Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.11 @ 21:54:45 Player: LU-1G1 Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (37) 185 Value Destroyed (1105) 1105 Prototype IDs (21) 420 Alien Tech Used (8) 1600 Bonus (8338) 8338 TOTAL SCORE: 19848 Bonus ------- Pacifist 200 Follower Combat Kills 1151 Entered DSFs 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -13 Cogmind --------- Core Integrity 0/1450 Matter 93/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sigix Broadsword Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array Antigrav Array > --- UTILITY ---------- Compact Battery Compact Battery Compact Battery Advanced Trap Scanner Advanced Melee Analysis Suite Phase Armor Thermal Shield Point Defense Array Improved Corruption Screen > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Transdimensional Reconstructor Transdimensional Reconstructor Terrabomb Sigix Broadsword [Rating: 164] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Gravmag Array Leg Flexi-carbon Leg Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Cloaking Device Device Cloaking Device Storage Compact Battery Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Layered Medium Armor Plating Artifact Phase Armor Weapon Greatsword Energy Gun Backup Laser III Energy Cannon Matter Neutralizer Ballistic Gun Battle Rifle Ballistic Cannon Hardcell Cannon Launcher Fusion Bomb Launcher Impact Weapon Impact Mace Slashing Weapon Greatsword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Slots Evolved 16 | . . 2 2 2 . 2 . . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 7 | . . 1 2 . . 1 . . . . . . . 1 . . . . 1 . 1 Utility 8 | . . 1 . 2 . 1 . . 1 . . . . 1 . . . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 100 | . 2 7 6 1 7 3 13 8 2 . 2 3 . 5 . 7 8 . 9 11 6 Power 11 | . . . 1 . 1 . 1 1 1 . . 1 . . . 1 . . 1 2 1 Engine 4 | . . . 1 . . . . 1 1 . . . . . . 1 . . . . . Core 3 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 Reactor 4 | . . . . . . . . . . . . 1 . . . . . . 1 2 . Propulsion 30 | . 2 4 1 1 2 3 2 2 . . . . . 1 . 1 7 . 4 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . 2 2 . . . . . 1 . 1 7 . 4 . . Flight 12 | . 2 4 1 1 2 2 . . . . . . . . . . . . . . . Utility 42 | . . 1 1 . 3 . 8 4 1 . 1 2 . 3 . 4 1 . 3 7 3 Device 20 | . . . 1 . 2 . 5 2 1 . 1 1 . 2 . 1 . . 3 . 1 Storage 5 | . . 1 . . . . . . . . . . . . . . . . . 4 . Processor 5 | . . . . . . . . 1 . . . . . 1 . . . . . 1 2 Hackware 3 | . . . . . . . . . . . . . . . . 3 . . . . . Protection 7 | . . . . . 1 . 3 1 . . . 1 . . . . 1 . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . 2 . Weapon 17 | . . 2 3 . 1 . 2 1 . . 1 . . 1 . 1 . . 1 2 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 4 | . . 2 . . . . 2 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Launcher 3 | . . . 1 . . . . . . . 1 . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 Slashing Weapon 4 | . . . . . 1 . . 1 . . . . . . . 1 . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 1 . . . . 1 . . 1 3 . 1 . . 1 . . 6 . Parts Lost 36 | . . . 2 . 5 6 . . . . . . . 2 1 2 . 5 . 2 11 Power 5 | . . . 1 . 1 . . . . . . . . . . 1 . 1 . . 1 Propulsion 10 | . . . 1 . 2 5 . . . . . . . . . . . . . . 2 Utility 17 | . . . . . 2 . . . . . . . . 1 1 1 . 2 . 2 8 Weapon 4 | . . . . . . 1 . . . . . . . 1 . . . 2 . . . Highest Loss Streak 9 | . . . 2 . 3 5 . . . . . . . 1 1 2 . 3 . 2 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 4 | . . 3 7 7 7 4 4 5 4 4 4 3 4 3 3 1 3 3 2 4 3 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . 3 6 6 4 1 . . . . . . . . . . 1 2 . . . Utility 1 | . . . 1 1 1 2 2 3 3 2 2 1 1 1 2 . . . . . . Weapon 1 | . . . . . 1 . . 1 1 2 2 2 2 1 . . . 1 2 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . . . . . . 2 . 2 2 . . 1 . 1 . . . . . 4 . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . . . . Utility 4 | . . . . . . 1 . 1 1 . . 1 . . . . . . . . . Weapon 7 | . . . . . . . . 1 1 . . . . 1 . . . . . 4 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 56 | . 14 40 60 65 66 10 47 67 58 64 63 64 64 63 52 54 82 51 24 58 61 Engine 3 | . . . 1 . . . 