Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.20 @ 16:05:33 Player: kat Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1479) 1479 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3809 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/550 Matter 106/300 Energy 160/160 System Corruption 19% Temperature Warm (143) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- Minigun (fused) > --- INVENTORY (5) ---- Carbon-fiber Leg Xenon Bombardment Thruster Improved Heat Sink Advanced Visual Processing Unit Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Light EM Pulse Cannon Minigun Missile Launcher > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Improved Heat Sink Advanced Visual Processing Unit Signal Interpreter [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Mining Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 43 | 6 4 . 13 1 19 Power 4 | 1 . . 1 . 2 Engine 2 | 1 . . 1 . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 12 | 2 . . 3 . 7 Treads 2 | 1 . . 1 . . Leg 3 | . . . . . 3 Wheel 4 | 1 . . 2 . 1 Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 11 | 1 2 . 3 . 5 Device 5 | . 1 . 2 . 2 Storage 1 | 1 . . . . . Processor 3 | . 1 . . . 2 Hackware 1 | . . . . . 1 Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 16 | 2 2 . 6 1 5 Energy Gun 3 | 1 . . 2 . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 1 . . 1 . 1 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 . 1 . 2 Special Weapon 4 | . 1 . 2 1 . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . . 1 1 15 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 4 | . . . . . 4 Weapon 8 | . . . 1 1 6 Highest Loss Streak 6 | . . . 1 1 6 To Critical Strikes . | . . . . . . Average Backups 7 | 4 7 7 7 8 5 Power . | . 1 . . 1 . Propulsion 2 | 2 3 3 3 2 . Utility 2 | . . 2 2 3 4 Weapon 1 | 1 1 1 1 1 . Tool/Special . | . . . . . . Unused Backups 11 | . 4 1 1 . 5 Power 2 | . 2 . . . . Propulsion 4 | . 2 . . . 2 Utility 3 | . . . . . 3 Weapon 1 | . . 1 . . . Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 93 | . 97 100 99 97 82 Engine 9 | . 14 14 11 11 2 Core 1 | . . . . . 3 Treads 6 | . 14 14 5 . . Wheel 15 | . 14 14 16 22 15 Device 8 | . 8 . 16 11 8 Storage 10 | . 14 14 11 11 5 Processor 12 | . 3 14 11 11 17 Protection 2 | . . . 5 11 . Energy Gun 2 | . 9 . 4 . . Ballistic Gun 5 | . 3 . 8 11 7 Launcher 6 | . 10 14 6 1 1 Special Weapon 7 | . 4 14 3 7 8 Peak Build Rating 33 | 6 7 7 13 13 33 Average Rating 12 | 4 6 7 11 12 19 On Entrance 7 | . 6 7 7 13 13 Naked Turns . | . . . . . . Heaviest Build 26 | 14 16 14 26 24 25 Greatest Support 36 | 20 10 10 26 26 36 Greatest Overweight (x) 5 | 1 1 1 2 . 5 Average Overweight (x) . | . 1 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 7 8 8 8 8 8 Average Carried 7 | 4 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 5 Class Distribution -------------------- 69% | Mutant 29% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1056 | 230 45 78 219 101 383 Remotely . | . . . . . . Salvage Created 1478 | . 56 39 475 133 775 Parts 89 | . 9 4 37 8 31 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 33 | . 3 2 11 4 13 Guns 13 | . . . 6 3 4 Cannons 1 | . . . 1 . . AOE 19 | . 3 2 4 1 9 Classes Destroyed 9 | . 3 1 3 1 1 Worker 3 | . . . 3 . . Hauler 2 | . . . 2 . . Recycler 3 | . . . . . 3 Operator 3 | . 1 . 2 . . Watcher 3 | . 1 . 1 . 1 Swarmer 7 | . 3 . 4 . . Grunt 23 | . . 2 5 3 13 Brawler 1 | . . . . 1 . Sentry 2 | . . . 2 . . Best Kill Streak 6 | . 3 2 6 5 5 Combat Bots Only 5 | . 3 2 4 4 5 Max Kills in Single Turn 4 | . 2 1 4 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 1 2 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 167 | . 4 3 50 14 96 Missed 62 | . 1 1 12 8 40 Hits 105 | . 3 2 38 6 56 Melee 1 | . . . . 1 . Projectile 104 | . 3 2 38 5 56 Critical Strikes 5 | . . . 