 1 . . . . 1 . . 1 . . 1 . 1 1 1 1 1 1 . 1 2 Garrison Access 7 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 2 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Machines Accessed 116 | . 5 2 3 2 1 1 3 7 14 8 . . 2 . 10 . . . . 8 6 . . 5 9 10 10 1 6 2 1 Terminals 80 | . 3 1 3 1 . 1 3 4 6 6 . . . . 7 . . . . 6 5 . . 5 7 7 9 . 5 1 . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Recycling Units 18 | . 2 . . . . . . 2 8 1 . . . . 2 . . . . . 1 . . . 1 . . . . 1 . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 1 1 . . Total Hacks 327 | . 15 3 8 6 1 3 8 19 43 20 . . 19 . 20 . . . . 18 24 . . 8 27 27 26 2 11 3 16 Successful 147 | . 6 3 4 3 1 3 4 5 25 6 . . 19 . 4 . . . . 7 3 . . 1 8 15 10 . 2 2 16 Failed 180 | . 9 . 4 3 . . 4 14 18 14 . . . . 16 . . . . 11 21 . . 7 19 12 16 2 9 1 . Catastrophic 36 | . . . . 1 . . . 4 3 2 . . . . 4 . . . . 3 6 . . 3 4 1 2 . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 144 | . 8 . 7 5 1 4 5 7 17 16 . . . . 2 . . 1 . 7 17 . . 6 20 8 6 . 7 . . Terminals 220 | . 10 2 8 5 . 3 8 11 17 15 . . . . 15 . . . . 16 22 . . 8 25 19 24 . 10 2 . Fabricators 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . . . . Recycling Units 43 | . 5 . . . . . . 3 26 1 . . . . 4 . . . . . 2 . . . 1 . . . . 1 . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . . . Garrison Access 12 | . . . . . . . . 5 . . . . . . . . . . . 1 . . . . 1 . 2 2 1 . . Terminal Hacks 87 | . 3 3 1 3 1 3 3 3 9 2 . . 19 . . . . . . 3 1 . . . 4 5 7 . . 1 16 Record 24 | . . 1 . . 1 . . . . . . . 6 . . . . . . . . . . . . . . . . . 16 Part Schematic 14 | . . . . . . . . . 4 . . . 10 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . 1 . . . . . Open Door 7 | . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . 3 . . 1 . Branch Access Points 5 | . . . 1 . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Alert Level 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . Unreport Threat 8 | . . . . . . 1 1 1 1 1 . . . . . . . . . . 1 . . . . 1 1 . . . . Locate Traps 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Zone Layout 8 | . 1 1 . . . 1 . 1 2 . . . . . . . . . . . . . . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 14 | . 2 . . . . . . 1 7 . . . . . 2 . . . . . . . . . 1 . . . . 1 . Retrieve Components 14 | . 2 . . . . . . 1 7 . . . . . 2 . . . . . . . . . 1 . . . . 1 . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . . Seal Access 5 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . . Unauthorized Hacks 36 | . 1 . 3 . . . 1 . 9 4 . . . . 2 . . . . 3 2 . . 1 2 5 2 . 1 . . Terminals 28 | . 1 . 3 . . . 1 . 3 2 . . . . 2 . . . . 3 2 . . 1 2 5 2 . 1 . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Assimilate 4 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . Botnet 21 | . 1 . 2 . . . 1 . 3 2 . . . . 1 . . . . 1 2 . . . 2 3 2 . 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 94 | . 4 1 3 1 . 1 3 6 10 7 . . . . 9 . . . . 6 6 . . 5 7 10 8 1 5 1 . Full Trace Events 16 | . . . . . . . . . 3 1 . . . . 2 . . . . . . . . 1 4 . 2 . 3 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 4 . . . 10 . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 39 | . 10 . . . . . . 9 10 . . . . . 6 . . . . . . . . . 3 . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 1 . . . . . . . Autooverrided 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 2 . . . . . . . . . . . . . . . 7 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Total Allies 43 | . . . . 4 2 . . 12 . . . . . . . . . 5 . . 20 . . . . . . . . . . Largest Group 12 | . . . . 3 5 5 5 10 . . . . . . . . . 2 . . 12 6 1 . . . . . . . . Highest-Rated Group 642 | . . . . 40 56 56 56 173 . . . . . . . . . 60 . . 642 261 38 . . . . . . . . Highest-Rated Ally 159 | . . . . 31 16 16 16 31 . . . . . . . . . 46 . . 159 51 38 . . . . . . . . Total Orders 133 | . . . . . . . 10 18 1 8 2 2 . . 3 3 6 5 . 6 2 . . 5 8 1 39 8 5 1 . STAY 45 | . . . . . . . 4 5 . 2 1 . . . . 1 . 3 . 2 . . . 1 4 . 18 2 2 . . FOLLOW 31 | . . . . . . . 4 4 . 3 1 . . . . 1 . 1 . 2 . . . 1 3 . 9 1 1 . . EXPLORE 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . RETURN 53 | . . . . . . . 2 9 1 3 . 2 . . 3 1 4 1 . 2 2 . . 3 1 1 11 5 2 . . Ally Attacks 308 | . . . . 5 . . 