Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.08 @ 15:18:07 Player: lepoulpe303 Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1030) 1030 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4455 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 212/300 Energy 300/300 System Corruption 6% Temperature Warm (110) Movement Treading (160) Location -7/DSF Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- Medium Treads > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (3) ------- Spread Laser > --- INVENTORY (5) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter Transmission Jammer > --- WEAPON ----------- Assault Rifle Rocket Launcher Datajack > --- INVENTORY -------- Shock Bomb Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Authchip [R/Combat] Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . 1 1 . Utility 2 | . . 1 . 1 . . Weapon 1 | . . 1 . . . . Parts Attached 39 | 6 6 3 1 9 4 10 Power 5 | 1 . . 1 1 1 1 Engine 5 | 1 . . 1 1 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 2 . . 3 2 2 Treads 2 | . . . . . . 2 Leg 9 | 2 2 . . 3 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 2 1 . 3 1 . Device 4 | . . 1 . 2 1 . Storage 2 | 1 1 . . . . . Processor 1 | . 1 . . . . . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | 2 2 2 . 2 . 7 Energy Gun 4 | 1 . . . . . 3 Energy Cannon 1 | . 1 . . . . . Ballistic Gun 5 | 1 1 1 . 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 1 . 2 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 1 | . 1 . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 23 | . . . 1 5 . 17 Power 4 | . . . 1 1 . 2 Propulsion 7 | . . . . 2 . 5 Utility 4 | . . . . 1 . 3 Weapon 8 | . . . . 1 . 7 Highest Loss Streak 14 | . . . 1 2 . 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 98 100 99 85 95 45 Engine 9 | . 14 11 10 5 15 3 Treads 1 | . . . . . . 7 Leg 21 | . 28 22 22 24 30 4 Device 7 | . . 11 11 9 10 2 Storage 10 | . 18 11 11 9 7 2 Processor 9 | . 9 11 11 9 7 7 Energy Gun 2 | . 10 . . . . 8 Energy Cannon 6 | . 3 11 11 5 . . Ballistic Gun 9 | . 13 11 11 9 7 2 Launcher 1 | . . . . 3 7 1 Special Melee Weapon 7 | . . 11 11 9 7 1 Naked Turns . | . . . . . . . Heaviest Build 22 | 13 16 18 18 16 20 22 Greatest Support 60 | 20 26 26 26 38 60 60 Greatest Overweight (x) 4 | 3 1 . . . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 5 Most Carried 8 | 6 8 8 8 8 3 3 Average Carried 5 | 2 6 6 7 7 1 . Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 4 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac DSF Matter Collected 870 | 211 99 134 42 198 . 186 Remotely . | . . . . . . . Salvage Created 1203 | . 99 239 71 428 . 366 Parts 85 | . 6 23 6 31 . 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 32 | . 3 6 4 14 . 5 Guns 18 | . 3 2 3 6 . 4 Cannons 7 | . . 4 . 3 . . AOE 6 | . . . . 5 . 1 Classes Destroyed 11 | . 2 3 . 3 . 3 Worker 2 | . . . . 2 . . Builder 1 | . . . . 1 . . Operator 1 | . . 1 . . . . Watcher 5 | . 2 2 . 1 . . Swarmer 17 | . 3 3 4 7 . . Grunt 8 | . . 2 . 4 . 2 Duelist 1 | . . . . . . 1 Sentry 3 | . . 1 . 2 . . Specialist 1 | . . . . . . 1 Hunter 1 | . . . . 1 . . Heavy 1 | . . . . . . 1 Best Kill Streak 7 | . 3 5 4 7 . 2 Combat Bots Only 5 | . 3 5 4 4 . 2 Max Kills in Single Turn 3 | . 2 1 1 3 . 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac DSF Damage Taken 3324 | . 127 266 87 619 . 2225 Core 957 | . 33 47 34 134 . 709 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 86 . 79 75 . . Volleys Fired 116 | . 10 21 6 40 . 39 Largest 3 | . 2 2 2 2 . 3 Hottest 155 | . 88 88 88 88 . 155 Shots Fired 197 | . 20 41 12 65 . 59 Gun 135 | . 16 20 6 40 . 53 Cannon 47 | . 4 21 6 16 . . Launcher 14 | . . . . 9 . 5 Special 1 | . . . . . . 1 Kinetic 101 | . 10 20 6 40 . 25 Thermal 81 | . 10 21 6 16 . 28 Explosive 12 | . . . . 9 . 3 Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 8 | . 7 6 5 7 . 8 Robot Miss Streak 5 | . 3 5 3 4 . 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 139 | . 11 29 10 43 . 46 Core Hits 94 | . 5 11 3 29 . 