Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.06.04 @ 01:06:57 Player: Decinym Result: Destroyed by as-74863 with Assembled Maul Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (130) 650 Value Destroyed (4451) 4451 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (3685) 3685 TOTAL SCORE: 14766 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 395 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 1000 Friendly Fire -175 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 26/100 System Corruption 7% Temperature Cool (223) Movement Walking (170) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Zionite Composite Leg I > --- UTILITY (8) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Light Angular Momentum Engine Light Angular Momentum Engine Improved Medium Treads Experimental Heat Sink Compact Battery (300) Zionite Biocell Improved Particle Charger Phase Shifter Zionite Weapon Casing Shock Rifle Shock Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit High-capacity Storage Unit Improved Target Analyzer Zionite Weapon Casing Zionite Heavy Carapace Experimental Thermal Shield > --- WEAPON ----------- Force Rifle Phase Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Improved Medium Treads Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II Experimental Heat Sink Compact Battery Zionite Biocell Improved Particle Charger Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Shock Rifle Shock Rifle Makeshift Laser [Rating: 84] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Force Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . Utility 6 | . . . . . 3 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 167 | . . 2 1 4 18 27 5 12 . 22 36 7 3 8 22 Power 13 | . . 1 . . 1 2 2 1 . 2 3 . . 1 . Engine 6 | . . 1 . . . . 1 . . 1 2 . . 1 . Core 5 | . . . . . 1 2 1 1 . . . . . . . Reactor 2 | . . . . . . . . . . 1 1 . . . . Propulsion 32 | . . . . 2 2 5 . 4 . 8 8 . . . 3 Treads 18 | . . . . 2 2 3 . 3 . 3 4 . . . 1 Leg 11 | . . . . . . . . . . 5 4 . . . 2 Wheel 3 | . . . . . . 2 . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 50 | . . . 1 . 7 8 1 . . 4 10 3 . 4 12 Device 19 | . . . . . 1 3 . . . 2 3 1 . 3 6 Storage 5 | . . . 1 . 3 1 . . . . . . . . . Processor 7 | . . . . . 1 2 . . . . 2 1 . 1 . Hackware 1 | . . . . . . 1 . . . . . . . . . Protection 18 | . . . . . 2 1 1 . . 2 5 1 . . 6 Artifact . | . . . . . . . . . . . . . . . . Weapon 72 | . . 1 . 2 8 12 2 7 . 8 15 4 3 3 7 Energy Gun 26 | . . . . . 3 3 . 1 . 2 7 2 1 2 5 Energy Cannon 18 | . . . . . . 5 1 3 . 2 3 . 1 1 2 Ballistic Gun 6 | . . 1 . 2 3 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . Launcher 14 | . . . . . 2 4 . 2 . 4 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 1 . . 2 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 2 2 . . . 2 3 . . 1 5 Parts Lost 63 | . . 1 . 3 . 3 . 7 . 10 23 . . . 16 Power 7 | . . 1 . . . 1 . 1 . 1 2 . . . 1 Propulsion 23 | . . . . 2 . . . 4 . 4 8 . . . 5 Utility 13 | . . . . . . . . . . 2 5 . . . 6 Weapon 20 | . . . . 1 . 2 . 2 . 3 8 . . . 4 Highest Loss Streak 18 | . . 1 . 3 . 1 . 6 . 7 18 . . . 14 Average Slot Usage (%) 94 | . 85 85 85 82 95 99 100 99 100 91 84 99 99 97 94 Engine 5 | . 14 14 14 14 4 . 1 2 . 1 4 6 6 6 5 Core 1 | . . . . . 4 6 5 4 7 4 . . . . . Treads 19 | . . . . 9 24 23 15 24 30 7 19 26 26 26 25 Leg 5 | . 28 28 28 18 . . . . . 18 4 . . . . Wheel 1 | . . . . . . 6 15 5 . . . . . . . Device 6 | . . . . . 