33 133 . . . . . . . . . 5 . . 74 56 2 . . . . . . . . Total Damage 5984 | . . . . 64 . . 345 1676 . . . . . . . . . 126 . . 2328 1400 45 . . . . . . . . Kills 39 | . . . . 1 . . 6 17 . . . . . . . . . . . . 8 7 . . . . . . . . . Allies Corrupted 4 | . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . 1 . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Robot Analysis Total 5 | . 1 . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 1 1 . 1 . . 1 . 1 . . . . . . . . . . . . Drone Launches 126 | . . . . . . . 4 18 . 6 1 2 . 1 5 1 17 1 . 5 3 . 1 3 11 1 26 14 6 . . Drone Recoveries 106 | . . . . . . . 3 18 1 5 . 2 . 1 5 . 16 1 . 4 3 . . 3 7 1 19 13 4 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Turns Passed 35253 | 43 664 630 792 767 934 441 830 1483 1611 1248 1044 1036 125 1060 1689 766 666 1251 185 673 1279 196 171 825 1430 1546 3206 1465 1014 2765 3418 Spaces Moved 23312 | 33 402 329 431 395 534 265 324 557 650 940 519 649 80 592 935 586 640 887 188 525 654 123 83 560 972 1153 1855 1006 958 2443 3044 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7679 | 1 . 1 . 1 . . . 79 332 220 . . . . 144 . . . . . . . . . . . . 456 958 2443 3044 Legs 4496 | . . . . . . . . . 230 720 101 . . . . . . 157 188 525 654 123 83 560 972 183 . . . . . Wheels 3480 | 31 402 328 431 394 534 265 324 478 88 . . . . . 205 . . . . . . . . . . . . . . . . Hover 2287 | . . . . . . . . . . . . . . . 347 586 640 714 . . . . . . . . . . . . . Flight 5369 | . . . . . . . . . . . 418 649 80 592 239 . . 16 . . . . . . . 970 1855 550 . . . Fastest Speed 50 | 50 95 120 101 155 150 165 160 155 83 83 83 134 154 154 107 107 73 73 85 85 85 99 99 99 89 89 89 78 78 78 78 Average Speed 104 | 91 128 138 133 168 164 165 176 179 168 107 98 146 154 154 148 107 86 87 85 85 91 99 99 99 89 89 89 84 78 78 78 Slowest Speed 260 | 160 170 240 170 240 165 165 180 235 243 163 163 154 154 154 260 107 107 113 85 85 99 99 99 99 99 89 89 89 78 78 78 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 1 Exploration Rate (%) 59 | 3 50 43 37 90 90 55 30 68 97 30 72 84 69 74 27 73 71 86 41 14 80 56 84 45 24 94 74 25 29 79 96 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 8 | . . . . . 1 . . . 6 . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . . . 1 . . . 1 . . 1 1 1 . 1 1 . 1 . 1 1 . . 1 . 1 . 1 1 . . . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 . 1 1 . . . 1 . . 1 . 1 . . 1 1 . 1 . 1 . . 1 1 . Scrap Searched 24 | . . 1 . 1 . 1 . . . . 8 4 . 3 . 2 4 . . . . . . . . . . . . . . Spaces Dug 170 | . . . 5 . . . . 11 . 8 2 4 . 27 12 17 2 4 1 10 . . . 9 16 1 16 2 11 2 10 Terrain Destroyed 857 | . 1 63 5 6 . . . 34 . 9 2 15 . 28 21 37 2 4 53 12 18 14 8 17 30 21 82 19 27 137 192 Melee 65 | . . . . . . . . 2 . 8 2 . . 1 11 3 2 4 1 9 . . . 7 15 . . . . . . Projectile 487 | . 1 2 . . . . . . . 1 . 15 . 7 10 4 . . . 3 18 14 8 10 15 21 47 19 27 73 192 AOE 305 | . . 61 5 6 . . . 32 . . . . . 20 . 30 . . 52 . . . . . . . 35 . . 64 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Total 32938 | 42 513 469 602 452 585 269 543 982 1168 1151 1047 718 82 727 1187 702 741 1353 205 736 1297 184 159 805 1494 1606 3256 1589 1181 3184 3909 Wait 7195 | . 32 96 67 20 . 2 172 328 479 158 517 42 2 123 168 97 86 385 9 185 491 32 61 204 469 239 1244 432 131 507 417 Move 23267 | 32 401 328 430 394 533 264 323 556 649 939 518 648 79 591 934 585 639 886 187 524 653 122 82 559 971 1150 1843 1005 957 2442 3043 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . Pick Up 223 | 4 25 7 20 2 3 1 7 12 7 5 2 3 . . 4 . . 14 . 2 2 2 . . 2 23 8 6 . 25 37 Fast Attach 215 | 6 7 1 5 3 3 . 4 7 2 7 . . . . 4 . . 16 . 2 2 3 . 1 1 32 17 44 17 4 27 Attach 65 | . . 5 3 1 . . 3 2 3 3 . . . . 2 . . . . 2 1 . . 1 3 4 3 7 1 12 9 Detach 17 | . . . . . . . . . 2 . . . . . 2 . . 1 . . . . . . . 1 . 5 4 1 1 Swap 197 | . 3 5 12 4 1 . 2 18 1 10 5 5 . 2 14 6 6 1 3 3 10 1 1 11 2 15 20 5 7 10 14 Drop 402 | . 17 3 31 5 8 1 9 24 19 8 3 3 1 . 7 . . 31 . 3 5 6 . 2 1 51 18 48 15 29 54 Fire 1100 | . 28 24 34 22 6 . 23 25 6 13 . 12 . 6 35 6 7 11 5 5 36 18 15 14 25 79 98 37 49 154 307 Melee 124 | . . . . . . . . 10 . 8 2 5 . 5 17 8 3 8 1 10 7 . . 9 20 11 . . . . . Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 122 | . . . . . 