Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.13 @ 20:28:09 Player: mat Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (127) 635 Value Destroyed (4701) 4701 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 10384 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/1150 Matter 220/300 Energy 98/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Enhanced Nuclear Core Micro Fission Core Antimatter Reactor Antimatter Reactor Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Power Shielding Improved Power Shielding > --- WEAPON ----------- Heavy Laser High-powered Shotgun Coil Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Enhanced Nuclear Core Micro Fission Core Antimatter Reactor Antimatter Reactor Light Antimatter Reactor Advanced Heat Sink Improved Coolant Injector Improved Shock Absorption System Lightning Gun Tesla Rifle Autogun High-powered Shotgun Gauss Rifle Gauss Rifle Coil Gun [Rating: 89] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . 1 1 . Utility 6 | . . . . 2 1 . . 1 . 2 Weapon 3 | . . . 2 . 1 . . . . . Parts Attached 120 | 6 5 1 9 20 11 1 14 16 17 20 Power 12 | 1 2 . . 4 . . 2 1 2 . Engine 7 | 1 1 . . 3 . . 1 1 . . Core 5 | . 1 . . 1 . . 1 . 2 . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 . . 2 2 3 1 2 5 6 1 Treads 15 | . . . 2 2 3 1 2 . 4 1 Leg 9 | 2 . . . . . . . 5 2 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 33 | 1 2 . . 5 4 . 5 6 3 7 Device 11 | . . . . 2 2 . 2 2 1 2 Storage 8 | 1 2 . . . . . 2 . 1 2 Processor 3 | . . . . . 1 . . 1 . 1 Hackware . | . . . . . . . . . . . Protection 11 | . . . . 3 1 . 1 3 1 2 Artifact . | . . . . . . . . . . . Weapon 51 | 2 1 1 7 9 4 . 5 4 6 12 Energy Gun 21 | . . . 4 5 1 . 3 2 2 4 Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 26 | 2 1 1 2 4 2 . 1 2 3 8 Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 2 | . . . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 . . . Parts Lost 58 | . . 1 4 5 . 6 1 8 4 29 Power 4 | . . . . 2 . 1 . . . 1 Propulsion 10 | . . . . . . 2 1 . 2 5 Utility 13 | . . . . 1 . 1 . 3 1 7 Weapon 31 | . . 1 4 2 . 2 . 5 1 16 Highest Loss Streak 19 | . . 1 2 1 . 6 1 6 1 19 Average Slot Usage (%) 91 | . 85 100 99 99 99 84 79 76 96 85 Engine 4 | . 2 . . 6 7 5 2 5 5 4 Core 3 | . 11 14 11 2 . . 4 . 5 4 Treads 10 | . . . 10 17 14 12 6 4 9 7 Leg 5 | . 28 28 11 . . . . 5 9 5 Device 8 | . . . . 9 7 7 15 13 11 8 Storage 13 | . 14 28 22 18 15 13 11 9 5 8 Processor 3 | . . . . . 7 6 . 5 5 8 Protection 6 | . . . . 9 7 5 6 9 11 9 Energy Gun 9 | . . . 14 13 7 6 15 11 3 5 Ballistic Gun 19 | . 28 28 25 22 29 16 2 5 21 18 Ballistic Cannon 1 | . . . . . . 7 7 2 . . Naked Turns 44 | . . . . . . . . . . 44 Heaviest Build 84 | 11 40 40 50 59 65 65 45 50 60 84 Greatest Support 57 | 20 20 20 40 40 48 48 20 45 50 57 Greatest Overweight (x) 14 | 3 1 1 2 2 3 8 14 2 2 2 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 . 1 Largest Inventory Capacity 20 | 6 16 16 16 16 16 16 4 4 8 20 Average Capacity 11 | 5 6 16 16 16 16 14 4 4 5 14 Most Carried 16 | 4 7 6 16 16 16 16 4 4 8 16 Average Carried 10 | 2 5 5 13 15 15 14 3 3 4 11 Final Capacity 16 | 6 16 16 16 16 16 4 4 4 8 4 Final Carried 16 | 4 6 6 16 16 16 4 4 4 8 4 Class Distribution -------------------- 39% | Scavenger-Tank 31% | Scavenger-Gunner 13% | Mutant 7% | Gunner 4% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Matter Collected 3473 | 150 206 99 217 493 382 . 