2 4 7 11 11 7 5 5 5 3 5 3 . . . Reactor 2 | . . . . . . . . . . . . 3 5 5 5 5 5 1 1 7 5 Hover 14 | . . . . . . . 9 19 16 17 17 17 17 19 18 19 32 22 11 19 15 Flight 2 | . 14 29 31 34 36 8 . . . . . . . . . . . . . . . Device 13 | . . . 8 7 3 . 9 23 21 23 23 19 17 16 12 9 10 5 6 11 11 Storage 1 | . . 6 9 7 7 . . . . . . . . . . . . . . 9 8 Processor 1 | . . . . . . . . . . . . . . 3 2 . . . . 2 8 Protection 5 | . . . . . 1 . 10 9 5 5 5 9 11 8 2 . 2 3 . . . Slashing Weapon 2 | . . . . . 1 . . 4 5 5 2 5 5 3 . 1 5 3 . 3 2 Peak Build Rating 164 | . 2 14 27 27 35 22 58 88 95 95 99 103 103 115 104 97 115 114 83 156 164 Average Rating 81 | . 1 7 20 26 28 4 37 73 91 95 94 97 103 108 93 81 107 67 47 134 147 On Entrance 60 | . . 2 14 23 27 22 5 58 88 95 95 89 103 103 104 82 79 114 2 83 152 Naked Turns 172 | . 60 . . . . 47 1 . . . . . . . . . . 57 . . 7 Heaviest Build 76 | . . 8 16 11 24 9 29 28 40 40 45 45 45 56 55 40 50 50 25 74 76 Greatest Support 90 | 3 8 15 20 25 25 23 40 60 60 60 60 60 60 72 72 70 90 56 86 86 86 Greatest Overweight (x) 3 | . . . . . . . 3 . . . . . . . . . . 3 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 6 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . . 8 8 7 8 8 5 5 5 5 5 5 5 5 3 3 5 4 5 5 5 Average Carried 4 | . . 4 7 7 7 4 4 4 4 5 4 4 5 4 3 1 4 4 2 4 4 Final Capacity 8 | 5 5 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | . . 8 7 7 8 2 5 5 5 5 5 5 5 3 3 1 4 4 5 5 2 Class Distribution -------------------- 37% | Ninja 32% | Mutant 6% | Sprinter 6% | Alien-Gladiator 5% | Hacker-Mutant 4% | Scout 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Ninja | -6/Factory Ninja | -5/Factory Ninja | -5/Upper Caves Scout | -5/Upper Caves Ninja | -5/Zhirov Ninja | -4/Proximity Caves Ninja | -4/Factory Scout | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -4/Lab Mutant | -3/Research Mutant | -3/Quarantine Alien-Gladiator | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Matter Collected 1428 | 155 . 109 2 . 152 1 177 188 62 . 20 . . 74 . 19 . . 82 264 123 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1957 | . . 109 22 . 184 . . 389 315 . 110 . . 45 . 19 . . . 384 380 Parts 93 | . . 4 . . 10 . . 11 11 . 10 . . 4 . 4 . . . 20 19 Haulers Intercepted 4 | . . . . . . . . 1 1 . . . . . . . . . . . 2 Recyclers Shooed 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 9 . . . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Combat Hostiles Destroyed 12 | . . . . . 4 . . . . . 4 . . 1 . . . . . 2 1 Melee 6 | . . . . . 2 . . . . . . . . 1 . . . . . 2 1 AOE 5 | . . . . . 1 . . . . . 4 . . . . . . . . . . Classes Destroyed 12 | . . 2 1 . 1 . . 4 . . 1 . . . . . . . . 2 1 Worker 7 | . . . . . . . . 1 1 . . . . 1 . . . . . 1 3 Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hauler 4 | . . . . . . . . 1 1 . . . . . . . . . . . 2 Recycler 5 | . . 1 . . . . . 2 1 . . . . . . . . . . 1 . Operator 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Watcher 3 | . . 1 . . . . . . 1 . . . . . . . . . . . 1 Swarmer 5 | . . . . . . . . . . . 4 . . 1 . . . . . . . Cutter 4 | . . . . . 4 . . . . . . . . . . . . . . . . Grunt 2 | . . . . . . . . . . . . . . . . . . . . 2 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . 2 . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 4 | . . 2 1 . 2 . . 2 3 . 4 . . 1 . 1 . . . 2 3 Combat Bots Only 4 | . . . . . 2 . . . . . 4 . . 1 . . . . . 2 1 Max Kills in Single Turn 4 | . . 1 1 . 1 . . 1 1 . 4 . . 1 . 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . . . . 4 . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Hostile Shots Fired 818 | . 3 21 15 . 33 102 . 3 3 8 14 . 2 100 3 31 7 102 12 106 253 Missed 345 | . 1 13 7 . 19 40 . 1 1 4 6 . 2 39 . 19 5 35 6 41 106 Damage Taken 10726 | . 29 108 198 . 491 1074 . 60 79 89 122 . . 984 122 264 54 1820 175 1438 3619 Core 3989 | . 29 54 94 . 234 847 . . 55 . . . . 41 91 53 . 780 22 275 1414 Absorbed by Shields 212 | . . . . . . . . . . . . . . 212 . . . . . . . Redirected to Core 782 | . . . . . . . . . . . . . . . . . . . . 229 553 Redirected to Shielding 15 | . . . . . . . . . . . . . . 15 . . . . . . . Ignored by Resistances 155 | . . . . . . . . . . . . . . . . . . . 