31 1 . . . . . . . . . . . . . . 90 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 9) 509 | -10/Materials | Discovered new exit (range 11) 708 | -10/Materials | Entered Mines 838 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 869 | -10/Mines | Discovered new exit (range 2) 960 | -10/Mines | Assembled infested the area 960 | -10/Mines | Learned Materials trap positions 982 | -10/Mines | Core integrity fell below 50% 1003 | -10/Mines | Core integrity fell below 20% 1033 | -10/Mines | Lost 6 parts (3n2u1w) 1075 | -10/Mines | Met a Derelict shopkeep closing up shop 1338 | -10/Mines | Entered Materials 1338 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1339 | -9/Materials | Loaded intel: 21 trap records 1624 | -9/Materials | Identified exit to Mines 1851 | -9/Materials | Build established: Scavenger-Mutant 2130 | -9/Materials | Entered Mines 2177 | -9/Mines | Met a Derelict bent on vengeance 2190 | -9/Mines | Found the Drone Emporium 2197 | -9/Mines | Found Prototype Device 2197 | -9/Mines | Identified Sensor Drone Bay 2397 | -9/Mines | Build established: Mutant 2629 | -9/Mines | Met a Derelict testing a Signal Generator 2633 | -9/Mines | Discovered new exit (range 14) 2771 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2849 | -9/Mines | Discovered new exit (range 13) 2885 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2887 | -9/Mines | Discovered new exit (range 5) 2897 | -9/Mines | Entered Exiles 2897 | -9/Exiles | Found Exiles lab destroyed 2897 | -9/Exiles | Accompanied by 3 allies 2922 | -9/Exiles | Discovered new exit (range 15) 3074 | -9/Exiles | Opened EX-Vault 3082 | -9/Exiles | Found Prototype Energy Gun 3082 | -9/Exiles | Identified AWS/Thermal 3184 | -9/Exiles | Learned location of Zion (-7) 3513 | -9/Exiles | Build established: Commander-Mutant 3811 | -9/Exiles | Discovered new exit (range 14) 3831 | -9/Exiles | Entered Mines 3831 | -8/Mines | Accompanied by 5 allies 4202 | -8/Mines | Discovered new exit (range 6) 4272 | -8/Mines | Entered Materials 4272 | -8/Materials | Accompanied by 5 allies 4272 | -8/Materials | Evolved 2 slots: Utility x2 4273 | -8/Materials | Identified exit to Storage 4449 | -8/Materials | Lost 3 allies 4705 | -8/Materials | Build established: Scavenger-Mutant 5102 | -8/Materials | Entered Storage 5102 | -8/Storage | Accompanied by 1 ally 5254 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5566 | -8/Storage | Build established: Commander-Mutant 5569 | -8/Storage | Lost 3 allies 5987 | -8/Storage | Met a pair of Derelict thieves 6108 | -8/Storage | Lost 7 allies 6345 | -8/Storage | Lost 3 parts (2n1u) 6363 | -8/Storage | Build established: Mutant 6406 | -8/Storage | Used back door to open Recycling access 6406 | -8/Storage | Discovered new exit (range 3) 6585 | -8/Storage | Entered Recycling 6585 | -8/Recycling | Accompanied by 1 ally 6610 | -8/Recycling | Found Scrap Engine 7196 | -8/Recycling | Build established: Construct 7798 | -8/Recycling | Discovered new exit (range 16) 8196 | -8/Recycling | Entered Factory 8196 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8546 | -6/Factory | Search patrols dispatched 9184 | -6/Factory | Identified exit to Lower Caves 9444 | -6/Factory | Entered Lower Caves 10076 | -6/Lower Caves | Learned Factory trap positions 10254 | -6/Lower Caves | Discovered new exit (range 13) 10361 | -6/Lower Caves | Identified exit to Lower Caves 10488 | -6/Lower Caves | Entered another Lower Caves area 10488 | -6/Lower Caves | Accompanied by 1 ally 10561 | -6/Lower Caves | Discovered new exit (range 10) 10598 | -6/Lower Caves | Identified exit to Factory 10841 | -6/Lower Caves | Learned Factory security intel 11258 | -6/Lower Caves | Discovered new exit (range 10) 11278 | -6/Lower Caves | Identified exit to Data Miner 11524 | -6/Lower Caves | Entered Data Miner 11524 | -6/Data Miner | Accompanied by 1 ally 11524 | -6/Data Miner | Discovered new exit (range 6) 11554 | -6/Data Miner | Met Data Miner 11583 | -6/Data Miner | Learned location of Section 7 (-3) 11583 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11609 | -6/Data Miner | Received God Mode back door access code from Data Miner 11649 | -6/Data Miner | Entered Proximity