Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 19:40:29 Player: StaticNoob Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (116) 580 Value Destroyed (3727) 3727 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1510) 1510 TOTAL SCORE: 8237 Bonus ------- High Alert Combat Kills 700 Follower Combat Kills 132 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -22 Cogmind --------- Core Integrity 0/550 Matter 210/300 Energy 160/160 System Corruption 11% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (5) ------ High-capacity Storage Unit Hacking Suite Hacking Suite Hacking Suite Relay Coupler [Grunt] (21) > --- WEAPON (2) ------- Proton Cannon Ripper > --- INVENTORY (20) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module ECM Suite Improved Light Armor Plating Hacking Suite Relay Coupler [NC] (28) Relay Coupler [Swarmer] (24) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (19) Thief Drone Bay (3/3) Flak Cannon Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Proton Cannon Ripper > --- INVENTORY -------- Carbon-fiber Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module ECM Suite Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Thief Drone Bay Heavy Assault Rifle Rocket Launcher Rocket Launcher Datajack Remote Datajack [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Particle Gun Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 2 . . Weapon . | . . . . . . . Parts Attached 73 | 7 10 1 14 2 34 5 Power 10 | 1 2 . 2 . 4 1 Engine 5 | 1 2 . 2 . . . Core 5 | . . . . . 4 1 Reactor . | . . . . . . . Propulsion 20 | 2 1 . 5 . 11 1 Treads 3 | . . . 1 . 2 . Leg 13 | . . . 4 . 8 1 Wheel 3 | 2 1 . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 22 | 2 2 1 4 1 11 1 Device 8 | 1 1 1 . . 5 . Storage 4 | 1 1 . 1 . 1 . Processor 1 | . . . . . 1 . Hackware 5 | . . . 1 1 2 1 Protection 4 | . . . 2 . 2 . Artifact . | . . . . . . . Weapon 21 | 2 5 . 3 1 8 2 Energy Gun 3 | . 1 . 1 . 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 6 | 2 . . . . 4 . Ballistic Cannon 5 | . 3 . . 1 . 1 Launcher 4 | . 1 . 2 . 1 . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Corrupted Parts 1 | . . . . . 1 . System Corruption 4 | . . . . . 4 . Parts Lost 17 | . 1 . 2 . 11 3 Power 1 | . . . . . 1 . Propulsion 6 | . . . . . 4 2 Utility 5 | . . . 1 . 4 . Weapon 5 | . 1 . 1 . 2 1 Highest Loss Streak 5 | . 1 . 2 . 5 2 To Critical Strikes . | . . . . . . . Average Backups 16 | 3 8 12 16 19 18 19 Power . | . 1 1 1 1 . . Propulsion 5 | 1 3 3 2 7 7 7 Utility 5 | . 2 4 7 7 5 8 Weapon 3 | . 2 2 3 3 3 2 Tool/Special . | . . . . . . . Unused Backups 27 | . 4 . 6 1 3 13 Power 1 | . . . . 1 . . Propulsion 14 | . 1 . 5 . 1 7 Utility 10 | . 2 . . . 2 6 Weapon 2 | . 1 . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 90 93 99 Engine 5 | . 14 14 11 9 1 . Core 4 | . . . . . 7 8 Treads 2 | . . . . . 5 . Leg 19 | . . . 31 27 18 26 Wheel 5 | . 28 28 1 . . . Device 7 | . 14 14 5 9 8 . Storage 10 | . 14 14 11 9 9 9 Hackware 14 | . . . 9 18 18 35 Protection 4 | . . . 6 . 5 . Energy Gun 5 | . 1 14 9 . 4 . Energy Cannon 1 | . . . . . 1 7 Ballistic Gun 2 | . 1 . . . 4 1 Ballistic Cannon 8 | . 25 14 12 18 2 1 Slashing Weapon 2 | . . . . . 3 4 Peak Build Rating 46 | 7 10 15 26 31 46 45 Average Rating 26 | 5 9 9 22 29 32 42 On Entrance 18 | . 