9 8 7 7 7 5 6 5 6 7 12 Storage 18 | . 14 14 14 14 17 18 23 23 23 23 20 20 20 20 15 Processor 10 | . . . . . 8 10 7 7 7 7 8 20 20 18 7 Protection 5 | . . . . . 8 7 7 7 7 5 5 6 6 6 10 Energy Gun 5 | . . . . . 9 6 . 4 7 1 6 11 7 6 8 Energy Cannon 4 | . . . . . . 8 11 9 7 8 3 . 2 4 3 Ballistic Gun 4 | . 28 28 28 26 8 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 125 | 10 10 12 40 40 86 106 107 107 101 111 125 110 111 111 113 Greatest Support 120 | 20 20 20 20 40 66 89 32 106 106 106 120 120 120 120 120 Greatest Overweight (x) 5 | . . . 1 1 1 5 3 3 . 2 5 . . . 1 Average Overweight (x) . | . . . . . . 1 3 1 . . . . . . . Largest Inventory Capacity 26 | . 6 6 14 12 26 26 26 26 26 26 26 26 26 26 26 Average Capacity 22 | . 6 6 9 12 17 22 26 26 26 26 26 26 26 26 20 Most Carried 26 | . 6 6 9 12 20 26 26 26 22 26 26 26 26 26 26 Average Carried 20 | . 6 5 6 9 16 21 25 22 22 23 21 25 25 25 19 Final Capacity 26 | 6 6 6 12 12 20 26 26 26 26 26 26 26 26 26 18 Final Carried 26 | 6 6 5 9 12 20 26 26 22 22 19 26 26 26 26 11 Class Distribution -------------------- 50% | Hauler-Mutant 22% | Hauler-Skirmisher 19% | Mutant 5% | Scavenger-Mutant 3% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3148 | 200 . 82 . 265 329 424 105 204 . 284 722 215 71 104 143 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4436 | . 39 42 . 145 425 1254 142 225 . 757 1002 . 73 . 332 Parts 200 | . 7 9 . 4 30 68 7 6 . 24 38 . 4 . 3 Haulers Intercepted 5 | . . . . . 2 2 . . . . 1 . . . . Recyclers Shooed 3 | . . 1 . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 4 11 . 27 . . 4 5 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 109 | . 3 3 . 11 10 23 1 7 . 27 11 . 1 . 12 Melee 4 | . . . . . . . . . . . 4 . . . . Guns 40 | . 3 3 . 11 1 9 . 1 . 1 4 . . . 7 Cannons 17 | . . . . . . 4 1 2 . 4 1 . 1 . 4 AOE 45 | . . . . . 9 9 . 4 . 21 2 . . . . Classes Destroyed 16 | . 1 . . 2 5 3 . 1 . 2 . . . . 2 Worker 4 | . . . . . 1 3 . . . . . . . . . Builder 6 | . . . . . 1 1 . . . . 4 . . . . Hauler 5 | . . . . . 2 2 . . . . 1 . . . . Recycler 5 | . . . . . . 3 . . . . 2 . . . . Swarmer 21 | . 3 3 . 2 . 6 . 1 . 6 . . . . . Grunt 40 | . . . . 1 8 11 . 3 . 11 6 . . . . Brawler 6 | . . . . . 1 . . 1 . 3 1 . . . . Duelist 3 | . . . . . . . . . . 3 . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . Sentry 8 | . . . . . 1 2 1 1 . 1 1 . 1 . . Hunter 4 | . . . . . . 2 . . . 2 . . . . . Programmer 4 | . . . . . . 2 . . . . 2 . . . . Behemoth 2 | . . . . . . . . 1 . . 1 . . . . Z-Light 1 | . . . . . . . . . . . . . . . 1 Assembled 18 | . . . . 8 . . . . . . . . . . 10 Golem 1 | . . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | . 3 3 . 6 7 7 1 4 . 10 4 . 1 . 8 Combat Bots Only 10 | . 3 3 . 6 6 4 1 4 . 10 2 . 1 . 8 Max Kills in Single Turn 3 | . 1 1 . 1 3 3 1 2 . 3 2 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 3 . 2 . 3 1 . . . . Melee 1 | . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 11615 | . 167 121 . 363 230 934 210 889 . 2024 3313 . 58 . 3306 Core 1483 | . 32 27 . 80 45 90 12 94 . 241 416 . 29 . 417 Absorbed by Shields 24 | . . . . . . 24 . . . . . . . . . Core Remaining (%) 68 | 100 . . . 44 91 . . . . 37 . . . . . Volleys Fired 307 | . 10 10 . 36 16 68 6 21 . 47 56 . 1 . 36 Largest 2 | . 2 2 . 2 2 2 2 2 . 2 2 . 2 . 2 Hottest 170 | . 40 40 . 44 100 150 150 150 . 150 149 . 170 . 170 Shots Fired 490 | . 20 20 . 68 24 97 12 35 . 51 93 2 2 . 66 Gun 297 | . 20 20 . 68 16 55 . 8 . 