259 496 414 757 Remotely . | . . . . . . . . . . . Salvage Created 5752 | . 229 147 834 1006 625 . 259 529 1298 825 Parts 333 | . 25 5 52 69 42 . 11 28 57 44 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 9 | . . . . 1 1 . 1 3 . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 95 | . 8 3 15 21 10 . 5 11 10 12 Guns 83 | . 8 3 13 20 10 . . 8 10 11 Cannons 5 | . . . . . . . 4 1 . . AOE 4 | . . . 2 1 . . . . . 1 Classes Destroyed 13 | . 3 . 3 3 2 . . . 1 1 Worker 6 | . . . . . 3 . . . 3 . Builder 5 | . . . 1 2 . . . 1 . 1 Tunneler 2 | . . . . 1 . . . . 1 . Recycler 5 | . . . . . . . . . 4 1 Operator 1 | . . . 1 . . . . . . . Watcher 13 | . 2 . 4 3 2 . 1 1 . . Swarmer 19 | . 6 . . 7 . . . 6 . . Saboteur 1 | . . . . . . . . . . 1 Grunt 36 | . 2 3 11 7 1 . 1 4 5 2 Duelist 1 | . . . . 1 . . . . . . Sentry 16 | . . . 4 4 4 . 1 1 1 1 Hunter 8 | . . . . 2 1 . 1 . 1 3 Programmer 14 | . . . . . 4 . 2 . 3 5 Best Kill Streak 6 | . 3 2 4 5 4 . 1 4 5 6 Combat Bots Only 5 | . 3 2 3 5 1 . 1 3 3 5 Max Kills in Single Turn 3 | . 2 1 3 2 3 . 1 1 2 1 Gunslinging 1 | . 1 . . 1 . . . . . . Exploded 2 | . . . 2 1 . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Damage Taken 9921 | . 177 224 529 1112 840 180 564 1074 1040 4181 Core 1755 | . 32 . 76 118 60 31 57 133 83 1165 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 85 | 100 . 87 81 78 . . 78 84 91 . Volleys Fired 331 | . 16 17 41 55 55 . 27 43 31 46 Largest 5 | . 2 2 4 4 5 . 4 3 5 5 Hottest 244 | . 40 40 164 198 169 . 199 163 239 244 Shots Fired 1074 | . 32 34 140 220 171 1 61 63 154 198 Gun 1017 | . 32 34 140 220 154 . 33 59 147 198 Cannon 55 | . . . . . 17 1 26 4 7 . Launcher 2 | . . . . . . . 2 . . . Special . | . . . . . . . . . . . Kinetic 775 | . 32 34 86 139 146 1 29 35 130 143 Thermal 149 | . . . 34 47 25 . . 1 17 25 Explosive . | . . . . . . . . . . . Electromagnetic 150 | . . . 20 34 . . 32 27 7 30 Robot Hit Streak 17 | . 10 12 16 14 17 . 7 10 8 13 Robot Miss Streak 12 | . 6 4 2 6 5 2 12 2 6 4 Penetration Max 1 | . . . . . . . . 1 1 1 Secondary Targets 11 | . 1 . . 7 . . . . 1 2 Max Gunslinging Chain 2 | . 1 . . 2 . . . . 1 1 Shots Hit Robots 661 | . 18 26 83 140 97 . 40 48 86 123 Core Hits 286 | . 13 11 37 61 45 . 11 22 34 52 Critical Hits 19 | . . 1 1 . . . 2 4 6 5 Critical Kills 10 | . . . . . . . 2 1 6 1 Critical Parts Destroyed 9 | . . 1 1 . . . . 3 . 4 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11667 | . 244 247 956 2128 1406 28 703 1152 1812 2991 Guns 10392 | . 244 247 866 1840 1406 . 279 1056 1644 2810 Cannons 708 | . . . . . . 28 416 96 168 . Explosions 555 | . . . 90 288 . . 4 . . 173 Melee . | . . . . . . . . . . . Ramming 12 | . . . . . . . 4 . . 8 Kinetic 7618 | . 244 247 403 939 919 28 416 709 1429 2284 Thermal 2383 | . . . 347 725 487 . . 21 303 500 Explosive . | . . . . . . . . . . . Electromagnetic 1654 | . . . 206 464 . . 283 422 80 199 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 22 | . . . . 1 2 15 16 1 3 22 Average Corruption 5 | . . . . 1 1 11 15 1 2 7 Corruption Purged . | . . . . . . . . . . . Effects 121 | . . . . 6 6 7 64 2 8 28 Message Errors 18 | . . . . 1 4 . 9 1 2 1 Matter Fused 14 | . . . . . . 2 9 . . 3 Heat Flow Errors 6 | . . . . . . . 6 . . . Energy Discharges 7 | . . . . 1 . . 5 . 1 . Data Loss (minor) 13 | . . . . 1 . 2 8 1 1 . Data Loss (major) 2 | . . . . . . 