7 9 10 26 31 46 Naked Turns . | . . . . . . . Heaviest Build 64 | 15 34 32 58 59 64 61 Greatest Support 56 | 26 26 26 51 51 56 56 Greatest Overweight (x) 5 | . 1 1 2 1 5 1 Average Overweight (x) . | . . 1 . 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 18 | 7 11 15 18 20 20 20 Most Carried 20 | 6 11 13 20 20 20 20 Average Carried 16 | 3 8 12 16 19 18 19 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 6 11 13 20 20 20 18 Class Distribution -------------------- 47% | Mutant 26% | Scavenger-Mutant 25% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 3398 | 285 454 . 908 115 1402 234 Remotely . | . . . . . . . Salvage Created 3004 | 128 351 . 1002 91 1110 322 Parts 176 | 7 32 . 47 7 66 17 Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed 4 | . . . 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 88 | . 17 . 20 2 42 7 Melee 1 | . . . . . 1 . Guns 19 | . . . 8 . 11 . Cannons 44 | . 14 . 10 2 12 6 AOE 24 | . 3 . 2 . 18 1 Classes Destroyed 13 | 2 6 . 2 . 3 . Worker 5 | . 1 . 3 1 . . Tunneler 3 | 3 . . . . . . Hauler 6 | . 2 . 4 . . . Recycler 3 | 1 . . 2 . . . Operator 3 | . 2 . 1 . . . Watcher 8 | . 2 . 5 1 . . Swarmer 36 | . 12 . 7 . 17 . Grunt 33 | . 5 . 5 2 16 5 Brawler 4 | . . . . . 3 1 Duelist 1 | . . . 1 . . . Sentry 12 | . . . 7 . 4 1 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 7 | 4 5 . 5 4 7 4 Combat Bots Only 7 | . 5 . 4 2 7 4 Max Kills in Single Turn 3 | 1 2 . 2 2 3 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 . 1 . 3 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 424 | . 71 2 101 8 193 49 Missed 141 | . 25 1 34 2 68 11 Hits 283 | . 46 1 67 6 125 38 Melee 8 | . . . 2 . 6 . Projectile 275 | . 46 1 65 6 119 38 AOE 3 | . . 2 . . . 1 Critical Strikes 10 | . 1 . 4 . 4 1 Part Disruptions 1 | . . . . . 1 . Damage Taken 4014 | . 497 46 745 94 1999 633 Core 775 | . 72 3 148 32 323 197 Absorbed by Shields 28 | . . . . . 28 . Regen/Repaired (Parts) 126 | . . . 126 . . . Core Remaining (%) 77 | 100 . 70 63 . . . Volleys Fired 282 | 10 58 . 78 6 103 27 Largest 2 | 2 2 . 2 2 2 2 Hottest 112 | 40 83 . 89 70 103 112 Shots Fired 518 | 20 115 . 153 12 178 40 Gun 212 | 20 1 . 73 . 107 11 Cannon 271 | . 112 . 77 12 50 20 Launcher 32 | . 2 . 3 . 21 6 Special 3 | . . . . . . 3 Kinetic 341 | 20 112 . 77 12 107 13 Thermal 112 | . 1 . 73 . 38 . Explosive 32 | . 2 . 3 . 21 6 Electromagnetic 30 | . . . . . 12 18 Robot Hit Streak 13 | 5 5 . 13 10 9 8 Robot Miss Streak 7 | 2 7 . 4 2 4 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 292 | 13 41 . 106 7 96 29 Core Hits 204 | 5 24 . 47 11 104 13 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 16 | . 2 . 7 . 4 3 Burn 5 | . . . 5 . . . Destroy 2 | . . . . . 2 . Blast 6 | . 2 . 2 . 2 . Sever 3 | . . . . . . 3 Melee Attacks 43 | . . . . . 32 11 Impact . | . . . . . . . Slashing 43 | . . . . . 32 11 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 9194 | 158 1177 . 2246 158 4396 1059 Guns 2013 | 158 . . 741 . 1010 104 Cannons 3620 | . 963 . 1294 158 796 409 Explosions 3212 | . 193 . 211 . 2526 282 Melee 328 | . . . . . 64 264 Ramming 21 | . 21 . . . . . Kinetic 3922 | 158 963 . 1294 158 1175 174 Thermal 1190 | . . . 741 . 449 . Explosive 3212 | . 193 . 211 . 2526 282 Electromagnetic 521 | . . . . . 182 339 Impact . | . . . . . . . Slashing 328 | . . . . . 