3 56 2 1 . 48 Cannon 140 | . . . . . . 32 12 20 . 26 31 . 1 . 18 Launcher 53 | . . . . . 8 10 . 7 . 22 6 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 132 | . 20 20 . 68 14 . . . . . 10 . . . . Thermal 211 | . . . . . . 34 12 28 . 29 51 1 2 . 54 Explosive 53 | . . . . . 8 10 . 7 . 22 6 . . . . Electromagnetic 94 | . . . . . 2 53 . . . . 26 1 . . 12 Robot Hit Streak 19 | . 3 5 . 6 7 14 8 15 . 19 13 8 10 . 14 Robot Miss Streak 6 | . 4 2 . 4 4 3 1 6 . 3 4 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 2 . 2 . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . . . . . . . Shots Hit Robots 358 | . 9 11 . 48 17 76 9 23 . 31 87 1 2 . 44 Core Hits 316 | . 3 5 . 22 29 64 4 25 . 93 50 . 2 . 19 Critical Hits 7 | . . . . . . 1 . 1 . . 2 . . . 3 Critical Kills 3 | . . . . . . 1 . . . . 1 . . . 1 Critical Parts Destroyed 3 | . . . . . . . . 1 . . 1 . . . 1 Melee Attacks 52 | . . . . . . . 5 2 . . 26 6 13 . . Impact . | . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . 5 2 . . 26 6 . . . Piercing 13 | . . . . . . . . . . . . . 13 . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13599 | . 91 118 . 528 1029 2775 225 1199 . 3460 3005 20 52 . 1097 Guns 3580 | . 91 118 . 528 214 849 . 143 . 59 847 20 23 . 688 Cannons 2580 | . . . . . . 555 225 399 . 400 637 . 29 . 335 Explosions 6686 | . . . . . 815 1371 . 657 . 3001 768 . . . 74 Melee 753 | . . . . . . . . . . . 753 . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 1196 | . 91 118 . 528 182 . . . . . 277 . . . . Thermal 4108 | . . . . . . 912 225 542 . 459 929 . 52 . 989 Explosive 6161 | . . . . . 815 920 . 657 . 3001 768 . . . . Electromagnetic 1381 | . . . . . 32 943 . . . . 278 20 . . 108 Impact . | . . . . . . . . . . . . . . . . Slashing 753 | . . . . . . . . . . . 753 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 5 . 3 3 3 3 3 8 8 8 8 7 Average Corruption 4 | . . . . 4 . 2 3 3 3 3 4 8 8 8 4 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 112 | . . . . 6 . 7 11 6 2 11 20 34 14 1 . Message Errors 29 | . . . . 3 . 3 3 1 1 1 3 8 6 . . Matter Fused 30 | . . . . . . 2 2 1 1 3 3 11 6 1 . Heat Flow Errors 6 | . . . . . . 1 . . . . 1 3 1 . . Energy Discharges 12 | . . . . . . . 4 . . 1 3 4 . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 14 | . . . . 1 . 1 2 1 . 3 2 4 . . . Data Loss (major) 2 | . . . . . . . . . . . . 2 . . . Misfires 4 | . . . . 1 . . . . . . 1 2 . . . Targeting Errors 13 | . . . . 1 . . . 3 . 3 5 . 1 . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 331 | . . . . . 2 131 . 1 . 39 118 . . . 40 Projectiles 59 | . . . . . . . . . . 15 4 . . . 40 Explosions 171 | . . . . . 2 131 . 1 . 24 13 . . . . Melee 101 | . . . . . . . . . . . 101 . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 579 | . . . . . . 44 . 47 . 460 28 . . . . Shots 19 | . . . . . . 1 . 2 . 14 2 . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 407 | . . . . 32 . 168 186 153 . 141 375 176 195 . 407 Average Temperature 89 | . . . . 8 . 38 77 58 . 40 122 75 83 . 159 Received Heat Transfer 2694 | . . . . 44 126 153 36 231 . 429 897 . . . 778 Effects 8 | . . . . . . . . . . . 2 . . . 6 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . . 1 . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . 1 . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . . . . . 1 Parts Fried 5 | . . . . . . 3 . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Melted 6 | . . . . . . 1 . . . . 3 . . . 