Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.28 @ 12:51:49 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (160) 800 Value Destroyed (5852) 5852 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (2492) 2492 TOTAL SCORE: 17264 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 1446 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -264 Cogmind --------- Core Integrity 967/1150 Matter 128/300 Energy 300/300 System Corruption 4% Temperature Cool (0) Movement Walking (163) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Zionite Composite Leg I Zionite Composite Leg I Myomer Leg > --- UTILITY (12) ----- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Core Analyzer Hardened Medium Armor Plating Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON (2) ------- Great Axe > --- INVENTORY (26) --- Fusion Reactor Experimental Sensor Array Zionite Weapon Casing Improved Light Armor Plating Transdimensional Reconstructor Proton Cannon Proton Cannon Disruptor Cannon Disruptor Cannon Disruptor Cannon Advanced Plasma Cannon Heavy Phase Cannon Neutron Cannon Molecular Deconstructor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Zionite Composite Leg I > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Core Analyzer Experimental Propulsion Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- Disruptor Cannon Disruptor Cannon > --- INVENTORY -------- Fusion Reactor Zionite Composite Leg I Zionite Weapon Casing Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Transdimensional Reconstructor Proton Cannon Proton Cannon Disruptor Cannon Plasma Cannon Advanced Plasma Cannon Heavy Phase Cannon Neutron Cannon Heavy Rocket Launcher Molecular Deconstructor Great Axe [Rating: 93] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Proton Cannon Energy Gun Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . Utility 10 | . . . . . 3 1 . . . . 2 . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 273 | 7 2 2 2 . 41 37 6 9 5 9 49 4 5 1 33 8 5 6 6 15 21 Power 20 | 1 . . . . 5 3 . 1 . 1 4 . . . 5 . . . . . . Engine 7 | 1 . . . . 1 2 . . . 1 1 . . . 1 . . . . . . Core 13 | . . . . . 4 1 . 1 . . 3 . . . 4 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 41 | 2 . . . . 11 7 . 1 1 4 4 . . . 6 . 1 1 . 1 2 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . Leg 39 | . . . . . 11 7 . 1 1 4 4 . . . 6 . 1 1 . 1 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 111 | 2 2 . 2 . 6 15 2 2 4 3 29 2 3 1 7 2 2 5 6 5 11 Device 63 | . . . . . 2 11 1 2 2 2 24 2 3 1 5 1 . 2 1 3 1 Storage 9 | 2 2 . 2 . 1 . . . . . . . . . . . . . . . 2 Processor 7 | . . . . . . 2 . . . . 3 . . . . . 1 . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 32 | . . . . . 3 2 1 . 2 1 2 . . . 2 1 1 3 5 2 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 101 | 2 . 2 . . 19 12 4 5 . 1 12 2 2 . 15 6 2 . . 9 8 Energy Gun 21 | . . . . . 10 6 2 1 . 1 1 . . . . . . . . . . Energy Cannon 43 | . . . . . 2 2 . . . . 7 2 1 . 11 6 1 . . 7 4 Ballistic Gun 9 | 2 . 1 . . 6 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . 1 . . 1 1 1 2 . . 1 . . . 4 . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . 3 1 2 . . 3 . 1 . . . 1 . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 5 1 . . 1 . 1 . . . . . . 2 3 . . Parts Lost 31 | . . . . . 10 5 1 1 . . 4 . . . 2 . . . . . 8 Power 3 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 Propulsion 9 | . . . . . 2 3 . 1 . . 1 . . . 1 . . . . . 1 Utility 10 | . . . . . 3 1 . . . . 1 . . . . . . . . . 5 Weapon 9 | . . . . . 5 1 . . . . 2 . . . . . . . . . 1 Highest Loss Streak 7 | . . . . . 3 2 1 1 . . 4 . . . 1 . . . . . 7 Average Slot Usage (%) 97 | . 100 100 100 100 93 99 92 98 99 100 99 100 100 100 99 94 94 93 93 94 92 Engine 6 | . 14 14 14 14 2 14 7 7 7 7 4 . . . 