Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.20 @ 17:47:11 Player: Conwew Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (34) 170 Value Destroyed (1505) 1505 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 7895 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Advanced Heat Sink Recoil Stabilizer Kinecellerator DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core Improved Fusion Compressor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Enhanced Optical Array Advanced Targeting Computer Tactical Coordination Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Hypervelocity Gauss Cannon > --- INVENTORY -------- Advanced Heat Sink Recoil Stabilizer DRS Beacon [Rating: 86] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Leg Leg Armored Leg Utility Medium Armor Plating Device Advanced Heat Sink Processor Advanced Targeting Computer Hackware Improved System Shield Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun Plasma Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . . 8 . . . . 2 2 Power 2 | . . . . 1 . . . . . 1 Propulsion 2 | . . . . 2 . . . . . . Utility 6 | . . . . 3 . . . . 2 1 Weapon 2 | . . . . 2 . . . . . . Parts Attached 53 | 5 2 4 2 18 5 2 . 2 1 12 Power 9 | 1 . . . 2 . . . 1 . 5 Engine 4 | 1 . . . 1 . . . . . 2 Core 5 | . . . . 1 . . . 1 . 3 Reactor . | . . . . . . . . . . . Propulsion 9 | 2 . . 1 4 . . . . . 2 Treads . | . . . . . . . . . . . Leg 9 | 2 . . 1 4 . . . . . 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | . 2 2 1 8 2 . . 1 1 3 Device 7 | . . . 1 3 . . . 1 1 1 Storage . | . . . . . . . . . . . Processor 2 | . . . . . 1 . . . . 1 Hackware 4 | . . . . 3 . . . . . 1 Protection 7 | . 2 2 . 2 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 15 | 2 . 2 . 4 3 2 . . . 2 Energy Gun 2 | . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | 2 . 2 . 4 3 1 . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 27 | . . . . 1 4 . . 3 . 19 Power 4 | . . . . . . . . 2 . 2 Propulsion 6 | . . . . . . . . 1 . 5 Utility 9 | . . . . 1 3 . . . . 5 Weapon 8 | . . . . . 1 . . . . 7 Highest Loss Streak 9 | . . . . 1 2 . . 2 . 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | . 3 4 3 2 2 2 2 2 1 2 Power . | . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . 2 2 . 2 2 2 2 2 1 2 Weapon . | . . . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . . 2 6 1 . . 1 1 . 4 Power 2 | . . 1 1 . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 9 | . . 1 1 1 . . 1 1 . 4 Weapon 3 | . . . 3 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 99 100 93 99 100 100 88 82 64 Engine 8 | . 14 14 14 8 6 6 6 3 . 1 Core 3 | . . . . 2 6 6 6 4 5 6 Leg 24 | . 28 28 28 25 26 26 26 20 17 10 Device 6 | . . . 10 10 1 6 6 7 17 10 Processor 2 | . . . . . 3 6 6 6 5 9 Hackware 7 | . . . . 9 15 13 13 13 11 8 Protection 12 | . 25 27 17 10 10 6 6 4 . . Ballistic Gun 23 | . 27 28 28 24 26 25 20 20 17 9 Ballistic Cannon 1 | . . . . . . . 6 6 5 3 Peak Build Rating 86 | 5 10 12 18 62 64 66 66 66 69 86 Average Rating 41 | 3 9 10 15 55 61 62 65 60 68 62 On Entrance 39 | . 5 10 12 18 62 64 66 66 61 69 Avg Prop Armor Cover (%) 5 | . . . . 7 . . . 4 4 15 Naked Turns . | . . . . . . . . . . . Heaviest Build 73 | 8 22 23 23 36 41 46 46 46 46 73 Greatest Support 63 | 20 20 20 25 63 63 63 63 63 32 48 Greatest Overweight (x) 3 | 1 1 1 1 1 . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 5 5 5 5 5 5 5 4 5 Average Carried 4 | . 3 4 3 4 4 4 4 4 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 4 5 5 4 4 5 Scrap Suit Usage (%) 9 | . . . . . . . . . 100 67 Parts Cannibalized 2 | . . . . . . . . . 