1 1 3 Damage Taken 2469 | . 102 30 453 107 1777 Core 726 | . 23 12 117 14 560 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . 86 . 67 . Volleys Fired 180 | . 7 30 50 22 71 Largest 2 | . 2 1 2 2 2 Hottest 123 | . 100 100 100 123 100 Shots Fired 203 | . 8 30 65 25 75 Gun 100 | . 5 . 50 13 32 Cannon 5 | . . . . . 5 Launcher 28 | . 2 3 4 2 17 Special 70 | . 1 27 11 10 21 Kinetic 82 | . 1 . 36 13 32 Thermal 88 | . 5 27 25 10 21 Explosive 28 | . 2 3 4 2 17 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 9 | . 1 3 8 6 9 Robot Miss Streak 3 | . 2 . 2 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 96 | . 3 2 44 13 34 Core Hits 89 | . 5 5 32 8 39 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . 1 2 Critical Strikes 3 | . . . . 1 2 Destroy 3 | . . . . 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3363 | . 113 128 972 290 1860 Guns 1131 | . 28 . 530 161 412 Cannons 44 | . . . . . 44 Explosions 2109 | . 85 128 387 105 1404 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 987 | . 15 . 399 161 412 Thermal 245 | . 13 . 186 24 22 Explosive 1870 | . 85 128 387 105 1165 Electromagnetic 261 | . . . . . 261 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 19 | . . . . . 19 Average Corruption 17 | . . . . . 17 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . . 16 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Parts Fused 2 | . . . . . 2 Data Loss (minor) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Misdirections 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 34 | . . . . . 34 Projectiles . | . . . . . . Explosions 34 | . . . . . 34 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 201 | . 36 8 34 17 106 Shots 7 | . 1 1 1 1 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 260 | . 30 260 54 87 125 Average Temperature 52 | . 13 115 11 36 14 Received Heat Transfer 621 | . . 12 153 42 414 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 621 | . 37 . 484 50 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 92 | 100 100 100 98 100 76 Level 1 6 | . . . 1 . 19 Level 2 1 | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 602 | . 93 80 200 138 602 Initial 74 | . . 12 . 74 46 Average 58 | . 24 14 45 115 109 Influence Increases 1603 | . 115 81 429 117 861 Destroy 0b10 Robot/C 660 | . 60 40 220 80 260 Destroy 0b10 Robot/NC 70 | . 10 . 40 . 20 Destroy Leader 150 | . 12 10 66 20 42 Successful Hack 14 | . . . 10 . 4 Disable Machine 240 | . 15 15 75 . 135 Destroy Structure 199 | . 18 16 18 17 130 Lose Combat Pursuer 270 | . . . . . 270 Influence Decreases 1019 | . 82 114 237 188 398 Entered New Map 214 | . . 21 . 118 75 Time Decay 694 | . 82 93 227 60 232 Lost Part 111 | . . . 10 10 91 Squads Dispatched 5 | . . . 2 . 3 Investigation 3 | . . . . . 3 Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 6 2 19 4 36 Peak Tracking Total 10 | . 3 2 5 2 10 Tactical Retreats 9 | . . . . . 9 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 5 | . 2 . . . 3 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 17 | . 1 1 6 . 9 Max in Single Turn 2 | . 1 1 2 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . 2 . 1 . 2 Terminals 5 | . 2 . 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 5 . 2 . 10 Successful 6 | . . . 2 . 4 Failed 11 | . 5 . . . 6 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 3 | . . . 1 . 2 Terminals 17 | . 5 . 2 . 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . 2 . 4 Prototype ID Bank 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Maintenance Status 1 | . . . 1 . . Surveillance Status 1 | . . . 1 . . Recall Reinforcements 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 3 | . 1 . . . 2 Full Trace Events 3 | . 1 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1634 | . 240 . 564 132 698 Optics 636 | . . . . . 