46 Critical Kills 2 | . 1 . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 . 1 . . . Meltdown 2 | . 1 . 1 . . . Melee Attacks 21 | . . 11 4 6 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 20 | . . 10 4 6 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2436 | . 164 324 113 840 . 995 Guns 1154 | . 96 119 50 274 . 615 Cannons 512 | . 60 205 63 184 . . Explosions 762 | . . . . 382 . 380 Melee . | . . . . . . . Ramming 8 | . 8 . . . . . Kinetic 750 | . 57 119 50 274 . 250 Thermal 916 | . 99 205 63 184 . 365 Explosive 582 | . . . . 382 . 200 Electromagnetic 180 | . . . . . . 180 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 2 . . 1 Average Corruption 1 | . . 2 2 . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . 3 9 . . . Message Errors 2 | . . . 2 . . . Matter Fused 4 | . . 1 3 . . . Heat Flow Errors 1 | . . . 1 . . . Data Loss (minor) 2 | . . 1 1 . . . Data Loss (major) 2 | . . . 2 . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 1 | . . . 1 . . . Projectiles 1 | . . . 1 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 24 | . . . . 24 . . Shots 2 | . . . . 2 . . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 151 | . 81 132 111 54 . 151 Average Temperature 37 | . 27 40 45 19 . 73 Received Heat Transfer 582 | . . 51 . 126 . 405 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 6 | . 3 1 2 . . . Heat Transferred 1511 | . 222 370 111 333 . 475 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Peak Influence 337 | . 114 224 102 337 140 238 Initial 140 | . . . 22 . 140 101 Average 99 | . 37 63 72 175 140 157 Maximum Alert Level 1 | . . 1 . 1 . 1 Low Security (%) 88 | 100 100 96 100 66 100 74 Level 1 11 | . . 3 . 33 . 25 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . 1 . 1 . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . 1 . 1 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac DSF Distress Signals 3 | . . . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 7 12 4 21 . 21 Peak Tracking Total 7 | . 4 4 4 7 . 7 Tactical Retreats 5 | . . 1 . . . 4 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Traps Triggered 2 | . . 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . 4 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac DSF Machines Disabled 3 | . . . . 3 . . Max in Single Turn 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac DSF Machines Accessed 10 | . 4 . 1 4 1 . Terminals 8 | . 3 . 1 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 4 . 1 6 1 . Successful 6 | . 1 . . 4 1 . Failed 6 | . 3 . 1 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 9 | . 3 . 1 4 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . . 3 1 . Record 1 | . . . . 1 . . Open DSF 1 | . . . . . 1 . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . . . . 1 . . Disarm Traps 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Recycle Component 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 3 . . 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . . 1 . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . 4 . . . . Non-combat 3 | . . 3 . . . . Combat 1 | . . 1 . . . . Robot Hacks Applied 5 | . . 5 . . . . parse_system 1 | . . 1 . . . . no_distress 3 | . . 3 . . . . find_recycling 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac DSF Turns Passed 2579 | 64 419 564 535 572 90 335 Spaces Moved 1698 | 40 301 378 403 320 70 186 Core 102 | 19 . . . . . 83 Treads 80 | . . . . . . 80 Legs 1516 | 21 301 378 403 320 70 23 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 50 Average Speed 120 | 128 120 120 120 120 122 119 Slowest Speed 250 | 200 190 120 120 120 122 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 42 31 83 38 1 91 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 73 | . . . . 55 . 18 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 73 | . . . . 55 . 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac DSF Total 2037 | 53 340 442 441 442 74 245 Wait 111 | . 