1 1 Class Distribution -------------------- 43% | Mutant 24% | Scavenger-Gunner 14% | Hacker-Gunner 12% | Hacker-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Hacker-Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Matter Collected 2138 | 193 232 105 41 398 326 68 . 460 60 255 Remotely . | . . . . . . . . . . . Salvage Created 1689 | . 230 80 . 428 202 74 . 310 82 283 Parts 82 | . 15 3 . 24 13 4 . 9 4 10 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 34 | . . 7 . . 14 4 . 9 . . Prevented 1 | . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 30 | . 3 2 . 6 4 3 . 7 1 4 Guns 26 | . 3 2 . 6 4 3 . 5 1 2 Cannons 4 | . . . . . . . . 2 . 2 Classes Destroyed 12 | . 3 1 . 3 2 1 . 2 . . Worker 2 | . 2 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . Drone 2 | . . . . . . . . 2 . . Swarmer 3 | . . . . . . 3 . . . . Grunt 11 | . 3 . . 3 . . . 2 . 3 Brawler 1 | . . . . . . . . 1 . . Sentry 5 | . . . . 2 1 . . 1 1 . Hunter 2 | . . . . . 2 . . . . . Programmer 2 | . . . . 1 . . . . . 1 Behemoth 2 | . . . . . 1 . . 1 . . Subdweller 2 | . . 2 . . . . . . . . Best Kill Streak 3 | . 2 1 . 3 2 3 . 3 1 2 Combat Bots Only 3 | . 2 1 . 2 2 3 . 3 1 2 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 511 | . 17 23 . 64 96 11 . 38 2 260 Missed 178 | . 4 6 . 25 30 5 . 12 1 95 Hits 333 | . 13 17 . 39 66 6 . 26 1 165 Melee 1 | . . . . . . . . 1 . . Projectile 332 | . 13 17 . 39 66 6 . 25 1 165 AOE 1 | . . . . . . . . . . 1 Critical Strikes 11 | . 2 1 . 1 1 . . . . 6 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 6134 | . 183 345 . 455 1174 85 . 673 25 3194 Core 1431 | . 14 41 . 6 106 . . 110 . 1154 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 13 | . . . . . . . . . 10 3 Core Remaining (%) 87 | 100 . . 78 . . . . 73 100 . Volleys Fired 138 | . 33 16 . 17 16 3 . 23 2 28 Largest 4 | . 2 2 . 4 4 4 . 4 4 4 Hottest 163 | . 40 50 . 108 114 114 . 135 135 163 Shots Fired 400 | . 66 32 . 66 64 12 . 92 8 60 Gun 362 | . 66 32 . 66 64 12 . 69 6 47 Cannon 38 | . . . . . . . . 23 2 13 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 382 | . 66 32 . 66 64 12 . 92 8 42 Thermal 18 | . . . . . . . . . . 18 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 16 | . 16 6 . 14 7 3 . 14 9 10 Robot Miss Streak 7 | . 3 2 . 4 3 1 . 7 . 2 Penetration Max 1 | . . . . . . 1 . . . 1 Secondary Targets 3 | . . . . 1 1 1 . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . Shots Hit Robots 277 | . 41 24 . 47 46 6 . 59 6 48 Core Hits 117 | . 14 5 . 28 27 3 . 21 3 16 Critical Kills 3 | . . . . . . . . . 1 2 Critical Parts Destroyed 17 | . 1 . . 1 . . . 8 1 6 Critical Strikes 23 | . 1 . . 1 . . . 9 2 10 Burn 2 | . . . . . . . . . . 2 Destroy 21 | . 1 . . 1 . . . 9 2 8 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4978 | . 445 333 . 833 902 159 . 1191 109 1006 Guns 4523 | . 440 333 . 833 902 159 . 942 93 821 Cannons 450 | . . . . . . . . 249 16 185 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 5 | . 5 . . . . . . . . . Kinetic 4602 | . 440 333 . 833 902 159 . 1191 109 635 Thermal 371 | . . . . . . . . . . 371 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 9 Average Corruption 3 | . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . . . . . 2 . 3 Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . . . . 2 . 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 355 | . 158 . . 141 355 3 . 83 3 79 Average Temperature 71 | . 46 . . 65 140 2 . 34 3 34 Received Heat Transfer 1070 | . 144 102 . 189 120 . . 159 9 347 Effects 4 | . . . . . 4 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . . . . 2 Heat Transferred 770 | . . . . . . . . . . 770 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Maximum Alert Level 2 | . . . . . . . . . 2 . Low Security (%) 88 | 100 100 . . 