Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.10 @ 19:19:40 Player: Platnium Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2422) 2422 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (214) 214 TOTAL SCORE: 5461 Bonus ------- High Alert Combat Kills 214 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (18) --- Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit Maneuvering Thrusters Improved Trap Extractor Improved Trap Extractor Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Enhanced Optical Array > --- WEAPON ----------- EM Pulse Cannon Ion Cannon Gauss Rifle Gauss Cannon > --- INVENTORY -------- Deuterium Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Wheel Armored Wheel Maneuvering Thrusters Improved Light Cannon Advanced EMP Blaster Advanced EMP Blaster Grenade Launcher Datajack Remote Datajack [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Core Shielding Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 2 | . . . 1 1 Parts Attached 88 | 6 11 15 34 22 Power 11 | 1 1 2 5 2 Engine 10 | 1 1 2 4 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 17 | 2 2 3 5 5 Treads . | . . . . . Leg 8 | . . 1 3 4 Wheel 8 | 2 2 2 2 . Hover 1 | . . . . 1 Flight . | . . . . . Utility 21 | 1 1 5 8 6 Device 9 | . . 3 3 3 Storage 5 | 1 . . 2 2 Processor 4 | . . 1 2 1 Hackware . | . . . . . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 39 | 2 7 5 16 9 Energy Gun 8 | 1 4 . 2 1 Energy Cannon 3 | . . . 2 1 Ballistic Gun 15 | 1 3 5 5 1 Ballistic Cannon 2 | . . . . 2 Launcher 7 | . . . 4 3 Special Weapon 2 | . . . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 1 1 Unidentified Prototypes 4 | . . . 2 2 Parts Lost 26 | . 1 5 5 15 Power 4 | . . 2 . 2 Propulsion 5 | . . 2 1 2 Utility 6 | . . 1 2 3 Weapon 11 | . 1 . 2 8 Highest Loss Streak 9 | . 1 3 3 9 Average Slot Usage (%) 90 | . 96 88 87 91 Engine 12 | . 14 9 14 8 Core 1 | . . . 1 3 Leg 5 | . . 2 3 14 Wheel 12 | . 28 13 12 . Device 10 | . . 12 12 14 Storage 10 | . 14 11 6 15 Processor 4 | . . 6 5 6 Protection 7 | . 10 12 9 . Energy Gun 3 | . 13 1 1 . Energy Cannon 2 | . . . . 10 Ballistic Gun 12 | . 14 19 14 5 Ballistic Cannon 1 | . . . . 6 Launcher 3 | . . . 7 1 Naked Turns . | . . . . . Heaviest Build 87 | 10 11 20 48 87 Greatest Support 35 | 26 26 20 22 35 Greatest Overweight (x) 16 | 3 . 5 2 16 Average Overweight (x) . | 1 . . 1 2 Largest Inventory Capacity 18 | 6 6 6 10 18 Average Capacity 9 | 5 6 6 6 16 Most Carried 13 | 3 6 6 10 13 Average Carried 5 | . 3 5 5 9 Final Capacity 18 | 6 6 6 10 18 Final Carried 9 | . 6 6 9 8 Class Distribution -------------------- 47% | Mutant 18% | Scavenger-Skirmisher 13% | Scavenger-Mutant 10% | Skirmisher 6% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1938 | 165 233 255 877 408 Remotely 235 | . . 54 181 . Salvage Created 2317 | . 141 431 1028 717 Parts 148 | . 19 23 59 47 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 4 | . 1 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 55 | . 6 8 25 16 Guns 31 | . 6 8 14 3 Cannons 8 | . . . 1 7 AOE 15 | . . . 10 5 Classes Destroyed 13 | . 3 3 5 2 Worker 6 | . 1 . 3 2 Builder 5 | . . . 2 3 Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Operator 2 | . . . 1 1 Watcher 3 | . 2 1 . . Swarmer 15 | . 6 . 7 2 Grunt 24 | . . 3 13 8 Brawler 2 | . . 1 1 . Protector 1 | . . . . 1 Sentry 7 | . . 4 3 . Hunter 4 | . . . 1 3 Programmer 2 | . . . . 2 Best Kill Streak 14 | . 5 4 14 9 Combat Bots Only 13 | . 4 4 13 6 Max Kills in Single Turn 3 | . 1 2 3 3 Gunslinging 1 | . . 1 1 . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4281 | . 284 568 1152 2277 Core 1027 | . 38 63 219 707 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 84 84 60 . Volleys Fired 164 | . 30 36 65 33 Largest 4 | . 2 2 3 4 Hottest 199 | . 60 46 143 199 Shots Fired 369 | . 56 72 139 102 Gun 289 | . 56 72 123 38 Cannon 54 | . . . . 54 Launcher 25 | . . . 15 10 Special 1 | . . . 1 . Kinetic 265 | . 35 72 107 51 Thermal 55 | . 7 . 17 31 Explosive 13 | . . . 10 3 Electromagnetic 36 | . 14 . 5 17 Robot Hit Streak 11 | . 7 11 11 9 Robot Miss Streak 5 | . 4 4 5 2 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . 2 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 217 | . 29 44 78 66 Core Hits 129 | . 12 20 54 43 Critical Hits 3 | . . . 1 2 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 1 | . . . . 1 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5257 | . 292 568 2336 2061 Guns 2212 | . 262 568 861 521 Cannons 653 | . . . . 653 Explosions 2368 | . 30 . 1451 887 Melee . | . . . . . Ramming . | . . . . . Kinetic 2039 | . 130 568 692 649 Thermal 800 | . 62 . 332 406 Explosive 1421 | . . . 991 430 Electromagnetic 997 | . 100 . 321 576 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 7 . 