2 5 5 5 5 5 4 Core 5 | . . . . . 6 . . 6 7 7 7 13 13 13 9 5 5 5 5 5 5 Treads 1 | . 28 28 28 28 . . . . . . . . . . . . . . . . . Leg 19 | . . . . . 26 22 23 22 23 23 19 20 20 20 19 17 17 17 17 17 14 Device 7 | . . . . . 7 8 6 7 7 7 5 6 6 6 6 11 10 10 11 10 8 Storage 21 | . 28 28 28 28 25 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 Processor 11 | . . . . . . 7 7 7 7 7 19 20 20 20 20 17 17 17 17 17 21 Protection 5 | . . . . . 6 5 7 7 6 7 5 6 6 6 5 5 5 5 4 5 10 Energy Gun 3 | . . . . . 7 6 7 10 7 14 1 . . . . . . . . . . Energy Cannon 6 | . . . . . 4 4 . . . . 10 13 11 13 12 11 8 11 11 10 5 Ballistic Gun 2 | . 28 28 28 28 6 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 2 6 3 7 . . . . . . . 2 . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 15 23 23 55 55 86 102 97 95 95 95 115 110 110 110 110 121 128 128 121 129 137 Greatest Support 73 | 40 40 40 40 40 33 50 50 50 45 45 60 55 55 55 60 60 60 64 64 64 73 Greatest Overweight (x) 5 | . . . 1 1 2 3 1 3 2 2 2 1 1 1 5 2 2 2 1 2 2 Average Overweight (x) 1 | . . . . 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 26 | 8 12 12 18 18 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 26 Average Capacity 23 | 6 11 12 15 18 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Most Carried 24 | 4 10 12 16 15 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 Average Carried 22 | 2 5 11 13 15 21 23 24 23 23 23 23 23 24 24 23 23 24 23 23 23 20 Final Capacity 26 | 8 12 12 18 18 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 26 Final Carried 24 | 4 10 12 15 15 24 24 24 23 23 24 24 24 24 24 24 24 24 24 24 24 15 Class Distribution -------------------- 57% | Messiah-Mutant 30% | Hauler-Mutant 8% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Zhirov Messiah-Mutant | -4/Proximity Caves Messiah-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 3836 | 255 206 121 23 . 594 260 76 313 63 132 444 118 108 . 511 152 50 60 . 262 88 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5503 | 66 254 95 . . 1745 698 30 219 . 150 854 . 127 . 620 . 158 67 . 251 169 Parts 271 | 1 23 4 . . 86 41 . 10 . 7 33 . 5 . 32 1 4 1 . 13 10 Haulers Intercepted 4 | . . . . . 4 . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 4 . . . 1 1 . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . . 9 . 29 . 1 1 . 31 . 4 6 . 7 . Prevented 32 | . . . . . . . . . . 14 . . 5 . 5 . 3 1 . 4 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 132 | . 10 3 . . 30 16 3 6 . 2 13 . 3 . 27 . 2 1 . 8 8 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . Guns 36 | . 10 . . . 18 5 . 1 . 1 1 . . . . . . . . . . Cannons 35 | . . . . . 9 2 . . . . 8 . 2 . 8 . 2 1 . 3 . AOE 57 | . . 3 . . 3 9 3 5 . . 3 . . . 19 . . . . 5 7 Classes Destroyed 12 | 1 2 . . . 8 1 . . . . . . . . . . . . . . . Worker 9 | . . . . . 2 2 . . . . 3 . . . . . . . . . 2 Builder 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Hauler 4 | . . . . . 4 . . . . . . . . . . . . . . . . Recycler 6 | 1 . 1 . . 2 1 . . . . 1 . . . . . . . . . . Watcher 5 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . . Swarmer 49 | . 6 3 . . 3 8 . 3 . . . . 2 . 13 . . . . 5 6 Grunt 37 | . 4 . . . 15 2 3 2 . 1 4 . . . 6 . . . . . . Brawler 5 | . . . . . 2 . . . . 1 1 . . . 1 . . . . . . Duelist 7 | . . . . . 1 1 . 1 . . 1 . . . 3 . . . . . . Sentry 15 | . . . . . 8 1 . . . . 2 . 1 . 1 . 1 . . 1 . Hunter 8 | . . . . . 1 2 . . . . 1 . . . 2 . 1 1 . . . Programmer 11 | . . . . . . 2 . . . . 4 . . . 1 . . . . 2 2 Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | 1 6 3 . . 7 7 3 5 . 2 3 . 3 . 11 1 1 1 . 5 7 Combat Bots Only 11 | . 6 3 . . 6 4 3 5 . 2 3 . 3 . 11 . 1 1 . 5 5 Max Kills in Single Turn 4 | 1 1 2 . . 2 4 2 2 . 1 2 . 1 . 4 1 1 1 . 3 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . 1 4 2 2 . . 1 . . . 4 . . . . 3 2 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Damage Taken 9971 | . 365 7 . . 2020 1110 213 451 . 39 1011 . 323 . 1441 101 120 56 . 197 2517 Core 984 | . 73 . . . 303 90 13 41 . . 104 . 43 . 98 . 13 . . 23 183 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 70 44 . . . . 79 . . . . 71 . . . . 96 . Volleys Fired 397 | 6 33 8 . . 125 36 5 20 . 7 67 . 7 . 41 2 5 3 . 21 11 Largest 2 | 2 2 2 . . 2 2 1 2 . 2 2 . 2 . 2 2 2 2 . 2 2 Hottest 178 | 40 40 40 . . 125 160 36 100 . 100 170 . 150 . 170 170 150 150 . 178 178 Shots Fired 716 | 12 66 14 . . 245 64 5 36 . 14 114 . 14 . 66 4 10 6 . 30 16 Gun 371 | 12 66 12 . . 167 48 . 32 . 14 20 . . . . . . . . . . Cannon 297 | . . . . . 74 11 . . . . 90 . 14 . 51 4 10 6 . 27 10 Launcher 48 | . . 2 . . 4 5 5 4 . . 4 . . . 15 . . . . 3 6 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 160 | 12 66 12 . . 70 . . . . . . . . . . . . . . . . Thermal 312 | . . . . . 155 11 . . . . 85 . . . 30 4 . . . 17 10 Explosive 48 | . . 2 . . 4 5 5 4 . . 4 . . . 15 . . . . 3 6 Electromagnetic 196 | . . . . . 16 48 . 32 . 14 25 . 14 . 21 . 10 6 . 10 . Robot Hit Streak 20 | 4 20 9 . . 18 12 4 5 . 12 10 . 5 . 18 2 5 3 . 5 12 Robot Miss Streak 5 | 3 3 3 . . 4 4 . 3 . 1 5 . 3 . 3 3 1 1 . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 471 | 6 47 7 . . 173 44 6 18 . 12 63 . 8 . 43 2 8 4 . 12 18 Core Hits 303 | 2 24 5 . . 75 39 10 10 . 3 35 . 3 . 64 3 4 3 . 11 12 Critical Hits 6 | . . . . . 3 . . . . . 2 . . . . . 1 . . . . Critical Kills 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . Melee Attacks 86 | . . . . . . 14 12 13 3 . 10 . 8 . . . 4 . . 2 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 86 | . . . . . . 14 12 13 3 . 10 . 8 . . . 4 . . 2 20 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17511 | 74 376 242 . . 3529 1998 851 659 . 230 2366 . 186 . 4100 168 233 262 . 726 1511 Guns 3766 | 72 366 46 . . 2022 610 . 217 . 230 203 . . . . . . . . . . Cannons 5341 | . . . . . 1123 243 . . . . 1542 . 186 . 1151 30 233 165 . 358 310 Explosions 7871 | . . 193 . . 378 1001 738 442 . . 587 . . . 2949 138 . 97 . 368 980 Melee 498 | . . . . . . 144 113 . . . 34 . . . . . . . . . 207 Ramming 35 | 2 10 3 . . 6 . . . . . . . . . . . . . . . 14 Kinetic 1217 | 72 366 46 . . 733 . . . . . . . . . . . . . . . . Thermal 6065 | . . . . . 2199 791 . 62 . . 1603 . . . 749 30 . 97 . 224 310 Explosive 7045 | . . 193 . . 378 453 738 380 . . 468 . . . 2949 138 . . . 368 980 Electromagnetic 2651 | . . . . . 213 610 . 217 . 230 261 . 186 . 402 . 233 165 . 134 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 498 | . . . . . . 144 113 . . . 34 . . . . . . . . . 207 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 4 4 4 4 . 3 3 3 3 6 . . . . 1 4 Average Corruption 3 | . . . . . . 2 4 4 4 . 3 3 3 3 4 . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 121 | . . . . . . 19 7 11 3 . 36 7 5 1 26 . . . . 2 4 Message Errors 35 | . . . . . . 5 2 2 . . 17 2 1 . 4 . . . . 2 . Matter Fused 22 | . . . . . . 1 1 4 . . 5 3 . 1 5 . . . . . 2 Heat Flow Errors 21 | . . . . . . 5 1 . 1 . 9 . 2 . 3 . . . . . . Energy Discharges 12 | . . . . . . 3 1 1 1 . 2 1 1 . 2 . . . . . . Parts Rejected 3 | . . . . . . . . . . . . . . . 3 . . . . . . Data Loss (minor) 18 | . . . . . . 3 2 4 1 . 3 1 1 . 1 . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . . . . . Misfires 2 | . . . . . . . . . . . . . . . 2 . . . . . . Targeting Errors 5 | . . . . . . 2 . . . . . . . . 3 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 783 | . . 30 . . 16 308 43 63 . . 55 . . . 125 . . . . 19 124 Projectiles 111 | . . . . . 16 . . . . . 32 . . . 23 . . . . 19 21 Explosions 544 | . . 30 . . . 204 35 63 . . 23 . . . 102 . . . . . 