Caves 11649 | -5/Proximity Caves | Accompanied by 1 ally 11840 | -5/Proximity Caves | Spotted B-75 Beast 12335 | -5/Proximity Caves | Learned Factory garrison access intel 12450 | -5/Proximity Caves | Discovered exit to Factory (range 8) 12709 | -5/Proximity Caves | Entered Factory 12709 | -5/Factory | Accompanied by 1 ally 12709 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12710 | -5/Factory | Loaded intel: 103 trap records 12712 | -5/Factory | Loaded intel: 4 garrison access locations 12994 | -5/Factory | Discovered new exit (range 8) 13130 | -5/Factory | Identified exit to Factory 14144 | -5/Factory | Discovered new exit (range 8) 14155 | -5/Factory | Identified exit to Upper Caves 14398 | -5/Factory | Entered Upper Caves 14398 | -5/Upper Caves | Accompanied by 1 ally 15152 | -5/Upper Caves | Discovered new exit (range 9) 15164 | -5/Upper Caves | Entered another Upper Caves area 15164 | -5/Upper Caves | Accompanied by 1 ally 15164 | -5/Upper Caves | Discovered exit to Factory (range 8) 15205 | -5/Upper Caves | Learned Factory emergency access door positions 15633 | -5/Upper Caves | Spotted B-75 Beast 15676 | -5/Upper Caves | Encountered a Warlord checkpoint 15808 | -5/Upper Caves | Discovered new exit (range 18) 15830 | -5/Upper Caves | Identified exit to Warlord 15830 | -5/Upper Caves | Entered Warlord 15830 | -5/Warlord | Accompanied by 1 ally 15855 | -5/Warlord | System corruption cleaned by Quarantine Array 16147 | -5/Warlord | Met Warlord 16154 | -5/Warlord | Opened Warlord's prototype stash 16158 | -5/Warlord | Found Prototype Device 16158 | -5/Warlord | Identified System Purifier 16172 | -5/Warlord | Warlord's base attacked by MAIN.C 16173 | -5/Warlord | Found Prototype Processor 16178 | -5/Warlord | Found Prototype Hackware 16522 | -5/Warlord | Warlord forces counterattacked 16582 | -5/Warlord | Found Prototype Processor 16582 | -5/Warlord | Identified Exp. Targeting Computer 16587 | -5/Warlord | Found Prototype Device 16587 | -5/Warlord | Identified Adv. Kinecellerator 16606 | -5/Warlord | Found Prototype Processor 16616 | -5/Warlord | Spotted Striker 16658 | -5/Warlord | Lost 14 allies 16677 | -5/Warlord | Spotted Executioner 16678 | -5/Warlord | Spotted Executioner 16680 | -5/Warlord | Spotted Executioner 16746 | -5/Warlord | Lost 17 allies 16847 | -5/Warlord | Warlord base infiltrated, sounded retreat 16933 | -5/Warlord | Found Prototype Device 16933 | -5/Warlord | Identified Exp. Shock Absorption System 16991 | -5/Warlord | Spotted Executioner 17004 | -5/Warlord | Spotted B-75 Beast 17021 | -5/Warlord | Lost 11 allies 17063 | -5/Warlord | Discovered new exit (range 12) 17081 | -5/Warlord | Entered Proximity Caves 17081 | -4/Proximity Caves | Accompanied by 1 ally 17237 | -4/Proximity Caves | Destroyed 9 combat bots 17248 | -4/Proximity Caves | Discovered exit to Factory (range 9) 17266 | -4/Proximity Caves | Entered Factory 17266 | -4/Factory | Accompanied by 1 ally 17266 | -4/Factory | Evolved 2 slots: Utility x2 17547 | -4/Factory | Identified Ghost Barrier 17568 | -4/Factory | Identified exit to Upper Caves 17568 | -4/Factory | Identified exit to Extension 17568 | -4/Factory | Identified exit to Armory 17840 | -4/Factory | Build established: Hacker-Construct 17939 | -4/Factory | Entered Extension 17939 | -4/Extension | Accompanied by 1 ally 18015 | -4/Extension | Rescued a captive Derelict 18016 | -4/Extension | Rescued a captive Derelict 18045 | -4/Extension | Rescued A7 18457 | -4/Extension | Rescued a captive Derelict 18458 | -4/Extension | Rescued a captive Derelict 18592 | -4/Extension | Rescued a captive Derelict 18615 | -4/Extension | Spotted B-86 Titan 18618 | -4/Extension | Rescued a captive Derelict 18642 | -4/Extension | Spotted B-86 Titan 18648 | -4/Extension | Destroyed B-86 Titan 18653 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 18694 | -4/Extension | Lost 12 allies 18740 | -4/Extension | Destroyed B-86 Titan 18963 | -4/Extension | Rescued a captive Derelict 18964 | -4/Extension | Rescued a captive Derelict 19021 | -4/Extension | Rescued a captive Derelict 19021 | -4/Extension | Rescued a captive Derelict 19062 | -4/Extension | Rescued a captive Derelict 19092 | -4/Extension | Rescued