2 Heat Transferred 5549 | . . . . . . 1114 333 814 . 703 1369 . 74 . 1142 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 569 | . 85 93 . 153 319 569 . . . . 251 . . . . Average Influence 191 | . 43 72 . 34 128 367 . . . . 125 . . . . Maximum Alert Level 2 | . . . . . 1 2 . . . . 1 . . . . Low Security (%) 58 | . 100 100 . 100 71 20 . . . . 65 . . . . Level 1 22 | . . . . . 28 23 . . . . 34 . . . . Level 2 19 | . . . . . . 55 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . 2 9 . . . 1 3 . . . . Investigation 1 | . . . . . 1 . . . . . . . . . . Extermination 4 | . . . . . . 3 . . . . 1 . . . . Reinforcement 6 | . . . . . 1 3 . . . . 2 . . . . Assault 1 | . . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 4 | . . . . . . 2 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 203 | . 5 3 . 19 12 41 5 9 . 31 27 . 1 . 50 Peak Tracking Total 35 | . 5 3 . 8 4 5 4 5 . 9 6 . 1 . 35 Tactical Retreats 14 | . . . . 3 . 2 . 1 . 4 4 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 4 | . . . . . . 2 . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 14 | . . . . . . 10 . . . 2 1 . . . 1 Max in Single Turn 3 | . . . . . . 3 . . . 1 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 18 | . . . 2 . 3 3 1 . 4 . 2 2 1 . . Terminals 3 | . . . . . 2 1 . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 63 | . . . 7 . 10 10 1 . 27 . 5 2 1 . . Successful 49 | . . . 7 . 5 4 1 . 27 . 2 2 1 . . Failed 14 | . . . . . 5 6 . . . . 3 . . . . Catastrophic 2 | . . . . . 1 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 18 | . . . 1 . 6 5 . . . . . . . 6 . Terminals 10 | . . . . . 7 3 . . . . . . . . . Fabricators 7 | . . . . . . 5 . . . . 2 . . . . Repair Stations 3 | . . . . . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . Terminal Hacks 40 | . . . 7 . 1 1 1 . 27 . . 2 1 . . Record 17 | . . . 6 . . . . . 11 . . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 4 | . . . . . . . 1 . . . . 2 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 . . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . 3 3 . . . . 2 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . . 8 . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . Matter 124 | . . . . . . 124 . . . . . . . . . Time 62 | . . . . . . 62 . . . . . . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 6 | . . . . 3 . . . . . 1 . . . 2 . Largest Group 3 | . . . . 3 . . . . . 1 . . . 2 2 Highest-Rated Group 188 | . . . . 40 . . . . . 94 . . . 188 188 Highest-Rated Ally 94 | . . . . 16 . . . . . 94 . . . 94 94 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 120 | . . . . 33 . . . . . 8 . . . . 79 Total Damage 2934 | . . . . 422 . . . . . 234 . . . . 2278 Kills 23 | . . . . 5 . . . . . 3 . . . . 15 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 1 . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 12022 | . 170 323 622 513 561 1514 659 549 138 797 1332 1041 552 2138 1113 Spaces Moved 6654 | 1 119 243 459 261 267 803 473 312 86 409 590 422 313 1307 589 Core . | . . . . . . . . . . . . . . . . Treads 4292 | . . . . 78 267 358 . 204 86 108 560 422 313 1307 589 Legs 1336 | 1 119 243 459 183 . . . . . 301 30 . . . . Wheels 1026 | . . . . . . 445 473 108 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 150 160 120 130 130 162 152 150 160 160 160 160 Average Speed 153 | 120 120 120 134 152 176 146 130 151 162 160 177 160 160 160 160 Slowest Speed 270 | 120 120 120 150 160 180 180 130 183 162 183 270 160 160 160 180 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 28 49 71 57 25 26 62 61 75 63 15 68 50 87 72 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 6 | . . 