1 1 . . . Misfires 3 | . . . . . . 1 1 . . 1 Alerts 2 | . . . . . . . 1 . . 1 Misdirections 19 | . . . . . . 1 12 . . 6 Targeting Errors 35 | . . . . 3 2 . 11 . 4 15 Weapon Failures 2 | . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 67 | . . . . 15 . . . . 9 43 Projectiles 9 | . . . . . . . . . 9 . Explosions 58 | . . . . 15 . . . . . 43 Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . . 4 . . . Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . 4 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 86 | . . . 34 50 . . . . . 2 Shots 2 | . . . 1 1 . . . . . . Rammed 4 | . . . . . . . 2 . . 2 Targets Rammed 4 | . . . . . . . 2 . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 402 | . 8 21 402 310 122 . 331 48 271 142 Average Temperature 78 | . 4 8 115 82 44 . 105 22 65 34 Received Heat Transfer 1698 | . 42 132 216 270 108 . 99 312 129 390 Effects 9 | . . . 5 . . . 3 . 1 . Energy Bleed 5 | . . . 2 . . . 3 . . . Interference 4 | . . . 3 . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 2 . . Combat Hostiles 3 | . . . . . . . 1 2 . . Parts Fried 5 | . . . . . . . 1 3 . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . 3 1 . . . . . . Heat Transferred 4091 | . . . 779 1102 1024 . . 50 407 729 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 3 . . 1 . . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Peak Influence 406 | . 264 172 406 364 262 45 117 265 195 201 Initial 126 | . . 102 66 24 126 30 . 21 63 42 Average 114 | . 159 126 252 194 96 26 27 93 90 73 Maximum Alert Level 2 | . 1 . 2 1 1 . . 1 . 1 Low Security (%) 80 | 100 87 100 21 39 92 100 100 95 100 99 Level 1 18 | . 12 . 73 60 7 . . 4 . . Level 2 . | . . . 5 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 1 . 3 5 4 . 3 4 3 5 Investigation 3 | . . . . 1 . . . 1 1 . Extermination 9 | . . . . . 4 . 2 1 1 1 Reinforcement 12 | . 1 . 3 2 . . 1 1 1 3 Assault 2 | . . . . 1 . . . . . 1 Garrison 2 | . . . . 1 . . . 1 . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Distress Signals 4 | . 1 . 1 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 166 | . 11 4 23 37 19 3 10 18 13 28 Peak Tracking Total 12 | . 3 2 3 5 3 4 2 6 3 12 Tactical Retreats 16 | . 1 . 2 5 . . . 4 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Traps Triggered 9 | . . . . 1 3 . 1 1 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Machines Disabled 8 | . . . 1 2 . . 1 . 1 3 Max in Single Turn 1 | . . . 1 1 . . 1 . 1 1 Garrison Access 2 | . . . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Machines Accessed 8 | . . . 1 4 1 . . 2 . . Terminals 8 | . . . 1 4 1 . . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 18 | . . . 3 8 1 . . 6 . . Successful 8 | . . . 2 3 . . . 3 . . Failed 10 | . . . 1 5 1 . . 3 . . Catastrophic 2 | . . . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . . . . 7 1 . . 5 . . Terminals 18 | . . . 3 8 1 . . 6 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . . . 2 3 . . . 2 . . Alert Level 5 | . . . 1 2 . . . 2 . . Unreport Threat 2 | . . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . Terminals 1 | . . . . . . . . 1 . . Botnet 1 | . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . 1 2 1 . . 2 . . Full Trace Events 3 | . . . 1 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Turns Passed 8379 | 81 370 134 890 1141 1846 186 1060 897 882 892 Spaces Moved 4005 | 62 244 56 375 466 871 103 479 456 427 466 Core 165 | 25 . . . . . 