4 Average Corruption 3 | . . 6 . 1 Corruption Purged . | . . . . . Effects 12 | . . 5 . 7 Message Errors 2 | . . . . 2 Matter Fused 3 | . . 3 . . Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Targeting Errors 4 | . . 2 . 2 Overload Shots . | . . . . . Overflow Damage 133 | . 5 . 67 61 Projectiles 11 | . . . . 11 Explosions 122 | . 5 . 67 50 Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary 1 | . . . . 1 Self-Inflicted Damage 415 | . 37 . 133 245 Shots 13 | . 1 . 3 9 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 405 | . 46 13 362 405 Average Temperature 58 | . 17 4 71 64 Received Heat Transfer 975 | . 12 171 441 351 Effects 2 | . . . 1 1 Shutdowns 1 | . . . 1 . Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1448 | . 125 . 570 753 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 . 2 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 653 | . 268 272 653 648 Initial 231 | . . 35 114 231 Average 315 | . 127 141 472 346 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 27 | 100 67 62 6 1 Level 1 36 | . 32 37 11 79 Level 2 36 | . . . 81 18 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 . 3 7 Investigation 4 | . . . 2 2 Extermination 1 | . . . . 1 Reinforcement 4 | . 1 . 1 2 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . 1 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 14 11 35 22 Peak Tracking Total 8 | . 4 3 8 5 Tactical Retreats 4 | . 2 . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 15 | . . . 6 9 Max in Single Turn 4 | . . . 1 4 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 13 | . 5 2 3 3 Terminals 9 | . 4 2 3 . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 39 | . 19 5 10 5 Successful 25 | . 14 5 5 1 Failed 14 | . 5 . 5 4 Catastrophic 5 | . . . 3 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 31 | . 16 5 10 . Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 21 | . 11 5 5 . Record 10 | . 3 4 3 . Prototype ID Bank 2 | . 1 . 1 . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Report Inventory 1 | . 1 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 1 3 3 Full Trace Events 5 | . 1 . 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2741 | 95 538 325 1047 736 Spaces Moved 1447 | 64 373 183 527 300 Core 54 | 46 . 6 . 2 Treads . | . . . . . Legs 413 | . . 26 89 298 Wheels 980 | 18 373 151 438 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 155 Average Speed 117 | 125 86 96 104 189 Slowest Speed 850 | 200 90 300 180 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 6 56 23 41 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 104 | . 2 . 88 14 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 101 | . 2 . 88 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2203 | 79 542 262 923 397 Wait 384 | . 101 17 254 12 Move 1443 | 63 372 182 526 300 Hop . | . . . . . Pick Up 69 | 8 17 4 22 18 Fast Attach 13 | . . 8 5 . Attach 37 | 6 4 4 15 8 Detach 5 | . 1 1 3 . Swap 38 | . 7 3 14 14 Drop 49 | 2 10 7 19 11 Fire 164 | . 30 36 65 33 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 15) 340 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 4) 634 | -10/Materials | Entered another Materials area 634 | -9/Materials | Evolved 2 slots: Utility x2 850 | -9/Materials | Lost 3 parts (2n1u) 892 | -9/Materials | Discovered new exit (range 8) 959 | -9/Materials | Entered another Materials area 959 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1111 | -8/Materials | Lost 3 parts (1n1u1w) 1122 | -8/Materials | Destroyed 13 combat bots 1991 | -8/Materials | Discovered new exit (range 7) 2006 | -8/Materials | Entered Factory 2006 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2413 | -7/Factory | Build established: Scavenger-Skirmisher 2595 | -7/Factory | Garrison activated, responded to threat 2635 | -7/Factory | Lost 6 parts (1p1u4w) 2733 | -7/Factory | Core integrity fell below 50% 2739 | -7/Factory | Core integrity fell below 20% 2742 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02730_ Datajack destroyed. 02730_ K-01 Serf collects debris. 02731_ System corrupted: Energy discharge (-34). 02732_ U-05 Engineer lays Concrete. 02732_ Adv. Heat Sink destroyed. 02733_ U-05 Engineer lays Concrete. 02734_ The unstable cave ceiling collapses. 02734_ U-05 Engineer builds a Wall. 02734_ K-01 Serf collects debris. 02735_ U-05 Engineer lays Concrete. 02737_ U-05 Engineer builds a Wall. 02738_ Penetrated by Slug. 02739_ U-05 Engineer lays Concrete. 02739_ K-01 Serf collects debris. 02739_ R-06 Scavenger collects Lrg. Battery. 02739_ U-05 Engineer lays Concrete. 02741_ U-05 Engineer builds a Wall. 02741_ U-05 Engineer lays Concrete. 02742_ Slug penetrates Wall. 02742_ U-05 Engineer lays Concrete. 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