a captive Derelict 19139 | -4/Extension | Discovered new exit (range 10) 19139 | -4/Extension | Discovered new exit (range 6) 19218 | -4/Extension | Entered Cetus 19218 | -4/Cetus | Accompanied by 6 allies 19231 | -4/Cetus | Spotted Cetus Guard 19231 | -4/Cetus | Spotted Cetus Guard 19231 | -4/Cetus | Destroyed Cetus Guard 19233 | -4/Cetus | Spotted Cetus Guard 19233 | -4/Cetus | Spotted Cetus Guard 19242 | -4/Cetus | Destroyed Cetus Guard 19250 | -4/Cetus | Allies destroyed Cetus Guard 19256 | -4/Cetus | Allies destroyed Cetus Guard 19345 | -4/Cetus | Lost 5 allies 19385 | -4/Cetus | Discovered new exit (range 21) 19414 | -4/Cetus | Entered Archives 19414 | -4/Archives | Accompanied by 1 ally 19491 | -4/Archives | Discovered new exit (range 22) 19501 | -4/Archives | Discovered new exit (range 22) 19513 | -4/Archives | Discovered new exit (range 21) 19584 | -4/Archives | Identified exit to Hub_04(d) 19585 | -4/Archives | Entered Hub_04(d) 19585 | -4/Hub_04(d) | Accompanied by 1 ally 20034 | -4/Hub_04(d) | Discovered new exit (range 3) 20181 | -4/Hub_04(d) | Build established: Construct 20306 | -4/Hub_04(d) | Discovered new exit (range 15) 20306 | -4/Hub_04(d) | Spotted B-86 Titan 20397 | -4/Hub_04(d) | Discovered new exit (range 8) 20410 | -4/Hub_04(d) | Entered Research 20410 | -3/Research | Evolved 2 slots: Utility x2 20507 | -3/Research | Discovered new exit (range 21) 20553 | -3/Research | Identified exit to Research 20838 | -3/Research | Build established: Infiltrator-Construct 20847 | -3/Research | Identified exit to Quarantine 21821 | -3/Research | Spotted B-90 Cyclops 21840 | -3/Research | Entered Quarantine 21877 | -3/Quarantine | Found Alien Artifact 21894 | -3/Quarantine | Cryocooling Duct disabled 21909 | -3/Quarantine | Ambient heat levels rising (+20) 21909 | -3/Quarantine | Non-combat units ordered to evacuate 21975 | -3/Quarantine | Cryocooling Duct disabled 21990 | -3/Quarantine | Ambient heat levels rising (+20) 21990 | -3/Quarantine | Combat units ordered to evacuate 22067 | -3/Quarantine | Identified Spectral Analyzer 22090 | -3/Quarantine | Quarantine Guard activated 22204 | -3/Quarantine | Spotted Alpha 7 22269 | -3/Quarantine | Spotted Quarantine Guard 22271 | -3/Quarantine | Destroyed Quarantine Guard 22278 | -3/Quarantine | Spotted Quarantine Guard 22303 | -3/Quarantine | Spotted Quarantine Guard 22343 | -3/Quarantine | Spotted Quarantine Guard 22354 | -3/Quarantine | Destroyed Quarantine Guard 22387 | -3/Quarantine | Destroyed Quarantine Guard 22494 | -3/Quarantine | Found Alien Artifact 22494 | -3/Quarantine | Identified Transdimensional Reconstructor 22494 | -3/Quarantine | Warped through subspace 22510 | -3/Quarantine | Spotted Quarantine Guard 22550 | -3/Quarantine | Build established: Scavenger-Construct 22557 | -3/Quarantine | Destroyed Quarantine Guard 22580 | -3/Quarantine | Found Alien Artifact 22580 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 22580 | -3/Quarantine | Warped through subspace 22580 | -3/Quarantine | Spotted Quarantine Guard 22607 | -3/Quarantine | Spotted Quarantine Guard 22642 | -3/Quarantine | Spotted Quarantine Guard 22652 | -3/Quarantine | Found Transdimensional Reconstructor 22674 | -3/Quarantine | Destroyed Quarantine Guard 22690 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 22695 | -3/Quarantine | Warped through subspace 22773 | -3/Quarantine | Found Alien Artifact 22773 | -3/Quarantine | Identified Core Reset Matrix 22773 | -3/Quarantine | Identified Subatomic Replicator 22773 | -3/Quarantine | Used Core Reset Matrix 22777 | -3/Quarantine | Detected hypermatrix surge 22777 | -3/Quarantine | Sensed 9 artifacts in vicinity 22800 | -3/Quarantine | Spotted Quarantine Guard 22819 | -3/Quarantine | Destroyed Quarantine Guard 22830 | -3/Quarantine | Identified Exp. Core Analyzer 22895 | -3/Quarantine | Discovered exit to Research (range 8) 22895 | -3/Quarantine | Spotted Quarantine Guard 22912 | -3/Quarantine | Destroyed Quarantine Guard 22993 | -3/Quarantine | Repaired Exp. Coolant Injector 23045 | -3/Quarantine | Destroyed Quarantine Guard 23056 | -3/Quarantine | Spotted Quarantine Guard 23074 | -3/Quarantine | Destroyed Quarantine Guard 23206 | -3/Quarantine | Found