18 14 123 Regen/Repaired (Parts) 1283 | . . . . . . . 170 5 90 . . . . 115 . . . . . 520 383 Core Remaining (%) 66 | 100 88 86 82 . 66 . . . . . . . 94 . . . . 9 . 77 . Volleys Fired 24 | . . 3 . . 1 1 . 10 . . 1 . . 1 . . . 3 1 3 . Largest 2 | . . 1 . . 1 1 . 2 . . 1 . . 1 . . . 1 1 1 . Hottest 105 | . . 23 . . 30 30 . 50 . . 50 . . 105 . . . 105 52 55 . Shots Fired 35 | . . 3 . . 1 1 . 20 . . 1 . . 1 . . 1 3 1 3 . Gun 23 | . . 3 . . . . . 20 . . . . . . . . . . . . . Cannon 8 | . . . . . . . . . . . . . . 1 . . 1 3 . 3 . Launcher 4 | . . . . . 1 1 . . . . 1 . . . . . . . 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . . 3 . . . . . 20 . . . . . . . . . . . 3 . Thermal 5 | . . . . . . . . . . . . . . 1 . . 1 3 . . . Explosive 3 | . . . . . 1 1 . . . . . . . . . . . . 1 . . Electromagnetic 1 | . . . . . . . . . . . 1 . . . . . . . . . . Robot Hit Streak 5 | . . 3 . . . . . 5 . . 2 . . . . . . 2 . . . Robot Miss Streak 5 | . . . . . . . . 5 . . . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 83 | . . 3 2 . 5 . . 14 7 . 1 . . 2 . 1 . 29 . 8 11 Core Hits 39 | . . 2 . . 3 . . 8 3 . 4 . . . . 1 . 9 . 4 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . 1 . . . . . . . . . . . . 2 . . 1 Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 Melee Attacks 185 | . . . 11 1 17 . . 13 14 . . . 10 14 . 1 3 36 . 29 36 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . 2 Impact 22 | . . . 11 1 10 . . . . . . . . . . . . . . . . Slashing 158 | . . . . . 7 . . 13 14 . . . 10 14 . 1 3 36 . 29 31 Piercing 3 | . . . . . . . . . . . . . . . . . . . . . 3 Sneak Attacks 21 | . . . 2 . . . . 4 4 . . . . 1 . 1 . . . 4 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5589 | . . 53 162 . 295 . . 584 609 . 85 . . 217 . 77 . 1375 . 1002 1130 Guns 200 | . . 53 . . . . . 147 . . . . . . . . . . . . . Cannons 50 | . . . . . . . . . . . . . . . . . . 50 . . . Explosions 176 | . . . . . 91 . . . . . 85 . . . . . . . . . . Melee 4960 | . . . 162 . 204 . . 437 609 . . . . 169 . 77 . 1179 . 1002 1121 Ramming 203 | . . . . . . . . . . . . . . 48 . . . 146 . . 9 Kinetic 338 | . . 53 . . . . . 147 . . . . . . . . . . . . 138 Thermal 50 | . . . . . . . . . . . . . . . . . . 50 . . . Explosive 91 | . . . . . 91 . . . . . . . . . . . . . . . . Electromagnetic 85 | . . . . . . . . . . . 85 . . . . . . . . . . Impact 243 | . . . 162 . 81 . . . . . . . . . . . . . . . . Slashing 4579 | . . . . . 123 . . 437 609 . . . . 169 . 77 . 1179 . 1002 983 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . 2 . . 5 5 5 . . . . . 12 12 12 12 32 . . . Average Corruption 7 | . . . 2 . . 5 5 5 . . . . . 9 12 12 12 21 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . . . 14 Effects 71 | . . . 1 . . 3 21 21 . . . . . 6 4 6 3 6 . . . Message Errors 19 | . . . 1 . . . 8 5 . . . . . 1 . 2 1 1 . . . Matter Fused 16 | . . . . . . . 1 7 . . . . . 3 1 3 . 1 . . . Heat Flow Errors 5 | . . . . . . 1 2 1 . . . . . . 1 . . . . . . Energy Discharges 9 | . . . . . . . 4 3 . . . . . . . . 1 1 . . . Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . . . . . 1 6 1 . . . . . 1 . . . 1 . . . Data Loss (major) 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . 1 2 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1251 | . . . 102 . 62 . . 91 224 . . . . 104 . . . 37 . 310 321 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 8 | . . . . . 8 . . . . . . . . . . . . . . . . Melee 1243 | . . . 102 . 54 . . 91 224 . . . . 104 . . . 37 . 310 321 Knockbacks 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Impact 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 179 | . . . . . 22 40 . . . . . . . 24 . . . 65 24 . 4 Shots 3 | . . . . . 1 1 . . . . . . . . . . . . 1 . . Rammed 51 | . . . . . . . . . . . . . . 1 . . . 49 . . 1 Targets Rammed 51 | . . . . . . . . . . . . . . 1 . . . 49 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 307 | . . 11 . . . 307 200 139 . . 21 . . 54 132 . 68 . . . 93 Average Temperature 81 | . . 11 . . . 147 107 74 . . 13 . . 25 74 . 39 . . . 44 Received Heat Transfer 1317 | . 12 57 45 . . 533 . 9 9 27 . . . 76 . 45 . . 