1 1 1 . . . . 1 1 . . . 1 . Known Exits Taken 5 | . . . . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 24 | . . 1 . 2 . . 3 3 . . . 6 5 4 . Spaces Dug 24 | . . . . . . . 5 2 . . . 6 11 . . Terrain Destroyed 356 | . . . . . 37 73 5 43 . 145 34 6 11 . 2 Melee 24 | . . . . . . . 5 2 . . . 6 11 . . Projectile 6 | . . . . . . 1 . . . 1 2 . . . 2 AOE 326 | . . . . . 37 72 . 41 . 144 32 . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 7893 | . 128 257 467 311 335 1053 499 348 85 492 744 783 337 1355 699 Wait 492 | . . . . 6 . 98 1 . . . 8 338 2 31 8 Move 6639 | . 118 242 458 260 266 802 472 311 85 408 589 421 312 1306 589 Hop . | . . . . . . . . . . . . . . . . Pick Up 107 | . . 1 4 5 18 20 4 2 . 5 21 6 3 3 15 Fast Attach 58 | . . . 1 1 9 14 2 1 . 4 17 . . 2 7 Attach 59 | . . 1 . 2 1 7 . 6 . 13 14 2 1 4 8 Detach 15 | . . . . . 1 4 . . . 5 2 . . 2 1 Swap 50 | . . 1 . 1 8 6 3 5 . 5 5 5 2 2 7 Drop 103 | . . 2 4 . 16 26 6 . . 2 6 5 3 5 28 Fire 307 | . 10 10 . 36 16 68 6 21 . 47 56 . 1 . 36 Melee 52 | . . . . . . . 5 2 . . 26 6 13 . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . Rewire 3 | . . . . . . . . . . 3 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 7) 171 | -10/Materials | Entered Mines 196 | -10/Mines | Met a Derelict bent on vengeance 290 | -10/Mines | Discovered new exit (range 5) 330 | -10/Mines | Build established: Mutant 330 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 400 | -10/Mines | Learned location of Storage (-7) 490 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 490 | -10/Mines | Discovered new exit (range 5) 494 | -10/Mines | Entered Exiles 512 | -10/Exiles | Discovered new exit (range 15) 527 | -10/Exiles | Met 8R-AWN 544 | -10/Exiles | Met EX-HEX 580 | -10/Exiles | Met EX-BIN 596 | -10/Exiles | Aligned with FarCom system 598 | -10/Exiles | Given EX-Vault access code 626 | -10/Exiles | Opened EX-Vault 638 | -10/Exiles | Found Flying Fortress v7 665 | -10/Exiles | Warned to stay clear of 0b10 Research branches 742 | -10/Exiles | Met EX-DEC 1005 | -10/Exiles | Learned location of Zion (-6) 1096 | -10/Exiles | Discovered new exit (range 10) 1116 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1116 | -10/Exiles | Entered Mines 1148 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1393 | -9/Mines | Assembled infested the area 1447 | -9/Mines | Core integrity fell below 50% 1497 | -9/Mines | Lost 3 parts (2n1w) 1621 | -9/Mines | Discovered new exit (range 3) 1629 | -9/Mines | Entered Materials 1629 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2117 | -8/Materials | Discovered new exit (range 11) 2190 | -8/Materials | Entered Factory 2190 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2315 | -7/Factory | Garrison activated, responded to threat 2436 | -7/Factory | Build established: Hauler-Mutant 2617 | -7/Factory | Fabricated Mni. Grenade Launcher (x1) 2889 | -7/Factory | Identified exit to Storage 2889 | -7/Factory | Identified exit to Lower Caves 3357 | -7/Factory | Found Prototype Launcher 3357 | -7/Factory | Identified Rocket Array 3704 | -7/Factory | Entered Lower Caves 3787 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4355 | -7/Lower Caves | Discovered new exit (range 7) 4363 | -7/Lower Caves | Entered