100 . . . . . 100 Level 1 3 | . . . . . . . . . 34 . Level 2 7 | . . . . . . . . . 65 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 600 | . 50 . . 50 . . . . 600 154 Initial 600 | . . . . . . . . . 600 154 Average 64 | . 3 . . 7 . . . . 465 38 Influence Increases 1431 | . 107 . . 184 100 70 . 145 630 195 Destroy 0b10 Robot/C 520 | . 60 . . 120 80 60 . 100 20 80 Destroy 0b10 Robot/NC 30 | . 15 . . 5 . . . 10 . . Destroy Leader 122 | . 22 . . 30 20 10 . 20 10 10 Successful Hack 24 | . 10 . . 14 . . . . . . Advance Influence 600 | . . . . . . . . . 600 . Lose Combat Pursuer 135 | . . . . 15 . . . 15 . 105 Influence Decreases 1390 | . 107 . . 184 100 70 . 145 314 470 Entered New Map 162 | . . . . . . . . . . 162 Time Decay 1036 | . 107 . . 184 90 70 . 135 214 236 Search Patrol Dispatched 100 | . . . . . . . . . 100 . Lost Part 92 | . . . . . 10 . . 10 . 72 Squads Dispatched 6 | . 3 . . 2 . . . . . 1 Investigation 1 | . 1 . . . . . . . . . Extermination 2 | . . . . 1 . . . . . 1 Reinforcement 3 | . 2 . . 1 . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Distress Signals 3 | . . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 70 | . 12 2 . 9 4 3 . 11 2 27 Peak Tracking Total 11 | . 3 1 . 2 2 3 . 3 2 11 Tactical Retreats 6 | . . . . 1 . . . 1 . 4 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Traps Triggered 1 | . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Machines Accessed 20 | . 5 . 5 6 . 1 1 . 2 . Terminals 11 | . 5 . . 5 . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 44 | . 11 . 17 10 . 1 3 . 2 . Successful 34 | . 7 . 17 6 . 1 3 . . . Failed 10 | . 4 . . 4 . . . . 2 . Catastrophic 1 | . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 17 | . 8 . . 8 . . . . 1 . Terminals 21 | . 11 . . 9 . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 26 | . 3 . 17 2 . 1 3 . . . Record 17 | . . . 16 . . 1 . . . . Part Schematic 3 | . . . . . . . 3 . . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 7 | . 4 . . 3 . . . . . . Terminals 7 | . 4 . . 3 . . . . . . Botnet 7 | . 4 . . 3 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 3 . . 4 . . . . 2 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial UFD Resources 30 | . . . . 24 24 24 24 26 26 30 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 2700 | . . . 1251 643 . . . . . 806 Optics 806 | . . . . . . . . . . 806 Cloaking 1894 | . . . 1251 643 . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 9 | . . 1 3 . 3 1 . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Turns Passed 9976 | 51 1418 872 1688 1238 918 724 1015 791 455 806 Spaces Moved 6479 | 38 699 429 1263 733 701 591 840 524 230 431 Core 160 | 4 . . . . . . . . . 156 Treads . | . . . . . . . . . . . Legs 6319 | 34 699 429 1263 733 701 591 840 524 230 275 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 190 50 Average Speed 140 | 115 182 189 132 131 120 120 120 131 190 150 Slowest Speed 260 | 120 190 190 190 190 120 120 120 190 190 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 2 91 32 88 15 80 64 86 66 7 15 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 5 | . . . 3 . 1 . 1 . . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 13 | . . . 4 . 3 1 1 4 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 3 | . . . . . 2 1 . . . . Melee . | . . . . . . . . . . . Projectile 3 | . . . . . 2 1 . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Total 7064 | 42 777 462 1279 970 741 598 848 569 243 535 Wait 330 | . 35 2 2 189 16 . 3 18 9 56 Move 6469 | 37 698 428 1262 732 700 590 839 523 229 431 Hop . | . . . . . . . . . . . Pick Up 28 | . 4 5 5 4 1 1 3 1 2 2 Fast Attach 45 | 5 5 3 2 13 3 2 . 1 . 11 Attach 10 | . . 1 . 