27 207 270 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . 4 . 1 . . . . . . . . 1 . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . . . . . . . . . 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 4 | . . . . . . . . . . . . . . . . . . . . . 4 Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Maximum Alert Level 3 | . . . . . . . . 3 2 . . . . 2 . . . . . 1 2 Low Security (%) 63 | 100 100 100 100 100 100 100 100 5 . . . . . 79 100 100 100 . 100 78 56 Level 1 7 | . . . . . . . . 6 2 . . . . 19 . . . . . 21 22 Level 2 14 | . . . . . . . . 5 97 . . . . . . . . . . . 21 Level 3 14 | . . . . . . . . 82 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1049 | . 15 52 148 61 169 105 26 1049 544 . . . . 407 106 53 35 . 63 288 517 Initial 469 | . . . 21 60 46 78 26 . 469 . . . . . 106 53 11 . . 29 156 Average 248 | . . 15 52 60 104 69 2 792 453 . . . . 84 91 26 13 . 10 132 244 Influence Increases 4587 | . 15 87 192 6 154 117 24 1579 333 90 90 . . 623 . 68 47 . 78 459 625 Destroy 0b10 Robot/C 880 | . . . . . 80 . . 460 . . 80 . . 160 . . . . . 80 20 Destroy 0b10 Robot/NC 135 | . . 10 5 . . . . 45 20 . . . . 10 . 5 . . . 10 30 Destroy Leader 170 | . . 2 . . 20 . . 108 4 . 10 . . 20 . . . . . . 6 Allied During Kill 581 | . . . . . . . . 490 . . . . . 91 . . . . . . . Successful Hack 109 | . . . . 5 . 8 . 10 26 . . . . 4 . 18 . . 24 . 14 Disable Machine 330 | . . . . . 15 . . 120 15 . . . . . . . 30 . 15 105 30 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . . . . . . Destroy Structure 232 | . . . 7 1 9 4 24 66 8 . . . . 18 . . 2 . 24 24 45 Partial Spotted 105 | . 15 15 15 . . . . . . . . . . . . . 15 . 15 . 30 Lose Combat Pursuer 1395 | . . 60 165 . 30 105 . 30 60 90 . . . 120 . 45 . . . 240 450 Active Sensor Use 500 | . . . . . . . . 100 200 . . . . 200 . . . . . . . Influence Decreases 2470 | . 15 35 80 . 50 120 50 620 266 40 40 . . 318 30 96 31 . 25 210 444 Time Decay 1534 | . 15 35 60 . . 60 44 340 246 40 40 . . 98 20 76 31 . 25 190 214 Lost Part 310 | . . . 20 . 50 60 . . . . . . . 20 10 20 . . . 20 110 Lost Ally 626 | . . . . . . . 6 280 20 . . . . 200 . . . . . . 120 Squads Dispatched 46 | . . . 1 . 2 3 . 9 9 . . . . 7 . 3 2 . 2 2 6 Investigation 15 | . . . . . . 3 . 2 5 . . . . 3 . 1 . . 1 . . Extermination 4 | . . . . . . . . . 1 . . . . 2 . . . . . . 1 Reinforcement 20 | . . . 1 . 2 . . 4 . . . . . 2 . 2 2 . . 2 5 Assault 2 | . . . . . . . . 2 . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 1 3 . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 5 | . . . . . . . . 1 2 . . . . 2 . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Distress Signals 10 | . . 1 . . . . . 1 . . . . . 1 . . . . . 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 234 | . 6 11 16 . 7 22 6 22 6 5 5 . 1 18 6 18 6 1 2 23 53 Peak Tracking Total 15 | . 3 10 11 . 3 15 6 5 2 6 4 . 1 9 6 15 9 1 3 9 15 Tactical Retreats 36 | . . 2 3 . 2 2 . 2 2 2 . . . 3 . 2 . . . 8 8 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Traps Triggered 10 | . . . . . 1 2 . 1 3 . . . . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Machines Disabled 23 | . . . . . 1 . . 9 1 . . . . . . . 2 . 1 7 2 Max in Single Turn 1 | . . . . . 1 . . 1 1 . . . . . . . 1 . 1 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Machines Accessed 45 | . . . 1 2 . 4 . 5 8 . . 7 . 3 . 2 1 . 7 . 5 Terminals 26 | . . . 1 2 . 2 . 3 6 . . . . 1 . 1 1 . 6 . 3 Fabricators 4 | . . . . . . . . 1 1 . . . . 1 . 1 . . . . . Repair Stations 4 | . . . . . . 2 . . 1 . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Total Hacks 127 | . . . 2 5 . 11 . 13 14 . . 46 . 6 . 9 2 . 9 . 10 Successful 73 | . . . 1 2 . 2 . 4 4 . . 46 . 3 . 4 . . 3 . 4 Failed 54 | . . . 1 3 . 9 . 9 10 . . . . 3 . 5 2 . 6 . 6 Catastrophic 11 | . . . . . . 2 . 4 3 . . . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . . . 1 . . 5 . 9 1 . . . . . . 5 . 1 2 . 5 Terminals 48 | . . . 2 5 . 5 . 8 11 . . . . 1 . 2 2 . 8 . 4 Fabricators 14 | . . . . . . . . 3 1 . . . . 3 . 7 . . . . . Repair Stations 10 | . . . . . . 6 . . 2 . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . 6 Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . Terminal Hacks 58 | . . . 