Phase Armor 23222 | -3/Quarantine | Destroyed Quarantine Guard 23297 | -3/Quarantine | Spotted Fortress 23369 | -3/Quarantine | Discovered new exit (range 5) 23369 | -3/Quarantine | Spotted Quarantine Guard 23386 | -3/Quarantine | Entered Section 7 23387 | -3/Section 7 | Sensed 19 artifacts in vicinity 23696 | -3/Section 7 | Spotted B-86 Titan 23917 | -3/Section 7 | Found Integrity Redistributor 24150 | -3/Section 7 | Found Integrated Reactor 24150 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24900 | -3/Section 7 | Spotted S7 Guard 24957 | -3/Section 7 | Discovered exit to Research (range 3) 25443 | -3/Section 7 | Spotted Executioner 25443 | -3/Section 7 | Spotted Executioner 25599 | -3/Section 7 | Build established: Scavenger-Gunner 25683 | -3/Section 7 | Destroyed Executioner 25685 | -3/Section 7 | Destroyed Executioner 25753 | -3/Section 7 | Found Transdimensional Reconstructor 25789 | -3/Section 7 | Spotted B-99 Colossus 25958 | -3/Section 7 | Found LRC Matter Compressor 25958 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 25964 | -3/Section 7 | Found LRC Matter Compressor 25964 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 26157 | -3/Section 7 | Found Integrated Reactor 26157 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26160 | -3/Section 7 | Found Integrated Reactor 26160 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26162 | -3/Section 7 | Found Integrated Reactor 26162 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26366 | -3/Section 7 | Found Exp. Core Analyzer 26444 | -3/Section 7 | Build established: Alien-Gunner 26581 | -3/Section 7 | Found Integrated Thermoelectric Network 26592 | -3/Section 7 | Entered Research 26592 | -2/Research | Warlord forces began assault on 0b10 26592 | -2/Research | Evolved 2 slots: Utility x2 26594 | -2/Research | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 26702 | -2/Research | Research machine network offline 26912 | -2/Research | Spotted Striker 26937 | -2/Research | Spotted 8W-SPS(L) 26941 | -2/Research | Destroyed 8W-SPS(L) 26944 | -2/Research | Destroyed Striker 26974 | -2/Research | Lost 5 allies 26977 | -2/Research | Borebot progress halted 27027 | -2/Research | Met up with Warlord 27049 | -2/Research | Lost 3 allies 27080 | -2/Research | Discovered new exit (range 23) 27110 | -2/Research | Identified exit to Access 27465 | -2/Research | Build established: Alien-Construct 27649 | -2/Research | Spotted Striker 27696 | -2/Research | Found Prototype Device 27696 | -2/Research | Identified Adv. Kinecellerator 27698 | -2/Research | Lost 3 allies 27762 | -2/Research | System corruption reached 10% 27840 | -2/Research | Spotted Striker 27870 | -2/Research | Warlord invited to help at Command 27884 | -2/Research | Found Exp. Targeting Computer 27901 | -2/Research | Found Exp. Core Analyzer 27908 | -2/Research | Spotted Striker 27908 | -2/Research | Spotted Executioner 27913 | -2/Research | Destroyed Striker 27918 | -2/Research | Spotted Striker 27928 | -2/Research | Destroyed Striker 27940 | -2/Research | Warlord destroyed during the assault 28000 | -2/Research | Found Adv. Kinecellerator 28057 | -2/Research | Entered Access 28057 | -1/Access | Accompanied by 1 ally 28057 | -1/Access | Evolved 2 slots: Utility x2 28128 | -1/Access | Lost 4 allies 28149 | -1/Access | Found Prototype Device 28149 | -1/Access | Identified Exp. Thermal Shield 28915 | -1/Access | Spotted B-99 Colossus 29062 | -1/Access | Discovered new exit (range 7) 29071 | -1/Access | Entered Command 29071 | -1/Command | Accompanied by 1 ally 29086 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 29112 | -1/Command | Spotted B-99 Colossus 29180 | -1/Command | Spotted B-99 Colossus 29191 | -1/Command | Destroyed 15 combat bots 29296 | -1/Command | Spotted M Guard 29302 | -1/Command | Spotted Combat Programmer 29302 | -1/Command | Spotted Combat Programmer 29316 | -1/Command | Destroyed Combat Programmer 29321 | -1/Command | First assault squad dispatched 29343 | -1/Command | Spotted M Guard 29348 | -1/Command | Destroyed Combat Programmer 29404 | -1/Command | Destroyed M Guard 29404 | -1/Command | All MAIN.C guards destroyed 29412 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-474) 