64 264 Piercing . | . . . . . . . Highest Corruption 11 | . . . . . 11 11 Average Corruption 8 | . . . . . 7 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 140 | . . . . . 112 28 Message Errors 34 | . . . . . 26 8 Matter Fused 27 | . . . . . 21 6 Heat Flow Errors 23 | . . . . . 19 4 Energy Discharges 17 | . . . . . 15 2 Parts Fused 3 | . . . . . 3 . Data Loss (minor) 16 | . . . . . 14 2 Data Loss (major) 9 | . . . . . 7 2 Misfires 4 | . . . . . 3 1 Alerts 1 | . . . . . 1 . Misdirections 1 | . . . . . . 1 Weapon Failures 5 | . . . . . 3 2 Overload Shots . | . . . . . . . Overflow Damage 292 | . 37 . 69 . 93 93 Projectiles 117 | . 37 . 51 . . 29 Explosions 146 | . . . 18 . 93 35 Melee 29 | . . . . . . 29 Knockbacks 36 | . 7 . 16 . 13 . Impact . | . . . . . . . Kinetic 32 | . 6 . 15 . 11 . Secondary 4 | . 1 . 1 . 2 . Self-Inflicted Damage 340 | . 72 . 7 . 213 48 Shots 10 | . 1 . 1 . 7 1 Rammed 2 | . 2 . . . . . Targets Rammed 2 | . 2 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 357 | . 150 . 207 13 253 357 Average Temperature 61 | . 24 . 55 9 85 84 Received Heat Transfer 1077 | . 114 . 144 45 513 261 Effects 2 | . . . . . 2 . Energy Bleed 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 1 1 Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2997 | . . . 2220 . 777 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Maximum Alert Level 5 | . . . 1 . 5 4 Low Security (%) 44 | 100 100 100 82 100 9 . Level 1 5 | . . . 17 . 1 . Level 2 6 | . . . . . 14 . Level 3 12 | . . . . . 26 . Level 4 14 | . . . . . 13 100 Level 5 16 | . . . . . 34 . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 2815 | 10 129 39 279 116 2815 1377 Initial 1372 | . 6 39 . 101 62 1372 Average 741 | 1 58 8 119 89 1274 1278 Influence Increases 4531 | 20 533 . 690 75 2903 310 Destroy 0b10 Robot/C 1860 | . 340 . 400 40 920 160 Destroy 0b10 Robot/NC 145 | 20 35 . 75 10 5 . Destroy Leader 278 | . 58 . 118 12 50 40 Allied During Kill 26 | . . . 2 . 19 5 Successful Hack 95 | . 32 . 40 12 5 6 Disable Machine 60 | . 15 . 15 . . 30 Anti-Garrison Action 1600 | . . . . . 1600 . Destroy Structure 197 | . 38 . 25 1 94 39 Lose Combat Pursuer 270 | . 15 . 15 . 210 30 Influence Decreases 3233 | 10 443 100 450 219 184 1827 Entered New Map 1681 | . 4 61 . 139 34 1443 Time Decay 1222 | 10 369 39 430 80 . 294 Lost Part 170 | . 10 . 20 . 110 30 Lost Ally 100 | . . . . . 40 60 Purge Threat 60 | . 60 . . . . . Squads Dispatched 6 | . . . 1 1 . 4 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 1 . . 2 Assault . | . . . . . . . Garrison 3 | . . . . 1 . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 4 | . 1 . 1 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 149 | . 25 3 41 5 57 18 Peak Tracking Total 9 | . 3 4 5 2 9 4 Tactical Retreats 18 | . 1 . 1 . 14 2 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 10 | . . . 1 . 9 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 9 | . 1 . 1 . 5 2 Max in Single Turn 1 | . 1 . 1 . 1 1 Garrison Relay 5 | . . . . . 5 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 32 | . 11 1 12 3 3 2 Terminals 23 | . 8 . 9 2 3 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 3 | . . . 2 . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 103 | . 31 1 47 6 6 12 Successful 71 | . 21 1 33 4 1 11 Failed 31 | . 10 . 13 2 5 1 Catastrophic 3 | . 2 . 1 . . . Database Lockouts 1 | . . . 