Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 11:29:16 Player: IKWANO Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (521) 521 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1566 Bonus ------- None Cogmind --------- Core Integrity 141/400 Matter 170/300 Energy 74/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Structural Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Propulsion Shielding Small Laser Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 21 | 7 10 4 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 2 7 2 Energy Gun 5 | 2 3 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 4 | . 3 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 3 10 Power 2 | . . 2 Propulsion 3 | . 1 2 Utility 2 | . . 2 Weapon 6 | . 2 4 Highest Loss Streak 10 | . 3 10 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 99 66 Engine 12 | . 14 7 Leg 26 | . 27 17 Device 12 | . 14 6 Storage 13 | . 14 11 Energy Gun 20 | . 22 8 Ballistic Gun 1 | . . 7 Launcher 4 | . 4 4 Naked Turns . | . . . Heaviest Build 13 | 12 12 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 7 Most Carried 8 | 4 8 4 Average Carried 5 | 1 6 2 Final Capacity 8 | 8 8 5 Final Carried 3 | 3 3 2 Class Distribution -------------------- 96% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 414 | 270 79 65 Remotely . | . . . Salvage Created 677 | 197 396 84 Parts 55 | 16 32 7 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 11 1 Guns 7 | . 7 . AOE 5 | . 4 1 Classes Destroyed 7 | 3 3 1 Worker 8 | 2 4 2 Tunneler 5 | 5 . . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 2 | . 2 . Grunt 9 | . 9 . Sentry 1 | . . 1 Best Kill Streak 5 | 4 5 2 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 126 | . 63 63 Missed 42 | . 21 21 Damage Taken 1364 | . 627 737 Core 419 | . 160 259 Absorbed by Shields . | . . . Redirected to Shielding 4 | . . 4 Core Remaining (%) 68 | 100 36 . Volleys Fired 70 | 13 42 15 Largest 2 | 2 2 2 Hottest 80 | 80 80 60 Shots Fired 111 | 25 67 19 Gun 94 | 25 56 13 Cannon . | . . . Launcher 15 | . 11 4 Special 2 | . . 2 Kinetic 15 | . 10 5 Thermal 48 | 12 26 10 Explosive 15 | . 11 4 Electromagnetic 33 | 13 20 . Robot Hit Streak 9 | 9 6 2 Robot Miss Streak 6 | 2 6 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 47 | 15 26 6 Core Hits 41 | 8 26 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1614 | 258 1150 206 Guns 587 | 176 335 76 Cannons . | . . . Explosions 1018 | 82 806 130 Melee . | . . . Ramming 9 | . 9 . Kinetic 130 | . 89 41 Thermal 329 | 126 168 35 Explosive 846 | . 749 97 Electromagnetic 300 | 132 135 33 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Matter Fused 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 99 | 8 60 31 Projectiles . | . . . Explosions 99 | 8 60 31 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 274 | . 147 127 Shots 8 | . 5 3 Rammed . | . . . Targets Rammed 3 | . 3 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 81 | 54 81 18 Average Temperature 21 | 21 22 8 Received Heat Transfer 447 | . 204 243 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 525 | 150 300 75 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 2 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 338 | 40 338 235 Initial 142 | . 26 142 Average 123 | 21 137 172 Maximum Alert Level 1 | . 1 1 Low Security (%) 79 | 100 74 78 Level 1 20 | . 25 21 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 18 5 Peak Tracking Total 6 | . 6 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 2 2 Max in Single Turn 2 | . 2 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1090 | 176 770 144 Spaces Moved 601 | 102 416 83 Core 18 | 9 . 9 Treads . | . . . Legs 583 | 93 416 74 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 113 120 123 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 4 77 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 145 | 12 106 27 Melee . | . . . Projectile . | . . . AOE 145 | 12 106 27 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 863 | 137 621 105 Wait 139 | 6 133 . Move 599 | 101 415 83 Hop . | . . . Pick Up 22 | 10 9 3 Fast Attach 1 | . 1 . Attach 18 | 7 7 4 Detach 2 | . 2 . Swap 2 | . 2 . Drop 7 | . 7 . Fire 70 | 13 42 15 Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 6) 778 | -10/Materials | Discovered new exit (range 10) 859 | -10/Materials | Discovered new exit (range 8) 886 | -10/Materials | Discovered new exit (range 15) 909 | -10/Materials | Core integrity fell below 50% 936 | -10/Materials | Lost 3 parts (1n2w) 947 | -10/Materials | Entered another Materials area 947 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1088 | -9/Materials | Core integrity fell below 50% 1091 | -9/Materials | Self-destructed Last Messages --------------- 01072_ Acquired 21 matter. 01072_ U-05 Engineer lays Concrete. 01075_ Mni. Grenade Launcher destroyed. 01075_ U-05 Engineer lays Concrete. 01075_ Acquired Lgt. Ion Engine. 01076_ U-05 Engineer lays Concrete. 01076_ U-05 Engineer builds a Wall. 01077_ U-05 Engineer lays Concrete. 01078_ Critical hit (Burn: +37). 01078_ U-05 Engineer lays Concrete. 01083_ U-05 Engineer builds a Wall. 01083_ Acquired Welding Torch. 01084_ Lgt. Ion Engine destroyed. 01085_ U-05 Engineer lays Concrete. 01087_ U-05 Engineer builds a Wall. 01088_ U-05 Engineer lays Concrete. 01090_ Welding Torch destroyed. 01090_ Critical hit (Burn: +37). 01090_ Sml. Storage Unit destroyed. 01091_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#?????????????????? | | ???????????????????????? ??????????????????? | | #??????????????????????? ??????????????????? | | #?????????????????????? ?????????????????? | | #?????????????????????? ??????????????????? | | #?????????????????????? ???????????????????? | | #????????????????????? #???????????????????? | | #???????????????????## ##???? ?????????????? | | #??????????????#######+#### ??????????????? | | #??????????????# + ??????????????? | | #???????????#### " m ####/#?????????????? | | ##??????????# # Yu*Y #= ?????????????? | | ###+######## # @ # ????????????? | | #u # ??????????? | | u! # """??????????????? | | = # """??????????????? | | ## ###+######;# !%* #??????????????????? | | ####+##### ????# [ #??????????????????? | | # ! ! # "????# ## # ###??????????????????? | | # = # "Y???# #########????????????????????? | | # # " ???# #????????????????????????????? | | # # ??# #????????????????????????????? | | # # | ??# #????????????????????????????? | | # ######?# #????????????????????????????? | | # #??????#####????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeCarbideBarrier Manual? 0 Play Time 00:20:49 Cumulative 0.7 hours Start 2024.04.01 @ 11:10:12 End 2024.04.01 @ 11:29:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0221fd2-020a-4f06-bd09-2ef716492417