another Lower Caves area 4365 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4468 | -7/Lower Caves | Discovered new exit (range 8) 4537 | -7/Lower Caves | Spotted B-75 Beast 4575 | -7/Lower Caves | Destroyed B-75 Beast 4598 | -7/Lower Caves | Lost 6 parts (1p3n2w) 4690 | -7/Lower Caves | Encountered a Warlord checkpoint 4838 | -7/Lower Caves | Discovered new exit (range 7) 4912 | -7/Lower Caves | Entered Data Miner 4912 | -7/Data Miner | Discovered new exit (range 6) 4934 | -7/Data Miner | Met Data Miner 4987 | -7/Data Miner | Learned location of Section 7 (-2) 4987 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5003 | -7/Data Miner | Received God Mode back door access code from Data Miner 5050 | -7/Data Miner | Entered Proximity Caves 5156 | -6/Proximity Caves | Escorted by Enhanced Grunt 5276 | -6/Proximity Caves | Found Prototype Device 5276 | -6/Proximity Caves | Identified Exp. Thermal Shield 5449 | -6/Proximity Caves | Spotted B-75 Beast 5651 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5689 | -6/Proximity Caves | Destroyed 10 combat bots 5690 | -6/Proximity Caves | Core integrity fell below 50% 5738 | -6/Proximity Caves | Lost 7 parts (1p2n2u2w) 5813 | -6/Proximity Caves | Discovered new exit (range 11) 5847 | -6/Proximity Caves | Entered Factory 5847 | -6/Factory | Evolved 2 slots: Utility x2 6569 | -6/Factory | Spotted B-75 Beast 6669 | -6/Factory | Destroyed B-75 Beast 6759 | -6/Factory | Lost 18 parts (1p7n4u6w) 6913 | -6/Factory | Found Prototype Processor 6913 | -6/Factory | Identified Exp. Signal Interpreter 7138 | -6/Factory | Discovered new exit (range 12) 7176 | -6/Factory | Identified exit to Lower Caves 7179 | -6/Factory | Entered Lower Caves 7670 | -6/Lower Caves | Build established: Hauler-Skirmisher 8209 | -6/Lower Caves | Discovered new exit (range 8) 8218 | -6/Lower Caves | Identified exit to Lower Caves 8220 | -6/Lower Caves | Entered another Lower Caves area 8222 | -6/Lower Caves | Discovered new exit (range 22) 8297 | -6/Lower Caves | Identified exit to Factory 8582 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8724 | -6/Lower Caves | Core integrity fell below 50% 8766 | -6/Lower Caves | Discovered new exit (range 4) 8771 | -6/Lower Caves | Identified exit to Zion 8772 | -6/Lower Caves | Entered Zion 8802 | -6/Zion | Given the Hacking Drone Bay 8806 | -6/Zion | Found Prototype Device 8836 | -6/Zion | System corruption cleaned by Quarantine Array 8884 | -6/Zion | Discovered new exit (range 10) 9073 | -6/Zion | Build established: Hauler-Mutant 9356 | -6/Zion | Given A8's code to call for help 9407 | -6/Zion | Build established: Hauler-Skirmisher 9413 | -6/Zion | Received a visual enhancement algorithm 9815 | -6/Zion | Learned 4 Factory zone layouts 9912 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10277 | -6/Zion | Rebuked by Imprinter 10437 | -6/Zion | Opened final containment barrier to the Deep Caves 10464 | -6/Zion | Discovered new exit (range 3) 10464 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10492 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10510 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10530 | -6/Zion | Identified exit to Deep Caves 10550 | -6/Zion | Identified Hacking Drone Bay 10841 | -6/Zion | Build established: Hauler-Mutant 10910 | -6/Zion | Entered Deep Caves 10910 | -6/Deep Caves | Accompanied by 2 allies 11094 | -6/Deep Caves | Attacked by Z-Imprinter 11116 | -6/Deep