1 . . . Manual 60 | . 21 . 33 5 . 1 Terminals 75 | . 28 . 33 5 6 3 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 21 | . . . 12 . . 9 Garrison Access 1 | . . . . 1 . . Terminal Hacks 29 | . 9 1 14 2 1 2 Robot Analysis 5 | . 4 . 1 . . . Prototype ID Bank 5 | . 2 . 3 . . . Open Door 2 | . . 1 . . 1 . Level Access Points 1 | . . . . . . 1 Branch Access Points 2 | . . . 1 . . 1 Emergency Access Points 1 | . . . 1 . . . Terminal Index 2 | . 1 . . 1 . . Scanalyzer Index 1 | . . . 1 . . . Garrison Index 2 | . . . 1 1 . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . Recall Investigation 1 | . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer 20 | . . . 11 . . 9 Insert Component 10 | . . . 5 . . 5 Analyze 10 | . . . 6 . . 4 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 17 | . 10 . 6 1 . . Terminals 17 | . 10 . 6 1 . . Botnet 9 | . 2 . 6 1 . . Operators 1 | . 1 . . . . . Skim 7 | . 7 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 2 . . . . . Used 1 | . 1 . . . . . Hacking Detections 29 | . 11 . 11 2 3 2 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . 5 . . 3 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 9 | . . . 5 . . 4 Part Schematics Acquired 8 | . . . 5 . . 3 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 2 | . . . . . . 2 Non-combat 1 | . . . . . . 1 Combat 1 | . . . . . . 1 Robot Hacks Applied 3 | . . . . . . 3 parse_system 2 | . . . . . . 2 streamctrl_high 1 | . . . . . . 1 Relay Couplers Released 23 | . . . . . 23 . Machine Destruction 19 | . . . . . 19 . Programmers 4 | . . . . . 4 . Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . . 3 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies 7 | . . 1 . . 5 1 Largest Group 4 | . . 1 1 . 3 4 Highest-Rated Group 68 | . . 31 31 . 62 68 Highest-Rated Ally 31 | . . 31 31 . 31 18 Total Orders 3 | . . . . . 3 . RETURN 3 | . . . . . 3 . Ally Attacks 34 | . . 1 . . 23 10 Total Damage 368 | . . 20 . . 239 109 Kills 5 | . . . . . 4 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Active Infowar (turns) 2949 | 4 1221 226 963 176 359 . Terrain 357 | . . . . . 357 . Seismic 2949 | 4 1221 226 963 176 359 . Robot Analysis Total 5 | . 4 . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 3 | . . . . . 3 . Drone Recoveries 3 | . . . . . 3 . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 8256 | 78 1221 228 2009 176 3896 648 Spaces Moved 4144 | 36 992 204 962 75 1602 273 Core 2 | 2 . . . . . . Treads 420 | . . . . . 420 . Legs 2414 | . . . 884 75 1182 273 Wheels 1308 | 34 992 204 78 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 105 200 190 120 Average Speed 164 | 88 98 105 165 200 209 179 Slowest Speed 470 | 100 105 105 270 200 470 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 5 | . . . . . 5 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 4 95 46 85 12 95 35 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 3 | . 1 . 1 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 14 | . . . . . 11 3 Terrain Destroyed 144 | . 41 . 25 . 41 37 Melee 14 | . . . . . 11 3 Projectile 11 | . 7 . 4 . . . AOE 119 | . 34 . 21 . 30 34 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 4999 | 58 1121 218 1231 89 1911 371 Wait 253 | . 35 10 124 . 41 43 Move 4139 | 35 991 203 961 75 1601 273 Hop . | . . . . . . . Pick Up 56 | 6 11 1 24 2 12 . Fast Attach 42 | 7 3 1 7 1 20 3 Attach 19 | . 