1 2 . 2 . 1 2 . . 46 . . . 1 . . 2 . 1 Record 34 | . . . . . . . . . . . . 34 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . . . . Open DSF 3 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . 1 1 . . . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . . 1 . 2 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . Scan Component 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Repair 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . 2 Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 4 | . . . . . . . . 2 . . . . . . . 1 . . . . 1 Terminals 1 | . . . . . . . . 1 . . . . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . . . 1 2 . 4 . 5 7 . . . . 2 . 2 1 . 6 . 4 Full Trace Events 9 | . . . . . . 3 . 1 2 . . . . 1 . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . 4 . . . . . . . 4 . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . 93 . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . 7 . . . . . Parts Repaired 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Time 75 | . . . . . . . . . 25 . . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Total Allies 38 | . . . . . . . 20 . . . . . . 12 . . . . . . 6 Largest Group 19 | . . . . . . . 19 18 1 . . . . 9 . . . . . . 4 Highest-Rated Group 702 | . . . . . . . 702 676 46 . . . . 287 . . . . . . 54 Highest-Rated Ally 50 | . . . . . . . 50 50 46 . . . . 46 . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 375 | . . . . . . . 94 152 6 . . . . 115 . . . . . . 8 Total Damage 10935 | . . . . . . . 4133 4706 60 . . . . 1956 . . . . . . 80 Kills 43 | . . . . . . . 7 28 . . . . . 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Active Infowar (turns) 3258 | . . . 119 9 24 . 72 604 523 99 82 142 545 504 54 82 . . . . 399 A.S.S. 2397 | . . . . . . . . 366 523 99 82 142 545 504 54 82 . . . . . Traps 551 | . . . 119 9 24 . . . . . . . . . . . . . . . 399 Seismic 95 | . . . . . . . . . . . 32 63 . . . . . . . . . Cloaking 2466 | . . . . . . . . 604 523 99 82 128 545 485 . . . . . . . Jamming 90 | . . . . . . . 72 18 . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Turns Passed 5492 | 13 129 116 122 9 147 134 620 784 523 99 82 142 545 504 54 181 96 170 195 383 444 Spaces Moved 7100 | 26 216 284 240 20 312 301 594 971 813 190 141 244 291 503 103 330 143 28 317 481 552 Core 205 | 26 36 . . . . 90 25 . . . . . . . . . . 13 . . 15 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 3 | . . . . . . 2 1 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 5647 | . . . . . . . 568 971 813 190 141 244 291 503 103 330 143 15 317 481 537 Flight 1245 | . 180 284 240 20 312 209 . . . . . . . . . . . . . . . Fastest Speed 24 | 50 37 29 26 24 24 24 50 52 52 52 52 52 52 50 50 43 43 50 45 48 48 Average Speed 48 | 50 39 32 28 24 24 40 64 52 52 52 52 52 52 50 50 44 50 55 51 48 48 Slowest Speed 200 | 50 50 37 32 26 27 120 200 56 56 52 52 52 52 55 52 52 54 200 60 52 56 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . 9 8 1 . 2 2 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 Exploration Rate (%) 36 | 3 34 31 31 2 97 11 95 22 21 45 44 62 42 17 79 11 7 33 13 63 31 Regions Visited 21 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 8 | . . . . 1 . . . 1 1 1 1 1 1 . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . . . . . . . . . . . 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Spaces Dug 101 | . . . 9 1 9 . . 8 4 . . . 10 10 . . 1 . 23 11 15 Terrain Destroyed 108 | . . . 9 1 9 7 . 8 4 . . . 10 10 . . 1 . 23 11 15 Melee 72 | . . . 9 1 4 . . 8 4 . . . 10 9 . . 1 . . 11 15 Projectile 1 | . . . . . . . . . . . . . . 1 . . . . . . . AOE 35 | . . . . . 5 7 . . . . . . . . . . . . 23 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Total 8729 | 25 249 292 269 21 349 311 831 1206 883 189 148 258 664 723 104 359 158 124 344 567 655 Wait 1162 | . 41 . 11 . 9 4 212 184 49 . . . 364 188 2 22 . 7 9 23 37 Move 7041 | 25 200 267 237 19 307 298 593 970 812 189 140 243 290 503 102 329 142 27 316 480 552 Hop 18 | . 6 8 1 . 2 1 . . . . . . . . . . . . . . . Pick Up 40 | . . 5 . . 2 1 2 4 2 . 1 3 . 3 . . 1 . 5 6 5 Fast Attach 89 | . 