18 4 . . 118 Treads 2741 | . . . 218 466 871 85 475 232 298 96 Legs 1099 | 37 244 56 157 . . . . 224 129 252 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 150 180 180 185 100 180 120 120 50 Average Speed 173 | 106 120 150 180 188 189 179 197 167 171 143 Slowest Speed 750 | 200 150 150 180 210 230 450 750 200 200 185 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 3 45 17 40 44 26 72 20 20 15 19 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . . . Terrain Destroyed 64 | . . . 2 8 1 . 7 . 20 26 Melee . | . . . . . . . . . . . Projectile 32 | . . . . . 1 . 2 . 20 9 AOE 32 | . . . 2 8 . . 5 . . 17 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Total 4757 | 76 287 76 508 605 964 103 538 529 499 572 Wait 144 | . 16 2 61 31 5 . 5 5 1 18 Move 3996 | 61 243 55 374 465 871 102 478 455 426 466 Hop . | . . . . . . . . . . . Pick Up 99 | 9 4 1 19 16 10 . 7 5 13 15 Fast Attach 29 | 1 1 . . 4 2 . 7 6 6 2 Attach 56 | 5 . 1 8 8 3 1 6 4 5 15 Detach . | . . . . . . . . . . . Swap 35 | . 4 . 1 8 6 . 1 6 6 3 Drop 61 | . 3 . 4 18 12 . 3 5 11 5 Fire 331 | . 16 17 41 55 55 . 27 43 31 46 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . 2 . . . Kick 1 | . . . . . . . . . . 1 Crush 3 | . . . . . . . 2 . . 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 6) 391 | -10/Materials | Discovered new exit (range 15) 452 | -10/Materials | Entered Mines 542 | -10/Mines | Discovered new exit (range 5) 586 | -10/Mines | Entered Materials 586 | -9/Materials | Evolved 2 slots: Weapon x2 874 | -9/Materials | Build established: Gunner 1447 | -9/Materials | Discovered new exit (range 16) 1450 | -9/Materials | Build established: Scavenger-Gunner 1476 | -9/Materials | Entered another Materials area 1476 | -8/Materials | Evolved 2 slots: Utility x2 1560 | -8/Materials | Garrison activated, responded to threat 1781 | -8/Materials | Build established: Scavenger-Tank 2611 | -8/Materials | Discovered new exit (range 4) 2617 | -8/Materials | Entered Factory 2617 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3212 | -7/Factory | Build established: Scavenger-Gunner 4463 | -7/Factory | Sucked down chute 4463 | -7/Factory | Entered Waste 4478 | -7/Waste | EMP discharged 4478 | -7/Waste | System corruption reached 10% 4510 | -7/Waste | Spotted C-40 Crusher 4513 | -7/Waste | Spotted C-40 Crusher 4578 | -7/Waste | EMP discharged 4584 | -7/Waste | Spotted C-40 Crusher 4595 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4598 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4604 | -7/Waste | Spotted C-40 Crusher 4624 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4629 | -7/Waste | Discovered new exit (range 16) 4631 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4649 | -7/Waste | Entered Factory 4662 | -7/Factory | Lost 6 parts (1p2n1u2w) 4930 | -7/Factory | Build established: Mutant 5241 | -7/Factory | Build established: Scavenger-Tank 5679 | -7/Factory | Discovered new exit (range 16) 5709 | -7/Factory | Entered another Factory area 5709 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6123 | -6/Factory | Garrison activated, responded to threat 6191 | -6/Factory | Lost 6 parts (2u4w) 6434 | -6/Factory | Discovered new exit (range 4) 6438 | -6/Factory | Identified exit to Lower Caves 6533 | -6/Factory | Build established: Scavenger-Mutant 6586 | -6/Factory | Discovered new exit (range 9) 6603 | -6/Factory | Identified exit to Factory 6606 | -6/Factory | Entered another Factory area 6606 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6852 | -5/Factory | Build established: Scavenger-Tank 7428 | -5/Factory | Discovered new exit (range 16) 7482 | -5/Factory | Identified exit to Factory 7488 | -5/Factory | Entered another Factory area 7488 | -4/Factory | Evolved 2 slots: Utility x2 8072 | -4/Factory | Lost 6 parts (4n1u1w) 8253 | -4/Factory | System corruption reached 10% 8290 | -4/Factory | Build established: Scavenger-Gunner 8326 | -4/Factory | Core integrity fell below 50% 8347 | -4/Factory | Spotted B-86 Titan 8348 | -4/Factory | Core integrity fell below 20% 8354 | -4/Factory | Lost 19 parts (1p1n5u12w) 8380 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Triggered Segregator Trap. Arcs of energy rise from the floor. Adv. Signal Interpreter blown off. Triggered Segregator Trap. Arcs of energy rise from the floor. 1VYRZ5MJ,/P%LWGPQLV R7,>FNX7 U-05 Engineer lays Concrete. Power Conduit explodes. Slug penetrates Wall. Power Conduit explodes. K-01 Serf destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. System corrupted: IFF burst signal emitted. U-05 Engineer lays Concrete. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." System corrupted: Matter fused (-6). ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????#+####+##???????????? | | ?????????????????????????????# ???????????? | | ?????????????????????????????# ????????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# """ #???? ????? | | ?????????????????????????????# """ #?? ????? | | ?????????????????????????????# """ #?? ""????? | | ?????????????#######+#########u g #? ""????? | | ?????????? uw = """ # "?????? | | ?????????? @ """ # ???????? | | ?????????? """ + ?????????? | | ?????????? g #??????????? | | ??????????? k g #??????????? | | ???????????##+################### #??????????? | | ???????????????????# """ # #??????????? | | ???????????????????# "T" # #??????????? | | ???????????????????# / #??????????? | | ???????????????????# # #??????????? | | ???????????????????# """" """" # #??????????? | | ???????????????????????"" """" ?# #??????????? | | ??????????????????????????"""" ?# #???? !???? | | ??????????????????????????""""??# #??"" ?#?? | | ??????????????????????????""""??# # """ #?? | | ??????????????????????????"""???# + #?? | | ???????????????????????????? ???+ # """ "" #?? | | ?????????????????????????????# #??"" "????? | | #????????????????????????????# #???? ????? | | #????????????????????????????# #??????????? | | #????????????????????????????# #??????????# | | +????????????????????????????# #????????? | | #????????????????????????????# #???????? | | +????????????????????????????# #??????? | | #????????????????????????????# #??????? | | #????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 31 Energy Capacity 370 Matter Stores 450 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EX 25 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointFusionMinigun Manual? 0 Play Time 01:21:45 Cumulative 109.1 hours Start 2021.05.13 @ 19:00:03 End 2021.05.13 @ 20:28:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 184 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 49 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 050aa8c8-da31-48e2-b322-c0fe901cbf36