29666 | -1/Command | Met MAIN.C 29677 | -1/Command | Destroyed MAIN.C Shell 29679 | -1/Command | MAIN.C activated Command garrisons 29679 | -1/Command | 0b10 Conduit disabled 29689 | -1/Command | Destroyed MAIN.C 29709 | -1/Command | Found Prototype Ballistic Cannon 29711 | -1/Command | Identified Omega Cannon 29711 | -1/Command | Discovered new exit (range 35) 29711 | -1/Command | Discovered new exit (range 93) 29711 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 29883 | -1/Command | Found Exp. Core Analyzer 29885 | -1/Command | Found Exp. Core Analyzer 29888 | -1/Command | Found Exp. System Purifier 29912 | -1/Command | Found Exp. Phase Shifter 29915 | -1/Command | Found Exp. Phase Shifter 29927 | -1/Command | Found Vortex Chain Reactor 30173 | -1/Command | Spotted Executioner 30195 | -1/Command | Destroyed Executioner 30473 | -1/Command | Found Exp. Targeting Computer 30731 | -1/Command | Phase Generator disabled 31674 | -1/Command | Found Vortex Chain Reactor 31815 | -1/Command | Warped through subspace to slip node 31815 | -1/Command | Discovered new exit (range 5) 31836 | -1/Command | Entered Access_0 31837 | -1/Access_0 | Sensed 4 artifacts in vicinity 31838 | -1/Access_0 | Met Architect 31847 | -1/Access_0 | Architect warped through subspace 31857 | -1/Access_0 | Destroyed A8 31881 | -1/Access_0 | Architect warped through subspace 31906 | -1/Access_0 | Architect warped through subspace 31933 | -1/Access_0 | Architect warped through subspace 31954 | -1/Access_0 | Architect warped through subspace 31969 | -1/Access_0 | Architect warped through subspace 31996 | -1/Access_0 | Architect warped through subspace 32006 | -1/Access_0 | Subspace Access Node disabled 32031 | -1/Access_0 | Architect warped through subspace 32053 | -1/Access_0 | Architect warped through subspace 32072 | -1/Access_0 | Subspace Access Node disabled 32080 | -1/Access_0 | A6 warped into view 32089 | -1/Access_0 | Architect warped through subspace 32103 | -1/Access_0 | Destroyed A6 32122 | -1/Access_0 | Architect warped through subspace 32167 | -1/Access_0 | Architect warped through subspace 32184 | -1/Access_0 | Found Integrated Mediator 32184 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 32211 | -1/Access_0 | Architect warped through subspace 32252 | -1/Access_0 | Architect warped through subspace 32281 | -1/Access_0 | Architect warped through subspace 32302 | -1/Access_0 | Found Exp. Phase Shifter 32304 | -1/Access_0 | Found Exp. Weapon Cycler 32309 | -1/Access_0 | Found Prototype Device 32309 | -1/Access_0 | Identified Desublimator 32314 | -1/Access_0 | Architect warped through subspace 32339 | -1/Access_0 | A5 warped into view 32350 | -1/Access_0 | Destroyed A5 32357 | -1/Access_0 | Architect warped through subspace 32364 | -1/Access_0 | Destroyed A2 32381 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 32393 | -1/Access_0 | Architect warped through subspace 32439 | -1/Access_0 | Singularity Gate disabled 32446 | -1/Access_0 | Core integrity fell below 50% 32447 | -1/Access_0 | Architect warped through subspace 32482 | -1/Access_0 | Architect warped through subspace 32515 | -1/Access_0 | Architect warped through subspace 32531 | -1/Access_0 | Found Exp. Phase Shifter 32535 | -1/Access_0 | Found Desublimator 32543 | -1/Access_0 | Architect warped through subspace 32569 | -1/Access_0 | Architect warped through subspace 32590 | -1/Access_0 | Architect warped through subspace 32604 | -1/Access_0 | Architect warped through subspace 32613 | -1/Access_0 | Architect warped through subspace 32636 | -1/Access_0 | Architect warped through subspace 32649 | -1/Access_0 | Architect warped through subspace 32660 | -1/Access_0 | Build established: Scavenger-Gunner 32672 | -1/Access_0 | Architect warped through subspace 32677 | -1/Access_0 | Subspace Access Node disabled 32678 | -1/Access_0 | A4 warped into view 32687 | -1/Access_0 | Destroyed A4 32694 | -1/Access_0 | Architect warped through subspace 32709 | -1/Access_0 | Architect warped through subspace 32731 | -1/Access_0 | Architect warped through subspace 32742 | -1/Access_0 | Architect warped through subspace 32769 | -1/Access_0 | Architect warped through subspace 32790 | -1/Access_0 | Subspace Access Node disabled 32819 | -1/Access_0 | Core integrity fell below 20% 32838 | -1/Access_0 | Destroyed Architect 32839 | -1/Access_0 | Lost 5 parts (1p3u1w) 32856 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 32859 | -1/Access_0 | Found Modified Sigix Sheargun 32860 | -1/Access_0 | Found Modified Sigix Sheargun 32870 | -1/Access_0 | Found Prototype Protection 32870 | -1/Access_0 | Identified Centrium Linked Plating 32873 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 32875 | -1/Access_0 | Found Exp. Phase Shifter 32902 | -1/Access_0 | Found Exp. Core Analyzer 33026 | -1/Access_0 | Found Hvy. Regenerative Plating 33111 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 33208 | -1/Access_0 | Build established: Alien-Gunner 33444 | -1/Access_0 | A3 warped into view 33486 | -1/Access_0 | Destroyed A3 33495 | -1/Access_0 | Found Prototype Ballistic Gun 33495 | -1/Access_0 | Identified A3's Sniper Rifle 33555 | -1/Access_0 | Found Exp. Powered Armor 33560 | -1/Access_0 | Found Exp. Powered Armor 33607 | -1/Access_0 | Found Sigix Corpse 33736 | -1/Access_0 | Found Exp. Phase Shifter 33740 | -1/Access_0 | Found Exp. Weapon Cycler 33802 | -1/Access_0 | Build established: Scavenger-Gunner 33812 | -1/Access_0 | Found Core Regenerator 33812 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 33970 | -1/Access_0 | Found Exp. Force Field 34649 | -1/Access_0 | Build established: Alien-Gunner 35150 | -1/Access_0 | Found Exp. Weapon Cycler 35224 | -1/Access_0 | Found Prototype Hackware 35224 | -1/Access_0 | Identified Architect God Chip D 35228 | -1/Access_0 | Found Prototype Hackware 35228 | -1/Access_0 | Identified Architect God Chip A 35232 | -1/Access_0 | Warped through subspace to slip node 35232 | -1/Access_0 | Discovered new exit (range 8) 35254 | *** | Heading to fleet! Last Messages --------------- 35150_ Dropped Exp. Weapon Cycler. 35151_ Acquired 30 matter. 35153_ Dropped Imp. Energy Mantle. 35153_ Acquired Exp. Weapon Cycler. 35157_ Extracted 475 matter. 35160_ 8UYNETGN3SNV1 0Z=LUZY9C 35224_ Dropped Centrium Linked Plating. 35224_ Acquired Prototype Hackware. 35224_ Identified Architect God Chip D. 35227_ Discarded Exp. Targeting Computer. 35228_ Acquired Prototype Hackware. 35228_ Identified Architect God Chip A. 35232_ Warped through subspace, drawn to slip node. 35232_ EXIT=FOUND 35234_ Acquired Centrium Linked Plating. 35246_ Quantum Shear penetrates Dimensional Slip Node. 35246_ Dimensional Slip Node implodes. 35247_ The unstable cave ceiling collapses. 35251_ Quantum Shear penetrates Wall. 35252_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ?????????????????????# #?????????????????????? | | ???????????????????# # ????????????????????? | | ???????????????????# #???????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????## # ##??????????????????? | | ??????????????????? ???????????????????? | | ??????????????????## # ##??????????????????? | | ???????????????????# #???????????????????? | | ???????????????????### ####???????????????????? | | ?????????????????????#### ##?????????????????????? | | ?????????????????????????;???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 102 Energy Capacity 1288 Matter Stores 550 Matter Capacity 600 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 1500 Resistance: KI 20 Resistance: TH 30 Resistance: EX 75 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 64 Targeting Accuracy 36 Melee Accuracy 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 5 Kinecelleration 50 Offensive Hacking 100 Defensive Hacking 100 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Phase Armor Integrated Reactor LRC Matter Compressor Integrated Thermoelectric Network Subatomic Replicator Integrity Redistributor Integrated Mediator Modified Sigix Sheargun Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedDamperTorch Manual? 0 Play Time 04:50:03 Cumulative 1363.1 hours Start 2024.01.08 @ 12:34:28 End 2024.01.08 @ 21:56:54 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 979 Rogue 939 Adventurer 40 Explorer 0 Win Type 2 Total 169 Types 77/8/58/2/1/4/16/2/1 Lore% 94 Gallery% 97 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 242cd4fc-6e20-4b88-a9c4-301cfa677ace