87 Melee 128 | . . . . . . 104 8 . . . . . . . . . . . . . 16 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 520 | . . . . . 3 59 9 55 . . 100 . . . 22 74 . . . . 198 Shots 14 | . . . . . . 1 2 1 . . 4 . . . 1 1 . . . . 4 Rammed 10 | 1 6 1 . . 1 . . . . . . . . . . . . . . . 1 Targets Rammed 12 | 1 6 1 . . 1 . . . . . . . . . . . . . . . 3 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 340 | . 12 . . . 216 261 260 315 185 72 282 . 196 . 340 93 117 72 . 228 192 Average Temperature 78 | . 8 . . . 50 74 81 114 95 34 90 . 86 . 93 51 47 39 . 75 61 Received Heat Transfer 1902 | . 108 . . . 846 222 117 . . 12 195 . 54 . 267 9 . . . . 72 Effects 6 | . . . . . . 1 . . . . 5 . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . . . . . . Interference 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . Parts Fried 15 | . . . . . . 7 . 1 . 1 2 . 1 . 1 . 1 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 22 | . . . . . 12 . . . . . 5 . . . 1 . . . . 2 2 Heat Transferred 9431 | . . . . . 3922 800 . 50 . . 2637 . . . 1172 . . 100 . 300 450 Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 2 . 1 . . 1 . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 512 | 5 261 176 . . 512 470 . . . . 308 . . . . 463 . . . . 258 Average Influence 192 | . 89 145 . . 228 268 . . . . 122 . . . . 291 . . . . 97 Maximum Alert Level 2 | . 1 . . . 2 2 . . . . 1 . . . . 2 . . . . 1 Low Security (%) 52 | 100 81 100 . 100 45 19 . . . . 84 . . . . . . . . . 88 Level 1 38 | . 18 . . . 31 71 . . . . 15 . . . . 86 . . . . 11 Level 2 8 | . . . . . 23 8 . . . . . . . . . 13 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . . . 5 6 . . . . 10 . . . 1 2 . . . . 2 Investigation . | . . . . . . . . . . . . . . . . . . . . . . Extermination 10 | . . . . . . 3 . . . . 5 . . . . 1 . . . . 1 Reinforcement 7 | . . . . . 1 3 . . . . 1 . . . . 1 . . . . 1 Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . Garrison 8 | . . . . . 4 . . . . . 4 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 9 | . 1 . . . 2 . . . . . 3 . . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 197 | . 14 3 . . 48 16 4 6 . 13 25 . 3 . 31 1 4 1 . 6 22 Peak Tracking Total 11 | . 5 3 . . 6 4 4 4 . 4 5 . 3 . 10 1 3 1 . 3 11 Tactical Retreats 17 | . 2 . . . 7 . . 2 . . 1 . . . 1 . 1 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 4 | . . . . . . 4 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 1 . . . . . 1 . . . 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 24 | . . . . . 1 15 . . . 1 . . . . 2 3 . . . . 2 Max in Single Turn 15 | . . . . . 1 15 . . . . . . . . 1 1 . . . . 2 Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 26 | . 2 . 1 . 4 2 1 . . . 3 1 . 4 . 1 2 . 4 . 1 Terminals 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 Total Hacks 95 | . 6 . 1 . 8 4 6 . . . 11 1 . 30 . 1 8 . 17 . 2 Successful 84 | . 5 . 1 . 4 2 6 . . . 9 1 . 30 . . 8 . 17 . 1 Failed 11 | . 1 . . . 4 2 . . . . 2 . . . . 1 . . . . 1 Catastrophic 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 4 . . . 4 . . . . . 16 . . . 2 10 . . . . . Terminals 13 | . 6 . . . 5 2 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . Repair Stations 10 | . . . . . . . . . . . 9 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 2 . . . . . . . . . . . . . . 2 Terminal Hacks 67 | . 3 . 1 . . 1 6 . . . . 1 . 30 . . 8 . 17 . . Record 30 | . . . 1 . . . 6 . . . . . . 11 . . 7 . 5 . . Part Schematic 14 | . . . . . . . . . . . . . . 10 . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . . 3 . . . . 4 . . Open Door 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . 8 . . . . . . . . . . Scan Component 4 | . . . . . . . . . . . 4 . . . . . . . . . . Repair 4 | . . . . . . . . . . . 