636 Sensors 1089 | . . . 564 132 393 Structural 579 | . 240 . 278 . 61 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2267 | 56 396 421 564 132 698 Spaces Moved 1624 | 44 364 315 363 67 471 Core 149 | 4 . . . . 145 Treads 1 | 1 . . . . . Legs 31 | . . . . . 31 Wheels 1427 | 39 364 315 363 67 279 Hover . | . . . . . . Flight 16 | . . . . . 16 Fastest Speed 34 | 50 95 95 90 90 34 Average Speed 88 | 89 95 95 92 90 76 Slowest Speed 300 | 160 95 95 110 90 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 17 | . . . . 1 16 Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 40 | 3 63 81 34 22 40 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 43 | . . 16 . 7 20 Terrain Destroyed 256 | . 20 37 17 22 160 Melee . | . . . . . . Projectile 46 | . . 17 1 8 20 AOE 210 | . 20 20 16 14 140 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2109 | 58 405 353 508 94 691 Wait 200 | 2 18 7 65 1 107 Move 1618 | 43 363 314 362 66 470 Hop . | . . . . . . Pick Up 29 | 7 7 1 7 2 5 Fast Attach 26 | 5 2 . 4 1 14 Attach 12 | 1 . . 3 . 8 Detach 3 | . . . . . 3 Swap 14 | . 2 . 8 . 4 Drop 26 | . 6 1 9 2 8 Fire 180 | . 7 30 50 22 71 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [Sub]) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 164 | -10/Materials | Discovered new exit (range 9) 189 | -10/Materials | Discovered new exit (range 13) 269 | -10/Materials | Discovered new exit (range 11) 278 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 365 | -10/Materials | Identified exit to Mines 372 | -10/Materials | Identified exit to Materials 453 | -10/Materials | Entered Mines 546 | -10/Mines | Met a Derelict bent on vengeance 868 | -10/Mines | Discovered exit to Materials (range 7) 874 | -10/Mines | Entered Materials 874 | -9/Materials | Evolved 2 slots: Utility x2 1400 | -9/Materials | Discovered new exit (range 6) 1428 | -9/Materials | Identified exit to Mines 1438 | -9/Materials | Entered Mines 1557 | -9/Mines | Discovered new exit (range 13) 1570 | -9/Mines | Identified exit to Materials 1570 | -9/Mines | Entered Materials 1570 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1872 | -8/Materials | Build established: Skirmisher 1901 | -8/Materials | Crushed by falling debris 1902 | -8/Materials | System corruption reached 10% 1915 | -8/Materials | Crushed by falling debris 1946 | -8/Materials | Lost 6 parts (1p2n1u2w) 2004 | -8/Materials | Lost 3 parts (1n1u1w) 2029 | -8/Materials | Core integrity fell below 50% 2035 | -8/Materials | Core integrity fell below 20% 2268 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02244_ Particle Gun tumbles out of recycling unit. 02244_ A bubble of electromagnetic force engulfs the area. 02244_ Proton Bomb Trap short circuited. 02244_ A bubble of electromagnetic force engulfs the area. 02245_ G-47 Trooper destroyed. 02246_ K-01 Serf collects debris. 02247_ G-47 Trooper destroyed. 02250_ K-01 Serf collects debris. 02250_ Lgt. EM Pulse Cannon destroyed. 02251_ G-47 Trooper destroyed. 02254_ K-01 Serf collects debris. 02257_ System corrupted: Component data lost. 02261_ G-47 Trooper suffers critical hit (Destroy). 02261_ Destroyed Imp. Heat Sink. 02262_ Critical hit (Burn: +37). 02264_ Xenon Bombardment Thruster destroyed. 02266_ Missile Launcher destroyed. 02268_ R-06 Scavenger collects Aluminum Leg. 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""" | | ?????????????????????# + = % """ | | ?????????????????????# # !%* %= """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsCorruptionUnit Manual? 0 Play Time 00:37:23 Cumulative 31.7 hours Start 2025.10.20 @ 12:52:13 End 2025.10.20 @ 16:05:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 42 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 26 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07e0bce5-b4c1-4199-bb2a-75948caa8d59