1 1 6 1 8 2 Detach 4 | . . 2 1 . 1 . Swap 51 | . 7 . 10 1 23 10 Drop 63 | . 13 . 20 3 25 2 Fire 282 | 10 58 . 78 6 103 27 Melee 43 | . . . . . 32 11 Ram 2 | . 2 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 37 | . . . . . 37 . Rewire 8 | . . . . . 8 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 5) 436 | -10/Materials | Discovered new exit (range 14) 440 | -10/Materials | Discovered new exit (range 13) 604 | -10/Materials | Discovered new exit (range 7) 1046 | -10/Materials | Discovered new exit (range 16) 1084 | -10/Materials | Identified exit to Subcaves 1084 | -10/Materials | Learned location of 1 exit from Materials 1169 | -10/Materials | Loaded intel: 11 trap records 1179 | -10/Materials | Derelicts attacked the area 1225 | -10/Materials | Learned 4 Recycling zone layouts 1236 | -10/Materials | Identified exit to Mines 1258 | -10/Materials | Loaded intel: 1 repair station location 1288 | -10/Materials | Learned 4 Subcaves zone layouts 1300 | -10/Materials | Entered Mines 1337 | -10/Mines | Discovered new exit (range 15) 1342 | -10/Mines | Met a Derelict bent on vengeance 1347 | -10/Mines | Found the Drone Emporium 1351 | -10/Mines | Found Prototype Device 1351 | -10/Mines | Identified Thief Drone Bay 1408 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1434 | -10/Mines | Learned location of Zion (-6) 1434 | -10/Mines | Discovered new exit (range 5) 1441 | -10/Mines | Received a Mining Laser from a helpful Derelict 1490 | -10/Mines | Assembled infested the area 1495 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1528 | -10/Mines | Entered Materials 1528 | -9/Materials | Accompanied by 1 ally 1528 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1529 | -9/Materials | Identified exit to Materials 1615 | -9/Materials | Discovered new exit (range 9) 1957 | -9/Materials | Repaired Imp. Light Cannon 2274 | -9/Materials | Central database locked down 2713 | -9/Materials | Discovered exit to Materials (range 8) 3076 | -9/Materials | Identified exit to Mines 3527 | -9/Materials | Discovered exit to Materials (range 4) 3537 | -9/Materials | Entered another Materials area 3537 | -8/Materials | Evolved 2 slots: Utility x2 3642 | -8/Materials | Garrison activated, responded to threat 3713 | -8/Materials | Identified exit to Garrison 3713 | -8/Materials | Entered Garrison 3727 | -8/Garrison | Triggered checkpoint 3829 | -8/Garrison | Build established: Hacker-Mutant 3975 | -8/Garrison | Triggered checkpoint 4067 | -8/Garrison | Triggered checkpoint 4100 | -8/Garrison | Destroyed 7 combat bots 4132 | -8/Garrison | Lost 5 parts (1n3u1w) 4293 | -8/Garrison | Triggered checkpoint 4378 | -8/Garrison | Build established: Mutant 4461 | -8/Garrison | Triggered checkpoint 4469 | -8/Garrison | Discovered new exit (range 14) 4663 | -8/Garrison | Discovered new exit (range 12) 4693 | -8/Garrison | Triggered checkpoint 4805 | -8/Garrison | Rescued a captive Derelict 4806 | -8/Garrison | Rescued a captive Derelict 5049 | -8/Garrison | Build established: Scavenger-Mutant 5185 | -8/Garrison | Triggered checkpoint 5445 | -8/Garrison | Discovered new exit (range 9) 5535 | -8/Garrison | Triggered checkpoint 5879 | -8/Garrison | Triggered checkpoint 5883 | -8/Garrison | Garrison Relay disabled 5885 | -8/Garrison | Core integrity fell below 50% 6130 | -8/Garrison | System corruption reached 10% 7105 | -8/Garrison | Installed Relay Interface Framework 7179 | -8/Garrison | Garrison Relay disabled 7272 | -8/Garrison | Build established: Hacker-Mutant 7330 | -8/Garrison | Garrison Relay disabled 7380 | -8/Garrison | Garrison Relay disabled 7539 | -8/Garrison | Garrison Relay disabled 7609 | -8/Garrison | Entered Materials 7609 | -8/Materials | Accompanied by 3 allies 7722 | -8/Materials | Core integrity fell below 20% 7726 | -8/Materials | Lost 3 allies 8114 | -8/Materials | Garrison activated, responded to threat 8209 | -8/Materials | Identified exit to Factory 8257 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Scanning: Ripper... Schematic downloaded. >>Insert(Imp. Light Armor Plating) Scanning Imp. Light Armor Plating... Ready to analyze. >>Scanalyze Scanning: Imp. Light Armor Plating... Scan incomplete, additional scanning required. 08209_ Connecting with Terminal... >>Access(Branch) No branch access points found. >>Access(Main) Found 3 level access points to Factory: (12,80) (93,13) (14,10) Map updated. 08219_ System corrupted: Heat flow error (+120). 08234_ System corrupted: Component data lost. 08252_ TPKDXC R6M|J6,WT<3NP2XG Map ----- +----------------------------------------------------+ | ????????????????????????# + """# | | ????????????????????????# # S"# | | ????????????????????????# # ### | | ????????????????????????# #########?? | | ??????????? ?????????###+######?????? | | ??????????# ?????????# T #?????? | | ??????????# ?????????# #?????? | | ??????????# ?????????# = #?????? | | ??????????# ?????????# #?????? | | ??????????# #????????# #?????? | | ??????????# ########## """"" #?????? | | ??????????# # # """"" #?????? | | ??????????# # """ " """"" #?????? | | ??????????# # """ # #?????? | | ??????????# # """ ##########?????? | | ??????????# # [#??????????????? | | ??????????# # """ #??????????????? | | ??????????# # = """ #??????????????? | | ??????????+ + """ #??????????????? | | ??????????# # ! #??????????????? | | ??????????# ##########??????????????? | | ??????????# #? ????????????????? | | ??????????# #? """"" ?????????###### | | ??????????# a# ""T"" #????????# ! | | ??????????# # = #????????# ! | | ??????????+ @ #????????# / ! | | ??????????# # !! #????????# | | ??????????# < # !! #????????# ! | | ??????????# #? ! #????????# | | ??????????#####?##Y######????????# | | ??????????????????##########?????# | | ??????????????????# / ####### | | ??????????????????# """ # ###+## | | ??????????????????# """ #^ | | ??????????????????# """ + T | | ??????????????????# ! # | | ??????????????????# """ # ###### | | ??????????????????# """ #######????? | | ??????????????????# """ #??????????? | | ??????????????????# #??????????? | | ??????????????????##########??????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 30 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Ripper | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 6% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussStasisSabre Manual? 0 Play Time 00:56:39 Cumulative 76.9 hours Start 2025.07.01 @ 18:45:13 End 2025.07.01 @ 19:40:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 53 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3aff7054-b729-496e-9a94-6d452b1ed3d4