4 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 Seal Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 Unauthorized Hacks 10 | . 4 . . . 6 . . . . . . . . . . . . . . . . Terminals 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . 3 2 . . . . 2 . . . . 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 3 . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . . 10 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . 4 . . . . . . . . . . Time 218 | . . . . . . . . . . . 218 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 26 | . . . . 1 . . . . 11 2 4 . . . 3 2 3 . . . . Largest Group 11 | . . . . . 1 . . . 11 11 4 . . . 2 2 5 2 1 1 . Highest-Rated Group 353 | . . . . . 31 . . . 353 353 153 . . . 98 170 245 170 85 85 . Highest-Rated Ally 94 | . . . . . 31 . . . 39 39 42 . . . 94 85 85 85 85 85 . Zionite Dispatches 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hacker 1 | . . . . . . . . . . . 1 . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . 3 . . . . . . . . . . GOTO 1 | . . . . . . . . . . . 1 . . . . . . . . . . DROP 1 | . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 203 | . . . . . 3 . . . . 103 37 . . . 27 13 11 4 . 5 . Total Damage 6001 | . . . . . 42 . . . . 2421 977 . . . 768 664 571 268 . 290 . Kills 44 | . . . . . . . . . . 24 7 . . . 4 5 3 1 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 9 | . . 1 . . . . 2 1 1 1 . 1 . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 17921 | 144 319 185 583 72 1876 2365 433 501 1516 1138 2453 378 549 124 983 709 1049 903 246 753 642 Spaces Moved 8851 | 73 133 100 331 41 795 1019 250 219 824 519 1168 243 314 81 490 388 571 519 145 427 201 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . Treads 675 | 70 133 100 331 41 . . . . . . . . . . . . . . . . . Legs 8173 | . . . . . 795 1019 250 219 824 519 1168 243 314 81 490 388 571 519 145 427 201 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 150 153 153 153 150 180 150 153 153 153 150 150 150 156 156 156 156 Average Speed 167 | 155 160 160 174 180 176 178 153 175 179 180 160 153 153 153 151 173 164 169 156 156 164 Slowest Speed 270 | 160 160 160 180 180 180 210 153 210 180 180 185 153 153 153 270 180 180 180 156 196 205 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 6 35 27 64 14 60 31 45 39 87 59 47 43 57 62 65 12 61 77 60 63 8 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 7 | . . 1 1 . . . 1 . . . . . . 1 . . . . 3 . . Known Exits Taken 15 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . . . . 1 1 2 2 . 2 3 . . . 3 2 . 3 . Spaces Dug 187 | . . 5 . . . 13 26 27 . . 17 . 8 . 33 . 4 . . 35 19 Terrain Destroyed 489 | . . 11 . . 29 44 47 63 . . 48 . 8 . 126 20 4 8 . 44 37 Melee 69 | . . . . . . 13 9 13 . . 9 . 8 . . . 4 . . 2 11 Projectile 47 | . . . . . 10 . . . . . 24 . . . 2 . . . . 10 1 AOE 373 | . . 11 . . 19 31 38 50 . . 15 . . . 124 20 . 8 . 32 25 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 11080 | 90 183 112 338 40 1037 1490 272 274 853 720 1618 248 352 81 654 426 666 534 165 473 454 Wait 1154 | . 2 . 1 . 12 314 . 14 15 155 274 . 19 . 66 7 77 . 3 4 191 Move 8830 | 72 132 99 330 40 794 1018 249 218 823 518 1167 242 313 80 489 387 570 518 144 426 201 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 148 | 4 6 2 3 . 37 33 . . 1 8 26 1 . . 5 11 2 2 3 2 2 Fast Attach 47 | 7 . . . . 7 8 . 1 4 1 5 . . . 5 . . 3 6 . . Attach 45 | . . . . . 16 4 . 1 . . 8 . . . 4 2 . . . 1 9 Detach 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Swap 182 | . 2 2 2 . 18 25 6 7 1 8 36 4 5 1 24 6 5 3 1 14 12 Drop 152 | . 2 . 2 . 27 38 . . 5 13 25 1 . . 5 10 3 5 8 3 5 Fire 397 | 6 33 8 . . 125 36 5 20 . 7 67 . 7 . 41 2 5 3 . 21 11 Melee 86 | . . . . . . 14 12 13 3 . 10 . 8 . . . 4 . . 2 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . 1 . . . . . . . . . . . . . . . 