4 25 23 59 . . Move 1692 | 39 300 377 402 319 69 186 Hop . | . . . . . . . Pick Up 41 | 8 13 3 3 5 1 8 Fast Attach . | . . . . . . . Attach 39 | 6 6 3 1 9 4 10 Detach 4 | . . 1 . 1 . 2 Swap . | . . . . . . . Drop 12 | . 6 1 2 3 . . Fire 116 | . 10 21 6 40 . 39 Melee 21 | . . 11 4 6 . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Gar]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 7) 483 | -10/Materials | Identified exit to Materials 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 598 | -9/Materials | Discovered new exit (range 16) 1047 | -9/Materials | Identified exit to Mines 1048 | -9/Materials | Entered Mines 1221 | -9/Mines | Discovered new exit (range 11) 1229 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1255 | -9/Mines | Identified exit to Materials 1400 | -9/Mines | Learned location of Zion (-7) 1457 | -9/Mines | Discovered exit to Materials (range 11) 1583 | -9/Mines | Entered Materials 1583 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2149 | -8/Materials | Discovered new exit (range 3) 2152 | -8/Materials | Identified exit to Factory 2155 | -8/Materials | Entered Factory 2155 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2245 | -7/Factory | Identified exit to DSF 2245 | -7/Factory | Entered DSF 2274 | -7/DSF | Additional patrols routed to DSF 2346 | -7/DSF | Discovered new exit (range 16) 2359 | -7/DSF | Core integrity fell below 50% 2399 | -7/DSF | Lost 14 parts (2p4n3u5w) 2495 | -7/DSF | Core integrity fell below 20% 2580 | -7/DSF | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 02506_ Acquired 36 matter. 02509_ Acquired Corrupted Angular Momentum Engine. 02510_ Integrated Corrupted Angular Momentum Engine (+1). 02510_ Complication: System interference. 02510_ Spread Laser temporarily disabled. 02514_ Acquired Minigun. 02551_ C-30 ARC bursts open, deploying its payload. 02551_ L-41 Fighter unfolds itself. 02551_ G-47 Trooper unfolds itself. 02566_ L-41 Fighter destroyed. 02569_ Spread Laser destroyed. 02570_ Critical hit (Burn: +37). 02570_ C-30 ARC bursts open, deploying its payload. 02570_ B-48 Gladiator unfolds itself. 02570_ G-47 Trooper unfolds itself. 02573_ G-47 Trooper destroyed. 02576_ Critical hit (Burn: +37). 02576_ Minigun destroyed. 02580_ Med. Treads destroyed. 02580_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????""???????????????????????? | | ?????????#"#??????????????????????? | | ??????####"##???????#########?????? | | ??????#"""""######### #?????? | | ??????#"""""##&&# # #?????? | | ???#"##"" ^ #?????? | | ???#""""%% ^ #?????? | | ?????##""% ##&&#&&&### ###?????? | | ??????### %###&&#&&&### #???????? | | ???????## ##########!! ==??????? | | ???????# &&#???????!! ==#?????? | | ???????# g &&#????????! ==#?????? | | ???????##g ###??????### ###?????? | | ???????#& g&#??????# ! !???????? | | ???????#& &&#??????# ! !!??????? | | ???????#&^b&&#??????? ! !!??????? | | ??????###^@########?### ######### | | ??????#!!%!## #!!!# = #!!!"!! | | ??????#!! ## #!!!##%= !%##!!!#!! | | ??????#|| = | | ??????#|| ! | | ??????#| g%[ = = ! | | ??????# !##]]]#[[[# % ! ##!!!# | | ??????# g #?]]]#?[[## ##!!!# | | ??????### ######???### ######### | | ???????#! !!#??????#!! !!#?????? | | ???????#! !!#??????#!! !!#?????? | | ???????#! !!#??????#!! !!#?????? | | ???????##% ###??????### ###?????? | | ???????#! !!#??????#[ #?????? | | ???????#! !!#??????#[ = #?????? | | ???????## ##########[ % ####### | | ??????### ### #!!!### ###!!!#!! | | ?????##"" ## #!!!### ###!!!#!! | | ????""""" | | ????"##""< | | ??????#"""""## #!!!#!!== # #!! | | ??????#"""""#########!!== ####### | | ??????####"##???????#########?????? | | ?????????#"#??????????????????????? | | ?????????""???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 55 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed OmegaMomentumSource Manual? 0 Play Time 00:39:13 Cumulative 9.0 hours Start 2022.04.08 @ 14:18:41 End 2022.04.08 @ 15:18:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 15 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11135fb6-d125-4b7f-8715-f380c9dfe352