4 2 . . 1 1 1 Detach 1 | . . . . 1 . . . . . . Swap 2 | . . . . 1 1 . . . . . Drop 39 | . . 7 8 9 2 2 3 2 . 6 Fire 138 | . 33 16 . 17 16 3 . 23 2 28 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Scr x2) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / Upp) -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Met a group of wandering Federalists 171 | -10/Materials | Discovered new exit (range 15) 229 | -10/Materials | Discovered new exit (range 7) 236 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 8) 907 | -10/Materials | Discovered new exit (range 15) 1470 | -10/Materials | Entered Subcaves 1471 | -10/Subcaves | Continued accompanying wandering Federalists (5) 1471 | -10/Subcaves | Approached by a straggling Scientist 1495 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1848 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1863 | -10/Subcaves | Shifting Twisted Machinery released Humpback 2340 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2342 | -10/Subcaves | Entered Scraptown 2504 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2512 | -8/Scraptown | Learned location of Zion (-6) 2513 | -8/Scraptown | Learned location of Testing (-3) 2540 | -8/Scraptown | Discovered new exit (range 9) 2983 | -8/Scraptown | Visited Bundlers 3037 | -8/Scraptown | Visited Red Mages 3064 | -8/Scraptown | Visited Fellowship of the Rings 3229 | -8/Scraptown | Visited Cyclists 3255 | -8/Scraptown | Visited CPS Storage 3278 | -8/Scraptown | Visited Assassins FH 3314 | -8/Scraptown | Visited UFD Registry 3314 | -8/Scraptown | Registered with UFD as "Electroform" 3331 | -8/Scraptown | Entered Cyclist Reading Room 3381 | -8/Scraptown | Visited Scrapoid Research Area 3407 | -8/Scraptown | Visited Derelict Rescue Squad 3421 | -8/Scraptown | Found DRS Beacon 3447 | -8/Scraptown | Visited Abandonware Association 3473 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 3473 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 3627 | -8/Scraptown | Visited Supply Room 3661 | -8/Scraptown | Visited Scrapoid Pod Storage 3694 | -8/Scraptown | Visited Scrap Suit Storage 3712 | -8/Scraptown | Visited LU-1G1's Boring Crew 3767 | -8/Scraptown | Visited Science Testing Area 3788 | -8/Scraptown | Visited Science Guys 3830 | -8/Scraptown | Visited Cartography Club 3893 | -8/Scraptown | Found Scrap Suit 3943 | -8/Scraptown | Met Optimus 3943 | -8/Scraptown | Accepted into 0bPrime 4027 | -8/Scraptown | Discovered new exit (range 3) 4030 | -8/Scraptown | Entered Factory 4030 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 4422 | -6/Factory | Discovered new exit (range 6) 4669 | -6/Factory | Build established: Scavenger-Tank 4900 | -6/Factory | Identified exit to Lower Caves 4900 | -6/Factory | Identified exit to Extension 4987 | -6/Factory | Build established: Hacker-Tank 5255 | -6/Factory | Cargo convoy interrupted 5268 | -6/Factory | Entered Lower Caves 5462 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5537 | -6/Lower Caves | Spotted B-75 Beast 5560 | -6/Lower Caves | Destroyed B-75 Beast 5723 | -6/Lower Caves | Learned Factory security intel 5725 | -6/Lower Caves | Discovered new exit (range 3) 5987 | -6/Lower Caves | Encountered a Warlord checkpoint 5992 | -6/Lower Caves | Learned Factory terminal intel 6186 | -6/Lower Caves | Entered another Lower Caves area 6216 | -6/Lower Caves | Learned Factory emergency access door positions 6233 | -6/Lower Caves | Build established: Scavenger-Gunner 6240 | -6/Lower Caves | Discovered new exit (range 15) 6415 | -6/Lower Caves | Entered a destroyed Warlord outpost 6659 | -6/Lower Caves | Discovered new exit (range 15) 6910 | -6/Lower Caves | Entered