3 Crush 8 | 1 6 1 . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 25 | . . . . . . . . . . 10 . . . . 15 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 12) 464 | -10/Materials | Entered Mines 498 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 503 | -10/Mines | Found Prototype Device 641 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 643 | -10/Mines | Discovered new exit (range 5) 649 | -10/Mines | Entered Exiles 689 | -10/Exiles | Met 8R-AWN 717 | -10/Exiles | Met EX-HEX 774 | -10/Exiles | Met EX-DEC 891 | -10/Exiles | Met EX-BIN 1072 | -10/Exiles | Discovered new exit (range 10) 1155 | -10/Exiles | Learned location of Zion (-7) 1232 | -10/Exiles | Entered Mines 1294 | -9/Mines | Discovered new exit (range 7) 1298 | -9/Mines | Received a Mining Laser from a helpful Derelict 1304 | -9/Mines | Entered Materials 1304 | -8/Materials | Accompanied by 1 ally 1304 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1823 | -8/Materials | Build established: Hauler-Mutant 1848 | -8/Materials | Identified Exp. Sensor Array 1990 | -8/Materials | Garrison activated, responded to threat 2055 | -8/Materials | Lost 3 parts (1u2w) 2209 | -8/Materials | Lost 3 parts (2u1w) 2229 | -8/Materials | Discovered new exit (range 15) 2622 | -8/Materials | Garrison activated, responded to threat 2786 | -8/Materials | Core integrity fell below 50% 2939 | -8/Materials | Discovered new exit (range 16) 3180 | -8/Materials | Entered Factory 3180 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3491 | -7/Factory | Build established: Scavenger-Mutant 3790 | -7/Factory | Discovered new exit (range 15) 3815 | -7/Factory | Identified exit to Factory 4040 | -7/Factory | Build established: Hauler-Mutant 5120 | -7/Factory | Identified exit to Storage 5120 | -7/Factory | Identified exit to Lower Caves 5193 | -7/Factory | Discovered exit to Factory (range 5) 5545 | -7/Factory | Entered Lower Caves 5577 | -7/Lower Caves | Encountered a Warlord checkpoint 5740 | -7/Lower Caves | Learned location of Extension (-4) 5740 | -7/Lower Caves | Learned Factory emergency access door positions 5740 | -7/Lower Caves | Learned Armory emergency access door positions 5798 | -7/Lower Caves | Identified exit to Lower Caves 5933 | -7/Lower Caves | Learned location of 1 exit from Factory 5978 | -7/Lower Caves | Entered another Lower Caves area 6003 | -7/Lower Caves | Learned Factory garrison access intel 6457 | -7/Lower Caves | Discovered new exit (range 11) 6477 | -7/Lower Caves | Identified exit to Zion 6479 | -7/Lower Caves | Entered Zion 6532 | -7/Zion | Received a visual enhancement algorithm 6596 | -7/Zion | System corruption cleaned by Quarantine Array 6744 | -7/Zion | Learned Factory trap positions 6795 | -7/Zion | Gained Derelict followers 7168 | -7/Zion | Gained Derelict followers 7439 | -7/Zion | Found Prototype Device 7439 | -7/Zion | Identified Bomb Factory No. 2 7593 | -7/Zion | Imprinted 7595 | -7/Zion | Declared Zion's savior 7894 | -7/Zion | Build established: Messiah-Mutant 7904 | -7/Zion | Discovered new exit (range 11) 7978 | -7/Zion | Identified exit to Proximity Caves 7995 | -7/Zion | Entered Proximity Caves 7995 | -6/Proximity Caves | Accompanied by 11 allies 8125 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9057 | -6/Proximity Caves | Learned Factory security intel 9100 | -6/Proximity Caves | Discovered exit to Factory (range 10) 9133 | -6/Proximity Caves | Entered Factory 9133 | -6/Factory | Accompanied by 3 allies 9133 | -6/Factory | Evolved 2 slots: Utility x2 9134 | -6/Factory | Identified exit to Factory 9135 | -6/Factory | Loaded intel: 95 trap records 9138 | -6/Factory | Loaded intel: 4 garrison access locations 9331 | -6/Factory | Found Powered Armor 9376 | -6/Factory | Garrison activated, responded to threat 9442 | -6/Factory | Lost 4 parts (1n1u2w) 9636 | -6/Factory | Retrieved Zion intel report: Trap Installations 9748 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9749 | -6/Factory | Zion Recon squad teleported in 9955 | -6/Factory | Garrison activated, responded to threat 10008 | -6/Factory | Zion Infowar Resupply teleported in 10118 | -6/Factory | Discovered exit to Factory (range 5) 10151 | -6/Factory | Zion Hacker squad teleported in 10231 | -6/Factory | Repaired Powered Armor 10313 | -6/Factory | Repaired Exp. Sensor Array 10489 | -6/Factory | Repaired Imp. Cooling System 10540 | -6/Factory | Repaired Flexi-carbon Leg 10567 | -6/Factory | Found Powered Armor 10654 | -6/Factory | Terminal network hard line cut 11127 | -6/Factory | Discovered exit to Factory (range 16) 11577 | -6/Factory | Discovered new exit (range 6) 11583 | -6/Factory | Identified exit to Lower Caves 11586 | -6/Factory | Entered Lower Caves 11625 | -6/Lower Caves | Learned Factory stockpile data 11943 | -6/Lower Caves | Discovered new exit (range 10) 11961 | -6/Lower Caves | Identified exit to Lower Caves 11964 | -6/Lower Caves | Entered another Lower Caves area 12097 | -6/Lower Caves | Discovered exit to Factory (range 14) 12306 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12487 | -6/Lower Caves | Discovered new exit (range 15) 12511 | -6/Lower Caves | Identified exit to Data Miner 12513 | -6/Lower Caves | Entered Data Miner 12513 | -6/Data Miner | Discovered new exit (range 6) 12543 | -6/Data Miner | Met Data Miner 12570 | -6/Data Miner | Learned location of Section 7 (-2) 12570 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12595 | -6/Data Miner | Received God Mode back door access code from Data Miner 12634 | -6/Data Miner | Identified exit to Proximity Caves 12637 | -6/Data Miner | Entered Proximity Caves 12888 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12898 | -5/Proximity Caves | Found Prototype Special Weapon 12975 | -5/Proximity Caves | Learned Factory emergency access door positions 13004 | -5/Proximity Caves | Escorted by Enhanced Grunt 13112 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 13113 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13156 | -5/Proximity Caves | Destroyed 11 combat bots 13601 | -5/Proximity Caves | Discovered exit to Factory (range 9) 13620 | -5/Proximity Caves | Entered Factory 13620 | -5/Factory | Accompanied by 2 allies 13620 | -5/Factory | Evolved 2 slots: Utility x2 13919 | -5/Factory | Retrieved Zion intel report: Branch Access 13919 | -5/Factory | Identified exit to Upper Caves 13920 | -5/Factory | Zion Heavy squad teleported in 14329 | -5/Factory | Entered Upper Caves 14329 | -5/Upper Caves | Accompanied by 2 allies 14389 | -5/Upper Caves | A Commander dispatched an escort 14400 | -5/Upper Caves | Learned Extension emergency access door positions 15249 | -5/Upper Caves | Discovered new exit (range 14) 15353 | -5/Upper Caves | Learned Factory stockpile data 15368 | -5/Upper Caves | Identified exit to Upper Caves 15378 | -5/Upper Caves | Entered another Upper Caves area 15378 | -5/Upper Caves | Accompanied by 5 allies 15379 | -5/Upper Caves | Commander's escort returned to base 15379 | -5/Upper Caves | Commander's escort returned to base 15379 | -5/Upper Caves | Commander's escort returned to base 15389 | -5/Upper Caves | Discovered new exit (range 7) 15398 | -5/Upper Caves | Identified exit to Factory 15937 | -5/Upper Caves | Found Prototype Protection 15939 | -5/Upper Caves | Identified Zio. Weapon Casing 16270 | -5/Upper Caves | Discovered new exit (range 8) 16279 | -5/Upper Caves | Identified exit to Zhirov 16281 | -5/Upper Caves | Entered Zhirov 16281 | -5/Zhirov | Accompanied by 1 