Caves | Allies destroyed Z-Imprinter 11146 | -6/Deep Caves | Found Prototype Device 11146 | -6/Deep Caves | Identified Zio. Metafield Generator 11264 | -6/Deep Caves | Found Prototype Protection 11353 | -6/Deep Caves | Z-Facility disabled 11394 | -6/Deep Caves | Found Prototype Protection 11394 | -6/Deep Caves | Identified Zio. Weapon Casing (x2) 11400 | -6/Deep Caves | Found Zio. Weapon Casing 11408 | -6/Deep Caves | Found Zio. Weapon Casing 11422 | -6/Deep Caves | Found Prototype Protection 11422 | -6/Deep Caves | Identified Zio. Heavy Carapace 11491 | -6/Deep Caves | Found Zio. Heavy Carapace 11622 | -6/Deep Caves | Discovered new exit (range 7) 11683 | -6/Deep Caves | Build established: Scavenger-Mutant 11939 | -6/Deep Caves | Spotted as-47498 11957 | -6/Deep Caves | Destroyed as-47498 11990 | -6/Deep Caves | Triggered Deep Caves wall 11995 | -6/Deep Caves | Exposed GOLEM chamber 12020 | -6/Deep Caves | Core integrity fell below 20% 12023 | -6/Deep Caves | Destroyed by as-74863 with Assembled Maul Last Messages --------------- 12014_ as-83963 destroyed. 12015_ Acquired 18 matter. 12015_ Imp. Deuterium Engine destroyed. 12015_ as-10222 destroyed. 12016_ as-24032 destroyed. 12017_ Critical hit. 12018_ Imp. Heavy Armor Plating destroyed. 12018_ Identified Zio. Composite Leg I. 12018_ Force Rifle destroyed. 12019_ Exp. Thermal Shield destroyed. 12020_ Zio. Composite Leg I severed. 12020_ Imp. Medium Treads destroyed. 12020_ System corrupted by crushing effect (+3). 12020_ Imp. Medium Treads destroyed. 12021_ as-13854 destroyed. 12021_ as-71308 destroyed. 12022_ Overheating: System interference. 12022_ Mak. Laser temporarily disabled. 12023_ Overheating: Energy bleed (-7). 12023_ Mak. Laser destroyed. Map ----- +----------------------------------------------------+ | ????????????| ###?## ###?? | | ???????????? ??????####???? | | ????????????? #??????????????? | | ????????????? ????????????????? | | ?????????????? ?????????????????? | | ?????????????? ???????????????????? | | ???????????????? ????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????/ ????????????????????? | | ??????????? / ??????????????????? | | ???????? g = ???????????????? | | ?????? a l ?????????????? | | ??????? = ??????????? | | ??????? ??????????? | | ???????? ????????### | | ????????? a #??????## | | ????????"" / / #??????# | | ????????"G= a #??????# | | ?????????G !ag [ #?????# | | ?????????" aaa ##????# | | ????????"" a a b * #????## | | ????????# a* a [ #?????#### | | ????????" a * #????????? | | ????????" aa a ########## | | ????????" !!a@ * | | ????????"""! a | | ????????" *! % * | | ????????"" ! ####### | | ????????" #???## | | ????????"" ##???# | | ????????" # # #???# | | ????????" #### ;# ## ##??# | | ????????""" ###??# ## ####???## ### | | ?????????" ????###? ????????###??## | | ?????????#######???????#??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 30 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 2 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Mni. Grenade Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedSegregatorCutter Manual? 0 Play Time 01:21:01 Cumulative 303.0 hours Start 2020.06.03 @ 23:45:18 End 2020.06.04 @ 01:06:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 335 Adventurer 0 Explorer 0 Win Type - Total 27 Types 16/3/2/1/2/0/3 Lore% 92 Gallery% 86 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f09ee232-d360-4576-b5db-fbc5a11e5f9f