Zion 6927 | -6/Zion | Given A8's code to call for help 7017 | -6/Zion | Discovered new exit (range 10) 7125 | -6/Zion | Learned location of Armory (-3) 7354 | -6/Zion | Turned away by Imprinter 7925 | -6/Zion | Entered Proximity Caves 8031 | -5/Proximity Caves | Spotter reported a threat 8162 | -5/Proximity Caves | Spotter reported a threat 8315 | -5/Proximity Caves | Spotted B-75 Beast 8335 | -5/Proximity Caves | Spotter reported a threat 8347 | -5/Proximity Caves | Destroyed B-75 Beast 8388 | -5/Proximity Caves | Spotter reported a threat 8466 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8633 | -5/Proximity Caves | Build established: Hacker-Gunner 8700 | -5/Proximity Caves | Discovered new exit (range 8) 8716 | -5/Proximity Caves | Entered Factory 8716 | -5/Factory | Evolved 2 slots: Utility x2 8717 | -5/Factory | Identified exit to Upper Caves 8720 | -5/Factory | Loaded intel: 26 terminal locations 8774 | -5/Factory | Discovered new exit (range 8) 9016 | -5/Factory | Search patrols dispatched 9171 | -5/Factory | Entered another Factory area 9171 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9775 | -4/Factory | Lost 9 parts (3n3u3w) 9918 | -4/Factory | Core integrity fell below 50% 9969 | -4/Factory | Core integrity fell below 20% 9977 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Acquired Mic. Fission Core. System corrupted: Component data lost. R-10 Processor collects Imp. Target Analyzer. Acquired Myomer Leg. Acquired 25 matter. Penetrated by Slug. W-44 Eye sends out distress signal. Mic. Fission Core destroyed. U-05 Engineer builds a Door. K-01 Serf collects debris. Myomer Leg destroyed. K-01 Serf destroyed. Acquired Lgt. Ion Engine. Lgt. Ion Engine destroyed. ALERT: Security rotation in progress. Acquired Adv. Cryofiber Web. Acquired Hacking Suite. System corrupted: Energy discharge (-27). Hacking Suite destroyed. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#######?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????#""" #?????????????????????????? | | ?????????????????#""" #?????????????????????????? | | ?????????????????#""" =#?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #######???????????????????? | | ??????????######?# ??# #???????????????????? | | ??????????# ##+##??# #???????????????????? | | ??????????# ] # #### s #???????????????????? | | ??????????# + ggp #???????????????????? | | ??????????# # #@ #???????????????????? | | ??????????# ## # #???????????????????? | | ??????????# ??# # #???????????????????? | | ######????######??# # #???????????????????? | | #????????????# ######???????????????????? | | #????????????# #????????????????????????? | | ############## #????????????????????????? | | # # #????????????????????????? | | # # #????????????????????????? | | # # #?????????????????????#### | | # # #?????????????????????# | | # % # #?????????????????????# | | # ! + #???????#?????????????# | | # # #???????/ ????????????# | | # # #???????# ? ??####### | | ??# # #???????# #"""T"""# | | +##### # #???????# #""" """# | | / # #???????# | | ### # #???????# | | #?############## #???????#"" | | #??????????????# #???????#"" """""" """""" | | #??????????????# #???????#G ^"""""" """""" | | #?######???????# #???????#"" """""" """""" | | #? #???????# #########"" ^"""""" """""" | | # !! #???????# ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 46 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 450 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemJunkBooster Manual? 0 Play Time 01:04:52 Cumulative 31.2 hours Start 2026.06.20 @ 16:37:39 End 2026.06.20 @ 17:47:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5511c626-014d-4d09-a81f-f4dd2f74885c