ally 16281 | -5/Zhirov | Discovered new exit (range 3) 16311 | -5/Zhirov | Met Zhirov 16339 | -5/Zhirov | Learned location of Quarantine (-2) 16339 | -5/Zhirov | Learned location of Testing (-3) 16339 | -5/Zhirov | Learned location of Command (-1) 16353 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16379 | -5/Zhirov | Found Alien Artifact 16379 | -5/Zhirov | Identified Integrated Reactor 16379 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 16459 | -5/Zhirov | Found Alien Artifact 16517 | -5/Zhirov | Identified exit to Proximity Caves 16527 | -5/Zhirov | Entered Proximity Caves 16527 | -4/Proximity Caves | Accompanied by 1 ally 16810 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16934 | -4/Proximity Caves | Found Zio. Weapon Casing 17238 | -4/Proximity Caves | Discovered exit to Factory (range 11) 17280 | -4/Proximity Caves | Entered Factory 17280 | -4/Factory | Evolved 2 slots: Utility x2 17281 | -4/Factory | Identified exit to Armory 17855 | -4/Factory | Spotted B-86 Titan 17922 | -4/Factory | Self-destructed Last Messages --------------- 17882_ The unstable cave ceiling collapses. 17883_ K-01 Serf collects debris. 17885_ Hrd. Heavy Armor Plating destroyed. 17885_ Acquired 74 matter. 17886_ K-01 Serf collects debris. 17888_ Hrd. Heavy Armor Plating destroyed. 17888_ Penetrated by Slug. 17888_ Slug penetrates Wall. 17890_ K-01 Serf collects debris. 17891_ Hvy. Rocket Launcher destroyed. 17894_ Knocked back. 17898_ The unstable cave ceiling collapses. 17899_ Slug penetrates Wall. 17899_ Penetrated by Slug. 17901_ K-01 Serf collects debris. 17902_ Penetrated by Slug. 17902_ K-01 Serf collects debris. 17905_ Imp. Deuterium Engine destroyed. 17914_ System corrupted: Component data lost. 17921_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ????????????????########### ????? | | ????????????????+ # """"????????? | | ????????????????# # """"????????? | | ??????????????# # # " " """"????????? | | ???????????# # = "G" """""""?????? | | ???????????# = " ???? | | ?????????? * ???? | | ???????????? [ ???? | | ??????????/? ############?????? | | ???????????? #????????????????? | | ???????????? ##???????????????? | | ???????????? ! #???????????????? | | ???????????? ##???????????????? | | ???????????? #???? ???????????? | | ????????????? #??? ???????????? | | ?????????????####### ## ###### ????????????? | | ???????????????????# # s ?????????????? | | ???????????????????# # """ #????=?????????? | | ???????????????????# ?# "R #??????????????? | | ???????????????????# ?# """ #??????????????? | | ???????????????????# s??# """ ]#??????????????? | | ???????????????????#w s?# #??????????????? | | ???????????????????# ?# /#??????????????? | | ???????????????????# # #??????????????? | | ???????????????????# s# #??????????????? | | ???????????????????# @#########??????????????? | | ???????????????????# ##??????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ?????????????????+ ???????????????????????????? | | ??????????>??????+ ???????????????????????????? | | ?????????????????+ ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????###?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 38 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Propulsion Shielding 90 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 6 Core Analysis 8 Recoil Reduction 2 Matter Filtering 50 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyRegenerativeSpear Manual? 0 Play Time 01:29:45 Cumulative 409.3 hours Start 2019.12.27 @ 22:19:35 End 2019.12.28 @ 12:51:49 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 722 Rogue 722 Adventurer 0 Explorer 0 Win Type - Total 29 Types 22/0/3/3/1/0/0 Lore% 93 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 073efa8f-df12-4bed-b47e-043fd7996109