2 4 6 1 5 2 10 8 3 . 1 4 . 5 . 5 7 1 8 11 6 Attach 25 | . . . 1 . 1 4 . . . . 1 . . 3 . 2 1 . 3 1 8 Detach 11 | . . 1 . . 2 . 3 1 . . 1 . . . . . 1 . . 1 1 Swap 17 | . . 3 . . 1 . 3 2 . . 1 2 . . . . 1 . . 3 1 Drop 65 | . . 1 2 . 2 . 8 14 3 . 2 6 . 5 . . 2 . 2 10 8 Fire 24 | . . 3 . . 1 1 . 10 . . 1 . . 1 . . . 3 1 3 . Melee 185 | . . . 11 1 17 . . 13 14 . . . 10 14 . 1 3 36 . 29 36 Ram 52 | . . . . . . . . . . . . . . 1 . . . 50 . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 14 | -11/Scrapyard | Entered Materials 15 | -10/Materials | Met a group of wandering Federalists 64 | -10/Materials | Discovered new exit (range 8) 91 | -10/Materials | Discovered new exit (range 16) 139 | -10/Materials | Discovered new exit (range 9) 143 | -10/Materials | Entered another Materials area 143 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 148 | -9/Materials | Discovered new exit (range 13) 225 | -9/Materials | Discovered new exit (range 9) 253 | -9/Materials | Discovered new exit (range 15) 259 | -9/Materials | Entered another Materials area 259 | -8/Materials | Evolved 2 slots: Propulsion x2 367 | -8/Materials | Discovered new exit (range 14) 381 | -8/Materials | Entered Factory 381 | -7/Factory | Evolved 2 slots: Utility x2 390 | -7/Factory | Identified exit to DSF 390 | -7/Factory | Entered DSF 409 | -7/DSF | Additional patrols routed to DSF 441 | -7/DSF | Discovered new exit (range 15) 472 | -7/DSF | Build established: Sprinter 537 | -7/DSF | Entered Factory 537 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 545 | -6/Factory | Released all parts (6) 594 | -6/Factory | Lost 5 parts (1p3n1u) 617 | -6/Factory | Identified exit to Lower Caves 617 | -6/Factory | Identified exit to Extension 625 | -6/Factory | Spotted B-75 Beast 652 | -6/Factory | Core integrity fell below 50% 667 | -6/Factory | Core integrity fell below 20% 671 | -6/Factory | Sucked down chute 671 | -6/Factory | Entered Waste 672 | -6/Waste | Met a frightened Derelict 678 | -6/Waste | Lost 4 parts (3n1w) 701 | -6/Waste | Spotted C-40 Crusher 728 | -6/Waste | Spotted C-40 Crusher 744 | -6/Waste | Spotted C-40 Crusher 744 | -6/Waste | Spotted C-40 Crusher 744 | -6/Waste | Spotted C-40 Crusher 750 | -6/Waste | Spotted C-40 Crusher 757 | -6/Waste | Warlord forces began an assault 761 | -6/Waste | Allies destroyed C-40 Crusher 761 | -6/Waste | Allies destroyed C-40 Crusher 764 | -6/Waste | Allies destroyed C-40 Crusher 772 | -6/Waste | Allies destroyed C-40 Crusher 781 | -6/Waste | Allies destroyed C-40 Crusher 847 | -6/Waste | Build established: Mutant 870 | -6/Waste | Discovered new exit (range 11) 886 | -6/Waste | Found Broken Heavy Servo Lattice 1291 | -6/Waste | Entered Factory 1291 | -6/Factory | Accompanied by 18 allies 1411 | -6/Factory | Garrison activated, responded to threat 1461 | -6/Factory | Lost 3 allies 1641 | -6/Factory | First assault squad dispatched 1709 | -6/Factory | Found Prototype Device 1709 | -6/Factory | Identified Active Sensor Suite 1726 | -6/Factory | Lost 8 allies 1797 | -6/Factory | Lost 3 allies 1921 | -6/Factory | Discovered exit to Lower Caves (range 6) 1997 | -6/Factory | Build established: Ninja 2051 | -6/Factory | Discovered new exit (range 16) 2058 | -6/Factory | Identified exit to Factory 2075 | -6/Factory | Entered another Factory area 2075 | -5/Factory | Accompanied by 1 ally 2075 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2234 | -5/Factory | Repaired Gravmag Array 2387 | -5/Factory | Garrison activated, responded to threat 2420 | -5/Factory | Discovered new exit (range 6) 2422 | -5/Factory | Identified exit to Upper Caves 2598 | -5/Factory | Entered Upper Caves 2615 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2655 | -5/Upper Caves | Learned Factory stockpile data 2692 | -5/Upper Caves | Discovered new exit (range 7) 2695 | -5/Upper Caves | Identified exit to Upper Caves 2697 | -5/Upper Caves | Entered another Upper Caves area 2731 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2776 | -5/Upper Caves | Discovered new exit (range 6) 2778 | -5/Upper Caves | Identified exit to Zhirov 2779 | -5/Upper Caves | Entered Zhirov 2779 | -5/Zhirov | Discovered new exit (range 3) 2817 | -5/Zhirov | Found Alien Artifact 2817 | -5/Zhirov | Identified Integrated Dissipator 2817 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2851 | -5/Zhirov | Found Alien Artifact 2866 | -5/Zhirov | Learned location of Quarantine (-3) 2866 | -5/Zhirov | Learned location of Testing (-2) 2866 | -5/Zhirov | Learned location of Command (-1) 2920 | -5/Zhirov | Identified exit to Proximity Caves 2921 | -5/Zhirov | Entered Proximity Caves 3457 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3462 | -4/Proximity Caves | Discovered new exit (range 11) 3466 | -4/Proximity Caves | Identified exit to Factory 3466 | -4/Proximity Caves | Entered Factory 3466 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3664 | -4/Factory | Repaired Gravmag Array 3830 | -4/Factory | System corruption reached 10% 3853 | -4/Factory | Allied Derelicts attacked 0b10 via Garrison Access 3959 | -4/Factory | Lost 7 allies 3970 | -4/Factory | Manually triggered Chute Trap 3970 | -4/Factory | Sucked down chute 3970 | -4/Factory | Entered Waste 3980 | -4/Waste | Spotted C-40 Crusher 3984 | -4/Waste | Spotted C-40 Crusher 3989 | -4/Waste | Spotted C-40 Crusher 3989 | -4/Waste | Spotted C-40 Crusher 3997 | -4/Waste | Spotted C-40 Crusher 3997 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3998 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3999 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4009 | -4/Waste | Spotted C-40 Crusher 4019 | -4/Waste | Discovered new exit (range 11) 4024 | -4/Waste | Identified exit to Factory 4024 | -4/Waste | Entered Factory 4102 | -4/Factory | Spotted B-86 Titan 4125 | -4/Factory | Identified exit to Upper Caves 4125 | -4/Factory | Identified exit to Armory 4160 | -4/Factory | Fabricated Exp. Optical Array? 4205 | -4/Factory | Entered Armory 4243 | -4/Armory | Found Adv. Powered Armor 4272 | -4/Armory | Found Fusion Bomb Launcher 4300 | -4/Armory | Identified Transdimensional Reconstructor 4300 | -4/Armory | Warped through subspace to slip node 4300 | -4/Armory | Discovered new exit (range 1) 4301 | -4/Armory | Entered Lab 4301 | -4/Lab | Discovered new exit (range 9) 4308 | -4/Lab | Unable to decrypt terminal 4308 | -4/Lab | Opened the door to a hidden lab 4308 | -4/Lab | Detected by scanners 4309 | -4/Lab | Gained access to the hidden lab's interior 4317 | -4/Lab | Confronted by A5 4406 | -4/Lab | Released all parts (12) 4421 | -4/Lab | Core integrity fell below 50% 4436 | -4/Lab | Lost 3 parts (2u1w) 4454 | -4/Lab | Core integrity fell below 20% 4466 | -4/Lab | System corruption reached 30% 4471 | -4/Lab | Entered Research 4471 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4659 | -3/Research | Intercept squad dispatched 4659 | -3/Research | Discovered new exit (range 16) 4666 | -3/Research | Entered Quarantine 4675 | -3/Quarantine | Found Alien Slashing Weapon 4675 | -3/Quarantine | Identified Sigix Broadsword 4696 | -3/Quarantine | Found Alien Artifact 4696 | -3/Quarantine | Identified Phase Redirector 4717 | -3/Quarantine | Build established: Mutant 4746 | -3/Quarantine | Found Alien Artifact 4752 | -3/Quarantine | Found Alien Artifact 4841 | -3/Quarantine | Found Alien Artifact 4841 | -3/Quarantine | Identified Phase Armor 4872 | -3/Quarantine | Identified Terrabomb (x2) 4872 | -3/Quarantine | Used Terrabomb 4890 | -3/Quarantine | Found Alien Impact Weapon 4955 | -3/Quarantine | Cryocooling Duct disabled 4970 | -3/Quarantine | Ambient heat levels rising (+20) 4970 | -3/Quarantine | Non-combat units ordered to evacuate 5014 | -3/Quarantine | Found Alien Artifact 5014 | -3/Quarantine | Identified Core Reset Matrix 5014 | -3/Quarantine | Identified Core Stripper 5014 | -3/Quarantine | Used Core Reset Matrix 5018 | -3/Quarantine | Detected hypermatrix surge 5018 | -3/Quarantine | Sensed 8 artifacts in vicinity 5021 | -3/Quarantine | Found Transdimensional Reconstructor 5026 | -3/Quarantine | Found Transdimensional Reconstructor 5031 | -3/Quarantine | Discovered new exit (range 11) 5049 | -3/Quarantine | Entered Research 5049 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5242 | -2/Research | Spotted B-90 Cyclops 5296 | -2/Research | Spotted B-90 Cyclops 5304 | -2/Research | Used Terrabomb 5354 | -2/Research | Build established: Alien-Gladiator 5454 | -2/Research | Core integrity fell below 50% 5467 | -2/Research | Warped through subspace 5467 | -2/Research | Spotted B-90 Cyclops 5468 | -2/Research | Warped through subspace 5478 | -2/Research | Emitted hypermatrix ping 5483 | -2/Research | Assembled emerged from beneath the floor 5485 | -2/Research | Spotted B-90 Cyclops 5486 | -2/Research | Released all parts (6) 5487 | -2/Research | Core integrity fell below 20% 5493 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 05483_ Knocked back. 05483_ P-80 Master knocked back. 05483_ Terminal disabled. 05484_ Knocked back. 05484_ as-39793 knocked back. 05484_ as-70964 knocked back. 05485_ as-39793 destroyed. 05485_ as-70964 destroyed. 05485_ Knocked back. 05485_ P-80 Master destroyed. 05486_ Released Force Lance. 05486_ Released Adv. Trap Scanner. 05486_ Released Gravmag Array. 05486_ Released Antigrav Array. 05486_ Released Imp. Corruption Screen. 05486_ Released Imp. Fusion Compressor. 05491_ The unstable cave ceiling collapses. 05492_ Antimatter Diverter explodes. 05492_ C-57 Dissector destroyed. 05493_ B-90 Cyclops activates siege mode. Map ----- +----------------------------------------------------+ | ?????????????????????????""" # #???????????????? | | ?????????????????????????""" # #???????????????? | | ???????????????????? ??""" %%#???????????????? | | ???????????????????"" """ ! ###?????????????? | | ???????????????????Y """ !%! ###???????????? | | ??????????????????""" """ #???????????? | | ??????????????????? #???????????? | | ??????????????????????? # #???????????? | | ??????????????????####+#+ #???????????? | | ??????????????? #???????????? | | ??????????????? = #???????????? | | ??????????????? =/! #???????????? | | ???????????????? *"" ##???????????? | | ????????????????##### "" #???????????? | | ???????????????????# % ""###???????????? | | ???????????????????# "#?????????????? | | ????????????????????# "#?????????????? | | ????????????????????# "#?????????????? | | ?????????????????????# ""#?????????????? | | ???????????????????### ! ! "#?????????????? | | ???????????????????#BB !! c "#?????????????? | | ???????????????????#BB "#?????????????? | | ???????????????????### ###?????????????? | | ?????????????????????# ! c #???????????????? | | ?????????????????????# Hc#"##+##???????????????? | | ?????????????????????# @## ??????????????????? | | ?????????????????????# #?? ?????????????????? | | ?????????????????????# #?? ????????????????? | | ?????????????????????# #??? #??????????????? | | ?????????????????????# #??? #??????????????? | | ????????????????????? ???? #??????????????? | | ???????????????????? #???? #??????????????? | | ??????????????????? #????? #??????????????? | | ?????????????????? #????? #??????????????? | | ????????????????? ###### ??????? #??????????????? | | ???????????????? ?????? ??????? #??????????????? | | ??????????????? ??????? ????????#??????????????? | | ???????????????? ???????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 51 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Corruption Containment 12 Corruption Block 15 Armor Coverage 450 Resistance: TH 20 Core Shielding 40 Point Defense Rating 160 Evasion (%) 68 Melee Accuracy 8 Force Boost 20 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Repaired ---------- Gravmag Array | 50% | -5/Factory Gravmag Array | 36% | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Phase Redirector Phase Armor Terrabomb Core Reset Matrix Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed ShockHardenedMicrothruster Manual? 0 Play Time 02:56:59 Cumulative 682.0 hours Start 2024.12.10 @ 23:29:29 End 2024.12.11 @ 21:54:45 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 604 Rogue 389 Adventurer 112 Explorer 103 Win Type - Total 44 Types 28/0/8/3/0/0/4/1/0 Lore% 73 Gallery% 87 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/Terminus Map View 72x56 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d1835dc8-6cd3-4554-b110-172fa77b97db